Strong Bad's Cool Game for Attractive People
From Homestar Runner Wiki
"YOU ARE Strong Bad in this point-and-click-em-up adventure from Videlectrix and Telltale Games (they bought us lunch even!) of the WiiWare for the Wii in your house" — Videlectrix
Strong Bad's Cool Game for Attractive People (SBCG4AP) is an episodic series of games developed by Telltale Games for the PC, WiiWare, Mac, and PlayStation Network platforms. The series was announced by a press release on April 10, 2008, followed shortly by an advertisement on homestarrunner.com and a trailer and screenshots on the Telltale Games website. Advertisements added to homestarrunner.com were listed in the New Stuff menu, but not in any other page of the TV Time Toons Menu. The series trailer was added to the Nintendo Channel on August 4, 2008.
The game was produced in full collaboration with The Brothers Chaps and Videlectrix, with Matt Chapman, Mike Chapman, and Missy Palmer providing the voice acting. The 3D animation in the game was rendered by Telltale's animators with attention to preservation of the look and feel of the 2D Flash cartoons.
This game is divided into five episodes, released in intervals of one month. The first episode, Homestar Ruiner, was released on August 11, 2008. Each episode is downloadable through the Wii Shop Channel for 1000 Wii Points™ ($10.00) on WiiWare, or through Telltale's website for $8.95 for the PC version. A bundle of the full series (including a bonus Collector's DVD of episodes and extras for the cost of shipping) is available for the PC for $34.95, though this bundle is not available for the Wii. Also, as of January 13, 2011 all of the first season is available for purchase on Steam, playable on both PC and Mac. The full season was also made available for purchase on the PlayStation 3 via PlayStation Network for $14.99 on December 21, 2010.
A week and a half before the game was announced, actual gameplay footage from the game was featured in the YouTube video Strong Bad Gameways. Despite the flashing message on the screen, "ACTUAL GAMEPLAY FOOTAGE", it was unknown whether or not such a 3D game was actually in the works until Telltale Games announced the game and confirmed that the Strong Bad Gameways footage was from it. According to a later interview, the game had been discussed for over a year. It was finalized when Nintendo announced the WiiWare system, and development officially began in January 2008. The trailer on Telltale Games' website stated a release date of June 2008, although they had to move the release date to July to give them time to make it the best they could. The game then had to be delayed again until August, as while the game had been submitted to Nintendo, it had not been approved in time. On April 11, the gaming website IGN covered the Nintendo Summit and several demonstrations of WiiWare, including SBCG4AP. In the July issue of Nintendo Power, the game was featured in an article, including an "interview" with Strong Bad on pages 22 and 23.
When the game starts, the start menu has a layout similar to the website. Using a point-and-click interface, players have Strong Bad talk to various characters using an icon system or highlight objects to interact with. In addition to the main plot, you can participate in numerous side quests, such as looking for additional costumes, objects to use in creating Teen Girl Squad comics, or play mini-games on the FunMachine. By participating in these side quests, this will raise the player's "Awesomeness Meter". It has been confirmed in a preview that the emails within the game are not sent by real fans, but they will help serve to advance the plot or give a player a hint if they are stuck. Using the WiiConnect24 online system, players will be able to send messages and pictures taken with the Snappy or at the Snap Shak via the Lappy 486 in the game. Finally, once an episode is finished, an "extended play" mode is unlocked, allowing players to explore the environment further.
|When Strong Bad's plans to beat the snot out of Homestar backfire, he ends up with an unwanted houseguest cramping his style. Now he needs to get life back to normal, by any means possible.||August 11, 2008|
Strong Badia the Free
|When Strong Bad fails to obey the King of Town's totally unfair email tax, he's placed under house arrest. Once freed from his wrongful imprisonment, Strong Bad goes on a mission to unite the local warring factions under the Strong Badian flag. Is Free Country USA ready for such an awesome ruler?||September 15, 2008|
Baddest of the Bands
|Rock and roll! Hurting for cash, Strong Bad sets out to dominate the Battle Royale of the Bands. Can he rule the stage and win the big prize? Or will he be drowned out by the competition? Find out in this high-voltage episode -- with special guest stars, rock gods LIMOZEEN!||October 27, 2008|
Dangeresque 3: The Criminal Projective
|Move over, James Bond! Strong Bad's here to show you how it's done in his hand-crafted cinematic masterpiece. You play Dangeresque, a dirty cop in pursuit of action and big sacks of cash. Can our hero defeat his arch-nemesis and save the world? Looks like he's gonna have to jump...||November 17, 2008|
8-Bit is Enough
|Trogdor must be stopped! The beefy-armed dragon of legend has broken free from his arcade cabinet and is burninating the land. With classic 8-bit games leaking into the real world and Strong Badia a fiery mess, only Strong Bad can take back the night and conquer this scorching menace once and for all. Does anybody know how to kill a dragon?||December 15, 2008|
 Wii Menu
 Fun Facts
- A different font is used for the Lappy 486 rather than its regular font, Glitch0
- At the end of each episode there is a sneak peak of the next one:
- Homestar Ruiner — After Strong Bad falls asleep on the couch, the camera pans to the computer room where the Municipality logo is visible on the Lappy 486.
- Strong Badia the Free — As Strong Bad leaves the castle, he mentions that he wonders if his new Limozeen game was delivered.
- Baddest of the Bands — When Strong Sad says that the game sounds dangerous, Strong Bad says "No, sounds..." and hums the Dangeresque theme song, while the camera zooms in on the Dangeresque 3 poster.
- Dangeresque 3: The Criminal Projective — The closing shot is the opening shot of 8-Bit is Enough. Additionally, the Trogdor arcade cabinet can be seen behind Strong Bad.
- When an SBCG4AP message is received VIA Wii Message Board a Strong Bad themed message will show as follows
- The envelope has Strong Bad on the right and if a picture is attached the picture will be shown on the right. The name of the sender is shown at the bottom.
- When opening the message a voice clip of Strong Bad saying "Heloooooooo" can be heard.
- The message is printed on The Paper with a stamp of the Rocoulm drawn on the left, a TGS style drawing of Strong Bad with a motion-line behind him, and the words, " jibbie jibblie" is on the right. The body of the message is shown in the middle. STRONG BAD'S COOL GAME FOR ATTRACTIVE PEOPLE is written at the bottom.
 Real-World References
- The Trogdor arcade cabinet's structure is patterned after "Bluster Blaster," a member of the C.O.P.S. from Sam & Max Seasons One and Two.
- The Item Get music that plays every time Strong Bad acquires various bonus items comes from the fifth episode of Sam & Max: Season One.
- The Homestar Runner Wiki is listed in the "Special Thanks" section of the end credits.
 Fast Forward
- "SBCG4AP" is superimposed over Strong Bad's hat in an Easter Egg of Coach Z's 110%.
- The Cheat pulls out a copy of the game in an Easter egg of Which Ween Costumes?.
 See Also
- SBCG4AP Advertisement
- SBCG4AP Gameplay Trailer
- IGN Interview - 14 April 2008
- Sam & Max Season Two Alternate Ending 101
- Behind The Bad
- Kotaku Interview - 13 Jun 2008
- Nintendo Voice Chat Interview - September 3, 2008
- CollegeHumor Interview - 15 Sep 2008
- SBCG4AP Collector's DVD
 External Links
 Press releases and promotional media
- Press release announcing game series
- Telltale Games' site for SBCG4AP
- Telltale Games' FAQ
- Official Nintendo page
- Press release announcing "Homestar Ruiner" release date
- Interview with Telltale, including gameplay footage
- Videos of Episode One, including examples of game mechanics
- GameCyte interview with The Brothers Chaps
- GameZone interview with lead developer Mark Darin
- Cold Hard Flash interview with The Brothers Chaps and Rob Schrab
- Gamespot video interview with Brett Tosti at the Nintendo Media Summit
- GameCyte video interview with Brett Tosti on the development of SBCG4AP
- 05 Jun 2008 episode of "On The Spot" featuring a SBCG4AP segment
- WiiWare World interview with Mark Darin
- Nintendojo interview with Mark Darin
- 30 Jun 2008 episode of "Gamer Girls Radio" featuring an interview with Mark Darin
- Big Download interview with Chuck Jordan and Emily Morganti
- N-Gamez interview with Mark Darin
- Game Pro Arcade interview with Matt Chapman
- MyWii.com.au interview with Mark Darin
- Coin-op.tv video interview with Dave Grossman at San Diego Comi-Con
- Collegehumor.com interview with The Brothers Chaps
- Cubed3 interview with Mark Darin and Emily Morganti
- Adventure Gamers interview with The Brothers Chaps
- Rock, Paper, Shotgun interview The Videlectrix Guys
- Adventure Classic Gaming interview with The Brothers Chaps and Mark Darin
- Ron & Fez radio interview with The Brothers Chaps
- Rock, Paper, Shotgun interview with Dan Conners
- OMG Nintendo interview with The Brothers Chaps give a one year anniversary overview of the series
 Reviews and articles
- IGN preview of the demo
- Adventure Gamers preview
- GameCyte preview of the demo
- Ars Technica preview
- The Married Gamers preview
- The Target Demographic preview
- IGN preview of the near final first episode
- IGN teaser of second episode from Comic-Con
- Strong Bad's Cool Game for Attractive People at Wikipedia
- Strong Bad's Cool Game for Attractive People at IMDb
- The Homestar Wiki's Strong Bad's Cool Game for Attractive People subforum
- Telltale Games Forums: Strong Bad's Cool Game for Attractive People sub-forum
- Homestar Ruiner
- Strong Badia the Free
- Baddest of the Bands
- Dangeresque 3: The Criminal Projective
- 8-Bit is Enough