Strong Bad's Cool Game for Attractive People

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Make-O Your Own Stinko Halloween Hide & Seek
"Time to tear up another day. The Strong Bad freakin' way!"

From the Videlectrix game catalog listing:

YOU ARE Strong Bad in this point-and-click-em-up adventure from Videlectrix and Telltale Games (they bought us lunch even!) of the WiiWare for the Wii in your house.

From the Telltale Games website:

Charming. Suave. Muscular. Awesome. These are just a few of the words that Strong Bad would use to describe himself. In a world gone mad, only one man can be trusted to save the day... for himself. A man with a mask. And boxing gloves. And an attitude. A man called Strong Bad.

Strong Bad's Cool Game for Attractive People (abbreviated as SBCG4AP) is a five-episode series of point-and-click adventure games developed by Telltale Games and first released in 2008. The game was available for the PC, WiiWare, Mac, and PlayStation platforms.

SBCG4AP marked several firsts: the first commercially-sold Homestar Runner game, the first standalone offline game, and the first time The Brothers Chaps had licensed Homestar to a third party. The game was produced in full collaboration with The Brothers Chaps: co-branded with fictional company Videlectrix, the Chaps collaborated on writing and provided voice acting and music. The 3D animation in the game was rendered by Telltale's animators with attention to preserve the look and feel of the 2D Flash cartoons.

Contents

[edit] Gameplay

Strong Bad talks to Homestar Runner in a scene from "Homestar Ruiner". Dialogue options allow the player to choose whether to talk about Homestar or the telebision.

From a Telltale Games press release:

Strong Bad's Cool Game for Attractive People is a story-driven series with a comic spin that's undeniably Strong Bad. The player uncovers each episode's comedic plot through character interaction, dialogue-based puzzles, and the use (and abuse) of inventory items. In addition, each episode will be crammed with time-wasters to keep players poking around in the world, including Strong Bad emails to check, prank phone calls to place, and mini-games styled after the arcade games on the Homestarrunner.com website.

The point-and-click-em-up adventure games star Strong Bad, exploring a 3D fixed-camera rendition of Free Country, USA. Strong Bad can talk to other characters, choosing to be friendly or insulting to them. Gameplay centers around puzzle solving: collecting items, interacting with the environment, convincing other characters to help, or completing other tasks to progress the story. Finally, once an episode is finished, an "extended play" mode is unlocked, allowing players to explore the environment further.

The first two episodes are kicked off by Strong Bad responding to emails (created by the game's writers, not sent by a fan in the manner of Strong Bad Emails) on the Lappy. Every episode also features (similarly fictitious) emails that the player can read and respond to at their leisure. Although the episode's storylines are largely standalone, there is minor continuity across them as the ending of one may lead into the beginning of the next or reference will be made to something from a prior episode.

Much of the game is focused around exploration, with optional dialogues or activities not strictly related to advancing the plot. Many of these side quests and bonus activities can raise the player's "Awesomeness Meter" to unlock rewards. Collecting objects to use in creating Teen Girl Squad comics or playing unique mini-games on the FunMachine are common examples. Costumes are hidden throughout the games, sometimes used in the narrative; players can dress up Strong Bad in these outfits and take pictures in the Snap Shak. The Snappy feature allows taking photos throughout the game. The WiiConnect24 online system could be used to share messages and pictures with Wii friends, using unique Wii Message Board graphics to do so.

The main menu of the games used a layout similar to the website's main pages.

[edit] Episodes

The game is divided into five episodes, each taking around 2-4 hours to play through. The episodes were initially released individually, in monthly intervals. The games could be purchased individually or for a reduced price as a full-season bundle; some time after the finale, the game was only sold as a single-purchase full season.

SBCG4AP was distributed through digital storefronts, with the physical PC release only sold as a collector's item six months after the conclusion of the series.

  • The WiiWare version was sold through the Wii Shop Channel for 1000 Wii Points ($10.00).
  • The PC version was available through Telltale's website for $8.95 an episode.
    • Beginning January 13, 2011, the five episodes were sold as a season bundle on Steam, playable on both PC and Mac.
  • Beginning December 21, 2010, the full season was available for purchase on the PlayStation 3 via PlayStation Network for $14.99.
    • The PS version was made available on the PlayStation 4 via a PlayStation Now (later PlayStation Plus) subscription in March of 2016.
Episode Screencap Description Icon Date

Homestar Ruiner
When Strong Bad's plans to beat the snot out of Homestar backfire, he ends up with an unwanted houseguest cramping his style. Now he needs to get life back to normal, by any means possible. August 11, 2008

Strong Badia the Free
When Strong Bad fails to obey the King of Town's totally unfair email tax, he's placed under house arrest. Once freed from his wrongful imprisonment, Strong Bad goes on a mission to unite the local warring factions under the Strong Badian flag. Is Free Country USA ready for such an awesome ruler? September 15, 2008


Baddest of the Bands

Rock and roll! Hurting for cash, Strong Bad sets out to dominate the Battle Royale of the Bands. Can he rule the stage and win the big prize? Or will he be drowned out by the competition? Find out in this high-voltage episode -- with special guest stars, rock gods LIMOZEEN! October 27, 2008

Dangeresque 3:
The Criminal Projective
Move over, James Bond! Strong Bad's here to show you how it's done in his hand-crafted cinematic masterpiece. You play Dangeresque, a dirty cop in pursuit of action and big sacks of cash. Can our hero defeat his arch-nemesis and save the world? Looks like he's gonna have to jump... November 17, 2008

8-Bit is Enough
Trogdor must be stopped! The beefy-armed dragon of legend has broken free from his arcade cabinet and is burninating the land. With classic 8-bit games leaking into the real world and Strong Badia a fiery mess, only Strong Bad can take back the night and conquer this scorching menace once and for all. Does anybody know how to kill a dragon? December 15, 2008

[edit] History

See also Telltale Games

Telltale Games was founded in 2004 by former LucasArts employees who had worked on the company's adventure games. The company focused on releasing adventure games in an episodic format, initially licensing niche IPs with strong fanbases like Sam & Max (which previously had been licensed to LucasArts).

[edit] Development

The partnership with Telltale was the first time The Brothers Chaps had licensed out their work. The Brothers felt Telltale made for a compelling partnership, given their LucasArts pedigree and understanding of the property. According to a 2008 interview, the game had been discussed for over a year. It was finalized when Nintendo announced the WiiWare system, and development officially began in January 2008.

A 2008 interview described the development process in detail: after an email from Joel Dreskin, The Brothers Chaps went out to San Rafael for their first meeting with Telltale, where they discussed many of the ideas that would end up in the final episodes. After a couple conference calls regarding the story and puzzles, the writer of each episode would send a first-pass script for The Brothers Chaps to tweak. The dialogue would sometimes be rewritten during recording to keep the improvisational feel of the toons; Matt Chapman, Mike Chapman, and Missy Palmer provided the voice acting, recording in their usual studio and sending the files to Telltale.

[edit] Promotion and Release

The first teaser for SBCG4AP was the short Strong Bad Gameways, released (via an Easter egg in shapeshifter) on April 1, 2008. Strong Bad's Cool Game for Attractive People was officially announced by a release on April 10, 2008, followed shortly by an advertisement on homestarrunner.com and a trailer and screenshots on the Telltale Games website. The series trailer was added to the Nintendo Channel on August 4, 2008.

The game was promoted through several interviews with the Brothers Chaps, as well as reviews and feature articles in gaming publications. On April 11, the gaming website IGN covered the Nintendo Summit and several demonstrations of WiiWare, including SBCG4AP. In the July issue of Nintendo Power, the game was featured in an article, including an "interview" with Strong Bad on pages 22 and 23.

The initial trailer on Telltale Games' website gave a release date of June 2008; following delays to July and then August, the first episode was released August 11, 2008. The remainder of the five episodes were released as scheduled, on a monthly basis concluding December 15, 2008.

[edit] Legacy

"Oh crap, I'm late for the DVD!"

The main menu animation of strongbad_email.exe Disc Six (released between the fourth and fifth episodes) utilized the CG models from the games. The intro was choreographed by Telltale employees Jake Rodkin and Nick Herman, and Telltale Games was thanked in the credits of the DVD.

On November 22, 2010, Telltale Games released Poker Night at the Inventory. This poker game pitted the player against several preexisting fictional characters; Strong Bad appeared as one of the opponents, and the game featured several musical and visual elements from Homestar Runner. Dangeresque Too's sunglasses could be unlocked in Poker Night and then used in the game Team Fortress 2.

Although the five episodes were referred to as "Season One", there was never any commitment to or concrete planning done for a second season of SBCG4AP. Extenuating circumstances surrounding both parties in the following years made a second season even less likely: Homestar Runner went on a major hiatus beginning late 2009; from 2010 onwards, Telltale Games began to focus on much larger and more mainstream properties (such as 2011's breakout success The Walking Dead) rather than smaller themes like Homestar Runner.

[edit] Modern Availability

Telltale Games abruptly announced a "majority studio closure" on September 21, 2018; in the following months, as assets were liquidated and the company moved into general assignment, many games were delisted from digital storefronts, including SBCG4AP on May 27, 2019. LCG Entertainment, Inc. acquired many assets and revived the brand in 2019, which lead to relisting of many of the former company's games. Despite this effort, SBCG4AP is largely unavailable at present:

[edit] Wii

The Wii Shop Channel closed on January 30, 2019, removing the ability to purchase the WiiWare version of the game. Users who previously purchased the games can still re-download them. Like all WiiWare games, they can be transferred to Nintendo's subsequent console, the Wii U, and played via backwards compatibility; no such feature exists for Nintendo's current-generation console, the Nintendo Switch.

[edit] PC/Mac

SBCG4AAP was relisted on GOG and Steam on December 7, 2020. Several years later, following an announcement from Telltale that they could "no longer sell or support the game series", the game was again delisted on May 30, 2023. Owners can still redownload the game from the storefront it was originally purchased on.

[edit] PlayStation

The PS3 version of the game is still available for purchase on the PlayStation Store, if accessed through a PlayStation 3 console. The game can also be streamed via PlayStation Plus Premium on modern PS consoles.

[edit] Future releases

In a 2024 interview, when asked about the potential future availability of the game, The Brothers Chaps noncommittally remarked that "part of us likes that it's become one of those titles you kinda had to be there for, but it would prolly also be okay if it got remastered one day."

[edit] Characters

[edit] Places

[edit] Screenshots

[edit] Games

[edit] Publicity

[edit] Wii Menu

[edit] Fun Facts

[edit] Trivia

Wii Message Board graphics
  • A different font is used for the Lappy 486 rather than its regular font, Glitch0.
  • The end of each episode teases the next one:
  • When an SBCG4AP message is received via the Wii Message Board, a Strong Bad themed message will show as follows:
    • The envelope has Strong Bad on the right, and if a picture is attached, the picture will be shown on the right. The name of the sender is shown at the bottom.
    • When opening the message, a voice clip of Strong Bad saying "Helloooooooo" can be heard.
    • The message is printed on The Paper with a stamp of the Rocoulm drawn on the left, a TGS style drawing of Strong Bad with a motion-line behind him, and the words, "jibbie jibblie" is on the right. The body of the message is shown in the middle. "STRONG BAD'S COOL GAME FOR ATTRACTIVE PEOPLE" is written at the bottom.
  • This Tweet on @StrongBadActual implies that the series is non-canon.

[edit] Real-World References

  • The Trogdor arcade cabinet's structure is patterned after "Bluster Blaster", a member of the C.O.P.S. from Sam & Max Seasons One and Two.
  • The Item Get music that plays every time Strong Bad acquires various bonus items comes from the fifth episode of Sam & Max: Season One, Reality 2.0.
  • The Homestar Runner Wiki is listed in the "Special Thanks" section of the end credits.

[edit] Fast Forward

[edit] See Also

[edit] External Links

Notice This page may contain dead links.

[edit] Press releases and promotional media

[edit] Reviews and articles

8.6 stars, guys!

[edit] Awards

[edit] Forums


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