Stinkoman 20X6
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- | + | {{anewgamenav|stinkogame}} | |
+ | {{aboutgame}} {{forcharacter|Stinkoman}} {{for|time period|20X6}} | ||
- | ''Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!! | + | {{Infobox Videlectrix Game|screencap=stinkogame.png|scalt=Always looking for a challenge and fighting and fighting that challenge.|description=Sidemost scrolling! Stinkoman presents!|releasedate=March 21, 2005|gamelink=https://homestarrunner.com/stinkogame|boximg=stinkobox.png|boxalt=Ask for a challenge! DEUCE!}} |
+ | ''From the [[Videlectrix]] [[videlectrix.com#Game Catalog|game catalog]]:'' | ||
+ | <blockquote>Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!!</blockquote> | ||
- | '''Stinkoman 20X6''' is a side-scrolling platformer game which stars | + | '''Stinkoman [[20X6]]''' is a side-scrolling platformer game which stars {{Film|Stinkoman}}. Based on the {{w|Mega Man Classic|classic}} ''[[Mega Man]]'' games, Stinkoman travels through distinctive sci-fi worlds and faces a gauntlet of foes to save his friend [[Pan Pan]] from the villainous [[Z Sabre]]. The game further parodies Japanese video games of the {{w|third generation of video game consoles}} with writing done in the manner of [[Deliberately Poor English|poor Japanese to English translations]] common to video games of that era. |
- | [[ | + | The game consists of ten levels; although the first nine were released in relatively quick succession, the game [[Development of Stinkoman 20X6 Level 10|remained unfinished for 15 years]] until the [[Stinkoman 20X6 Walkthrough Level 10|final level]] was released alongside on December 20, 2020. As a result of the [[post-Flash site update|site's transition to]] [[Ruffle]] on December 31, 2020, the game has numerous [[Stinkoman 20X6 Glitches#Ruffle|glitches]] that impact gameplay, including certain levels being unplayable. [[The Brothers Chaps]] are {{prs|1349884155576737793|14|Jan|2021|alt=aware of and working on the problem}}. |
+ | |||
+ | '''Cast (in order of appearance):''' {{film|Videlectrix Mascot}}, {{film|Stinkoman}}, {{film|Pan Pan}}, {{film|1-Up}}, {{film|Cheatball}}, {{film|Marzi-Mei}}, {{film|Z Sabre}}, {{film|Nebulon}}, {{film|Trogador}}, {{film|Vector Strong Bad}}, {{film|Sticklyman}} | ||
- | '''Date:''' March 21, 2005 | + | '''Date:''' Monday, March 21, 2005 |
- | + | '''Page Title:''' Check out my new gameplay! | |
- | == | + | == Gameplay == |
+ | This game is based on the [[Wikipedia:Mega Man Classic|classic Capcom ''Mega Man'' series]]. | ||
+ | {{sectionstub}} | ||
- | + | ===Levels=== | |
- | + | <gallery> | |
- | + | Image:Stinkogame1-1.png|<center>Level 1: '''[[Stinkoman 20X6 Walkthrough Level 1|Go Home!]]'''<br>''"Stinkoman heads home after beating a gem-studded brainbot"''</center> | |
- | + | Image:Stinkogame2-1.png|<center>Level 2: '''[[Stinkoman 20X6 Walkthrough Level 2|Pick a Bone!]]'''<br>''"Stinkoman goes after the chicken what choked him"''</center> | |
+ | Image:Stinkogame3-2.png|<center>Level 3: '''[[Stinkoman 20X6 Walkthrough Level 3|Dumb Wall!]]'''<br>''"Stinkoman overcompensates and has to collect random crap"''</center> | ||
+ | Image:Stinkoman20X6 4.1.png|<center>Level 4: '''[[Stinkoman 20X6 Walkthrough Level 4|Fisticuff!]]'''<br>''"Stinkoman uses a giant fist to keep 1-Up safe in Lava Zone"'' | ||
+ | Image:Stinkoman20X6 5.1.png|<center>Level 5: '''[[Stinkoman 20X6 Walkthrough Level 5|Oh, the Moon!]]'''<br>''"1-Up proves he's not just a kid. But can he be the guy?"'' | ||
+ | Image:Stinkoman20X6 6.1.png|<center>Level 6: '''[[Stinkoman 20X6 Walkthrough Level 6|Stratosfear!]]'''<br>''"Recreational challenges on the token cloud level"'' | ||
+ | Image:Stinkoman20X6 7.1.png|<center>Level 7: '''[[Stinkoman 20X6 Walkthrough Level 7|Ice 2 Meet U]]'''<br>''"Everybody freeze! It's Stinkoman's slipperiest foe yet"'' | ||
+ | Image:Stinkoman20X6 -0.1.png|<center>Level -0: '''[[Stinkoman 20X6 Walkthrough Level -0|Negatory!]]'''<br>''"A glitch takes our hero where no Stinko should stink-go"'' | ||
+ | Image:Stinkoman20X6 9.1.png|<center>Level 9: '''[[Stinkoman 20X6 Walkthrough Level 9|Turbolence]]'''<br>''"Get that stinking feeling flying in a goofylookin ship!"'' | ||
+ | Image:Stinkoman20X6 10.1.png|<center>Level 10: '''[[Stinkoman 20X6 Walkthrough Level 10|Lastimost!]]'''<br>''"The final challenge awaits in an evil laircastle cavebase"'' | ||
+ | </gallery> | ||
- | == Easter Eggs == | + | ===Story=== |
- | * Hover | + | [[File:trylevel1.PNG|thumb|Challenge the fighting!]] |
- | ** | + | Stinkoman wins a challenge against a robot named [[Stinkoman 20X6 Enemies and Items#tampo|Tampo]], which makes him want to go home. On his journey home, he fights Tampo's brain. Upon arrival at his house, he gets a bowl of chicken soup with a dumpling. [[1-Up]] informs Stinkoman that [[Pan Pan]] has been kidnapped, and Stinkoman chokes on a chicken bone. He is determined to challenge the chicken whose bone he choked on. After beating the chicken, [[Stinkoman 20X6 Enemies and Items#brody|Brody]], he goes outside and encounters a short wall. He jumps into space to get over the wall, which turns out to be another robot, [[Stinkoman 20X6 Enemies and Items#stlunko|Stlunko]]. After beating the robot, Stinkoman takes its stone fist and uses it as his powerup. 1-Up goes out to rescue Pan Pan, and takes Stinkoman's [[Power Crunch]] (a cassette tape) through the Lava Zone. To save his favorite Power Crunch, Stinkoman must protect 1-Up from above. His powerup fist breaks while he fights a lava snake named [[Stinkoman 20X6 Enemies and Items#saargtsson|Saargtsson]], to Stinkoman's dismay. |
- | * Wait long enough at the title screen to see an [[Stinkoman 20X6 Walkthrough#Transcript|intro cinematic]]. | + | |
- | * Stay still long enough and Stinkoman will yawn. | + | 1-Up still wants to save Pan Pan, and Stinkoman isn't willing to help, so 1-Up goes to [[the moon]] on his own, where he gets kidnapped by a shadowy figure {{--}} the same one that kidnapped Pan Pan. Meanwhile, Stinkoman takes a vacation to the Pink Cloud Zone for recreational challenges. The shadowy figure presses a red button to teleport Stinkoman to an icy place, then inside a wall. He blasts a section out of the wall and escapes to the Negative Zone, a glitchy level. There, he finds out that 1-Up and Pan Pan are at [[Stinkoman 20X6 Walkthrough Level 10|level 10]], where the red button is. This leads Stinkoman to believe that they red buttoned him, so he goes to level 10 to get revenge. An evil jungle separates him from level 10 (an evil fortress), so he uses his ship, the [[Stinkoman 20X6 Playable Characters|Stinkowing]], to fly through. The shadowy figure tries to stop him by sending a fleet of robotic sea creatures. Eventually, Stinkoman finally makes it to the evil fortress. |
- | ** On the Level 4 stages, after yawning Stinkoman will rest against his giant fist. | + | |
- | ** On the Level 5 stages, 1-Up will fall asleep and blow a | + | Reaching the fortress's inner sanctum, Stinkoman finds 1-Up and Pan Pan and comes face to face with the shadowy kidnapper, revealed to be [[Z Sabre]]. Z Sabre attempts to destroy Stinkoman so that he can become "the guy", but 1-Up tosses Stinkoman his Power Crunch, powering him up and allowing him to defeat Z-Sabre. Refusing to admit defeat, Z Sabre unleashes his "pet", [[Mecha-Trogador]], but Stinkoman destroys the robot and escapes with the others as the fortress collapses. With Mecha-Trogador destroyed, the crystals powering him are freed, and 1-Up and Stinkoman propose keeping them out of the wrong hands as a potential sequel or animated series, with [[Marzi-Mei]] and [[Cheatball]] wanting to join. Unbeknownst to them, Z Sabre has survived the fortress's destruction, and now has a mouth. |
- | * | + | |
+ | ==History== | ||
+ | [[File:TBC at NYU Stinkoman20X6.JPG|thumb|A preview of the game shown [[NYU Talk - 1 Mar 2005|at New York University]] a few weeks before release.]] | ||
+ | The game was created in collaboration with programmer [[Jonathan Howe]], who [[Flashforward 2006 Seattle - 28 Feb 2006#Games - 4:30 p.m.|built a level editor]] in [[Flash]] that allowed [[The Brothers Chaps]] to directly contribute to the level designs. The game was first demonstrated at [[NYU Talk - 1 Mar 2005|a talk at NYU]] before it was released. | ||
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+ | The first nine levels of ''Stinkoman 20X6'' were released over a six-month period in 2005. Due to a variety of factors, level 10 was not completed until 15 years later; programmer [[Jez Swanson]] took over lead programming duties during the level's revival. See the article [[Development of Stinkoman 20X6 Level 10]] for additional detail. | ||
+ | |||
+ | As of the [[post-Flash site update]] on December 31, 2020, the game has numerous [[Stinkoman 20X6 Glitches#Ruffle|glitches]] (including certain levels being unplayable) due to issues with [[Ruffle]]. The Brothers Chaps have promised that {{prs|1349884155576737793|14|Jan|2021|alt=the problem is being worked on}}, and will be fixed someday in the future. | ||
+ | |||
+ | ===Updates=== | ||
+ | *'''Debut: Version 1.0''' {{--}} Monday, March 21, 2005 | ||
+ | **Game released with Levels 1, 2, and 3, and their Stinkomanual articles | ||
+ | **Also [[videlectrix.com#March 21, 2005|announced on Videlectrix.com]] | ||
+ | *'''Version 2.0''' {{--}} Tuesday, April 26, 2005 | ||
+ | **Level 4 added with Stinkomanual article | ||
+ | **[[Site Components#NavBar|NavBar]] added | ||
+ | *'''Version 3.0''' {{--}} Monday, May 9, 2005 | ||
+ | **Level 5 added with Stinkomanual article | ||
+ | *'''Version 4.0''' {{--}} Monday, May 16, 2005 | ||
+ | **Level 6 added | ||
+ | **Tuesday, May 24, 2005 {{--}} Level 6's Stinkomanual article added | ||
+ | *'''Version 5.0''' {{--}} Monday, July 4, 2005 | ||
+ | **Level 7 added | ||
+ | **Wednesday, July 6, 2005 {{--}} Level 7's Stinkomanual article added | ||
+ | *'''Version 6.0''' {{--}} Monday, August 1, 2005 | ||
+ | **Level -0 added with Stinkomanual article | ||
+ | *'''Version 7.1''' {{--}} Monday, September 5, 2005 | ||
+ | **Level 9 added with Stinkomanual article | ||
+ | **Minor menu changes | ||
+ | **Shooting mechanism altered | ||
+ | *'''Version 8.0''' {{--}} Sunday, December 20, 2020 | ||
+ | **Level 10 added with Stinkomanual article | ||
+ | **New Mode difficulty added | ||
+ | **[[Stinkoman 20X6 Intro Cinematic|Intro cinematic]] added | ||
+ | **[[Stinkoman 20X6 Trivia#Version 8.0 (Level 10)|Other changes]] | ||
+ | *'''Version 8.0.1''' {{--}} Between January 14 and 19, 2021 | ||
+ | **Some issues caused by [[Ruffle]] addressed | ||
+ | |||
+ | ==Easter Eggs== | ||
+ | *Hover the mouse below "Controls" on the main menu to access the [[Stinkomanual]]. | ||
+ | **On slower connections, the words "loading manuél" appear while the Stinkomanual loads. | ||
+ | **As of the Level 10 update, the Stinkomanual is now a regular menu option. | ||
+ | *Wait long enough at the title screen to see an [[Stinkoman 20X6 Walkthrough#Transcript|intro cinematic]]. | ||
+ | *Stay still long enough and Stinkoman will yawn. | ||
+ | **On the Level 4 stages, after yawning Stinkoman will rest against his giant fist. | ||
+ | **On the Level 5 stages, {{Film|1-Up}} will fall asleep and blow a snot bubble. | ||
+ | **On the Level 7 stages, Stinkoman will shiver and eventually freeze (this costs one unit of energy.) | ||
+ | *The player can find various invisible platforms by jumping around on different parts of the levels. | ||
+ | *Upon completing the end credits, a link for the HD uncompressed version of the intro appears. | ||
== Fun Facts == | == Fun Facts == | ||
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=== Trivia === | === Trivia === | ||
- | + | {{see|Stinkoman 20X6 Trivia}} | |
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=== Remarks === | === Remarks === | ||
- | + | {{see|Stinkoman 20X6 Remarks}} | |
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=== Goofs === | === Goofs === | ||
- | + | {{see|Stinkoman 20X6 Goofs}} | |
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=== Glitches === | === Glitches === | ||
- | + | {{see|Stinkoman 20X6 Glitches}} | |
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=== Inside References === | === Inside References === | ||
- | + | {{see|Stinkoman 20X6 Inside References}} | |
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=== Real-World References === | === Real-World References === | ||
- | + | {{see|Stinkoman 20X6 Real-World References}} | |
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- | + | === Fast Forward === | |
- | + | {{see|Stinkoman 20X6 Fast Forward}} | |
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- | == | + | |
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== External Links == | == External Links == | ||
- | * [[ | + | {{nextlinks|action=play|stinkogame|old=stinkogame/v7/stinkogame}} |
- | * [[ | + | *[[oldhr:stinkogame/v7/objectLibrary.swf|view the Stinkoman 20X6 object library]] |
- | + | *listen to the game music ([[videlectrix:songs/stinkoman_level1.mp3|Level 1]], [[videlectrix:songs/stinkoman_level2.mp3|Level 2]], [[videlectrix:songs/stinkoman_cutscene.mp3|cutscene]]) | |
- | [[Category:Stinkoman 20X6]] | + | |
+ | {{Stinkoman 20X6}} | ||
+ | {{VidelectrixGames}} | ||
+ | |||
+ | [[Category:Stinkoman 20X6|*]] |
Current revision as of 21:17, 5 June 2024
Game Category: New Game |
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Description | Sidemost scrolling! Stinkoman presents! |
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Release date | March 21, 2005 |
Play Game | |
Box Art | |
From the Videlectrix game catalog:
Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!!
Stinkoman 20X6 is a side-scrolling platformer game which stars Stinkoman. Based on the classic Mega Man games, Stinkoman travels through distinctive sci-fi worlds and faces a gauntlet of foes to save his friend Pan Pan from the villainous Z Sabre. The game further parodies Japanese video games of the third generation of video game consoles with writing done in the manner of poor Japanese to English translations common to video games of that era.
The game consists of ten levels; although the first nine were released in relatively quick succession, the game remained unfinished for 15 years until the final level was released alongside on December 20, 2020. As a result of the site's transition to Ruffle on December 31, 2020, the game has numerous glitches that impact gameplay, including certain levels being unplayable. The Brothers Chaps are aware of and working on the problem.
Cast (in order of appearance): Videlectrix Mascot, Stinkoman, Pan Pan, 1-Up, Cheatball, Marzi-Mei, Z Sabre, Nebulon, Trogador, Vector Strong Bad, Sticklyman
Date: Monday, March 21, 2005
Page Title: Check out my new gameplay!
Contents |
[edit] Gameplay
This game is based on the classic Capcom Mega Man series.
[edit] Levels
"Stinkoman heads home after beating a gem-studded brainbot" |
"Stinkoman goes after the chicken what choked him" |
"Stinkoman overcompensates and has to collect random crap" |
"Stinkoman uses a giant fist to keep 1-Up safe in Lava Zone" |
"1-Up proves he's not just a kid. But can he be the guy?" |
"Recreational challenges on the token cloud level" |
"Everybody freeze! It's Stinkoman's slipperiest foe yet" |
"A glitch takes our hero where no Stinko should stink-go" |
"Get that stinking feeling flying in a goofylookin ship!" |
"The final challenge awaits in an evil laircastle cavebase" |
[edit] Story
Stinkoman wins a challenge against a robot named Tampo, which makes him want to go home. On his journey home, he fights Tampo's brain. Upon arrival at his house, he gets a bowl of chicken soup with a dumpling. 1-Up informs Stinkoman that Pan Pan has been kidnapped, and Stinkoman chokes on a chicken bone. He is determined to challenge the chicken whose bone he choked on. After beating the chicken, Brody, he goes outside and encounters a short wall. He jumps into space to get over the wall, which turns out to be another robot, Stlunko. After beating the robot, Stinkoman takes its stone fist and uses it as his powerup. 1-Up goes out to rescue Pan Pan, and takes Stinkoman's Power Crunch (a cassette tape) through the Lava Zone. To save his favorite Power Crunch, Stinkoman must protect 1-Up from above. His powerup fist breaks while he fights a lava snake named Saargtsson, to Stinkoman's dismay.
1-Up still wants to save Pan Pan, and Stinkoman isn't willing to help, so 1-Up goes to the moon on his own, where he gets kidnapped by a shadowy figure — the same one that kidnapped Pan Pan. Meanwhile, Stinkoman takes a vacation to the Pink Cloud Zone for recreational challenges. The shadowy figure presses a red button to teleport Stinkoman to an icy place, then inside a wall. He blasts a section out of the wall and escapes to the Negative Zone, a glitchy level. There, he finds out that 1-Up and Pan Pan are at level 10, where the red button is. This leads Stinkoman to believe that they red buttoned him, so he goes to level 10 to get revenge. An evil jungle separates him from level 10 (an evil fortress), so he uses his ship, the Stinkowing, to fly through. The shadowy figure tries to stop him by sending a fleet of robotic sea creatures. Eventually, Stinkoman finally makes it to the evil fortress.
Reaching the fortress's inner sanctum, Stinkoman finds 1-Up and Pan Pan and comes face to face with the shadowy kidnapper, revealed to be Z Sabre. Z Sabre attempts to destroy Stinkoman so that he can become "the guy", but 1-Up tosses Stinkoman his Power Crunch, powering him up and allowing him to defeat Z-Sabre. Refusing to admit defeat, Z Sabre unleashes his "pet", Mecha-Trogador, but Stinkoman destroys the robot and escapes with the others as the fortress collapses. With Mecha-Trogador destroyed, the crystals powering him are freed, and 1-Up and Stinkoman propose keeping them out of the wrong hands as a potential sequel or animated series, with Marzi-Mei and Cheatball wanting to join. Unbeknownst to them, Z Sabre has survived the fortress's destruction, and now has a mouth.
[edit] History
The game was created in collaboration with programmer Jonathan Howe, who built a level editor in Flash that allowed The Brothers Chaps to directly contribute to the level designs. The game was first demonstrated at a talk at NYU before it was released.
The first nine levels of Stinkoman 20X6 were released over a six-month period in 2005. Due to a variety of factors, level 10 was not completed until 15 years later; programmer Jez Swanson took over lead programming duties during the level's revival. See the article Development of Stinkoman 20X6 Level 10 for additional detail.
As of the post-Flash site update on December 31, 2020, the game has numerous glitches (including certain levels being unplayable) due to issues with Ruffle. The Brothers Chaps have promised that the problem is being worked on, and will be fixed someday in the future.
[edit] Updates
- Debut: Version 1.0 — Monday, March 21, 2005
- Game released with Levels 1, 2, and 3, and their Stinkomanual articles
- Also announced on Videlectrix.com
- Version 2.0 — Tuesday, April 26, 2005
- Level 4 added with Stinkomanual article
- NavBar added
- Version 3.0 — Monday, May 9, 2005
- Level 5 added with Stinkomanual article
- Version 4.0 — Monday, May 16, 2005
- Level 6 added
- Tuesday, May 24, 2005 — Level 6's Stinkomanual article added
- Version 5.0 — Monday, July 4, 2005
- Level 7 added
- Wednesday, July 6, 2005 — Level 7's Stinkomanual article added
- Version 6.0 — Monday, August 1, 2005
- Level -0 added with Stinkomanual article
- Version 7.1 — Monday, September 5, 2005
- Level 9 added with Stinkomanual article
- Minor menu changes
- Shooting mechanism altered
- Version 8.0 — Sunday, December 20, 2020
- Level 10 added with Stinkomanual article
- New Mode difficulty added
- Intro cinematic added
- Other changes
- Version 8.0.1 — Between January 14 and 19, 2021
- Some issues caused by Ruffle addressed
[edit] Easter Eggs
- Hover the mouse below "Controls" on the main menu to access the Stinkomanual.
- On slower connections, the words "loading manuél" appear while the Stinkomanual loads.
- As of the Level 10 update, the Stinkomanual is now a regular menu option.
- Wait long enough at the title screen to see an intro cinematic.
- Stay still long enough and Stinkoman will yawn.
- On the Level 4 stages, after yawning Stinkoman will rest against his giant fist.
- On the Level 5 stages, 1-Up will fall asleep and blow a snot bubble.
- On the Level 7 stages, Stinkoman will shiver and eventually freeze (this costs one unit of energy.)
- The player can find various invisible platforms by jumping around on different parts of the levels.
- Upon completing the end credits, a link for the HD uncompressed version of the intro appears.
[edit] Fun Facts
[edit] Trivia
[edit] Remarks
[edit] Goofs
[edit] Glitches
[edit] Inside References
[edit] Real-World References
[edit] Fast Forward
[edit] External Links
- play "Stinkoman 20X6"
- play "Stinkoman 20X6" on the old Flash site
- view the Flash file for "Stinkoman 20X6"
- view the Stinkoman 20X6 object library
- listen to the game music (Level 1, Level 2, cutscene)