End Boss

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'''Running Time:''' 2:14
'''Running Time:''' 2:14
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{{clear}}
==Transcript==
==Transcript==
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''{The whiteboard is designed like graph paper instead of lined paper. The title appears onscreen as Strong Bad talks.}''
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{| border=1 cellspacing=0 cellpadding=5 style="border-collapse:collapse"
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|- bgcolor=#eeeeee
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! Actions !! Dialogue
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|-
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|width=50%|Strong Bad's boxing glove holds a marker in front of a whiteboard that has been lined so as to look like graph paper (as opposed to the usual notebook paper), and the music from the [[Trogdor]]-drawing scene in [[dragon]] plays throughout the video. As he says the title, it appears on the screen, with "Skills" in yellow, "Artist" in horizontal rainbow, and "of an" slowly fading in.
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|width=50%|''{speaking in a robotic monotone, rotating his glove in a robotic manner with each word}'' Skills of a Pixel Artist. I make drawing square.
 +
|-
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|Strong Bad draws his first pixel shape, which is 5*4 and resembles a symmetrical upward-facing spike.
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|''{speaking normally}'' People all-the-time ask me, "Hey Strong Bad, how do you draw an end boss?" And I tell 'em, end bosses need two things: spikes and exposed brains.
 +
|-
 +
|The music turns downbeat and comes to a stop as Strong Bad trails off.
 +
|Now ''this'' is a— spike... Urgh. Looks more like a... pixel doggie doody. Um... let's move on to the brain.
 +
|-
 +
|The normal music resumes. Video cut. The video speeds up as Strong Bad draws a 7*4 asymmetrical mass above and to the right of the spike.
 +
|Okay. Check out all this brain mass up here. ''{makes zooming noises as he closes off the shape}''
 +
|-
 +
|He draws some extensions to the right of the shape, making the shape 9*6, and shades the extensions in with a zigzag pattern.
 +
|Don't forget the... pedula... onglomata...
 +
|-
 +
|He draws some lines inside the main brain shape.
 +
|And the... synaptic... part...
 +
|-
 +
|The video returns to normal speed.
 +
|Oh, yeah. That is a serious—
 +
|-
 +
|The music turns downbeat and ends again.
 +
|Urgh. Who'm I kiddin', this looks like cotton candy. Um... ''{gestures to his drawing so far}'' Well, hey.
 +
|-
 +
|The music resumes. The logo for the game appears as Strong Bad says the title.
 +
|This is just the sprite sheet for "Strong Bad's Dog-Doo and Cotton Candy Challenge"! Who wants to play?!
 +
|-
 +
|Music fizzles out once more; the title sinks off the screen with a wavy effect.
 +
|Urh. No— nobody. Alright. Forget the pixel stuff. We're just gonna draw this thing into an awesome end boss.
 +
|-
 +
|Video cut. He draws a non-pixelated upside down trapezoid below and slightly to the left of the brain, omitting the top. He draws five circles inside the trapezoid, then puts dots in the center of each. He adds small spikes around the tank treads, closes off the top, and draws a short line on the right side connecting it to the brain.
 +
|First we need tank treads. That's right. How else are you gonna roll over... some sort of metallic floor... in a large, black-backgrounded warehouse?
 +
|-
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|He draws two long lines connecting it to the spike.
 +
|Right?
 +
|-
 +
|He draws a line on the left side of the tank treads, connecting them to the brain.
 +
|Or a fortress, perhaps?
 +
|-
 +
|He draws a circle connected to the line, and draws a small circle inside of it.
 +
|And we'll connect it up here...
 +
|-
 +
|He adds a long, slightly triangular extension from the center of the small circle.
 +
|Up here we need a turret...
 +
|-
 +
|He adds small messy particles that appear to be shooting out of the turret.
 +
|It shoots spread-shot!
 +
|-
 +
|He pauses, then draws a few more.
 +
|Oh man, spread-shot is so hard to avoid. And then... oops! We forgot! The most important part! Eyeballs!
 +
|-
 +
|He draws a large eyeball in the middle of the tank.
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|Every good boss needs eyeballs all over the place!
 +
|-
 +
|He draws an eyeball to the right of the tank treads.
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|Here's one coming out of the tank treads...
 +
|-
 +
|He adds an eyeball to the right side of the spike, looking up at the turret.
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|Uh, let's put one over here on the dog-doo...
 +
|-
 +
|He adds an eyeball in the brain.
 +
|Um... and, oops, don't forget one in the brain. Of course. Eyeball-brain.
 +
|-
 +
|Video cut. He adds five spikes on the left side of the brain, five on the right side of the right-most eye, and five pointing left inside the dog-doo.
 +
|Oh yeah. Get the real spikes back on here... kinda look like a chicken beak, that's okay... on the dog-doo... Oh man. This is the best end boss ever!
 +
|-
 +
|colspan=2|
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''{Cut to a Stinkoman 20X6-style stage with a metallic floor and a black background. Stinkoman's sprite faces a fully pixel-rendered version of Strong Bad's end boss: a tank-like machine with a red turret, connected to a pile of dog-doo and pink cotton candy, embellished with many eyeballs looking around, and gray spikes moving up and down. Occasionally, the turret blinks yellow and fires five yellow pellets. It slowly moves back and forth.}''
-
'''STRONG BAD:''' ''{speaking in a robotic monotone}'' Skills of a Pixel Artist. I make drawing square. ''{speaks normally}'' People all-the-time ask me, ''{starts to draw pixels on the board}'' "Hey Strong Bad, how do you draw an end boss?" And I tell 'em, end bosses need two things: spikes and exposed brains. ''{he has finished his first shape, which is 5*4 and resembles an upward-facing spike}'' Now ''this'' is a— spike...
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'''STINKOMAN:''' ''{his sprite yawns}'' This is the worst end boss ever! Habila— ''{jumps and sends a shot into the cotton candy eyeball, which flashes red to show damage}'' Hey there, dog pudding. ''{sprite laughs}'' Are you feeding energy ''{stops laughing, sends two shots at the dog-doo, to no effect}'' into that ''{laughing again}'' carnival clown? Ah— ''{he jumps and shoots the cotton candy eyeball again, which flashes red; the entire boss flashes white and the cotton candy turns into an actual brain; the boss charges him as a large amount of pellets shoot out of the turret}'' Oh no, wah! ''{his sprite blinks white as it's knocked off the stage; the end boss moves backward}'' It turns out he was asking for a—
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''{The music turns downbeat and comes to a stop as Strong Bad trails off}''
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''{The screen turns black, with white pixelated text reading "GAME OVERED!"}''
-
 
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|}
-
'''STRONG BAD:''' Urgh. Looks more like a... pixel doggie doody. Um... let's move on to the brain.
+
-
 
+
-
''{Normal music resumes}''
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-
 
+
-
'''STRONG BAD:''' Okay. ''{starts drawing another large pixelated shape above and to the right of the spike}'' Check out all this brain mass up here. ''{makes zooming noises as he closes off the shape, which is a 7*4 asymmetrical mass}'' Don't forget the... pedula... onglomata... ''{draws some extensions to the right of the shape and starts shading them in}'' And the... synaptic... part... ''{draws some pixelated diagonal lines inside the main brain shape}'' Oh, yeah. That is a serious—
+
-
 
+
-
''{The music turns downbeat and ends again}''
+
-
 
+
-
'''STRONG BAD:''' Urgh. Who'm I kiddin', this looks like cotton candy. Um... ''{gestures to his drawing so far}'' Well, hey. This is just the sprite sheet for ''{music resumes}'' "Strong Bad's Dog-Doo and Cotton Candy Challenge"! ''{a title for said game appears on the screen}'' Who wants to play?!
+
-
 
+
-
''{Music fizzles out once more; the title sinks off the screen with a wavy effect}''
+
-
 
+
-
'''STRONG BAD:''' Urh. No— nobody. Alright. Forget the pixel stuff. We're just gonna draw this thing into an awesome end boss. ''{starts drawing a non-pixelated trapezoid below the brain, omitting the top}'' First we need tank treads. ''{draws several circles inside the trapezoid, then puts dots in the center of each}'' That's right. How else are you gonna roll over... some sort of metallic floor... in a large, black-backgrounded warehouse? ''{he has now added spikes around the tank treads and closed off the top; he draws lines connecting it to the spike and the brain}'' Right? Or a fortress, perhaps? And we'll connect it up here... ''{draws a circle on top of the line connecting the treads to the brain, and gives it a long extension out from its center}'' Up here we need a turret... it shoots spread-shot! ''{adds small particles that appear to be shooting out of the turret}'' Oh man, spread-shot is so hard to avoid. And then... oops! We forgot! The most important part! Eyeballs! ''{draws a large eyeball in the middle of the tank}'' Every good boss needs eyeballs all over the place! Here's one coming out of the tank treads... ''{draws an eyeball to the right of the treads}'' Uh, let's put one over here on the dog-doo... ''{he adds one looking up at the turret}'' Um... and, oops, don't forget one in the brain. ''{adds an eyeball in the brain}'' Of course. Eyeball-brain. Oh yeah. Get the real spikes back on here... ''{adds spikes on the brain, the right-most eye, and the dog-doo}'' kinda look like a chicken beak, that's okay... on the dog-doo... Oh man. This is the best end boss ever!
+
-
 
+
-
''{Cut to a stage in Stinkoman 20X6; Stinkoman's sprite faces a fully pixel-rendered version of Strong Bad's end boss: a tank-like machine with a turret, connected to a pile of dog-doo and a cotton candy, embellished with many eyeballs and spikes. It advances on Stinkoman, shooting yellow pellets from its turret.}''
+
-
 
+
-
'''STINKOMAN:''' ''{his sprite yawns}'' This is the worst end boss ever! Habila— ''{jumps and sends a shot into the cotton candy eyeball, which flashes red to show damage}'' Hey there, dog pudding. ''{sprite laughs}'' Are you feeding energy into that carnival clown?  Ah— ''{sends a few shots into the dog-doo, to no effect, then jumps and shoots the cotton candy eyeball again; it flashes white and turns into an actual brain; the boss charges him}'' Oh no, wah! ''{his sprite is knocked off the stage}'' It turns out he was asking for a—
+
-
 
+
-
''{The screen turns black, with a "GAME OVERED!"}''
+
==Fun Facts==
==Fun Facts==
===Explanations===
===Explanations===
-
*"Pedula onglomata" is a [[malapropism]] for "[[wikipedia:Medulla oblongata|medulla oblongata]]", the structure that connects the spinal cord to the brainstem.
+
*"Pedula onglomata" is a mangling of "[[wikipedia:Medulla oblongata|medulla oblongata]]", the structure that connects the spinal cord to the brain stem.
===Trivia===
===Trivia===

Revision as of 05:19, 16 January 2018

Toon Category: Skills of an Artist
watch Muscleman Cartoon Characters
"Every good boss needs eyeballs all over the place!"

Learn to draw the best/worst end boss ever using dog-doo, cotton candy, and chicken beaks!

Cast (in order of appearance): Strong Bad, Stinkoman

Date: Monday, September 4, 2017

Running Time: 2:14

Contents

Transcript

Actions Dialogue
Strong Bad's boxing glove holds a marker in front of a whiteboard that has been lined so as to look like graph paper (as opposed to the usual notebook paper), and the music from the Trogdor-drawing scene in dragon plays throughout the video. As he says the title, it appears on the screen, with "Skills" in yellow, "Artist" in horizontal rainbow, and "of an" slowly fading in. {speaking in a robotic monotone, rotating his glove in a robotic manner with each word} Skills of a Pixel Artist. I make drawing square.
Strong Bad draws his first pixel shape, which is 5*4 and resembles a symmetrical upward-facing spike. {speaking normally} People all-the-time ask me, "Hey Strong Bad, how do you draw an end boss?" And I tell 'em, end bosses need two things: spikes and exposed brains.
The music turns downbeat and comes to a stop as Strong Bad trails off. Now this is a— spike... Urgh. Looks more like a... pixel doggie doody. Um... let's move on to the brain.
The normal music resumes. Video cut. The video speeds up as Strong Bad draws a 7*4 asymmetrical mass above and to the right of the spike. Okay. Check out all this brain mass up here. {makes zooming noises as he closes off the shape}
He draws some extensions to the right of the shape, making the shape 9*6, and shades the extensions in with a zigzag pattern. Don't forget the... pedula... onglomata...
He draws some lines inside the main brain shape. And the... synaptic... part...
The video returns to normal speed. Oh, yeah. That is a serious—
The music turns downbeat and ends again. Urgh. Who'm I kiddin', this looks like cotton candy. Um... {gestures to his drawing so far} Well, hey.
The music resumes. The logo for the game appears as Strong Bad says the title. This is just the sprite sheet for "Strong Bad's Dog-Doo and Cotton Candy Challenge"! Who wants to play?!
Music fizzles out once more; the title sinks off the screen with a wavy effect. Urh. No— nobody. Alright. Forget the pixel stuff. We're just gonna draw this thing into an awesome end boss.
Video cut. He draws a non-pixelated upside down trapezoid below and slightly to the left of the brain, omitting the top. He draws five circles inside the trapezoid, then puts dots in the center of each. He adds small spikes around the tank treads, closes off the top, and draws a short line on the right side connecting it to the brain. First we need tank treads. That's right. How else are you gonna roll over... some sort of metallic floor... in a large, black-backgrounded warehouse?
He draws two long lines connecting it to the spike. Right?
He draws a line on the left side of the tank treads, connecting them to the brain. Or a fortress, perhaps?
He draws a circle connected to the line, and draws a small circle inside of it. And we'll connect it up here...
He adds a long, slightly triangular extension from the center of the small circle. Up here we need a turret...
He adds small messy particles that appear to be shooting out of the turret. It shoots spread-shot!
He pauses, then draws a few more. Oh man, spread-shot is so hard to avoid. And then... oops! We forgot! The most important part! Eyeballs!
He draws a large eyeball in the middle of the tank. Every good boss needs eyeballs all over the place!
He draws an eyeball to the right of the tank treads. Here's one coming out of the tank treads...
He adds an eyeball to the right side of the spike, looking up at the turret. Uh, let's put one over here on the dog-doo...
He adds an eyeball in the brain. Um... and, oops, don't forget one in the brain. Of course. Eyeball-brain.
Video cut. He adds five spikes on the left side of the brain, five on the right side of the right-most eye, and five pointing left inside the dog-doo. Oh yeah. Get the real spikes back on here... kinda look like a chicken beak, that's okay... on the dog-doo... Oh man. This is the best end boss ever!

{Cut to a Stinkoman 20X6-style stage with a metallic floor and a black background. Stinkoman's sprite faces a fully pixel-rendered version of Strong Bad's end boss: a tank-like machine with a red turret, connected to a pile of dog-doo and pink cotton candy, embellished with many eyeballs looking around, and gray spikes moving up and down. Occasionally, the turret blinks yellow and fires five yellow pellets. It slowly moves back and forth.}

STINKOMAN: {his sprite yawns} This is the worst end boss ever! Habila— {jumps and sends a shot into the cotton candy eyeball, which flashes red to show damage} Hey there, dog pudding. {sprite laughs} Are you feeding energy {stops laughing, sends two shots at the dog-doo, to no effect} into that {laughing again} carnival clown? Ah— {he jumps and shoots the cotton candy eyeball again, which flashes red; the entire boss flashes white and the cotton candy turns into an actual brain; the boss charges him as a large amount of pellets shoot out of the turret} Oh no, wah! {his sprite blinks white as it's knocked off the stage; the end boss moves backward} It turns out he was asking for a—

{The screen turns black, with white pixelated text reading "GAME OVERED!"}

Fun Facts

Explanations

  • "Pedula onglomata" is a mangling of "medulla oblongata", the structure that connects the spinal cord to the brain stem.

Trivia

  • The Tweet text reads, "This week's Skills of an Artist Game Pak comes equipped with End Boss Feature!"
  • The YouTube description reads, "Strong Bad busts out the graph paper to design the best end boss ever!"

Inside References

External Links


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