Dangeresque 3: The Criminal Projective Responses
From Homestar Runner Wiki
Strong Bad's Cool Game for Attractive People has many responses when you talk to various characters and interact with various objects. These are the responses from Dangeresque 3: The Criminal Projective.On these pages, A → B (right arrow) means that the response happens when object A is used on thing B, or in the case of talking to other characters, the indicated sequence of chat topic icons are chosen.
A short horizontal line between two or more responses, such as the one above, means only one of the responses is heard at a time, and that the action results in a different response each time it occurs.
Locations
- Dangeresque 3: The Criminal Projective Responses (Smoky Office)
- Dangeresque 3: The Criminal Projective Responses (Brainblow City)
- Dangeresque 3: The Criminal Projective Responses (Strongborneo)
- Dangeresque 3: The Criminal Projective Responses (Secret Lab)
- Dangeresque 3: The Criminal Projective Responses (Catacombs)
- Dangeresque 3: The Criminal Projective Responses (Old Club)
- Dangeresque 3: The Criminal Projective Responses (Cutesy's House)
- Dangeresque 3: The Criminal Projective Responses (The Sun)
- Dangeresque 3: The Criminal Projective Responses (World Locations)
Error and Item Messages
- {Note: Unlike previous games, some items give different responses when used on a person as opposed to when they are used on an object. These responses are given only if a person or object doesn't give a specific response listed on the other response pages. If an item here is lacking a response when used on Strong Bad, he usually just gives the same as the "Person" response. If no response is listed, Strong Bad simply gives one of the general messages.}
General Messages
- STRONG BAD: {Grating} That won't do anything interesting.
- STRONG BAD: Uhh, no.
- STRONG BAD: No way.
Strong Bad interrupting
- STRONG BAD: Shut your face!
- STRONG BAD: Yeah, yeah, whatever.
- STRONG BAD: It's my line!
- STRONG BAD: Quiet, punk!
Branch
Branch → Person
- STRONG BAD: Uh, my workpace manual describes that as "inappropraite behavior". Despite that, I'm still not giving 'em my plant!
Branch → Object
- STRONG BAD: That's not a good place for this rare, almost extinct dying branch.
Credenza
Credenza → Person
- STRONG BAD: Uh, my workpace manual describes that as "inappropraite behavior". Despite that, I'm still not giving 'em my plant!
Credenza → Object
- STRONG BAD: Nah, there's no reason to randomly put a plant here.
Diamond or Ruby → Person
- STRONG BAD: No way, man, I am NOT giving away my precious gems to anybody!
- STRONG BAD: Who deserves precious gems more than Dangeresque? Nobody, that's who!
Diet Brown
Diet Brown → Person
- STRONG BAD: He's not thirsty. Trust me, I'm detective-esque, I know these things.
Diet Brown → Strong Bad
- STRONG BAD: No thanks. Dangeresque doesn't drink Ones that aren't designated as Cold, Frosty or Tall.
Formula
Formula → Strong Bad
- STRONG BAD: Hmm, this looks kinda good. Maybe I'll just have a sip. {Sips} Nope, tastes like butt.
Hubcaps
Hubcaps → Person
- STRONG BAD: This awesome sawmerang hubcap is WAY too powerful to use on someone that wimpy.
Hubcaps → Object
- STRONG BAD: I don't wanna tarnish my sawmerang hubcaps on THAT.
Hubcaps → Strong Bad
- STRONG BAD: I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
Large Knife
Large Knife → Person
- STRONG BAD: I know using this large knife on this person standing right next to me seems like an awesome fun thing to do. Unfortunately, the ratings board says otherwise.
Large Knife → Strong Bad
- STRONG BAD: I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
Nunchuck Gun
Nunchuck Gun → Person
- STRONG BAD: {brashly} Now is no time for violence! {normally} Just kidding. Any time is a good time for violence, but I do have more important things to do right now.
Nunchuck Gun → Object
- STRONG BAD: Interrogating inanimate objects isn't as helpful as you might think.
Nunchuck Gun → Strong Bad
- STRONG BAD: I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
Romantic Photo
Romantic Photo → Person
- STRONG BAD: Yeah, that's me. In Paris. With a hottie. You don't have to say anything, I know I'm a crunklord.
Romantic Photo → Strong Bad
- STRONG BAD: {Photo is displayed to player} I can't believe that Sultry Buttons kept this photo of us! I also can't believe I ever thought that mustache was cool! I guess a Stickanee flower in Paris really IS romantic.
Safety Scissors
Safety Scissors → Person
- STRONG BAD: There's nothin' on HIM I wanna cut. Except maybe a deal for eighty percent of... the profits.
Safety Scissors → Object
- STRONG BAD: That's way too thick for THESE scissors to cut through.
Safety Scissors → Strong Bad
- STRONG BAD: I could probably trim a little off the top with these, but I don't think they can cut much else.
Small Rock
Small Rock → Person
- STRONG BAD: Throwin' rocks at people? Come on, man! That is sooo fourth grade ago!
Stickanee Flower
Stickanee Flower → Person
- STRONG BAD: Uh, my workpace manual describes that as "inappropraite behavior". Despite that, I'm still not giving 'em my plant!
Stickanee Flower → Strong Bad
- STRONG BAD: I don't see what's so special about this dumb Stickanee flower. It looks like every other flower I've firecrackered into extiction.
Taranchula Black Metal Detector
- If used indoors
- STRONG BAD: This thing's not authorized for indoor use by The Agency, and I'm not risking getting my license taken away again. It's twelve-strikes-and-you're-out with those people!
- If object already found
- STRONG BAD: I think this little patch of ground's already horked up its share of treasure today.
Toy Heart
Toy Heart → Person
- STRONG BAD: In this line of work, you learn not to give your heart to anyone.
Toy Heart → Object
- STRONG BAD: That doesn't need a heart.
Toy Heart → Strong Bad
- STRONG BAD: If I was shot in an alley, and needed a heart transplant, I would totally let them put this incredibly realistic-looking monster heart in my body! So real!
Trinket
Trinket → Strong Bad
- STRONG BAD: Maybe this thing I occasioanlly use as a door-stop is actually expensive illegal Columbian chocolate! Or maybe not.
Main Menu
New Game
- STRONG BAD: Man, have I got a story for you. Let's start at the beginning.
- STRONG BAD: New game!
Save/Load
- STRONG BAD: Save and load, boys!
- STRONG BAD: {sultrily} Savélowad!
- STRONG BAD: You'll be saved after I load my nunchuck gun!
Settings
- HOMESTAR RUNNER: You heard the man! Settings!
- STRONG BAD: SETTINGS!
- STRONG BAD: {sultrily} Settings, baby. Settings.
Quit it
- STRONG BAD: I quit, Commissioner!
- STRONG BAD: Dangeresque doesn't know the meaning of the word "quit". Or, "addumbrate"
Preview
- STRONG BAD: What happens next, no one knows. Except me, Dangeresque!
- STRONG BAD: {sultrily} Next time on S-B-C-G-4-A-P...
- STRONG BAD: Scenes from the next episode.
Map
Strongborneo
- STRONG BAD: The treacherous jungles of Strongborneo. Let me just mark that location on my super high tech Global Satellite Positioning Tracker Keeper.
Secret Lab
- STRONG BAD: Hmmm, the good Professor's secret lab won't be so secret from me after I add it to my GSPTK!
Brainblow City
- STRONG BAD: I can't believe Brainblow City isn't a default location in my travel log. I better add it now.
Old Club
- STRONG BAD: So, Perducci thinks he can hide out in an abandoned night club, eh? Well, you can't hide from Dangeresque!
Catacombs
- STRONG BAD: These catacombs may be elusive to some, but I'll always know just where to find them!
Venice
- STRONG BAD: Yep, Venice. And I know exactly where it is located.
Ireland
- STRONG BAD: Ireland needs a good home on my global... whatever.
Paris
- STRONG BAD: I'll always have Paris... right here on my map!
Cairo
- STRONG BAD: Cairo, one of the four corners of the Earth. Perhaps I'll make it one of the four corners of my map!
Tokyo
- STRONG BAD: Tokyo... where was that city?
When a world location is clicked
- {Strong Bad holds the map closer, and moves a small paper aeroplane across}
- STRONG BAD: Vrooommmm!
Hints
- {While searching for the formula in Strong Borneo}
- COACH Z: You're gonna edit out all this searchin' around and just cut straight to the fence, right?
- STRONG BAD: That serum's GOTTA be hidden around here SOMEWHERE in these jungles
- STRONG BAD: You know what my favorite season is, Renaldo?
- COACH Z: I don't know! Decemberween? I'm kinda busy here!
- STRONG BAD: HUNTING season!
- {While the Bearshark is attacking}
- STRONG BAD: Good thing my license to kill works on Grizzlesharkasarusbots, and not just seedy low-lifes. Dangeresque!
- {After getting the list of ingredients from Professor Experimento}
- STRONG BAD: Shoula known getting a Stickanee flower wouldn't be so easy. That deranged scientist talks like they grow on trees or something.
- {After getting at least one formula ingredient}
- STRONG BAD: All this science stuff is weighing me down. I gotta get it back to the Professor.
- {Before speaking to Dadgeresque for the first time}
- STRONG BAD: I've been putting off this meeting for too long. Looks like I'm gonna have to head to Venice.
- {Before visiting the Catacombs}
- STRONG BAD: If I'm gonna solve the lost kidnapping case, I better find those catacombs!
- {Before solving the taco puzzle}
- STRONG BAD: It's a good thing I spent all those years studying ancient cave hieroglyphics and Mexican fast food menus, or I'd never be able to solve the deadly catacomb puzzle.
- {While the monster is attacking}
- STRONG BAD: There's still ONE missing piece of the puzzle, that Dadgeresque left half-solved for decades.
- STRONG BAD: How am I gonna stop that heartless girl-kidnapping monster?
- {Before rescuing the kidnapping victim}
- STRONG BAD: I better find that kidnapped little girl and get her back to her family.
- {During the car chase scene}
- STRONG BAD: I need something to cut that big lug down to size.
- {During the car chase scene, before opening the escape hatch}
- STRONG BAD: If only I could get into the trunk! Who knows what left-over junk food may be back there than I can chuck at him!
- {Before asking Cutesy Buttons about the disk}
- STRONG BAD: Only ONE dame knows where to find those disks, and that's... dum dum dum! Cutesy Buttons!
- {Before catching Perducci}
- STRONG BAD: So, Perducci high-tailed it to Venice, eh? Well, TWO can play at that game!
100% Completion
- STRONG BAD: {Receives Dangeresque Too's sunglasses} Because vertical blinds work so well at home, why not hang some on your face? {Firmly} Second-best sunglasses ever.
Extended Play Intro
- {The scene opens with Strong Bad, wearing his Dangeresque glasses, on the couch in the basement.}
- STRONG BAD: {turns to the camera} Oh, hi! I didn't see you there! Welcome to the extended play DVD extras portion of Dangeresque 3: The Criminal Projective! Here you can see some behind the scenes clips, cast interviews, bloopers and DELETED! scenes. To do this, just open the Dangeresque Map and select a location. Enjoy!
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