Redcoat Ghost Patrol
From Homestar Runner Wiki
(Difference between revisions)
(Creating starter page) |
Bad Bad Guy (Talk | contribs) ({{no-image}}) |
||
| Line 1: | Line 1: | ||
| + | {{no-image}} | ||
| + | |||
'''Redcoat Ghost Patrol''' is a mini-game in ''[[Strong Bad's Cool Game for Attractive People]]'s'' [[8-Bit Is Enough]]. It is a spin-off from [[Spirits of '76]] that accidentally resulted when [[The Cheat]] removed said game from the [[FunMachine]] without first switching off the power. Combined with the Trogdor arcade game's malfunctioning 8-bit containment field, this allowed the ghosts in Spirits of '76 to escape into Free Country, USA. | '''Redcoat Ghost Patrol''' is a mini-game in ''[[Strong Bad's Cool Game for Attractive People]]'s'' [[8-Bit Is Enough]]. It is a spin-off from [[Spirits of '76]] that accidentally resulted when [[The Cheat]] removed said game from the [[FunMachine]] without first switching off the power. Combined with the Trogdor arcade game's malfunctioning 8-bit containment field, this allowed the ghosts in Spirits of '76 to escape into Free Country, USA. | ||
Revision as of 17:50, 17 December 2008
Redcoat Ghost Patrol is a mini-game in Strong Bad's Cool Game for Attractive People's 8-Bit Is Enough. It is a spin-off from Spirits of '76 that accidentally resulted when The Cheat removed said game from the FunMachine without first switching off the power. Combined with the Trogdor arcade game's malfunctioning 8-bit containment field, this allowed the ghosts in Spirits of '76 to escape into Free Country, USA.
This game involved Strong Bad, armed with the Light Musket, hunting down the escaped Redcoat ghosts, scattered through the Free Country locations and shooting them. Each ghost scores 100 points.
This article is a stub. You can help the Homestar Runner Wiki by expanding it.
