Trogdor!! The Board Game

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[[File:TrogdorBoxArt.png|thumb|The unfinished box art]]
[[File:TrogdorBoxArt.png|thumb|The unfinished box art]]
{{about|board game}} {{for-nothe|other uses|Trogdor (disambiguation)}}
{{about|board game}} {{for-nothe|other uses|Trogdor (disambiguation)}}

Revision as of 22:51, 18 July 2018

view webpage
The unfinished box art
This article is about the board game. For other uses, see Trogdor (disambiguation).

Trogdor!! The Board Game (shortened to Trogdor!!) is an upcoming board game adaptation of TROGDOR!, made by The Brothers Chaps (Boardelectrix) and James Ernest. The box art, game tiles, and Keeper cards are drawn by Chris Schweizer. The miniature game pieces are sculpted by Rick Van Velsor, the person who sculpted the collectible figurines. It was put on Kickstarter on Tuesday, July 17, 2018 with a goal of $75,000, which has been surpassed in the first few hours. The game will be available to buy six to nine months later.

Trogdor!! is a cooperative puzzle area control game in which the players work together to burninate all of the game tiles, thatched-roof cottages, and peasants. Every player controls Trogdor, assuming the role of one of the nine Keepers of Trogdor. Each Keeper has unique powers and items, both decided by cards. The game is for two to six players, and play time is 30 to 45 minutes with variable levels of difficulty the players can set. The recommended age is 14+. The board is a 5-by-5 grid of flippable green square tiles with rounded edges, resembling locations in Peasantry.



The Board Game

A cooperative game of burnination, majesty, and consummate V's.
For 2-6 Players. Coming to Kickstarter July 17th, 2018.

Get Notified

News & Updates:

Trogdor Kickstarter is Live!

Trogdor - The Board Game is now live on Kickstarter! Help bring this game to life so you can burninate with your friends face to face!

Trogdor at GenCon!

Our playtest events are SOLD OUT but we may show up at the Cheapass Games booth too. They'll also be screening Homestar toons in the anime section every day of the con! Stay tuned for more updates.


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The official mailing list for all Homestar Runner-related news, including when we launch the Kickstarter for Trogdor: The Board Game!
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On September 29, 2017, Strong Bad posted a cottage being 3D-printed on his Instagram account, the first indication of the board game. He later posted a CG model of Trogdor being rendered. After that, he posted small pictures of the game board. A "Slantwise" card was revealed on January 24, 2018, in The Deleteheads Download Vol. 1.

The game was confirmed on March 19, 2018, by both the Index Page and the @StrongBadActual Twitter account, with a photo of the board. More cards were revealed on @StrongBadActual the same day in a reply. It was playable every day from 12 PM to 2 PM in Kickstarter Couchland (room 103) of PAX East. During The Brothers Chaps' panel at PAX East, they revealed much more information about it. An advertisement video was posted on @StrongBadActual on June 12, 2018, announcing the release date of July. A dedicated webpage was made for it on June 29, 2018, and it was put on Kickstarter on July 17, 2018. There will also be a playtest at Gen Con.


The goal is to burninate the countryside. The tiles can be burninated by flipping them over, and the burninated side is black and fiery. The cottages can be burninated by flipping the roof, which has a flame underneath. The peasants can be burninated by putting a flaming helmet on them, and they leave a flaming path when they're moved. There are three cottages on the board, and one peasant on each cottage tile. Before a cottage is burninated, the surrounding tiles must be burninated. If an unburninated peasant walks into a burninated cottage or another burninated peasant, the unburninated peasant is burninated. The player has a choice to eat or burninate peasants (although a peasant can't be eaten until its tile has been burninated). If a peasant is burninated, it leaves a flaming trail around the board before disappearing. If a peasant is eaten, it will be added to the "Trog-meter" (originally called "The Bowels of Trogdor"), which represents Trogdor's health. It starts with four peasants, but can hold up to seven. If Trogdor is hurt, a peasant will be removed (causing his health to decrease). If the Trog-meter decreases to zero, the game is over, and the players have one last chance to try to destroy everything. Trogdor can be harmed by the two knights, and the archers Mendelev and Dongolev. After three "Trog-Hammer" cards are drawn from the Action card pile, a third knight comes out and makes the game more difficult. The Trog-Hammer knight is placed in the center of the board. If a knight is already occupying that space, a movement card is drawn and the first knight is moved immediately.

Each player starts with one Action card. Each turn, the player draws another Action card, and chooses between using their banked card or their new card. If the banked card is chosen, the new card becomes the banked card. Each Action card has a number of "action points" and a special ability (for example, moving diagonally). Action points can be used to move, burninate the tile Trogdor occupies, or use the Action card ability. Trogdor can only move one tile at a time, and can't move diagonally (without a specific Action card). If Trogdor is on a mountain tile, he can use an Action point to hide in the mountains (with the Trogdor game piece lying down). If Trogdor is on a tunnel tile, he can use an Action point to warp to the other cave.

After each turn, the player draws a movement card. Each movement card has directions for unburninated peasants (usually one or two moves, such as "north" or "north, west"), and directions for burninated peasants, knights, and archers (three or four moves, such as "north, east, north" or "west, south, south, west"). If a peasant, knight, or archer reaches the end of the board, they wrap around to the other side. When the archers' movement is finished, they shoot arrows along and opposite the direction of their last movement (so if their last movement was "west", they'd shoot arrows west and east), hurting Trogdor if he is in their path, but not harming peasants or knights. Trogdor is not harmed if he is on the same tile as the archers when they shoot. Peasants can regenerate at unburninated cottages (taken from the Trog-meter) if the number of peasants on the movement card is higher than the number of peasants on the board. If a movement card has a green arrow and says "move and repair", peasants and knights can repair any burninated cottage tiles they land on. If a movement card has a red arrow, burninated cottages aren't repaired.


  • A broken fence (x3)
  • Green tree 1
  • Mountains (x2)
  • An orange tree (x2)
  • A tunnel (x2)
  • A tree stump (x2)
  • Green tree 2 (x3)
  • Forest (x4)
  • Boulders (x2)
  • Flowers (x2)
  • Green tree 3
  • A lake


Action Cards

Image Name Description AP
Consummate V's Consummate V's Trogdor
has diagonal
movement for
this turn!
Unknown Extra Actions Description unknown. The player gets seven actions. 7
Four shaded tiles adjacent to Trogdor being flipped Flip 'em Up Dan! After all Trogdor's
actions, you may flip
all 4 adjacent tiles,
regardless of their
burnination status.
Four shaded tiles diagonal to Trogdor being flipped Flip 'em Up Fran! After all Trogdor's
actions, you may flip
all 4 diagonal tiles,
regardless of their
burnination status.
Trogdor, drawn with dotted lines, behind a knight Invisibility! Trogdor can't be
hurt by Knights
during his actions.
Does not apply to
Knights' movement.
Unknown Jhonka Help Description unknown. Jhonka squishes any peasant on the board, regardless of their location. 6
Trogdor in front of the board, surrounded by majesty lines Majesty! 1 AP: Burninate
any tile on the
Trogdor burninating a path of tiles (east, east, north, east, east) Path o' Burnination Skip the whole turn!
Draw one movement
card to give Trogdor
a burnination path.
He burns only tiles.
Trogdor spitting a fireball to another tile Shot Put After all Trogdor's
actions, you may
burninate from 2 tiles
away. Includes eligible
Unknown Sidewise Description unknown. Trogdor can burninate an adjacent tile. 6
Slantwise! Slantwise! At any point during actions,
burninate a diagonal
tile. Not an action
Trogdor surrounded by flowers Smell the Daisies If Trogdor ends
this turn on a
flower tile, the next
player gets 3 extra
action points.
Trogdor floating over the board, with a cloud on each side of him Wingaling Trogdor may start
this turn from any
countryside tile.
Trogdor on the left side of the board, with an arrow wrapping around to the right side Wraparound Trogdor has
movement for
this turn!

Keeper Cards

Name Description
Brovelade Peasants can not repair
burninated tiles
on your turn.
Cranjegg You may move diagonally.
Galgabudge You can treat Mountain tiles
as if they were also Tunnels.
Hegeltha You can use the "hide"
action on any tile that
does not contain a cottage.
Stonklar You have wraparound
Yubbitz You can trade Action cards
with other players, either
on your turn or theirs.
Unknown Description unknown.
Peasants can be added to the
Trog-meter after being burninated.
Unknown Unknown
Unknown Unknown

Item Cards

Image Name Use Recharge
A firey ball Ball of Fire Burninate any tile
on the board
When a peasant
repairs a burninated tile
A pair of dice Bones of Luckman You get +1 Action points Unknown
Armor Pauldrons of Greg Prevent Trogdor from
taking one damage
When Trogdor
devours a peasant
a flask Ye Flask of Dennis Use burninated peasant
to add to Trogdor's health
When Trogdor visits
the lake
A diamond ring Ring of Voip Jump to any tile When a cottage or
cottage space is burninated
A trash can lid Shield of Cumberdale On Any Player's Turn,
prevent Trogdor from taking
one Knight damage
When Trogdor
gains health
A dog tennis thing shooting fireballs That Dog Tennis Ball Thing, 'cept with Fireballs Burninate any eligible tile
or cottage on the board.
When a Peasant
repairs a burninated tile.
Two gross beans Two Gross Beans You get +2 Action points When Trogdor visits
a Forest tile

"Turn Steps" Card

Turn Steps
  1. DRAW a card from the
  2. Take your ACTIONS
  3. DRAW a card from the
    Movement Deck
  4. SPAWN a Peasant?
  5. MOVE Peasants
  6. MOVE Knights
  7. MOVE Archer & Shoot
  8. SAVOR the HAVOC

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