Trogdor!! The Board Game Items
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Trogdor!! The Board Game comes with many items, such as game pieces, tiles, and cards.
Contents |
Game Pieces
Meeple | Miniature | Name | Role | Amount |
---|---|---|---|---|
![]() | ![]() | Trogdor | The controllable main character. Controlled by every player, with the ability to burninate tiles, peasants, and cottages. | 1 |
![]() | ![]() | Peasants | The player must burninate or eat them all. They move once each turn, sometimes repair tiles, and occasionally spawn at cottages. If burninated, they spread a path of burnination and cause chain reactions with other peasants. If eaten, they add to Trogdor's health. | 7 |
![]() | ![]() | Flame Helmet | It may be put on a peasant when it is burninated. | 1 |
![]() | ![]() | Thatched-Roof Cottage | The player must burninate all three. The surrounding area must be burninated before the cottage itself. Peasants can respawn at unburninated cottages. | 3 |
![]() | ![]() | Knights | They hurt Trogdor if they are on the same tile. They make three to five moves each turn and repair cottages. | 2 |
![]() | ![]() | Archers | They hurt Trogdor if Trogdor is on the same row or column as the archers when they shoot. They shoot along and opposite the direction of their last movement. They make three to five moves each turn. | 1 |
![]() | ![]() | Troghammer | The third knight. It comes into the game when the player draws a Troghammer card, which are shuffled into the deck upon Trogdor's first damage. He moves every time a movement card or Troghammer card is drawn. | 1 |
Tiles
- A broken fence (x3)
- Green tree 1
- Mountains (x2)
- An orange tree (x2)
- A tunnel (x2)
- A tree stump (x2)
- Green tree 2 (x3)
- Forest (x4)
- Boulders (x2)
- Flowers (x2)
- Green tree 3
- A lake
Cards
Action Cards
Image | Name | Description | AP | Amount in Deck |
---|---|---|---|---|
Trogdor with a burst around him, blocking a knight from entering | Block | Trogdor can't be hurt by knights or the Archer during their actions on this turn. | 4 | 2 |
![]() | Consummate V's | Trogdor gains diagonal movement for this turn. | 4 | 2 |
Four shaded tiles adjacent to Trogdor being flipped | Flip 'em Up Dan | After Trogdor's actions, he may burninate up to four orthogonally adjacent tiles. | 4 | 1 |
Four shaded tiles diagonal to Trogdor being flipped | Flip 'em Up Fran | After Trogdor's actions, he may burninate up to four diagonally adjacent tiles. | 4 | 1 |
Trogdor hiding in the mountains | Hidey Hole | After Trogdor's actions, he may jump to a Mountain tile and hide there for free. | 4 | 1 |
Trogdor making a peace sign | Trog-Burst | Behold the field in which I grow my Action Points. See how it is rich in nutrients and loam. | 7 | 2 |
Trogdor, drawn with dotted lines, behind a knight | Invisibility | Trogdor can't be hurt by Knights during his actions this turn. (Does not apply to Knights' movement.) | 4 | 2 |
Jhonka whacking a peasant with a spiked club | Jhonka Help | Before Trogdor's actions, he may devour any Peasant on the board for free. | 5 | 1 |
Trogdor in front of the board, surrounded by majesty lines | Majesty | Before Trogdor's actions, he may burninate any tile on the board for free. | 4 | 2 |
Trogdor burninating a path of tiles (east, north, east, east) | Path o' Burnination | Take no actions this turn, even if you have APs. Draw a movement card and burninate everything in that path. (Trogdor does not move) | 0 | 1 |
![]() | Shot Put | After all Trogdor's actions, he may burninate from up to 2 tiles away, orthogonally or diagonally. Includes Peasants and eligible Cottages! | 5 | 2 |
Trogdor burninating an adjacent tile | Sidewise | Once during Trogdor's actions, he may burninate an orthogonally adjacent tile for free. | 5 | 2 |
![]() | Slantwise | Once during Trogdor's actions, he may burninate a diagonally adjacent tile for free. | 5 | 2 |
Trogdor surrounded by flowers | Smell the Daisies | If Trogdor ends this turn on a flower tile, the next player gets 3 extra Action points. | 4 | 2 |
A stump and rock | Stump and Rock | Once this turn, if Trogdor burninates a tile with a stump or rock on it, you gain 4 more actions. | 4 | 2 |
A tunnel | Tunnel Warp | Before Trogdor's actions, you may swap one Tunnel tile with any other Cottage-free tile. | 4 | 1 |
![]() | Wingaling | Before Trogdor's actions, he may jump to any space. | 4 | 1 |
Trogdor on the left side of the board, with an arrow wrapping around to the right side | Wraparound | Trogdor gains wraparound movement this turn. | 5 | 2 |
The Troghammer | N/A | SUMMON FORTH YON TROG-HAMMER | N/A | 7 |
Character Cards
Image | Name | Description |
---|---|---|
![]() | Galgabudge | You can treat Mountain tiles as if they were also Tunnels. |
![]() | Cranjegg | You may move diagonally. |
![]() | Hegeltha | You can use the "hide" action on any tile that does not contain a cottage. |
![]() | Stonklar | You have wraparound movement. |
Worchex | Knights cannot repair cottages during your turn. | |
Yubbitz | You can trade Action cards with other players, either on your turn or theirs. | |
Crangolev | Each turn you get one extra Action point. | |
Brovelade | Peasants can not repair burninated tiles during your turn. | |
Hardybardy | You have no special powers whatsoever. | |
The for REAL Keepers of Trogdor | ||
Lord Pastryhorn of Fangleburg | On your turn, Archer arrows kill Peasants in their path but Knights block them. Add any skewered Peasants to the Trog-Meter. | |
the Haunchgurgler | On your turn, during Trogdor's actions, he may pound one adjacent Knight in any direction into the ground. Knock over the Knight for this turn only, and don't move the Knight this turn. | |
Just The Cheat | Duh, you can cheat. What this means exactly is up to you. |
Item Cards
Image | Name | Use | Recharge |
---|---|---|---|
a flask | Ye Flask of Dennis | Use burninated peasant to add to Trogdor's health | When Trogdor visits the lake |
a pouch | Distracto's Pouch | After the movement card is drawn, if you do not like the direction of the Peasant movement, you may choose a different direction. | When Trogdor takes damage |
![]() | That Dog Tennis Ball Thing, 'cept with Fireballs | Burninate any eligible tile or cottage on the board. | When a Peasant repairs a burninated tile. |
![]() | Ring of Voip | Jump to any tile | When a cottage or cottage space is burninated |
![]() | Two Gross Beans | You get +2 Action points | When Trogdor visits a Forest tile |
A cracked stone shaped like a diskette | Disk of Healing | Return a Peasant from the void to Trogdor's Health | None |
![]() | Shield of Cumberdale | Prevent Trogdor from taking one Knight damage. | When Trogdor gains health |
The Super Trinket from Peasant's Quest | Super Trinket | Prevent Trogdor from taking Archer damage. | When Trogdor visits the Archer |
Various baubles and gems | Baubles of Astray | During Trogdor's actions, move a Knight to an empty space. | When Trogdor visits a Tunnel |
#1 way ^way better Items of Trogdor | |||
An oozing tube of ointment reading "RUB" | Old Man Rub | Trogdor, Peasants, Knights, and the Archer are all slathered up with Old Man Rub. For the whole game, on anyone's turns, they automatically use Tunnels for free when they land on them. | Doesn't need one. But if you want, perform a 30 second infomercial for Old Man Rub. |
A keyswordtar | Keyswordtar | On your turn, if any Knight crosses paths with Trogdor during their movements, go get a six-sided die from some other board game. If you roll a 4 or higher, you block the attack! | If bagels happen |
A floatation device with Trogdor's head and beefy arm | Trog Floaty | Before Trogdor's actions, teleport Trogdor and one Peasant to the lake for a pool party. | When somebody takes a bath... okay, fine. Or a shower. |
"Turn Steps" Card
Turn Steps
- DRAW a card from the
Trogdeck- Take your ACTIONS
- DRAW a card from the
Movement Deck- SPAWN a Peasant?
- MOVE Peasants
- MOVE Knights
- MOVE Archer & Shoot
- SAVOR the HAVOC