Talk:Stinkoman 20X6

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(Custom levels proposal)
(Add an article on custom levels?)
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I think we should have an article on it, and provide external links to all levels people have made. Who thinks this is a good idea? -- [[User:nintendorulez|nintendorulez]] 14:33, 27 Mar 2005 (MST)
I think we should have an article on it, and provide external links to all levels people have made. Who thinks this is a good idea? -- [[User:nintendorulez|nintendorulez]] 14:33, 27 Mar 2005 (MST)
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:I think that's what Fanstuff's for. Not that I know for sure, I've only messed with the main Wiki. --[[User:Shadow Hog|Shadow Hog]] 15:05, 27 Mar 2005 (MST)

Revision as of 22:05, 27 March 2005

Contents

Fixing spelling

I fixed a couple of spelling errors: "parodys" > "parodies", and changed "cinema" to "cinematic". Just so you guys know I wasn't fixing the transcripted stuff. - MHG

Where did it go?

It is gone... it dissapeared...

Can I be the first to say "COOL!"

TBC have really done it this time! Great music, title screen, but now on the Fanstuf wiki we need to call him 1-up, not Kidstar. sigh... - Futuramaooy

Like Zero Wing in 2 Ways

This game reminds me of Zero Wing in two ways. 1. Translating errors (fake in this game, obviously) 2. Long levels with no check points. I can't get past the first level in either game. Every time you die, no matter how far you are in the level, you go back to the beginning. And you can't save in the middle either. --152.163.101.8 14:59, 21 Mar 2005 (MST)


Actually, in Zerowing when you die, it'll bring you to a midpoint, if you've gotten that far. I've beaten the entire game so I should know. =P --nickshorts

Man, this is hard!

Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -acekirby13

Difficultly fun

This game is hard, but I found it fun. I guess I'm good a video games or something, because although I was challenged, I beat the whole game in under an hour. Can't wait for more levels. --Joshua 15:46, 21 Mar 2005 (MST)

Indeed... more levels seem an inevitability (why else do they have scroll buttons in the "CONTINUTE" menu?). As for the difficulty... well, let's just say it reflects the Mega Man series in more ways than one. ;) --Shadow Hog 16:16, 21 Mar 2005 (MST)
The Brothers Chaps captured the oldschool Mega Man feel better than I would have expected. I hope they don't get sued by Capcom! Aurora Szalinski 16:51, 21 Mar 2005 (MST)
I dunno...the continute menu scroll buttons could be there just to mislead you. If so, I wouldn't be surprised. --Ogog

BEAT THAT!

I beat the whole game (Stage 1.1 to 3.3) in 19 minutes without a single game over. Can anyone beat that? (I did lose two lives though) --Joshua

Am I the only one...

...who can't get the plain .SWF working? I can play the game (beat it not too long ago, good game, can't wait for the expansion packs-of-sorts), but only using the standard link. I can't play it online or offline using just the .SWF file. Firefox stays perpetually on "Load it up". IE6 gets farther than that, as it goes to a black screen after that and never gets out. So... anyone else? --Shadow Hog 19:26, 21 Mar 2005 (MST)

I couldn't get the .swf file loading on my computer. It would just stay a blank black screen. The regular game worked fine, though. --Joshua 20:15, 21 Mar 2005 (MST)

It's working for me in IE, but in Firefox it just stays on the loading screen. edit: actually, offline it doesn't work on either. --DG 11:31, 22 Mar 2005 (MST)

Is the game meant to...

Drop you into a giant hole at the beginning of Level 1.1? The game loads up, but as soon as I click play game, I get dropped into a pit until I die 3 times. Any ideas, or is it whatever glitched up virus for me? --Venusy 02:36, 22 Mar 2005

I hear on Fark that it depends on your browser. Try switching to another. The Lyrical Wondermind 19:39, 21 Mar 2005 (MST)
This happened to me too, while running IE. I tried Mozilla and it worked. Aurora Szalinski 19:40, 21 Mar 2005 (MST)
Thank you, but annoyingly enough, I can't install any alternative browser. My administrator believes that they let in viruses. --Venusy 02:52, 22 Mar 2005
I had the same problem, except for me the bug happened in Opera but it worked in IE. --JZ
Found the problem (for me at least), in Version 1.1, there's a little notice saying "Flash 7 Required". I only have Flash 6. I wonder why TBC didn't go for the full screen message, a la Duck Guardian. --Venusy 06:30, 22 Mar 2005
Well, that's probably what your problem is indeed... but specifically, I'm guessing the game isn't loading the XML files from the leveldata folder, hence nothing happens. --Shadow Hog 09:35, 23 Mar 2005 (MST)

Music

If anyone could find the game's music files, I'd be much obliged. That was my favorite part. The Lyrical Wondermind 19:47, 21 Mar 2005 (MST)

Same here, I was listening to it whilst working on assignments, but I found that if you open up the game and start, leave it for about half an hour without doing anything, the music just stops and doesn't come back unless you lose a life. M.J

The first level's music is top-notch if extremely Sonic. Not as good as Duck Guardian, mind.

Actually, it strikes me as much more like - surprise! - Mega Man tunes, particularly the opening stage of MMVII. --Shadow Hog 09:32, 23 Mar 2005 (MST)

I'm pretty sure online Flash games don't have "music files" It's been my experience that Flash usually packs all its resources (sound, bmps) into the final SWF.

VGMusic has some MIDIs in their New Files section, FYI. --Shadow Hog 13:06, 26 Mar 2005 (MST)

NYU Demo

At the NYU Talk - 1 Mar 2005 they showed an awesome demo to this, and as I recall, I think the sporks from 2.2 were originally in 1.1 and 1.2. The first two levels that TBC made were 1.1 and 3.1.--Homeschool Winner 21:28, 22 Mar 2005 (MST)

JoyToKey (This is a little OT)

Anyone with a joypad needs to download JoyToKey. It's especially important for this game; really adds to the feel. Total, man. --70.25.9.49 23:00, 21 Mar 2005 (MST)

Capsules

  • The health-restoring pills are a reference to the Strong Bad E-Mail time capsule.
    • They are also a reference to the Scrolling Shooter Games Menu, where you can get similar capsules to change your ship.

Tons of games have capsules and it's doubtful this is an inside reference. Didn't the original Megaman hae capsules? Granted they looked different, but I don't think this is a reference to time capsule, and I think it's a coincidence that the games menu also has capsules. What's next, someone chimes in with "It may be a reference to Dr. Mario"? Sorry, I'm over-analytical so I'll keep it since others may not agree with me on this. If anyone else does though, maybe we should take this to STUFF. --70.25.9.49 23:07, 21 Mar 2005 (MST)

Although I'm not sure about the games menu reference anymore, I do believe it's a reference to time capsule because:
  • They are identical looking
  • In time capsule, the pill gave him an energy boost.

About the Gas stoves...

What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. Any oil lamps in Free Country? well, I just thought it necessary to comment. Thanks for reading it.

--geoguy91 00:43, 22 Mar 2005 (MST)

CONTINUTE?

Early on I added a comment about the CONTINUTE item in the main menu being misspelled possibly intentionally, but it was removed in the revision http://www.hrwiki.org/index.php?title=Stinkoman_20X6&diff=56256&oldid=56255. This still exists in Version 1.1. I guess this item was removed because it was too obvious, given that the poor translation is already specified? Just wondering.

this and peasant's quest.

in peasant's quest, it seems the cookies expire after you close your browser window.

is there a way to tweak the cookie to not die, or is it supposed to keep active and i just need to adjust cookie settings?

  • Must be your browser settings. Works fine for me. --JZ

Continute not working?

I got all the way to level 2.2 before I got a Game Over, but the continute button wouldn't work. Is there a problem wth my browser, or maybe a new version of Flash Player I need to get?


I've had the same problem. Anyone know why the continue function isn't working?


"Continue" remains greyed-out for me as well. My browser's set to accept all cookies from homestarrunner.com, and I can't see anything in my Flash prefs about denying local storage (it's set to allow homestarrunner.com to store 100K of data currently). For reference, I'm running this on Linux, Mozilla 1.7.5, and Flash 7.0.25. sekhmet 14:05, 23 Mar 2005 (MST)

  • Ah, seems that v1.3 has fixed the problems. My system is now allowing me to access the continue menu. sekhmet 12:52, 24 Mar 2005 (MST)

' Happened to me too. My guess is the versoin change from 1.0 to 1.1 --70.25.9.49 16:14, 23 Mar 2005 (MST)

Here's a key point: The continute button only becomes available after you've beaten the game regularly. That had me thrown off for a while...until I beat it!


  • Seems to be fixed in v1.3.
    • Indeed it does. Works for me now. sekhmet 12:52, 24 Mar 2005 (MST)

Glitch

Stinkoman stand on air!

I found a little glitch in the game, just wanted to share :) It's in Level 1.1, you'll probably recognize the spot. I'm guessing the box for the ledge on the right side passes through the wall.

  • Looks like it. I've noticed that before. Looks pretty funny actually.
  • Hey, the game is now apparently v1.2 I think this glitch has been fixed.
Nope, it's still there. I don't think they'll bother fixing it, it doesn't make any real difference IMO.
  • This is so stupid! I got all the way to level 2.2, and got stuck in that place you can't escape (I never died out), so I refreshed the page, and I looked at the continue button, only to find it didn't work! I am so fed up with this! Someone better find some way to fix this, 'cause I'm not playiong through all that again! Stinkoman moves way too slow to have to go through that excruciatingly tempoed sidescrolling nightmare again! Can someone please fix this, or find a solution, that doesn't make you have to play the game all over again? Much thanks in advance.

Stinkomanual?

Am I the only one who can't find this, whatever it is?--Lord Pikachon

  • It should be a link right under the controls button at the start menu?

XML

Did anyone notice that you can download and edit the XML files to create new levels? This could be good for the Fanstuff Wiki, if anyone gets it working. --EDSMILDE

- Care to share where they are? :) --AndrewNeo 18:05, 22 Mar 2005 (MST)

Well, I think you have to edit the flash file to get them to work offline first (which is not too hard). They are at:

[1] [2] [3] [4] [5] [6]

Those are the ones I found in my temp folder (even though I didn't get to those levels). If you go to View -> Page Source in Firefox, you can kinda figure out how it works (maybe). --EDSMILDE Edit: Darn, the links don't work. They are in some other folder. Once I figure out the folder name, the game will work offline. And they don't show up on Google yet.

Ooh - found it - They're in another folder called "levelData." EDSMILDE

-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [7]. (You can see some game graphics if you view that file)

It's a pretty simple almost-XML format, I'm making a level editor for it now. Travis Wells

Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --Shadow Hog 15:07, 23 Mar 2005 (MST)
Hey, I was just about to make a level editor for it, but it probably won't be very good. EDSMILDE
Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761. Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.

Filmography?

I've been wondering, does this count as an appearance in Stinkoman Filmography, or do games not count? --Venusy 20:57, 23 Mar 2005 (GMT)

  • On this site, I'm sure there'd be no way to stop people from saying so. However; I in all due respects, say if it's a FILMography, it's for FILMS. Go see if there's some kind of GAME-ograpgy if you want to count that!
    • IMDB lists video games in filmographies. --JZ

Save file

Does anyone know the name of the file which holds the save data for the game? I have downloaded all the other necessary files but I want to have a save file in there so I don't have to play through all the levels again (Yes, I have beaten the first 3.)

On XP it's the C:\Documents and Settings\<USERNAME>\Application Data\Macromedia\Flash Player\#SharedObjects\<randomID>\www.homestarrunner.com\stinkogame\stinkogame.swf\stinkoman.sol file. I haven't checked, but I imagine on 9x/ME it's in the C:\Windows\Application Data\... folder. No idea on other OSes. Travis Wells

Level 3.1 Level 3.2 -- HOW!?

How do you beat level 3.1? Do you have to collect some fixed amount of gold or wait a certan amount of time? I can't beat it!

Collect 20 pieces of gold from the rain drops. I believe it tells you that when you start the level. --Shadow Hog 09:22, 24 Mar 2005 (MST)
Oops, I didn't read that. Well I got to 3.2, but now I can't get more than 4. Every freakin' piece of bread is surrounded by like 50 other things. Plus, there's one piece every like 50 screens.
You have to collect 10 pieces of bread, and each bad item deletes a bread you got. That's really all there is to it. A good idea is to just avoid everything until you reach a bread all by itself. It's not really as hard as you say. --Joshua 15:08, 24 Mar 2005 (MST)

Proofs of more levels

Is anyone else really annoyed by all the fun facts in the "Remarks" section that say "This is shown in the game so it means there will be more levels"? I'm not going to get RID of them, because they are true, but it seems pretty obvious by the MORE LEVELS SOON screen that there will be more levels. We don't need any other worthless proof. Tom H 12:22, 24 Mar 2005 (MST)

Do you have to beat the game to get that screen? 'Cause many haven't beat'd it yet.

Low Quality...!

Hey...I just noticed something...the game is initially set to low quality. If you make it better, it just looks more blurry. --Color Printer 18:46, 24 Mar 2005 (MST)

Yeah, they always make the games with a classic look. Sometimes loads faster that way. --EDSMILDE

Is no good for you

I think the 'Don't drink, is no good for you' is a reference Tuco's line in 'The Good, The Bad and The Ugly'.

  • I think more likely it's a reference to the "don't do drugs" messages a lot of arcade games used to have (still have?)--Big Dog 18:35, 25 Mar 2005 (MST)
    • Yep, they still have them. --Color Printer 11:24, 27 Mar 2005 (MST)

Doesn't work on OS X?

I simply cannot get the game to work here on OS X. I've tried different browsers, HTML and SWF, visiting mirror sites -- every time the same thing happens: when I click new game and get past the little startup movie to the part where the character appears on the screen, I simply cannot get Stinkoman to move. None of the keys seem to work. He just stays there and waits. Any ideas? The keyboard works in all the other games. AaronSw 23:55, 25 Mar 2005 (MST)

Add an article on custom levels?

I think we should have an article on it, and provide external links to all levels people have made. Who thinks this is a good idea? -- nintendorulez 14:33, 27 Mar 2005 (MST)

I think that's what Fanstuff's for. Not that I know for sure, I've only messed with the main Wiki. --Shadow Hog 15:05, 27 Mar 2005 (MST)
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