Editing Stinkoman 20X6 Trivia
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== General == | == General == | ||
- | *This is the first time that [[Stinkoman Headquarters|Stinkoman's house]] | + | *This is the first time that [[Stinkoman Headquarters|Stinkoman's house]] — and by extension, any [[20X6]] character's house — has been seen. |
*Aside from the "[[Kerrek]]" and "[[Trogdor]]" versions of the [[Peasant's Quest Movie Trailer]] on the old site, stinkogame.swf is the single largest [[Flash]] file. | *Aside from the "[[Kerrek]]" and "[[Trogdor]]" versions of the [[Peasant's Quest Movie Trailer]] on the old site, stinkogame.swf is the single largest [[Flash]] file. | ||
*The "No Flash 7" warning box (which you also see if you attempt to flip the SWF file) reads: | *The "No Flash 7" warning box (which you also see if you attempt to flip the SWF file) reads: | ||
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*On the old Flash site, if the URL for version 1, 2, 3, 4, 5 or 6 was entered, for a split second the page title would say "Old Stinkoman Game Page R.I.P.", before redirecting the player to the current one. | *On the old Flash site, if the URL for version 1, 2, 3, 4, 5 or 6 was entered, for a split second the page title would say "Old Stinkoman Game Page R.I.P.", before redirecting the player to the current one. | ||
**The Flash version of the [[Scrolling Shooter Games Menu]] linked to the page for version 2 of the game, which is set to redirect to the current version. | **The Flash version of the [[Scrolling Shooter Games Menu]] linked to the page for version 2 of the game, which is set to redirect to the current version. | ||
- | *The | + | *The quality of the music in Level 7 onward is higher than the other ones, resulting in sharper sound. |
- | + | *The promised [[Stinkoman 20X6 Level 10|Level 10]] was not released after Level 9 for over fifteen years years, but a "Level 10" [[Floppy Disk Container|floppy disk]] does appear in [[sbemail 206]], likely referencing its long wait. It was finally revealed to be released in 2018 in a [[@StrongBadActual]] {{prs|949767712670089217|6|Jan|2018|alt=video}}, but it was later delayed to 2019, as revealed in {{prs|1078803198125723648|28|Dec|2018|alt=another video}}. It was then {{prs|1202631603228426242|5|Dec|2019|alt=delayed again to 2020}}, when it was finally released on December 20. | |
- | *The promised [[Stinkoman 20X6 | + | |
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*As of the Level 10 update, Stinkoman 20X6 was the first Homestar Runner content to use a new Flash player setup where the [[NavBar|navigation bar]] is HTML rather than part of a Flash file. This change was applied to the entire site during the [[post-Flash site update]] days later. | *As of the Level 10 update, Stinkoman 20X6 was the first Homestar Runner content to use a new Flash player setup where the [[NavBar|navigation bar]] is HTML rather than part of a Flash file. This change was applied to the entire site during the [[post-Flash site update]] days later. | ||
== Unused Content == | == Unused Content == | ||
- | + | *There are two unused levels in the game's files: Level 1.4 and 2.4. Both levels are fully playable when loaded into the game, although 2.4 starts near the end of the level and does not have an end goal. | |
- | *There are two unused levels in the game's files: Level 1.4 and 2.4. Both levels are fully playable when loaded into the game, although 2.4 starts near the end of the level and does not have an end goal. 2.4 | + | *In the unused Level 2.4, there is a [[Stinkoman 20X6 Enemies and Items#grundy|Grundy]] wearing sunglasses. It behaves like a regular Grundy, but it takes two hits to defeat. |
- | + | *In the Flash file, there are four sprites of a rectangular gray robot. | |
- | * | + | *An object resembling the [[Stinkoman 20X6 Enemies and Items#gokul|Gokul]] enemy can be found in the Flash file. |
- | * | + | *An image of [[Bubs]] can be found in the Flash file. This may be left over from a {{prs|982586862241042432|7|Apr|2018|alt=Tweet}} showing Bubs in the game. |
*In the [[Sketchbook 2008#SK-2008-04-17|April 17, 2008 Sketchbook entry]], a drawing of an unused Level 10 robot enemy is shown alongside [[Stinkoman 20X6 Enemies and Items#val yancey|Val Yancey]]. | *In the [[Sketchbook 2008#SK-2008-04-17|April 17, 2008 Sketchbook entry]], a drawing of an unused Level 10 robot enemy is shown alongside [[Stinkoman 20X6 Enemies and Items#val yancey|Val Yancey]]. | ||
*On {{prs|1304146747904667649|10|Sep|2020|alt=September 10, 2020}}, [[@StrongBadActual]] posted an unused Level 6 boss sprite, a humanoid cloud with a cannon. | *On {{prs|1304146747904667649|10|Sep|2020|alt=September 10, 2020}}, [[@StrongBadActual]] posted an unused Level 6 boss sprite, a humanoid cloud with a cannon. | ||
*A {{prs|1333304681163071488|29|Nov|2020|alt=November 29, 2020}} Tweet showed sketches of alternate designs for [[Stinkoman 20X6 Enemies and Items#stobat|Stobat]]. | *A {{prs|1333304681163071488|29|Nov|2020|alt=November 29, 2020}} Tweet showed sketches of alternate designs for [[Stinkoman 20X6 Enemies and Items#stobat|Stobat]]. | ||
- | |||
- | <gallery> | + | <gallery perrow=3> |
File:UnusedGrundy.gif|Sunglasses Grundy | File:UnusedGrundy.gif|Sunglasses Grundy | ||
File:UnusedRobot.gif|Unused robot | File:UnusedRobot.gif|Unused robot | ||
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File:TwitterStinkomanCloudboss.jpg|Level 6 boss | File:TwitterStinkomanCloudboss.jpg|Level 6 boss | ||
File:TwitterAlternateStobats.jpg|Stobat sketches | File:TwitterAlternateStobats.jpg|Stobat sketches | ||
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</gallery> | </gallery> | ||
== Updates == | == Updates == | ||
=== General === | === General === | ||
- | *The version number in the bottom right corner of the "PLAY GAME!" screen was changed multiple times | + | *The version number in the bottom right corner of the "PLAY GAME!" screen was changed multiple times. |
**In version 1, it read "V1.X EPISODES 1-3". | **In version 1, it read "V1.X EPISODES 1-3". | ||
**In version 2, it read "V2.0 EPISODES 1-4". | **In version 2, it read "V2.0 EPISODES 1-4". | ||
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**In version 8, it read "V8.0 EPISODES 1-10!". | **In version 8, it read "V8.0 EPISODES 1-10!". | ||
**It currently reads "V8.0.1 EPISODES 1-10!". | **It currently reads "V8.0.1 EPISODES 1-10!". | ||
- | *The Flash Player 7 warning in the bottom left corner was | + | *The Flash Player 7 warning in the bottom left corner was changed multiple times. |
**In versions 4 and below, it read "FLASH PLAYER 7 REQUIRED". | **In versions 4 and below, it read "FLASH PLAYER 7 REQUIRED". | ||
**In version 5, it read "FLASH 7 VERY REQUIRED". | **In version 5, it read "FLASH 7 VERY REQUIRED". | ||
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=== Version 7.0 (Level 9) === | === Version 7.0 (Level 9) === | ||
*Version 7 enabled the menus to be navigated with either the mouse or keyboard. | *Version 7 enabled the menus to be navigated with either the mouse or keyboard. | ||
- | * | + | *When version 7 was released, Stinkoman's punches changed from the usual pattern. They used to fly forward a small bit, while falling slightly, and then disappear. However, it seems they now have much the same traits as the lasers the ship fires, heading almost straight forward without any hindrance. |
- | + | **Because of this, you can kill the Greggo at the beginning of 1.2 by shooting repeatedly as you fall into the level. | |
- | **Because of this, you can kill the Greggo at the beginning of 1.2 by shooting repeatedly as you fall into the level | + | |
- | + | ||
=== Version 8.0 (Level 10) === | === Version 8.0 (Level 10) === | ||
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*In New Mode, Level 3.2 places Stinkoman closer to the top of the screen, and makes bread more plentiful. | *In New Mode, Level 3.2 places Stinkoman closer to the top of the screen, and makes bread more plentiful. | ||
*In Level 4, the lava bubbles more frequently. | *In Level 4, the lava bubbles more frequently. | ||
- | *In Level 5.2, there was an area with a capsule and a ladder that could not be reached, forcing the player to go around the more difficult route. The ladder is now lengthened, allowing the player to climb it and skip part of the level | + | *In Level 5.2, there was an area with a capsule and a ladder that could not be reached, forcing the player to go around the more difficult route. The ladder is now lengthened, allowing the player to climb it and skip part of the level — however, an extra life was added to the skippable area, meaning the player could miss it if they choose the easy path. |
*In Level 7.1, an extra platform was added to support the checkpoint flag. This platform is present in both game modes, and makes the level easier (as the lower platform leaves the player vulnerable to Ditmars). | *In Level 7.1, an extra platform was added to support the checkpoint flag. This platform is present in both game modes, and makes the level easier (as the lower platform leaves the player vulnerable to Ditmars). | ||
- | *Two graphical changes were made to Level 9 | + | *Two graphical changes were made to Level 9 — the only ones in the entire update. It's worth noting that in the [[Stinkoman Level 10 Launch Trailer|trailer]], this level had a complete graphical overhaul which is absent in the actual game. |
**Shading was added to the Broodacre. | **Shading was added to the Broodacre. | ||
- | **The Semulade now has white pixels at the end of its tail where it | + | **The Semulade now has white pixels at the end of its tail where it's supposed to be transparent. |
{{Stinkoman 20X6}} | {{Stinkoman 20X6}} | ||
[[Category:Stinkoman 20X6|Trivia]] | [[Category:Stinkoman 20X6|Trivia]] |