Talk:Stinkoman 20X6 Enemies and Items

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(Cabbage)
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The cabbage thingy ''is'' in all versions of the object library, not just the first one. It is just not in the main scene after the first. So quit changing it. Get a flash decompiler if you don't believe me. {{User:phlip/sig}} 00:19, 20 Jun 2005 (UTC)
The cabbage thingy ''is'' in all versions of the object library, not just the first one. It is just not in the main scene after the first. So quit changing it. Get a flash decompiler if you don't believe me. {{User:phlip/sig}} 00:19, 20 Jun 2005 (UTC)
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Well, I don't see him in level 4, 5, or 6 object libraries. Only the first one. Show me where he is in all these other versions. Cause right now, I don't believe you. --[[User:Darklinkskywalker|Darklinkskywalker]] 17:44, 2 Jul 2005 (UTC)

Revision as of 17:44, 2 July 2005

This page is a mess. There's already the manual transcript. Is this needed? --Joshua 05:11, 24 Mar 2005 (MST)

I think it is a necessity for a Homestar Encyclopedia, especially with actual pictures of the characters, and possible strategies. --Dex 06:45, 24 Mar 2005 (CST)

  • Alright, but it needs MAJOR work. --Joshua 07:19, 24 Mar 2005 (MST)

I'll start adding pics. --Color Printer 09:44, 24 Mar 2005 (MST)

I'd appreciate it if someone would turn this into a table. I have no idea how to do it.--It's-a me

I don't see how this could be turned into a table and look nice. I think it's fine as it is, but if you could describe what you're thinking about, I'd be happy to do it. →[[User:FireBird|FireBird]]

Well, we could divide it through the levels, and one section could be the image, the next could be the name, and the last could be how to a description and how to kill it.

Oh, I see what you're saying. I'll get to work on it! →[[User:FireBird|FireBird]]

Thank you.--The guy who's name you know

Oh, and I'd also like to thank 207.177.0.9, for doing so much work on the page.

Don't mention it, I needed to kill an hour, but would someone please find an accurate number of how many shots it takes to kill those things. Wow, now that I look at this, I should have stopped by here earlier, could've sped the whole thing up a lot. And thanks to that dude thats adding pics, but whoever made the table got rid of a pic, might want to fix that..... That didn't take long. Maybe you could include what levels the enemies are found in in the table.

Yeah, I got sort of lost during that. If you'd like to add them, go ahead. If you need any help, just ask me or anyone else. →[[User:FireBird|FireBird]]

Could you add a New Colum for me, After description, entitled 'In Level(s)' otherwise I'll add it to the discription.

Done. To add to it, simply put a space after the description, then add "||", another space, and then the level. Good luck! →[[User:FireBird|FireBird]]

Thanks, got that done, but somethings up with the Stobat

I fixed it.→[[User:FireBird|FireBird]]

Thanks, I think my part in this is done, at least until they add more levels, 'cause I can't do anything about the pictures.

I should be working right now, so naturally I'll go snap some shots of the un-pictured baddies. sekhmet 11:07, 25 Mar 2005 (MST)

Okay, looks like just about everything is in place now. Also added a couple of hazards which weren't in the manual, and the items from level 3.2. I didn't remember if the spork things showed up in level 2.1 or 2.2, so if someone could go fix that up, that'd be great. sekhmet 12:54, 25 Mar 2005 (MST)

Um, aren't the Greggo thingys supposed to imitate that enemy with the construction helmet in the old Megaman games? I think it was called Metall. Exact same behavior. Boos only moved if you weren't looking in their direction, but Greggos seem to move until you make direct eye contact on their plane. weirdguy

  • I'm positive it's a reference to Metools, seeing as the entire game's graphic system is based off of the old Megaman games. The only difference is the Metools would try to shoot at you, and that was when their weak spot was shown. That was always a pretty bad design on Dr. Wily's behalf. Nevrmore 10:11, 27 Mar 2005 (MST)

I love how the smaller, automatically-generated thumbnail image for Stlunko is about twice as big filesize-wise as the original, larger picture. sekhmet 14:48, 25 Mar 2005 (MST)


Contents

Images

I think an effort should be made to make all the images the same width. As it stands now, it makes my eyes hurt. - Dr Haggis - Talk 17:49, 25 Mar 2005 (MST)

I agree. Same width = page format goodness. -- Tom 14:00, 26 Mar 2005 (MST)
Me and my brother helped make a new Stobat image. I think we did it in a way that could be copied by all other regular enemies: made 100 pixels long (height variable), transparent background and (if wanted) an animated gif. Anyways, I wouldn't mind making some more baddies like this if other people like it. --Joshua 14:21, 27 Mar 2005 (MST)

That Flower Guy

Thanks to a certain...level editor...I have found out that the fireball requires 3-4 hits to destroy. Should I add that? --Color Printer 17:09, 23 Apr 2005 (UTC) P.S. I don't remember if it was 3 hits or 4...

Bluetant

Should we really include a separate entry for "Bluetant"? After the Stinkomanual update, it's still not listed, and it is identical to Browntant aside from color. --Jay (Talk) 23:12, 24 May 2005 (UTC)

I already did that. Template:Stongbah

But it really doesn't need to be there, since it's just a Browntant with a different color. I say go with Jay's idea. —FireBird|Talk 18:22, 25 May 2005 (UTC)
Yeah, my comment is that we DON'T need a Bluetant entry, and shortly after writing this, I erased "Bluetant" and just merged it with "Browntant". "Bluetant" is not an official name, and the enemy is identical to Browntant in everything except color. --Jay (Talk) 18:45, 25 May 2005 (UTC)
I put bluetant as a seperate entry originally since I thought it would be in the manual when it was updated, possibly with a reference to the browntant as the up/downtant had. It wasn't, so I agree with Jay's decision here --phlip 00:22, 26 May 2005 (UTC)

Frotzer And Gaspeau?

How do you people know which is Frotzer and which is Gaspeau?209.104.139.221

Actually I think that the blue one is Gaspeau since it's the one that "Flies in like a lion and out like gaspeau" the red one simply flies back and forth. I don't really think it matters that much though. PAUAU

When I made the walkthrough I just guessed, really. For some reason the connotations of "Frotzer" seem more "blue" to me... I was probably linking it mentally with the word "frost". However I've since opened up the Flash file in a decompiler, and Frotzer is definately the blue one. --phlip TC 15:16, 3 Jun 2005 (UTC)

Cabbage

The cabbage thingy is in all versions of the object library, not just the first one. It is just not in the main scene after the first. So quit changing it. Get a flash decompiler if you don't believe me. --phlip TC 00:19, 20 Jun 2005 (UTC)

Well, I don't see him in level 4, 5, or 6 object libraries. Only the first one. Show me where he is in all these other versions. Cause right now, I don't believe you. --Darklinkskywalker 17:44, 2 Jul 2005 (UTC)

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