Editing Population: Tire
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- | {{ | + | {{gamenav|New Game|pop_tire|Peasant's Quest|RhinoFeeder}} |
[[Image:poptiregame.PNG|thumb|Population... TIIIRREEE!]] | [[Image:poptiregame.PNG|thumb|Population... TIIIRREEE!]] | ||
- | '''Population: Tire''' is a game by [[Videlectrix]] | + | '''Population: Tire''' is a game by [[Videlectrix]] where you use your mouse cursor to keep The [[Tire]] bouncing in the air as long as possible. Increase your score multiplier by hitting birds, balloons, {{Film|The Cheat}} and {{Film|Strong Sad}}, and beware of wind changes and flying [[Cold One|Cold Ones]]! |
'''Date:''' Monday, June 23, 2003 | '''Date:''' Monday, June 23, 2003 | ||
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== Scoring Chart == | == Scoring Chart == | ||
- | The main objective of this game is to keep the Tire in the air as long as possible. You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground. The Multiplier appears when it is 2x or higher | + | The main objective of this game is to keep the Tire in the air as long as possible. You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground. The Multiplier appears when it is 2x or higher — otherwise, it is always 1x and never falls below this value. The Multiplier decreases by 1x every 5 seconds if you don't hit any objects. |
You can increase your Multiplier by hitting various objects: | You can increase your Multiplier by hitting various objects: | ||
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== Strong Sad Effects == | == Strong Sad Effects == | ||
- | Strong Sad occasionally appears from [[behind the fence]]. Hitting him will award the effect indicated in his thought balloon: | + | Strong Sad occasionally appears from [[behind the fence]]. Hitting him will award the effect indicated in his thought balloon: |
*2X: Your multiplier is increased by 2. | *2X: Your multiplier is increased by 2. | ||
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*BIG: The Tire increases in size. | *BIG: The Tire increases in size. | ||
*FLY: The Tire falls more slowly. | *FLY: The Tire falls more slowly. | ||
- | *SAD: Your multiplier is reduced to 1. ''(The word in the thought balloon changes to '''x0''', but you can still score 1 point per bounce.)'' | + | *SAD: Your multiplier is reduced to 1. ''(The word in the thought balloon changes to '''x0''', but you can still score 1 point per bounce.)'' |
- | When you get FLY or BIG | + | When you get FLY or BIG the sound is different when you hit the tire. |
== Fun Facts == | == Fun Facts == | ||
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*The [[Deliberately Poor English|bad grammar]] in the introduction is a reference to the language found in old video games that were poorly translated from Japanese to English. | *The [[Deliberately Poor English|bad grammar]] in the introduction is a reference to the language found in old video games that were poorly translated from Japanese to English. | ||
- | *The tire could not be hitting any of the bonus entities | + | *The tire could not be hitting any of the bonus entities; the tire's shadow is in a separate plane from the bird, balloon, and Strong Sad. |
===Trivia=== | ===Trivia=== | ||
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**PARDON ME? | **PARDON ME? | ||
**X-L-NT | **X-L-NT | ||
- | ** | + | **GROW IT OUT |
**PARENTAL!! | **PARENTAL!! | ||
**GOSH! | **GOSH! | ||
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**Dark Indigo | **Dark Indigo | ||
**Dark Blue (End) | **Dark Blue (End) | ||
- | + | *In the game Awexome Cross '98, The Cheat can fit inside the tire and roll along in it. In this game however, The Cheat appears too large to be able to fit in the tire. | |
- | *In the game | + | |
*Cold Ones start appearing when you reach a x5 multiplier, and become more frequent when you reach x10. | *Cold Ones start appearing when you reach a x5 multiplier, and become more frequent when you reach x10. | ||
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===Inside References=== | ===Inside References=== | ||
- | * The bird in this game also flies across the screen in [[take-a-break.exe]], which appeared in [[huttah!]] | + | * The bird in this game also flies across the screen in [[take-a-break.exe]], which appeared in [[huttah!]] |
- | ** The same bird is also seen flying over | + | ** The same bird is also seen flying over Bubs's baloney Sammich truck in [[Weclome Back]]. |
*The title screen is of the second-to-last shot in [[flag day]]. | *The title screen is of the second-to-last shot in [[flag day]]. | ||
===Real-World References=== | ===Real-World References=== | ||
- | *This game's loading screen is a spoof of the | + | *This game's loading screen is a spoof of the [[Wikipedia:Commodore 64|Commodore 64]] boot screen: |
<blockquote class="email" style="background-image:none;border:4px solid #87cefa;background:#0000cd;color:#87cefa">*** COMPYDORE 64 BASIC V2 ***<br /> | <blockquote class="email" style="background-image:none;border:4px solid #87cefa;background:#0000cd;color:#87cefa">*** COMPYDORE 64 BASIC V2 ***<br /> | ||
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RUN</blockquote> | RUN</blockquote> | ||
- | :*The loading screen used to read "9,1", but was later changed to read "8,1". In the | + | :*The loading screen used to read "9,1", but was later changed to read "8,1". In the C-64, "9,1" told the computer to access the second floppy drive, if one was connected. The ",1" meant the program had a machine code component (for the technically-minded, it indicated that the loaded program shouldn't be relocated in memory). |
:*This game plays in stereo, even though the C-64 was not capable of stereo sound. | :*This game plays in stereo, even though the C-64 was not capable of stereo sound. | ||
:*In the [[Viidelectrix]] version of this game, the word "Compydore" on the loading screen was changed to "Compiidore" to refer to the [[Wikipedia:Wii|Nintendo Wii]]. | :*In the [[Viidelectrix]] version of this game, the word "Compydore" on the loading screen was changed to "Compiidore" to refer to the [[Wikipedia:Wii|Nintendo Wii]]. | ||
- | [[Image:mgearsleepy-feelasleep.gif|thumb|I FEEL ASLEEP!!]] | + | [[Image:mgearsleepy-feelasleep.gif|thumb|250px|I FEEL ASLEEP!!]] |
- | * The | + | * The page title "I FEEL ASLEEP!" quotes the game ''[[Wikipedia:Metal Gear (video game)|Metal Gear]]'' for the [[Nintendo#Nintendo Entertainment System (NES)|NES]]. |
- | * The seagull graphic and several of the sound effects are taken from the game '' | + | ** There is a C-64 version of Metal Gear, based on the NES version, but it appears to lack this quote. The Japanese version also lacks this scene. |
- | * Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game '' | + | * The seagull graphic and several of the sound effects are taken from the game ''[[Wikipedia:California Games|California Games]]'' (1988). |
- | * Hitting a balloon makes the same sound as running through an explosion in the | + | * Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game ''[[Wikipedia:Wizball|Wizball]]'', a surrealistic shooter game for the C-64. |
- | * When the tire drops and you have 3-99 score, the sound effect played is from the C64 game | + | * Hitting a balloon makes the same sound as running through an explosion in the C-64 game "Paradroid". |
- | + | * When the tire drops and you have 3-99 score, the sound effect played is from the C64 game "Park Patrol." | |
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== External Links == | == External Links == | ||
- | + | *play [[HR:pop_tire.html|Population:Tire]] | |
- | + | *play the [[HR:pop_tire.swf|Flash file for Population:Tire]] | |
- | *[[Videlectrix:songs/poptire theme.mp3| | + | *play the [[Videlectrix:vii/pop_tire.html|Wii version of the game]] |
+ | *play the [[Videlectrix:vii/pop_tire.swf|Wii version of the game (Flash file)]] | ||
+ | *listen to the [[Videlectrix:songs/poptire theme.mp3|Game Music]] | ||
{{VidelectrixGames}} | {{VidelectrixGames}} | ||
- | + | [[Category:Videlectrix Games]][[Category:Videlectrix Mascot Filmography]][[Category:Viidelectrix]] | |
- | [[Category:Videlectrix Games]] | + | |
- | [[Category:Videlectrix Mascot Filmography]] | + | |
- | [[Category:Viidelectrix]] | + |