Editing Population: Tire

From Homestar Runner Wiki

Jump to: navigation, search
Warning: You are not logged in. Your IP address will be recorded in this page's edit history.
Current revision Your text
Line 1: Line 1:
-
{{anewgamenav|pop-tire}}
+
{{gamenav|New Game|pop_tire|Peasant's Quest|RhinoFeeder}}
[[Image:poptiregame.PNG|thumb|Population... TIIIRREEE!]]
[[Image:poptiregame.PNG|thumb|Population... TIIIRREEE!]]
-
'''Population: Tire''' is a game by [[Videlectrix]] that takes place in [[Strong Badia]] in which you use your mouse cursor to keep the [[Tire]] bouncing in the air as long as possible. Increase your score multiplier by hitting birds, balloons, {{Film|The Cheat}} and {{Film|Strong Sad}}, and beware of wind changes and flying [[Cold One]]s!
+
'''Population: Tire''' is a game by [[Videlectrix]] where you use your mouse cursor to keep The [[Tire]] bouncing in the air as long as possible. Increase your score multiplier by hitting birds, balloons, {{Film|The Cheat}} and {{Film|Strong Sad}}, and beware of wind changes and flying [[Cold One|Cold Ones]]!
'''Date:''' Monday, June 23, 2003
'''Date:''' Monday, June 23, 2003
Line 36: Line 36:
== Scoring Chart ==
== Scoring Chart ==
-
The main objective of this game is to keep the Tire in the air as long as possible. You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground.  The Multiplier appears when it is 2x or higher {{--}} otherwise, it is always 1x and never falls below this value. The Multiplier decreases by 1x every 5 seconds if you don't hit any objects.
+
The main objective of this game is to keep the Tire in the air as long as possible. You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground.  The Multiplier appears when it is 2x or higher — otherwise, it is always 1x and never falls below this value. The Multiplier decreases by 1x every 5 seconds if you don't hit any objects.
You can increase your Multiplier by hitting various objects:
You can increase your Multiplier by hitting various objects:
Line 49: Line 49:
== Strong Sad Effects ==
== Strong Sad Effects ==
-
Strong Sad occasionally appears from [[behind the fence]]. Hitting him will award the effect indicated in his thought balloon:
+
Strong Sad occasionally appears from [[behind the fence]]. Hitting him will award the effect indicated in his thought balloon:
*2X: Your multiplier is increased by 2.
*2X: Your multiplier is increased by 2.
Line 55: Line 55:
*BIG: The Tire increases in size.
*BIG: The Tire increases in size.
*FLY: The Tire falls more slowly.
*FLY: The Tire falls more slowly.
-
*SAD: Your multiplier is reduced to 1. ''(The word in the thought balloon changes to '''x0''', but you can still score 1 point per bounce.)''
+
*SAD: Your multiplier is reduced to 1. ''(The word in the thought balloon changes to '''x0''', but you can still score 1 point per bounce.)''
-
 
+
-
When you get FLY or BIG, the sound is different when you hit the tire.
+
== Fun Facts ==
== Fun Facts ==
Line 63: Line 61:
*The [[Deliberately Poor English|bad grammar]] in the introduction is a reference to the language found in old video games that were poorly translated from Japanese to English.
*The [[Deliberately Poor English|bad grammar]] in the introduction is a reference to the language found in old video games that were poorly translated from Japanese to English.
-
*The tire could not be hitting any of the bonus entities except The Cheat; the tire's shadow is in a separate plane from the bird, balloon, and Strong Sad.
 
===Trivia===
===Trivia===
Line 86: Line 83:
**PARDON ME?
**PARDON ME?
**X-L-NT
**X-L-NT
-
**[[X it out|GROW IT OUT]]
+
**GROW IT OUT
**PARENTAL!!
**PARENTAL!!
**GOSH!
**GOSH!
Line 108: Line 105:
**Dark Indigo
**Dark Indigo
**Dark Blue (End)
**Dark Blue (End)
-
*This is the first Videlectrix game to have the [[Videlectrix Mascot]] appear.
+
*In the game Awexome Cross '98, The Cheat can fit inside the tire and roll along in it.  In this game however, The Cheat appears too large to be able to fit in the tire.
-
*In the game [[Awexome Cross]], The Cheat can fit inside the tire and roll along in it.  In this game, however, The Cheat appears too large to be able to fit in the tire.
+
*Cold Ones start appearing when you reach a x5 multiplier, and become more frequent when you reach x10.
*Cold Ones start appearing when you reach a x5 multiplier, and become more frequent when you reach x10.
Line 117: Line 113:
===Inside References===
===Inside References===
-
* The bird in this game also flies across the screen in [[take-a-break.exe]], which appeared in [[huttah!]].
+
* The bird in this game also flies across the screen in [[take-a-break.exe]], which appeared in [[huttah!]]
-
** The same bird is also seen flying over [[Bubs]]'s [[Baloney Sammich Truck]] in [[Weclome Back]].
+
** The same bird is also seen flying over Bubs's baloney Sammich truck in [[Weclome Back]].
*The title screen is of the second-to-last shot in [[flag day]].
*The title screen is of the second-to-last shot in [[flag day]].
===Real-World References===
===Real-World References===
-
*This game's loading screen is a spoof of the {{w|Commodore 64}} boot screen:
+
*This game's loading screen is a spoof of the [[Wikipedia:Commodore 64|Commodore 64]] boot screen:
<blockquote class="email" style="background-image:none;border:4px solid #87cefa;background:#0000cd;color:#87cefa">*** COMPYDORE 64 BASIC V2 ***<br />
<blockquote class="email" style="background-image:none;border:4px solid #87cefa;background:#0000cd;color:#87cefa">*** COMPYDORE 64 BASIC V2 ***<br />
Line 133: Line 129:
RUN</blockquote>
RUN</blockquote>
-
:*The loading screen used to read "9,1", but was later changed to read "8,1".  In the C64, "9,1" told the computer to access the second floppy drive, if one was connected.  The ",1" meant the program had a machine code component (for the technically-minded, it indicated that the loaded program shouldn't be relocated in memory).
+
:*The loading screen used to read "9,1", but was later changed to read "8,1".  In the C-64, "9,1" told the computer to access the second floppy drive, if one was connected.  The ",1" meant the program had a machine code component (for the technically-minded, it indicated that the loaded program shouldn't be relocated in memory).
:*This game plays in stereo, even though the C-64 was not capable of stereo sound.
:*This game plays in stereo, even though the C-64 was not capable of stereo sound.
:*In the [[Viidelectrix]] version of this game, the word "Compydore" on the loading screen was changed to "Compiidore" to refer to the [[Wikipedia:Wii|Nintendo Wii]].
:*In the [[Viidelectrix]] version of this game, the word "Compydore" on the loading screen was changed to "Compiidore" to refer to the [[Wikipedia:Wii|Nintendo Wii]].
-
[[Image:mgearsleepy-feelasleep.gif|thumb|I FEEL ASLEEP!!]]
+
[[Image:mgearsleepy-feelasleep.gif|thumb|250px|I FEEL ASLEEP!!]]
-
* The [[page title]] "I FEEL ASLEEP!" quotes the [[Nintendo#Nintendo Entertainment System (NES)|NES]] version of the game ''{{w|Metal Gear (video game)|Metal Gear}}''. An [[Deliberately Poor English|infamously poorly-translated line]], the phrase (which should read "I fell asleep!") is spoken by enemy soldiers when they awake from sleep.
+
* The page title "I FEEL ASLEEP!" quotes the game ''[[Wikipedia:Metal Gear (video game)|Metal Gear]]'' for the [[Nintendo#Nintendo Entertainment System (NES)|NES]].
-
* The seagull graphic and several of the sound effects are taken from the game ''{{w|California Games}}''.
+
** There is a C-64 version of Metal Gear, based on the NES version, but it appears to lack this quote. The Japanese version also lacks this scene.
-
* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game ''{{w|Wizball}}'', a surrealistic shooter game for the C64.
+
* The seagull graphic and several of the sound effects are taken from the game ''[[Wikipedia:California Games|California Games]]'' (1988).
-
* Hitting a balloon makes the same sound as running through an explosion in the C64 game ''{{w|Paradroid}}''.
+
* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game ''[[Wikipedia:Wizball|Wizball]]'', a surrealistic shooter game for the C-64.
-
* When the tire drops and you have 3-99 score, the sound effect played is from the C64 game ''{{w|Park Patrol}}''.
+
* Hitting a balloon makes the same sound as running through an explosion in the C-64 game "Paradroid".
-
* When the tire drops and you either have 100-499 or 500-999 score, respective sound effects played are from the C64 game ''{{w|Nebulus (video game)|Nebulus}}''.
+
* When the tire drops and you have 3-99 score, the sound effect played is from the C64 game "Park Patrol."
-
* When the tire drops and you have 1000+ score, the sound effect played is from the C64 game ''[[Wikipedia:The Sentinel (video game)|The Sentinel]]''.
+
-
* The title screen's {{w|MIDI}} music uses square waves from the {{w|General MIDI}} specification.
+
-
===Fast Forward===
+
===Fast Foward===
-
*In [[8-Bit is Enough]], [[Strong Bad]] says "Load PQuest,8,1" when entering [[Peasantry]].
+
*In [[8-Bit is Enough]], Strong Bad says "Load PQuest,8,1" when entering Peasentry.
-
*A DS homebrew version of this game created by [[User:Phlip|Phlip]] was [[Weekly Fanstuff 2007#WF-2007-05-24|featured]] as a [[Weekly Fanstuff]] in 2007.
+
== External Links ==
== External Links ==
-
{{nextlinks|action=play|pop-tire|old=pop_tire}}
+
*play [[HR:pop_tire.html|Population:Tire]]
-
{{extlinks|action=play|vii/pop_tire|site=Videlectrix|title=the Wii version of the game|noquotes=true}}
+
*play the [[HR:pop_tire.swf|Flash file for Population:Tire]]
-
*[[Videlectrix:songs/poptire theme.mp3|listen to the game music]]
+
*play the [[Videlectrix:vii/pop_tire.html|Wii version of the game]]
 +
*play the [[Videlectrix:vii/pop_tire.swf|Wii version of the game (Flash file)]]
 +
*listen to the [[Videlectrix:songs/poptire theme.mp3|Game Music]]
{{VidelectrixGames}}
{{VidelectrixGames}}
-
 
+
[[Category:Videlectrix Games]][[Category:Videlectrix Mascot Filmography]][[Category:Viidelectrix]]
-
[[Category:Videlectrix Games]]
+
-
[[Category:Videlectrix Mascot Filmography]]
+
-
[[Category:Viidelectrix]]
+

Your changes will be visible immediately. If you would like to test or practice editing, please do so in the sandbox. You are encouraged to create, expand, and improve upon articles; however, bad edits to articles are watched for and will be quickly removed.


CAPTCHA Image
Image Code:
Cancel | Editing help (opens in new window)
You are required to enter a code from an image in order to perform certain operations. This image is designed to protect the site from vandalism. If the images are too obscured to read, just give it your best shot and a new image will be shown next time. If you are visually impaired or limited to text-based browsing, you can contact the site administrator and something can be arranged. The code is not case-sensitive.

The Homestar Runner Wiki is neither owned by nor affiliated with homestarrunner.com. Much of the material presented here is copyrighted by The Brothers Chaps and/or Harmless Junk, Inc. For more information, see the legal stuff page on the official Homestar Runner website. The proprietor of this site asserts that publication of such material on the wiki qualifies as fair use under United States copyright law.

Material on this site that is not copyrighted by The Brothers Chaps (e.g. opinions and mindless chatter) is licensed to the various authors, where indicated, and is released under a Creative Commons Deed, which simply ensures that none of this information may legally be used for commercial purposes.

Personal tools