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[[Image:poptiregame.PNG|thumb|Population... TIIIRREEE!]] | [[Image:poptiregame.PNG|thumb|Population... TIIIRREEE!]] | ||
- | '''Population: Tire''' is a game by [[Videlectrix]] | + | '''Population: Tire''' is a game by [[Videlectrix]] where you use your mouse cursor to keep The [[Tire]] bouncing in the air as long as possible. Increase your score multiplier by hitting birds, balloons, [[The Cheat]] and [[Strong Sad]], and beware of wind changes and flying [[Cold One|Cold Ones]]! |
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'''Page Title:''' I FEEL ASLEEP! | '''Page Title:''' I FEEL ASLEEP! | ||
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__FORCETOC__ | __FORCETOC__ | ||
== Premise == | == Premise == | ||
- | < | + | <div style="font-family:Courier; padding:8px; border: 1pt solid #000; width:360px"><b>IN THE YEAR 19xx, THE CITIZENS OF<br>STRONGBADIA ARE TERRORIZED BY A<br>FACELESS FOE. AS A TOP SECRET CRACK<br><font color=#ff0000>COMMANDO OPERATIVE</font>, IT IS YOU JOB TO<br>PROTECT THE LAST REMAINING CITIZEN FROM<br>TOUCHING THE TAINTED SOIL. YOU <font color=#ff0000>ARE</font><br>SOLDIER!<br><br>SCORE POINTS BY BOUNCING TIRE WITH<br>MOUSE. HIT INFIDELS TO INCREASE THE<br>VALUE OF EACH BOUNCE. STRING COMBOS TO<br>PREVENT <font color=#ff0000>THE</font> VALUE FROM DROPPING OVER<br>TIME .<br><br>YOU ONE ARE OF BRAVE FEW. ACCEPT YOUR<br>MISSION <font color=#ff0000>AND STEP</font> FOURTH.<br>AND REMEMBER; NEVER, EVER BREAK A COLD<br>ONE.</b></div> |
- | IN THE YEAR 19xx, THE CITIZENS OF<br> | + | |
- | STRONGBADIA | + | |
- | FACELESS FOE. AS A TOP SECRET CRACK<br> | + | |
- | < | + | |
- | PROTECT THE LAST REMAINING CITIZEN FROM<br> | + | |
- | TOUCHING THE TAINTED SOIL. YOU < | + | |
- | SOLDIER!<br> | + | |
- | <br> | + | |
- | SCORE POINTS BY BOUNCING TIRE WITH<br> | + | |
- | MOUSE. HIT INFIDELS TO INCREASE THE<br> | + | |
- | VALUE OF EACH BOUNCE. STRING COMBOS TO<br> | + | |
- | PREVENT < | + | |
- | TIME.<br> | + | |
- | <br> | + | |
- | YOU ONE ARE OF BRAVE FEW. ACCEPT YOUR<br> | + | |
- | MISSION < | + | |
- | AND REMEMBER; NEVER, EVER BREAK A COLD<br> | + | |
- | ONE. | + | |
- | </ | + | |
- | + | == Scoring Chart == | |
- | + | The main objective of this game is to keep the Tire in the air as long as possible. You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground. The Multiplier appears when it is 2x or higher — otherwise, it is always 1x. The Multiplier decreases by 1x every 5 seconds if you don't hit any objects. | |
- | The main objective of this game is to keep the Tire in the air as long as possible. You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground. The Multiplier appears when it is 2x or higher | + | |
You can increase your Multiplier by hitting various objects: | You can increase your Multiplier by hitting various objects: | ||
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== Strong Sad Effects == | == Strong Sad Effects == | ||
- | Strong Sad occasionally appears from | + | Strong Sad occasionally appears from behind the fence. Hitting him will award the effect indicated in his thought balloon: |
*2X: Your multiplier is increased by 2. | *2X: Your multiplier is increased by 2. | ||
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*BIG: The Tire increases in size. | *BIG: The Tire increases in size. | ||
*FLY: The Tire falls more slowly. | *FLY: The Tire falls more slowly. | ||
- | *SAD: Your multiplier is reduced to 1. ''(The word in the thought balloon changes to ''' | + | *SAD: Your multiplier is reduced to 1 and no objects appear for about 30 seconds. ''(The word in the thought balloon changes to '''0x''', but you can still score 1 point per bounce.)'' |
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== Fun Facts == | == Fun Facts == | ||
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===Trivia=== | ===Trivia=== | ||
*When the Tire hits the ground, your Multiplier resets to 1x, and the effect you receive depends on your score: | *When the Tire hits the ground, your Multiplier resets to 1x, and the effect you receive depends on your score: | ||
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** '''500-999:''' A more complicated sound effect, and a plane flies by towing a random message. | ** '''500-999:''' A more complicated sound effect, and a plane flies by towing a random message. | ||
** '''1000+:''' A dramatic tune plays, and a plane flies by towing a random message. | ** '''1000+:''' A dramatic tune plays, and a plane flies by towing a random message. | ||
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*The possible messages you can see behind the plane are: | *The possible messages you can see behind the plane are: | ||
**YOU RULE | **YOU RULE | ||
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**PARDON ME? | **PARDON ME? | ||
**X-L-NT | **X-L-NT | ||
- | ** | + | **GROW IT OUT |
**PARENTAL!! | **PARENTAL!! | ||
**GOSH! | **GOSH! | ||
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**WHO'S THAT? | **WHO'S THAT? | ||
**THE BOUNCA! | **THE BOUNCA! | ||
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- | + | *The background changes with the time of day. For example, if you play this game at 2 in the morning, you will see a night sky. | |
- | * | + | *The Compydore 64 part used to say "9,1", but was later changed to read "8,1". In the Commodore 64, "9,1" told the computer to access the second floppy drive, if it was connected. |
- | + | *This game plays in stereo, even though the Commodore 64 was not capable of stereo sound. | |
- | + | ===Real World References=== | |
- | + | *This game's loading screen is a spoof of the [[Wikipedia:Commodore 64|Commodore 64]] boot screen: | |
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- | ===Real | + | |
- | *This game's loading screen is a spoof of the | + | |
<blockquote class="email" style="background-image:none;border:4px solid #87cefa;background:#0000cd;color:#87cefa">*** COMPYDORE 64 BASIC V2 ***<br /> | <blockquote class="email" style="background-image:none;border:4px solid #87cefa;background:#0000cd;color:#87cefa">*** COMPYDORE 64 BASIC V2 ***<br /> | ||
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RUN</blockquote> | RUN</blockquote> | ||
- | + | [[Image:mgearsleepy-feelasleep.gif|thumb|250px|I'M GETTING SLEEPY!!]] | |
- | + | * The page title "I FEEL ASLEEP!" is a reference to the game [[Wikipedia:Metal_Gear_%28video_game%29|''Metal Gear'']] for the NES. | |
- | + | * The bird graphic and several of the sound effects are taken from the game ''[[Wikipedia:California Games|California Games]]'' (1988). | |
- | [[Image:mgearsleepy-feelasleep.gif|thumb|I | + | ** The bird in this game also flies across the screen in [[take-a-break.exe]], which appeared in [[huttah!]] |
- | * The | + | * Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game ''[[Wikipedia:Wizball|Wizball]]'', a surrealistic shooter game for the C-64. |
- | * The | + | * Hitting a balloon makes the same sound as running through an explosion in the C-64 game "Paradroid". |
- | * Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game '' | + | |
- | * Hitting a balloon makes the same sound as running through an explosion in the | + | |
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== External Links == | == External Links == | ||
- | + | * Play [[HR:pop_tire.html|Population:Tire]] | |
- | + | * Play the [[HR:pop_tire.swf|Flash file for Population:Tire]] | |
- | *[[Videlectrix:songs/ | + | *Listen to the [[Videlectrix:songs/poptire_theme.mp3|Game Music]] |
{{VidelectrixGames}} | {{VidelectrixGames}} | ||
- | + | [[Category:Videlectrix Games]][[Category:Videlectrix Mascot Filmography]] | |
- | [[Category:Videlectrix Games]] | + | |
- | [[Category:Videlectrix Mascot Filmography | + | |
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