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== Walkthrough ==
== Walkthrough ==
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<imagemap>
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[[Image:peasantmap.png]]
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Image:peasantmap.png
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:<small>(These numbers correspond to the steps outlined in the walkthrough below.)</small>
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circle 218 274 12 [[#stink-1|map]]
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circle 274 261 12 [[#stink-2|pebbles]]
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circle 284 142 12 [[#stink-3|monster maskus]]
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circle 349 205 12 [[#stink-4|Mendelev]]
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circle  94 135 12 [[#stink-5|Poor Gary (horse)]]
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circle  25 126 13 [[#stink-6|Dongolev, arrow]]
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circle 418 338 12 [[#stink-7|baby lady, chicken feed, super trinket]]
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circle 293 196 12 [[#stink-8|SuperTime FunBow TM]]
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circle 307 340 12 [[#stink-9|the Kerrek]]
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circle 212 210 12 [[#dress-1|mud puddle]]
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circle 129 204 12 [[#dress-2|haystack]]
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circle 104 275 12 [[#dress-3|Jhonka, riches]]
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circle 443 337 12 [[#dress-4|baby]]
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circle 452 257 12 [[#dress-5|man fishing]]
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circle 506 277 13 [[#dress-6|pills]]
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circle 301 260 12 [[#dress-7|soda]]
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circle 309 141 12 [[#dress-8|meatball sub]]
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circle  98 341 13 [[#dress-9|robe]]
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circle 532 278 12 [[#fire-1|grease]]
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circle 506 338 12 [[#fire-2|fire]]
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circle 542 187 12 [[#trogdor-1|cliff]]
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circle 598 175 13 [[#trogdor-2|Keepers of Trogdor]]
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circle 597 125 12 [[#trogdor-3|Trogdor the Burninator]]
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desc bottom-right
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</imagemap>
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:<small>(Click on the numbers above to jump to the walkthrough below.)</small>
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*'''Key:'''
*'''Key:'''
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=== STINK Like a Peasant ===
=== STINK Like a Peasant ===
This quest corresponds with the blue dots on the map above.
This quest corresponds with the blue dots on the map above.
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#<span id="stink-1"></span>It's useful (though not worth any points) to get the map. This is back at your cottage, which can be reached by going W, S, W, W. Walk into your burninated cottage and type "look cottage". You'll discover that there's one piece of unburninated paper. Type "get paper", "get map" or "get unburninated paper" to have Dashing tuck it into his pocket. Dashing uses the paper to record where you've been. You can now access the map at any time simply by typing "map". (While the map can be printed via the "print" icon, the area around the map and down the rest of the page will be entirely black, wasting ink and creating a soggy page if you have an inkjet printer.)
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#It's useful (though not worth any points) to get the map. This is back at your cottage, which can be reached by going W, S, W, W. Walk into your burninated cottage and type 'look cottage'. You'll discover that there's one piece of unburninated paper. Type 'get paper' or 'get map' to have Dashing tuck it into his pocket. Dashing uses the paper to record where you've been. You can now access the map at any time simply by typing 'map'.
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#<span id="stink-2"></span>Go E and walk to the shore. Type "get pebbles" to pick up the small rocks. They'll be useful for step #3.
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#Go E and walk to the shore. Type 'get pebbles' to pick up the small rocks. They'll be useful for step #3.
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#<span id="stink-3"></span>Go S and S to get to the well, or just go north twice. Walk up to it and type "turn crank". You'll be told that the crank won't budge. "put pebbles in bucket" in order to make the bucket descend from the weight. "turn crank" to get the bucket back up, which should get you a monster maskus.
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#Go S and S to get to the well, or just go north twice. Walk up to it and type 'turn crank'. You'll be told that the crank won't budge. 'put pebbles in bucket' in order to make the bucket descend from the weight. 'turn crank' to get the bucket back up, which should get you a monster maskus.
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#<span id="stink-4"></span>Go S again, walk in front of the counter, and type "talk man" or "talk archer" to learn of the archery teacher's plight, and the secret word, "haldo", you should say to his brother if you ever meet him.
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#Go S again, walk in front of the counter, and type 'talk man' to learn of the archery teacher's plight, and the secret word, 'haldo', you should say to his brother if you ever meet him.
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#<span id="stink-5"></span>Go W, W, N to get to the horse. Stand in front of him and "wear mask". You can now go through the fence to the west.
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#Go W, W, N to get to the horse. Stand in front of him and 'wear mask'. You can now go through the fence to the west.
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#<span id="stink-6"></span>Here you'll find the archer's brother. Say "haldo" and he'll leave. Walk up to the tree and type "get arrow".
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#Here you'll find the archer's brother. Say 'haldo' and he'll leave. Walk up to the tree and type 'get arrow'.
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#<span id="stink-7"></span>Go E, N, E, E, E to get to the house surrounded by bushes. Type "open door" to go into the hut and type "talk" to talk to the lady. She'll inform you that the Jhonka has taken her riches, and that she'll give you something special if you get them back for her. Remember that for later. She'll also tell you her baby lost something outside, and if you find it, it's yours. Before you leave, walk over to the shelves and type "get chicken feed". When you get outside, walk up to each of the berry bushes and type "get berries". At the fourth tree (no matter which order you do them in), you should get the super trinket.
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#Go E, N, E, E, E to get to the house surrounded by bushes. Type 'open door' to go into the hut and type 'talk' to talk to the lady. She'll inform you that the Jhonka has taken her riches, and that she'll give you something special if you get them back for her. Remember that for later. She'll also tell you her baby lost something outside, and if you find it, it's yours. Before you leave, walk over to the shelves and type 'get chicken feed'. When you get outside, walk up to each of the berry bushes and type 'get berries'. At the fourth tree (no matter which order you do them in), you should get the super trinket.
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#<span id="stink-8"></span>Go back to the archery counter by going W, N, N. Walk up to the archery counter and "talk". Then "give trinket" to be able to play the archery game. Type "play" in order to shoot. This is most likely the trickiest part of the game: you have to aim your bow according to the wind direction indicated by the flag on the right. Try to line up the tip of your arrow with the furthest right or left pixel of the blue circle in strong winds (flag moving due left or right), one pixel inside of the formost part of the blue circle during mild winds (flag diagonal), and directly at the bullseye when the air is still (flag down). To shoot, press space, and then press space again when the indicator reaches the red line. When the second indicator reaches the red line, press space a third time and you should get a bullseye. Get three bullseyes to win the SuperTime FunBow TM. You can now kill Kerrek.<!--Arrows are covered in step six.-->
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#Go back to the archery counter by going W, N, N. Walk up to the archery counter and 'talk'. Then 'give trinket' to be able to play the archery game. Type 'play' in order to shoot. This is most likely the trickiest part of the game: you have to aim your bow according to the wind direction indicated by the flag on the right. Try to line up the tip of your arrow with the furthest right or left pixel of the target's leg in strong winds (flag moving due left or right), one pixel inside of the formost part of the leg during mild winds (flag diagonal), and directly at the bullseye when the air is still (flag down). To shoot, press space, and then press space again when the indicator reaches the red line. When the second indicator reaches the red line, press space a third time and you should get a bullseye. Get three bullseyes to win the SuperTime FunBow TM. You can now kill Kerrek.
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#<span id="stink-9"></span>Go S, S to get to him (if he's not there, walk off and back on the screen a few times) and type "shoot kerrek". It will now start raining because the Kerrek's curse on the land has been lifted. Walk up to his body and type "get belt". Congratulations, you now STINK like a peasant!
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#Go S, S to get to him (if he's not there, walk off and back on the screen a few times) and type 'shoot kerrek'. It will now start raining. Walk up to his body and type 'get belt'. Congratulations, you now STINK like a peasant!
=== DRESS Like a Peasant ===
=== DRESS Like a Peasant ===
This quest corresponds with the gold dots on the map above.
This quest corresponds with the gold dots on the map above.
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#<span id="dress-1"></span>To start this quest, you'll need to get the loot back for the peasant woman. To do so, walk N, N, W to the mud puddle (which is now wet since it rained) and walk into the puddle to get covered with mud.
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#To start this quest, you'll need to get the loot back for the peasant woman. To do so, walk N, N, W to the mud puddle (which is now wet since it rained) and walk into the puddle to get covered with mud.
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#<span id="dress-2"></span>Go W to get to the haystack, in which you'll need to hide to avoid getting killed by the Jhonka. Type "jump into hay" or "hide" to jump into the pile of hay.
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#Go W to get to the haystack, which you'll need to hide in to avoid getting killed by the Jhonka. Type 'hide' to jump into the pile of hay.
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#<span id="dress-3"></span>Waddle S in your new costume, walk up to the pile of loot, and type "get riches" or "get gold". Your costume will blow away and the Jhonka will be very unhappy and ask you if you took his riches. Simply type "no" and you're in the clear.
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#Waddle S in your new costume, walk up to the pile of loot, and type 'get riches'. Your costume will blow away and the Jhonka will be very unhappy and ask you if you took his riches. Simply type 'no' and you're in the clear.
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#<span id="dress-4"></span>Return to collect your prize by going S, E, E, E to the hut. "open door" gets you inside again, and then "give riches". Here you'll find out that the woman is a complete fraud and is wanted all throughout Peasantry. The riches were probably the Jhonka's to begin with, but the lady runs out leaving you alone with her baby. You can leave her to the knights. Anyway, you can use the baby to get four items.
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#Return to collect your prize by going S, E, E, E to the hut. 'open door' gets you inside again, and then 'give riches'. Here you'll find out that the woman is a complete fraud. The riches were probably the Jhonka's to begin with, but the lady runs out leaving you alone with her baby. You can use the baby to get four items.
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#<span id="dress-5"></span>Go N and "talk man" to find out about the fishing. He needs a different kind of bait, so go ahead and "throw chicken feed" into the lake (you need to be on the east lake's shore for this to happen). The man will reel in a big catch, and return to work at the inn nearby.
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#Go N and 'talk man' to find out about the fishing. He needs a different kind of bait, so go ahead and 'throw chicken feed' into the lake. The man will reel in a big catch, and return to work at the inn nearby.
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#<span id="dress-6"></span>Go E and "open door" to go into the inn. "give baby" to the innkeeper to get the pills.
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#Go E and 'open door' to go into the inn. 'give baby' to the innkeeper to get the pills.
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#<span id="dress-7"></span>Leave the inn and go W, W to the west side of the lake. Stand at the center near the left (the game is finicky about this, but try standing at the spot where the pebbles used to be) and "throw baby" to get the soda.   
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#Leave the inn and go W, W to the west side of the lake. Stand at the center near the left (the game is finicky about this, but try standing at the spot where the pebbles used to be) and 'throw baby' to get the soda.   
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#<span id="dress-8"></span>Then go N, N to the well and "put baby in bucket" and "turn crank" to get the meatball sub.
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#Then go N, N to the well and 'put baby in bucket' and 'turn crank' to get the meatball sub.
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#<span id="dress-9"></span>N, W, W brings you to the mysterious hut without a doorknob, which belongs to Naked Ned by the wavy tree. Walk to the right of the hut and type "move rock". The hole's a little too small for you to fit through, but someone else shouldn't have any problems. Type "deploy baby" to get the door open. The baby then scurries under the fence and you get to read a charming story about his future life. This game gets carried away often, doesn't it? Walk into the now opened hut and go over to the dresser. "open drawer" reveals a peasant robe. Take it with "get robe", put it on with "wear robe", and then just because you're so neat and tidy, close the dresser with "close drawer" to get an extra point. Congratulations, now you DRESS like a peasant!
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#N, W, W brings you to the mysterious hut without a doorknob, which belongs to Naked Ned by the wavy tree. Walk to the right of the hut and type 'move rock'. The hole's a little too small for you to fit through, but someone else shouldn't have any problems. Type 'deploy baby' to get the door open. Walk into the now opened hut and go over to the dresser. 'open drawer' reveals a peasant robe. Take it with 'get robe', put it on with 'wear robe', and then just because you're so neat and tidy, close the dresser with 'close drawer' to get an extra point. Congratulations, now you DRESS like a peasant!
=== Get ON FIRE Like a Peasant ===
=== Get ON FIRE Like a Peasant ===
This quest corresponds with the green dots on the map above.
This quest corresponds with the green dots on the map above.
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#<span id="fire-1"></span>Go E, E, E, E, N to return to the inn and type "open door" to get inside. "talk man" to learn how to spend the night, which he'll only let you do if you're wearing Naked Ned's robe. Type "get a room". You'll wake up 20 minutes later, at which point you should walk over to the pantry and "look pantry" to learn that the innkeeper seems to like a little something called "Old Man Rub" *ick*. You'll need the pot on the top shelf. Type "get pot", "get grease", or "get horse grease" in order to reach up and grab it. It will fall on your head. With your nouveau headwear, you have to navigate your way out of the inn, which can be a little annoying. The controls don't work correctly because you can't see. To move up, use the right arrow key. To move down, use the left arrow key. Left, use the down key. Right, up key.  
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#Go E, E, E, E, N to return to the inn and type 'open door' to get inside. 'talk man' to learn how to spend the night, which he'll only let you do if you're wearing Naked Ned's robe. Type 'get a room'. You'll wake up 20 mins later, at which point you should walk over to the pantry and 'look pantry' to learn that the innkeeper seems to like a little something called "Old Man Rub" *ick*. You'll need the pot on the top shelf. Type 'get pot' or 'get grease' in order to reach up and grab it. With your nouveau headwear, you have to navigate your way out of the inn, which can be a little annoying. The controls work opposite. To move up, use the down arrow key. To move down, use the up arrow key. Left, use the right key. Right, left key.  
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#<span id="fire-2"></span>Go S and walk near the lantern. Congratulations, you're now ON FIRE and a true, honest to goodness peasant! (Note that if you go the wrong way for too long it will no longer be night. If it turns daylight and you are not on fire you have to go to sleep again, although you do not have to do the thing with the grease again.)
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#Go S and walk near the lantern. Congratulations, you're now ON FIRE and a true, honest to goodness peasant!
=== Get Your Revenge on Trogdor (maybe) ===
=== Get Your Revenge on Trogdor (maybe) ===
This quest corresponds with the red dots on the map above.
This quest corresponds with the red dots on the map above.
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#<span id="trogdor-1"></span>You can now go up to Trogdor's lair. Walk N, N to get to the guard and type "talk man" to get him to move. Walk E to get to the cliff, save your game, go up to the cliff, and type "climb" to get into an incredibly annoying Sierra-esque boulder and bird dodge-fest. The ledges and branches on the cliff do nothing, so don't bother with them. You'll have to go up three screens to get to the top.
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#You can now go up to Trogdor's lair. Walk N, N to get to the guard and type 'talk man' to get him to move. Walk E to get to the cliff, save your game, go up to the cliff, and type 'climb' to get into an incredibly annoying Sierra-esque boulder and bird dodge-fest. The ledges and branches on the cliff do nothing, so don't bother with them. You'll have to go up three screens to get to the top.
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#<span id="trogdor-2"></span>You are now outside Trogdor's lair. After the strange "Loading Disk 2" message, save your game again. Somehow, you cannot climb down. Walk into the cave and start heading E until you're accosted by the first keeper. You'll have to answer three questions about the game in order to make it to Trogdor. Alternatively, you can "give sub", "give soda", and "give pills" to skip the questions (either of these options gives you the same number of points). The questions and correct answers are listed below.
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#You are now in Trogdor's lair. Save your game again. Walk into the cave and start heading E until you're accosted by the first keeper. You'll have to answer three questions about the game in order to make it to Trogdor. Alternatively, you can 'give sub', 'give soda', and 'give pills' to skip the questions (either of these option gives you the same number of points). The questions and correct answers are listed following the walkthrough.
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#<span id="trogdor-3"></span>Go E to meet your doom. The beaded curtain you just walked through will close and mysteriously not open. Don't walk too close to Trogdor. All you have to do is type "use sword" to attack the beast. Now you've gotten his attention and must deal with his majesty. Type "talk trogdor" or "talk" to face the burninator, thus completing the game. Or, if you want to complete the game without 150 points, just keep typing things. Eventually he'll just burninate you, but you'll still win.
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#Go E to meet your doom. Don't walk too close to Trogdor. All you have to do is type 'use sword' to attack the beast. Now you've gotten his attention and must deal with his majesty. Type 'talk trogdor' to face the burninator, thus completing the game. Or, if you want to complete the game without 150 points, just keep typing things. Eventually he'll just burninate you, but you'll still win.
'''Questions and Answers'''
'''Questions and Answers'''
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*How many berry bushes are there in the whole kingdom of Peasantry? '''B.''' 5
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*'''Q.''' How many berry bushes are there in the whole kingdom of Peasantry? '''A.''' 5
**There are actually six, but apparently the game creators forgot the berry bush by the well. It doesn't respond to typical berry-bush commands, but it is regardless a berry bush.
**There are actually six, but apparently the game creators forgot the berry bush by the well. It doesn't respond to typical berry-bush commands, but it is regardless a berry bush.
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*To whom did the robe you're wearing originally belong? '''C.''' Naked Ned
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*'''Q.''' To whom did the robe you're wearing originally belong? '''A.''' Naked Ned
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*What color are the leaves on the tree that grows by the well? '''A.''' Orange
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*'''Q.''' What color are the leaves on the tree that grows by the well? '''A.''' Orange
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*What did you win from the Archery game? '''B.''' SuperTime FunBow TM
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*'''Q.''' What did you win from the Archery game? '''A.''' SuperTime FunBow TM
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*What does Mendelev have you tell Dongolev? '''A.''' Haldo
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*'''Q.''' What does Mendelev have you tell Dongolev? '''A.''' Haldo
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*What is the only creature the Jhonka fears? '''C.''' The Kerrek
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*'''Q.''' What is the only creature the Jhonka fears? '''A.''' The Kerrek
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*What was the Innkeeper's pantry full of? '''C.''' Old Man Rub
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*'''Q.''' What was the Innkeeper's pantry full of? '''A.''' Old Man Rub
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*Which one of these letters is the letter C? '''B.''' C
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*'''Q.''' Which one of these letters is the letter C? '''A.''' C
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*Which way does the river that runs through Peasantry flow? '''C.''' Northeast to Southwest
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*'''Q.''' Which way does the river that runs through Peasantry flow? '''A.''' Northeast to Southwest
'''Final score''': ''150 out of 150.''
'''Final score''': ''150 out of 150.''
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:2......throw chicken feed into lake  
:2......throw chicken feed into lake  
:2......give super trinket to Mendelev
:2......give super trinket to Mendelev
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:3......win SuperTime FunBow<sup>TM</sup>
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:3......win SuperTime FunBow TM
:5......use bow to kill the Kerrek
:5......use bow to kill the Kerrek
:10.....get belt from Kerrek
:10.....get belt from Kerrek
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:5......throw baby into lake*
:5......throw baby into lake*
:3......put baby in bucket at the well*
:3......put baby in bucket at the well*
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:2......get baby out of the well* (Note: while not required to beat the game, this must be done if you put the baby in the bucket, or you die somehow.)
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:2......get baby out of the well* (Note: while not required to beat the game, this must be done if you put the baby in the bucket, or you die.)
:5......give baby to the inn-keeper*
:5......give baby to the inn-keeper*
:2......move rock on side of doorknobless cottage
:2......move rock on side of doorknobless cottage
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<nowiki>*</nowiki>- ''denotes an action not required to beat the game but earns you extra points.''
<nowiki>*</nowiki>- ''denotes an action not required to beat the game but earns you extra points.''
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== Inventory Items ==
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# '''arrow:''' "Boy, you sure know how to pick 'em! This arrow's kinda pointy even!!"
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# '''baby:''' "Awww! Peasant babies are adorable. No wonder they fetch such a pretty penny on the black market."
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# '''kerrek belt:''' "Phew! This thing stinks like all getout. Why couldn't the Kerrek have kidnapped a hot wench or something that you could have saved?"
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# '''chicken feed:''' "Woah! Gold nuggets! Oh wait...This is just chicken feed. Crap."
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# '''SuperTime FunBow TM:''' "This is a pretty fancy bow. You're surprised those shady archers give away such decent prizes. You half-expected gold fish in a bag."
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# '''monster maskus:''' "Man, those pagans sure can make a freaky looking mask when they want to. It's like those theatre masks' evil uncle or something."
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# '''pebbles:''' "Woah! Gray chicken feed! Oh wait... those are just pebbles. Heavier than they look, though."
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# '''pills:''' "The innkeeper's medication says it's supposed to treat 'general oldness. May cause checkers playing, hiked-up pants, and overall pee smell.'"
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# '''riches:''' "Riches, dude. Riches. That peasant lady totally has to share some of this with you, right? At least that shiny, clawed sceptre thing."
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# '''robe:''' "A propa peasant robe. It smells freshly washed and has the initials 'N.N.' sewn onto the tag."
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# '''soda:''' "A full bottle of popular soda."
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# '''meatball sub:''' "A piping hot meatball sub fished from the bottom of a dingy old well. All you need is a bag of chips and you've got a combo meal!"
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# '''super trinket:''' "This super trinket is weird. It looks like it can either kill you or make you the hit of your Christmas party."
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# '''TrogHelmet:''' "The TrogHelmet is not screwing around. It's a serious helmet. It also protects against harmful UV rays."
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# '''TrogShield:''' "Behold the TrogShield! No seriously, behold it. There's no way Trogdor's fire breath can penetrate this thing."
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# '''TrogSword:''' "The TrogSword is for real. Hands-down the coolest item in the game. You can't wait to lop off that beefy arm of Trogdor's with this guy."
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# '''map:''' (For some reason it remains questionmarks even after you retrieve the map) - no description
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# '''shirt:''' (Rather Dashing starts with this item and never uses it in the game) "This has got to be your favorite T-shirt ever. Oh, the times you had at Scalding Lake. Canoeing, fishing, stoning heathens. What a Blast!"
== Ways to Die ==
== Ways to Die ==
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* Typing "die".
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* Pressing Enter twice in a row anytime during the opening scene (you'll go to the "game over" screen with no explanation).
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** Due to a glitch, you will also die if you press Enter or Return twice at the "Click anywhere to play", the save game screen after dying or at the game over screen.
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* Typing DIE.
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* Attempting to harm/kill Poor Gary the horse by typing "kill horse", "kick horse", etc.
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* Attempting to harm/kill Poor Gary the horse.
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* Walking too close to the Kerrek.
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* Walking too near to the Kerrek.
* Typing TRY outside the Mysterious Cottage.
* Typing TRY outside the Mysterious Cottage.
** It makes more sense if you first type CRAWL IN HOLE then CUT OFF ARMS LEGS AND HEAD, but works without those.
** It makes more sense if you first type CRAWL IN HOLE then CUT OFF ARMS LEGS AND HEAD, but works without those.
* Typing "quit".
* Typing "quit".
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** You don't actually die, you just return to the [[Scrolling Shooter Games Menu|games menu]].
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** You don't actually die, you just leave into the game room. The game says "Well fine Boring Sanders!  Hope you saved you game cause it is OVER between us!!"
* Walking in front of Dongolev's bow.
* Walking in front of Dongolev's bow.
* Trying to TAKE ARROW before Dongolev leaves.
* Trying to TAKE ARROW before Dongolev leaves.
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* Admitting to the Jhonka that you took his riches when he asks you.
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* Admitting to the Jhonka that you took his riches when he asks you
* Dropping the baby in the well's bucket, then exiting the screen.
* Dropping the baby in the well's bucket, then exiting the screen.
* Getting knocked off the cliff near Trogdor's lair.
* Getting knocked off the cliff near Trogdor's lair.
* Failing the Trog-Trivia questions of any of the Three Keepers of Trogdor (a different message and animation for each).
* Failing the Trog-Trivia questions of any of the Three Keepers of Trogdor (a different message and animation for each).
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**Technically, you don't die on all of them, but you lose regardless.
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**Technically, you don't die on all of them, but you lose anyways.
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***1st. Turn into Ron Cumberdale... impossible to kill Trogdor because the game won't let you for some reason.
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***1st. Turn into Ron Cumberdale...impossible to kill Trogdor.
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***2nd. Turn into an Old Guy Musician... also impossible.
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***2nd. Turn into an Old Guy Musician...also impossible.
***3rd. Turn into a skeleton and perish.
***3rd. Turn into a skeleton and perish.
* Sneaking too close to sleeping Trogdor.
* Sneaking too close to sleeping Trogdor.
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* Waiting too long before talking to Trogdor after he is awake.
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* Winning (with or without talking to Trogdor).
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* Winning.
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== Map ==
== Map ==
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<imagemap>
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[[Image:Peasantry Map.png|center|500px|Map of Peasantry]]<br>
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Image:Peasantry Map.png|628px|Map of Peasantry
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rect  45  95 149 157 [[#Map|Poor Gary's glen]]
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This is the map of Peasantry. To find an acre's name, match it to the coordinates below.
-
rect 149  95 257 157 [[#Map|Kerrek tracks 1]]
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rect 257  95 367 157 [[#Map|Old well]]
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-
rect 367  95 475 157 [[#Map|Yellow tree]]
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rect 475  95 581 157 [[#Map|Waterfall]]
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-
rect  45 157 149 227 [[#Map|That hay bale]]
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rect 149 157 257 227 [[#Map|That mud puddle]]
+
-
rect 257 157 367 227 [[#Map|Archery range]]
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-
rect 367 157 475 227 [[#Map|River and stone]]
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rect 475 157 581 227 [[#Map|Mountain pass]]
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rect  45 227 149 299 [[#Map|Jhonka's cave]]
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rect 149 227 257 299 [[#Map|Your burninated cottage]]
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rect 257 227 367 299 [[#Map|Pebble lake west]]
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rect 367 227 475 299 [[#Map|Pebble lake east]]
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rect 475 227 581 299 [[#Map|Outside giant inn]]
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rect  45 299 149 363 [[#Map|Outside mysterious cottage]]
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rect 149 299 257 363 [[#Map|Wavy tree]]
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rect 257 299 367 363 [[#Map|Kerrek tracks 2]]
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-
rect 367 299 475 363 [[#Map|Outside baby lady cottage]]
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rect 475 299 581 363 [[#Map|Burninated trees]]
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-
 
+
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desc bottom-right
+
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</imagemap>
+
-
 
+
-
This is the map of Peasantry. Move your mouse over an acre to see its name, or match it to the coordinates below.
+
----
----
-
{| style="font-size:smaller"
+
'''1A.''' Poor Gary's glen<br>
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|-
+
'''1B.''' Kerrek tracks 1<br>
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| '''1A.''' Poor Gary's glen
+
'''1C.''' Old well<br>
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| '''1B.''' Kerrek tracks 1
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'''1D.''' Yellow tree<br>
-
| '''1C.''' Old well
+
'''1E.''' Waterfall<br>
-
| '''1D.''' Yellow tree
+
'''2A.''' That hay bale<br>
-
| '''1E.''' Waterfall
+
'''2B.''' That mud puddle<br>
-
|-
+
'''2C.''' Archery range<br>
-
| '''2A.''' That hay bale
+
'''2D.''' River and stone<br>
-
| '''2B.''' That mud puddle
+
'''2E.''' Mountain pass<br>
-
| '''2C.''' Archery range
+
'''3A.''' Jhonka's cave<br>
-
| '''2D.''' River and stone
+
'''3B.''' Your burninated cottage<br>
-
| '''2E.''' Mountain pass
+
'''3C.''' Pebble lake west<br>
-
|-
+
'''3D.''' Pebble lake east<br>
-
| '''3A.''' Jhonka's cave
+
'''3E.''' Outside giant inn<br>
-
| style="padding-right:1.5em" | '''3B.''' Your burninated cottage
+
'''4A.''' Outside mysterious cottage<br>
-
| style="padding-right:1.5em" | '''3C.''' Pebble lake west
+
'''4B.''' Wavy tree<br>
-
| '''3D.''' Pebble lake east
+
'''4C.''' Kerrek tracks 2<br>
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| '''3E.''' Outside giant inn
+
'''4D.''' Outside baby lady cottage<br>
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|-
+
'''4E.''' Burninated trees
-
| style="padding-right:1.5em" | '''4A.''' Outside mysterious cottage
+
-
| '''4B.''' Wavy tree
+
-
| '''4C.''' Kerrek tracks 2
+
-
| style="padding-right:1.5em" | '''4D.''' Outside baby lady cottage
+
-
| '''4E.''' Burninated trees
+
-
|}
+
-
 
+
-
==See also==
+
-
*[[Peasant's Quest Items]]
+
-
 
+
-
{{Peasant's Quest}}
+
-
[[Category:Peasant's Quest]][[Category:Walkthroughs]]
+
[[Category:Peasant's Quest]]

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