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{{aboutgame}} {{foremail|duck pond}} | {{aboutgame}} {{foremail|duck pond}} | ||
- | '''Duck Pond''' is a game from the Strong Bad Email [[duck pond]]. The objective of the game is to feed two [[ducks]] in a pond. If one of the two ducks is fed 10 times in the [[Tandy 400]] version, the player reaches | + | '''Duck Pond''' is a game from the Strong Bad Email [[duck pond]]. The objective of the game is to feed two [[Ducks|ducks]] in a pond. If one of the two ducks is fed 10 times in the [[Tandy 400]] version, the player reaches the [[Atari 2600]] version of the game, which was made by [[Videlectrix]]. [[Strong Bad]] seems to think the [[Atari 2600]] version is [[Strong Bad's Technology|hi tech]]. |
== Tandy 400 Version== | == Tandy 400 Version== | ||
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== Atari 2600 Version == | == Atari 2600 Version == | ||
- | + | The Atari 2600 Version has more controls than the Tandy 400 version: | |
- | The Atari 2600 | + | *Press F to throw bread. |
- | * | + | *Press A to drop an anvil ''(Note: If the anvil falls on a duck, the duck cannot come back)''. |
- | * | + | *Press Y to drain the pond; making the ducks stop moving ''(Note: Once the pond is drained, it cannot be refilled)''. |
- | * | + | *Press 8 to shrink the brown duck ''(Note: Can only be done once)''. |
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== Fun Facts== | == Fun Facts== | ||
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=== Glitches === | === Glitches === | ||
*By holding the F key for a few seconds, the player throws three pieces of bread simultaneously (four pieces in the Atari 2600 version). | *By holding the F key for a few seconds, the player throws three pieces of bread simultaneously (four pieces in the Atari 2600 version). | ||
- | * | + | *On some computers, the Atari 2600 version doesn't work at all. After Strong Bad comments on the "state of the art graphics ... graphics", the email will start to play again. |
**You can also press "Loop" on the Flash file to keep the email from restarting. (Note: this will stop the game and you will have to restart the email.) | **You can also press "Loop" on the Flash file to keep the email from restarting. (Note: this will stop the game and you will have to restart the email.) | ||
- | *It | + | *It is possible to get the ducks moving after the pond has been drained, by throwing a piece of bread in front of them. They will eat it and swim as if there was water in the pond. Once this glitch has been activated, A has to be pressed to drain the pond again, and the other buttons won't work. |
- | *If S | + | * If S is pressed while playing the Atari 2600 version in fullscreen (.swf), the Flash file will go back to the beginning, when Strong Bad first checks his email. |
*During the title of the Atari 2600 version, pressing the spacebar will make the duck that moves go back to the beginning. | *During the title of the Atari 2600 version, pressing the spacebar will make the duck that moves go back to the beginning. | ||
+ | === Goofs === | ||
+ | * The ducks in both versions of the game move smoothly at the resolution of the real screen, not at the blocky resolution the games supposedly run at. | ||
+ | * In the Atari 2600 version, the pond can be drained even if it is empty. | ||
== External Links == | == External Links == |