Stinkoman 20X6 Walkthrough Level -0

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Revision as of 10:13, 1 August 2005

Level -0 - NEGATORY!

"A glitch takes our hero where no Stinko should Stink-go"
Stinkoman is headed home after winning a challenge against Tampo the robot. Fortunately for him (according to level 6), the way back is filled with dangerous traps, baddies and bottomless pits! Then he discovers that Tampo isn't finished yet.

Stage 1.1 (Transcript)

{A field on Planet K is shown, with the right side taken up by a wall. Suddenly, lightning flashes, and Stinkoman appears... inside the wall. He attempts to move.}
STINKOMAN: {subtitled} WHAT HAPPENS?! I'M SAD IN SIDE A WALL!!

{Cut to the shadowy figure in his lair.}
SHADOWY FIGURE: {subtitled} MUU HOO HAAHAA!! STINKOMAN WILL BE FOREVER TRAPPED SAD INSIDE THAT WALL!

{The camera turns to show 1-Up on the left.}
1-UP: {subtitled} YOU'RE MYSTERIOUS!

{Cut to a close-up of Stinkoman inside the wall.}
STINKOMAN: {subtitled} I'M SURE BY NOW I DON'T NEED TO TELL YOU PEOPLE WHAT I'M FAIRLY CERTAIN THIS WALL IS ASKING FOR...

{Stinkoman blasts a section of wall away, and runs to the newly created path. Cut back to the shadowy figure's lair.}
SHADOWY FIGURE: {subtitled} NOOOO! HE ESCAPED! AND THAT PATH LEADS STRAIGHT TO THE NEGATIVE ZONE!!

{Cut to a close up of 1-Up.}
1-UP: {subtitled} NEGATIVE ZONE?!?!

{Alternating shots of 1-Up and the shadowy figure. The level start scene is shown, however it is extremely glitched up showing a pastiche of all the characters, with the words "TRY LEVEL -0.1" at the bottom.}

START PLAY!
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