Talk:RhinoFeeder

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m (Reply for "Justin Hack".)
(8-bit vs. 16-bit)
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:No, nothing happens after 999,999, or any number of points, for that matter. &rarr;[[User:FireBird|''<small><tt>[[User:FireBird|<font color=green>FireBird</font>]]</tt></small>'']]
:No, nothing happens after 999,999, or any number of points, for that matter. &rarr;[[User:FireBird|''<small><tt>[[User:FireBird|<font color=green>FireBird</font>]]</tt></small>'']]
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== 8-bit vs. 16-bit ==
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Let's compare:
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===8-bit graphics===
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http://upload.wikimedia.org/wikipedia/en/0/00/NES_Super_Mario_Bros_3.png
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===Strong Bad's RhinoFeeder===
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[[Image:rhinofeeder.PNG]]
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===16-bit graphics===
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http://upload.wikimedia.org/wikipedia/en/a/a1/SuperMarioBros3SNES.png
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----
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RhinoFeeder looks more 8-bit to me, although "Super Funmachine" seems to be a reference to the Super Nintendo. --[[User:Trogga|Trogga]] 16:57, 13 Feb 2005 (MST)

Revision as of 23:57, 13 February 2005

Contents

999,999

Hey, if you get past a score of 999,999...ummm.......Actually, assuming anyone's crazy enough to test this--Could you please tell me if the score would restart, freeze, or if a secret message appears or anything. Much appreciated. -Justin Hack

Dear Justin: Why not Fast forward and find out? Just kidding, MetaStar ;)

No, nothing happens after 999,999, or any number of points, for that matter. →[[User:FireBird|FireBird]]

8-bit vs. 16-bit

Let's compare:

8-bit graphics

NES_Super_Mario_Bros_3.png

Strong Bad's RhinoFeeder

Image:rhinofeeder.PNG

16-bit graphics

SuperMarioBros3SNES.png


RhinoFeeder looks more 8-bit to me, although "Super Funmachine" seems to be a reference to the Super Nintendo. --Trogga 16:57, 13 Feb 2005 (MST)

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