Talk:RhinoFeeder
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Some pages say (or said) RhinoFeeder's graphics are 16-bit or 8-bit, so I wanted to show everybody what they think is the most plausible. --[[User:Trogga|Trogga]] 20:14, 13 Feb 2005 (MST) | Some pages say (or said) RhinoFeeder's graphics are 16-bit or 8-bit, so I wanted to show everybody what they think is the most plausible. --[[User:Trogga|Trogga]] 20:14, 13 Feb 2005 (MST) | ||
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+ | :to me, the rinofeeder's graphics look worse than the 8-bit.-[[User:Anonomys|Anonomys]] 00:27, 20 October 2005 (UTC) |
Revision as of 00:27, 20 October 2005
Contents |
999,999
Hey, if you get past a score of 999,999...ummm.......Actually, assuming anyone's crazy enough to test this--Could you please tell me if the score would restart, freeze, or if a secret message appears or anything. Much appreciated. -Justin Hack
Dear Justin: Why not Fast forward and find out? Just kidding, MetaStar ;)
- No, nothing happens after 999,999, or any number of points, for that matter. →[[User:FireBird|FireBird]]
8-bit vs. 16-bit
Let's compare:
8-bit graphics
Strong Bad's RhinoFeeder
16-bit graphics
RhinoFeeder looks more 8-bit to me, although "Super Funmachine" seems to be a reference to the Super Nintendo. --Trogga 16:57, 13 Feb 2005 (MST)
- What's your point? →[[User:FireBird|FireBird]]
Some pages say (or said) RhinoFeeder's graphics are 16-bit or 8-bit, so I wanted to show everybody what they think is the most plausible. --Trogga 20:14, 13 Feb 2005 (MST)
- to me, the rinofeeder's graphics look worse than the 8-bit.-Anonomys 00:27, 20 October 2005 (UTC)