User talk:Phlip

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Hey, fellow Aussie!  I was wondering, with the Homebrew Games, did you get the flash file and just change the extention to .nds or something, or did youu have to put it through a program?  This is because I want to know if it is possible to change a .wad version of [[Homestar Ruiner]] into one that can be played on the DS, preferably as a .nds file.  I tired just changing the extention, but that just gives me a white screen.  If you could respond, that would be great.  {{User:Open Source Greg/sig}} 08:40, 11 May 2009 (UTC)
Hey, fellow Aussie!  I was wondering, with the Homebrew Games, did you get the flash file and just change the extention to .nds or something, or did youu have to put it through a program?  This is because I want to know if it is possible to change a .wad version of [[Homestar Ruiner]] into one that can be played on the DS, preferably as a .nds file.  I tired just changing the extention, but that just gives me a white screen.  If you could respond, that would be great.  {{User:Open Source Greg/sig}} 08:40, 11 May 2009 (UTC)
:Neither. Converting those games to the DS wasn't some simple process... I had to rebuild the game from scratch. I did decompile the originals to get at the sprites and the code... but in both cases that's only so I could use them as a reference when re-creating it. (The sounds I could decompile and pull across directly... the music in pop_tire I had to recreate, though, otherwise it would've been too big.) Converting any of the SBCG4AP games is probably impossible... even if you did manage to port them, the DS probably isn't powerful enough to run them (the advantage of the Videlectrix games is that they are, by design, simple enough to run on the lower-power hardware... since that's what they're imitating). But if you want to give it a try, go ahead... the toolchain can be downloaded [http://www.devkitpro.org/ here]... that's designed for C, and works fine in C++ (which is what I used to make my two games)... but you should be able to use any language GCC can compile. [http://nocash.emubase.de/gbatek.htm This] is also a very useful page... once you understand all of that, writing DS games is pretty straightforward. Feel free to ask me if you want a hand with any of the specifics. {{User:Phlip/sig}} 09:11, 11 May 2009 (UTC)
:Neither. Converting those games to the DS wasn't some simple process... I had to rebuild the game from scratch. I did decompile the originals to get at the sprites and the code... but in both cases that's only so I could use them as a reference when re-creating it. (The sounds I could decompile and pull across directly... the music in pop_tire I had to recreate, though, otherwise it would've been too big.) Converting any of the SBCG4AP games is probably impossible... even if you did manage to port them, the DS probably isn't powerful enough to run them (the advantage of the Videlectrix games is that they are, by design, simple enough to run on the lower-power hardware... since that's what they're imitating). But if you want to give it a try, go ahead... the toolchain can be downloaded [http://www.devkitpro.org/ here]... that's designed for C, and works fine in C++ (which is what I used to make my two games)... but you should be able to use any language GCC can compile. [http://nocash.emubase.de/gbatek.htm This] is also a very useful page... once you understand all of that, writing DS games is pretty straightforward. Feel free to ask me if you want a hand with any of the specifics. {{User:Phlip/sig}} 09:11, 11 May 2009 (UTC)
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:::Wow, thanks a bunch.  I think I might try first off with recreating RhinoFeeder for DS, to make sure I can do it.  Do I just need the flash file, and run it through that?  {{User:Open Source Greg/sig}} 09:33, 11 May 2009 (UTC)
+
:::Wow, thanks a bunch.  I think I might try first off with recreating RhinoFeeder for DS, to make sure I can do it.  Do I just need the flash file, and run it through that?  Also, is it possible for a 15 year old with no computer programming experience at all to do this?  Just wondering...{{User:Open Source Greg/sig}} 09:33, 11 May 2009 (UTC)

Revision as of 09:39, 11 May 2009

Archives: May 2005 – May 2006 · June 2006 – June 2007 · July 2007 – July 2008 · August 2008 – Current

Contents


#hrwiki-fanstuff-rc

Hi. Is it possible at all to create a fanstuff recent change IRC channel? I know it would certainly not be as active as this here RC, but it would still be quite helpful. Please? --TheDenzel (not logged in)

It would be theoretically possible, but I don't think there's any plans for it at the moment... it's been quite a while since the RC channel for this wiki was set up, I've forgotten most of it... I'd have to figure out most of how I did it from scratch again... and I've got other things to do that are more important. --phlip TC 14:34, 2 September 2008 (UTC)

Homestar video player?

Hi there Phlip, I was wondering if you still had that Greasemonkey version of the homestarrunner.com video player thingy that enabled it to play/pause and fast forward and such. I downloaded it a while ago and loved it, but I accidentally uninstalled Greasemonkey (Long story) and it's been lost. Can I get a link for the script or whatever it's called? Thanks! —Guard Duck talk 07:37, 23 December 2008 (UTC)

You mean the fabulous all-in-one Homestar scriptLoafing 10:59, 23 December 2008 (UTC)
Ah, indeed I did. Thank you very much, Loafing! It works wonders for all my homestar-watchingness. —Guard Duck talk 01:34, 24 December 2008 (UTC)

Stinkoman 20X6 Cheat version

Can you send me a link to it? I can't find it anywhere after the fanstuff wiki went down.-- AWMPSCE T-E 17:02, 10 January 2009 (UTC)

Here. --phlip TC 01:31, 11 January 2009 (UTC)

Hey!

Hey! You live in Australia? That's so cool! I wanna live there! I have a question: does it snow there? Shmank you! Stark Traurig 18:59, 25 January 2009 (UTC)

In order: Hi! Yep. Not really, it's the middle of summer right now, and it's seriously hot. Yes, you do. Depends where you are... most of the country's pretty snow-free, but the mountains tend to get a some snow... Where I grew up in the mountains, it would snow a little each year, but rarely settled... just melted when it hit the ground. I know there are some places in the southern mountains that consistently get snow every year. I think Tasmania gets snowy too... I haven't really been down there in the winter. --phlip TC 02:18, 26 January 2009 (UTC)
Hehe, yeah. We're in the middle of winter right now. I shoveled snow for like 2 hours the other day. I was just lucky it was the light, fluffy kind and not the wet, heavy stuff. Stark Traurig 21:13, 26 January 2009 (UTC)

Deleted Theme Song Video subtitles

Hey man, I was watching HR today and noticed there are no subtitles for http://www.homestarrunner.com/video.html. I considered creating them and then noticed you deleted the original page with the entry:

05:32, 19 August 2008 Phlip (Talk | contribs) deleted "Subtitles:video/en" ‎ (nonsense)

Is there a reason for this page to not exist? I would think the theme song should have subtitles too... Thanks -Dutchscout 08:57, 21 February 2009 (UTC)

I've already mentioned why there aren't subtitles at Subtitles talk:video/en... As for that deletion, it's because some anonny made the page with gibberish. There was never any actual subtitles on that page. --phlip TC 09:00, 21 February 2009 (UTC)

HELP!

I tried to set up a new email account but I ended up needing a password which I don't know. And that was after I changed my email on the forum. Since I can't check my email, I can't reactivate my account, so I can't access the forum. Could you work your sysop magic and activate my account for me? Coach 's Cool! 18:55, 1 March 2009 (UTC)

I changed the email address of your forum account to match the one listed in your wiki preferences. You should be able to reactivate it from there. — It's dot com 05:30, 2 March 2009 (UTC)

Homestar Persona

This is sort of a strange question, but you seem to be the techie here. You know that new add-on for Firefox called Personas? I think it would be cool to have a Homestar Persona on there. So if you ever have any free time too work on it, Firefox would be even cooler. I'd make it myself, but as you know, I'm no techie. Later! Coach 's Cool! 17:39, 31 March 2009 (UTC)

DS Homebrew

Hey, fellow Aussie! I was wondering, with the Homebrew Games, did you get the flash file and just change the extention to .nds or something, or did youu have to put it through a program? This is because I want to know if it is possible to change a .wad version of Homestar Ruiner into one that can be played on the DS, preferably as a .nds file. I tired just changing the extention, but that just gives me a white screen. If you could respond, that would be great. OpenSourceGreg 08:40, 11 May 2009 (UTC)

Neither. Converting those games to the DS wasn't some simple process... I had to rebuild the game from scratch. I did decompile the originals to get at the sprites and the code... but in both cases that's only so I could use them as a reference when re-creating it. (The sounds I could decompile and pull across directly... the music in pop_tire I had to recreate, though, otherwise it would've been too big.) Converting any of the SBCG4AP games is probably impossible... even if you did manage to port them, the DS probably isn't powerful enough to run them (the advantage of the Videlectrix games is that they are, by design, simple enough to run on the lower-power hardware... since that's what they're imitating). But if you want to give it a try, go ahead... the toolchain can be downloaded here... that's designed for C, and works fine in C++ (which is what I used to make my two games)... but you should be able to use any language GCC can compile. This is also a very useful page... once you understand all of that, writing DS games is pretty straightforward. Feel free to ask me if you want a hand with any of the specifics. --phlip TC 09:11, 11 May 2009 (UTC)
Wow, thanks a bunch. I think I might try first off with recreating RhinoFeeder for DS, to make sure I can do it. Do I just need the flash file, and run it through that? Also, is it possible for a 15 year old with no computer programming experience at all to do this? Just wondering... OpenSourceGreg 09:33, 11 May 2009 (UTC)
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