# Rabbit Algebra

(Difference between revisions)
 Revision as of 08:02, 9 June 2005 (edit)Jay (Talk | contribs)m (Reverted edit of 70.65.154.208, changed back to last version by 24.91.126.224)← Older edit Revision as of 13:55, 9 June 2005 (edit) (undo) (→Fun Facts)Newer edit → Line 4: Line 4: == Fun Facts == == Fun Facts == * If solved, X equals ±9. * If solved, X equals ±9. - * The score, logx14, is dependent on x; however, no positive x values other than 14 would result in an integral score. + * The score, logx14, is dependent on x; moreover for every non-zerointeger n, x=141/n (note that this is always positive) gives an integer score, namely n itself. * In the number of "mans", 2x=6, x is equal to 3. * In the number of "mans", 2x=6, x is equal to 3. * The version on Pay Plus has the problem x2 + 28 = 44, which gives x = ±4. * The version on Pay Plus has the problem x2 + 28 = 44, which gives x = ±4.

## Revision as of 13:55, 9 June 2005

Rabbit Algebra is a Videlectrix educational title, shown in the Peasant's Quest Preview. It is a "game" where algebra is taught by a rabbit. This is a parody of The Learning Company's "Reader Rabbit" and "Math Rabbit," and possibly the original "Stickybear Math" by Optimum Resource, where various animals teach elementary subjects.

## Fun Facts

• If solved, X equals ±9.
• The score, logx14, is dependent on x; moreover for every non-zerointeger n, x=141/n (note that this is always positive) gives an integer score, namely n itself.
• In the number of "mans", 2x=6, x is equal to 3.
• The version on Pay Plus has the problem x2 + 28 = 44, which gives x = ±4.