# Rabbit Algebra

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**Setting ''x'' to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score. | **Setting ''x'' to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score. | ||

**If <math>x = 9</math> ''(see above)'', the score is 1.2011. | **If <math>x = 9</math> ''(see above)'', the score is 1.2011. | ||

- | **If <math>x = - 9</math>, the score is the [[Wikipedia:Complex number|complex number]] <math>0.3945 - 0.5641i</math>. | + | **If <math>x = -9</math>, the score is the [[Wikipedia:Complex number|complex number]] <math>0.3945 - 0.5641i</math>. |

**If <math>x = 3</math> ''(see below)'', the score is 2.4022. | **If <math>x = 3</math> ''(see below)'', the score is 2.4022. | ||

**The score cannot be zero. | **The score cannot be zero. | ||

*In the number of [[mans]], <math>2x = 6</math>, ''x'' is equal to 3. | *In the number of [[mans]], <math>2x = 6</math>, ''x'' is equal to 3. | ||

- | *The version on [[HomestarRunner.com PAY PLUS!]] | + | *The version on [[HomestarRunner.com PAY PLUS!]] is identical except that the problem is <math>x^2 + 28 = 44</math>, which yields <math>x = \pm 4</math>. |

==Appearances== | ==Appearances== |

## Current revision as of 22:09, 25 April 2018

**Rabbit Algebra** is a Videlectrix educational title, shown in the Peasant's Quest Preview. It is a "game" where algebra is taught by a rabbit. This is a parody of The Learning Company's Reader Rabbit and Math Rabbit, where various animals teach elementary subjects. It is not listed on Videlectrix's website and cannot be played.

## Fun Facts

- If the problem seen in Peasant's Quest Preview is solved, it would yield .
- The score, log
_{x}14, is dependent on*x*.- Setting
*x*to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score. - If
*x*= 9*(see above)*, the score is 1.2011. - If
*x*= − 9, the score is the complex number 0.3945 − 0.5641*i*. - If
*x*= 3*(see below)*, the score is 2.4022. - The score cannot be zero.

- Setting
- In the number of mans, 2
*x*= 6,*x*is equal to 3. - The version on HomestarRunner.com PAY PLUS! is identical except that the problem is
*x*^{2}+ 28 = 44, which yields .

## Appearances