Rabbit Algebra

(Difference between revisions)
 Revision as of 15:24, 20 April 2007 (edit) (link to Mans)← Older edit Revision as of 03:51, 21 May 2007 (edit) (undo)m (autoreplace: mans)Newer edit → Line 10: Line 10: **If $x = 3$ ''(see below)'', the score is 2.4022. **If $x = 3$ ''(see below)'', the score is 2.4022. **The score cannot be zero. **The score cannot be zero. - *In the number of [[Mans|mans]], $2x = 6$, ''x'' is equal to 3. + *In the number of [[mans]], $2x = 6$, ''x'' is equal to 3. *The version on [[HomestarRunner.com PAY PLUS!]] has the problem $x^2 + 28 = 44$, which yields $x = \pm 4$. *The version on [[HomestarRunner.com PAY PLUS!]] has the problem $x^2 + 28 = 44$, which yields $x = \pm 4$.

Revision as of 03:51, 21 May 2007

"Solve for X!!"

Rabbit Algebra is a Videlectrix educational title, shown in the Peasant's Quest Preview. It is a "game" where algebra is taught by a rabbit. This is a parody of The Learning Company's Reader Rabbit and Math Rabbit, where various animals teach elementary subjects. It is not listed on Videlectrix's website and cannot be played.

Fun Facts

• If the problem seen in Peasant's Quest Preview is solved, it would yield $x = \pm 9$.
• The score, logx14, is dependent on x.
• Setting x to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score.
• If x = 9 (see above), the score is 1.2011.
• If x = − 9, the score is the complex number 0.3945 − 0.5641i.
• If x = 3 (see below), the score is 2.4022.
• The score cannot be zero.
• In the number of mans, 2x = 6, x is equal to 3.
• The version on HomestarRunner.com PAY PLUS! has the problem x2 + 28 = 44, which yields $x = \pm 4$.