Rabbit Algebra

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[[Image:rabbitalgebra.png|thumb|220px|Solve for X!!]]
[[Image:rabbitalgebra.png|thumb|220px|Solve for X!!]]
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'''Rabbit Algebra''' is a [[Videlectrix]] educational title, shown in the [[Peasant's Quest Preview]]. It is a "game" where algebra is taught by a rabbit. This is a parody of [[Wikipedia:The Learning Company|The Learning Company's]] [http://www.learningcompany.com/jump.jsp?itemID=1006&mainPID=1006&itemType=PRODUCT Reader Rabbit] and [http://www.learningcompany.com/jump.jsp?itemID=140&mainPID=140&itemType=PRODUCT&path=1%2C2%2C21%2C85&iProductID=140 Math Rabbit], where various animals teach elementary subjects. It was previously mentioned on Videlectix's website, but was removed when [[Thy Dungeonman 3]] came out.
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'''Rabbit Algebra''' is a [[Videlectrix]] educational title, shown in the [[Peasant's Quest Preview]]. It is a "game" where algebra is taught by a rabbit. This is a parody of [[Wikipedia:The Learning Company|The Learning Company's]] [http://www.learningcompany.com/jump.jsp?itemID=1006&mainPID=1006&itemType=PRODUCT Reader Rabbit] and [http://www.learningcompany.com/jump.jsp?itemID=140&mainPID=140&itemType=PRODUCT&path=1%2C2%2C21%2C85&iProductID=140 Math Rabbit], where various animals teach elementary subjects. It is not listed on Videlectrix's website and cannot be played.
==Fun Facts==
==Fun Facts==

Revision as of 18:06, 2 May 2006

Solve for X!!

Rabbit Algebra is a Videlectrix educational title, shown in the Peasant's Quest Preview. It is a "game" where algebra is taught by a rabbit. This is a parody of The Learning Company's Reader Rabbit and Math Rabbit, where various animals teach elementary subjects. It is not listed on Videlectrix's website and cannot be played.

Fun Facts

  • If solved, x = ±9.
  • The score, logx14, is dependent on x; Setting x to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score.
  • The score cannot be zero.
  • In the number of "mans", 2x=6, x is equal to 3.
  • The version on HomestarRunner.com PAY PLUS! has the problem x2 + 28 = 44, which gives x = ±4.

Appearances


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