Peasant's Quest Preview

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''{The camera drifts past game scenes, which include Poor Gary standing in a field, and the Baby Lady rocking her baby in a chair.}''
''{The camera drifts past game scenes, which include Poor Gary standing in a field, and the Baby Lady rocking her baby in a chair.}''
-
'''VOICEOVER''': A real long time ago, in the peasant kingdom of Peasantry, some people lived—
+
'''VOICEOVER''': A real long time ago, in the peasant kingdom of Peasantry, some people lived{{--}}
''{The screen goes black, and lightning flashes.}''  
''{The screen goes black, and lightning flashes.}''  
-
'''VOICEOVER:''' —''IN FEAR!''
+
'''VOICEOVER:''' {{--}}''IN FEAR!''
''{Lightning flashes twice more, and Trogdor is seen roaring each of these times.}''  
''{Lightning flashes twice more, and Trogdor is seen roaring each of these times.}''  
-
'''VOICEOVER:''' ''You'' ''{the word "YOU" appears}'' are—
+
'''VOICEOVER:''' ''You'' ''{the word "YOU" appears}'' are{{--}}
''{Cut to Rather Dashing walking up to the well.}''  
''{Cut to Rather Dashing walking up to the well.}''  
-
'''VOICEOVER:''' —Rather Dashing, ''{zoom in on Rather Dashing}'' a peasant wearing short pants, who returns from vacation—  
+
'''VOICEOVER:''' {{--}}Rather Dashing, ''{zoom in on Rather Dashing}'' a peasant wearing short pants, who returns from vacation{{--}}  
''{Cut to Rather Dashing walking across a field.}''
''{Cut to Rather Dashing walking across a field.}''
-
'''VOICEOVER:''' —to find his thatched-roof cottage ''{zoom out to reveal the burninated cottage}'' ''BURNINATED!''
+
'''VOICEOVER:''' {{--}}to find his thatched-roof cottage ''{zoom out to reveal the burninated cottage}'' ''BURNINATED!''
''{Cut to Rather Dashing walking near the side of the cliff face.}''
''{Cut to Rather Dashing walking near the side of the cliff face.}''
-
'''VOICEOVER:''' You swear revenge and embark on an—
+
'''VOICEOVER:''' You swear revenge and embark on an{{--}}
''{Cut to Rather Dashing climbing the cliff face, with boulders falling and a pterodactyl flying.}''
''{Cut to Rather Dashing climbing the cliff face, with boulders falling and a pterodactyl flying.}''
-
'''VOICEOVER:''' —incredible journey to vanquish the Burninator—
+
'''VOICEOVER:''' {{--}}incredible journey to vanquish the Burninator{{--}}
''{Cut to Rather Dashing raising the TrogSword.}''
''{Cut to Rather Dashing raising the TrogSword.}''
-
'''VOICEOVER:''' —once and for all. ''{Peasant's Quest logo appears}'' ''PEASANT'S QUEST!''
+
'''VOICEOVER:''' {{--}}once and for all. ''{Peasant's Quest logo appears}'' ''PEASANT'S QUEST!''
''{A variant of the [[Videlectrix]] logo with a silhouette of a leaning man holding a cigarette appears.}''
''{A variant of the [[Videlectrix]] logo with a silhouette of a leaning man holding a cigarette appears.}''
-
'''COMPANY SPOKESMAN''': From the company that made that game—
+
'''COMPANY SPOKESMAN''': From the company that made that game{{--}}
''{Cut to a game of TROGDOR! being played.}''
''{Cut to a game of TROGDOR! being played.}''
-
'''COMPANY SPOKESMAN:''' —''TROGDOR!'', and that game—
+
'''COMPANY SPOKESMAN:''' {{--}}''TROGDOR!'', and that game{{--}}
''{Cut to a game of Rabbit Algebra being played.}''
''{Cut to a game of Rabbit Algebra being played.}''
-
'''COMPANY SPOKESMAN:''' —''Rabbit Algebra'', comes a—
+
'''COMPANY SPOKESMAN:''' {{--}}''Rabbit Algebra'', comes a{{--}}
''{Cut to Rather Dashing walking along the shores of the lake.}''
''{Cut to Rather Dashing walking along the shores of the lake.}''
-
'''COMPANY SPOKESMAN:''' —graphical text adventure of rather large proportions.
+
'''COMPANY SPOKESMAN:''' {{--}}graphical text adventure of rather large proportions.
''{Cut to a screenshot of two Videlectrix programmers at a computer, looking at Rather Dashing next to his burninated cottage and smiling.}''
''{Cut to a screenshot of two Videlectrix programmers at a computer, looking at Rather Dashing next to his burninated cottage and smiling.}''
-
'''COMPANY SPOKESMAN:''' Videlectrix programmers have actually been hard at work—
+
'''COMPANY SPOKESMAN:''' Videlectrix programmers have actually been hard at work{{--}}
''{The screenshot switches to one of the programmers staring focusedly at the yellow tree next to the river.}''
''{The screenshot switches to one of the programmers staring focusedly at the yellow tree next to the river.}''
-
'''COMPANY SPOKESMAN:''' —bringing this epic adventure to life.  
+
'''COMPANY SPOKESMAN:''' {{--}}bringing this epic adventure to life.  
''{Cut to a screenshot of a frowning programmer pointing his marker at a whiteboard that reads "Good Graphics!" while the other frowns and cringes dejectedly. The camera pans past a game scene of the yellow tree.}''  
''{Cut to a screenshot of a frowning programmer pointing his marker at a whiteboard that reads "Good Graphics!" while the other frowns and cringes dejectedly. The camera pans past a game scene of the yellow tree.}''  
-
'''COMPANY SPOKESMAN:''' Make your way through the lush 16 color—
+
'''COMPANY SPOKESMAN:''' Make your way through the lush 16 color{{--}}
''{Cut to the waterfall.}''
''{Cut to the waterfall.}''
-
'''COMPANY SPOKESMAN:''' —landscapes of Peasantry using our—
+
'''COMPANY SPOKESMAN:''' {{--}}landscapes of Peasantry using our{{--}}
''{Cut to Rather Dashing approaching the berry bush. The camera zooms in.}''
''{Cut to Rather Dashing approaching the berry bush. The camera zooms in.}''
-
'''COMPANY SPOKESMAN:''' —state of the art text commands ''{"get berries" is typed}'' and interface.  
+
'''COMPANY SPOKESMAN:''' {{--}}state of the art text commands ''{"get berries" is typed}'' and interface.  
''{Cut to a close-up of Rather Dashing standing on the shore of the lake. "throw baby" is typed. Cut to an old computer which brings up the Peasant's Quest logo.}''
''{Cut to a close-up of Rather Dashing standing on the shore of the lake. "throw baby" is typed. Cut to an old computer which brings up the Peasant's Quest logo.}''
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''{The computer screen switches to a scene of the Baby Lady rocking in her cottage. The computer plays the Peasant's Quest theme in computerised beeps. Cut to a game scene of Rather Dashing walking up to the mud puddle and slipping in it.}''
''{The computer screen switches to a scene of the Baby Lady rocking in her cottage. The computer plays the Peasant's Quest theme in computerised beeps. Cut to a game scene of Rather Dashing walking up to the mud puddle and slipping in it.}''
-
'''VOICEOVER:''' Can one Peasant wearing short pants save the countryside—
+
'''VOICEOVER:''' Can one Peasant wearing short pants save the countryside{{--}}
''{Cut to Rather Dashing walking up to the Kerrek.}''
''{Cut to Rather Dashing walking up to the Kerrek.}''
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:''{Cut to the picture of the two brains of Videlectrix at a whiteboard flashed in the main toon.}''
:''{Cut to the picture of the two brains of Videlectrix at a whiteboard flashed in the main toon.}''
:'''FIRST PROGRAMMER:''' WHAT DID I SAY?!
:'''FIRST PROGRAMMER:''' WHAT DID I SAY?!
-
:'''SECOND PROGRAMMER:''' Good gr— To make good—
+
:'''SECOND PROGRAMMER:''' Good gr{{--}} To make good{{--}}
:'''FIRST PROGRAMMER:''' WHAT DID I TELL YOU TO DO?!
:'''FIRST PROGRAMMER:''' WHAT DID I TELL YOU TO DO?!
:'''SECOND PROGRAMMER:''' To make good graphics.
:'''SECOND PROGRAMMER:''' To make good graphics.
:'''FIRST PROGRAMMER:''' GOOD GRAPHICS! ''{the sound of him pounding his fist into his palm is heard}'' I COME TO WORK AND I HAVE TO LOOK AT THIS MESS!
:'''FIRST PROGRAMMER:''' GOOD GRAPHICS! ''{the sound of him pounding his fist into his palm is heard}'' I COME TO WORK AND I HAVE TO LOOK AT THIS MESS!
:'''SECOND PROGRAMMER:''' I can make good graphics.
:'''SECOND PROGRAMMER:''' I can make good graphics.
-
:'''FIRST PROGRAMMER:''' I—YOU BETTER MAKE GOOD GRAPHICS! I'M SUPPOSED TO RELEASE A VIDEO COMPUTER GAME ON TV WITHOUT THIS GRAPHIC!
+
:'''FIRST PROGRAMMER:''' I{{--}}YOU BETTER MAKE GOOD GRAPHICS! I'M SUPPOSED TO RELEASE A VIDEO COMPUTER GAME ON TV WITHOUT THIS GRAPHIC!
:'''SECOND PROGRAMMER:''' What?
:'''SECOND PROGRAMMER:''' What?
:'''FIRST PROGRAMMER:''' YOU HEARD ME!
:'''FIRST PROGRAMMER:''' YOU HEARD ME!
Line 142: Line 142:
*According to the DVD commentary, the computer is an [[Apple IIe]]. It has had its brand logo removed (normally, the IIe logo would appear above the keyboard toward the left side).
*According to the DVD commentary, the computer is an [[Apple IIe]]. It has had its brand logo removed (normally, the IIe logo would appear above the keyboard toward the left side).
*The computer's monitor is an Apple Monitor II, a monochrome (single color) display. The color images were all superimposed on its screen, and its branding has also been removed.
*The computer's monitor is an Apple Monitor II, a monochrome (single color) display. The color images were all superimposed on its screen, and its branding has also been removed.
-
*The chugging sound made by the computer during the demonstration of the 2-bit sound (and again at the end of the preview) is the noise made by many old [[Wikipedia:Floppy disk#The 5¼-inch minifloppy|5.25" floppy]] drives. The sound comes from the read/write head bumping into the rear drive assembly to recalibrate itself. This particular sound is generated by an [[Wikipedia:Apple II family|Apple Disk II]] drive.
+
*The chugging sound made by the computer during the demonstration of the 2-bit sound (and again at the end of the preview) is the noise made by many old {{w|Floppy disk#8-inch and 5¼-inch disks|5.25" floppy}} drives. The sound comes from the read/write head bumping into the rear drive assembly to recalibrate itself. This particular sound is generated by an {{w|Apple II series|Apple Disk II}} drive.
*The computer appears to be missing a key to the left of its spacebar. This is, in fact, the location of the Apple IIe's power light.
*The computer appears to be missing a key to the left of its spacebar. This is, in fact, the location of the Apple IIe's power light.
-
*The "maximum requirements" for the game are listed as a "286 [[Wikipedia:Color Graphics Adapter|CGA]] enabled PC". However, a PC would require a minimum of an [[Wikipedia:Enhanced Graphics Adapter|EGA]] video adapter to display the sixteen colors the commercial claims the game uses. (In reality, considerably more than sixteen colors appear at a time in nearly every screen, and the vertical resolution is more than EGA would allow for.)
+
*The "maximum requirements" for the game are listed as a "286 {{w|Color Graphics Adapter|CGA}} enabled PC". However, a PC would require a minimum of an {{w|Enhanced Graphics Adapter|EGA}} video adapter to display the sixteen colors the commercial claims the game uses. (In reality, considerably more than sixteen colors appear at a time in nearly every screen, and the vertical resolution is more than EGA would allow for.)
===Goofs===
===Goofs===
Line 155: Line 155:
===Real-World References===
===Real-World References===
-
*This game is a spoof of ''[[Wikipedia:King's Quest|King's Quest]]'', and more generally various series of visual text adventure games made by [[Sierra|Sierra On-Line]]. Other popular games by the same company are ''[[Wikipedia:Police Quest|Police Quest]]'', ''[[Wikipedia:Space Quest|Space Quest]]'', and ''[[Wikipedia:Quest for Glory|Quest for Glory]]''.
+
*This game is a spoof of ''{{wp|King's Quest}}'', and more generally various series of visual text adventure games made by [[Sierra|Sierra On-Line]]. Other popular games by the same company are ''{{wp|Police Quest}}'', ''{{wp|Space Quest}}'', and '{{wp|Quest for Glory}}''.
-
**The "peasant kingdom of [[Peasantry]]" is most likely a spoof of "the land of [[Wikipedia:Daventry#King's Quest|Daventry]]", the main setting for ''King's Quest''.
+
**The "peasant kingdom of [[Peasantry]]" is most likely a spoof of "the land of Daventry", the main setting for ''King's Quest''.
-
*''[[Rabbit Algebra]]'' might be a reference to [[Wikipedia:Math Rabbit|Math Rabbit]] by [[Wikipedia:The Learning Company|The Learning Company]].
+
*''[[Rabbit Algebra]]'' might be a reference to {{wp|Math Rabbit}} by {{wp|The Learning Company}}.
-
*The logo looks like the one of the RPG [[Wikipedia:AdventureQuest|AdventureQuest]].
+
*The logo looks like the one of the RPG {{wp|AdventureQuest}}.
===Fast Forward===
===Fast Forward===
-
*The man on the right in the GOOD GRAPHICS image wears the same blue shorts that would be shown on the [[Summer Short Shorts]] title screen.
+
*The man on the right in the "GOOD GRAPHICS" image wears the same blue shorts that would be shown on the [[Summer Short Shorts]] title screen.
*The [[Trogdor!! The Board Game]] [[Trogdor!! The Board Game (video)|video]] would be made in the same style as this commercial, including the same spokesman, among other similarities.
*The [[Trogdor!! The Board Game]] [[Trogdor!! The Board Game (video)|video]] would be made in the same style as this commercial, including the same spokesman, among other similarities.
Line 188: Line 188:
'''MIKE:''' So, when we first made this preview, though, some people weren't sure whether or not we were really going to make the game.
'''MIKE:''' So, when we first made this preview, though, some people weren't sure whether or not we were really going to make the game.
-
'''MATT:''' Yeah, they had no clue, what their—
+
'''MATT:''' Yeah, they had no clue, what their{{--}}
-
'''MIKE:''' I guess the game came out, like, two weeks after we did the— this preview.
+
'''MIKE:''' I guess the game came out, like, two weeks after we did the{{--}} this preview.
-
'''MATT:''' Yeah. Boy, were they surprised when they could really enter this crappy— crappy world and play this crappy game!
+
'''MATT:''' Yeah. Boy, were they surprised when they could really enter this crappy{{--}} crappy world and play this crappy game!
'''MIKE:''' Boy, were they depressed when they got sick of it after five minutes!
'''MIKE:''' Boy, were they depressed when they got sick of it after five minutes!
-
'''MATT:''' They were like, "Wait, I really have to type stuff? Oh! That's not fun, really!" That's our brothers, Sean and Grake—
+
'''MATT:''' They were like, "Wait, I really have to type stuff? Oh! That's not fun, really!" That's our brothers, Sean and Grake{{--}}
'''MIKE:''' Sean and Graly. Graly.
'''MIKE:''' Sean and Graly. Graly.
Line 204: Line 204:
'''MIKE:''' Good old stamp tool.
'''MIKE:''' Good old stamp tool.
-
'''MATT:''' Looks pretty creepy if you look at it close. Umm, so the funnest part was actually composing— I— composing all the crappy 8-bit sounds, or 2-bit sounds, or whatever it is.
+
'''MATT:''' Looks pretty creepy if you look at it close. Umm, so the funnest part was actually composing{{--}} I{{--}} composing all the crappy 8-bit sounds, or 2-bit sounds, or whatever it is.
'''MIKE:''' ''{incomprehensible}'' quarter-bit sounds.
'''MIKE:''' ''{incomprehensible}'' quarter-bit sounds.
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'''MIKE:''' It's called "Play"?
'''MIKE:''' It's called "Play"?
-
'''MATT:''' Yeah. It's on— you use it from a DOS prompt. And that's w— everybody points out that's— that should have been EGA. Not CGA.
+
'''MATT:''' Yeah. It's on{{--}} you use it from a DOS prompt. And that's w{{--}} everybody points out that's{{--}} that should have been EGA. Not CGA.
'''MIKE:''' OK. Say something really quick.
'''MIKE:''' OK. Say something really quick.

Revision as of 18:00, 22 January 2022

Toon Category: Shorts
watch Experimental Film The Li'l Brudder Show
Good graphics
This article is about the video game preview. For the live-action film trailer, see Peasant's Quest Movie Trailer.

This advertises the newest Trogdor game, released in August 2004 as it originally claimed. You are Rather Dashing, a peasant wearing short pants, on a mission to slay the evil Trogdor for burninating his cottage.

Cast (in order of appearance): Poor Gary, Baby Lady, Trogdor, Rather Dashing, Pterodactyl, Videlectrix Mascot, Old Man, Videlectrix Guys, Kerrek

Places: Peasantry, Videlectrix office

Date: Monday, July 19, 2004

Running Time: 1:10

Page Title: Coming Soon from Vitrelecix!

DVD: Everything Else, Volume 1

Contents

Transcript

{The camera drifts past game scenes, which include Poor Gary standing in a field, and the Baby Lady rocking her baby in a chair.}

VOICEOVER: A real long time ago, in the peasant kingdom of Peasantry, some people lived—

{The screen goes black, and lightning flashes.}

VOICEOVER:IN FEAR!

{Lightning flashes twice more, and Trogdor is seen roaring each of these times.}

VOICEOVER: You {the word "YOU" appears} are—

{Cut to Rather Dashing walking up to the well.}

VOICEOVER: —Rather Dashing, {zoom in on Rather Dashing} a peasant wearing short pants, who returns from vacation—

{Cut to Rather Dashing walking across a field.}

VOICEOVER: —to find his thatched-roof cottage {zoom out to reveal the burninated cottage} BURNINATED!

{Cut to Rather Dashing walking near the side of the cliff face.}

VOICEOVER: You swear revenge and embark on an—

{Cut to Rather Dashing climbing the cliff face, with boulders falling and a pterodactyl flying.}

VOICEOVER: —incredible journey to vanquish the Burninator—

{Cut to Rather Dashing raising the TrogSword.}

VOICEOVER: —once and for all. {Peasant's Quest logo appears} PEASANT'S QUEST!

{A variant of the Videlectrix logo with a silhouette of a leaning man holding a cigarette appears.}

COMPANY SPOKESMAN: From the company that made that game—

{Cut to a game of TROGDOR! being played.}

COMPANY SPOKESMAN:TROGDOR!, and that game—

{Cut to a game of Rabbit Algebra being played.}

COMPANY SPOKESMAN:Rabbit Algebra, comes a—

{Cut to Rather Dashing walking along the shores of the lake.}

COMPANY SPOKESMAN: —graphical text adventure of rather large proportions.

{Cut to a screenshot of two Videlectrix programmers at a computer, looking at Rather Dashing next to his burninated cottage and smiling.}

COMPANY SPOKESMAN: Videlectrix programmers have actually been hard at work—

{The screenshot switches to one of the programmers staring focusedly at the yellow tree next to the river.}

COMPANY SPOKESMAN: —bringing this epic adventure to life.

{Cut to a screenshot of a frowning programmer pointing his marker at a whiteboard that reads "Good Graphics!" while the other frowns and cringes dejectedly. The camera pans past a game scene of the yellow tree.}

COMPANY SPOKESMAN: Make your way through the lush 16 color—

{Cut to the waterfall.}

COMPANY SPOKESMAN: —landscapes of Peasantry using our—

{Cut to Rather Dashing approaching the berry bush. The camera zooms in.}

COMPANY SPOKESMAN: —state of the art text commands {"get berries" is typed} and interface.

{Cut to a close-up of Rather Dashing standing on the shore of the lake. "throw baby" is typed. Cut to an old computer which brings up the Peasant's Quest logo.}

COMPANY SPOKESMAN: Featuring 2-bit mono PC internal speaker sound!

{The computer screen switches to a scene of the Baby Lady rocking in her cottage. The computer plays the Peasant's Quest theme in computerised beeps. Cut to a game scene of Rather Dashing walking up to the mud puddle and slipping in it.}

VOICEOVER: Can one Peasant wearing short pants save the countryside—

{Cut to Rather Dashing walking up to the Kerrek.}

VOICEOVER: from certain Burnination?

{Kerrek pounds Rather Dashing on the head, and the words "YOU DECIDE!" are imposed on the screen.}

VOICEOVER: YOU DECIDE!

{Cut to the Peasant's Quest start-up screen, which features the logo and an image of robed peasant with his hood on fire.}

COMPANY SPOKESMAN: Coming soon to a 286 CGA enabled PC* near you! {As these words are said, they appear on the screen. "*MAXIMUM REQUIREMENTS" is added to the bottom.}

{Cut to a flash of Trogdor breathing fire followed by the message "TROGDOR IS WAITING" while a 2-bit sound clip of the TROGDOR! theme song plays in the background. "AUGUST 2004" appears on the screen as a sound clip of a floppy disk being read by the computer is playing.}

Easter Eggs

"YOU BETTER MAKE GOOD GRAPHICS!"
  • Click on a hidden Rather Dashing at the top right corner at the end of the preview to listen as game designers "discuss" what it means to have good graphics.
{Cut to the picture of the two brains of Videlectrix at a whiteboard flashed in the main toon.}
FIRST PROGRAMMER: WHAT DID I SAY?!
SECOND PROGRAMMER: Good gr— To make good—
FIRST PROGRAMMER: WHAT DID I TELL YOU TO DO?!
SECOND PROGRAMMER: To make good graphics.
FIRST PROGRAMMER: GOOD GRAPHICS! {the sound of him pounding his fist into his palm is heard} I COME TO WORK AND I HAVE TO LOOK AT THIS MESS!
SECOND PROGRAMMER: I can make good graphics.
FIRST PROGRAMMER: I—YOU BETTER MAKE GOOD GRAPHICS! I'M SUPPOSED TO RELEASE A VIDEO COMPUTER GAME ON TV WITHOUT THIS GRAPHIC!
SECOND PROGRAMMER: What?
FIRST PROGRAMMER: YOU HEARD ME!

Fun Facts

Trivia

  • Clicking 'back' at the end of this short always leads to Main Page 13 (Atari 2600 graphics).
  • The solution to the equation in Rabbit Algebra: X = ±9.
  • Podstar Runner listed this as "Peasant's Quest Game".
  • The notes played by the 2-bit speaker are: G G F F E E F C G G F F E E F G
  • This is the first live-action appearance of the Apple IIe.

Remarks

  • The preview displays some differences between its game scenes and the actual game:
    • In the game, there are no Kerrek tracks at the yellow tree.
    • The lantern at the burninated tree is not present in the preview.
    • When a screenshot of the game is shown with the command "get berries", the maximum point total (at the top of the screen) is 200. However, in the actual game, it is only 150.
    • When Rather Dashing holds up the Trog-Sword, he isn't wearing the Trog-Helmet or carrying the Trog-Shield, even though in the game, he would get those items before the sword.
  • The title of the window actually says "Coming Soon from Vitrelecix!!". This is most likely an intentional typo.
  • According to the DVD commentary, the computer is an Apple IIe. It has had its brand logo removed (normally, the IIe logo would appear above the keyboard toward the left side).
  • The computer's monitor is an Apple Monitor II, a monochrome (single color) display. The color images were all superimposed on its screen, and its branding has also been removed.
  • The chugging sound made by the computer during the demonstration of the 2-bit sound (and again at the end of the preview) is the noise made by many old 5.25" floppy drives. The sound comes from the read/write head bumping into the rear drive assembly to recalibrate itself. This particular sound is generated by an Apple Disk II drive.
  • The computer appears to be missing a key to the left of its spacebar. This is, in fact, the location of the Apple IIe's power light.
  • The "maximum requirements" for the game are listed as a "286 CGA enabled PC". However, a PC would require a minimum of an EGA video adapter to display the sixteen colors the commercial claims the game uses. (In reality, considerably more than sixteen colors appear at a time in nearly every screen, and the vertical resolution is more than EGA would allow for.)

Goofs

  • The clip from TROGDOR! is from Level 1, yet it says that it is Level 3 in the top-right corner.

Inside References

  • The burning peasant on the final screen is from the pencil drawings during Trogdor's theme in dragon.
  • The computer in this cartoon is the same computer that was on the Videlectrix homepage.
  • The Videlectrix workers argue about good graphics.

Real-World References

Fast Forward

  • The man on the right in the "GOOD GRAPHICS" image wears the same blue shorts that would be shown on the Summer Short Shorts title screen.
  • The Trogdor!! The Board Game video would be made in the same style as this commercial, including the same spokesman, among other similarities.

DVD Version

  • The DVD version features hidden creators' commentary. To access it, switch your DVD player's audio language selection while watching.

Commentary Transcript

(Commentary by: Mike Chapman, Matt Chapman)

MIKE: Brother Matt, I have to be honest with you.

MATT: What, Mike?

MIKE: We played King's Quest growing up!

MATT: Which one?

MIKE: One, two, three, four, five, six!

MATT: That's true, Mike. Umm, we played those games a lot.

MIKE: You may be surprised to hear that.

MATT: Yeah.

MIKE: So, when we first made this preview, though, some people weren't sure whether or not we were really going to make the game.

MATT: Yeah, they had no clue, what their—

MIKE: I guess the game came out, like, two weeks after we did the— this preview.

MATT: Yeah. Boy, were they surprised when they could really enter this crappy— crappy world and play this crappy game!

MIKE: Boy, were they depressed when they got sick of it after five minutes!

MATT: They were like, "Wait, I really have to type stuff? Oh! That's not fun, really!" That's our brothers, Sean and Grake—

MIKE: Sean and Graly. Graly.

MATT: Yeah. My mustache in those, Mike, we couldn't find the brown mustache we usually use, and so Mike Photoshopped some of my hair onto my upper lip.

MIKE: Good old stamp tool.

MATT: Looks pretty creepy if you look at it close. Umm, so the funnest part was actually composing— I— composing all the crappy 8-bit sounds, or 2-bit sounds, or whatever it is.

MIKE: {incomprehensible} quarter-bit sounds.

MATT: With this Windows program called Play.

MIKE: It's called "Play"?

MATT: Yeah. It's on— you use it from a DOS prompt. And that's w— everybody points out that's— that should have been EGA. Not CGA.

MIKE: OK. Say something really quick.

MATT: We do that every time! I'm not gonna do it!

MIKE: {incomprehensible}

MATT: That's the real sound of our Apple IIe booting up!

See Also

External Links


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