Appearances of the Floppy Disk Container with screenshots, what the label says each time, and a brief explanation of the game mentioned on the floppy disk. Virtually all of them are names of computer games and mostly from the 80s.
| Image | Email | Description | Explanation
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| little animal | No label. 5.25 inch disks. | The first of only two appearances of the old floppy disk container. The 5.25 inch disks were the standard disk until the 3.5 inch floppies came out. The 5.25 inch disks are what gave both kinds of disk the title 'floppy', as you could easily bend the disks, enough to nearly fold them over without them breaking. They were replaced by the 3.5 inch floppies in the early 1990's.
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| File:Floppy superhero name.PNG | superhero name | No label. 5.25 inch disks. | The second of only two appearances of the old floppy disk container, soon to be replaced by the 3.5 inch disks. The 3.5 inch disks were the standard medium for storing data until replaced by the Compact Disk. They still survive by being rewritable, and are therefore used for transferring very small files. They will likely be completely replaced by the Compact Disk within a few years, once repeatedly rewritable Compact Disks are perfected.
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| ghosts | "tongue of the fatman" - Now contains 3.5 inch floppy. | Template:tongue of the fatman
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| File:Floppy 50 emails.PNG | 50 emails | "tongue of the fatman" | Template:tongue of the fatman
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| morning routine | "lode runner" | Template:lode runner
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| File:Floppy cheat talk.PNG | cheat talk | "lode runner" | Template:lode runner
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| current status | "loom disk 1 of 24" | Loom was an adventure/RPG game for the PC, released in 1989. It was created by LucasFilm Games, the people who now almost exclusively make the very popular 'Star Wars' games. You are Bobbin Threadbare, the mysterious "Loom child" and member of the Weaver Guild who must embark on a perilous journey to follow his guild members who were turned into geese and flew away from the Loom island. All puzzles are solved using a variety of spells cast from a magical staff, with no traditional inventory. There weren't actually 24 disks, at least not for the original version. There was the option of Six 5.25" Double Density (360KB) disks, or three 3.5" Double Density (720KB) floppies.
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| huttah! | "star flight" | Starflight was a ship game for the PC, released in 1990. Mankind has for some reason left earth long ago, and colonized another planet. Then basically you just travel around the galaxy mining, gathering crew, fighting aliens, and trying to figure out why star systems are being blown up, without getting blown up with them. A very long winded game.
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| interview | "rise of the dragon" | Rise Of The Dragon was a puzzle game for Dos, Amiga, and Sega CD, released in 1990. It was Dynamix's first game, presented in a Blade Runner-like environment and story. You assume the role of ex-cop William “Blade” Hunter, contracted to root out the source of a deadly new drug, MTZ, that ships in patch form and has a tendency to turn users into lizard creatures before killing them. There are a couple of arcade sequences but they are forgiving since they can be skipped if you die enough times.
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| unused emails | "friendly ware"
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| caper | "manhunter new york" | Template:manhunter new york
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| big white face | "world games"
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| privileges | "space shipper" | Space Shipper is a fictitious game made by Videlectrix, and looks to be a Gradius/1943-esque shooter clone.
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| funny | "odell lake" | Odell Lake was a "educational" arcade game for the Apple II, released in the 1980's. It was created by MECC, a company known for making many educational games. A game with a simple enough premise, you assume the role of a fish, and your goal is to escape the evil osprey, the fisherman, and bigger fish all while eating smaller fish and growing larger yourself.
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| sibbie | "50K race walk" | 50K Racewalk is a fictitious game by Videlectrix, where the player must alternate pressing left and right for possibly days without messing up to win a race.
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| anything | "7th guest" | The 7th Guest was a puzzle game for Dos and Windows, released in 1993. It was created by Virgin Interactive Entertainment, a little known company. It's set in the Stauf mansion, Stauf being a guy who, for no reason, has since killed 6 people in the mansion after inviting them there. Then he invites the 7th guest, you. Once there, you have to solve a variety of puzzles. There's an atmosphere as well that tries to tie it all together, including really bad actors and manical laughter, but the majority of the game is a big puzzle collection. The puzzles don't have directions or instructions, meaning you have to learn through trial and error. Not a game for the ages, but an entertaining collection of puzzles.
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| the process | "tass times in tonetown" | Tass Times in Tonetown was an adventure game for PC, Apple II, Atari ST, Amiga, and Commodire 64, released in 1986. It's a quirky, underrated game made by Activision. Your job: visit Tonetown, a psychadelic, punkrock alternate reality to save your grandpa from a hideous crocodile creature named Franklin J. Snarl. You also have the aid of your dog who not only talks but becomes a star reporter. The puzzles are numerous but mostly easy. With a world of floating phones, triangular moons, and wacky puzzles, all created through your grandpa's dreams thanks to the "dream hoop" he invented, Tass Times in Tonetown is an extremely original game enjoyed by Adventure game fans.
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| mile | In beginning - "One on one"
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| mile | During Cheat Animation - Blank Floppy | They're blank floppy disks animated by the cheat. The titles are unseen until you click on them, revealing the titles of the disks in easter eggs. Like the real floppy disk container stolen by the cheat in 'puppet time', there's not too much to say about them.
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| mile | When animated Strong Bad cartwheels out - "Out of this world" | Out of this world was an Action Adventure game for Dos, Windows 3.X, SNES, Atari ST, Amiga, Genesis, and 3DO, made in 1991. You assume the role of Lester, a young physics professor, who suddenly finds himself on a strange alien world after lightning strikes his particle experiment. It's a cinematic game featuring realistic vector graphics and animation. It has plenty of animated cutscenes and and ambient sound effects, despite fitting on one 5.25 disk.
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| mile | When animated Strong Bad comes back - "NITEMARE 3-D" | Nitemare 3D was an action game, obviously 3D, for Dos and Windows 3.X, made in 1994. It was made by Gray Design Associates, a company not known for much else. It's linked to the Hugo house of horror series in that you assume the role of Hugo in an attempt to save Penelope. You basically go through a three dimensional house of horrors defeating all sorts of evil bad graphics things, in a bad graphics environment.
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| couch patch | "old game"
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| kind of cool | "nabunagas ambition" | Nobunaga's Ambition was a turn-based strategy game for Dos, NES, SNES, Amiga, and Genesis, released in 1988. It was set in Japan's "Warring States" period, in the 16th century. You take on the role of Nobunaga Oda, a merciless ruler and great strategist, or one of the other daimyos and try to conquer Japan. Through turns you manage your armies (recruit new soldiers, train army, buy weapons etc.), keep your subjects happy, form alliances, or play dirty and hire ninjas to bribe & assassinate. When a daimyo becomes an old man, he will die of old age or sickness, giving this game a time limit.
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| army | "seicross (suckcross) | Seicross, Aka "Suckcross", was a Sports Action game for Dos and the NES, released in 1988. It was made by FCI another little known game making company. The planet Colura and their peaceful inhabitants, the Petras, have been attacked by another badly named and much more hostile tribe known as the Basrah. While most of the Petras have hidden underground, there are still a few left out in the open, and it's your job to cruise on a bike through numerous terrains, scooping Petras up to safety. The graphics are simplistic, the music poor and repetitive, the controls are touchy, the game is basically the same thing over and over, and doesn't really have much of an ending. Quite deserving of the title 'Suckcross'.
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| video games | "bio menace" | Bio Menace was a sidescrolling adventure shooter game for Dos, released in 1993. It was created by Apogee, a company known for creating many adventure sidescrollers during that era. Basically the earth is invaded by aliens, and it's your job to stop them, using your trusty blaster. Not much more can be said about it.
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| lackey | "maniac mansion" | Maniac Mansion was an adventure game for Dos, Apple II, NES, Atari ST, Amiga, and Commodore 64, released in 1987. It was created by Lucas Arts, back when they created games other than Star Wars. It featured multiple characters to choose from, four possible endings, multiple solutions to the puzzles, and a very non-linear structure in general, giving the player a wide range of meathods to win. The plot is to save the girlfriend of one of your characters. The only hurdle is the residents of, and the building itself, the Maniac Mansion. It's made to be a spoof on every cheesy action/horror/sci-fi movie of the 80's, making the game a purposeful joke.
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| stupid stuff | "hypou blade"
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| different town | "BAAL" | BAAL was a little known Action game for the Atari ST and Commodore 64, released in 1989. You are member of the Time Warriors, an elite commando unit sent into an alien lair to defeat Baal, a crazy demon who is bent on conquering Earth. Overall, Baal as an underdog is barely above average, and there is little surprise or challenge to keep anyone playing to the end. A rather lackluster shooter.
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| File:Floppy flashback.PNG | flashback | "Cave Quest"
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| car | "ugh-lympics" | Caveman Ugh-lympics was a sports game for Dos, NES, and Commodore 64, released in 1988. It was made by Electronic Arts, a company well known for making quality sports games. In this early game of theirs you assume the roles of various cave men while competing in prehistoric sports, namely saber race, mate toss, clubbing, firemaking, dino race and dino vault. The controls are somewhat awkward, but with up to a 4 player option, and fun events fun to watch, Caveman Ugh-lympics makes for a short but fun, quirky game.
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| haircut | "tengen classix"
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| replacement | "alone in the dark"
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| cheatday | "bushido"
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| the facts | "thexder"
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| time capsule | "lunar lander" | Lunar Lander was an arcade game using vector graphics that was released by Atari in 1979. It was later ported to the Atari 400/800 home computers line. The goal of the game was to correctly land a lunar module on the surface of the moon. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface. More information here.
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| extra plug | "death track"
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