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		<title>Homestar Runner Wiki - User contributions [en]</title>
		<link>http://www.hrwiki.org/wiki/Special:Contributions/WNivek</link>
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			<title>Homestar Runner RPG</title>
			<link>http://www.hrwiki.org/wiki/Homestar_Runner_RPG</link>
			<description>&lt;p&gt;WNivek:&amp;#32;/* External links */  replaced emulator links with official emulator sites (which have more recent versions)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hsr_rpg_atari2600_tv.jpg|thumb|220px|Atarinated!]]&lt;br /&gt;
&lt;br /&gt;
'''Homestar Runner RPG''' is the first official console game for [[homestarrunner.com]]. It is currently under development for the [[Atari 2600]] by [[Paul Slocum]]. Due to the immense scope of a full 2600 RPG, as of February 2006 the ''demo'' is approximately 1/3 finished.&lt;br /&gt;
&lt;br /&gt;
Gamers will be able to play as [[Homestar Runner]], [[Homsar]], or [[Strong Sad]] and possibly [[Marzipan]] and [[Coach Z]] against the villain [[Strong Bad]] and possibly [[The Cheat]] and [[Strong Mad]] in a traditional swords and sorcery RPG. The enemies will include those from other games in the Atari family. The map will be comparable in size to the early computer RPGs. Gameplay will be turn-based with lots of mini-games and story text with codes given to &amp;quot;save&amp;quot; game.&lt;br /&gt;
&lt;br /&gt;
The game will be released in an Atari 2600 cartridge for the dedicated old-school gamer, and as a downloadable ROM for systems with an emulator.&lt;br /&gt;
&lt;br /&gt;
On January 4th, 2005 the developer published this statement:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;The game's on hold for a while. I'm too busy with my band and other &lt;br /&gt;
projects to work on it right now, but I do plan to return to it when &lt;br /&gt;
I can. Sorry it's taking so long, but that's life.&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It now seems like it may never materialize, as [[Matt Chapman]] said this in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] on September 5th, 2005:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;I think it's— it's sort of in limbo. I mean he— know he's talking— I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and so uh, I think he was getting a little overwhelmed. He realized that all the work he had done, which was, you know, hours and hours and hours, amounted to like 2% of what the game would finally be. And so he just kinda— I think he kinda freaked out. So he kinda— he was on hold on that for a while, but he did say that he— he's— he's willing to look into some uh, other 2600 projects that are a little more, you know, within the normal 2600 realm. Not necessarily trying to, uh— I think that's gonna be his opus, and so the Homestar Runner was sort of just being applied to it. He could make an RPG that really didn't have to be Homestar Runner or not. So uh, so I hope he makes it someday 'cause— 'cause I would love to play an RPG on the 2600 for sure.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://qotile.net/rpg.html Developer's Site]&lt;br /&gt;
*[http://www.mindspring.com/~paul_slocum/rpg/temp_rpg/hs_demo.zip Downloadable Demo ROM]&lt;br /&gt;
*[http://stella.sourceforge.net/ Stella: a multi-platform Atari 2600 VCS emulator]&lt;br /&gt;
*[http://www.whimsey.com/z26/z26.html z26 Atari 2600 Emulator for Windows and x86 Linux ]&lt;br /&gt;
&lt;br /&gt;
[[Category: Real World]]&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</description>
			<pubDate>Sun, 30 Mar 2008 12:32:33 GMT</pubDate>			<dc:creator>WNivek</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>Population: Tire</title>
			<link>http://www.hrwiki.org/wiki/Population:_Tire</link>
			<description>&lt;p&gt;WNivek:&amp;#32;C-64 Metal Gear, but lacks quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gamenav|New Game|pop_tire|Peasant's Quest|RhinoFeeder}}&lt;br /&gt;
&lt;br /&gt;
[[Image:poptiregame.PNG|thumb|Population... TIIIRREEE!]]&lt;br /&gt;
'''Population: Tire''' is a game by [[Videlectrix]] where you use your mouse cursor to keep The [[Tire]] bouncing in the air as long as possible.  Increase your score multiplier by hitting birds, balloons, {{Film|The Cheat}} and {{Film|Strong Sad}}, and beware of wind changes and flying [[Cold One|Cold Ones]]!&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' I FEEL ASLEEP!&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
== Premise ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Courier; padding:8px; border: 1pt solid #000; width:360px&amp;quot;&amp;gt;&amp;lt;b&amp;gt;IN THE YEAR 19xx, THE CITIZENS OF&amp;lt;br&amp;gt;STRONGBADIA ARE TERRORIZED BY A&amp;lt;br&amp;gt;FACELESS FOE. AS A TOP SECRET CRACK&amp;lt;br&amp;gt;&amp;lt;font color=#ff0000&amp;gt;COMMANDO OPERATIVE&amp;lt;/font&amp;gt;, IT IS YOU JOB TO&amp;lt;br&amp;gt;PROTECT THE LAST REMAINING CITIZEN FROM&amp;lt;br&amp;gt;TOUCHING THE TAINTED SOIL. YOU &amp;lt;font color=#ff0000&amp;gt;ARE&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;SOLDIER!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SCORE POINTS BY BOUNCING TIRE WITH&amp;lt;br&amp;gt;MOUSE. HIT INFIDELS TO INCREASE THE&amp;lt;br&amp;gt;VALUE OF EACH BOUNCE. STRING COMBOS TO&amp;lt;br&amp;gt;PREVENT &amp;lt;font color=#ff0000&amp;gt;THE&amp;lt;/font&amp;gt; VALUE FROM DROPPING OVER&amp;lt;br&amp;gt;TIME .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;YOU ONE ARE OF BRAVE FEW. ACCEPT YOUR&amp;lt;br&amp;gt;MISSION &amp;lt;font color=#ff0000&amp;gt;AND STEP&amp;lt;/font&amp;gt; FOURTH.&amp;lt;br&amp;gt;AND REMEMBER; NEVER, EVER BREAK A COLD&amp;lt;br&amp;gt;ONE.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Scoring Chart ==&lt;br /&gt;
&lt;br /&gt;
The main objective of this game is to keep the Tire in the air as long as possible.  You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground.  The Multiplier appears when it is 2x or higher &amp;amp;mdash; otherwise, it is always 1x.  The Multiplier decreases by 1x every 5 seconds if you don't hit any objects.&lt;br /&gt;
&lt;br /&gt;
You can increase your Multiplier by hitting various objects:&lt;br /&gt;
&lt;br /&gt;
*Balloon: +1x&lt;br /&gt;
*Bird: +2x&lt;br /&gt;
*The Cheat: +1x&lt;br /&gt;
*Cold One: -5x&lt;br /&gt;
&lt;br /&gt;
The Cheat can be hit repeatedly, but each time you hit him, he reverses direction and starts walking faster.&lt;br /&gt;
&lt;br /&gt;
== Strong Sad Effects ==&lt;br /&gt;
&lt;br /&gt;
Strong Sad occasionally appears from [[Behind the Fence|behind the fence]].  Hitting him will award the effect indicated in his thought balloon:&lt;br /&gt;
&lt;br /&gt;
*2X: Your multiplier is increased by 2.&lt;br /&gt;
*-2X: Your multiplier is decreased by 2.&lt;br /&gt;
*BIG: The Tire increases in size.&lt;br /&gt;
*FLY: The Tire falls more slowly.&lt;br /&gt;
*SAD: Your multiplier is reduced to 1 and no objects appear for about 30 seconds.  ''(The word in the thought balloon changes to '''0x''', but you can still score 1 point per bounce.)''&lt;br /&gt;
&lt;br /&gt;
== Fun Facts ==&lt;br /&gt;
===Trivia===&lt;br /&gt;
*When the Tire hits the ground, your Multiplier resets to 1x, and the effect you receive depends on your score:&lt;br /&gt;
** '''0-2:''' Nothing.&lt;br /&gt;
** '''3-99:''' A sad-sounding sound effect.&lt;br /&gt;
** '''100-499:''' A quick, energetic sound effect.&lt;br /&gt;
** '''500-999:''' A more complicated sound effect, and a plane flies by towing a random message.&lt;br /&gt;
** '''1000+:''' A dramatic tune plays, and a plane flies by towing a random message.&lt;br /&gt;
&lt;br /&gt;
*The possible messages you can see behind the plane are:&lt;br /&gt;
**YOU RULE&lt;br /&gt;
**PURE FUN&lt;br /&gt;
**GIVE IT UP&lt;br /&gt;
**FHI-FIVE&lt;br /&gt;
**POP:YOU&lt;br /&gt;
**ROCK/ROLL&lt;br /&gt;
**GOOD ONE&lt;br /&gt;
**TIRE-TASTIC!&lt;br /&gt;
**JAM ON IT&lt;br /&gt;
**LET GO&lt;br /&gt;
**PARTY.WOO!&lt;br /&gt;
**PARDON ME?&lt;br /&gt;
**X-L-NT&lt;br /&gt;
**GROW IT OUT&lt;br /&gt;
**PARENTAL!!&lt;br /&gt;
**GOSH!&lt;br /&gt;
**LOVIN' IT&lt;br /&gt;
**SPANKIN'!&lt;br /&gt;
**YOU 4 EVA&lt;br /&gt;
**YOU.COM&lt;br /&gt;
**YOU.CALM&lt;br /&gt;
**WISHIWASU&lt;br /&gt;
**WHO'S THAT?&lt;br /&gt;
**THE BOUNCA!&lt;br /&gt;
&lt;br /&gt;
*The background changes with the time of day.  For example, if you play this game at 2 in the morning, you will see a night sky.&lt;br /&gt;
&lt;br /&gt;
===Real World References===&lt;br /&gt;
*This game's loading screen is a spoof of the [[Wikipedia:Commodore 64|Commodore 64]] boot screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot; style=&amp;quot;background-image:none;border:4px solid #87cefa;background:#0000cd;color:#87cefa&amp;quot;&amp;gt;*** COMPYDORE 64 BASIC V2 ***&amp;lt;br /&amp;gt;&lt;br /&gt;
64K RAM SYSTEM  38911 BASIC BYTES FREE&amp;lt;br /&amp;gt;&lt;br /&gt;
READY.&amp;lt;br /&amp;gt;&lt;br /&gt;
LOAD &amp;quot;*&amp;quot;,8,1&amp;lt;br /&amp;gt;&lt;br /&gt;
SEARCHING FOR *&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
READY.&amp;lt;br /&amp;gt;&lt;br /&gt;
RUN&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*The loading screen used to read &amp;quot;9,1&amp;quot;, but was later changed to read &amp;quot;8,1&amp;quot;.  In the C-64, &amp;quot;9,1&amp;quot; told the computer to access the second floppy drive, if one was connected.&lt;br /&gt;
:*This game plays in stereo, even though the C-64 was not capable of stereo sound.&lt;br /&gt;
[[Image:mgearsleepy-feelasleep.gif|thumb|250px|I'M GETTING SLEEPY!!]]&lt;br /&gt;
* The page title &amp;quot;I FEEL ASLEEP!&amp;quot; quotes the game [[Wikipedia:Metal_Gear_%28video_game%29|''Metal Gear'']] for the NES.&lt;br /&gt;
** There is a C-64 version of Metal Gear, based on the NES version, but it appears to lack this quote.&lt;br /&gt;
* The bird graphic and several of the sound effects are taken from the game ''[[Wikipedia:California Games|California Games]]'' (1988).&lt;br /&gt;
** The bird in this game also flies across the screen in [[take-a-break.exe]], which appeared in [[huttah!]]&lt;br /&gt;
* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game ''[[Wikipedia:Wizball|Wizball]]'', a surrealistic shooter game for the C-64.&lt;br /&gt;
* Hitting a balloon makes the same sound as running through an explosion in the C-64 game &amp;quot;Paradroid&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* Play [[HR:pop_tire.html|Population:Tire]]&lt;br /&gt;
* Play the [[HR:pop_tire.swf|Flash file for Population:Tire]]&lt;br /&gt;
*Listen to the [[Videlectrix:songs/poptire_theme.mp3|Game Music]]&lt;br /&gt;
&lt;br /&gt;
{{VidelectrixGames}}&lt;br /&gt;
[[Category:Videlectrix Games]][[Category:Videlectrix Mascot Filmography]]&lt;/div&gt;</description>
			<pubDate>Tue, 25 Apr 2006 20:45:00 GMT</pubDate>			<dc:creator>WNivek</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Population:_Tire</comments>		</item>
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