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		<title>Homestar Runner Wiki - User contributions [en]</title>
		<link>http://www.hrwiki.org/wiki/Special:Contributions/JudgeDeadd</link>
		<description>From Homestar Runner Wiki</description>
		<language>en</language>
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		<lastBuildDate>Mon, 28 Sep 2026 12:47:05 GMT</lastBuildDate>
		<item>
			<title>Santam'n Is A Blademan</title>
			<link>http://www.hrwiki.org/wiki/Santam%27n_Is_A_Blademan</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;/* Lyrics */ +added missed word&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{watchtoon|http://old.homestarrunner.com/songs/Santam'n%20is%20a%20Blade%20Man.mp3|listen|fullurl}}&lt;br /&gt;
[[File:Santaman2.png|thumb|He's comin' to town to cut your whole family down!]]&lt;br /&gt;
&amp;quot;'''{{PAGENAME}}'''&amp;quot; is the jazzy [[Songs|theme song]] of the knife-wielding robotic [[Santaman|Santam'n]] that threatens [[Dangeresque (character)|Dangeresque]] and [[Firebert]] in [[Dangeresque Puppet Squad: The Hot Jones Hijack]]. It is sung by [[Homestar Runner]], and plays through the Santam'n toy's built-in music player. The entire first verse is later heard in the toon's [[Easter egg]]. A extended version of the song, with three more verses, was posted to [[@StrongBadActual]] for the 2018 holiday season, one year later. It is included on the streaming version of [[Hooked on Decemberween]] and {{Decemberweenvent Calendar|day|20}}.&lt;br /&gt;
&lt;br /&gt;
==Detailed Information==&lt;br /&gt;
{{Track information&lt;br /&gt;
|album=Hooked on Decemberween&lt;br /&gt;
|track number=7&lt;br /&gt;
|length=1:05&lt;br /&gt;
|artists=[[Homestar Runner]]&lt;br /&gt;
|origin=Extended song from [[Dangeresque Puppet Squad: The Hot Jones Hijack]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
[[File:Dweenvent Santam'n Sheet Music.png|thumb|Sheet music]]&lt;br /&gt;
Oh, Santam'n is a blade man&amp;lt;br&amp;gt;&lt;br /&gt;
He's comin' for you to chop you in two&amp;lt;br&amp;gt;&lt;br /&gt;
Santam'n is a blade man&amp;lt;br&amp;gt;&lt;br /&gt;
He's comin' to town to cut your whole family down&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Santam'n is a blade man&amp;lt;br&amp;gt;&lt;br /&gt;
He's sharpened his knives and he's not slicin' pies&amp;lt;br&amp;gt;&lt;br /&gt;
Santam'n is a blade man&amp;lt;br&amp;gt;&lt;br /&gt;
Here he comes down the lane to cleft you in twain&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And when he shows up he'll make breakfast with his friends&amp;lt;br&amp;gt;&lt;br /&gt;
So I'd just lay low 'til this part ends&amp;lt;br&amp;gt;&lt;br /&gt;
Hey, you might make it out alive!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Oh, Santam'n is a blade man&amp;lt;br&amp;gt;&lt;br /&gt;
He doesn't have toys, just that blade &amp;quot;shing!&amp;quot; type noise&amp;lt;br&amp;gt;&lt;br /&gt;
Santam'n is a blade man&amp;lt;br&amp;gt;&lt;br /&gt;
He's comin' to town to cut your whole family down&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
*Santa being referred to as a blade-man is a reference to the [[Mystery Science Theater 3000]] episode featuring ''[[Wikipedia:Santa Claus Conquers the Martians|Santa Claus Conquers the Martians]]''.&lt;br /&gt;
**This line was previously referenced by [[Coach Z]] in the [[Strong Bad Email]] [[personal favorites]].&lt;br /&gt;
*[[Pie]] and [[breakfast]] are mentioned.&lt;br /&gt;
*In the initial Tweet, the song is referred to as &amp;quot;Santam'n is a Blade Man&amp;quot;. On the [[Hooked on Decemberween]] album, this song was originally referred to as &amp;quot;Santaman Is Blademan&amp;quot;, and was later changed to &amp;quot;Santaman is a Blademan&amp;quot;. The Decemberweenvent Calendar calls it &amp;quot;Santam'n Is A Blademan&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://old.homestarrunner.com/songs/Santam'n%20is%20a%20Blade%20Man.mp3 Listen to &amp;quot;{{PAGENAME}}&amp;quot;] &amp;lt;!-- this doesn't work as an interwiki link because of the spaces in the filename --&amp;gt;&lt;br /&gt;
*{{songwhip|name=Santaman is a Blademan}}&lt;br /&gt;
{{nextlinks|toons/dangeresque-puppet-squad-the-hot-jones-hijack|old=dween17|noswf=1|oldnoswf=1|twitter=1075958630921441280|youtube=zWpW623yrAU|title=Dangeresque Puppet Squad: The Hot Jones Hijack}}&lt;br /&gt;
&lt;br /&gt;
{{Decemberweenvent Calendar Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hooked on Decemberween]]&lt;/div&gt;</description>
			<pubDate>Fri, 27 Sep 2024 13:50:36 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Santam%27n_Is_A_Blademan</comments>		</item>
		<item>
			<title>Floppy Disk Container</title>
			<link>http://www.hrwiki.org/wiki/Floppy_Disk_Container</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Floppy Disk Container''' sits on the right of [[Strong Bad]]'s computer desk and shows the latest program that he's been running. [[The Brothers Chaps]] sometimes comment on the featured game in their [[strongbad_email.exe|DVD]] commentaries. This page catalogs the appearances of the Floppy Disk Container. Each section has a screenshot, the name of the toon(s) or email(s) in which it appeared, a brief explanation of the game mentioned on the floppy disk, and sources of supplementary material about said game. The majority of the labels are names of computer games (although several [[Nintendo|Nintendo Entertainment System]] and [[Atari 2600]] titles also appear), and most are obscure titles from the '80s and '90s. Strong Bad also [[Couch Mumbling|mumbles]] SNES games in his sleep, but these are generally newer and less obscure. This has become a running joke, and although the first Floppy Disk Container appeared in the email [[little animal]], the disks were not labeled until [[ghosts]]. They are usually labeled in red marker, though in some of the early appearances, they were labeled in blue.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Appearances !! Explanation !! Sources&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;blank_5.25_inch_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy little animal.PNG|150px|Blank 5.25 Inch Disk]] || [[little animal]], [[superhero name]], [[do over]] (in the do over of [[sisters]]), [[candy product]] and [[isp]] || '''5.25 inch disks''' were the standard computer media format until the introduction of the 3.5 inch floppies. 5.25 inch disks are what gave both kinds of disks the title 'floppy', as one could easily bend the disks enough to nearly fold them over without breaking them. They were replaced by 3.5 inch floppies in the early 1990s, which have since been superseded by newer data storage methods such as USB flash drives or cloud storage. The 5.25 floppy disk was also featured in [[technology]], outside of the Floppy Disk Container. || [[Wikipedia:Floppy disk|Wikipedia]] [http://computer.howstuffworks.com/floppy-disk-drive1.htm Howstuffworks] [http://www.accurite.com/FloppyPrimer.html Accurite.com] &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tongue_of_the_fatman&amp;quot; &lt;br /&gt;
| [[Image:Floppy ghosts.PNG|150px|Tongue Of The Fatman]] || [[ghosts]], [[50 emails]] || '''''Tongue of The Fatman''''' was a 1989 fighting game for [[DOS]] and Commodore 64 that was later ported to the Sega Genesis as ''Slaughter Sport''. Different alien races (including Human) could be chosen to use, who all had different abilities and fighting styles. The player could purchase weapons and devices and fight his way through multiple opponents to face the Fatman, Mondu. Some of the more innovative features include being able to place wagers on the outcome of the fight and the phenomenon of a special move becoming less powerful the more it's used to balance gameplay. Unfortunately, the game was plagued by unresponsive controls and an overtly high difficulty. || [http://www.mobygames.com/game/sheet/gameId,1067/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31897.html GameFAQs] [http://hotud.org/component/content/article/43-action/20859 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;lode_runner&amp;quot;&lt;br /&gt;
| [[Image:Floppy morning routine.PNG|150px|Lode Runner]] || [[morning routine]], [[cheat talk]] || '''''Lode Runner''''' was a strategy game for DOS, Apple, and Commodore 64, originally created in 1983, with a later port by Hudson for the NES being one of the first third party games on the Famicom. It was originally an ASCII art game, where Jake Peril, the main character, was simply a $ sign (The enemies were ¶'s). The object of the game was to win back treasures stolen by the Evil Empire. It was eventually re-released on the Apple II as ''Miner'' with much more advanced graphics. ''Miner'' was submitted to Brøderbund and was finally published, under the name 'Lode Runner'. Countless versions of this game have been made and circulated over the Internet. || [http://www.mobygames.com/game/sheet/p,4/gameId,243/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/26603.html GameFAQs] [[Wikipedia:Lode Runner|Wikipedia]] [http://hotud.org/component/content/article/41-puzzle/20340 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;loom&amp;quot;&lt;br /&gt;
| [[Image:Floppy current status.PNG|150px|Loom (Disk 1 of 24)]] || [[current status]] || '''''Loom''''' was an adventure game for the PC and TurboGrafx CD, released in 1989. It was one of a variety of games created by Lucasfilm Games (now [[LucasArts]]). Bobbin Threadbare, the mysterious &amp;quot;Loom child&amp;quot; and member of the Weaver Guild, must embark on a perilous journey to follow his guild members, who were turned into swans and flew away from the Loom island. All puzzles are solved using a variety of spells cast from a magical staff, with no traditional inventory. There weren't actually 24 disks, at least not for the original version. This is actually a reference to the &amp;quot;Stump Joke&amp;quot; from another famous Lucasfilms Game &amp;quot;The Secret of [[#monkey island|Monkey Island]]&amp;quot;, wherein the user would be prompted to &amp;quot;insert disk 24&amp;quot;, which did not exist. There was the option of six 5.25&amp;quot; Double Density (360KB) disks, or three 3.5&amp;quot; Double Density (720KB) floppies. Loom was also later released on CD-ROM with a bonus soundtrack disc bundled with Creative brand sound cards. Loom was also released for the Macintosh platform on three 3.5&amp;quot; discs. || [http://www.mobygames.com/game/sheet/p,2/gameId,176/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11465.html GameFAQs] [[Wikipedia:LOOM|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20344 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;star_flight&amp;quot;&lt;br /&gt;
| [[Image:Floppy huttah!.PNG|150px|Star Flight]] || [[huttah!]] || '''''[[Starflight]]''''' was a ship game created by Electronic Arts for the PC and the Sega Genesis, released in 1986 and 1991, respectively. Mankind has left earth due to an exhaustion of resources and needs to colonize another planet. The player travels around the galaxy mining, gathering crew, fighting aliens, and trying to figure out why star systems are being blown up, without getting blown up along with them. || [http://www.mobygames.com/game/sheet/gameId,115/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11678.html GameFAQs] [[Wikipedia:Starflight|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/21775 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;rise_of_the_dragon&amp;quot;&lt;br /&gt;
| [[Image:Floppy interview.PNG|150px|Rise Of The Dragon]] || [[interview]] || '''''Rise Of The Dragon''''' was a puzzle game for DOS, Amiga, and Sega CD, released in 1990. It was presented in a ''Blade Runner''-like environment and story. Ex-cop William &amp;quot;Blade&amp;quot; Hunter is contracted to root out the source of a deadly new drug, MTZ, that ships in patch form and has a tendency to turn users into lizard creatures before killing them. A few arcade sequences come up and can be skipped if the player dies a certain number of times. || [http://www.mobygames.com/game/sheet/p,2/gameId,98/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11129.html GameFAQs] [[Wikipedia:Rise of the Dragon|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20599 HotU]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;friendly_ware&amp;quot;&lt;br /&gt;
| [[Image:Floppy unused emails.PNG|150px|Friendly Ware]] || [[unused emails]] || '''''Friendly Ware''''' was a software package for the PC, released in 1987. It was released by Friendlysoft, written in BASIC, and rendered in text mode via clever use of ASCII art characters. The games included Master Mind, Nevada Dice, Killer Maze (navigate 3D mazes), Sea Battle (find a submarine with depth charges), Boggy Marsh (find monsters in a marsh), Hangman, Tic-Tac-Toe (unbeatable against computer), Wildcatter (an oil drilling simulation), Othello, Peg Leap (basic remove pegs game), Blackjack, Dominoes, Golf, Head Coach (a football simulation), Match (a Memory-style game) and Towers of Atlantis (a Towers of Hanoi game).  Other software included a number of financial programs, eye and ear tests, an ASCII art drawing program, a biorhythm charter (which suffers from the Y2K bug), sports prediction software, and a computing tutorial. || [http://www.bhlegend.com/index.php?game=1287 BHLegend.com] [http://hotud.org/component/content/article/41-puzzle/23769 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;manhunter_new_york&amp;quot;&lt;br /&gt;
| [[Image:Floppy caper.PNG|150px|Manhunter New York]] || [[Arcade Game]], [[caper]] || '''''Manhunter New York''''' was an adventure game for DOS, Atari ST, and Amiga, released in 1988. It was made at Sierra On-Line by Dave, Barry, and Dee Dee Murray. It is set 16 years into the 'future', which is the year 2004. In 2002, the Orbs, an alien race composed of enormous eyeballs, invaded the planet Earth, mainly New York. Two years later, in 2004, the player assumes the role of a Manhunter whose only job is to track down human criminals and bring them to justice using first-person point-and-click mechanics. || [http://www.mobygames.com/game/sheet/p,2/gameId,24/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11668.html GameFAQs] [[Wikipedia:Manhunter (game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20369 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;world_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy big white face.PNG|150px|World Games]] || [[big white face]] || '''''World Games''''' was a sports game for DOS, Commodore 64, and the NES, made in 1987. It was made by Epyx, a company that made mainly sports games. ''World Games'' was a collection of sports games from around the globe. It not only had good gameplay, but was also educational, as each event started with an informative introduction screen that gave both the background of the sport and the basic rules. Some of the more enjoyable games included the Scottish Caber Toss and Spanish Bull Riding. || [http://www.gamefaqs.com/computer/c64/data/16987.html GameFAQs] [http://hotud.org/component/content/article/42-sport/20976 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;space_shipper&amp;quot;&lt;br /&gt;
| [[Image:Floppy privileges.PNG|150px|Space Shipper]] || [[privileges]] || '''''[[Spaceshipper|Space Shipper]]''''' is a fictitious game made by [[Videlectrix]], and looks to be a ''Gradius''/''1943''-esque shooter. Fiendish lasers threaten to destroy the solar system! Explosions are taking over the galaxy!! It's Memorial Day and YOU were the only Spaceshipper who didn't have plans. Pilot your StarZoom to freedom! And time and a half!! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;odell_lake&amp;quot;&lt;br /&gt;
| [[Image:Floppy funny.PNG|150px|Odell Lake]] || [[funny]] || '''''Odell Lake''''' was an &amp;quot;educational&amp;quot; arcade game for the Apple II, released in 1986. It was created by MECC, a company known for making many educational games. It was a simulation game in which the player takes the role of a fish in Odell Lake, Oregon. The fish meets various forms of animal and plant life, including other types of fish. Each time the fish meets another animal or a plant, he must decide what to do. His decisions determine whether or not he survives. || [http://www.gamefaqs.com/computer/apple2/data/921849.html GameFAQs] [[Wikipedia:Odell Lake (computer game)|Wikipedia]] [http://www.mobygames.com/game/odell-lake Mobygames]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fifty_K_race_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy sibbie.PNG|150px|50K Race Walk]] || [[sibbie]] || '''''[[50K Racewalker]]''''' is a game made by [[Videlectrix]], programmed by [[Jonathan Howe]]. The aim of the game is to alternate pressing left and right for nearly a full day in order to finish. If the player presses buttons too fast or out of sequence, they will be overwhelmed with an annoying &amp;quot;FAULT&amp;quot; message. According to Videlectrix, &amp;quot;you take a few (million) steps in the game, and you won't (will) be disappointed. Left, right, left, right, left, right, left, right, left, right, right, OOPS! You lose.&amp;quot; ||  [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix] [http://www.videlectrix.com/videlectrix_demos.html Demo]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;the_7th_guest&amp;quot;&lt;br /&gt;
| [[Image:Floppy anything.PNG|150px|7th Guest]] || [[anything]] || '''''The 7th Guest''''' was a puzzle game for DOS, Windows, and Macintosh, released in 1993 by Virgin Interactive Entertainment, the creators of [[Floppy Disk Container#shogun|Shogun]]. It's set in the Stauf mansion, and Stauf, a maker of cursed toys, has invited 6 guests to his house to unravel the mysteries of the building, then he invites the 7th guest, who is the main character. Once there, the player has to solve a variety of puzzles. The majority of the game is a puzzle collection, tied together by clips of actors, well-rendered 3D animations, and MIDI sound effects and music on two CD-ROMs. The only instruction to the puzzles is a hint book that will provide two hints and mark the puzzle complete so that the player can continue. ''The 7th Guest'' was one of the first games to only be available on CD-ROM, causing many people to buy CD-ROM drives just to play the game. || [http://www.mobygames.com/game/sheet/p,2/gameId,283/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11550.html GameFAQs] [[Wikipedia:The 7th Guest|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tass_times_in_tonetown&amp;quot;&lt;br /&gt;
| [[Image:Floppy the process.PNG|150px|Tass Times In Tonetown]] || [[the process]] || '''''Tass Times in Tonetown''''' was an adventure game for PC, Apple II, Atari ST, Amiga, and Commodore 64, and was released in 1986. It's a quirky, underrated game made by Activision. The player visits Tonetown, a psychedelic punk rock alternate reality, to save Grandpa from a hideous crocodile creature named Franklin J. Snarl. The player also has the aid of his dog, who not only talks, but becomes a star reporter. The puzzles are numerous, but most are relatively easy. With a world of floating phones, triangular moons, and wacky puzzles all created through Grandpa's dreams thanks to the &amp;quot;dream hoop&amp;quot; he invented, ''Tass Times in Tonetown'' is an extremely original game enjoyed by many adventure game fans. || [http://www.mobygames.com/game/sheet/p,4/gameId,90/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11093.html GameFAQs] [[Wikipedia:Tass Times in Tonetown|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20819 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;One_on_One&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile1.PNG|150px|One On One]] || [[mile]] || '''''One on One: Dr. J vs. Larry Bird''''' was a pioneering sports game for the Commodore 64 and Atari 400/800, released in 1984. It was one of the first games by Electronic Arts, who would later become famous for their sports games. This basketball game is a faithful translation of the real thing, with fouls and traveling calls, free throws, a three-point line, and even a shot clock. There are a number of gameplay options — play for a certain amount of time or first to a set score, winner's or loser's outs, etc. Players have a fatigue bar that decreases when running around and replenishes when holding still; fatigued players don't move as quickly. It had decent graphics for its time period, but substandard sound effects. || [http://www.gamefaqs.com/computer/c64/data/2721.html GameFAQs] [http://www.mobygames.com/game/dr-j-and-larry-bird-go-one-on-one Mobygames]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;blank_floppy_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile0.PNG|150px|Cheat Style Floppy]] || [[mile]] || These are '''blank floppy disks''' animated by The Cheat. The titles are unseen until clicked on, revealing the titles of the disks in Easter eggs. || &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;out_of_this_world&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile2.PNG|150px|Out Of This World]] || [[mile]] (Easter egg) || '''''Out of This World''''' was an action-adventure game for DOS, Windows 3.X, SNES, Atari ST, Amiga, Genesis, Apple Macintosh, and 3DO, originally released in 1991. Lester, the main character, is a young physics professor who suddenly finds himself on a strange alien world after lightning strikes his particle experiment. It's a cinematic game featuring realistic vector graphics and animation. It has plenty of animated cutscenes and ambient sound effects, despite fitting on one 5.25 disk. The original, European name for this game is ''Another World'', but ''Out Of This World'' was its US release name to avoid confusion with a TV series.|| [http://www.mobygames.com/game/sheet/p,2/gameId,564/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11089.html GameFAQs] [[Wikipedia:Another World (video game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/22034-out-of-this-world HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;NITEMARE_3-D&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile3.PNG|150px|Nitemare 3-D]] || [[mile]] (Easter egg) || '''''Nitemare 3D''''' was an action game, obviously 3D, released for DOS and Windows 3.X in 1994. It was made by Gray Design Associates, a company not known for much other than this game. It's linked to the ''Hugo House of Horror'' series in that the main character is Hugo and he attempts to save a girl, Penelope. He wanders through a three-dimensional house of horrors defeating all sorts of evil things in a first-person environment. || [http://www.mobygames.com/game/sheet/p,2/gameId,2595/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/12022.html GameFAQs] [[Wikipedia:Nitemare 3D|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;old_game&amp;quot;&lt;br /&gt;
| [[Image:Floppy couch patch.PNG|150px|Old Game]] || [[couch patch]] || The title &amp;quot;'''Old game'''&amp;quot; is simply a generic title for an old '80s or '90s game. ||&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;nabunagas_ambition&amp;quot;&lt;br /&gt;
| [[Image:Floppy kind of cool.PNG|150px|Nobunaga's Ambition]] || [[kind of cool]] || '''''Nobunaga's Ambition''''' was a turn-based strategy game by Koei for the MSX, DOS, NES, SNES, Amiga, Game Boy, and Genesis that was released in 1988. It was set in Japan's &amp;quot;Warring States&amp;quot; period in the 16th century. The player takes on the role of a daimyo such as Nobunaga Oda, a merciless ruler and great strategist, to try to conquer Japan. Through turns, the player manages his armies (recruiting new soldiers, training army, buying weapons etc.), keeps his subjects happy, forms alliances, or plays dirty and hires ninjas to bribe and assassinate. Daimyos die of old age or sickness, giving this game a time limit. || [http://www.mobygames.com/game/sheet/p,2/gameId,5825/ MobyGames] [http://www.gamefaqs.com/console/nes/data/7984.html GameFAQs] [http://hotud.org/component/content/article/37-strategy/20459 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;seicross_suckross&amp;quot;&lt;br /&gt;
| [[Image:Floppy army.PNG|150px|Seicross (Suckcross)]] || [[army]] || '''''Seicross'', aka &amp;quot;Suckcross&amp;quot;''', was a Sports Action game for the arcade and the NES and was released in 1984. It was made by Nichibutsu, another little-known company. The planet Colura and its peaceful inhabitants, the Petras, have been attacked by another badly-named and much more hostile tribe known as the Basrah. While most of the Petras have hidden underground, there are still a few left out in the open. It is the player's job to cruise on a bike through numerous terrains, scooping Petras up to safety. The graphics are simplistic, the music poor and repetitive, the controls are touchy, the game is basically the same thing over and over, and it doesn't have much of an ending. || [http://www.mobygames.com/game/sheet/p,22/gameId,15184/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8104.html GameFAQs] [[Wikipedia:Seicross|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;bio_menace&amp;quot;&lt;br /&gt;
| [[Image:Floppy video games.PNG|150px|Bio Menace]] || [[video games]] || '''''Bio Menace''''' is a classic sidescrolling adventure shooter game for DOS released in 1993. It was created by Apogee, a company known for creating many adventure sidescrollers during that era. When an evil scientist releases a pile of mutants and holds the world hostage, it's up to Snake Logan to save the day. Recently, ''Bio Menace'' has been released as freeware by 3D Realms (then Apogee), and can be downloaded from their web site. || [http://www.mobygames.com/game/sheet/p,2/gameId,236/ MobyGames] [http://hotud.org/component/content/article/43-action/22833 HotU]&lt;br /&gt;
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|- id=&amp;quot;maniac_mansion&amp;quot;&lt;br /&gt;
| [[Image:Floppy lackey.PNG|150px|Maniac Mansion]] || [[lackey]] || The title of this floppy is obscured by the Flash border, but decompiling the Flash file reveals the title as '''''Maniac Mansion'''''. This was an adventure game for DOS, Apple II, NES, Atari ST, Amiga, and Commodore 64, released in 1987 by Lucasfilm Games (Now LucasArts). It featured multiple characters to choose from, four possible endings, multiple solutions to the puzzles, and a very non-linear structure in general, giving the player a wide range of methods to win. The plot is to save the girlfriend of one of your characters who's been kidnapped by a mad scientist. The only hurdle is the residents of the Maniac Mansion, as well as the mansion itself. It's made to be a spoof on every cheesy action/horror/sci-fi movie of the '80s. || [http://www.mobygames.com/game/sheet/p,2/gameId,714/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11439.html GameFAQs] [[Wikipedia:Maniac Mansion|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hypou_blade&amp;quot;&lt;br /&gt;
| [[Image:Floppy stupid stuff.PNG|150px|Hypou Blade]] || [[stupid stuff]] || '''Hypou Blade''' is likely referring to '''''HyperBlade''''', said with a [[Homestar Runner]] speech impediment. ''HyperBlade'' was a hockey game released for Windows in 1996. Made by Activision, ''HyperBlade'' introduces the 3D battlesport of the future. Players engage in a futuristic street-hockey style game with a very different twist. Body-checks (weapons are included) go for blood in this game as players can be gruesomely eliminated from it. Power-ups, speed boosts, ramps, and simple team management (for substitutions) are all part of the experience. Some strategy is required for play, but it's mostly pure action.  It was also one of the first titles ever to make use of the 3DFX graphics card. || [http://www.mobygames.com/game/sheet/p,3/gameId,1776/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11800.html GameFAQs] [http://hotud.org/component/content/article/42-sport/24314 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;BAAL&amp;quot;&lt;br /&gt;
| [[Image:Floppy different town.PNG|150px|BAAL]] || [[different town]] || '''''BAAL''''' was a little known Action game for the Atari ST and Commodore 64 and was released in 1989. The player is a member of the Time Warriors, an elite commando unit sent into an alien lair to defeat Baal, a crazy demon who is bent on conquering Earth. Featuring grotesque looking aliens, BAAL has a reputation as being a mildly disturbing action game. Overall, besides the creepy look of it, there is little surprise or challenge to keep anyone playing to the end. A rather lackluster shooter. || [http://www.mobygames.com/game/sheet/p,24/gameId,3850/ MobyGames]  [http://www.gamefaqs.com/search/index.html GameFAQs] [http://hotud.org/component/content/article/43-action/21258 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;real_floppy_disk_container&amp;quot;&lt;br /&gt;
| [[Image:Puppet Time floppy.jpg|150px|Puppet Time Floppy]] || [[Puppet Time]] || It was revealed on the [[Puppet Time#Commentary Transcript|DVD commentary]] for Puppet Time that this was [[The Brothers Chaps]]' real disk caddy from growing up. Included in the contents are '''''King's Quest II''''', '''''[[pop-up#Real-World References|Police Quest]] II''''', and save disks. ''King's Quest II'' was an adventure game for DOS, Amiga, Apple II, Atari ST, and PC Booster, released by [[Sierra]] in 1987. King Graham searches the land for three keys to unlock the door that will lead to his future queen. ''Police Quest II'' was also an adventure game for DOS, Amiga, and Atari ST, released by Sierra in 1988. Jessie Bains, aka The Death Angel, escapes from prison and kidnaps Sonny Bond's girlfriend. Determined to get revenge, he flees the city, leaving a trail of dead bodies as he goes. Bonds must chase after him, leading to a deadly confrontation later on. || ''King's Quest II'' [http://www.mobygames.com/game/dos/kings-quest-ii-romancing-the-throne MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/927708.html GameFAQs] [[Wikipedia:King's Quest II:Romancing the Throne|Wikipedia]]&lt;br /&gt;
''Police Quest II'' [http://www.mobygames.com/game/dos/police-quest-2-the-vengeance MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564773.html GameFAQs] [[Wikipedia:Police Quest#Police Quest II: The Vengeance|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Cave_Quest&amp;quot;&lt;br /&gt;
| [[Image:Cave Quest Floppy.png|150px|Cave Quest]] || [[flashback]], [[strongbad_email.exe Disc One]], [[The Homestar Runner Gets Something Stuck In His Craw]] || '''''Cave Quest''''' was an adventure game that [[The Brothers Chaps]] made when they were younger, likely in the late 1980s or 1990s. They made it on the Apple II, and it supposedly had &amp;quot;gorgeous low-res Apple II C+ graphics.&amp;quot; || [http://www.adventuregamers.com/article/id,416 Adventuregamers.com]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;shogun&amp;quot;&lt;br /&gt;
| [[Image:Floppy SBIIJC.PNG|150px|Shogun]] || [[Strong Bad is in Jail Cartoon]] || '''''Shogun''''' was an adventure game for DOS, released in 1988. It was made by Virgin Interactive Entertainment, the same company that made [[Floppy Disk Container#the_7th_guest|''The 7th Guest'']]. The player wanders around as one of a number of characters, trying to build up his rapport with the people. If that fails, the player can also battle and plunder, working his way up to the status of Shogun. Items are collectible during the adventure, including weapons and armour. The game doesn't end until the character dies or becomes Shogun. || [http://www.mobygames.com/game/sheet/p,2/gameId,1645/ MobyGames] [http://www.gamefaqs.com/console/nes/data/28231.html GameFAQs]&lt;br /&gt;
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|- id=&amp;quot;ugh-lympics&amp;quot;&lt;br /&gt;
| [[Image:Floppy car.PNG|150px|Ugh-lympics]] || [[car]] || '''''Caveman Ugh-lympics''''' was a sports game for DOS, Commodore 64, and NES (where it was entitled ''Caveman Games''), released in 1988. It was made by Electronic Arts, a company well known for making quality sports games. In this early game of theirs, the player assumes the roles of various cavemen while competing in prehistoric sports, namely Saber Race, Mate Toss, Clubbing, Firemaking, Dino Race and Dino Vault. The controls were somewhat awkward, but with up to a 4-player option (as many as 6 players on the NES using the NES Four Score Adapter), and fun events, ''Caveman Ugh-lympics'' made for a short, quirky game. || [http://www.mobygames.com/game/sheet/p,2/gameId,4230/ MobyGames] [http://www.gamefaqs.com/computer/c64/data/1418.html GameFAQs] [http://hotud.org/component/content/article/42-sport/19872 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tengen_classix&amp;quot;&lt;br /&gt;
| [[Image:Floppy haircut.PNG|150px|Tengen Classix]] || [[haircut]] || '''''Tengen Classix''''' was likely a collection of the best classic games made by Tengen, which was the home computer and console division of Atari Games. It made games from 1985 through 1993 for a wide array of platforms, from Amiga to ZX Spectrum, and everything in between. Over 40 games were credited to them, with titles such as ''Paperboy 1&amp;amp;2'', ''Tetris'', ''Indiana Jones'', the ''Temple of Doom'', ''Ms. Pac-Man'', ''Hydra'', and many, many more. || [http://www.mobygames.com/browse/games/o,100/j,1359/ MobyGames]  [[Wikipedia:Tengen (company)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;alone_in_the_dark&amp;quot;&lt;br /&gt;
| [[Image:Floppy replacement.PNG|150px|Alone In The Dark]] || [[replacement]] || '''''Alone in the Dark''''' was an Action Adventure game for DOS and 3DO, released in 1992. Marketed by Interplay as a horror game, it was a 3D adventure game with some action thrown in, loosely based on the works of H.P. Lovecraft. The main character is driven to investigate a &amp;quot;suicide&amp;quot; in an old Louisiana mansion. Little does he know, however, of the lurking horrors that await him. This game features many enemies, few weapons, and one goal: Escape alive. It is the forerunner to many modern day horror games. ''Resident Evil 1'' in particular owes a lot to it in gameplay mechanics, player-view and setting. || [http://www.mobygames.com/game/sheet/p,2/gameId,325/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11071.html GameFAQs] [[Wikipedia:Alone in the Dark (video game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/25124-alone-in-the-dark HotU]&lt;br /&gt;
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|- id=&amp;quot;bushido&amp;quot;&lt;br /&gt;
| [[Image:Floppy cheatday.PNG|150px|Bushido]] || [[cheatday]] || '''''Bushido''''' was an action game for DOS, released in 1983. It was made by Ebenel Enterprises, a company whose best and only credit was ''Bushido''. It was a martial arts fighting game set in feudal Japan with a simple premise: fight a multitude of enemies in a multitude of settings. Very repetitive, but a pioneer of the martial arts fighting genre. In Japanese, bushido means &amp;quot;way of the warrior&amp;quot;. ||[http://www.mobygames.com/game/sheet/p,2/gameId,1351/ MobyGames]  [http://www.gamefaqs.com/computer/c64/data/1378.html GameFAQs] [http://hotud.org/component/content/article/43-action/19848 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thexder&amp;quot;&lt;br /&gt;
| [[Image:Floppy the facts.PNG|150px|Thexder]] || [[the facts]] || '''''Thexder''''' was an Action game for DOS, Apple II, Famicom, the MSX and the Amiga, released in 1987. It was a platform shooter from Japan, with many levels and diverse enemies that gradually increase in difficulty. The player pilots a Macross-style robot capable of switching from a mech into a jet at any time, complete with auto-aim, rechargable energy, and a short-term shield that can be activated to protect from harm. It didn't have a save option, however, so long-term play could easily get frustrating. || [http://www.mobygames.com/game/sheet/p,2/gameId,49/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11765.html GameFAQs] [http://hotud.org/component/content/article/43-action/20839 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;lunar_lander&amp;quot;&lt;br /&gt;
| [[Image:Floppy lunar lander.PNG|150px|Lunar Lander]] || [[time capsule]] || '''''Lunar Lander''''' was an ASCII art game originally played on mainframe consoles. Atari released an arcade game of the same name using vector graphics in 1979. It was later ported to the Atari 400/800 home computers line. The goal of the game was to correctly land a lunar module on the surface of the moon. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface. Due to the simplicity of the design, it has spawned countless Flash copies on the Internet. ||  [http://www.gamefaqs.com/coinop/arcade/data/3817.html GameFAQs] [[Wikipedia:Lunar Lander (computer game)|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;death_track&amp;quot;&lt;br /&gt;
| [[Image:Floppy extra plug.PNG|150px|Death Track]] || [[extra plug]] || '''''Deathtrack''''' was a racing game for DOS, released in 1989. It was made by Dynamix and had a simple premise. In the future, races are held across America where the drivers race for money, and their lives. The main character is a rookie.  The player starts the game with a meager sum, but can choose from one of three cars; either speedy, powerful, or armored. The winnings can be used to upgrade the car's armour, weapons and parts to eventually make it nearly invincible — which comes in handy, since this game doesn't really have an ending. || [http://www.mobygames.com/game/sheet/p,2/gameId,1758/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31898.html GameFAQs] [http://hotud.org/component/content/article/42-sport/21227 HotU]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;WOTR_Level_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy WOTRlevel2.PNG|150px|WOTR Level 2]] || [[strongbad_email.exe Disc Two]] || '''WOTR Level 2''' is likely short for '''''War of the Ring''''', a ''Lord of the Rings'' real-time strategy game for Windows, released in 2003 by Sierra. In this game, the player can choose to lead the forces of Good or Evil as each struggle to control the One Ring. The game is split into two 10-mission campaigns, and follow storylines not focused on in the books or movies. In the Good campaign, the story follows Legolas, Gimli and Boromir as they manage to show up in Rivendell just in time to join the Fellowship of the Ring. In the Evil campaign, the player must lead the forces of Sauron, break out of Mordor and besiege the city of Minas Ithil. This is the newest featured game to date, being at least 10 years later than the next latest release, and was never actually released on floppy disk. The significance of the game being on Level 2 is currently unknown. || [http://www.mobygames.com/game/windows/lord-of-the-rings-war-of-the-ring MobyGames] [http://www.gamefaqs.com/computer/doswin/data/563555.html GameFAQs] [http://int.warofthering.com/uk/ WaroftheRing.com]&lt;br /&gt;
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|- id=&amp;quot;kid_speedy&amp;quot;&lt;br /&gt;
| [[Image:Floppy KSTimes2.PNG|150px|Kid Speedy]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Four]] || '''''[[Kid Speedy]]''''' is an arcade-style game by [[Videlectrix]], advertised in 2004 and later released in 2006. According to the product description, everybody is faster than Kid Speedy. In addition, this little fatso is the slowest poke in the bunch. The object of the game is to avoid getting sweets and insults and preventing Kid Speedy from coming in dead last in the race. Since on the third email disc the label was mostly obscured and unreadable, it was re-featured on the fourth disc. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Peasants_Quest_and_wheres_an_egg&amp;quot;&lt;br /&gt;
| [[Image:Floppy PQWhereEgg.PNG|150px|Peasant's Quest/Where's An Egg?]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Five]], [[Homestar Ruiner]], [[Baddest of the Bands]] || '''''[[Peasant's Quest]]''''' and '''''[[Where's an Egg?]]''''' are both games made by [[Videlectrix]]. ''Peasant's Quest'' was actually made, and released on August 2nd, 2004. It is a text-based game where the player assumes the role of a peasant on a quest to defeat [[Trogdor (character)|Trogdor]]. ''Where's an Egg?'' was finally released on July 16th, 2007. Though the text is entirely in Russian, you are cop trying to see if a suspect is telling the truth or lying to recover a missing egg. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
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|- id=&amp;quot;spy_vs_spy&amp;quot;&lt;br /&gt;
| [[Image:Floppy virus.png|150px|Spy Vs Spy]] || [[virus]] || '''''Spy Vs Spy''''' was a strategy game for Apple II, NES, Atari ST, Amiga, Sega Master System, Commodore 64, and ZX Spectrum, released in 1984. It was first published by First Star Software and based on the MAD magazine comic about the slapstick antics of two spies trying to kill each other with improbably complex and elaborate traps and weapons. A fun two-player game, enjoyed with a friend or against the computer. The first player assumes the role of either the black spy or the white spy, and tries to beat the second player before the time bell rings. Find the needed objects hidden throughout the embassy, and set creative booby traps for your foe. This game has also been released on the Game Boy Color. || [http://www.mobygames.com/game/sheet/p,31/gameId,7332/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8151.html GameFAQs]&lt;br /&gt;
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|- id=&amp;quot;future_wars&amp;quot;&lt;br /&gt;
| [[Image:Floppy animal.PNG|150px|Future Wars]] || [[animal]] || '''''Future Wars''''' was an adventure game for DOS, Atari ST, and Amiga released in 1990. It was Delphine Software's debut and first attempt at a graphic adventure game with a point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, point the mouse over the desired target and execute with a left click. The main character is a common window cleaner who finds a time machine in his chief's back office. Thus begins the adventure in both the past and the future. Evil aliens, beautiful girls, and sometimes very frustrating puzzles make up the bulk of this game. || [http://www.mobygames.com/game/sheet/p,2/gameId,2205/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11160.html GameFAQs] [http://hotud.org/component/content/article/38-adventure/21333 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;oregon_trail&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 02.png|150px|Oregon Trail]] || [[Main Page 22]] || '''''The Oregon Trail''''' was an educational game for DOS, Windows, and Apple II, first released in 1985. It was made by MECC, a company known for making educational games, with ''The Oregon Trail'' being its most notable accomplishment. As a covered wagon party of pioneers, the player heads out west from Independence, MO to the Willamette River and valley in Oregon.  The first goal is to stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. It incorporated strategy and planning ahead along with discovery and adventure as well as action (hunting and floating down the Columbia River). It also spawned several remakes and sequels. || [http://www.mobygames.com/game/sheet/p,2/gameId,746/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/26639.html GameFAQs] [[Wikipedia:The Oregon Trail (computer game)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;oregon_trail_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 01.png|150px|Oregon Trail 2]] || [[Main Page 22]] || '''''The Oregon Trail II''''' was an educational game for Windows and Apple Macintosh, released in 1995. It was also made by MECC, the second in a line of several remakes of the classic game. This sequel to ''The Oregon Trail'' has much more content than its predecessor. Choices of where to travel include Salt Lake City, Sacramento or Oregon City, and starting point are different as well. Many problems arise along the way including starvation, broken appendages, diseases, etc. Party members can be lost because of one of these, but only the player is required to survive to complete the game successfully. || [http://www.mobygames.com/game/sheet/gameId,2217/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/32195.html GameFAQs] [[Wikipedia:Oregon Trail II|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;miner_2049er&amp;quot;&lt;br /&gt;
| [[Image:Floppy dreamail.png|150px|Miner 2049er]] || [[dreamail]] || '''''Miner 2049er''''' was an Arcade game created by Big Five Software for PC, Apple II, Atari 2600, Atari 400/800, Atari 5200, Commodore 64, and ColecoVision, released in 1982. Bounty Bob, the main character, is traveling through a mine in search of treasure in a format similar to the classic arcade game ''Donkey Kong''. In this game, however, clearing a level requires walking over all the platforms, which changes their color. To reach all of the floor sections, Bob will need to enlist the help of ladders, elevators, slides, springboards, and even cannons. Collecting artifacts will render him temporarily invincible against the radioactive creatures wandering the mine. Beat all 10 levels to complete the game. || [http://www.mobygames.com/game/sheet/p,4/gameId,8724/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/29175.html GameFAQs] [[Wikipedia:Miner 2049er|Wikipedia]] [http://hotud.org/component/content/article/43-action/23403 HotU] [http://www.bigfivesoftware.com/ Big5]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;battle_chess&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret recipes.PNG|150px|Battle Chess]] || [[secret recipes]] || '''''Battle Chess''''' was a very popular chess program for DOS, Amiga, 3DO, Apple II, Atari ST, Commodore 64, and the NES, released by Interplay in 1988.  Instead of the traditional representations of chess pieces, the game featured lifelike representations of the medieval classes the pieces are based on.  For example, the pawns are depicted as footsoldiers, the rooks are depicted as golems, and the queen is depicted as a sultry sorceress.  Whenever one piece captures another, the game depicts the two pieces engaging in battle.  The captured piece meets a gruesome and occasionally hilarious end.  The player can play against a friend or against the computer, which offers ten levels of difficulty, the highest of which can give even seasoned chess players a challenge. ||&lt;br /&gt;
[http://www.mobygames.com/game/sheet/p,2/gameId,1950/ MobyGames] [http://www.gamefaqs.com/console/nes/game/587120.html GameFAQs] [[Wikipedia:Battle Chess|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;you_JERK&amp;quot;&lt;br /&gt;
| [[Image:You jerk!.PNG|150px|you JERK!]] || [[secret recipes]] || '''You JERK!''' is thus far the only floppy disk label not to be software related. It was labeled and then thrown by [[The Cheat]] at [[Strong Bad]], in response to Strong Bad offering a recipe on how to cook &amp;quot;The C H E _ T.&amp;quot;  ||&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;colorado&amp;quot;&lt;br /&gt;
| [[Image:colorado.PNG|150px|Colorado]] || [[rock opera]] || '''''Colorado''''' was a historical adventure game for DOS, Amiga, and Atari ST, released by Silmarilis in 1990. The second survival game after Le Fetiche Maya, ''Colorado'' casts the player as a fearless adventurer who must deal with the Indians and wildlife while in search of the legendary Cheyenne goldmine. In addition to standard weapons, special objects such as a ship's horn lend an extra level of atmosphere and complexity to the already novel game. || [http://www.mobygames.com/game/sheet/p,2/gameId,1722/ MobyGames] [http://hotud.org/component/content/article/43-action/19902 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fiendish_freddys&amp;quot;&lt;br /&gt;
| [[Image:fiendish freddys.png|150px|Fiendish Freddys]] || [[long pants]], [[email thunder]] || '''''Fiendish Freddy's Big Top O' Fun''''' was a circus activity game for DOS, made by Mindscape in 1989. The game had the player in a circus performing in various acts, such as trapeze swinging and tightrope walking. All the while, he has an evil clown/property developer named Fiendish Freddy trying to obstruct his completion of the event, such as throwing smoke bombs during the knife throw. He does this because with each completion of the event, the player raises money, but if he doesn't raise enough money after all the events, Freddy will demolish the circus to make way for a new office building. || [http://www.gamefaqs.com/computer/c64/data/570728.html GameFAQs] [http://www.ysrnry.co.uk/articles/fiendishfreddysbigtopofun.htm YourSinclair.co.uk] [http://hotud.org/component/content/article/43-action/20094 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hunt_the_wumpus&amp;quot;&lt;br /&gt;
| [[Image:Floppy Pay Plus.PNG|150px|Hunt the Wumpus]] || [[HomestarRunner.com PAY PLUS!]] || '''''Hunt the Wumpus''''' was an early computer adventure game based on a simple hide-and-seek format, originally created as a simple text-based game by Gregory Yob in BASIC, in 1972. Due to its simplicity it has been reincarnated countless times in many different internet sites, palm pilots, mobile phones, and even calculators. A mythical creature called a Wumpus is sleeping somewhere in a series of maze-like caves, and the goal is to hunt it down. The cave is hazardous, with bottomless pits, cave bats, and of course, the Wumpus. If the Wumpus is touched, it will wake up and eat the player. Deduce from clues the location of the Wumpus, and when it seems clear, let fly an arrow! If it's a hit, the game is won, but if it misses, the player is eaten. || [http://www.mobygames.com/game/47/hunt-the-wumpus MobyGames] [[Wikipedia:Hunt The Wumpus|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;typing_tutor_jr&amp;quot;&lt;br /&gt;
| [[Image:Floppy garage sale.PNG|150px|Typing Tutor Jr]] || [[garage sale]] || '''''Typing Tutor Jr''''' was a children's educational game for Windows and Mac, made by Selectsoft in 2001 or earlier. Similar to the fictitious game ''Typing Tutor'' by Videlectrix, this game features short and quick lessons developed for kids in order to teach them how to type. It comes complete with a variety of games, and even a poorly named host, &amp;quot;Floater&amp;quot;, a spaceman of sorts, to guide through each lesson.  ||&lt;br /&gt;
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|- id=&amp;quot;marble_craze&amp;quot;&lt;br /&gt;
| [[Image:Floppy do over.PNG|150px|Marble Craze]] || [[do over]] || '''''[[Marble Craze]]''''' is a homebrew game for the Atari 2600 designed by [[Paul Slocum]], the same person who was planning on making the ''[[Homestar Runner RPG]]''. The concept for ''Marble Craze'' arose from the wooden games that have two knobs used to tilt a board, rolling a marble through a maze in an attempt to avoid the holes. To properly simulate one of these games, both paddle controllers are utilized, one to control the vertical movement and the other to control horizontal movement. A simultaneous two-player mode is also available. || [http://www.atariage.com/store/product_info.php?products_id=99 AtariAge.com] [http://qotile.net/marble.html Qotile.net]&lt;br /&gt;
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|- id=&amp;quot;karateka&amp;quot;&lt;br /&gt;
| [[Image:Floppy boring.PNG|150px|Karateka]] || [[boring (really)]] || '''''Karateka''''' was a side scrolling fighting game for DOS, Apple II, Atari 400/800, Atari 7800, Commodore 64, the Famicom, and ZX Spectrum, released in 1986.  It was one of the first fighting games ever made.  It was programmed by [[wikipedia:Jordan Mechner|Jordan Mechner]], who would later create [[wikipedia:Prince of Persia|Prince of Persia]]. It was published by Brøderbund. The player is a trained master ''Karateka'' and has to rescue the princess Mariko from the evil Akuma, who lives in a castle, well-guarded by innumerable fighters. With smooth, realistic graphics that were ahead of its time, it was a visual treat. Unfortunately, it was also quite repetitive, with enemies usually following the same format of attacks. Reaction times to change from one attack move to the next were also slow, making this game enjoyable for some, frustrating for others. || [http://www.mobygames.com/game/dos/karateka MobyGames] [http://www.gamefaqs.com/console/nes/data/578260.html GameFAQs] [[Wikipedia:Karateka|Wikipedia]] [http://hotud.org/component/content/article/43-action/22108 HotU]&lt;br /&gt;
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|- id=&amp;quot;the_news_room&amp;quot;&lt;br /&gt;
| [[Image:floppy modeling.PNG|150px|The News Room]] || [[modeling]] || '''''The Newsroom''''' was a computer program for the Apple II, released in 1985. It was created by the company Springboard, with the premise to create news stories.  Among the features was a black and white paint program that allowed insertion of large clip-art sprites as well as saving, loading, and printing finished work. There were also several font sizes, limited page layout options, and even the capability of sending files by modem to other computers running the ''Newsroom ''program, even if they weren't Apple II's. || [http://apple2history.org/museum/software_misc/newsroom.html Apple2History.org (image)] [http://apple2history.org/history/appy/aha85.html Apple2History.org (info)]&lt;br /&gt;
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|- id=&amp;quot;wraith&amp;quot;&lt;br /&gt;
| [[Image:floppy bottom10.PNG|150px|Wraith]] || [[bottom 10]] || '''''Wraith''''' refers most likely to a role-playing adventure game for DOS, created by Robert J. Deutsch. The player is trapped in a mysterious mountain cavern, the only companion being an erie wraith-like ghost who seems to know him. She will taunt the player into venturing ever deeper into the dungeon, but may not be what she appears to be... ''Wraith'' uses a snappy mouse-controlled interface with a few keyboard hot keys. || [http://www.download-game.com/Wraith.htm DownloadGame.com]&lt;br /&gt;
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|- id=&amp;quot;crush_crumble_and_chomp&amp;quot;&lt;br /&gt;
| [[Image:floppy recordbook.PNG|150px|Crush, Crumble, &amp;amp; Chomp]] || [[record book]] || '''''Crush, Crumble &amp;amp; Chomp''''' was a strategy game for DOS, Apple II, Commodore 64, Atari 400/800, and TRS 80, released in 1981. The main character is a movie-style monster, who can become one of any number of giant crawling, swimming, or flying beasts. Technically this is a strategy game; the player has to keep an eye on several statistics including health, appetite, and even such minute details as the tilt of the main character's head (helps in aiming breath weapons). The goal is to destroy the city before the main character is destroyed. || [http://www.mobygames.com/game/dos/crush-crumble-and-chomp MobyGames] [http://www.gamefaqs.com/computer/c64/data/567478.html GameFAQs] [http://hotud.org/component/content/article/37-strategy/22185 HotU]&lt;br /&gt;
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|- id=&amp;quot;Curse_of_Ra&amp;quot;&lt;br /&gt;
| [[Image:floppy curse of ra.JPG|150px|Curse of Ra]] || [[Real-Live E-Mails]] || '''''Curse of Ra''''' was an adventure/role-playing game for DOS and the Commodore 64, released in 1982 by Epyx Inc. This was the second in a series of expansion modules for a game referenced in [[homestar hair]], ''Temple of Apshai''. A simple adventure game, the goal is to recover four treasures from four 'great constructs'. This expansion is quite similar to the original game (which is required in order to play the expansion), except that it is set in ancient Egypt. || [http://www.mobygames.com/game/dos/dunjonquest-curse-of-ra MobyGames] [http://www.gamefaqs.com/computer/c64/data/573220.html GameFAQs] [[Wikipedia:Temple of Apshai|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;genghis_khan&amp;quot;&lt;br /&gt;
| [[Image:floppy lady...ing.PNG|150px|Genghis Khan]] || [[lady...ing]] || '''''Genghis Khan''''' was a strategy game ported from various Japanese home computers for DOS, the MSX, Amiga, and the NES, released in 1989 by KOEI. The player assumes the role of Genghis Khan and sets out to conquer and unite Mongolia. It is based on historical facts, such as following the same path of conquest that Genghis Khan did, giving it an [[Wikipedia:Edutainment|edutainment]] spin. || [http://www.mobygames.com/game/dos/genghis-khan MobyGames] [http://www.gamefaqs.com/console/nes/data/587298.html GameFAQs] [http://hotud.org/component/content/article/44-war/20140 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;low_G_man&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise lowgman.PNG|150px|Low G Man]] || [[geddup noise]] || '''''Low G Man''''' was a side-scrolling action game for the NES, released in 1990 by Taxan. In the year 2284, the human race has perfected space travel and is using robots to colonize the galaxy. Unfortunately, an alien race has captured a planet dedicated to building robots, and reprogrammed them to destroy humans! The player is armed with a wide variety of weapons and a low gravity backpack, giving him the ability to jump higher than normally possible. He can also capture and drive some vehicles after defeating the driver. || [http://www.mobygames.com/game/nes/low-g-man MobyGames] [http://www.gamefaqs.com/console/nes/data/587423.html GameFAQs]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;axe_of_rage&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise.PNG|150px|Axe of Rage]] || [[geddup noise]] || '''''Axe of Rage''''' (originally released as ''Barbarian II: Dungeons of Drax'') was an action game for DOS, Amiga, Atari ST, Commodore 64, and ZX Spectrum, released in 1988 by Palace Software. It was the sequel to ''Barbarian I'' (or ''Death Sword''). Drax, the wizard villain defeated in the first game, is back. Aided by the princess rescued in the first game, the player must fight through the four levels of dungeons, using various strategies and moves to defeat various monsters, all in a quest to defeat Drax once and for all. Compared to the original, this game is regarded by many to be a disappointment. || [http://www.mobygames.com/game/dos/barbarian-ii-dungeons-of-drax MobyGames] [http://www.gamefaqs.com/computer/c64/data/916797.html GameFAQs] [[Wikipedia:Barbarian (computer game)|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;swash_buckler&amp;quot;&lt;br /&gt;
| [[Image:floppy sick day.PNG|150px|Swash Buckler]] || [[Sick Day]], [[Comic Book Movie]] || '''''Swashbuckler''''' was an action game for the Apple II, released by Datamost, Inc. in 1982. ''Swashbuckler'' was a little-known early fighting game. The whole game takes place on the same screen. The main character is in the center and enemies such as humans, snakes, and rats come at him from either side. He has a sword that can strike high, low or center, or block. As the game progresses, the number and speed of the enemies increase until they're too fast for a human to handle, at which point the game is unwinnable. || [http://www.mobygames.com/game/apple2/swashbuckler MobyGames]&lt;br /&gt;
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|- id=&amp;quot;sam_and_max&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret identity.png|150px|Sam and Max]] || [[secret identity]] ||  '''''Sam &amp;amp; Max Hit the Road''''' was a fairly popular point-and-click adventure game for DOS, released by Lucasarts in 1993. It was based on Steve Purcell's comic book ''Sam and Max: Freelance Police''. The main characters are Sam (a Canine Shamus) and Max (his &amp;quot;hyperkinetic rabbity-thing&amp;quot; sidekick), a pair of private detectives (or as they prefer to be known, &amp;quot;Freelance Police&amp;quot;). They travel all over the US on the trail of a sasquatch named Bruno who had escaped from the Hall of Oddities at a travelling carnival, and on the way visit locations such as The World's Largest Ball of Twine, The World of Fish, and The Mount Rushmore Dinosaur Tarpit. The game features some of the most twisted humor in a Lucasarts game, and has quickly become a cult favorite. [[Telltale Games]] took rights to [[Sam &amp;amp; Max]] later on. || [http://www.mobygames.com/game/dos/sam-max-hit-the-road MobyGames] [http://www.gamefaqs.com/computer/doswin/data/562679.html GameFAQs] [[Wikipedia:Sam &amp;amp; Max Hit the Road|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;gold_rush&amp;quot;&lt;br /&gt;
| [[Image:Floppy technology.png|150px|Gold Rush]] || [[technology]] || '''''Gold Rush''''' was an Adventure game for Amiga, Atari ST, and DOS, released by Sierra Entertainment in 1988. It was exceptional not only for its real-world puzzles and intriguing plot, but also because it was one of the first adventure games to be truly replayable. As a brash young New Yorker setting out to find his lost brother, the players chooses his path to fame and fortune in California from 3 very different ones, each with its own obstacles, dangers and adventure. || [http://www.mobygames.com/game/amiga/gold-rush MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564731.html GameFAQs] [http://hotud.org/component/content/article/45-interactive-fiction/20154 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;podstar_floppy&amp;quot;&lt;br /&gt;
| [[Image:Floppy podcast background.png|150px|What could it be?]] || [[Podstar Runner 2006|Podstar Runner]] || An old version of Podstar Runner showed a floppy container that was too out of focus to clearly read. It seemed to say &amp;quot;_________ of the ____&amp;quot;, with the first and last words undecipherable. If this is the case, possible titles include '''''Children of the Atom''''' (A one-on-one arcade fighting game based on the X-Men comics by Capcom for the CPS2 arcade system, the Sega Saturn, the Playstation and DOS), '''''Chronicles of the Sword''''' (A poorly received adventure game based on Arthurian legend for the Playstation and DOS), '''''Defender of the Crown''''' (A revolutionary strategy game by Cinemaware for the Amiga, DOS, NES, Atari ST, ZX Spectrum and the Commodore 64), '''''Defenders of the Earth''''' (A action game based on the 80s action cartoon featuring Flash Gordon, Mandrake the Magician and the Phantom for the Amiga, the Commodore 64, Atari ST, Amstrad CPC and the ZX Spectrum) '''''Discoveries of the Deep''''' (A DOS edutainment game published by Capstone), '''''Footballer of the Year''''' (A soccer game published on various European home computers), and '''''Guardian of the Fleet''''' (A DOS game that simulates the combat systems of a Ticonderoga cruiser). This is also assuming that it followed the recurring theme that the floppy disk has a game title on it, although there was only one time this hasn't occurred. || &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;codename_iceman&amp;quot;&lt;br /&gt;
| [[Image:Floppy pop-up.PNG|150px|Codename Iceman]] || [[pop-up]] || '''''Codename: ICEMAN''''' was a 3rd person adventure game for DOS, Amiga, and Atari ST, published by Sierra in 1989. It was to be the first in an adventure game series, but a sequel never materialized. Navy officer Johnny Westland is the playable character and he takes on a secret mission dealing with the oil reserves in Tunisia. The game is a traditional adventure, with interesting James Bond-esque spy elements. The game had several problems that frustrated players, the most notorious being an overly complex submarine simulator. Other problems included having to complete certain mini-games that depended entirely on chance, and being able to make minor mistakes early in the game, only to find later that the game had become unwinnable. || [http://www.mobygames.com/game/dos/codename-iceman MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564617.html GameFAQs] [[Wikipedia:Codename: ICEMAN|Wikipedia]] [http://hotud.org/component/content/article/45-interactive-fiction/19897 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;below_the_root&amp;quot;&lt;br /&gt;
| [[Image:Floppy disconnected.PNG|150px|Below the Root]] || [[disconnected]], [[keep cool]] || '''''Below the Root''''' was an adventure game for the PC, Apple II, and Commodore 64 published by Windham Classics in 1984. The game was based on the fantasy book series ''The Green Sky Trilogy'' by Zilpha Keatley Snyder and at the time it featured the largest game world of any adventure game. As a quester, the player assumes the role of a member of the &amp;quot;Kindar&amp;quot;, a tree dwelling race, or the &amp;quot;Erdling&amp;quot;, an underground race, in an attempt to quell the racial and political tensions building between the races. || [http://www.mobygames.com/game/below-the-root MobyGames]  [[Wikipedia:Below the Root|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/19802 HotU]&lt;br /&gt;
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|-id=&amp;quot;weird_dreams&amp;quot;&lt;br /&gt;
| [[Image:Floppy weird dreams.png|150px|Weird Dreams]] || [[alternate universe]] || '''''Weird Dreams''''' was a &amp;quot;Meditative / Zen&amp;quot; puzzle game for Amiga, Atari ST, Commodore 64, and DOS, released by Rainbird Software in 1989. The plot revolved around a Daemon named Emily trapping the main character in his own subconscious, and he needed to find a way out. With very strange levels including feeding a wasp cotton candy, beating up hopping totem poles with fish from the sky, and an encounter with a baked chicken in a haunted house, ''Weird Dreams'' is a surreal, bizzare, and humourous game unlike anything else on the market. May also be a reference to the Email [[weird dream]]. || [http://www.mobygames.com/game/dos/weird-dreams MobyGames] [http://www.gamefaqs.com/computer/amiga/data/927604.html GameFAQs] [http://hotud.org/component/content/article/43-action/21423 HotU]&lt;br /&gt;
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|-id=&amp;quot;broderbund_classics&amp;quot;&lt;br /&gt;
| [[Image:Floppy senior-prom.png|150px|Broderbund Classics]] || [[senior prom]] || '''''Broderbund Classics''''' was likely a collection of the best classic games made by Brøderbund Software, founded in 1980. The company was known for publishing many popular computer games such as ''[[Wikipedia:Lode Runner|Lode Runner]]'', ''[[Wikipedia:Carmen Sandiego|Carmen Sandiego]]'', ''[[Wikipedia:Myst|Myst]]'', and ''[[Wikipedia:Prince of Persia|Prince of Persia]]''. The company made progressively more &amp;quot;edutainment&amp;quot; titles throughout its history, ultimately releasing new non-educational games under its Red Orb label, until bought out by [[Wikipedia:The Learning Company|The Learning Company]] in 1998. || [http://www.mobygames.com/company/brderbund-software-inc MobyGames] [http://www.gamefaqs.com/features/company/382.html GameFAQs] [[Wikipedia:Brøderbund|Wikipedia]]&lt;br /&gt;
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|-id=&amp;quot;sundae_drivin'&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disk--Sundae Drivin'.PNG|150px|Sundae Drivin']] || [[redesign]] || '''''[[Sundae Drivin']]''''' is a driving game by Videlectrix, advertised in 2004, but not yet available for play. According to the product description, the player pilots an ice cream bowl through the streets of Dessertville collecting chopped nuts, chocolate syrup, and cherries. But look out for 18-wheelers and motorhomes and some regular sized cars, too! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
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|-id=&amp;quot;california_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy theme song.png|150px|California Games]] || [[theme song]] || '''''California Games''''' was a sports game made for PC in [[1987]], and later ported to Amstrad CPC, Apple II, Atari 2600, Atari ST, Commodore 64, DOS, Genesis, J2ME, Lynx, MSX, NES, Sega Master System, and ZX Spectrum. The game proved to be Epyx, Inc.'s breakthrough game, and featured competitions in several &amp;quot;extreme&amp;quot; sports, including [[skateboarding]], footbag, surfing, roller skating, frisbee, and BMX.|| [http://www.mobygames.com/game/amiga/california-games MobyGames] [http://www.gamefaqs.com/console/nes/data/587168.html GameFAQs] [[Wikipedia:California Games|Wikipedia]] [http://hotud.org/component/content/article/42-sport/19852 HotU]&lt;br /&gt;
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|-id=&amp;quot;kyrandia_series&amp;quot;&lt;br /&gt;
| [[Image:Floppy kyrandia series.png|150px|Kyrandia Series]] || [[trading cards]] || The '''''Kyrandia Series''''' of games were an adventure trilogy released in 1992, 1993, and 1994 (both the final game and a three game box set) by Westwood Studios. In ''Book One: Fables and Fiends'' Prince Brandon is the main character; a hero chosen to save the land from Malcolm, an evil jester. In ''Book Two: The Hand of Fate'', a royal mystic woman named Zanthia is searching for the anchor stone to prevent Kyrandia from disappearing. In ''Book 3: Malcolm's Revenge'', Malcolm, the evil jester from the first two games, is on a quest both for revenge and proving his innocence. The game features acclaimed graphics, user-friendly interface, good music, and a gentle sense of humor. || [http://www.mobygames.com/game/legend-of-kyrandia-the-series MobyGames]  [http://www.gamefaqs.com/search/index.html?game=Kyrandia&amp;amp;platform=All+Platforms GameFAQs] [[Wikipedia:Kyrandia Series|Wikipedia]]&lt;br /&gt;
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|-id=&amp;quot;cake_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy cake walk.png|150px|Cake Walk]] || [[cliffhangers]] || Produced by Cakewalk, (formerly known as Twelve Tone Systems, Inc.) '''''Cakewalk''''' was the name of their flagship MIDI sequencer, first for DOS and since 1991 for Windows 3.0. Early versions of Cakewalk for DOS (up to 3.0) required the intelligent mode of the MPU-401 card and could not be used with today's clones, while later versions (since 4.0) relied on UART mode only. Cakewalk was renamed Cakewalk Pro at some point, and later into Cakewalk Pro Audio when support for digitized audio was added. Cakewalk is ALSO the name of a now very hard to find [http://www.atariage.com/software_page.html?SoftwareLabelID=61 Atari 2600 game] manufactured by [http://www.atariage.com/company_page.html?SystemID=2600&amp;amp;CompanyID=22 CommaVid].|| &lt;br /&gt;
[[Wikipedia:Cakewalk (sequencer)|Wiki]][[Wikipedia:Cakewalk (company)|Wiki]][http://www.cakewalk.com/ Cakewalk.com]&lt;br /&gt;
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|-id=&amp;quot;mastertype&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement.png|150px|Mastertype]] || [[retirement]] || '''''MasterType''''' refers to an educational typing program for the Apple II. Originally released by Lightning Software in 1981, later versions were made for the [[Apple IIe]] and IIc. &amp;quot;Learn to type by playing a game; simple and ingenious.&amp;quot; When the Apple IIc appeared on the scene, the game was updated to teach typing on the optional [[Wikipedia:Dvorak Simplified Keyboard|Dvorak]] keyboard layout. The scenario used here involved a wizard standing on a planet with satellites or space ships slowly approaching from four directions. Each object had a word on it; the player had to type the word and press the space bar to fire a &amp;quot;zap&amp;quot; at the object. If it got too close, the word had to be typed twice. The IIc version used double hi-res graphics, and both versions allowed the user to set up a personal vocabulary on which to practice. || [http://apple2history.org/history/appy/aha81.html Apple2History.org]&lt;br /&gt;
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|-id=&amp;quot;silpheed&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement B.png|150px|Silpheed]] || [[retirement]] || '''''Silpheed''''' was a 3D ship piloting game, created by Game Arts in 1986. It made its debut on the Japanese PC-8801, released on DOS and TRS-80 CoCo in 1988, and later ported to the Sega CD in 1993. Pilot a spaceship (the Silpheed) through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in sight. New weapons become available as points are gathered, and power-ups are sprinkled throughout the levels. || [http://www.mobygames.com/game/dos/silpheed MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/579259.html GameFAQs] [[Wikipedia:Silpheed|Wikipedia]] [http://hotud.org/component/content/article/43-action/20671 HotU]&lt;br /&gt;
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|-id=&amp;quot;bio_forge&amp;quot;&lt;br /&gt;
| [[Image:Floppy the chair.png|150px|BioForge]] || [[the chair]] || '''''BioForge''''' was an action adventure game for DOS, released by Origin (now owned by Electronic Arts) in 1995. The player takes on the role of a cyborg called Lex (Experimental Unit AP-127) who awakens in a cell on a Moon research station with no prior memories. After escaping the cell, the player seems to be one of the scant survivors of the incident that has devastated the station. He must unravel the truth about himself, the research station, the bizarre Mondite cult that controls it, and the mysterious ancient alien race that once inhabited the moon. || [http://www.mobygames.com/game/dos/bioforge MobyGames] [http://www.gamefaqs.com/computer/doswin/data/565028.html GameFAQs] [[Wikipedia:BioForge|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/19815-bioforge HotU]&lt;br /&gt;
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|-id=&amp;quot;low_blow&amp;quot;&lt;br /&gt;
| [[Image:Floppy what i want.png|150px|Low Blow]] || [[what I want]] || '''''Low Blow''''' was a 3D boxing game released by Electronic Arts for DOS in 1990. As the title suggests, the rules of boxing don't apply in this incarnation, including the rule forbidding punching below the belt. With less than fluid animation and predictable patterns, the game doesn't offer much beyond the short-term comedic value. || [http://www.mobygames.com/game/dos/low-blow Moby]  [http://www.gamefaqs.com/computer/doswin/data/918472.html GameFAQs] [http://hotud.org/component/content/article/42-sport/21491 HotU]&lt;br /&gt;
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|-id=&amp;quot;drakkhen&amp;quot;&lt;br /&gt;
| [[Image:Floppy looking old.PNG|150px|Drakkhen]] || [[looking old]] || '''''Drakkhen''''' was a role-playing game originally written for the Amiga and Atari ST by Draconian (later Data East). In 1990, it was ported to MSDOS by MicroProse Software. The player takes on a party of four adventurers travelling to eight distinct castles. Drakkhen was notable for being among the first role-playing games to feature a three-dimensional playing field. The game was eventually ported to the Super NES as an early title for the system. ||&lt;br /&gt;
[http://www.mobygames.com/game/amiga/drakkhen MobyGames] [http://www.gamefaqs.com/computer/doswin/data/915569.html GameFAQs] [[Wikipedia:Drakkhen|Wikipedia]]&lt;br /&gt;
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|-id=&amp;quot;dune_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disc Dune 2.PNG|150px|Dune 2]] || [[unnatural]]&lt;br /&gt;
|| '''''Dune II: The Building of a Dynasty''''' was released in December 1992 for Amiga, DOS, and the Genesis.  It is often considered the first modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game does not follow the plot of any of the books or the movie.  It was published by Virgin Games and developed by Westwood Studios. || [http://www.mobygames.com/game/dos/dune-ii-the-building-of-a-dynasty MobyGames] [[Wikipedia:Dune II|Wikipedia]]&lt;br /&gt;
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|-id=&amp;quot;LHX_attack_chopper&amp;quot;&lt;br /&gt;
| [[Image:LHXAttackChopper.PNG|150px|LHX Attack Chopper]] || [[rough copy]]&lt;br /&gt;
|| '''''LHX Attack Chopper''''' is a 1990 war helicopter PC simulation game by Electronic Arts. The game was developed by Brent Iverson, a retired U.S. Army soldier. The game was originally for PC-DOS, but versions for other platforms, such as the Mega Drive/Genesis, were also made thereafter. The game had two attack helicopters, as well as two cargo helicopters. It had three different mission scenarios: Libya, Vietnam and East Germany. || [http://www.mobygames.com/game/dos/lhx-attack-chopper/ MobyGames] [[Wikipedia:LHX Attack Chopper|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;threeDFX_drivers&amp;quot;&lt;br /&gt;
| [[Image:3dfx drivers.PNG|150px|3DFX drivers]] || [[DNA Evidence]]&lt;br /&gt;
|| '''''3dfx''''' was a maker of [[wikipedia:graphics processing units|graphics processing units]] and [[wikipedia:graphics cards|graphics cards]]. It was founded in 1994. In 1996, it released the popular Voodoo Graphics chip, which was originally only sold to manufacturers but soon found its way to home PCs. However, the success of the company started to wane by the end of the decade, and in 2000 the company filed for bankruptcy. It was later bought out by [[Wikipedia:NVIDIA|NVIDIA]], another graphics card company. || [[Wikipedia:3dfx|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;dark_seed&amp;quot;&lt;br /&gt;
| [[Image:Floppy more armies.PNG|150px|Dark Seed]] || [[more armies]]&lt;br /&gt;
|| '''''Dark Seed''''' is an adventure game developed and published by Cyberdreams in 1992. Originally released for DOS, it was later ported to many other computer platforms. Players control Mike Dawson, a writer who has recently purchased an old mansion in a small town. He dreams that an alien machine has implanted a &amp;quot;dark&amp;quot; seed into his skull, leaving him three days to solve the town's mystery before seed erupts. Dark Seed is notable for its impressive graphics with monsters designed by H.R. Giger of Alien fame but also for buggy programming and frustrating difficulty. || [http://www.mobygames.com/game/dos/dark-seed MobyGames] [[Wikipedia:Dark Seed (computer game)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;rise_of_the_triad&amp;quot;&lt;br /&gt;
| [[Image:Rise of the triad.PNG|150px|Rise of the Triad]] || [[the paper]]&lt;br /&gt;
|| '''''Rise of the Triad: Dark War''''' is a first-person shooter video game that was first released  for MS-DOS on February 17, 1995. It was developed by Apogee Software (now known as [[3D Realms]]). The shareware version, which contains ten original levels, is titled '''''Rise of the Triad: The HUNT Begins.''''' The plot involves a team of special operatives, known as the H.U.N.T. (High-risk United Nations Task-force), that must stop a cult planning to destroy Los Angeles. Each of the five characters has unique attributes,  and the eleven weapons in the game range from an ordinary pistol to a highly destructive &amp;quot;Firebomb&amp;quot;. || [http://www.mobygames.com/game/rise-of-the-triad-dark-war/ MobyGames] [[Wikipedia:Rise of the Triad|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;the_colonel.27s_bequest&amp;quot;&lt;br /&gt;
| [[Image:Colonel's bequest floppy.PNG|150px|The Colonel's Bequest]] || [[the paper]]&lt;br /&gt;
| '''''The Colonel's Bequest''''' is a computer game published by Sierra On-Line in 1989 for Amiga, Atari ST, and MS-DOS. It was a graphic and text adventure game that was the first of the short-lived &amp;quot;Laura Bow Mysteries&amp;quot; series created by Roberta Williams. The game is set in the 1920s and involves a family gathering in which there are both potential suspects and victims of a murder. Laura Bow, the game's main character, must solve this mystery by discovering information about the characters' backgrounds and relationships. || [http://www.mobygames.com/game/colonels-bequest/ MobyGames] [[Wikipedia:The Colonel's Bequest|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;floppy_logo&amp;quot;&lt;br /&gt;
| [[Image:Logo floppy disk.PNG|150px|Logo]] || [[the paper]]&lt;br /&gt;
| '''''Logo''''' is a programming language that was created for educational use. It is heavily based upon the [[Wikipedia:Lisp (programming language)|Lisp]] programming language. Logo was created in 1967 at [[Wikipedia:BBN|BBN]], a Cambridge, Massachusetts research firm, by Wally Feurzeig and Seymour Papert. It was originally used to make a small robot called the &amp;quot;Turtle&amp;quot; move around according to commands. Later, when the language came to computers, a turtle was used as the cursor. Today there are over 170 implementations and dialects of Logo.  || [[Wikipedia:Logo (programming language)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;ancient_art_of_war&amp;quot;&lt;br /&gt;
| [[Image:Ancient art of war floppy.png|150px|The Ancient Art of War]] || [[concert]]&lt;br /&gt;
| '''''The Ancient Art of War''''' is a computer game published in 1984 by Brøderbund for the Apple IIe, Macintosh, TRS-80 and DOS. It was a war strategy game in which the player fights battles in a selection of campaigns using squads consisting of combinations of Knights, Archers and Barbarians. Each campaign is contested against a different historical military figure. The hardest enemy is Sun Tzu, whose classic military treatise ''The Art of War'' gives its name to the game. The game is considered one of the first real-time strategy games. || [http://www.mobygames.com/game/ancient-art-of-war/ MobyGames] [[Wikipedia:The Ancient Art of War|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;SWOTL&amp;quot;&lt;br /&gt;
| [[Image:SWOTL floppy.PNG|150px|Secret Weapons of the Luftwaffe]] || [[original]]&lt;br /&gt;
| '''''Secret Weapons of the Luftwaffe''''' (abbreviated '''''SWOTL''''') is a DOS computer game published by LucasArts.  This first-person flight simulation game allowed the user to fly World War II missions over Europe for either side.  The user's character gained experience and access to different aircraft with each successful mission.  Several of the missions involve supporting or destroying V2 rocket launch sites, which were among the secret weapons of the German air force (or Luftwaffe).  LucasArts later produced a sequel named ''Secret Weapons Over Normandy'', though it bears little similarity in terms of gameplay. || [http://www.mobygames.com/game/secret-weapons-of-the-luftwaffe MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;D&amp;quot;&lt;br /&gt;
| [[Image:D floppy disk.png|150px|D]] || [[pizza joint]]&lt;br /&gt;
| '''''D''''' is a survival horror/puzzle game released in 1995 by WARP for the Sega Saturn, Sony PlayStation, 3DO, and PC. The game stars Laura Harris, whose father, a respected doctor, has suddenly and inexplicably gone on a killing spree. It is the first in the D series of games. Although its CGI visuals were impressive for its time, it failed to make much of an impact in the US due to the fact you couldn't save your game or pause during the 2 hours that the game forces you to complete it under. The game is sometimes erroneously referred to as &amp;quot;D's Diner&amp;quot;, due to a mistranslation. The Japanese title for the game, &amp;quot;Dī no Shokutaku&amp;quot;, literally translates to &amp;quot;D's Dinner Table&amp;quot;. || [http://www.mobygames.com/game/d/ MobyGames] [[Wikipedia:D (video game)|Wikipedia]] &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;heart_of_china&amp;quot;&lt;br /&gt;
| [[Image:Heart of china floppy.png|150px|Heart of China]] || [[slumber party]]&lt;br /&gt;
| '''''Heart of China''''' is an adventure game released in 1991 by Dynamix for the Amiga, DOS and Macintosh. The game stars Jake &amp;quot;Lucky&amp;quot; Master as he rescues nurse Kate Lomax from a Warlord. Heart of China featured multiple endings, and portions of the game were played from the perpective of different characters. Heart of China also featured two arcade-style action sequences. || [http://www.mobygames.com/game/heart-of-china/ MobyGames] [[Wikipedia:Heart of China|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;ballistix&amp;quot;&lt;br /&gt;
| [[Image:Ballistix.png|150px|Ballistix]] || [[business trip]] &lt;br /&gt;
| '''''Ballistix''''' is an arcade-style game released in 1989 by Psygnosis for the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and DOS. It involves manipulating a ball in order to score a goal against an opponent. By launching balls at correct angles, you can control the movements of the main ball. Gravity and friction are factors in the game, and there are also obstacles to avoid. It features one-player and two-player modes. || [http://www.mobygames.com/game/ballistix/ MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;gamma_force&amp;quot;&lt;br /&gt;
| [[Image:gammaforcefloppy.png|150px|Gamma Force]] || [[environment]] &lt;br /&gt;
| '''''Gamma Force (in Pit of a Thousand Screams)''''' is a visual novel released in 1988 by Infocom for the Commodore 64 and DOS. In a dangerous world, individual superheroes are not enough. Even the best of them - a humanoid made of flame, an elf princess with a mean bow, and a musclebound waterbeast - can't do it all themselves. When they come together, they are the Gamma Force. Can anybody stop them? || [http://www.mobygames.com/game/gamma-force-in-pit-of-a-thousand-screams/ MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;four-D_boxing&amp;quot;&lt;br /&gt;
| [[Image:4-D boxing floppy.png|150px|4-D Boxing]] || [[winter pool]] &lt;br /&gt;
| '''''4-D Boxing''''' is a boxing simulation game released in 1991 by Mindscape for the Amiga, Atari ST, DOS, and Macintosh. It aims to emulate the sport with great realism. Its 3-D graphics were very detailed for the time, but it included a stick figure mode for less powerful machines that couldn't support such graphics. Players can create their own boxer and choose between attributes of speed, power, and stamina. Opponents become increasingly difficult as the game progresses. Different tactics such as dodging and counter-attacking can be used to defeat these opponents. || [http://www.mobygames.com/game/4-d-boxing/ MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;monkey_island&amp;quot;&lt;br /&gt;
| [[Image:monkey island floppy.png|150px|Monkey Island]] || [[pet show]] &lt;br /&gt;
|| '''''Monkey Island''''' is the collective name given to a series of five graphical adventure games produced and published by LucasArts and [[Telltale Games]] (for the fifth game). The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of governor Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets.|| [[Wikipedia:Monkey Island (series)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;return_to_zork&amp;quot;&lt;br /&gt;
| [[Image:Return to zork floppy.png|150px|Return to Zork]] || [[licensed]] &lt;br /&gt;
|| '''''Return to Zork''''' is a 1993 adventure game in the Zork series for the PC and Apple Macintosh. It was developed by Activision and was the final Zork game to be published under the Infocom label. Unlike the previous games in the Zork franchise, which were text adventures, Return to Zork takes place from a first-person perspective and makes use of video-captured actors as well as detailed graphics; a point-and-click interface replaced the text parser for the first time in a Zork game. || [http://www.mobygames.com/game/return-to-zork MobyGames] [[Wikipedia:Return to Zork|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;relentless&amp;quot;&lt;br /&gt;
| [[Image:relentless floppy.png|150px|Relentless]] || [[shapeshifter]]&lt;br /&gt;
|| '''''Relentless''''' is a PC adventure game made by Adeline Software International and first released at the end of 1994. It was also released as Little Big Adventure. The name of the game is an oxymoron. Little Big Adventure is viewed from a pseudo 3D isometric perspective (the game field is rotated 45 degrees). All characters and vehicles in the game, including some props in the world, are real 3D polygon-based objects, allowing for full rotation and movement abilities. || [[Wikipedia:Little Big Adventure|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;mutant_league_football&amp;quot;&lt;br /&gt;
| [[Image:Floppy_rated.png|150px|Mutant League Football]] || [[rated]]&lt;br /&gt;
|| '''''Mutant League Football''''' was a game developed by Electronic Arts and released for the Sega Genesis in 1993. The game takes place in a post-apocalyptic world where conventional warfare has largely been replaced by an extremely violent version of American football. The players can play on football teams composed of aliens, skeletons, robots, trolls, and super-humans  while dodging obstacles such as fire pits, landmines, and holes in the ground that send the players into outer space. ||&lt;br /&gt;
[[Wikipedia:Mutant League Football|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;flashback&amp;quot;&lt;br /&gt;
| [[Image:flashback floppy.png|150px|Flashback]] || [[your edge]]&lt;br /&gt;
|| '''''Flashback: The Quest for Identity''''' is an action platformer made by Delphine Software in 1992 for the Amiga, and later ported to several other computer platforms and home consoles, making it one of the most widely available games in existence.  Players control Conrad Hart, an agent who is working to uncover a conspiracy involving aliens who are posing as humans in society.  Similar to ''Out of this World'', also by Delphine, character animation is rotoscoped to look extremely fluid.  Gameplay is very similar to ''Prince of Persia'', but with firearms. || [http://www.mobygames.com/game/flashback-the-quest-for-identity MobyGames] [[Wikipedia:Flashback (computer game)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;rama&amp;quot;&lt;br /&gt;
| [[Image:rama floppy.png|150px|Rama]] || [[magic trick]]&lt;br /&gt;
|| '''''Rama''''' is a puzzle-heavy first-person adventure game developed and published by Sierra Entertainment in 1996 for Microsoft Windows and Apple Macintosh. Made in collaboration with the authors, it is an adaptation of Arthur C. Clark and Gentry Lee's novel ''Rama II'', and shipped exclusively on three CD-ROM discs. || [http://www.mobygames.com/game/windows/rama MobyGames] [[Wikipedia:Rama (video game)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;edgarware&amp;quot;&lt;br /&gt;
| [[Image:edgarware.PNG]] || [[Strong Badia the Free]]&lt;br /&gt;
|| First mentioned in [[virus]], Strong Bad has a complete suite of '''''[[Edgar#Edgarware|Edgarware]]''''' software that includes &amp;quot;anti-spam, anti-virus, anti-malware, anti-mail, anti-productivity, and antidisestablishmentarianism software.&amp;quot;  The floppy disks themselves seem to keep the &amp;quot;P. Quest&amp;quot; label from [[Homestar Ruiner]]. || &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;duck_pond&amp;quot;&lt;br /&gt;
| [[Image:duck pond floppy.png|150px|Duck Pond]] || [[email thunder]]&lt;br /&gt;
|| '''''[[Duck Pond]]''''' is a duck pond simulator that debuted in the Strong Bad Email [[duck pond]]. The [[Atari 2600]] version of the game was [[Videlectrix]]'s retroactive debut. || &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;megarace&amp;quot;&lt;br /&gt;
| [[File:mega race floppy.png|150px|Mega Race]] || [[hremail3184]]&lt;br /&gt;
|| '''''Megarace''''' was a racing game created by Cryo Interactive in 1994 for MS-DOS, the Sega CD, and the 3DO. Hosted by Lance Boyle, it features virtual reality racing, using various futuristic race cars and tracks. || [http://www.mobygames.com/game/sega-cd/megarace MobyGames] [http://www.gamefaqs.com/computer/doswin/home/565167.html GameFAQs] [[Wikipedia:MegaRace|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;eden&amp;quot;&lt;br /&gt;
| [[Image:edenfloppy.PNG|150px|Eden]] || [[April Fools' 2014]]&lt;br /&gt;
|| The name &amp;quot;Eden&amp;quot; is ambiguous, as there are a number of old games with the word in the title. These include: '''''Return to Eden''''' (an interactive science-fiction game for the Amstrad CPC, Atari 8-bit, Commodore 64 and the ZX Spectrum), '''''Eden Blues''''' (an action game for the Amstrad CPC, Atari ST and IBM PC), '''''Amazon: Guardians of Eden''''' (a point-and-click adventure game for DOS) and '''''Lost Eden''''' (a first-person perspective adventure for DOS). ||&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;level_10&amp;quot;&lt;br /&gt;
| [[File:Floppy_level10.png|150px|Level 10]] || [[sbemail206]]&lt;br /&gt;
|| &amp;quot;[[Stinkoman 20X6 Level 10|Level 10]]&amp;quot; very likely refers to [[Stinkoman 20X6]], whose tenth level has not been released after {{yearssince|March 21, 2005}} years. ||&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;icon&amp;quot;&lt;br /&gt;
| [[File:Floppy_Icon.png|150px|Icon Quest for the Ring]] || [[The Next April Fools Thing]]&lt;br /&gt;
|| '''''Icon: Quest for the Ring''''' is a 1984 game for DOS by Macrocom. Based on the opera Ring of the Nibelungen (itself based on tales from the Norse mythology), ICON: Quest for the Ring is a &amp;quot;dungeon crawler&amp;quot; along the lines of Temple of Apshai, but with fully action-based combat, making it to one of the earliest action RPGs. The player navigates the hero through top-down environments heavily populated by hostile creatures. Standing near the enemy and pressing the attack button will make the protagonist swing the equipped melee weapon; ranged attacks require an additional directional key to execute. ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{StrongBadEmailInfo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Strong Bad Email running gags]][[Category:Lists]][[Category:Strong Bad Email]][[Category:Electronics running gags]][[Category:Video game references]]&lt;/div&gt;</description>
			<pubDate>Thu, 10 Dec 2020 09:25:05 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Floppy_Disk_Container</comments>		</item>
		<item>
			<title>Floppy Disk Container</title>
			<link>http://www.hrwiki.org/wiki/Floppy_Disk_Container</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;changed &amp;quot;eden&amp;quot; explanation (an iOS Minecraft clone? Seriously? Unless I'm missing something)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Floppy Disk Container''' sits on the right of [[Strong Bad]]'s computer desk and shows the latest program that he's been running. [[The Brothers Chaps]] sometimes comment on the featured game in their [[strongbad_email.exe|DVD]] commentaries. This page catalogs the appearances of the Floppy Disk Container. Each section has a screenshot, the name of the toon(s) or email(s) in which it appeared, a brief explanation of the game mentioned on the floppy disk, and sources of supplementary material about said game. The majority of the labels are names of computer games (although several [[Nintendo|Nintendo Entertainment System]] and [[Atari 2600]] titles also appear), and most are obscure titles from the '80s and '90s. Strong Bad also [[Couch Mumbling|mumbles]] SNES games in his sleep, but these are generally newer and less obscure. This has become a running joke, and although the first Floppy Disk Container appeared in the email [[little animal]], the disks were not labeled until [[ghosts]]. They are usually labeled in red marker, though in some of the early appearances, they were labeled in blue.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Appearances !! Explanation !! Sources&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;blank_5.25_inch_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy little animal.PNG|150px|Blank 5.25 Inch Disk]] || [[little animal]], [[superhero name]], [[do over]] (in the do over of [[sisters]]), [[candy product]] and [[isp]] || '''5.25 inch disks''' were the standard computer media format until the introduction of the 3.5 inch floppies. 5.25 inch disks are what gave both kinds of disks the title 'floppy', as one could easily bend the disks enough to nearly fold them over without breaking them. They were replaced by 3.5 inch floppies in the early 1990s, which have since been superseded by newer data storage methods such as USB flash drives or cloud storage. The 5.25 floppy disk was also featured in [[technology]], outside of the Floppy Disk Container. || [[Wikipedia:Floppy disk|Wikipedia]] [http://computer.howstuffworks.com/floppy-disk-drive1.htm Howstuffworks] [http://www.accurite.com/FloppyPrimer.html Accurite.com] &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tongue_of_the_fatman&amp;quot; &lt;br /&gt;
| [[Image:Floppy ghosts.PNG|150px|Tongue Of The Fatman]] || [[ghosts]], [[50 emails]] || '''''Tongue of The Fatman''''' was a 1989 fighting game for [[DOS]] and Commodore 64 that was later ported to the Sega Genesis as ''Slaughter Sport''. Different alien races (including Human) could be chosen to use, who all had different abilities and fighting styles. The player could purchase weapons and devices and fight his way through multiple opponents to face the Fatman, Mondu. Some of the more innovative features include being able to place wagers on the outcome of the fight and the phenomenon of a special move becoming less powerful the more it's used to balance gameplay. Unfortunately, the game was plagued by unresponsive controls and an overtly high difficulty. || [http://www.mobygames.com/game/sheet/gameId,1067/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31897.html GameFAQs] [http://hotud.org/component/content/article/43-action/20859 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;lode_runner&amp;quot;&lt;br /&gt;
| [[Image:Floppy morning routine.PNG|150px|Lode Runner]] || [[morning routine]], [[cheat talk]] || '''''Lode Runner''''' was a strategy game for DOS, Apple, and Commodore 64, originally created in 1983, with a later port by Hudson for the NES being one of the first third party games on the Famicom. It was originally an ASCII art game, where Jake Peril, the main character, was simply a $ sign (The enemies were ¶'s). The object of the game was to win back treasures stolen by the Evil Empire. It was eventually re-released on the Apple II as ''Miner'' with much more advanced graphics. ''Miner'' was submitted to Brøderbund and was finally published, under the name 'Lode Runner'. Countless versions of this game have been made and circulated over the Internet. || [http://www.mobygames.com/game/sheet/p,4/gameId,243/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/26603.html GameFAQs] [[Wikipedia:Lode Runner|Wikipedia]] [http://hotud.org/component/content/article/41-puzzle/20340 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;loom&amp;quot;&lt;br /&gt;
| [[Image:Floppy current status.PNG|150px|Loom (Disk 1 of 24)]] || [[current status]] || '''''Loom''''' was an adventure game for the PC and TurboGrafx CD, released in 1989. It was one of a variety of games created by Lucasfilm Games (now [[LucasArts]]). Bobbin Threadbare, the mysterious &amp;quot;Loom child&amp;quot; and member of the Weaver Guild, must embark on a perilous journey to follow his guild members, who were turned into swans and flew away from the Loom island. All puzzles are solved using a variety of spells cast from a magical staff, with no traditional inventory. There weren't actually 24 disks, at least not for the original version. This is actually a reference to the &amp;quot;Stump Joke&amp;quot; from another famous Lucasfilms Game &amp;quot;The Secret of [[#monkey island|Monkey Island]]&amp;quot;, wherein the user would be prompted to &amp;quot;insert disk 24&amp;quot;, which did not exist. There was the option of six 5.25&amp;quot; Double Density (360KB) disks, or three 3.5&amp;quot; Double Density (720KB) floppies. Loom was also later released on CD-ROM with a bonus soundtrack disc bundled with Creative brand sound cards. Loom was also released for the Macintosh platform on three 3.5&amp;quot; discs. || [http://www.mobygames.com/game/sheet/p,2/gameId,176/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11465.html GameFAQs] [[Wikipedia:LOOM|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20344 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;star_flight&amp;quot;&lt;br /&gt;
| [[Image:Floppy huttah!.PNG|150px|Star Flight]] || [[huttah!]] || '''''[[Starflight]]''''' was a ship game created by Electronic Arts for the PC and the Sega Genesis, released in 1986 and 1991, respectively. Mankind has left earth due to an exhaustion of resources and needs to colonize another planet. The player travels around the galaxy mining, gathering crew, fighting aliens, and trying to figure out why star systems are being blown up, without getting blown up along with them. || [http://www.mobygames.com/game/sheet/gameId,115/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11678.html GameFAQs] [[Wikipedia:Starflight|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/21775 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;rise_of_the_dragon&amp;quot;&lt;br /&gt;
| [[Image:Floppy interview.PNG|150px|Rise Of The Dragon]] || [[interview]] || '''''Rise Of The Dragon''''' was a puzzle game for DOS, Amiga, and Sega CD, released in 1990. It was presented in a ''Blade Runner''-like environment and story. Ex-cop William &amp;quot;Blade&amp;quot; Hunter is contracted to root out the source of a deadly new drug, MTZ, that ships in patch form and has a tendency to turn users into lizard creatures before killing them. A few arcade sequences come up and can be skipped if the player dies a certain number of times. || [http://www.mobygames.com/game/sheet/p,2/gameId,98/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11129.html GameFAQs] [[Wikipedia:Rise of the Dragon|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20599 HotU]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;friendly_ware&amp;quot;&lt;br /&gt;
| [[Image:Floppy unused emails.PNG|150px|Friendly Ware]] || [[unused emails]] || '''''Friendly Ware''''' was a software package for the PC, released in 1987. It was released by Friendlysoft, written in BASIC, and rendered in text mode via clever use of ASCII art characters. The games included Master Mind, Nevada Dice, Killer Maze (navigate 3D mazes), Sea Battle (find a submarine with depth charges), Boggy Marsh (find monsters in a marsh), Hangman, Tic-Tac-Toe (unbeatable against computer), Wildcatter (an oil drilling simulation), Othello, Peg Leap (basic remove pegs game), Blackjack, Dominoes, Golf, Head Coach (a football simulation), Match (a Memory-style game) and Towers of Atlantis (a Towers of Hanoi game).  Other software included a number of financial programs, eye and ear tests, an ASCII art drawing program, a biorhythm charter (which suffers from the Y2K bug), sports prediction software, and a computing tutorial. || [http://www.bhlegend.com/index.php?game=1287 BHLegend.com] [http://hotud.org/component/content/article/41-puzzle/23769 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;manhunter_new_york&amp;quot;&lt;br /&gt;
| [[Image:Floppy caper.PNG|150px|Manhunter New York]] || [[Arcade Game]], [[caper]] || '''''Manhunter New York''''' was an adventure game for DOS, Atari ST, and Amiga, released in 1988. It was made at Sierra On-Line by Dave, Barry, and Dee Dee Murray. It is set 16 years into the 'future', which is the year 2004. In 2002, the Orbs, an alien race composed of enormous eyeballs, invaded the planet Earth, mainly New York. Two years later, in 2004, the player assumes the role of a Manhunter whose only job is to track down human criminals and bring them to justice using first-person point-and-click mechanics. || [http://www.mobygames.com/game/sheet/p,2/gameId,24/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11668.html GameFAQs] [[Wikipedia:Manhunter (game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20369 HotU]&lt;br /&gt;
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|- id=&amp;quot;world_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy big white face.PNG|150px|World Games]] || [[big white face]] || '''''World Games''''' was a sports game for DOS, Commodore 64, and the NES, made in 1987. It was made by Epyx, a company that made mainly sports games. ''World Games'' was a collection of sports games from around the globe. It not only had good gameplay, but was also educational, as each event started with an informative introduction screen that gave both the background of the sport and the basic rules. Some of the more enjoyable games included the Scottish Caber Toss and Spanish Bull Riding. || [http://www.gamefaqs.com/computer/c64/data/16987.html GameFAQs] [http://hotud.org/component/content/article/42-sport/20976 HotU]&lt;br /&gt;
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|- id=&amp;quot;space_shipper&amp;quot;&lt;br /&gt;
| [[Image:Floppy privileges.PNG|150px|Space Shipper]] || [[privileges]] || '''''[[Spaceshipper|Space Shipper]]''''' is a fictitious game made by [[Videlectrix]], and looks to be a ''Gradius''/''1943''-esque shooter. Fiendish lasers threaten to destroy the solar system! Explosions are taking over the galaxy!! It's Memorial Day and YOU were the only Spaceshipper who didn't have plans. Pilot your StarZoom to freedom! And time and a half!! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
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|- id=&amp;quot;odell_lake&amp;quot;&lt;br /&gt;
| [[Image:Floppy funny.PNG|150px|Odell Lake]] || [[funny]] || '''''Odell Lake''''' was an &amp;quot;educational&amp;quot; arcade game for the Apple II, released in 1986. It was created by MECC, a company known for making many educational games. It was a simulation game in which the player takes the role of a fish in Odell Lake, Oregon. The fish meets various forms of animal and plant life, including other types of fish. Each time the fish meets another animal or a plant, he must decide what to do. His decisions determine whether or not he survives. || [http://www.gamefaqs.com/computer/apple2/data/921849.html GameFAQs] [[Wikipedia:Odell Lake (computer game)|Wikipedia]] [http://www.mobygames.com/game/odell-lake Mobygames]&lt;br /&gt;
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|- id=&amp;quot;fifty_K_race_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy sibbie.PNG|150px|50K Race Walk]] || [[sibbie]] || '''''[[50K Racewalker]]''''' is a game made by [[Videlectrix]], programmed by [[Jonathan Howe]]. The aim of the game is to alternate pressing left and right for nearly a full day in order to finish. If the player presses buttons too fast or out of sequence, they will be overwhelmed with an annoying &amp;quot;FAULT&amp;quot; message. According to Videlectrix, &amp;quot;you take a few (million) steps in the game, and you won't (will) be disappointed. Left, right, left, right, left, right, left, right, left, right, right, OOPS! You lose.&amp;quot; ||  [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix] [http://www.videlectrix.com/videlectrix_demos.html Demo]&lt;br /&gt;
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|- id=&amp;quot;the_7th_guest&amp;quot;&lt;br /&gt;
| [[Image:Floppy anything.PNG|150px|7th Guest]] || [[anything]] || '''''The 7th Guest''''' was a puzzle game for DOS, Windows, and Macintosh, released in 1993 by Virgin Interactive Entertainment, the creators of [[Floppy Disk Container#shogun|Shogun]]. It's set in the Stauf mansion, and Stauf, a maker of cursed toys, has invited 6 guests to his house to unravel the mysteries of the building, then he invites the 7th guest, who is the main character. Once there, the player has to solve a variety of puzzles. The majority of the game is a puzzle collection, tied together by clips of actors, well-rendered 3D animations, and MIDI sound effects and music on two CD-ROMs. The only instruction to the puzzles is a hint book that will provide two hints and mark the puzzle complete so that the player can continue. ''The 7th Guest'' was one of the first games to only be available on CD-ROM, causing many people to buy CD-ROM drives just to play the game. || [http://www.mobygames.com/game/sheet/p,2/gameId,283/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11550.html GameFAQs] [[Wikipedia:The 7th Guest|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;tass_times_in_tonetown&amp;quot;&lt;br /&gt;
| [[Image:Floppy the process.PNG|150px|Tass Times In Tonetown]] || [[the process]] || '''''Tass Times in Tonetown''''' was an adventure game for PC, Apple II, Atari ST, Amiga, and Commodore 64, and was released in 1986. It's a quirky, underrated game made by Activision. The player visits Tonetown, a psychedelic punk rock alternate reality, to save Grandpa from a hideous crocodile creature named Franklin J. Snarl. The player also has the aid of his dog, who not only talks, but becomes a star reporter. The puzzles are numerous, but most are relatively easy. With a world of floating phones, triangular moons, and wacky puzzles all created through Grandpa's dreams thanks to the &amp;quot;dream hoop&amp;quot; he invented, ''Tass Times in Tonetown'' is an extremely original game enjoyed by many adventure game fans. || [http://www.mobygames.com/game/sheet/p,4/gameId,90/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11093.html GameFAQs] [[Wikipedia:Tass Times in Tonetown|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20819 HotU]&lt;br /&gt;
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|- id=&amp;quot;One_on_One&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile1.PNG|150px|One On One]] || [[mile]] || '''''One on One: Dr. J vs. Larry Bird''''' was a pioneering sports game for the Commodore 64 and Atari 400/800, released in 1984. It was one of the first games by Electronic Arts, who would later become famous for their sports games. This basketball game is a faithful translation of the real thing, with fouls and traveling calls, free throws, a three-point line, and even a shot clock. There are a number of gameplay options — play for a certain amount of time or first to a set score, winner's or loser's outs, etc. Players have a fatigue bar that decreases when running around and replenishes when holding still; fatigued players don't move as quickly. It had decent graphics for its time period, but substandard sound effects. || [http://www.gamefaqs.com/computer/c64/data/2721.html GameFAQs] [http://www.mobygames.com/game/dr-j-and-larry-bird-go-one-on-one Mobygames]&lt;br /&gt;
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|- id=&amp;quot;blank_floppy_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile0.PNG|150px|Cheat Style Floppy]] || [[mile]] || These are '''blank floppy disks''' animated by The Cheat. The titles are unseen until clicked on, revealing the titles of the disks in Easter eggs. || &lt;br /&gt;
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|- id=&amp;quot;out_of_this_world&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile2.PNG|150px|Out Of This World]] || [[mile]] (Easter egg) || '''''Out of This World''''' was an action-adventure game for DOS, Windows 3.X, SNES, Atari ST, Amiga, Genesis, Apple Macintosh, and 3DO, originally released in 1991. Lester, the main character, is a young physics professor who suddenly finds himself on a strange alien world after lightning strikes his particle experiment. It's a cinematic game featuring realistic vector graphics and animation. It has plenty of animated cutscenes and ambient sound effects, despite fitting on one 5.25 disk. The original, European name for this game is ''Another World'', but ''Out Of This World'' was its US release name to avoid confusion with a TV series.|| [http://www.mobygames.com/game/sheet/p,2/gameId,564/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11089.html GameFAQs] [[Wikipedia:Another World (video game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/22034-out-of-this-world HotU]&lt;br /&gt;
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|- id=&amp;quot;NITEMARE_3-D&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile3.PNG|150px|Nitemare 3-D]] || [[mile]] (Easter egg) || '''''Nitemare 3D''''' was an action game, obviously 3D, released for DOS and Windows 3.X in 1994. It was made by Gray Design Associates, a company not known for much other than this game. It's linked to the ''Hugo House of Horror'' series in that the main character is Hugo and he attempts to save a girl, Penelope. He wanders through a three-dimensional house of horrors defeating all sorts of evil things in a first-person environment. || [http://www.mobygames.com/game/sheet/p,2/gameId,2595/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/12022.html GameFAQs] [[Wikipedia:Nitemare 3D|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;old_game&amp;quot;&lt;br /&gt;
| [[Image:Floppy couch patch.PNG|150px|Old Game]] || [[couch patch]] || The title &amp;quot;'''Old game'''&amp;quot; is simply a generic title for an old '80s or '90s game. ||&lt;br /&gt;
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|- id=&amp;quot;nabunagas_ambition&amp;quot;&lt;br /&gt;
| [[Image:Floppy kind of cool.PNG|150px|Nobunaga's Ambition]] || [[kind of cool]] || '''''Nobunaga's Ambition''''' was a turn-based strategy game by Koei for the MSX, DOS, NES, SNES, Amiga, Game Boy, and Genesis that was released in 1988. It was set in Japan's &amp;quot;Warring States&amp;quot; period in the 16th century. The player takes on the role of a daimyo such as Nobunaga Oda, a merciless ruler and great strategist, to try to conquer Japan. Through turns, the player manages his armies (recruiting new soldiers, training army, buying weapons etc.), keeps his subjects happy, forms alliances, or plays dirty and hires ninjas to bribe and assassinate. Daimyos die of old age or sickness, giving this game a time limit. || [http://www.mobygames.com/game/sheet/p,2/gameId,5825/ MobyGames] [http://www.gamefaqs.com/console/nes/data/7984.html GameFAQs] [http://hotud.org/component/content/article/37-strategy/20459 HotU]&lt;br /&gt;
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|- id=&amp;quot;seicross_suckross&amp;quot;&lt;br /&gt;
| [[Image:Floppy army.PNG|150px|Seicross (Suckcross)]] || [[army]] || '''''Seicross'', aka &amp;quot;Suckcross&amp;quot;''', was a Sports Action game for the arcade and the NES and was released in 1984. It was made by Nichibutsu, another little-known company. The planet Colura and its peaceful inhabitants, the Petras, have been attacked by another badly-named and much more hostile tribe known as the Basrah. While most of the Petras have hidden underground, there are still a few left out in the open. It is the player's job to cruise on a bike through numerous terrains, scooping Petras up to safety. The graphics are simplistic, the music poor and repetitive, the controls are touchy, the game is basically the same thing over and over, and it doesn't have much of an ending. || [http://www.mobygames.com/game/sheet/p,22/gameId,15184/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8104.html GameFAQs] [[Wikipedia:Seicross|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;bio_menace&amp;quot;&lt;br /&gt;
| [[Image:Floppy video games.PNG|150px|Bio Menace]] || [[video games]] || '''''Bio Menace''''' is a classic sidescrolling adventure shooter game for DOS released in 1993. It was created by Apogee, a company known for creating many adventure sidescrollers during that era. When an evil scientist releases a pile of mutants and holds the world hostage, it's up to Snake Logan to save the day. Recently, ''Bio Menace'' has been released as freeware by 3D Realms (then Apogee), and can be downloaded from their web site. || [http://www.mobygames.com/game/sheet/p,2/gameId,236/ MobyGames] [http://hotud.org/component/content/article/43-action/22833 HotU]&lt;br /&gt;
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|- id=&amp;quot;maniac_mansion&amp;quot;&lt;br /&gt;
| [[Image:Floppy lackey.PNG|150px|Maniac Mansion]] || [[lackey]] || The title of this floppy is obscured by the Flash border, but decompiling the Flash file reveals the title as '''''Maniac Mansion'''''. This was an adventure game for DOS, Apple II, NES, Atari ST, Amiga, and Commodore 64, released in 1987 by Lucasfilm Games (Now LucasArts). It featured multiple characters to choose from, four possible endings, multiple solutions to the puzzles, and a very non-linear structure in general, giving the player a wide range of methods to win. The plot is to save the girlfriend of one of your characters who's been kidnapped by a mad scientist. The only hurdle is the residents of the Maniac Mansion, as well as the mansion itself. It's made to be a spoof on every cheesy action/horror/sci-fi movie of the '80s. || [http://www.mobygames.com/game/sheet/p,2/gameId,714/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11439.html GameFAQs] [[Wikipedia:Maniac Mansion|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;hypou_blade&amp;quot;&lt;br /&gt;
| [[Image:Floppy stupid stuff.PNG|150px|Hypou Blade]] || [[stupid stuff]] || '''Hypou Blade''' is likely referring to '''''HyperBlade''''', said with a [[Homestar Runner]] speech impediment. ''HyperBlade'' was a hockey game released for Windows in 1996. Made by Activision, ''HyperBlade'' introduces the 3D battlesport of the future. Players engage in a futuristic street-hockey style game with a very different twist. Body-checks (weapons are included) go for blood in this game as players can be gruesomely eliminated from it. Power-ups, speed boosts, ramps, and simple team management (for substitutions) are all part of the experience. Some strategy is required for play, but it's mostly pure action.  It was also one of the first titles ever to make use of the 3DFX graphics card. || [http://www.mobygames.com/game/sheet/p,3/gameId,1776/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11800.html GameFAQs] [http://hotud.org/component/content/article/42-sport/24314 HotU]&lt;br /&gt;
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|- id=&amp;quot;BAAL&amp;quot;&lt;br /&gt;
| [[Image:Floppy different town.PNG|150px|BAAL]] || [[different town]] || '''''BAAL''''' was a little known Action game for the Atari ST and Commodore 64 and was released in 1989. The player is a member of the Time Warriors, an elite commando unit sent into an alien lair to defeat Baal, a crazy demon who is bent on conquering Earth. Featuring grotesque looking aliens, BAAL has a reputation as being a mildly disturbing action game. Overall, besides the creepy look of it, there is little surprise or challenge to keep anyone playing to the end. A rather lackluster shooter. || [http://www.mobygames.com/game/sheet/p,24/gameId,3850/ MobyGames]  [http://www.gamefaqs.com/search/index.html GameFAQs] [http://hotud.org/component/content/article/43-action/21258 HotU]&lt;br /&gt;
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|- id=&amp;quot;real_floppy_disk_container&amp;quot;&lt;br /&gt;
| [[Image:Puppet Time floppy.jpg|150px|Puppet Time Floppy]] || [[Puppet Time]] || It was revealed on the [[Puppet Time#Commentary Transcript|DVD commentary]] for Puppet Time that this was [[The Brothers Chaps]]' real disk caddy from growing up. Included in the contents are '''''King's Quest II''''', '''''[[pop-up#Real-World References|Police Quest]] II''''', and save disks. ''King's Quest II'' was an adventure game for DOS, Amiga, Apple II, Atari ST, and PC Booster, released by [[Sierra]] in 1987. King Graham searches the land for three keys to unlock the door that will lead to his future queen. ''Police Quest II'' was also an adventure game for DOS, Amiga, and Atari ST, released by Sierra in 1988. Jessie Bains, aka The Death Angel, escapes from prison and kidnaps Sonny Bond's girlfriend. Determined to get revenge, he flees the city, leaving a trail of dead bodies as he goes. Bonds must chase after him, leading to a deadly confrontation later on. || ''King's Quest II'' [http://www.mobygames.com/game/dos/kings-quest-ii-romancing-the-throne MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/927708.html GameFAQs] [[Wikipedia:King's Quest II:Romancing the Throne|Wikipedia]]&lt;br /&gt;
''Police Quest II'' [http://www.mobygames.com/game/dos/police-quest-2-the-vengeance MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564773.html GameFAQs] [[Wikipedia:Police Quest#Police Quest II: The Vengeance|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;Cave_Quest&amp;quot;&lt;br /&gt;
| [[Image:Cave Quest Floppy.png|150px|Cave Quest]] || [[flashback]], [[strongbad_email.exe Disc One]], [[The Homestar Runner Gets Something Stuck In His Craw]] || '''''Cave Quest''''' was an adventure game that [[The Brothers Chaps]] made when they were younger, likely in the late 1980s or 1990s. They made it on the Apple II, and it supposedly had &amp;quot;gorgeous low-res Apple II C+ graphics.&amp;quot; || [http://www.adventuregamers.com/article/id,416 Adventuregamers.com]&lt;br /&gt;
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|- id=&amp;quot;shogun&amp;quot;&lt;br /&gt;
| [[Image:Floppy SBIIJC.PNG|150px|Shogun]] || [[Strong Bad is in Jail Cartoon]] || '''''Shogun''''' was an adventure game for DOS, released in 1988. It was made by Virgin Interactive Entertainment, the same company that made [[Floppy Disk Container#the_7th_guest|''The 7th Guest'']]. The player wanders around as one of a number of characters, trying to build up his rapport with the people. If that fails, the player can also battle and plunder, working his way up to the status of Shogun. Items are collectible during the adventure, including weapons and armour. The game doesn't end until the character dies or becomes Shogun. || [http://www.mobygames.com/game/sheet/p,2/gameId,1645/ MobyGames] [http://www.gamefaqs.com/console/nes/data/28231.html GameFAQs]&lt;br /&gt;
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|- id=&amp;quot;ugh-lympics&amp;quot;&lt;br /&gt;
| [[Image:Floppy car.PNG|150px|Ugh-lympics]] || [[car]] || '''''Caveman Ugh-lympics''''' was a sports game for DOS, Commodore 64, and NES (where it was entitled ''Caveman Games''), released in 1988. It was made by Electronic Arts, a company well known for making quality sports games. In this early game of theirs, the player assumes the roles of various cavemen while competing in prehistoric sports, namely Saber Race, Mate Toss, Clubbing, Firemaking, Dino Race and Dino Vault. The controls were somewhat awkward, but with up to a 4-player option (as many as 6 players on the NES using the NES Four Score Adapter), and fun events, ''Caveman Ugh-lympics'' made for a short, quirky game. || [http://www.mobygames.com/game/sheet/p,2/gameId,4230/ MobyGames] [http://www.gamefaqs.com/computer/c64/data/1418.html GameFAQs] [http://hotud.org/component/content/article/42-sport/19872 HotU]&lt;br /&gt;
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|- id=&amp;quot;tengen_classix&amp;quot;&lt;br /&gt;
| [[Image:Floppy haircut.PNG|150px|Tengen Classix]] || [[haircut]] || '''''Tengen Classix''''' was likely a collection of the best classic games made by Tengen, which was the home computer and console division of Atari Games. It made games from 1985 through 1993 for a wide array of platforms, from Amiga to ZX Spectrum, and everything in between. Over 40 games were credited to them, with titles such as ''Paperboy 1&amp;amp;2'', ''Tetris'', ''Indiana Jones'', the ''Temple of Doom'', ''Ms. Pac-Man'', ''Hydra'', and many, many more. || [http://www.mobygames.com/browse/games/o,100/j,1359/ MobyGames]  [[Wikipedia:Tengen (company)|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;alone_in_the_dark&amp;quot;&lt;br /&gt;
| [[Image:Floppy replacement.PNG|150px|Alone In The Dark]] || [[replacement]] || '''''Alone in the Dark''''' was an Action Adventure game for DOS and 3DO, released in 1992. Marketed by Interplay as a horror game, it was a 3D adventure game with some action thrown in, loosely based on the works of H.P. Lovecraft. The main character is driven to investigate a &amp;quot;suicide&amp;quot; in an old Louisiana mansion. Little does he know, however, of the lurking horrors that await him. This game features many enemies, few weapons, and one goal: Escape alive. It is the forerunner to many modern day horror games. ''Resident Evil 1'' in particular owes a lot to it in gameplay mechanics, player-view and setting. || [http://www.mobygames.com/game/sheet/p,2/gameId,325/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11071.html GameFAQs] [[Wikipedia:Alone in the Dark (video game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/25124-alone-in-the-dark HotU]&lt;br /&gt;
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|- id=&amp;quot;bushido&amp;quot;&lt;br /&gt;
| [[Image:Floppy cheatday.PNG|150px|Bushido]] || [[cheatday]] || '''''Bushido''''' was an action game for DOS, released in 1983. It was made by Ebenel Enterprises, a company whose best and only credit was ''Bushido''. It was a martial arts fighting game set in feudal Japan with a simple premise: fight a multitude of enemies in a multitude of settings. Very repetitive, but a pioneer of the martial arts fighting genre. In Japanese, bushido means &amp;quot;way of the warrior&amp;quot;. ||[http://www.mobygames.com/game/sheet/p,2/gameId,1351/ MobyGames]  [http://www.gamefaqs.com/computer/c64/data/1378.html GameFAQs] [http://hotud.org/component/content/article/43-action/19848 HotU]&lt;br /&gt;
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|- id=&amp;quot;thexder&amp;quot;&lt;br /&gt;
| [[Image:Floppy the facts.PNG|150px|Thexder]] || [[the facts]] || '''''Thexder''''' was an Action game for DOS, Apple II, Famicom, the MSX and the Amiga, released in 1987. It was a platform shooter from Japan, with many levels and diverse enemies that gradually increase in difficulty. The player pilots a Macross-style robot capable of switching from a mech into a jet at any time, complete with auto-aim, rechargable energy, and a short-term shield that can be activated to protect from harm. It didn't have a save option, however, so long-term play could easily get frustrating. || [http://www.mobygames.com/game/sheet/p,2/gameId,49/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11765.html GameFAQs] [http://hotud.org/component/content/article/43-action/20839 HotU]&lt;br /&gt;
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|- id=&amp;quot;lunar_lander&amp;quot;&lt;br /&gt;
| [[Image:Floppy lunar lander.PNG|150px|Lunar Lander]] || [[time capsule]] || '''''Lunar Lander''''' was an ASCII art game originally played on mainframe consoles. Atari released an arcade game of the same name using vector graphics in 1979. It was later ported to the Atari 400/800 home computers line. The goal of the game was to correctly land a lunar module on the surface of the moon. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface. Due to the simplicity of the design, it has spawned countless Flash copies on the Internet. ||  [http://www.gamefaqs.com/coinop/arcade/data/3817.html GameFAQs] [[Wikipedia:Lunar Lander (computer game)|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;death_track&amp;quot;&lt;br /&gt;
| [[Image:Floppy extra plug.PNG|150px|Death Track]] || [[extra plug]] || '''''Deathtrack''''' was a racing game for DOS, released in 1989. It was made by Dynamix and had a simple premise. In the future, races are held across America where the drivers race for money, and their lives. The main character is a rookie.  The player starts the game with a meager sum, but can choose from one of three cars; either speedy, powerful, or armored. The winnings can be used to upgrade the car's armour, weapons and parts to eventually make it nearly invincible — which comes in handy, since this game doesn't really have an ending. || [http://www.mobygames.com/game/sheet/p,2/gameId,1758/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31898.html GameFAQs] [http://hotud.org/component/content/article/42-sport/21227 HotU]&lt;br /&gt;
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|- id=&amp;quot;WOTR_Level_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy WOTRlevel2.PNG|150px|WOTR Level 2]] || [[strongbad_email.exe Disc Two]] || '''WOTR Level 2''' is likely short for '''''War of the Ring''''', a ''Lord of the Rings'' real-time strategy game for Windows, released in 2003 by Sierra. In this game, the player can choose to lead the forces of Good or Evil as each struggle to control the One Ring. The game is split into two 10-mission campaigns, and follow storylines not focused on in the books or movies. In the Good campaign, the story follows Legolas, Gimli and Boromir as they manage to show up in Rivendell just in time to join the Fellowship of the Ring. In the Evil campaign, the player must lead the forces of Sauron, break out of Mordor and besiege the city of Minas Ithil. This is the newest featured game to date, being at least 10 years later than the next latest release, and was never actually released on floppy disk. The significance of the game being on Level 2 is currently unknown. || [http://www.mobygames.com/game/windows/lord-of-the-rings-war-of-the-ring MobyGames] [http://www.gamefaqs.com/computer/doswin/data/563555.html GameFAQs] [http://int.warofthering.com/uk/ WaroftheRing.com]&lt;br /&gt;
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|- id=&amp;quot;kid_speedy&amp;quot;&lt;br /&gt;
| [[Image:Floppy KSTimes2.PNG|150px|Kid Speedy]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Four]] || '''''[[Kid Speedy]]''''' is an arcade-style game by [[Videlectrix]], advertised in 2004 and later released in 2006. According to the product description, everybody is faster than Kid Speedy. In addition, this little fatso is the slowest poke in the bunch. The object of the game is to avoid getting sweets and insults and preventing Kid Speedy from coming in dead last in the race. Since on the third email disc the label was mostly obscured and unreadable, it was re-featured on the fourth disc. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
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|- id=&amp;quot;Peasants_Quest_and_wheres_an_egg&amp;quot;&lt;br /&gt;
| [[Image:Floppy PQWhereEgg.PNG|150px|Peasant's Quest/Where's An Egg?]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Five]], [[Homestar Ruiner]], [[Baddest of the Bands]] || '''''[[Peasant's Quest]]''''' and '''''[[Where's an Egg?]]''''' are both games made by [[Videlectrix]]. ''Peasant's Quest'' was actually made, and released on August 2nd, 2004. It is a text-based game where the player assumes the role of a peasant on a quest to defeat [[Trogdor (character)|Trogdor]]. ''Where's an Egg?'' was finally released on July 16th, 2007. Though the text is entirely in Russian, you are cop trying to see if a suspect is telling the truth or lying to recover a missing egg. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
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|- id=&amp;quot;spy_vs_spy&amp;quot;&lt;br /&gt;
| [[Image:Floppy virus.png|150px|Spy Vs Spy]] || [[virus]] || '''''Spy Vs Spy''''' was a strategy game for Apple II, NES, Atari ST, Amiga, Sega Master System, Commodore 64, and ZX Spectrum, released in 1984. It was first published by First Star Software and based on the MAD magazine comic about the slapstick antics of two spies trying to kill each other with improbably complex and elaborate traps and weapons. A fun two-player game, enjoyed with a friend or against the computer. The first player assumes the role of either the black spy or the white spy, and tries to beat the second player before the time bell rings. Find the needed objects hidden throughout the embassy, and set creative booby traps for your foe. This game has also been released on the Game Boy Color. || [http://www.mobygames.com/game/sheet/p,31/gameId,7332/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8151.html GameFAQs]&lt;br /&gt;
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|- id=&amp;quot;future_wars&amp;quot;&lt;br /&gt;
| [[Image:Floppy animal.PNG|150px|Future Wars]] || [[animal]] || '''''Future Wars''''' was an adventure game for DOS, Atari ST, and Amiga released in 1990. It was Delphine Software's debut and first attempt at a graphic adventure game with a point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, point the mouse over the desired target and execute with a left click. The main character is a common window cleaner who finds a time machine in his chief's back office. Thus begins the adventure in both the past and the future. Evil aliens, beautiful girls, and sometimes very frustrating puzzles make up the bulk of this game. || [http://www.mobygames.com/game/sheet/p,2/gameId,2205/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11160.html GameFAQs] [http://hotud.org/component/content/article/38-adventure/21333 HotU]&lt;br /&gt;
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|- id=&amp;quot;oregon_trail&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 02.png|150px|Oregon Trail]] || [[Main Page 22]] || '''''The Oregon Trail''''' was an educational game for DOS, Windows, and Apple II, first released in 1985. It was made by MECC, a company known for making educational games, with ''The Oregon Trail'' being its most notable accomplishment. As a covered wagon party of pioneers, the player heads out west from Independence, MO to the Willamette River and valley in Oregon.  The first goal is to stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. It incorporated strategy and planning ahead along with discovery and adventure as well as action (hunting and floating down the Columbia River). It also spawned several remakes and sequels. || [http://www.mobygames.com/game/sheet/p,2/gameId,746/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/26639.html GameFAQs] [[Wikipedia:The Oregon Trail (computer game)|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;oregon_trail_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 01.png|150px|Oregon Trail 2]] || [[Main Page 22]] || '''''The Oregon Trail II''''' was an educational game for Windows and Apple Macintosh, released in 1995. It was also made by MECC, the second in a line of several remakes of the classic game. This sequel to ''The Oregon Trail'' has much more content than its predecessor. Choices of where to travel include Salt Lake City, Sacramento or Oregon City, and starting point are different as well. Many problems arise along the way including starvation, broken appendages, diseases, etc. Party members can be lost because of one of these, but only the player is required to survive to complete the game successfully. || [http://www.mobygames.com/game/sheet/gameId,2217/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/32195.html GameFAQs] [[Wikipedia:Oregon Trail II|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;miner_2049er&amp;quot;&lt;br /&gt;
| [[Image:Floppy dreamail.png|150px|Miner 2049er]] || [[dreamail]] || '''''Miner 2049er''''' was an Arcade game created by Big Five Software for PC, Apple II, Atari 2600, Atari 400/800, Atari 5200, Commodore 64, and ColecoVision, released in 1982. Bounty Bob, the main character, is traveling through a mine in search of treasure in a format similar to the classic arcade game ''Donkey Kong''. In this game, however, clearing a level requires walking over all the platforms, which changes their color. To reach all of the floor sections, Bob will need to enlist the help of ladders, elevators, slides, springboards, and even cannons. Collecting artifacts will render him temporarily invincible against the radioactive creatures wandering the mine. Beat all 10 levels to complete the game. || [http://www.mobygames.com/game/sheet/p,4/gameId,8724/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/29175.html GameFAQs] [[Wikipedia:Miner 2049er|Wikipedia]] [http://hotud.org/component/content/article/43-action/23403 HotU] [http://www.bigfivesoftware.com/ Big5]&lt;br /&gt;
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|- id=&amp;quot;battle_chess&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret recipes.PNG|150px|Battle Chess]] || [[secret recipes]] || '''''Battle Chess''''' was a very popular chess program for DOS, Amiga, 3DO, Apple II, Atari ST, Commodore 64, and the NES, released by Interplay in 1988.  Instead of the traditional representations of chess pieces, the game featured lifelike representations of the medieval classes the pieces are based on.  For example, the pawns are depicted as footsoldiers, the rooks are depicted as golems, and the queen is depicted as a sultry sorceress.  Whenever one piece captures another, the game depicts the two pieces engaging in battle.  The captured piece meets a gruesome and occasionally hilarious end.  The player can play against a friend or against the computer, which offers ten levels of difficulty, the highest of which can give even seasoned chess players a challenge. ||&lt;br /&gt;
[http://www.mobygames.com/game/sheet/p,2/gameId,1950/ MobyGames] [http://www.gamefaqs.com/console/nes/game/587120.html GameFAQs] [[Wikipedia:Battle Chess|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;you_JERK&amp;quot;&lt;br /&gt;
| [[Image:You jerk!.PNG|150px|you JERK!]] || [[secret recipes]] || '''You JERK!''' is thus far the only floppy disk label not to be software related. It was labeled and then thrown by [[The Cheat]] at [[Strong Bad]], in response to Strong Bad offering a recipe on how to cook &amp;quot;The C H E _ T.&amp;quot;  ||&lt;br /&gt;
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|- id=&amp;quot;colorado&amp;quot;&lt;br /&gt;
| [[Image:colorado.PNG|150px|Colorado]] || [[rock opera]] || '''''Colorado''''' was a historical adventure game for DOS, Amiga, and Atari ST, released by Silmarilis in 1990. The second survival game after Le Fetiche Maya, ''Colorado'' casts the player as a fearless adventurer who must deal with the Indians and wildlife while in search of the legendary Cheyenne goldmine. In addition to standard weapons, special objects such as a ship's horn lend an extra level of atmosphere and complexity to the already novel game. || [http://www.mobygames.com/game/sheet/p,2/gameId,1722/ MobyGames] [http://hotud.org/component/content/article/43-action/19902 HotU]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fiendish_freddys&amp;quot;&lt;br /&gt;
| [[Image:fiendish freddys.png|150px|Fiendish Freddys]] || [[long pants]], [[email thunder]] || '''''Fiendish Freddy's Big Top O' Fun''''' was a circus activity game for DOS, made by Mindscape in 1989. The game had the player in a circus performing in various acts, such as trapeze swinging and tightrope walking. All the while, he has an evil clown/property developer named Fiendish Freddy trying to obstruct his completion of the event, such as throwing smoke bombs during the knife throw. He does this because with each completion of the event, the player raises money, but if he doesn't raise enough money after all the events, Freddy will demolish the circus to make way for a new office building. || [http://www.gamefaqs.com/computer/c64/data/570728.html GameFAQs] [http://www.ysrnry.co.uk/articles/fiendishfreddysbigtopofun.htm YourSinclair.co.uk] [http://hotud.org/component/content/article/43-action/20094 HotU]&lt;br /&gt;
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|- id=&amp;quot;hunt_the_wumpus&amp;quot;&lt;br /&gt;
| [[Image:Floppy Pay Plus.PNG|150px|Hunt the Wumpus]] || [[HomestarRunner.com PAY PLUS!]] || '''''Hunt the Wumpus''''' was an early computer adventure game based on a simple hide-and-seek format, originally created as a simple text-based game by Gregory Yob in BASIC, in 1972. Due to its simplicity it has been reincarnated countless times in many different internet sites, palm pilots, mobile phones, and even calculators. A mythical creature called a Wumpus is sleeping somewhere in a series of maze-like caves, and the goal is to hunt it down. The cave is hazardous, with bottomless pits, cave bats, and of course, the Wumpus. If the Wumpus is touched, it will wake up and eat the player. Deduce from clues the location of the Wumpus, and when it seems clear, let fly an arrow! If it's a hit, the game is won, but if it misses, the player is eaten. || [http://www.mobygames.com/game/47/hunt-the-wumpus MobyGames] [[Wikipedia:Hunt The Wumpus|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;typing_tutor_jr&amp;quot;&lt;br /&gt;
| [[Image:Floppy garage sale.PNG|150px|Typing Tutor Jr]] || [[garage sale]] || '''''Typing Tutor Jr''''' was a children's educational game for Windows and Mac, made by Selectsoft in 2001 or earlier. Similar to the fictitious game ''Typing Tutor'' by Videlectrix, this game features short and quick lessons developed for kids in order to teach them how to type. It comes complete with a variety of games, and even a poorly named host, &amp;quot;Floater&amp;quot;, a spaceman of sorts, to guide through each lesson.  ||&lt;br /&gt;
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|- id=&amp;quot;marble_craze&amp;quot;&lt;br /&gt;
| [[Image:Floppy do over.PNG|150px|Marble Craze]] || [[do over]] || '''''[[Marble Craze]]''''' is a homebrew game for the Atari 2600 designed by [[Paul Slocum]], the same person who was planning on making the ''[[Homestar Runner RPG]]''. The concept for ''Marble Craze'' arose from the wooden games that have two knobs used to tilt a board, rolling a marble through a maze in an attempt to avoid the holes. To properly simulate one of these games, both paddle controllers are utilized, one to control the vertical movement and the other to control horizontal movement. A simultaneous two-player mode is also available. || [http://www.atariage.com/store/product_info.php?products_id=99 AtariAge.com] [http://qotile.net/marble.html Qotile.net]&lt;br /&gt;
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|- id=&amp;quot;karateka&amp;quot;&lt;br /&gt;
| [[Image:Floppy boring.PNG|150px|Karateka]] || [[boring (really)]] || '''''Karateka''''' was a side scrolling fighting game for DOS, Apple II, Atari 400/800, Atari 7800, Commodore 64, the Famicom, and ZX Spectrum, released in 1986.  It was one of the first fighting games ever made.  It was programmed by [[wikipedia:Jordan Mechner|Jordan Mechner]], who would later create [[wikipedia:Prince of Persia|Prince of Persia]]. It was published by Brøderbund. The player is a trained master ''Karateka'' and has to rescue the princess Mariko from the evil Akuma, who lives in a castle, well-guarded by innumerable fighters. With smooth, realistic graphics that were ahead of its time, it was a visual treat. Unfortunately, it was also quite repetitive, with enemies usually following the same format of attacks. Reaction times to change from one attack move to the next were also slow, making this game enjoyable for some, frustrating for others. || [http://www.mobygames.com/game/dos/karateka MobyGames] [http://www.gamefaqs.com/console/nes/data/578260.html GameFAQs] [[Wikipedia:Karateka|Wikipedia]] [http://hotud.org/component/content/article/43-action/22108 HotU]&lt;br /&gt;
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|- id=&amp;quot;the_news_room&amp;quot;&lt;br /&gt;
| [[Image:floppy modeling.PNG|150px|The News Room]] || [[modeling]] || '''''The Newsroom''''' was a computer program for the Apple II, released in 1985. It was created by the company Springboard, with the premise to create news stories.  Among the features was a black and white paint program that allowed insertion of large clip-art sprites as well as saving, loading, and printing finished work. There were also several font sizes, limited page layout options, and even the capability of sending files by modem to other computers running the ''Newsroom ''program, even if they weren't Apple II's. || [http://apple2history.org/museum/software_misc/newsroom.html Apple2History.org (image)] [http://apple2history.org/history/appy/aha85.html Apple2History.org (info)]&lt;br /&gt;
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|- id=&amp;quot;wraith&amp;quot;&lt;br /&gt;
| [[Image:floppy bottom10.PNG|150px|Wraith]] || [[bottom 10]] || '''''Wraith''''' refers most likely to a role-playing adventure game for DOS, created by Robert J. Deutsch. The player is trapped in a mysterious mountain cavern, the only companion being an erie wraith-like ghost who seems to know him. She will taunt the player into venturing ever deeper into the dungeon, but may not be what she appears to be... ''Wraith'' uses a snappy mouse-controlled interface with a few keyboard hot keys. || [http://www.download-game.com/Wraith.htm DownloadGame.com]&lt;br /&gt;
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|- id=&amp;quot;crush_crumble_and_chomp&amp;quot;&lt;br /&gt;
| [[Image:floppy recordbook.PNG|150px|Crush, Crumble, &amp;amp; Chomp]] || [[record book]] || '''''Crush, Crumble &amp;amp; Chomp''''' was a strategy game for DOS, Apple II, Commodore 64, Atari 400/800, and TRS 80, released in 1981. The main character is a movie-style monster, who can become one of any number of giant crawling, swimming, or flying beasts. Technically this is a strategy game; the player has to keep an eye on several statistics including health, appetite, and even such minute details as the tilt of the main character's head (helps in aiming breath weapons). The goal is to destroy the city before the main character is destroyed. || [http://www.mobygames.com/game/dos/crush-crumble-and-chomp MobyGames] [http://www.gamefaqs.com/computer/c64/data/567478.html GameFAQs] [http://hotud.org/component/content/article/37-strategy/22185 HotU]&lt;br /&gt;
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|- id=&amp;quot;Curse_of_Ra&amp;quot;&lt;br /&gt;
| [[Image:floppy curse of ra.JPG|150px|Curse of Ra]] || [[Real-Live E-Mails]] || '''''Curse of Ra''''' was an adventure/role-playing game for DOS and the Commodore 64, released in 1982 by Epyx Inc. This was the second in a series of expansion modules for a game referenced in [[homestar hair]], ''Temple of Apshai''. A simple adventure game, the goal is to recover four treasures from four 'great constructs'. This expansion is quite similar to the original game (which is required in order to play the expansion), except that it is set in ancient Egypt. || [http://www.mobygames.com/game/dos/dunjonquest-curse-of-ra MobyGames] [http://www.gamefaqs.com/computer/c64/data/573220.html GameFAQs] [[Wikipedia:Temple of Apshai|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;genghis_khan&amp;quot;&lt;br /&gt;
| [[Image:floppy lady...ing.PNG|150px|Genghis Khan]] || [[lady...ing]] || '''''Genghis Khan''''' was a strategy game ported from various Japanese home computers for DOS, the MSX, Amiga, and the NES, released in 1989 by KOEI. The player assumes the role of Genghis Khan and sets out to conquer and unite Mongolia. It is based on historical facts, such as following the same path of conquest that Genghis Khan did, giving it an [[Wikipedia:Edutainment|edutainment]] spin. || [http://www.mobygames.com/game/dos/genghis-khan MobyGames] [http://www.gamefaqs.com/console/nes/data/587298.html GameFAQs] [http://hotud.org/component/content/article/44-war/20140 HotU]&lt;br /&gt;
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|- id=&amp;quot;low_G_man&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise lowgman.PNG|150px|Low G Man]] || [[geddup noise]] || '''''Low G Man''''' was a side-scrolling action game for the NES, released in 1990 by Taxan. In the year 2284, the human race has perfected space travel and is using robots to colonize the galaxy. Unfortunately, an alien race has captured a planet dedicated to building robots, and reprogrammed them to destroy humans! The player is armed with a wide variety of weapons and a low gravity backpack, giving him the ability to jump higher than normally possible. He can also capture and drive some vehicles after defeating the driver. || [http://www.mobygames.com/game/nes/low-g-man MobyGames] [http://www.gamefaqs.com/console/nes/data/587423.html GameFAQs]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;axe_of_rage&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise.PNG|150px|Axe of Rage]] || [[geddup noise]] || '''''Axe of Rage''''' (originally released as ''Barbarian II: Dungeons of Drax'') was an action game for DOS, Amiga, Atari ST, Commodore 64, and ZX Spectrum, released in 1988 by Palace Software. It was the sequel to ''Barbarian I'' (or ''Death Sword''). Drax, the wizard villain defeated in the first game, is back. Aided by the princess rescued in the first game, the player must fight through the four levels of dungeons, using various strategies and moves to defeat various monsters, all in a quest to defeat Drax once and for all. Compared to the original, this game is regarded by many to be a disappointment. || [http://www.mobygames.com/game/dos/barbarian-ii-dungeons-of-drax MobyGames] [http://www.gamefaqs.com/computer/c64/data/916797.html GameFAQs] [[Wikipedia:Barbarian (computer game)|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;swash_buckler&amp;quot;&lt;br /&gt;
| [[Image:floppy sick day.PNG|150px|Swash Buckler]] || [[Sick Day]], [[Comic Book Movie]] || '''''Swashbuckler''''' was an action game for the Apple II, released by Datamost, Inc. in 1982. ''Swashbuckler'' was a little-known early fighting game. The whole game takes place on the same screen. The main character is in the center and enemies such as humans, snakes, and rats come at him from either side. He has a sword that can strike high, low or center, or block. As the game progresses, the number and speed of the enemies increase until they're too fast for a human to handle, at which point the game is unwinnable. || [http://www.mobygames.com/game/apple2/swashbuckler MobyGames]&lt;br /&gt;
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|- id=&amp;quot;sam_and_max&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret identity.png|150px|Sam and Max]] || [[secret identity]] ||  '''''Sam &amp;amp; Max Hit the Road''''' was a fairly popular point-and-click adventure game for DOS, released by Lucasarts in 1993. It was based on Steve Purcell's comic book ''Sam and Max: Freelance Police''. The main characters are Sam (a Canine Shamus) and Max (his &amp;quot;hyperkinetic rabbity-thing&amp;quot; sidekick), a pair of private detectives (or as they prefer to be known, &amp;quot;Freelance Police&amp;quot;). They travel all over the US on the trail of a sasquatch named Bruno who had escaped from the Hall of Oddities at a travelling carnival, and on the way visit locations such as The World's Largest Ball of Twine, The World of Fish, and The Mount Rushmore Dinosaur Tarpit. The game features some of the most twisted humor in a Lucasarts game, and has quickly become a cult favorite. [[Telltale Games]] took rights to [[Sam &amp;amp; Max]] later on. || [http://www.mobygames.com/game/dos/sam-max-hit-the-road MobyGames] [http://www.gamefaqs.com/computer/doswin/data/562679.html GameFAQs] [[Wikipedia:Sam &amp;amp; Max Hit the Road|Wikipedia]]&lt;br /&gt;
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|- id=&amp;quot;gold_rush&amp;quot;&lt;br /&gt;
| [[Image:Floppy technology.png|150px|Gold Rush]] || [[technology]] || '''''Gold Rush''''' was an Adventure game for Amiga, Atari ST, and DOS, released by Sierra Entertainment in 1988. It was exceptional not only for its real-world puzzles and intriguing plot, but also because it was one of the first adventure games to be truly replayable. As a brash young New Yorker setting out to find his lost brother, the players chooses his path to fame and fortune in California from 3 very different ones, each with its own obstacles, dangers and adventure. || [http://www.mobygames.com/game/amiga/gold-rush MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564731.html GameFAQs] [http://hotud.org/component/content/article/45-interactive-fiction/20154 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;podstar_floppy&amp;quot;&lt;br /&gt;
| [[Image:Floppy podcast background.png|150px|What could it be?]] || [[Podstar Runner 2006|Podstar Runner]] || An old version of Podstar Runner showed a floppy container that was too out of focus to clearly read. It seemed to say &amp;quot;_________ of the ____&amp;quot;, with the first and last words undecipherable. If this is the case, possible titles include '''''Children of the Atom''''' (A one-on-one arcade fighting game based on the X-Men comics by Capcom for the CPS2 arcade system, the Sega Saturn, the Playstation and DOS), '''''Chronicles of the Sword''''' (A poorly received adventure game based on Arthurian legend for the Playstation and DOS), '''''Defender of the Crown''''' (A revolutionary strategy game by Cinemaware for the Amiga, DOS, NES, Atari ST, ZX Spectrum and the Commodore 64), '''''Defenders of the Earth''''' (A action game based on the 80s action cartoon featuring Flash Gordon, Mandrake the Magician and the Phantom for the Amiga, the Commodore 64, Atari ST, Amstrad CPC and the ZX Spectrum) '''''Discoveries of the Deep''''' (A DOS edutainment game published by Capstone), '''''Footballer of the Year''''' (A soccer game published on various European home computers), and '''''Guardian of the Fleet''''' (A DOS game that simulates the combat systems of a Ticonderoga cruiser). This is also assuming that it followed the recurring theme that the floppy disk has a game title on it, although there was only one time this hasn't occurred. || &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;codename_iceman&amp;quot;&lt;br /&gt;
| [[Image:Floppy pop-up.PNG|150px|Codename Iceman]] || [[pop-up]] || '''''Codename: ICEMAN''''' was a 3rd person adventure game for DOS, Amiga, and Atari ST, published by Sierra in 1989. It was to be the first in an adventure game series, but a sequel never materialized. Navy officer Johnny Westland is the playable character and he takes on a secret mission dealing with the oil reserves in Tunisia. The game is a traditional adventure, with interesting James Bond-esque spy elements. The game had several problems that frustrated players, the most notorious being an overly complex submarine simulator. Other problems included having to complete certain mini-games that depended entirely on chance, and being able to make minor mistakes early in the game, only to find later that the game had become unwinnable. || [http://www.mobygames.com/game/dos/codename-iceman MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564617.html GameFAQs] [[Wikipedia:Codename: ICEMAN|Wikipedia]] [http://hotud.org/component/content/article/45-interactive-fiction/19897 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;below_the_root&amp;quot;&lt;br /&gt;
| [[Image:Floppy disconnected.PNG|150px|Below the Root]] || [[disconnected]], [[keep cool]] || '''''Below the Root''''' was an adventure game for the PC, Apple II, and Commodore 64 published by Windham Classics in 1984. The game was based on the fantasy book series ''The Green Sky Trilogy'' by Zilpha Keatley Snyder and at the time it featured the largest game world of any adventure game. As a quester, the player assumes the role of a member of the &amp;quot;Kindar&amp;quot;, a tree dwelling race, or the &amp;quot;Erdling&amp;quot;, an underground race, in an attempt to quell the racial and political tensions building between the races. || [http://www.mobygames.com/game/below-the-root MobyGames]  [[Wikipedia:Below the Root|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/19802 HotU]&lt;br /&gt;
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|-id=&amp;quot;weird_dreams&amp;quot;&lt;br /&gt;
| [[Image:Floppy weird dreams.png|150px|Weird Dreams]] || [[alternate universe]] || '''''Weird Dreams''''' was a &amp;quot;Meditative / Zen&amp;quot; puzzle game for Amiga, Atari ST, Commodore 64, and DOS, released by Rainbird Software in 1989. The plot revolved around a Daemon named Emily trapping the main character in his own subconscious, and he needed to find a way out. With very strange levels including feeding a wasp cotton candy, beating up hopping totem poles with fish from the sky, and an encounter with a baked chicken in a haunted house, ''Weird Dreams'' is a surreal, bizzare, and humourous game unlike anything else on the market. May also be a reference to the Email [[weird dream]]. || [http://www.mobygames.com/game/dos/weird-dreams MobyGames] [http://www.gamefaqs.com/computer/amiga/data/927604.html GameFAQs] [http://hotud.org/component/content/article/43-action/21423 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;broderbund_classics&amp;quot;&lt;br /&gt;
| [[Image:Floppy senior-prom.png|150px|Broderbund Classics]] || [[senior prom]] || '''''Broderbund Classics''''' was likely a collection of the best classic games made by Brøderbund Software, founded in 1980. The company was known for publishing many popular computer games such as ''[[Wikipedia:Lode Runner|Lode Runner]]'', ''[[Wikipedia:Carmen Sandiego|Carmen Sandiego]]'', ''[[Wikipedia:Myst|Myst]]'', and ''[[Wikipedia:Prince of Persia|Prince of Persia]]''. The company made progressively more &amp;quot;edutainment&amp;quot; titles throughout its history, ultimately releasing new non-educational games under its Red Orb label, until bought out by [[Wikipedia:The Learning Company|The Learning Company]] in 1998. || [http://www.mobygames.com/company/brderbund-software-inc MobyGames] [http://www.gamefaqs.com/features/company/382.html GameFAQs] [[Wikipedia:Brøderbund|Wikipedia]]&lt;br /&gt;
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|-id=&amp;quot;sundae_drivin'&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disk--Sundae Drivin'.PNG|150px|Sundae Drivin']] || [[redesign]] || '''''[[Sundae Drivin']]''''' is a driving game by Videlectrix, advertised in 2004, but not yet available for play. According to the product description, the player pilots an ice cream bowl through the streets of Dessertville collecting chopped nuts, chocolate syrup, and cherries. But look out for 18-wheelers and motorhomes and some regular sized cars, too! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;california_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy theme song.png|150px|California Games]] || [[theme song]] || '''''California Games''''' was a sports game made for PC in [[1987]], and later ported to Amstrad CPC, Apple II, Atari 2600, Atari ST, Commodore 64, DOS, Genesis, J2ME, Lynx, MSX, NES, Sega Master System, and ZX Spectrum. The game proved to be Epyx, Inc.'s breakthrough game, and featured competitions in several &amp;quot;extreme&amp;quot; sports, including [[skateboarding]], footbag, surfing, roller skating, frisbee, and BMX.|| [http://www.mobygames.com/game/amiga/california-games MobyGames] [http://www.gamefaqs.com/console/nes/data/587168.html GameFAQs] [[Wikipedia:California Games|Wikipedia]] [http://hotud.org/component/content/article/42-sport/19852 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;kyrandia_series&amp;quot;&lt;br /&gt;
| [[Image:Floppy kyrandia series.png|150px|Kyrandia Series]] || [[trading cards]] || The '''''Kyrandia Series''''' of games were an adventure trilogy released in 1992, 1993, and 1994 (both the final game and a three game box set) by Westwood Studios. In ''Book One: Fables and Fiends'' Prince Brandon is the main character; a hero chosen to save the land from Malcolm, an evil jester. In ''Book Two: The Hand of Fate'', a royal mystic woman named Zanthia is searching for the anchor stone to prevent Kyrandia from disappearing. In ''Book 3: Malcolm's Revenge'', Malcolm, the evil jester from the first two games, is on a quest both for revenge and proving his innocence. The game features acclaimed graphics, user-friendly interface, good music, and a gentle sense of humor. || [http://www.mobygames.com/game/legend-of-kyrandia-the-series MobyGames]  [http://www.gamefaqs.com/search/index.html?game=Kyrandia&amp;amp;platform=All+Platforms GameFAQs] [[Wikipedia:Kyrandia Series|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;cake_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy cake walk.png|150px|Cake Walk]] || [[cliffhangers]] || Produced by Cakewalk, (formerly known as Twelve Tone Systems, Inc.) '''''Cakewalk''''' was the name of their flagship MIDI sequencer, first for DOS and since 1991 for Windows 3.0. Early versions of Cakewalk for DOS (up to 3.0) required the intelligent mode of the MPU-401 card and could not be used with today's clones, while later versions (since 4.0) relied on UART mode only. Cakewalk was renamed Cakewalk Pro at some point, and later into Cakewalk Pro Audio when support for digitized audio was added. Cakewalk is ALSO the name of a now very hard to find [http://www.atariage.com/software_page.html?SoftwareLabelID=61 Atari 2600 game] manufactured by [http://www.atariage.com/company_page.html?SystemID=2600&amp;amp;CompanyID=22 CommaVid].|| &lt;br /&gt;
[[Wikipedia:Cakewalk (sequencer)|Wiki]][[Wikipedia:Cakewalk (company)|Wiki]][http://www.cakewalk.com/ Cakewalk.com]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;mastertype&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement.png|150px|Mastertype]] || [[retirement]] || '''''MasterType''''' refers to an educational typing program for the Apple II. Originally released by Lightning Software in 1981, later versions were made for the [[Apple IIe]] and IIc. &amp;quot;Learn to type by playing a game; simple and ingenious.&amp;quot; When the Apple IIc appeared on the scene, the game was updated to teach typing on the optional [[Wikipedia:Dvorak Simplified Keyboard|Dvorak]] keyboard layout. The scenario used here involved a wizard standing on a planet with satellites or space ships slowly approaching from four directions. Each object had a word on it; the player had to type the word and press the space bar to fire a &amp;quot;zap&amp;quot; at the object. If it got too close, the word had to be typed twice. The IIc version used double hi-res graphics, and both versions allowed the user to set up a personal vocabulary on which to practice. || [http://apple2history.org/history/appy/aha81.html Apple2History.org]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;silpheed&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement B.png|150px|Silpheed]] || [[retirement]] || '''''Silpheed''''' was a 3D ship piloting game, created by Game Arts in 1986. It made its debut on the Japanese PC-8801, released on DOS and TRS-80 CoCo in 1988, and later ported to the Sega CD in 1993. Pilot a spaceship (the Silpheed) through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in sight. New weapons become available as points are gathered, and power-ups are sprinkled throughout the levels. || [http://www.mobygames.com/game/dos/silpheed MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/579259.html GameFAQs] [[Wikipedia:Silpheed|Wikipedia]] [http://hotud.org/component/content/article/43-action/20671 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;bio_forge&amp;quot;&lt;br /&gt;
| [[Image:Floppy the chair.png|150px|BioForge]] || [[the chair]] || '''''BioForge''''' was an action adventure game for DOS, released by Origin (now owned by Electronic Arts) in 1995. The player takes on the role of a cyborg called Lex (Experimental Unit AP-127) who awakens in a cell on a Moon research station with no prior memories. After escaping the cell, the player seems to be one of the scant survivors of the incident that has devastated the station. He must unravel the truth about himself, the research station, the bizarre Mondite cult that controls it, and the mysterious ancient alien race that once inhabited the moon. || [http://www.mobygames.com/game/dos/bioforge MobyGames] [http://www.gamefaqs.com/computer/doswin/data/565028.html GameFAQs] [[Wikipedia:BioForge|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/19815-bioforge HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;low_blow&amp;quot;&lt;br /&gt;
| [[Image:Floppy what i want.png|150px|Low Blow]] || [[what I want]] || '''''Low Blow''''' was a 3D boxing game released by Electronic Arts for DOS in 1990. As the title suggests, the rules of boxing don't apply in this incarnation, including the rule forbidding punching below the belt. With less than fluid animation and predictable patterns, the game doesn't offer much beyond the short-term comedic value. || [http://www.mobygames.com/game/dos/low-blow Moby]  [http://www.gamefaqs.com/computer/doswin/data/918472.html GameFAQs] [http://hotud.org/component/content/article/42-sport/21491 HotU]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;drakkhen&amp;quot;&lt;br /&gt;
| [[Image:Floppy looking old.PNG|150px|Drakkhen]] || [[looking old]] || '''''Drakkhen''''' was a role-playing game originally written for the Amiga and Atari ST by Draconian (later Data East). In 1990, it was ported to MSDOS by MicroProse Software. The player takes on a party of four adventurers travelling to eight distinct castles. Drakkhen was notable for being among the first role-playing games to feature a three-dimensional playing field. The game was eventually ported to the Super NES as an early title for the system. ||&lt;br /&gt;
[http://www.mobygames.com/game/amiga/drakkhen MobyGames] [http://www.gamefaqs.com/computer/doswin/data/915569.html GameFAQs] [[Wikipedia:Drakkhen|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;dune_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disc Dune 2.PNG|150px|Dune 2]] || [[unnatural]]&lt;br /&gt;
|| '''''Dune II: The Building of a Dynasty''''' was released in December 1992 for Amiga, DOS, and the Genesis.  It is often considered the first modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game does not follow the plot of any of the books or the movie.  It was published by Virgin Games and developed by Westwood Studios. || [http://www.mobygames.com/game/dos/dune-ii-the-building-of-a-dynasty MobyGames] [[Wikipedia:Dune II|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;LHX_attack_chopper&amp;quot;&lt;br /&gt;
| [[Image:LHXAttackChopper.PNG|150px|LHX Attack Chopper]] || [[rough copy]]&lt;br /&gt;
|| '''''LHX Attack Chopper''''' is a 1990 war helicopter PC simulation game by Electronic Arts. The game was developed by Brent Iverson, a retired U.S. Army soldier. The game was originally for PC-DOS, but versions for other platforms, such as the Mega Drive/Genesis, were also made thereafter. The game had two attack helicopters, as well as two cargo helicopters. It had three different mission scenarios: Libya, Vietnam and East Germany. || [http://www.mobygames.com/game/dos/lhx-attack-chopper/ MobyGames] [[Wikipedia:LHX Attack Chopper|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;threeDFX_drivers&amp;quot;&lt;br /&gt;
| [[Image:3dfx drivers.PNG|150px|3DFX drivers]] || [[DNA Evidence]]&lt;br /&gt;
|| '''''3dfx''''' was a maker of [[wikipedia:graphics processing units|graphics processing units]] and [[wikipedia:graphics cards|graphics cards]]. It was founded in 1994. In 1996, it released the popular Voodoo Graphics chip, which was originally only sold to manufacturers but soon found its way to home PCs. However, the success of the company started to wane by the end of the decade, and in 2000 the company filed for bankruptcy. It was later bought out by [[Wikipedia:NVIDIA|NVIDIA]], another graphics card company. || [[Wikipedia:3dfx|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;dark_seed&amp;quot;&lt;br /&gt;
| [[Image:Floppy more armies.PNG|150px|Dark Seed]] || [[more armies]]&lt;br /&gt;
|| '''''Dark Seed''''' is an adventure game developed and published by Cyberdreams in 1992. Originally released for DOS, it was later ported to many other computer platforms. Players control Mike Dawson, a writer who has recently purchased an old mansion in a small town. He dreams that an alien machine has implanted a &amp;quot;dark&amp;quot; seed into his skull, leaving him three days to solve the town's mystery before seed erupts. Dark Seed is notable for its impressive graphics with monsters designed by H.R. Giger of Alien fame but also for buggy programming and frustrating difficulty. || [http://www.mobygames.com/game/dos/dark-seed MobyGames] [[Wikipedia:Dark Seed (computer game)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;rise_of_the_triad&amp;quot;&lt;br /&gt;
| [[Image:Rise of the triad.PNG|150px|Rise of the Triad]] || [[the paper]]&lt;br /&gt;
|| '''''Rise of the Triad: Dark War''''' is a first-person shooter video game that was first released  for MS-DOS on February 17, 1995. It was developed by Apogee Software (now known as [[3D Realms]]). The shareware version, which contains ten original levels, is titled '''''Rise of the Triad: The HUNT Begins.''''' The plot involves a team of special operatives, known as the H.U.N.T. (High-risk United Nations Task-force), that must stop a cult planning to destroy Los Angeles. Each of the five characters has unique attributes,  and the eleven weapons in the game range from an ordinary pistol to a highly destructive &amp;quot;Firebomb&amp;quot;. || [http://www.mobygames.com/game/rise-of-the-triad-dark-war/ MobyGames] [[Wikipedia:Rise of the Triad|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;the_colonel.27s_bequest&amp;quot;&lt;br /&gt;
| [[Image:Colonel's bequest floppy.PNG|150px|The Colonel's Bequest]] || [[the paper]]&lt;br /&gt;
| '''''The Colonel's Bequest''''' is a computer game published by Sierra On-Line in 1989 for Amiga, Atari ST, and MS-DOS. It was a graphic and text adventure game that was the first of the short-lived &amp;quot;Laura Bow Mysteries&amp;quot; series created by Roberta Williams. The game is set in the 1920s and involves a family gathering in which there are both potential suspects and victims of a murder. Laura Bow, the game's main character, must solve this mystery by discovering information about the characters' backgrounds and relationships. || [http://www.mobygames.com/game/colonels-bequest/ MobyGames] [[Wikipedia:The Colonel's Bequest|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;floppy_logo&amp;quot;&lt;br /&gt;
| [[Image:Logo floppy disk.PNG|150px|Logo]] || [[the paper]]&lt;br /&gt;
| '''''Logo''''' is a programming language that was created for educational use. It is heavily based upon the [[Wikipedia:Lisp (programming language)|Lisp]] programming language. Logo was created in 1967 at [[Wikipedia:BBN|BBN]], a Cambridge, Massachusetts research firm, by Wally Feurzeig and Seymour Papert. It was originally used to make a small robot called the &amp;quot;Turtle&amp;quot; move around according to commands. Later, when the language came to computers, a turtle was used as the cursor. Today there are over 170 implementations and dialects of Logo.  || [[Wikipedia:Logo (programming language)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;ancient_art_of_war&amp;quot;&lt;br /&gt;
| [[Image:Ancient art of war floppy.png|150px|The Ancient Art of War]] || [[concert]]&lt;br /&gt;
| '''''The Ancient Art of War''''' is a computer game published in 1984 by Brøderbund for the Apple IIe, Macintosh, TRS-80 and DOS. It was a war strategy game in which the player fights battles in a selection of campaigns using squads consisting of combinations of Knights, Archers and Barbarians. Each campaign is contested against a different historical military figure. The hardest enemy is Sun Tzu, whose classic military treatise ''The Art of War'' gives its name to the game. The game is considered one of the first real-time strategy games. || [http://www.mobygames.com/game/ancient-art-of-war/ MobyGames] [[Wikipedia:The Ancient Art of War|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;SWOTL&amp;quot;&lt;br /&gt;
| [[Image:SWOTL floppy.PNG|150px|Secret Weapons of the Luftwaffe]] || [[original]]&lt;br /&gt;
| '''''Secret Weapons of the Luftwaffe''''' (abbreviated '''''SWOTL''''') is a DOS computer game published by LucasArts.  This first-person flight simulation game allowed the user to fly World War II missions over Europe for either side.  The user's character gained experience and access to different aircraft with each successful mission.  Several of the missions involve supporting or destroying V2 rocket launch sites, which were among the secret weapons of the German air force (or Luftwaffe).  LucasArts later produced a sequel named ''Secret Weapons Over Normandy'', though it bears little similarity in terms of gameplay. || [http://www.mobygames.com/game/secret-weapons-of-the-luftwaffe MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;D&amp;quot;&lt;br /&gt;
| [[Image:D floppy disk.png|150px|D]] || [[pizza joint]]&lt;br /&gt;
| '''''D''''' is a survival horror/puzzle game released in 1995 by WARP for the Sega Saturn, Sony PlayStation, 3DO, and PC. The game stars Laura Harris, whose father, a respected doctor, has suddenly and inexplicably gone on a killing spree. It is the first in the D series of games. Although its CGI visuals were impressive for its time, it failed to make much of an impact in the US due to the fact you couldn't save your game or pause during the 2 hours that the game forces you to complete it under. The game is sometimes erroneously referred to as &amp;quot;D's Diner&amp;quot;, due to a mistranslation. The Japanese title for the game, &amp;quot;Dī no Shokutaku&amp;quot;, literally translates to &amp;quot;D's Dinner Table&amp;quot;. || [http://www.mobygames.com/game/d/ MobyGames] [[Wikipedia:D (video game)|Wikipedia]] &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;heart_of_china&amp;quot;&lt;br /&gt;
| [[Image:Heart of china floppy.png|150px|Heart of China]] || [[slumber party]]&lt;br /&gt;
| '''''Heart of China''''' is an adventure game released in 1991 by Dynamix for the Amiga, DOS and Macintosh. The game stars Jake &amp;quot;Lucky&amp;quot; Master as he rescues nurse Kate Lomax from a Warlord. Heart of China featured multiple endings, and portions of the game were played from the perpective of different characters. Heart of China also featured two arcade-style action sequences. || [http://www.mobygames.com/game/heart-of-china/ MobyGames] [[Wikipedia:Heart of China|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;ballistix&amp;quot;&lt;br /&gt;
| [[Image:Ballistix.png|150px|Ballistix]] || [[business trip]] &lt;br /&gt;
| '''''Ballistix''''' is an arcade-style game released in 1989 by Psygnosis for the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and DOS. It involves manipulating a ball in order to score a goal against an opponent. By launching balls at correct angles, you can control the movements of the main ball. Gravity and friction are factors in the game, and there are also obstacles to avoid. It features one-player and two-player modes. || [http://www.mobygames.com/game/ballistix/ MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;gamma_force&amp;quot;&lt;br /&gt;
| [[Image:gammaforcefloppy.png|150px|Gamma Force]] || [[environment]] &lt;br /&gt;
| '''''Gamma Force (in Pit of a Thousand Screams)''''' is a visual novel released in 1988 by Infocom for the Commodore 64 and DOS. In a dangerous world, individual superheroes are not enough. Even the best of them - a humanoid made of flame, an elf princess with a mean bow, and a musclebound waterbeast - can't do it all themselves. When they come together, they are the Gamma Force. Can anybody stop them? || [http://www.mobygames.com/game/gamma-force-in-pit-of-a-thousand-screams/ MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;four-D_boxing&amp;quot;&lt;br /&gt;
| [[Image:4-D boxing floppy.png|150px|4-D Boxing]] || [[winter pool]] &lt;br /&gt;
| '''''4-D Boxing''''' is a boxing simulation game released in 1991 by Mindscape for the Amiga, Atari ST, DOS, and Macintosh. It aims to emulate the sport with great realism. Its 3-D graphics were very detailed for the time, but it included a stick figure mode for less powerful machines that couldn't support such graphics. Players can create their own boxer and choose between attributes of speed, power, and stamina. Opponents become increasingly difficult as the game progresses. Different tactics such as dodging and counter-attacking can be used to defeat these opponents. || [http://www.mobygames.com/game/4-d-boxing/ MobyGames]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;monkey_island&amp;quot;&lt;br /&gt;
| [[Image:monkey island floppy.png|150px|Monkey Island]] || [[pet show]] &lt;br /&gt;
|| '''''Monkey Island''''' is the collective name given to a series of five graphical adventure games produced and published by LucasArts and [[Telltale Games]] (for the fifth game). The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of governor Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets.|| [[Wikipedia:Monkey Island (series)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;return_to_zork&amp;quot;&lt;br /&gt;
| [[Image:Return to zork floppy.png|150px|Return to Zork]] || [[licensed]] &lt;br /&gt;
|| '''''Return to Zork''''' is a 1993 adventure game in the Zork series for the PC and Apple Macintosh. It was developed by Activision and was the final Zork game to be published under the Infocom label. Unlike the previous games in the Zork franchise, which were text adventures, Return to Zork takes place from a first-person perspective and makes use of video-captured actors as well as detailed graphics; a point-and-click interface replaced the text parser for the first time in a Zork game. || [http://www.mobygames.com/game/return-to-zork MobyGames] [[Wikipedia:Return to Zork|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;relentless&amp;quot;&lt;br /&gt;
| [[Image:relentless floppy.png|150px|Relentless]] || [[shapeshifter]]&lt;br /&gt;
|| '''''Relentless''''' is a PC adventure game made by Adeline Software International and first released at the end of 1994. It was also released as Little Big Adventure. The name of the game is an oxymoron. Little Big Adventure is viewed from a pseudo 3D isometric perspective (the game field is rotated 45 degrees). All characters and vehicles in the game, including some props in the world, are real 3D polygon-based objects, allowing for full rotation and movement abilities. || [[Wikipedia:Little Big Adventure|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;mutant_league_football&amp;quot;&lt;br /&gt;
| [[Image:Floppy_rated.png|150px|Mutant League Football]] || [[rated]]&lt;br /&gt;
|| '''''Mutant League Football''''' was a game developed by Electronic Arts and released for the Sega Genesis in 1993. The game takes place in a post-apocalyptic world where conventional warfare has largely been replaced by an extremely violent version of American football. The players can play on football teams composed of aliens, skeletons, robots, trolls, and super-humans  while dodging obstacles such as fire pits, landmines, and holes in the ground that send the players into outer space. ||&lt;br /&gt;
[[Wikipedia:Mutant League Football|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;flashback&amp;quot;&lt;br /&gt;
| [[Image:flashback floppy.png|150px|Flashback]] || [[your edge]]&lt;br /&gt;
|| '''''Flashback: The Quest for Identity''''' is an action platformer made by Delphine Software in 1992 for the Amiga, and later ported to several other computer platforms and home consoles, making it one of the most widely available games in existence.  Players control Conrad Hart, an agent who is working to uncover a conspiracy involving aliens who are posing as humans in society.  Similar to ''Out of this World'', also by Delphine, character animation is rotoscoped to look extremely fluid.  Gameplay is very similar to ''Prince of Persia'', but with firearms. || [http://www.mobygames.com/game/flashback-the-quest-for-identity MobyGames] [[Wikipedia:Flashback (computer game)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;rama&amp;quot;&lt;br /&gt;
| [[Image:rama floppy.png|150px|Rama]] || [[magic trick]]&lt;br /&gt;
|| '''''Rama''''' is a puzzle-heavy first-person adventure game developed and published by Sierra Entertainment in 1996 for Microsoft Windows and Apple Macintosh. Made in collaboration with the authors, it is an adaptation of Arthur C. Clark and Gentry Lee's novel ''Rama II'', and shipped exclusively on three CD-ROM discs. || [http://www.mobygames.com/game/windows/rama MobyGames] [[Wikipedia:Rama (video game)|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;edgarware&amp;quot;&lt;br /&gt;
| [[Image:edgarware.PNG]] || [[Strong Badia the Free]]&lt;br /&gt;
|| First mentioned in [[virus]], Strong Bad has a complete suite of '''''[[Edgar#Edgarware|Edgarware]]''''' software that includes &amp;quot;anti-spam, anti-virus, anti-malware, anti-mail, anti-productivity, and antidisestablishmentarianism software.&amp;quot;  The floppy disks themselves seem to keep the &amp;quot;P. Quest&amp;quot; label from [[Homestar Ruiner]]. || &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;duck_pond&amp;quot;&lt;br /&gt;
| [[Image:duck pond floppy.png|150px|Duck Pond]] || [[email thunder]]&lt;br /&gt;
|| '''''[[Duck Pond]]''''' is a duck pond simulator that debuted in the Strong Bad Email [[duck pond]]. The [[Atari 2600]] version of the game was [[Videlectrix]]'s retroactive debut. || &lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;megarace&amp;quot;&lt;br /&gt;
| [[File:mega race floppy.png|150px|Mega Race]] || [[hremail3184]]&lt;br /&gt;
|| '''''Megarace''''' was a racing game created by Cryo Interactive in 1994 for MS-DOS, the Sega CD, and the 3DO. Hosted by Lance Boyle, it features virtual reality racing, using various futuristic race cars and tracks. || [http://www.mobygames.com/game/sega-cd/megarace MobyGames] [http://www.gamefaqs.com/computer/doswin/home/565167.html GameFAQs] [[Wikipedia:MegaRace|Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;eden&amp;quot;&lt;br /&gt;
| [[Image:edenfloppy.PNG|150px|Eden]] || [[April Fools' 2014]]&lt;br /&gt;
|| The name &amp;quot;Eden&amp;quot; is ambiguous, as there are a number of old games with the word in the title. These include: '''''Return to Eden''''' (an interactive science-fiction game for the Amstrad CPC, Atari 8-bit, Commodore 64 and the ZX Spectrum), '''''Eden Blues''''' (an action game for the Amstrad CPC, Atari ST and IBM PC), '''''Amazon: Guardians of Even''''' (a point-and-click adventure game for DOS) and '''''Lost Eden''''' (a first-person perspective adventure for DOS). ||&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;level_10&amp;quot;&lt;br /&gt;
| [[File:Floppy_level10.png|150px|Level 10]] || [[sbemail206]]&lt;br /&gt;
|| &amp;quot;[[Stinkoman 20X6 Level 10|Level 10]]&amp;quot; very likely refers to [[Stinkoman 20X6]], whose tenth level has not been released after {{yearssince|March 21, 2005}} years. ||&lt;br /&gt;
&lt;br /&gt;
|-id=&amp;quot;icon&amp;quot;&lt;br /&gt;
| [[File:Floppy_Icon.png|150px|Icon Quest for the Ring]] || [[The Next April Fools Thing]]&lt;br /&gt;
|| '''''Icon: Quest for the Ring''''' is a 1984 game for DOS by Macrocom. Based on the opera Ring of the Nibelungen (itself based on tales from the Norse mythology), ICON: Quest for the Ring is a &amp;quot;dungeon crawler&amp;quot; along the lines of Temple of Apshai, but with fully action-based combat, making it to one of the earliest action RPGs. The player navigates the hero through top-down environments heavily populated by hostile creatures. Standing near the enemy and pressing the attack button will make the protagonist swing the equipped melee weapon; ranged attacks require an additional directional key to execute. ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{StrongBadEmailInfo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Strong Bad Email running gags]][[Category:Lists]][[Category:Strong Bad Email]][[Category:Electronics running gags]][[Category:Video game references]]&lt;/div&gt;</description>
			<pubDate>Thu, 10 Dec 2020 09:24:30 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Floppy_Disk_Container</comments>		</item>
		<item>
			<title>other days</title>
			<link>http://www.hrwiki.org/wiki/other_days</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;/* Remarks */ note on Polish translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sbenav|111}}&lt;br /&gt;
[[Image:111snailmail.png|thumb|&amp;quot;Um... Where's my house?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Brian asks what Strong Bad does on all the other days of the week.&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' {{Film|Strong Bad}}, {{Film|Strong Mad}}, {{Film|Coach Z}}, {{Film|The Cheat}}, {{Film|Homestar Runner}}, {{Film|Strong Sad}} (Easter egg)&lt;br /&gt;
&lt;br /&gt;
'''Places:''' [[Computer Room]], [[The Field]], [[The Classroom]], [[Strong Badia]], [[The Office]], [[Basement of the Brothers Strong]] (Easter egg)&lt;br /&gt;
&lt;br /&gt;
{{Comp|Compy 386}}, [[Block]]&lt;br /&gt;
&lt;br /&gt;
'''Date:''' Monday, August 16, 2004&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 3:12&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Compy 386!!&lt;br /&gt;
&lt;br /&gt;
{{dvd|strongbad_email.exe Disc Four}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{singing}'' I got an email in my pocket, and I think it's starting to melt. ''{stops singing}'' Again with the&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
''{reading email}''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;dear strong bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
what do you do on all the other days&amp;lt;br /&amp;gt;&lt;br /&gt;
of the week?&amp;lt;br /&amp;gt;&lt;br /&gt;
sincerely,&amp;lt;br /&amp;gt;&lt;br /&gt;
brian holmes CA&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad reads the name as &amp;quot;B. Ryan Holmes, certified... arborist...&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{typing and speaking like a robot while bobbing his head sporadically}'' Good question, Brian. I am going to answer this email like a robot. Don't you think this is a great idea? ''{normal voice}'' Yeah, sorry, me neither. OK, other days o' the week. Let's see ''{spells &amp;quot;lessee&amp;quot;}''...&lt;br /&gt;
&lt;br /&gt;
''{A calendar appears with a heading &amp;quot;A Month&amp;quot; and weeks starting on Monday. On Monday is written &amp;quot;checka my email&amp;quot;.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' On Tuesdays, I check my snail mail.&lt;br /&gt;
&lt;br /&gt;
''{&amp;quot;checka my snail mail&amp;quot; appears in handwriting on Tuesday. Cut to Strong Bad at a mailbox that reads &amp;quot;sb_snailmail.exe&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{singing}'' I got a snail mail in my pocket, and I think it's starting to melt...&lt;br /&gt;
&lt;br /&gt;
''{He opens his letter, clears his throat and reads it.}''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot; style=&amp;quot;background-image:none;border:2px solid black;background:#ffffff;color:#000&amp;quot;&amp;gt;Dear Mr. Bad,&amp;lt;br&amp;gt;&lt;br /&gt;
This constitutes your final warning.&amp;lt;br&amp;gt;&lt;br /&gt;
Please remit payment of three(3)&amp;lt;br&amp;gt;&lt;br /&gt;
dollars and sixty-two(62) cents or&amp;lt;br&amp;gt;&lt;br /&gt;
you will be turned over to a &amp;quot;cut off&amp;lt;br&amp;gt;&lt;br /&gt;
your toes&amp;quot; -style collections agency.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Swarthily,&amp;lt;br&amp;gt;&lt;br /&gt;
Bubs' Concession Stand&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{speaking sarcastically}'' Oh no, final warning. Is there nothing I can do to dissuade you? Like maybe give you a ride in my... ''{normally}'' BMW?!? &lt;br /&gt;
&lt;br /&gt;
''{Strong Bad pulls out the [[BMW lighter]] and burns the paper, laughing. He then looks around.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' BWA HA HA HA HA HA! Haa ha haw... Hoh... Oh... Um... Where's my house?&lt;br /&gt;
&lt;br /&gt;
''{Cut back to the calendar.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' Then to better help folks over the hump, on Wednesdays I give free motivational lectures.&lt;br /&gt;
&lt;br /&gt;
''{&amp;quot;give lecture&amp;quot; appears on Wednesday. Cut to the chalkboard with Coach Z and Strong Mad listening to Strong Bad.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' You gots to look insiiide yourself! Positate the negative! When life throws pies atcha, you make yourself a tall, cool glass of piemonade.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I'm a new man!&lt;br /&gt;
&lt;br /&gt;
'''STRONG MAD:''' I'M THE HUMP!!&lt;br /&gt;
&lt;br /&gt;
''{Cut back to the calendar.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' Due to a prior arrest, Thursdays are community service days, so me and the old Cheatasaurus head down to Strong Badia and give the place a firm scrubbin'.&lt;br /&gt;
&lt;br /&gt;
''{&amp;quot;community service&amp;quot; appears for Thursday. Cut to Strong Badia, where Strong Bad is vacuuming the dirt and The Cheat is washing the Tire.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' You know what I always say, The Cheat. Stay smart, vacuum... dirt.&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{The Cheat noises}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Don't forget to wash where the sun don't shine.&lt;br /&gt;
&lt;br /&gt;
''{Cut back to the calendar.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' Then there's Business Casual Fridays, or as we say around the office, Biz Cas Fri. &lt;br /&gt;
&lt;br /&gt;
''{&amp;quot;biz cas fri&amp;quot; appears on the Friday box}'' &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' You know... because we have to abbreve everything.&lt;br /&gt;
&lt;br /&gt;
''{Cut to the office.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' That's the day we all wear the free polo shirts we got from various software companies.&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Oh, man. Did you play Online Gaming last night? No, yeah, no? I did. I got ''so'' many frags.&lt;br /&gt;
&lt;br /&gt;
''{Cut back to the calendar.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' On Saturday I certainly don't wake up at 6 A.M., put on a Speedo, and go to swim practice. &lt;br /&gt;
&lt;br /&gt;
''{&amp;quot;NOT swim practice&amp;quot; appears in the Saturday box}'' &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' No, no, definitely not Speedo. ''{Short pause}'' But I do attend:&lt;br /&gt;
&lt;br /&gt;
{''A flyer for Battle Axe Lessons appears onscreen; &amp;quot;NOT swim practice&amp;quot; is replaced by &amp;quot;BATTLE AXE LESSONS!&amp;quot; in the Saturday box.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ...BATTLE AXE LESSONS AT THE REC CENTER, with my teacher Dolph Hauldhagen, The Instruc-TOR! And of course, Sunday is the ''other'' day I check my email, for our Eastern European viewers across the pond. &lt;br /&gt;
&lt;br /&gt;
''{&amp;quot;checka my eastern european emails&amp;quot; appears for Sunday. Cut to Strong Bad sitting at a gray computer with the word &amp;quot;BLOCK&amp;quot; in the bottom-left corner.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{singing}'' I got a Polish email in my pocket, and I think it's starting to melt.&lt;br /&gt;
&lt;br /&gt;
''{reading, translator speaks over Strong Bad in Polish: Silne Złe: Proszę rozwiązywać sznurowadło z tyłu głowy. Janusz, Polska}''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot; style=&amp;quot;border: 4px solid #999&amp;quot;&amp;gt;Dear Strong Bad:&amp;lt;br /&amp;gt;&lt;br /&gt;
Please to be untieing that shoelace on&amp;lt;br /&amp;gt;&lt;br /&gt;
the back of your head?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Janus&amp;lt;br /&amp;gt;&lt;br /&gt;
Poland&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{typing}'' Untie my shoelace, eh Janus? Your&amp;lt;br&amp;gt;&lt;br /&gt;
mother is the speed limit.&amp;lt;br&amp;gt;&lt;br /&gt;
Your aspirin,&amp;lt;br&amp;gt;&lt;br /&gt;
Strong Bad&lt;br /&gt;
&lt;br /&gt;
''{Translator continues: Rozwiązywać sznurowadło, eh Janek? Twoja matka jest ograniczenie prędkości. Z aspiryną, Silne Złe}''&lt;br /&gt;
&lt;br /&gt;
''{Cut back to Compy 386.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' That's pretty much my week. Now time for a refreshing glass of piemonade, or as we say around the office, p-nade.&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad gets up and leaves. [[The Paper]] comes down.}''&lt;br /&gt;
&lt;br /&gt;
==Easter Eggs==&lt;br /&gt;
[[Image:Arborist.png|thumb|&amp;quot;B. Ryan Holmes, certified... arborist...&amp;quot;]]&lt;br /&gt;
*Click on &amp;quot;brian holmes CA&amp;quot; after Strong Bad says &amp;quot;Certified Arborist&amp;quot; to see B. Ryan Holmes's business card. The card reads: &lt;br /&gt;
&amp;lt;blockquote&amp;gt;B. Ryan Holmes&amp;lt;br&amp;gt;&lt;br /&gt;
Certified Arborist&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
PHONE: 555-XYLM&amp;lt;br&amp;gt;  &lt;br /&gt;
MOBILE: COMING SOON&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I think it has to do with trees!&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*At the end, click on &amp;quot;my week&amp;quot; to see Strong Sad waking Strong Bad up for swim practice.&lt;br /&gt;
&lt;br /&gt;
:''{cut to the couch. Strong Bad is sleeping on it, as usual. Strong Sad walks in wearing a pair of swimming goggles and a swimming cap}''&lt;br /&gt;
:'''STRONG SAD:''' Strong Bad...&lt;br /&gt;
:'''STRONG BAD:''' ''{mumbling}'' Dangit... chrona trigga!&lt;br /&gt;
:'''STRONG SAD:''' Strong Bad, wake up!&lt;br /&gt;
:'''STRONG BAD:''' ''{mumbling}'' Chrona trigga!&lt;br /&gt;
:'''STRONG SAD:''' We're going to be late for swim practice!&lt;br /&gt;
:'''STRONG BAD:''' ''{mumbling}'' Chrhn - Chrono Trigger!&lt;br /&gt;
:''{Strong Sad produces a stick with a pair of Speedo-style swimming trunks at the end of it, face turns away in disgust}''&lt;br /&gt;
:'''STRONG SAD:''' I've got your swim trunks.&lt;br /&gt;
:'''STRONG BAD:''' ''{mumbling}'' Magus, I'm gonn... I'll kill ya.&lt;br /&gt;
&lt;br /&gt;
*At the end, click on &amp;quot;piemonade&amp;quot; to see an advertisement for real life [[Piemonade]].&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
=== Explanations ===&lt;br /&gt;
*&amp;quot;Snail mail&amp;quot; is a term that refers to the postal service, in comparison to the significantly faster email service.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
*In Biz Cas Fri, Homestar wears a shirt labeled 'Diskettes Etc.', while Strong Bad's has 'Micro Palace'.&lt;br /&gt;
*The Battle Axe flyer reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;BAD AT&amp;lt;br&amp;gt;&lt;br /&gt;
BATTLE AXEING???&amp;lt;!--[sic]--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Come join&amp;lt;br&amp;gt;&lt;br /&gt;
Dolph Hauldhagen&amp;lt;br&amp;gt;&lt;br /&gt;
and learn professional&amp;lt;br&amp;gt;&lt;br /&gt;
techniques that will&amp;lt;br&amp;gt;&lt;br /&gt;
boost your confidence&amp;lt;br&amp;gt;&lt;br /&gt;
and deadliness.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Community Rec Center&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;The Instruc-TOR&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Sat. 6am-9am&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Dolph Hauldhagen&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
PLEASE BRING YOUR OWN BATTLE&amp;lt;br&amp;gt;&lt;br /&gt;
AXE AND AN EXERCISE MAT.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
555-4AXE{x9}&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*Brian Holmes and 'Holmes' (from [[huttah!]]) are both from California.&lt;br /&gt;
*[[Dolph Hauldhagen]] is just [[Mike Chapman|Mike]] with a [[horned helmet]]. The battle axe is actually [[Puppet Stuff|Puppet Homestar]]'s stand, after being edited in Photoshop.&lt;br /&gt;
*The translator for Strong Bad's Polish email is the voice of [[Dan Kubis]], a friend of [[The Brothers Chaps]].&lt;br /&gt;
*The email was originally released without the translations.&lt;br /&gt;
*The [[YouTube]] description for this email is &amp;quot;Since Mondays are traditionally for email checking, Strong Bad explains what he does the rest of the week.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
*In the calendar, Monday is the first day of the week, which is the convention in some European countries. North American calendars usually begin weeks on Sunday.&lt;br /&gt;
*Strong Bad's advice to &amp;quot;make Piemonade&amp;quot; is a reference to the saying &amp;quot;when life gives you lemons, make lemonade.&amp;quot;&lt;br /&gt;
*While talking about online gaming, Homestar Runner says, &amp;quot;I got so many frags&amp;quot;. This suggests that he has been playing numerous [[Wikipedia:First-person shooter|first-person shooters]], in which a &amp;quot;[[Wikipedia:Frag|frag]]&amp;quot; is a kill.&lt;br /&gt;
*Strong Bad helps people &amp;quot;over the hump&amp;quot; on Wednesdays. Some people refer to Wednesday as &amp;quot;[[Wikipedia:Hump day|Hump Day]]&amp;quot; since it is in the middle of the week.&lt;br /&gt;
*The Cheat is seen cleaning the [[Tire]], suggesting that Strong Bad has temporarily disabled the [[Bear Holding a Shark]].&lt;br /&gt;
*At the end, The Paper comes down, but does not cover the first line of the email, as it does in other emails. (This is probably because the Strong Sad Easter egg on &amp;quot;my week&amp;quot; is on this line, and could not be covered up.)&lt;br /&gt;
*In the &amp;quot;my week&amp;quot; Easter egg, Strong Sad enters the basement empty-handed, yet he [[Hammerspace|somehow produces Strong Bad's swimming trunks]] from behind the couch.&lt;br /&gt;
*Strong Bad's mailbox says &amp;quot;sb_snailmail.exe&amp;quot;.&lt;br /&gt;
*In the scene for biz caz fri at the office, Strong Bad appears to be typing with his hands sideways. In most emails that show his typing, he would be typing like a normal person.&lt;br /&gt;
*Strong Bad's polo has no buttons on it.&lt;br /&gt;
*In the voiceover accompanying Janus's email, Strong Bad's name is translated into Polish literally as &amp;quot;Silne Złe&amp;quot;, which is rather incorrect (it is in the wrong [[Wikipedia:Polish grammar#gender|grammatical gender]]). A more proper translation would be &amp;quot;Silny Zły&amp;quot;, which is in the masculine gender.&lt;br /&gt;
&lt;br /&gt;
===Goofs===&lt;br /&gt;
[[Image:setteksiD .ctE.PNG|thumb|Homestar got his polo shirt from setteksiD .ctE!]]&lt;br /&gt;
*When Homestar says &amp;quot;so many frags&amp;quot; and is looking to the left, his torso is [[Flipped Images|flipped]], and consequently the buttons on his collar appear on the wrong side and &amp;quot;Diskettes Etc.&amp;quot; appears backwards for a split second.  However, this does not happen when he says &amp;quot;No, yeah, no?&amp;quot;&lt;br /&gt;
*When Strong Bad turns off the vacuum in Strong Badia, a patch is still visible behind the vacuum of the dirt cloud.&lt;br /&gt;
*When Strong Bad is vacuuming, his right eye is a lighter shade of green.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
*This is another instance of Strong Bad's [[couch mumbling]].&lt;br /&gt;
*The Office where &amp;quot;biz cas fri&amp;quot; takes place is the same as in [[dullard]] and the [[Senor Mortgage]] short, and the conversation is very reminiscent of that from &amp;quot;dullard&amp;quot;.&lt;br /&gt;
*When Strong Bad mentions having to do community service for a prior arrest, it is likely a reference to the [[Strong Bad is in Jail Cartoon]].&lt;br /&gt;
*The way that Strong Bad answers the Polish email is a likely reference to the email [[little questions]], in which he answers another foreign email.&lt;br /&gt;
*InstrucTOR is an instance of [[-or pronounced with a long O]].&lt;br /&gt;
*The glass of Piemonade is a [[Real-Live Foods|live-action drink]].&lt;br /&gt;
*The Polish email includes a reference of [[Please to be]].&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*Strong Bad's intro song for this email (as well as for the snail-mail and the Eastern European email) is sung to the tune of ''[[Wikipedia:Oh! Susanna|Oh! Susanna]]''.&lt;br /&gt;
*When Strong Sad is waking up Strong Bad for swim practice, he mumbles various things, ranging from &amp;quot;I'll kill you&amp;quot; to the name of the classic [[Nintendo#Super Nintendo Entertainment System (SNES)|SNES]] [[Wikipedia:Role-playing video game|RPG]], ''[[Wikipedia:Chrono Trigger|Chrono Trigger]]''. The &amp;quot;I'll kill you&amp;quot; in the swim practice Easter egg is directed at [[Wikipedia:Magus (Chrono Trigger)|Magus]], a villain/party member in the game. ''(Also see Inside References.)''&lt;br /&gt;
**Janus, the name of the Polish email sender, is also a significant name in Chrono Trigger.&lt;br /&gt;
*The name of Strong Bad's other computer, &amp;quot;[[Block]]&amp;quot;, is a reference to the [[Wikipedia:Eastern Bloc|Soviet Bloc]]&amp;amp;mdash;the group of Eastern European nations which were under communist government.&lt;br /&gt;
*The style of voice-over during the Polish email is reminiscent of that used on Polish television, where foreign language programs are not dubbed with different actors, but instead [[Wikipedia:Voice-over translation|narrated entirely by a single actor]], usually male. Also, unlike American dubbing, in which the re-dubbed track replaces the original, Polish dubbing is laid on top of the original audio track, as the narrator's voice is here.&lt;br /&gt;
*The text on the battle axe lesson flyer which instructs you to bring your own axe and exercise mat is in the same [[font]] as [[Wikipedia:Iron Maiden (band)|Iron Maiden]]'s name almost always appears ([http://www.abstractfonts.com/search/Metal%20Lord Metal Lord]). One of their first songs ever, &amp;quot;Invasion&amp;quot;, released only on a four-track album of which 5000 copies were made, was about Viking invaders.&lt;br /&gt;
*Strong Bad's imitation of a robot seems to be a reference to Harry in the documentary &amp;quot;[[IMDB:tt0334405|Spellbound]]&amp;quot;, a spelling bee contestant who spontaneously replies to a question from the interviewer in a robotic voice, and finishes off by saying &amp;quot;I-am-a-musical-robot.  Do-I-sound-like-a-musical-robot?&amp;quot;&lt;br /&gt;
*&amp;quot;Stay smart, vacuum...dirt&amp;quot; may be based on &amp;quot;Be Smart! Don't Start!&amp;quot;, a motto used in a series of '80s PSAs trying to discourage minors from drinking alcohol.&lt;br /&gt;
*The phone number for Brian Holmes, Certified Arborist (555-XYLM), is a reference to [[Wikipedia:Xylem|xylem]], the major water transporting tissue of vascular plants.&lt;br /&gt;
*Strong Bad's line &amp;quot;Again with the Dear Strong Bad...&amp;quot; is a reference to [[Wikipedia:Jerry Lewis|Jerry Lewis]]'s unique style of speaking.&lt;br /&gt;
&lt;br /&gt;
===Fast Forward===&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Biz Cas Fri&amp;quot; would be the subject of three Puppet Stuff features: [[Biz Cas Fri 1]], [[Biz Cas Fri 2]], and [[Biz Cas Fri 3]].&lt;br /&gt;
*Strong Bad's final payment notice is signed with Bubs's full name, which was revealed to be Bubs Concession Stand in [[Senorial Day]]. Here, &amp;quot;Bubs'&amp;quot; has an apostrophe, though as a possessive, which isn't seen in [[Senorial Day]].&lt;br /&gt;
*In [[Summer Short Shorts]], The Cheat is called &amp;quot;The Cheatasaurus&amp;quot; in the [[Powered By The Cheat]] clip.&lt;br /&gt;
*The Battle Axe Lessons flyer reappears in [[Lappynapped!]].&lt;br /&gt;
*In [[pizza joint]], Homestar shortens pepperoni to &amp;quot;p-roni&amp;quot;, etc., similar to piemonade being shortened to &amp;quot;p-nade&amp;quot;.&lt;br /&gt;
*According to ''[[Strong Bad's Cool Game for Attractive People]]'', Strong Bad's house is actually [http://files.telltalegames.com/strongbad/screenshots/strongbad-3.jpg just off the screen to the left] when he's checking his snail mail.&lt;br /&gt;
&lt;br /&gt;
==DVD Version==&lt;br /&gt;
&lt;br /&gt;
*The DVD version features hidden creators' commentary. To access it, switch your DVD player's audio language selection while watching.&lt;br /&gt;
&lt;br /&gt;
===Commentary Transcript===&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' [[Mike Chapman]], [[Matt Chapman]]&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Hi, Matt!&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Hi, Mike!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Welcome to the email commentary for this email.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Thanks! I feel really good about this one, and I am ready to go. &lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' All right, let's get started. All right. We started here, well Strong Bad has started,&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Strong Bad needs to learn the abbreviations for states.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah, that's true. He has a problem with them.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' This part reminds me about that kid from that movie &amp;quot;Spell Bound&amp;quot;. About...&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' When he's a musical robot?&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' When he's being a musical robot, yeah. &lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yes, it's true.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' All right, here's Strong Bad's...&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Mailbox. Which has appeared one more time, one other time?&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Yeah. Still no sign of his house, though.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah. No house. Just a mailbox. Not on the road.  &lt;br /&gt;
&lt;br /&gt;
'''MATT:''' No.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Just in the grass.  &lt;br /&gt;
&lt;br /&gt;
'''MATT:''' In the greens. I don't think Strong Bad's being very sincere right now, Mike.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' This is a good example of sarcasm.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' We've had lots of requests for the BMW lighter. Did you mention that on the last DVD?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I dunno. I don't think it exists.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' No, it doesn't.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I've tried to find them at BMW dealers.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' That's right.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I actually got to make a glass of piemonade when I was making the uh, Easter Egg at the end, there.  &lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Yeah, it was early in the morning, wasn't it?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah, it was, like,  2 in the morning, and I went to Kroger and got some pie and some lemonade,&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Nice work!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I think I got an extra piece of pie and ate it and I drank some lemonade.   &lt;br /&gt;
&lt;br /&gt;
'''MATT:''' I think that vacuum has never made an appearance again.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' No. Although I think the flowers on it are from...&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Homsar?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' For kids email.  &lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Kids show?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Kids show. Yeah, what'd I say?&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' ''{simultaneously}'' For kids. Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I think it's called for kids.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' You're probably right. I used to shop at Diskettes Et Cetera.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah?&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' One time. What's Strong Bad's say?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Uhhhhh, can't read it. Micro...&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Something?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Micro something.&lt;br /&gt;
&lt;br /&gt;
''{Pause until Battle Axeing advertisement appears}''&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' That's me!&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' That's Mike!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Holding a stand, Homestar's puppet stand. That's what that stick is, and I just Photoshopped out the bottom and put in that axe.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' I like that.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Thanks!&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' This is our friend, Dan Kubis.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' That's right.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Speaking this.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' He lived in Poland for two years.  &lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Shoslav!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Good job, Dan! We went to the Braves game, uh, the night of this.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Did you?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Got a ghetto burger at the uh, what is that place called?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' We got a ghetto burger at Miss Ann's Snack Stand. Good times.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Z aspiryną!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Uhhh!&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{sbemailextlinks|111|504|youtube=E5U8MqEUgHk}}&lt;br /&gt;
&lt;br /&gt;
{{Strong Bad Email}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Emails With DVD Commentary]]&lt;/div&gt;</description>
			<pubDate>Thu, 10 Dec 2020 09:11:49 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:other_days</comments>		</item>
		<item>
			<title>Floppy Disk Container</title>
			<link>http://www.hrwiki.org/wiki/Floppy_Disk_Container</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;added some HotU (and MG) links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Floppy Disk Container''' sits on the right of [[Strong Bad]]'s computer desk and shows the latest program that he's been running. [[The Brothers Chaps]] often comment on the featured game in their [[strongbad_email.exe|DVD]] commentaries. This page catalogs the appearances of the Floppy Disk Container. Each section has a screenshot, the name of the toon(s) or email(s) in which it appeared, a brief explanation of the game mentioned on the floppy disk, and sources of supplementary material about said game.  The majority of the labels are names of computer games (although several [[Nintendo|Nintendo Entertainment System]] and [[Atari 2600]] titles also appear) and most are obscure titles from the '80s. Strong Bad also [[Couch Mumbling|mumbles]] SNES games in his sleep, but these are generally newer and less obscure. This has become a running joke, and although the first Floppy Disk Container appeared in the email [[little animal]], the disks were not labeled until [[ghosts]]. They are usually labeled in red marker, though in some of the early appearances they were labeled in blue.&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Image !! Appearances !! Explanation !! Sources&lt;br /&gt;
|- id=&amp;quot;blank_5.25_inch_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy little animal.PNG|150px|Blank 5.25 Inch Disk]] || [[little animal]], [[superhero name]], [[do over]] (in the do over of [[sisters]]), [[candy product]] and [[isp]] || '''5.25 inch disks''' were the standard computer media format until the introduction of the 3.5 inch floppies. 5.25 inch disks are what gave both kinds of disks the title 'floppy', as one could easily bend the disks enough to nearly fold them over without breaking them. They were replaced by 3.5 inch floppies in the early 1990s, which have since been mostly replaced by compact discs and USB flash drives. The first floppy-less personal computers were made by NeXT, and many modern computers replace the floppy drive with an 8-in-one memory card reader. The 5.25 floppy disk was also featured in [[technology]], outside of the Floppy Disk Container. || [[Wikipedia:Floppy disk|Wikipedia]] [http://computer.howstuffworks.com/floppy-disk-drive1.htm Howstuffworks] [http://www.accurite.com/FloppyPrimer.html Accurite.com] &lt;br /&gt;
|- id=&amp;quot;tongue_of_the_fatman&amp;quot; &lt;br /&gt;
| [[Image:Floppy ghosts.PNG|150px|Tongue Of The Fatman]] || [[ghosts]], [[50 emails]] || '''''Tongue of The Fatman''''' was a 1989 fighting game for DOS and Commodore 64 that was later ported to the Sega Genesis as ''Slaughter Sport''. Different alien races (including Human) could be chosen to use, who all had different abilities and fighting styles. The player could purchase weapons and devices and fight his way through multiple opponents to face the Fatman, Mondu. Some of the more innovative features include being able to place wagers on the outcome of the fight and the phenomenon of a special move becoming less powerful the more it's used to balance gameplay. || [http://www.mobygames.com/game/sheet/gameId,1067/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31897.html GameFAQs] [http://hotud.org/component/content/article/43-action/20859 HotU]&lt;br /&gt;
|- id=&amp;quot;lode_runner&amp;quot;&lt;br /&gt;
| [[Image:Floppy morning routine.PNG|150px|Lode Runner]] || [[morning routine]], [[cheat talk]] || '''''Lode Runner''''' was a strategy game for DOS, Apple, and Commodore 64, originally created in 1983. It was originally an ASCII art game, where Jake Peril, the main character, was simply a $ sign (The enemies were ¶'s). The object of the game was to win back treasures stolen by the Evil Empire.It was eventually re-released on the Apple II as ''Miner'' with much more advanced graphics. ''Miner'' was submitted to Brøderbund and was finally published, under the name 'Lode Runner'. Countless versions of this game have been made and circulated over the Internet. || [http://www.mobygames.com/game/sheet/p,4/gameId,243/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/26603.html GameFAQs] [[Wikipedia:Lode Runner|Wikipedia]] [http://hotud.org/component/content/article/41-puzzle/20340 HotU]&lt;br /&gt;
|- id=&amp;quot;loom&amp;quot;&lt;br /&gt;
| [[Image:Floppy current status.PNG|150px|Loom (Disk 1 of 24)]] || [[current status]] || '''''Loom''''' was an adventure game for the PC, released in 1989. It was one of a variety of games created by LucasFilms Games (now LucasArts). Bobbin Threadbare, the mysterious &amp;quot;Loom child&amp;quot; and member of the Weaver Guild, must embark on a perilous journey to follow his guild members, who were turned into swans and flew away from the Loom island. All puzzles are solved using a variety of spells cast from a magical staff, with no traditional inventory. There weren't actually 24 disks, at least not for the original version. This is actually a reference to the &amp;quot;Stump Joke&amp;quot; from another famous Lucasfilms Game &amp;quot;The Secret of [[#monkey island|Monkey Island]]&amp;quot;, wherein the user would be prompted to &amp;quot;insert disk 24&amp;quot;, which did not exist. There was the option of six 5.25&amp;quot; Double Density (360KB) disks, or three 3.5&amp;quot; Double Density (720KB) floppies. Loom was also later released on CD-ROM with a bonus soundtrack disc bundled with Creative brand sound cards. Loom was also released for the Macintosh platform on three 3.5&amp;quot; discs. || [http://www.mobygames.com/game/sheet/p,2/gameId,176/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11465.html GameFAQs] [[Wikipedia:LOOM|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20344 HotU]&lt;br /&gt;
|- id=&amp;quot;star_flight&amp;quot;&lt;br /&gt;
| [[Image:Floppy huttah!.PNG|150px|Star Flight]] || [[huttah!]] || '''''Starflight''''' was a ship game created by Electronic Arts for the PC and Sega Genesis, released in 1986 and 1991, respectively. Mankind has left earth due to an exhaustion of resources and needs to colonize another planet. The player travels around the galaxy mining, gathering crew, fighting aliens, and trying to figure out why star systems are being blown up, without getting blown up along with them. || [http://www.mobygames.com/game/sheet/gameId,115/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11678.html GameFAQs] [[Wikipedia:Starflight|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/21775 HotU]&lt;br /&gt;
|- id=&amp;quot;rise_of_the_dragon&amp;quot;&lt;br /&gt;
| [[Image:Floppy interview.PNG|150px|Rise Of The Dragon]] || [[interview]] || '''''Rise Of The Dragon''''' was a puzzle game for DOS, Amiga, and Sega CD, released in 1990. It was presented in a ''Blade Runner''-like environment and story. Ex-cop William &amp;quot;Blade&amp;quot; Hunter is contracted to root out the source of a deadly new drug, MTZ, that ships in patch form and has a tendency to turn users into lizard creatures before killing them. A few arcade sequences come up and can be skipped if the player dies a certain number of times. || [http://www.mobygames.com/game/sheet/p,2/gameId,98/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11129.html GameFAQs] [[Wikipedia:Rise of the Dragon|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20599 HotU]&lt;br /&gt;
|- id=&amp;quot;friendly_ware&amp;quot;&lt;br /&gt;
| [[Image:Floppy unused emails.PNG|150px|Friendly Ware]] || [[unused emails]] || '''''Friendly Ware''''' was a software package for the PC, released in 1987. It was released by Friendlysoft, written in BASIC, and rendered in text mode via clever use of ASCII art characters. The games included Master Mind, Nevada Dice, Killer Maze (navigate 3D mazes), Sea Battle (find a submarine with depth charges), Boggy Marsh (find monsters in a marsh), Hangman, Tic-Tac-Toe (unbeatable against computer), Wildcatter (an oil drilling simulation), Othello, Peg Leap (basic remove pegs game), Blackjack, Dominoes, Golf, Head Coach (a football simulation), Match (a Memory-style game) and Towers of Atlantis (a Towers of Hanoi game).  Other software included a number of financial programs, eye and ear tests, an ASCII art drawing program, a biorhythm charter (which suffers from the Y2K bug), sports prediction software, and a computing tutorial. || [http://www.bhlegend.com/index.php?game=1287 BHLegend.com] [http://hotud.org/component/content/article/41-puzzle/23769 HotU]&lt;br /&gt;
|- id=&amp;quot;manhunter_new_york&amp;quot;&lt;br /&gt;
| [[Image:Floppy caper.PNG|150px|Manhunter New York]] || [[Arcade Game]], [[caper]] || '''''Manhunter New York''''' was an adventure game for DOS, Atari ST, and Amiga, released in 1988. It was made about a year into Sierra On-Line by Dave, Barry, and Dee Dee Murray. It is set 16 years into the 'future', which is the year 2004. In 2002, the Orbs, an alien race composed of enormous eyeballs, invaded the planet Earth, mainly New York. Two years later, in 2004, the player assumes the role of a Manhunter whose only job is to track down human criminals and bring them to justice using first-person point-and-click mechanics. || [http://www.mobygames.com/game/sheet/p,2/gameId,24/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11668.html GameFAQs] [[Wikipedia:Manhunter (game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20369 HotU]&lt;br /&gt;
|- id=&amp;quot;world_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy big white face.PNG|150px|World Games]] || [[big white face]] || '''''World Games''''' was a sports game for DOS, Commodore 64, and NES, made in 1987. It was made by Epyx, a company that made mainly sports games. ''World Games'' was a collection of sports games from around the globe. It not only had good gameplay, but was also educational, as each event started with an informative introduction screen that gave both the background of the sport and the basic rules. Some of the more enjoyable games included the Scottish Caber Toss and Spanish Bull Riding. || [http://www.gamefaqs.com/computer/c64/data/16987.html GameFAQs] [http://hotud.org/component/content/article/42-sport/20976 HotU]&lt;br /&gt;
|- id=&amp;quot;space_shipper&amp;quot;&lt;br /&gt;
| [[Image:Floppy privileges.PNG|150px|Space Shipper]] || [[privileges]] || '''''[[Spaceshipper|Space Shipper]]''''' is a fictitious game made by [[Videlectrix]], and looks to be a ''Gradius''/''1943''-esque shooter. Fiendish lasers threaten to destroy the solar system! Explosions are taking over the galaxy!! It's Memorial Day and YOU were the only Spaceshipper who didn't have plans. Pilot your StarZoom to freedom! And time and a half!! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
|- id=&amp;quot;odell_lake&amp;quot;&lt;br /&gt;
| [[Image:Floppy funny.PNG|150px|Odell Lake]] || [[funny]] || '''''Odell Lake''''' was an &amp;quot;educational&amp;quot; arcade game for the Apple II, released in 1986. It was created by MECC, a company known for making many educational games. It was a simulation game in which the player takes the role of a fish in Odell Lake, Oregon. The fish meets various forms of animal and plant life, including other types of fish. Each time the fish meets another animal or a plant, he must decide what to do. His decisions determine whether or not he survives. || [http://www.gamefaqs.com/computer/apple2/data/921849.html GameFAQs] [[Wikipedia:Odell Lake (computer game)|Wikipedia]] [http://www.mobygames.com/game/odell-lake Mobygames]&lt;br /&gt;
|- id=&amp;quot;id_50_K_race_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy sibbie.PNG|150px|50K Race Walk]] || [[sibbie]] || '''''[[50K Racewalker]]''''' is a game made by [[Videlectrix]], programmed by [[Jonathan Howe]]. The aim of the game is to alternate pressing left and right for nearly a full day in order to finish. If the player presses buttons too fast or out of sequence, he or she will be overwhelmed with an annoying &amp;quot;FAULT&amp;quot; message. According to Videlectrix, &amp;quot;you take a few (million) steps in the game, and you won't (will) be disappointed. Left, right, left, right, left, right, left, right, left, right, right, OOPS! You lose.&amp;quot; ||  [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix] [http://www.videlectrix.com/videlectrix_demos.html Demo]&lt;br /&gt;
|- id=&amp;quot;the_7th_guest&amp;quot;&lt;br /&gt;
| [[Image:Floppy anything.PNG|150px|7th Guest]] || [[anything]] || '''''The 7th Guest''''' was a puzzle game for DOS, Windows, and Macintosh, released in 1993 by Virgin Interactive Entertainment, the creators of [[Floppy Disk Container#shogun|Shogun]]. It's set in the Stauf mansion, and Stauf, a maker of cursed toys, has invited 6 guests to his house to unravel the mysteries of the building, then he invites the 7th guest, who is the main character. Once there, the player has to solve a variety of puzzles. The majority of the game is a puzzle collection, tied together by clips of actors, well-rendered 3D animations, and MIDI sound effects and music on two CD-ROMs. The only instruction to the puzzles is a hint book that will provide two hints and mark the puzzle complete so that the player can continue. ''The 7th Guest'' was one of the first games to only be available on CD-ROM, causing many people to buy CD-ROM drives just to play the game. || [http://www.mobygames.com/game/sheet/p,2/gameId,283/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11550.html GameFAQs] [[Wikipedia:The 7th Guest|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;tass_times_in_tonetown&amp;quot;&lt;br /&gt;
| [[Image:Floppy the process.PNG|150px|Tass Times In Tonetown]] || [[the process]] || '''''Tass Times in Tonetown''''' was an adventure game for PC, Apple II, Atari ST, Amiga, and Commodore 64, and was released in 1986. It's a quirky, underrated game made by Activision. The player visits Tonetown, a psychedelic punk rock alternate reality, to save Grandpa from a hideous crocodile creature named Franklin J. Snarl. The player also has the aid of his dog, who not only talks, but becomes a star reporter. The puzzles are numerous, but most are relatively easy. With a world of floating phones, triangular moons, and wacky puzzles all created through Grandpa's dreams thanks to the &amp;quot;dream hoop&amp;quot; he invented, ''Tass Times in Tonetown'' is an extremely original game enjoyed by many adventure game fans. || [http://www.mobygames.com/game/sheet/p,4/gameId,90/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11093.html GameFAQs] [[Wikipedia:Tass Times in Tonetown|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/20819 HotU]&lt;br /&gt;
|- id=&amp;quot;One_on_One&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile1.PNG|150px|One On One]] || [[mile]] || '''''One on One''''' was a pioneering sports game for the Commodore 64 and Atari 400/800, released in 1984. It was one of the first games by Electronic Arts, who would later become famous for their sports games. This basketball game is a faithful translation of the real thing, with fouls and traveling calls, free throws, a three-point line, and even a shot clock. There are a number of gameplay options — play for a certain amount of time or first to a set score, winner's or loser's outs, etc. Players have a fatigue bar that decreases when running around and replenishes when holding still; fatigued players don't move as quickly. It had decent graphics for its time period, but substandard sound effects. || [http://www.gamefaqs.com/computer/c64/data/2721.html GameFAQs] [http://www.mobygames.com/game/dr-j-and-larry-bird-go-one-on-one Mobygames]&lt;br /&gt;
|- id=&amp;quot;blank_floppy_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile0.PNG|150px|Cheat Style Floppy]] || [[mile]] || These are '''blank floppy disks''' animated by The Cheat. The titles are unseen until clicked on, revealing the titles of the disks in Easter eggs. || &amp;amp;nbsp;&lt;br /&gt;
|- id=&amp;quot;out_of_this_world&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile2.PNG|150px|Out Of This World]] || [[mile]] (Easter Egg) || '''''Out of This World''''' was an action-adventure game for DOS, Windows 3.X, SNES, Atari ST, Amiga, Genesis, Apple Macintosh, and 3DO, originally released in 1991. Lester, the main character, is a young physics professor who suddenly finds himself on a strange alien world after lightning strikes his particle experiment. It's a cinematic game featuring realistic vector graphics and animation. It has plenty of animated cutscenes and ambient sound effects, despite fitting on one 5.25 disk. The original, European name for this game is ''Another World'', but ''Out Of This World'' was its US release name.|| [http://www.mobygames.com/game/sheet/p,2/gameId,564/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11089.html GameFAQs] [[Wikipedia:Another World (video game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/22034-out-of-this-world HotU]&lt;br /&gt;
|- id=&amp;quot;NITEMARE_3-D&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile3.PNG|150px|Nitemare 3-D]] || [[mile]] (Easter Egg) || '''''Nitemare 3D''''' was an action game, obviously 3D, released for DOS and Windows 3.X in 1994. It was made by Gray Design Associates, a company not known for much other than this game. It's linked to the ''Hugo House of Horror'' series in that the main character is Hugo and he attempts to save a girl, Penelope. He wanders through a three-dimensional house of horrors defeating all sorts of evil things in a first-person environment. || [http://www.mobygames.com/game/sheet/p,2/gameId,2595/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/12022.html GameFAQs] [[Wikipedia:Nitemare 3D|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;old_game&amp;quot;&lt;br /&gt;
| [[Image:Floppy couch patch.PNG|150px|Old Game]] || [[couch patch]] || The title &amp;quot;'''Old game'''&amp;quot; is simply a generic title for an old '80s or '90s game. ||&lt;br /&gt;
|- id=&amp;quot;nabunagas_ambition&amp;quot;&lt;br /&gt;
| [[Image:Floppy kind of cool.PNG|150px|Nobunaga's Ambition]] || [[kind of cool]] || '''''Nobunaga's Ambition''''' was a turn-based strategy game for DOS, NES, SNES, Amiga, Game Boy, and Genesis that was released in 1988. It was set in Japan's &amp;quot;Warring States&amp;quot; period in the 16th century. The player takes on the role of a daimyo such as Nobunaga Oda, a merciless ruler and great strategist, to try to conquer Japan. Through turns, the player manages his armies (recruiting new soldiers, training army, buying weapons etc.), keeps his subjects happy, forms alliances, or plays dirty and hires ninjas to bribe and assassinate. Daimyos die of old age or sickness, giving this game a time limit. || [http://www.mobygames.com/game/sheet/p,2/gameId,5825/ MobyGames] [http://www.gamefaqs.com/console/nes/data/7984.html GameFAQs] [http://hotud.org/component/content/article/37-strategy/20459 HotU]&lt;br /&gt;
|- id=&amp;quot;seicross_suckross&amp;quot;&lt;br /&gt;
| [[Image:Floppy army.PNG|150px|Seicross (Suckcross)]] || [[army]] || '''''Seicross'', aka &amp;quot;Suckcross&amp;quot;''', was a Sports Action game for DOS and the NES and was released in 1988. It was made by FCI, another little-known company. The planet Colura and its peaceful inhabitants, the Petras, have been attacked by another badly-named and much more hostile tribe known as the Basrah. While most of the Petras have hidden underground, there are still a few left out in the open. It is the player's job to cruise on a bike through numerous terrains, scooping Petras up to safety. The graphics are simplistic, the music poor and repetitive, the controls are touchy, the game is basically the same thing over and over, and it doesn't have much of an ending. || [http://www.mobygames.com/game/sheet/p,22/gameId,15184/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8104.html GameFAQs] [[Wikipedia:Seicross|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;bio_menace&amp;quot;&lt;br /&gt;
| [[Image:Floppy video games.PNG|150px|Bio Menace]] || [[video games]] || '''''Bio Menace''''' is a classic sidescrolling adventure shooter game for DOS released in 1993. It was created by Apogee, a company known for creating many adventure sidescrollers during that era. When an evil scientist releases a pile of mutants and holds the world hostage, it's up to Snake Logan to save the day. Recently, ''Bio Menace'' has been released as freeware by 3D Realms (then Apogee), and can be downloaded from their web site. || [http://www.mobygames.com/game/sheet/p,2/gameId,236/ MobyGames] [http://hotud.org/component/content/article/43-action/22833 HotU]&lt;br /&gt;
|- id=&amp;quot;maniac_mansion&amp;quot;&lt;br /&gt;
| [[Image:Floppy lackey.PNG|150px|Maniac Mansion]] || [[lackey]] || The title of this floppy is obscured by the Flash border, but decompiling the Flash file reveals the title as '''''Maniac Mansion'''''. This was an adventure game for DOS, Apple II, NES, Atari ST, Amiga, and Commodore 64, released in 1987 by LucasFilms Games (Now LucasArts). It featured multiple characters to choose from, four possible endings, multiple solutions to the puzzles, and a very non-linear structure in general, giving the player a wide range of methods to win. The plot is to save the girlfriend of one of your characters. The only hurdle is the residents of the Maniac Mansion, as well as the mansion itself. It's made to be a spoof on every cheesy action/horror/sci-fi movie of the '80s, making this game a purposeful joke. || [http://www.mobygames.com/game/sheet/p,2/gameId,714/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11439.html GameFAQs] [[Wikipedia:Maniac Mansion|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;hypou_blade&amp;quot;&lt;br /&gt;
| [[Image:Floppy stupid stuff.PNG|150px|Hypou Blade]] || [[stupid stuff]] || '''Hypou Blade''' is likely referring to '''''HyperBlade''''', said with a [[Homestar Runner|Homestar]] speech impediment. ''HyperBlade'' was a hockey game released for Windows in 1996. Made by Activision, ''HyperBlade'' introduces the 3D battlesport of the future. Players engage in a futuristic street-hockey style game with a very different twist. Body-checks (weapons are included) go for blood in this game as players can be gruesomely eliminated from it. Power-ups, speed boosts, ramps, and simple team management (for substitutions) are all part of the experience. Some strategy is required for play, but it's mostly pure action.  It was also one of the first titles ever to make use of the 3DFX graphics card. || [http://www.mobygames.com/game/sheet/p,3/gameId,1776/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11800.html GameFAQs] [http://hotud.org/component/content/article/42-sport/24314 HotU]&lt;br /&gt;
|- id=&amp;quot;BAAL&amp;quot;&lt;br /&gt;
| [[Image:Floppy different town.PNG|150px|BAAL]] || [[different town]] || '''''BAAL''''' was a little known Action game for the Atari ST and Commodore 64 and was released in 1989. The player is a member of the Time Warriors, an elite commando unit sent into an alien lair to defeat Baal, a crazy demon who is bent on conquering Earth. Featuring grotesque looking aliens, BAAL has a reputation as being a mildly disturbing action game. Overall, besides the creepy look of it, there is little surprise or challenge to keep anyone playing to the end. A rather lackluster shooter. || [http://www.mobygames.com/game/sheet/p,24/gameId,3850/ MobyGames]  [http://www.gamefaqs.com/search/index.html GameFAQs] [http://hotud.org/component/content/article/43-action/21258 HotU]&lt;br /&gt;
|- id=&amp;quot;real_floppy_disk_container&amp;quot;&lt;br /&gt;
| [[Image:Puppet Time floppy.jpg|150px|Puppet Time Floppy]] || [[Puppet Time]] || It was revealed on the [[Puppet Time#Commentary Transcript|DVD commentary]] for Puppet Time that this was [[The Brothers Chaps]]' real disk caddy from growing up. Included in the contents are '''''King's Quest II''''', '''''[[pop-up#Real-World References|Police Quest]] II''''', and save disks. ''King's Quest II'' was an adventure game for DOS, Amiga, Apple II, Atari ST, and PC Booster, released by Sierra in 1987. King Graham searches the land for three keys to unlock the door that will lead to his future queen. ''Police Quest II'' was also an adventure game for DOS, Amiga, and Atari ST, released by Sierra in 1988. Jessie Bains, aka The Death Angel, escapes from prison and kidnaps Sonny Bond's girlfriend. Determined to get revenge, he flees the city, leaving a trail of dead bodies as he goes. Bonds must chase after him, leading to a deadly confrontation later on. || ''King's Quest II'' [http://www.mobygames.com/game/dos/kings-quest-ii-romancing-the-throne MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/927708.html GameFAQs] [[Wikipedia:King's Quest II:Romancing the Throne|Wikipedia]]&lt;br /&gt;
''Police Quest II'' [http://www.mobygames.com/game/dos/police-quest-2-the-vengeance MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564773.html GameFAQs] [[Wikipedia:Police Quest#Police Quest II: The Vengeance|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;Cave_Quest&amp;quot;&lt;br /&gt;
| [[Image:Cave Quest Floppy.png|150px|Cave Quest]] || [[flashback]], [[strongbad_email.exe Disc One]], [[The Homestar Runner Gets Something Stuck In His Craw]] || '''''Cave Quest''''' was an adventure game that [[The Brothers Chaps]] made when they were younger, likely in the late 1980s or 1990s. They made it on the Apple II, and it supposedly had &amp;quot;gorgeous low-res Apple II C+ graphics.&amp;quot; || [http://www.adventuregamers.com/article/id,416 Adventuregamers.com]&lt;br /&gt;
|- id=&amp;quot;shogun&amp;quot;&lt;br /&gt;
| [[Image:Floppy SBIIJC.PNG|150px|Shogun]] || [[Strong Bad is in Jail Cartoon]] || '''''Shogun''''' was an adventure game for DOS, released in 1988. It was made by Virgin Interactive Entertainment, the same company that made [[Floppy Disk Container#the_7th_guest|''The 7th Guest'']]. The player wanders around as one of a number of characters, trying to build up his rapport with the people. If that fails, the player can also battle and plunder, working his way up to the status of Shogun. Items are collectible during the adventure, including weapons and armour. The game doesn't end until the character dies or becomes Shogun. || [http://www.mobygames.com/game/sheet/p,2/gameId,1645/ MobyGames] [http://www.gamefaqs.com/console/nes/data/28231.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;ugh-lympics&amp;quot;&lt;br /&gt;
| [[Image:Floppy car.PNG|150px|Ugh-lympics]] || [[car]] || '''''Caveman Ugh-lympics''''' was a sports game for DOS, Commodore 64, and NES (where it was entitled ''Caveman Games''), released in 1988. It was made by Electronic Arts, a company well known for making quality sports games. In this early game of theirs, the player assumes the roles of various cavemen while competing in prehistoric sports, namely Saber Race, Mate Toss, Clubbing, Firemaking, Dino Race and Dino Vault. The controls were somewhat awkward, but with up to a 4-player option (as many as 6 players on the NES), and fun events, ''Caveman Ugh-lympics'' made for a short, quirky game. || [http://www.mobygames.com/game/sheet/p,2/gameId,4230/ MobyGames] [http://www.gamefaqs.com/computer/c64/data/1418.html GameFAQs] [http://hotud.org/component/content/article/42-sport/19872 HotU]&lt;br /&gt;
|- id=&amp;quot;tengen_classix&amp;quot;&lt;br /&gt;
| [[Image:Floppy haircut.PNG|150px|Tengen Classix]] || [[haircut]] || '''''Tengen Classix''''' was likely a collection of the best classic games made by Tengen. Tengen was the name given to Atari so they could make and trade games for the NES after Atari was refused a license by Nintendo. It made games from 1985 through 1993 for a wide array of platforms, from Amiga to ZX Spectrum, and everything in between. Over 40 games were credited to them, with titles such as ''Paperboy 1&amp;amp;2'', ''Tetris'', ''Indiana Jones'', the ''Temple of Doom'', ''Ms. Pac-Man'', ''Hydra'', and many, many more. || [http://www.mobygames.com/browse/games/o,100/j,1359/ MobyGames]  [[Wikipedia:Tengen (company)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;alone_in_the_dark&amp;quot;&lt;br /&gt;
| [[Image:Floppy replacement.PNG|150px|Alone In The Dark]] || [[replacement]] || '''''Alone in the Dark''''' was an Action Adventure game for DOS and 3DO, released in 1992. Marketed by Interplay as a horror game, it was a 3D adventure game with some action thrown in, loosely based on the works of H.P. Lovecraft. The main character is driven to investigate a &amp;quot;suicide&amp;quot; in an old Louisiana mansion. Little does he know, however, of the lurking horrors that await him. This game features many enemies, few weapons, and one goal: Escape alive. It is the forerunner to many modern day horror games. ''Resident Evil 1'' in particular owes a lot to it in gameplay mechanics, player-view and setting. || [http://www.mobygames.com/game/sheet/p,2/gameId,325/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11071.html GameFAQs] [[Wikipedia:Alone in the Dark (video game)|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/25124-alone-in-the-dark HotU]&lt;br /&gt;
|- id=&amp;quot;bushido&amp;quot;&lt;br /&gt;
| [[Image:Floppy cheatday.PNG|150px|Bushido]] || [[cheatday]] || '''''Bushido''''' was an action game for DOS, released in 1983. It was made by Ebenel Enterprises, a company whose best and only credit was ''Bushido''. It was a martial arts fighting game set in feudal Japan with a simple premise: fight a multitude of enemies in a multitude of settings. Very repetitive, but a pioneer of the martial arts fighting genre. In Japanese, bushido means &amp;quot;way of the warrior&amp;quot;. ||[http://www.mobygames.com/game/sheet/p,2/gameId,1351/ MobyGames]  [http://www.gamefaqs.com/computer/c64/data/1378.html GameFAQs] [http://hotud.org/component/content/article/43-action/19848 HotU]&lt;br /&gt;
|- id=&amp;quot;thexder&amp;quot;&lt;br /&gt;
| [[Image:Floppy the facts.PNG|150px|Thexder]] || [[the facts]] || '''''Thexder''''' was an Action game for DOS, Apple II, and Amiga, released in 1987. It was a platform shooter from Japan, with many levels and diverse enemies that gradually increase in difficulty. The player pilots a Robotech-style robot capable of switching from a mech into a jet at any time, complete with auto-aim, rechargable energy, and a short-term shield that can be activated to protect from harm. It didn't have a save option, however, so long-term play could easily get frustrating. || [http://www.mobygames.com/game/sheet/p,2/gameId,49/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11765.html GameFAQs] [http://hotud.org/component/content/article/43-action/20839 HotU]&lt;br /&gt;
|- id=&amp;quot;lunar_lander&amp;quot;&lt;br /&gt;
| [[Image:Floppy lunar lander.PNG|150px|Lunar Lander]] || [[time capsule]] || '''''Lunar Lander''''' was an ASCII art game originally played on mainframe consoles. Atari released an arcade game of the same name using vector graphics in 1979. It was later ported to the Atari 400/800 home computers line. The goal of the game was to correctly land a lunar module on the surface of the moon. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface. Due to the simplicity of the design, it has spawned countless Flash copies on the Internet. ||  [http://www.gamefaqs.com/coinop/arcade/data/3817.html GameFAQs] [[Wikipedia:Lunar Lander (computer game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;death_track&amp;quot;&lt;br /&gt;
| [[Image:Floppy extra plug.PNG|150px|Death Track]] || [[extra plug]] || '''''Deathtrack''''' was a racing game for DOS, released in 1989. It was made by Dynamix and had a simple premise. In the future, races are held across America where the drivers race for money, and their lives. The main character is a rookie.  The player starts the game with a meager sum, but can choose from one of three cars; either speedy, powerful, or armored. The winnings can be used to upgrade the car's armour, weapons and parts to eventually make it nearly invincible — which comes in handy, since this game doesn't really have an ending. || [http://www.mobygames.com/game/sheet/p,2/gameId,1758/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31898.html GameFAQs] [http://hotud.org/component/content/article/42-sport/21227 HotU]&lt;br /&gt;
|- id=&amp;quot;WOTR_Level_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy WOTRlevel2.PNG|150px|WOTR Level 2]] || [[strongbad_email.exe Disc Two]] || '''WOTR Level 2''' is likely short for '''''War of the Ring''''', a ''Lord of the Rings'' real-time strategy game for Windows, released in 2003 by Sierra. In this game, the player can choose to lead the forces of Good or Evil as each struggle to control the One Ring. The game is split into two 10-mission campaigns, and follow storylines not focused on in the books or movies. In the Good campaign, the story follows Legolas, Gimli and Boromir as they manage to show up in Rivendell just in time to join the Fellowship of the Ring. In the Evil campaign, the player must lead the forces of Sauron, break out of Mordor and besiege the city of Minas Ithil. This is the newest featured game to date, being at least 10 years later than the next latest release, and was never actually released on floppy disk. The significance of the game being on Level 2 is currently unknown. || [http://www.mobygames.com/game/windows/lord-of-the-rings-war-of-the-ring MobyGames] [http://www.gamefaqs.com/computer/doswin/data/563555.html GameFAQs] [http://int.warofthering.com/uk/ WaroftheRing.com]&lt;br /&gt;
|- id=&amp;quot;kid_speedy&amp;quot;&lt;br /&gt;
| [[Image:Floppy KSTimes2.PNG|150px|Kid Speedy]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Four]] || '''''[[Kid Speedy]]''''' is an arcade-style game by [[Videlectrix]], advertised in 2004 and later released in 2006. According to the product description, everybody is faster than Kid Speedy. In addition, this little fatso is the slowest poke in the bunch. The object of the game is to avoid getting sweets and insults and preventing Kid Speedy from coming in dead last in the race. Since on the third email disc the label was mostly obscured and unreadable, it was re-featured on the fourth disc. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
|- id=&amp;quot;Peasants_Quest_and_wheres_an_egg&amp;quot;&lt;br /&gt;
| [[Image:Floppy PQWhereEgg.PNG|150px|Peasant's Quest/Where's An Egg?]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Five]], [[Homestar Ruiner]], [[Baddest of the Bands]] || '''''[[Peasant's Quest]]''''' and '''''[[Where's an Egg?]]''''' are both games made by [[Videlectrix]]. ''Peasant's Quest'' was actually made, and released on August 2nd, 2004. It is a text-based game where the player assumes the role of a peasant on a quest to defeat [[Trogdor (character)|Trogdor]]. ''Where's an Egg?'' was finally released on July 16th, 2007. Though the text is entirely in Russian, you are cop trying to see if a suspect is telling the truth or lying to recover a missing egg. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix] &lt;br /&gt;
|- id=&amp;quot;spy_vs_spy&amp;quot;&lt;br /&gt;
| [[Image:Floppy virus.png|150px|Spy Vs Spy]] || [[virus]] || '''''Spy Vs Spy''''' was a strategy game for Apple II, NES, Atari ST, Amiga, Sega Master System, Commodore 64, and ZX Spectrum, released in 1984. It was first published by First Star Software and based on the MAD magazine comic about the slapstick antics of two spies trying to kill each other with improbably complex and elaborate traps and weapons. A fun two-player game, enjoyed with a friend or against the computer. The first player assumes the role of either the black spy or the white spy, and tries to beat the second player before the time bell rings. Find the needed objects hidden throughout the embassy, and set creative booby traps for your foe. This game has also been released on XBox and Game Boy Color. || [http://www.mobygames.com/game/sheet/p,31/gameId,7332/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8151.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;future_wars&amp;quot;&lt;br /&gt;
| [[Image:Floppy animal.PNG|150px|Future Wars]] || [[animal]] || '''''Future Wars''''' was an adventure game for DOS, Atari ST, and Amiga released in 1990. It was Delphine Software's debut and first attempt at a graphic adventure game with a point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, point the mouse over the desired target and execute with a left click. The main character is a common window cleaner who finds a time machine in his chief's back office. Thus begins the adventure in both the past and the future. Evil aliens, beautiful girls, and sometimes very frustrating puzzles make up the bulk of this game. || [http://www.mobygames.com/game/sheet/p,2/gameId,2205/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11160.html GameFAQs] [http://hotud.org/component/content/article/38-adventure/21333 HotU]&lt;br /&gt;
|- id=&amp;quot;oregon_trail&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 02.png|150px|Oregon Trail]] || [[Main Page 22]] || '''''The Oregon Trail''''' was an educational game for DOS, Windows, and Apple II, first released in 1985. It was made by MECC, a company known for making educational games, with ''The Oregon Trail'' being its most notable accomplishment. As a covered wagon party of pioneers, the player heads out west from Independence, MO to the Willamette River and valley in Oregon.  The first goal is to stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. It incorporated strategy and planning ahead along with discovery and adventure as well as action (hunting and floating down the Columbia River). It also spawned several remakes and sequels. The Oregon Trail has also recently been remade for the Nintendo DSi System. || [http://www.mobygames.com/game/sheet/p,2/gameId,746/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/26639.html GameFAQs] [[Wikipedia:The Oregon Trail (computer game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;oregon_trail_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 01.png|150px|Oregon Trail 2]] || [[Main Page 22]] || '''''The Oregon Trail II''''' was an educational game for Windows and Apple Macintosh, released in 1996. It was also made by MECC, the second in a line of several remakes of the classic game. This sequel to ''The Oregon Trail'' has much more content than its predecessor. Choices of where to travel include Salt Lake City, Sacramento or Oregon City, and starting point are different as well. Many problems arise along the way including starvation, broken appendages, diseases, etc. Party members can be lost because of one of these, but only the player is required to survive to complete the game successfully. || [http://www.mobygames.com/game/sheet/gameId,2217/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/32195.html GameFAQs] [[Wikipedia:Oregon Trail II|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;miner_2049er&amp;quot;&lt;br /&gt;
| [[Image:Floppy dreamail.png|150px|Miner 2049er]] || [[dreamail]] || '''''Miner 2049er''''' was an Arcade game created by Big Five Software for PC, Apple II, Atari 2600, Atari 400/800, Atari 5200, Commodore 64, and ColecoVision, released in 1982. Bounty Bob, the main character, is traveling through a mine in search of treasure in a format similar to the classic arcade game ''Donkey Kong''. In this game, however, clearing a level requires walking over all the platforms, which changes their color. To reach all of the floor sections, Bob will need to enlist the help of ladders, elevators, slides, springboards, and even cannons. Collecting artifacts will render him temporarily invincible against the radioactive creatures wandering the mine. Beat all 10 levels to complete the game. || [http://www.mobygames.com/game/sheet/p,4/gameId,8724/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/29175.html GameFAQs] [[Wikipedia:Miner 2049er|Wikipedia]] [http://hotud.org/component/content/article/43-action/23403 HotU] [http://www.bigfivesoftware.com/ Big5]&lt;br /&gt;
|- id=&amp;quot;battle_chess&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret recipes.PNG|150px|Battle Chess]] || [[secret recipes]] || '''''Battle Chess''''' was a very popular chess program for DOS, Amiga, 3DO, Apple II, Atari ST, Commodore 64, and the NES, released by Interplay in 1988.  Instead of the traditional representations of chess pieces, the game featured lifelike representations of the medieval classes the pieces are based on.  For example, the pawns are depicted as footsoldiers, the rooks are depicted as golems, and the queen is depicted as a sultry sorceress.  Whenever one piece captures another, the game depicts the two pieces engaging in battle.  The captured piece meets a gruesome and occasionally hilarious end.  The player can play against a friend or against the computer, which offers ten levels of difficulty, the highest of which can give even seasoned chess players a challenge. ||&lt;br /&gt;
[http://www.mobygames.com/game/sheet/p,2/gameId,1950/ MobyGames] [http://www.gamefaqs.com/console/nes/game/587120.html GameFAQs] [[Wikipedia:Battle Chess|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;you_JERK&amp;quot;&lt;br /&gt;
| [[Image:You jerk!.PNG|150px|you JERK!]] || [[secret recipes]] || '''You JERK!''' is thus far the only floppy disk label not to be software related. It was labeled and then thrown by [[The Cheat]] at [[Strong Bad]], in response to Strong Bad offering a recipe on how to cook &amp;quot;The C H E _ T.&amp;quot;  ||&lt;br /&gt;
|- id=&amp;quot;colorado&amp;quot;&lt;br /&gt;
| [[Image:colorado.PNG|150px|Colorado]] || [[rock opera]] || '''''Colorado''''' was a historical adventure game for DOS, Amiga, and Atari ST, released by Silmarilis in 1990. The second survival game after Le Fetiche Maya, ''Colorado'' casts the player as a fearless adventurer who must deal with the Indians and wildlife while in search of the legendary Cheyenne goldmine. In addition to standard weapons, special objects such as a ship's horn lend an extra level of atmosphere and complexity to the already novel game. || [http://www.mobygames.com/game/sheet/p,2/gameId,1722/ MobyGames] [http://hotud.org/component/content/article/43-action/19902 HotU]&lt;br /&gt;
|- id=&amp;quot;fiendish_freddys&amp;quot;&lt;br /&gt;
| [[Image:fiendish freddys.png|150px|Fiendish Freddys]] || [[long pants]], [[email thunder]] || '''''Fiendish Freddy's Big Top O' Fun''''' was a circus activity game for DOS, made by Mindscape in 1989. The game had the player in a circus performing in various acts, such as trapeze swinging and tightrope walking. All the while, he has an evil clown/property developer named Fiendish Freddy trying to obstruct his completion of the event, such as throwing smoke bombs during the knife throw. He does this because with each completion of the event, the player raises money, but if he doesn't raise enough money after all the events, Freddy will demolish the circus to make way for a new office building. || [http://www.gamefaqs.com/computer/c64/data/570728.html GameFAQs] [http://www.ysrnry.co.uk/articles/fiendishfreddysbigtopofun.htm YourSinclair.co.uk] [http://hotud.org/component/content/article/43-action/20094 HotU]&lt;br /&gt;
|- id=&amp;quot;hunt_the_wumpus&amp;quot;&lt;br /&gt;
| [[Image:Floppy Pay Plus.PNG|150px|Hunt the Wumpus]] || [[HomestarRunner.com PAY PLUS!]] || '''''Hunt the Wumpus''''' was an early computer adventure game based on a simple hide-and-seek format, originally created as a simple text-based game by Gregory Yob in BASIC, in 1972. Due to its simplicity it has been reincarnated countless times in many different internet sites, palm pilots, mobile phones, and even calculators. A mythical creature called a Wumpus is sleeping somewhere in a series of maze-like caves, and the goal is to hunt it down. The cave is hazardous, with bottomless pits, cave bats, and of course, the Wumpus. If the Wumpus is touched, it will wake up and eat the player. Deduce from clues the location of the Wumpus, and when it seems clear, let fly an arrow! If it's a hit, the game is won, but if it misses, the player is eaten. || [http://www.mobygames.com/game/47/hunt-the-wumpus MobyGames] [[Wikipedia:Hunt The Wumpus|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;typing_tutor_jr&amp;quot;&lt;br /&gt;
| [[Image:Floppy garage sale.PNG|150px|Typing Tutor Jr]] || [[garage sale]] || '''''Typing Tutor Jr''''' was a children's educational game for Windows and Mac, made by Selectsoft in 2001 or earlier. Similar to the fictitious game ''Typing Tutor'' by Videlectrix, this game features short and quick lessons developed for kids in order to teach them how to type. It comes complete with a variety of games, and even a poorly named host, &amp;quot;Floater&amp;quot;, a spaceman of sorts, to guide through each lesson.  ||&lt;br /&gt;
|- id=&amp;quot;marble_craze&amp;quot;&lt;br /&gt;
| [[Image:Floppy do over.PNG|150px|Marble Craze]] || [[do over]] || '''''Marble Craze''''' is a homebrew game for the Atari 2600 designed by [[Paul Slocum]], the same person who was planning on making the ''[[Homestar Runner RPG]]''. The concept for ''Marble Craze'' arose from the wooden games that have two knobs used to tilt a board, rolling a marble through a maze in an attempt to avoid the holes. To properly simulate one of these games, both paddle controllers are utilized, one to control the vertical movement and the other to control horizontal movement. A simultaneous two-player mode is also available. || [http://www.atariage.com/store/product_info.php?products_id=99 AtariAge.com] [http://qotile.net/marble.html Qotile.net]&lt;br /&gt;
|- id=&amp;quot;karateka&amp;quot;&lt;br /&gt;
| [[Image:Floppy boring.PNG|150px|Karateka]] || [[boring (really)]] || '''''Karateka''''' was a side scrolling fighting game for DOS, Apple II, Atari 400/800, Atari 7800, Commodore 64, NES, and ZX Spectrum, released in 1986.  It was one of the first fighting games ever made.  It was programmed by Jordan Mechner, who would later create Prince of Persia. It was published by Brøderbund. The player is a trained master ''Karateka'' and has to rescue the princess Mariko from the evil Akuma, who lives in a castle, well-guarded by innumerable fighters. With smooth, realistic graphics that were ahead of its time, it was a visual treat. Unfortunately, it was also quite repetitive, with enemies usually following the same format of attacks. Reaction times to change from one attack move to the next were also slow, making this game enjoyable for some, frustrating for others. || [http://www.mobygames.com/game/dos/karateka MobyGames] [http://www.gamefaqs.com/console/nes/data/578260.html GameFAQs] [[Wikipedia:Karateka|Wikipedia]] [http://hotud.org/component/content/article/43-action/22108 HotU]&lt;br /&gt;
|- id=&amp;quot;the_news_room&amp;quot;&lt;br /&gt;
| [[Image:floppy modeling.PNG|150px|The News Room]] || [[modeling]] || '''''The Newsroom''''' was a computer program for the Apple II, released in 1985. It was created by the company Springboard, with the premise to create news stories.  Among the features was a black and white paint program that allowed insertion of large clip-art sprites as well as saving, loading, and printing finished work. There were also several font sizes, limited page layout options, and even the capability of sending files by modem to other computers running the ''Newsroom ''program, even if they weren't Apple II's. || [http://apple2history.org/museum/software_misc/newsroom.html Apple2History.org (image)] [http://apple2history.org/history/appy/aha85.html Apple2History.org (info)]&lt;br /&gt;
|- id=&amp;quot;wraith&amp;quot;&lt;br /&gt;
| [[Image:floppy bottom10.PNG|150px|Wraith]] || [[bottom 10]] || '''''Wraith''''' refers most likely to a role-playing adventure game for DOS, created by Robert J. Deutsch. The player is trapped in a mysterious mountain cavern, the only companion being an erie wraith-like ghost who seems to know him. She will taunt the player into venturing ever deeper into the dungeon, but may not be what she appears to be... ''Wraith'' uses a snappy mouse-controlled interface with a few keyboard hot keys. || [http://www.download-game.com/Wraith.htm DownloadGame.com]&lt;br /&gt;
|- id=&amp;quot;crush_crumble_and_chomp&amp;quot;&lt;br /&gt;
| [[Image:floppy recordbook.PNG|150px|Crush, Crumble, &amp;amp; Chomp]] || [[record book]] || '''''Crush, Crumble &amp;amp; Chomp''''' was a strategy game for DOS, Apple II, Commodore 64, Atari 400/800, and TRS 80, released in 1981. The main character is a movie-style monster, who can become one of any number of giant crawling, swimming, or flying beasts. Technically this is a strategy game; the player has to keep an eye on several statistics including health, appetite, and even such minute details as the tilt of the main character's head (helps in aiming breath weapons). The goal is to destroy the city before the main character is destroyed. || [http://www.mobygames.com/game/dos/crush-crumble-and-chomp MobyGames] [http://www.gamefaqs.com/computer/c64/data/567478.html GameFAQs] [http://hotud.org/component/content/article/37-strategy/22185 HotU]&lt;br /&gt;
|- id=&amp;quot;Curse_of_Ra&amp;quot;&lt;br /&gt;
| [[Image:floppy curse of ra.JPG|150px|Curse of Ra]] || [[Real-Live E-Mails]] || '''''Curse of Ra''''' was an adventure/role-playing game for DOS and the Commodore 64, released in 1982 by Epyx Inc. This was the second in a series of expansion modules for a game referenced in [[homestar hair]], ''Temple of Apshai''. A simple adventure game, the goal is to recover four treasures from four 'great constructs'. This expansion is quite similar to the original game (which is required in order to play the expansion), except that it is set in ancient Egypt. || [http://www.mobygames.com/game/dos/dunjonquest-curse-of-ra MobyGames] [http://www.gamefaqs.com/computer/c64/data/573220.html GameFAQs] [[Wikipedia:Temple of Apshai|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;genghis_khan&amp;quot;&lt;br /&gt;
| [[Image:floppy lady...ing.PNG|150px|Genghis Khan]] || [[lady...ing]] || '''''Genghis Khan''''' was a strategy game for DOS, Amiga, and the NES, released in 1989 by KOEI. The player assumes the role of Genghis Khan and sets out to conquer and unite Mongolia. It is based on historical facts, such as following the same path of conquest that Genghis Khan did, giving it an [[Wikipedia:Edutainment|edutainment]] spin. || [http://www.mobygames.com/game/dos/genghis-khan MobyGames] [http://www.gamefaqs.com/console/nes/data/587298.html GameFAQs] [http://hotud.org/component/content/article/44-war/20140 HotU]&lt;br /&gt;
|- id=&amp;quot;low_G_man&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise lowgman.PNG|150px|Low G Man]] || [[geddup noise]] || '''''Low G Man''''' was a side-scrolling action game for the NES, released in 1990 by Taxan. In the year 2284, the human race has perfected space travel and is using robots to colonize the galaxy. Unfortunately, an alien race has captured a planet dedicated to building robots, and reprogrammed them to destroy humans! The player is armed with a wide variety of weapons and a low gravity backpack, giving him the ability to jump higher than normally possible. He can also capture and drive some vehicles after defeating the driver. || [http://www.mobygames.com/game/nes/low-g-man MobyGames] [http://www.gamefaqs.com/console/nes/data/587423.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;axe_of_rage&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise.PNG|150px|Axe of Rage]] || [[geddup noise]] || '''''Axe of Rage''''' (originally released as ''Barbarian II: Dungeons of Drax'') was an action game for DOS, Amiga, Atari ST, Commodore 64, and ZX Spectrum, released in 1988 by Palace Software. It was the sequel to ''Barbarian I'' (or ''Death Sword''). Drax, the wizard villain defeated in the first game, is back. Aided by the princess rescued in the first game, the player must fight through the four levels of dungeons, using various strategies and moves to defeat various monsters, all in a quest to defeat Drax once and for all. Compared to the original, this game is regarded by many to be a disappointment. || [http://www.mobygames.com/game/dos/barbarian-ii-dungeons-of-drax MobyGames] [http://www.gamefaqs.com/computer/c64/data/916797.html GameFAQs] [[Wikipedia:Barbarian (computer game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;swash_buckler&amp;quot;&lt;br /&gt;
| [[Image:floppy sick day.PNG|150px|Swash Buckler]] || [[Sick Day]], [[Comic Book Movie]] || '''''Swashbuckler''''' was an action game for the Apple II, released by Datamost, Inc. in 1982. ''Swashbuckler'' was a little-known early fighting game. The whole game takes place on the same screen. The main character is in the center and enemies such as humans, snakes, and rats come at him from either side. He has a sword that can strike high, low or center, or block. As the game progresses, the number and speed of the enemies increase until they're too fast for a human to handle, at which point the game is unwinnable. || [http://www.mobygames.com/game/apple2/swashbuckler MobyGames]&lt;br /&gt;
|- id=&amp;quot;sam_and_max&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret identity.png|150px|Sam and Max]] || [[secret identity]] ||  '''''Sam &amp;amp; Max Hit the Road''''' was a fairly popular point-and-click adventure game for DOS, released by Lucasarts in 1993. It was based on Steve Purcell's comic book ''Sam and Max: Freelance Police''. The main characters are Sam (a Canine Shamus) and Max (his &amp;quot;hyperkinetic rabbity-thing&amp;quot; sidekick), a pair of private detectives (or as they prefer to be known, &amp;quot;Freelance Police&amp;quot;). They travel all over the US on the trail of a sasquatch named Bruno who had escaped from the Hall of Oddities at a travelling carnival, and on the way visit locations such as The World's Largest Ball of Twine, The World of Fish, and The Mount Rushmore Dinosaur Tarpit. The game features some of the most twisted humor in a Lucasarts game, and has quickly become a cult favorite. [[Telltale Games]] took rights to Sam &amp;amp; Max later on. || [http://www.mobygames.com/game/dos/sam-max-hit-the-road MobyGames] [http://www.gamefaqs.com/computer/doswin/data/562679.html GameFAQs] [[Wikipedia:Sam &amp;amp; Max Hit the Road|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;gold_rush&amp;quot;&lt;br /&gt;
| [[Image:Floppy technology.png|150px|Gold Rush]] || [[technology]] || '''''Gold Rush''''' was an Adventure game for Amiga, Atari ST, and DOS, released by Sierra Entertainment in 1988. It was exceptional not only for its real-world puzzles and intriguing plot, but also because it was one of the first adventure games to be truly replayable. As a brash young New Yorker setting out to find his lost brother, the players chooses his path to fame and fortune in California from 3 very different ones, each with its own obstacles, dangers and adventure. || [http://www.mobygames.com/game/amiga/gold-rush MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564731.html GameFAQs] [http://hotud.org/component/content/article/45-interactive-fiction/20154 HotU]&lt;br /&gt;
|-id=&amp;quot;podstar_floppy&amp;quot;&lt;br /&gt;
| [[Image:Floppy podcast background.png|150px|What could it be?]] || [[Podstar Runner 2006|Podstar Runner]] || An old version of Podstar Runner showed a floppy container that was too out of focus to clearly read. It seemed to say &amp;quot;_________ of the ____&amp;quot;, with the first and last words undecipherable. If this is the case, possible titles include '''''Children of the Atom''''', '''''Chronicles of the Sword''''', '''''Defender of the Crown''''', '''''Defenders of the Earth''''', '''''Discoveries of the Deep''''', '''''Footballer of the Year''''', and '''''Guardian of the Fleet'''''. This is also assuming that it followed the recurring theme that the floppy disk has a game title on it, although there was only one time this hasn't occurred. || &lt;br /&gt;
|-id=&amp;quot;codename_iceman&amp;quot;&lt;br /&gt;
| [[Image:Floppy pop-up.PNG|150px|Codename Iceman]] || [[pop-up]] || '''''Codename: ICEMAN''''' was a 3rd person adventure game for DOS, Amiga, and Atari ST, published by Sierra in 1989. It was to be the first in an adventure game series, but a sequel never materialized. Navy officer Johnny Westland is the playable character and he takes on a secret mission dealing with the oil reserves in Tunisia. The game is a traditional adventure, with interesting James Bond-esque spy elements. The game had several problems that frustrated players, the most notorious being an overly complex submarine simulator. Other problems included having to complete certain mini-games that depended entirely on chance, and being able to make minor mistakes early in the game, only to find later that the game had become unwinnable. || [http://www.mobygames.com/game/dos/codename-iceman MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564617.html GameFAQs] [[Wikipedia:Codename: ICEMAN|Wikipedia]] [http://hotud.org/component/content/article/45-interactive-fiction/19897 HotU]&lt;br /&gt;
|-id=&amp;quot;below_the_root&amp;quot;&lt;br /&gt;
| [[Image:Floppy disconnected.PNG|150px|Below the Root]] || [[disconnected]], [[keep cool]] || '''''Below the Root''''' was an adventure game for the PC, Apple II, and Commodore 64 published by Windham Classics in 1984. The game was based on the fantasy book series ''The Green Sky Trilogy'' by Zilpha Keatley Snyder and at the time it featured the largest game world of any adventure game. As a quester, the player assumes the role of a member of the &amp;quot;Kindar&amp;quot;, a tree dwelling race, or the &amp;quot;Erdling&amp;quot;, an underground race, in an attempt to quell the racial and political tensions building between the races. || [http://www.mobygames.com/game/below-the-root MobyGames]  [[Wikipedia:Below the Root|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/19802 HotU]&lt;br /&gt;
|-id=&amp;quot;weird_dreams&amp;quot;&lt;br /&gt;
| [[Image:Floppy weird dreams.png|150px|Weird Dreams]] || [[alternate universe]] || '''''Weird Dreams''''' was a &amp;quot;Meditative / Zen&amp;quot; puzzle game for Amiga, Atari ST, Commodore 64, and DOS, released by Rainbird Software in 1989. The plot revolved around a Daemon named Emily trapping the main character in his own subconscious, and he needed to find a way out. With very strange levels including feeding a wasp cotton candy, beating up hopping totem poles with fish from the sky, and an encounter with a baked chicken in a haunted house, ''Weird Dreams'' is a surreal, bizzare, and humourous game unlike anything else on the market. May also be a reference to the Email [[weird dream]]. || [http://www.mobygames.com/game/dos/weird-dreams MobyGames] [http://www.gamefaqs.com/computer/amiga/data/927604.html GameFAQs] [http://hotud.org/component/content/article/43-action/21423 HotU]&lt;br /&gt;
|-id=&amp;quot;broderbund_classics&amp;quot;&lt;br /&gt;
| [[Image:Floppy senior-prom.png|150px|Broderbund Classics]] || [[senior prom]] || '''''Broderbund Classics''''' was likely a collection of the best classic games made by Brøderbund Software, founded in 1980. The company was known for publishing many popular computer games such as ''[[Wikipedia:Lode Runner|Lode Runner]]'', ''[[Wikipedia:Carmen Sandiego|Carmen Sandiego]]'', ''[[Wikipedia:Myst|Myst]]'', and ''[[Wikipedia:Prince of Persia|Prince of Persia]]''. The company made progressively more &amp;quot;edutainment&amp;quot; titles throughout its history, ultimately releasing new non-educational games under its Red Orb label, until bought out by [[Wikipedia:The Learning Company|The Learning Company]] in 1998. || [http://www.mobygames.com/company/brderbund-software-inc MobyGames] [http://www.gamefaqs.com/features/company/382.html GameFAQs] [[Wikipedia:Brøderbund|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;sundae drivin'&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disk--Sundae Drivin'.PNG|150px|Sundae Drivin']] || [[redesign]] || '''''[[Sundae Drivin']]''''' is a driving game by Videlectrix, advertised in 2004, but not yet available for play. According to the product description, the player pilots an ice cream bowl through the streets of Dessertville collecting chopped nuts, chocolate syrup, and cherries. But look out for 18-wheelers and motorhomes and some regular sized cars, too! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
|-id=&amp;quot;california_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy theme song.png|150px|California Games]] || [[theme song]] || '''''California Games''''' was a sports game made for PC in [[1987]], and later ported to Amstrad CPC, Apple II, Atari 2600, Atari ST, Commodore 64, DOS, Genesis, J2ME, Lynx, MSX, NES, Sega Master System, and ZX Spectrum. The game proved to be Epyx, Inc.'s breakthrough game, and featured competitions in several &amp;quot;extreme&amp;quot; sports, including skateboarding, footbag, surfing, roller skating, frisbee, and BMX.|| [http://www.mobygames.com/game/amiga/california-games MobyGames] [http://www.gamefaqs.com/console/nes/data/587168.html GameFAQs] [[Wikipedia:California Games|Wikipedia]] [http://hotud.org/component/content/article/42-sport/19852 HotU]&lt;br /&gt;
|-id=&amp;quot;kyrandia_series&amp;quot;&lt;br /&gt;
| [[Image:Floppy kyrandia series.png|150px|Kyrandia Series]] || [[trading cards]] || The '''''Kyrandia Series''''' of games were an adventure trilogy released in 1992, 1993, and 1994 (both the final game and a three game box set) by Westwood Studios. In ''Book One: Fables and Fiends'' Prince Brandon is the main character; a hero chosen to save the land from Malcolm, an evil jester. In ''Book Two: The Hand of Fate'', a royal mystic woman named Zanthia is searching for the anchor stone to prevent Kyrandia from disappearing. In ''Book 3: Malcolm's Revenge'', Malcolm, the evil jester from the first two games, is on a quest both for revenge and proving his innocence. The game features acclaimed graphics, user-friendly interface, good music, and a gentle sense of humor. || [http://www.mobygames.com/game/legend-of-kyrandia-the-series MobyGames]  [http://www.gamefaqs.com/search/index.html?game=Kyrandia&amp;amp;platform=All+Platforms GameFAQs] [[Wikipedia:Kyrandia Series|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;cake_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy cake walk.png|150px|Cake Walk]] || [[cliffhangers]] || Produced by Cakewalk, (formerly known as Twelve Tone Systems, Inc.) '''''Cakewalk''''' was the name of their flagship MIDI sequencer, first for DOS and since 1991 for Windows 3.0. Early versions of Cakewalk for DOS (up to 3.0) required the intelligent mode of the MPU-401 card and could not be used with today's clones, while later versions (since 4.0) relied on UART mode only. Cakewalk was renamed Cakewalk Pro at some point, and later into Cakewalk Pro Audio when support for digitized audio was added. Cakewalk is ALSO the name of a now very hard to find [http://www.atariage.com/software_page.html?SoftwareLabelID=61 Atari 2600 game] manufactured by [http://www.atariage.com/company_page.html?SystemID=2600&amp;amp;CompanyID=22 CommaVid].|| &lt;br /&gt;
[[Wikipedia:Cakewalk (sequencer)|Wiki]][[Wikipedia:Cakewalk (company)|Wiki]][http://www.cakewalk.com/ Cakewalk.com]&lt;br /&gt;
|-id=&amp;quot;mastertype&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement.png|150px|Mastertype]] || [[retirement]] || '''''MasterType''''' refers to an educational typing program for the Apple II. Originally released by Lightning Software in 1981, later versions were made for the Apple IIe and IIc. &amp;quot;Learn to type by playing a game; simple and ingenious.&amp;quot; When the Apple IIc appeared on the scene, the game was updated to teach typing on the optional [[Wikipedia:Dvorak Simplified Keyboard|Dvorak]] keyboard layout. The scenario used here involved a wizard standing on a planet with satellites or space ships slowly approaching from four directions. Each object had a word on it; the player had to type the word and press the space bar to fire a &amp;quot;zap&amp;quot; at the object. If it got too close, the word had to be typed twice. The IIc version used double hi-res graphics, and both versions allowed the user to set up a personal vocabulary on which to practice. || [http://apple2history.org/history/appy/aha81.html Apple2History.org]&lt;br /&gt;
|-id=&amp;quot;silpheed&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement B.png|150px|Silpheed]] || [[retirement]] || '''''Silpheed''''' was a 3D ship piloting game, created by Game Arts in 1986. It made its debut on the Japanese PC-8801, relesed on DOS and TRS-80 CoCo in 1988, and later ported to the Sega CD in 1993. Pilot a spaceship (the Silpheed) through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in sight. New weapons become available as points are gathered, and power-ups are sprinkled throughout the levels. || [http://www.mobygames.com/game/dos/silpheed MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/579259.html GameFAQs] [[Wikipedia:Silpheed|Wikipedia]] [http://hotud.org/component/content/article/43-action/20671 HotU]&lt;br /&gt;
|-id=&amp;quot;bio_forge&amp;quot;&lt;br /&gt;
| [[Image:Floppy the chair.png|150px|BioForge]] || [[the chair]] || '''''BioForge''''' was an action adventure game for DOS, released by Origin (now owned by Electronic Arts) in 1995. The player takes on the role of a cyborg called Lex (Experimental Unit AP-127) who awakens in a cell on a Moon research station with no prior memories. After escaping the cell, the player seems to be one of the scant survivors of the incident that has devastated the station. He must unravel the truth about himself, the research station, the bizarre Mondite cult that controls it, and the mysterious ancient alien race that once inhabited the moon. || [http://www.mobygames.com/game/dos/bioforge MobyGames] [http://www.gamefaqs.com/computer/doswin/data/565028.html GameFAQs] [[Wikipedia:BioForge|Wikipedia]] [http://hotud.org/component/content/article/38-adventure/19815-bioforge HotU]&lt;br /&gt;
|-id=&amp;quot;low_blow&amp;quot;&lt;br /&gt;
| [[Image:Floppy what i want.png|150px|Low Blow]] || [[what I want]] || '''''Low Blow''''' was a 3D boxing game released by Electronic Arts for DOS in 1990. As the title suggests, the rules of boxing don't apply in this incarnation, including the rule forbidding punching below the belt. With less than fluid animation and predictable patterns, the game doesn't offer much beyond the short-term comedic value. || [http://www.mobygames.com/game/dos/low-blow Moby]  [http://www.gamefaqs.com/computer/doswin/data/918472.html GameFAQs] [http://hotud.org/component/content/article/42-sport/21491 HotU]&lt;br /&gt;
|-id=&amp;quot;drakkhen&amp;quot;&lt;br /&gt;
| [[Image:Floppy looking old.PNG|150px|Drakkhen]] || [[looking old]] || '''''Drakkhen''''' was a role-playing game originally written for the Amiga and Atari ST by Draconian (later Data East). In 1990, it was ported to MSDOS by MicroProse Software. The player takes on a party of four adventurers travelling to eight distinct castles. Drakkhen was notable for being among the first role-playing games to feature a three-dimensional playing field. The game was eventually ported to the Super NES. ||&lt;br /&gt;
[http://www.mobygames.com/game/amiga/drakkhen MobyGames] [http://www.gamefaqs.com/computer/doswin/data/915569.html GameFAQs] [[Wikipedia:Drakkhen|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;dune_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disc Dune 2.PNG|150px|Dune 2]] || [[unnatural]]&lt;br /&gt;
|| '''''Dune II: The Building of a Dynasty''''' was released in December 1992 for Amiga, DOS, and the Genesis.  It is often considered the first modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game does not follow the plot of any of the books or the movie.  It was published by Virgin Games and developed by Westwood Studios. || [http://www.mobygames.com/game/dos/dune-ii-the-building-of-a-dynasty MobyGames] [[Wikipedia:Dune II|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;LHX attack chopper&amp;quot;&lt;br /&gt;
| [[Image:LHXAttackChopper.PNG|150px|LHX Attack Chopper]] || [[rough copy]]&lt;br /&gt;
|| '''''LHX Attack Chopper''''' is a 1990 war helicopter PC simulation game by Electronic Arts. The game was developed by Brent Iverson, a retired U.S. Army soldier. The game was originally for PC-DOS, but versions for other platforms, such as the Mega Drive/Genesis, were also made thereafter. The game had two attack helicopters, as well as two cargo helicopters. It had three different mission scenarios: Libya, Vietnam and East Germany. || [http://www.mobygames.com/game/dos/lhx-attack-chopper/ MobyGames] [[Wikipedia:LHX Attack Chopper|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;threeDFX drivers&amp;quot;&lt;br /&gt;
| [[Image:3dfx drivers.PNG|150px|3DFX drivers]] || [[DNA Evidence]]&lt;br /&gt;
|| '''''3dfx''''' was a maker of [[wikipedia:graphics processing units|graphics processing units]] and [[wikipedia:graphics cards|graphics cards]]. It was founded in 1994. In 1996, it released the popular Voodoo Graphics chip, which was originally only sold to manufacturers but soon found its way to home PCs. However, the success of the company started to wane by the end of the decade, and in 2000 the company filed for bankruptcy. It was later bought out by [[Wikipedia:NVIDIA|NVIDIA]], another graphics card company. || [[Wikipedia:3dfx|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;dark_seed&amp;quot;&lt;br /&gt;
| [[Image:Floppy more armies.PNG|150px|Dark Seed]] || [[more armies]]&lt;br /&gt;
|| '''''Dark Seed''''' is an adventure game developed and published by Cyberdreams in 1992. Originally released for DOS, it was later ported to many other computer platforms. Players control Mike Dawson, a writer who has recently purchased an old mansion in a small town. He dreams that an alien machine has implanted a &amp;quot;dark&amp;quot; seed into his skull, leaving him three days to solve the town's mystery before seed erupts. Dark Seed is notable for its impressive graphics but also for buggy programming and frustrating difficulty. || [http://www.mobygames.com/game/dos/dark-seed MobyGames] [[Wikipedia:Dark Seed (computer game)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;rise_of_the_triad&amp;quot;&lt;br /&gt;
| [[Image:Rise of the triad.PNG|150px|Rise of the Triad]] || [[the paper]]&lt;br /&gt;
|| '''''Rise of the Triad: Dark War''''' is a first-person shooter video game that was first released  for MS-DOS on February 17, 1995. It was developed by Apogee Software (now known as [[Wikipedia:3D Realms|3D Realms]]). The shareware version, which contains ten original levels, is titled '''''Rise of the Triad: The HUNT Begins.''''' The plot involves a team of special operatives, known as the H.U.N.T. (High-risk United Nations Task-force), that must stop a cult planning to destroy Los Angeles. Each of the five characters has unique attributes,  and the eleven weapons in the game range from an ordinary pistol to a highly destructive &amp;quot;Firebomb&amp;quot;. || [http://www.mobygames.com/game/rise-of-the-triad-dark-war/ MobyGames] [[Wikipedia:Rise of the Triad|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;the_colonel.27s_bequest&amp;quot;&lt;br /&gt;
| [[Image:Colonel's bequest floppy.PNG|150px|The Colonel's Bequest]] || [[the paper]]&lt;br /&gt;
| '''''The Colonel's Bequest''''' is a computer game published by Sierra On-Line in 1989 for Amiga, Atari ST, and MS-DOS. It was a graphic and text adventure game that was the first of the short-lived &amp;quot;Laura Bow Mysteries&amp;quot; series created by Roberta Williams. The game is set in the 1920s and involves a family gathering in which there are both potential suspects and victims of a murder. Laura Bow, the game's main character, must solve this mystery by discovering information about the characters' backgrounds and relationships. || [http://www.mobygames.com/game/colonels-bequest/ MobyGames] [[Wikipedia:The Colonel's Bequest|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;logo&amp;quot;&lt;br /&gt;
| [[Image:Logo floppy disk.PNG|150px|Logo]] || [[the paper]]&lt;br /&gt;
| '''''Logo''''' is a programming language that was created for educational use. It is heavily based upon the [[Wikipedia:Lisp (programming language)|Lisp]] programming language. Logo was created in 1967 at [[Wikipedia:BBN|BBN]], a Cambridge, Massachusetts research firm, by Wally Feurzeig and Seymour Papert. It was originally used to make a small robot called the &amp;quot;Turtle&amp;quot; move around according to commands. Later, when the language came to computers, a turtle was used as the cursor. Today there are over 170 implementations and dialects of Logo.  || [[Wikipedia:Logo (programming language)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;ancient art of war&amp;quot;&lt;br /&gt;
| [[Image:Ancient art of war floppy.png|150px|The Ancient Art of War]] || [[concert]]&lt;br /&gt;
| '''''The Ancient Art of War''''' is a computer game published in 1984 by Brøderbund for the Apple IIe, Macintosh, TRS-80 and DOS. It was a war strategy game in which the player fights battles in a selection of campaigns using squads consisting of combinations of Knights, Archers and Barbarians. Each campaign is contested against a different historical military figure. The hardest enemy is Sun Tzu, whose classic military treatise ''The Art of War'' gives its name to the game. The game is considered one of the first real-time strategy games. || [http://www.mobygames.com/game/ancient-art-of-war/ MobyGames] [[Wikipedia:The Ancient Art of War|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;SWOTL&amp;quot;&lt;br /&gt;
| [[Image:SWOTL floppy.PNG|150px|Secret Weapons of the Luftwaffe]] || [[original]]&lt;br /&gt;
| '''''Secret Weapons of the Luftwaffe''''' (abbreviated '''''SWOTL''''') is a DOS computer game published by LucasArts.  This first-person flight simulation game allowed the user to fly World War II missions over Europe for either side.  The user's character gained experience and access to different aircraft with each successful mission.  Several of the missions involve supporting or destroying V2 rocket launch sites, which were among the secret weapons of the German air force (or Luftwaffe).  LucasArts later produced a sequel named ''Secret Weapons Over Normandy'', though it bears little similarity in terms of gameplay. || [http://www.mobygames.com/game/secret-weapons-of-the-luftwaffe MobyGames]&lt;br /&gt;
|-id=&amp;quot;D&amp;quot;&lt;br /&gt;
| [[Image:D floppy disk.png|150px|D]] || [[pizza joint]]&lt;br /&gt;
| '''''D''''' is a survival horror/puzzle game released in 1995 by WARP for the Sega Saturn, Sony PlayStation, 3DO, and PC. The game stars Laura Harris, whose father, a respected doctor, has suddenly and inexplicably gone on a killing spree. It is the first in the D series of games. Although its CGI visuals were impressive for its time, it failed to make much of an impact in the US. The game is sometimes erroneously referred to as &amp;quot;D's Diner&amp;quot;, due to a mistranslation. The Japanese title for the game, &amp;quot;Dī no Shokutaku&amp;quot;, literally translates to &amp;quot;D's Dinner Table&amp;quot;. || [http://www.mobygames.com/game/d/ MobyGames] [[Wikipedia:D (video game)|Wikipedia]] &lt;br /&gt;
|-id=&amp;quot;heart of china&amp;quot;&lt;br /&gt;
| [[Image:Heart of china floppy.png|150px|Heart of China]] || [[slumber party]]&lt;br /&gt;
| '''''Heart of China''''' is an adventure game released in 1991 by Dynamix for the Amiga, DOS and Macintosh. The game stars Jake &amp;quot;Lucky&amp;quot; Master as he rescues nurse Kate Lomax from a Warlord. Heart of China featured multiple endings, and portions of the game were played from the perpective of different characters. Heart of China also featured two arcade-style action sequences. || [http://www.mobygames.com/game/heart-of-china/ MobyGames] [[Wikipedia:Heart of China|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;ballistix&amp;quot;&lt;br /&gt;
| [[Image:Ballistix.png|150px|Ballistix]] || [[business trip]] &lt;br /&gt;
| '''''Ballistix''''' is an arcade-style game released in 1989 by Psygnosis for the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and DOS. It involves manipulating a ball in order to score a goal against an opponent. By launching balls at correct angles, you can control the movements of the main ball. Gravity and friction are factors in the game, and there are also obstacles to avoid. It features one-player and two-player modes. || [http://www.mobygames.com/game/ballistix/ MobyGames]&lt;br /&gt;
|-id=&amp;quot;gamma force&amp;quot;&lt;br /&gt;
| [[Image:gammaforcefloppy.png|150px|Gamma Force]] || [[environment]] &lt;br /&gt;
| '''''Gamma Force (in Pit of a Thousand Screams)''''' is an interactive comic book released in 1988 by Infocom for the Commodore 64 and DOS.|| [http://www.mobygames.com/game/gamma-force-in-pit-of-a-thousand-screams/ MobyGames]&lt;br /&gt;
|-id=&amp;quot;4-D boxing&amp;quot;&lt;br /&gt;
| [[Image:4-D boxing floppy.png|150px|4-D Boxing]] || [[winter pool]] &lt;br /&gt;
| '''''4-D Boxing''''' is a boxing simulation game released in 1991 by Mindscape for the Amiga, Atari ST, DOS, and Macintosh. It aims to emulate the sport with great realism. Its 3-D graphics were very detailed for the time, but it included a stick figure mode for less powerful machines that couldn't support such graphics. Players can create their own boxer and choose between attributes of speed, power, and stamina. Opponents become increasingly difficult as the game progresses. Different tactics such as dodging and counter-attacking can be used to defeat these opponents. || [http://www.mobygames.com/game/4-d-boxing/ MobyGames]&lt;br /&gt;
|-id=&amp;quot;monkey island&amp;quot;&lt;br /&gt;
| [[Image:monkey island floppy.png|150px|Monkey Island]] || [[pet show]] &lt;br /&gt;
|| '''''Monkey Island''''' is the collective name given to a series of five graphical adventure games produced and published by LucasArts and [[Telltale Games]] (for the fifth game). The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of governor Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets.|| [[Wikipedia:Monkey Island (series)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;return to zork&amp;quot;&lt;br /&gt;
| [[Image:Return to zork floppy.png|150px|Return to Zork]] || [[licensed]] &lt;br /&gt;
|| '''''Return to Zork''''' is a 1993 adventure game in the Zork series for the PC and Apple Macintosh. It was developed by Activision and was the final Zork game to be published under the Infocom label. Unlike the previous games in the Zork franchise, which were text adventures, Return to Zork takes place from a first-person perspective and makes use of video-captured actors as well as detailed graphics; a point-and-click interface replaced the text parser for the first time in a Zork game. || [http://www.mobygames.com/game/return-to-zork MobyGames] [[Wikipedia:Return to Zork|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;relentless&amp;quot;&lt;br /&gt;
| [[Image:relentless floppy.png|150px|Relentless]] || [[shapeshifter]]&lt;br /&gt;
|| '''''Relentless''''' is a PC game made by Adeline Software International and first released at the end of 1994. It was also released as Little Big Adventure. The name of the game is an oxymoron. Little Big Adventure is viewed from a pseudo 3D isometric perspective (the game field is rotated 45 degrees). All characters and vehicles in the game, including some props in the world, are real 3D polygon-based objects, allowing for full rotation and movement abilities. || [[Wikipedia:Little Big Adventure|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;mutant league football&amp;quot;&lt;br /&gt;
| [[Image:Floppy_rated.png|150px|Mutant League Football]] || [[rated]]&lt;br /&gt;
|| '''''Mutant League Football''''' was a game developed by Electronic Arts and released for the Sega Genesis in 1993. The game takes place in a post-apocalyptic world where conventional warfare has largely been replaced by an extremely violent version of American football. The players can play on football teams composed of aliens, skeletons, robots, trolls, and super-humans  while dodging obstacles such as fire pits, landmines, and holes in the ground that send the players into outer space. ||&lt;br /&gt;
[[Wikipedia:Mutant League Football|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;flashback&amp;quot;&lt;br /&gt;
| [[Image:flashback floppy.png|150px|Flashback]] || [[your edge]]&lt;br /&gt;
|| '''''Flashback: The Quest for Identity''''' is an action platformer made by Delphine Software in 1992 for the Amiga, and later ported to several other computer platforms and home consoles, making it one of the most widely available games in existence.  Players control Conrad Hart, an agent who is working to uncover a conspiracy involving aliens who are posing as humans in society.  Similar to ''Out of this World'', also by Delphine, character animation is rotoscoped to look extremely fluid.  Gameplay is very similar to ''Prince of Persia'', but with firearms. || [http://www.mobygames.com/game/flashback-the-quest-for-identity MobyGames] [[Wikipedia:Flashback (computer game)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;rama&amp;quot;&lt;br /&gt;
| [[Image:rama floppy.png|150px|Rama]] || [[magic trick]]&lt;br /&gt;
|| '''''Rama''''' is a puzzle-heavy first-person adventure game developed and published by Sierra Entertainment in 1996 for Microsoft Windows and Apple Macintosh. Made in collaboration with the authors, it is an adaptation of Arthur C. Clark and Gentry Lee's novel ''Rama II'', and shipped exclusively on three CD-ROM discs. || [http://www.mobygames.com/game/windows/rama MobyGames] [[Wikipedia:Rama (video game)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;edgarware&amp;quot;&lt;br /&gt;
| ''No image available.'' || [[Strong Badia the Free]]&lt;br /&gt;
|| First mentioned in [[virus]], Strong Bad has a complete suite of '''''[[Edgar#Edgarware|Edgarware]]''''' software that includes &amp;quot;anti-spam, anti-virus, anti-malware, anti-mail, anti-productivity, and antidisestablishmentarianism software.&amp;quot;  The floppy disks themselves seem to keep the &amp;quot;P. Quest&amp;quot; label from [[Homestar Ruiner]]. || &lt;br /&gt;
|-id=&amp;quot;duck pond&amp;quot;&lt;br /&gt;
| [[Image:duck pond floppy.png|150px|Duck Pond]] || [[email thunder]]&lt;br /&gt;
|| '''''[[Duck Pond]]''''' is a duck pond simulator that debuted in the Strong Bad Email [[duck pond]]. The [[Atari 2600]] version of the game was [[Videlectrix]]'s debut. || &lt;br /&gt;
|-id=&amp;quot;megarace&amp;quot;&lt;br /&gt;
| [[File:mega race floppy.png|150px|Mega Race]] || [[hremail3184]]&lt;br /&gt;
|| '''''Megarace''''' was a racing game created by Cryo Interactive in 1994 for MS-DOS, the Sega CD, and the 3DO. Hosted by Lance Boyle, it features virtual reality racing, using various futuristic race cars and tracks. || [http://www.mobygames.com/game/sega-cd/megarace MobyGames] [http://www.gamefaqs.com/computer/doswin/home/565167.html GameFAQs] [[Wikipedia:MegaRace|Wikipedia]]&lt;br /&gt;
|}&lt;br /&gt;
{{StrongBadEmailInfo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Strong Bad Email running gags]][[Category:Lists]][[Category:Strong Bad Email]][[Category:Electronics running gags]][[Category:Video game references]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Apr 2010 06:28:50 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Floppy_Disk_Container</comments>		</item>
		<item>
			<title>Website Sightings</title>
			<link>http://www.hrwiki.org/wiki/Website_Sightings</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;/* Engrish.com */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sightingslanguagewarning}}&lt;br /&gt;
{{sightingslist}}&lt;br /&gt;
&lt;br /&gt;
== The 2004 Cartoonist's Choice Awards ==&lt;br /&gt;
[[Homestar Runner (body of work)|Homestar Runner]] won in the Best Use of Flash category at [http://www.ccawards.com/2004.htm &amp;quot;The 2004 Cartoonist's Choice Awards&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==The $39 Experiment==&lt;br /&gt;
On a site called [http://www.the39dollarexperiment.com The $39 Experiment] a man named Tom Locke sent 100 letters to 100 companies asking for free stuff. In [http://www.the39dollarexperiment.com/march15.htm one letter] to &amp;quot;Del Monte Pet Products&amp;quot; Tom claims that he has a dog named [[Li'l Brudder]].&lt;br /&gt;
== 8-Bit Theater ==&lt;br /&gt;
*In [http://www.nuklearpower.com/redmage21.php Twinkin' out with RedMage 21:Errata!], a once-weekly advice column, a reader inquires: &amp;quot;How does strong bad type with boxing gloves&amp;quot;&lt;br /&gt;
&amp;lt;!-- This page is for WEBSITE sightings; we already have pages for Animation and Comic sightings separately so don't add them here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 8BitJoystick.com ==&lt;br /&gt;
In [http://www.8bitjoystick.com/archives/jake_how_to_burn_xbox_games_and_copy_protected_cds.php this article] about how to literally burn CDs, the author notes to &amp;quot;burn it properly like Trogdor burninates the peasants.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Addicting Games ==&lt;br /&gt;
*[http://www.addictinggames.com The site] features [[Stinkoman 20X6]] and [[TROGDOR!]]&lt;br /&gt;
*[[Awexome Cross]] and [[Population: Tire]] were on the site before it was redesigned. &lt;br /&gt;
*In the game [http://www.addictinggames.com/trackmaster.html Track Master], if you get a good score it says good jorb. &lt;br /&gt;
*In the game [http://www.http://www.addictinggames.com/slacker2.html Slacker 2], after you beat the game there is an epilogue, and if you zoom in on Slacker's nametag, it has a picture of [[Homestar Runner]].&lt;br /&gt;
* In the game [http://www.addictinggames.com/scribble2.html Scribble 2], Level 17 you draw an arrow, and the description reads &amp;quot;Arrow'd.&amp;quot;&lt;br /&gt;
* In The game [http://www.addictinggames.com/dressupbarack.html Dress Up Barack], of the things you can put on Barack Obama, a Strong Bad Mask and Boxing Gloves are avalible. If you enter this code then you will see Barack as Strong Bad: {d:5013,c:hat,y:0.849999999999994,x:29.7,mc:hat009},{d:4011,c:glasses,y:209.75,x:-8.19999999999999,mc:glasses009},{d:4012,c:glasses,y:208,x:91.85,mc:glasses008},{f:2,mc:_level0.background_mc},{d:2007,c:pants,y:196.65,x:27.55,mc:pants005}&lt;br /&gt;
*For the game Terrascape, when it was displayed in the new features, it said &amp;quot;Do you fight for good, or awesome?&amp;quot;.&lt;br /&gt;
*In the description for [http://www.addictinggames.com/portalflashversion.html Portal Flash Version] it asks &amp;quot;Do you has?&amp;quot;&lt;br /&gt;
== All Your Base parody list ==&lt;br /&gt;
The [http://tmst.twu.net/ayb/ayb.htm TmsT Zero Wing Parodies Emporium] features &amp;quot;[http://tmst.twu.net/ayb/allyourstrongbad.htm All Your HomeStarRunner&amp;lt;!-- [sic] --&amp;gt; are belong to Trogdor]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==An Audience With O-Kami-Sama-sama==&lt;br /&gt;
The blog post for [http://doyoulovepuppiesido.blogspot.com/2008/12/man-of-mystery.html December 3, 2008], entitled &amp;quot;man of mystery&amp;quot;, is a screenshot from [[Dangeresque Roomisode 1: Behind the Dangerdesque]]. The screenshotw was specifically the room with its lights off and the shades open, and the screen was cropped around the door, while keeping the window in full view. The title of the blog post links to the game.&lt;br /&gt;
&lt;br /&gt;
==Animalxing.com==&lt;br /&gt;
*On the [http://www.animalxing.com/patternsv3/textures.php Textures] page, They have many Homestar related designs such as Homestar, Strong Bad, The Cheat, etc. that can be found by typing in the search box. &lt;br /&gt;
*An image of [[Strong Bad]] to be used on the Animal Crossing cat, Blanca, appears [http://www.animalxing.com/blanca_ah.php here.]&lt;br /&gt;
&lt;br /&gt;
== Atari Age == &lt;br /&gt;
At [http://www.atariage.com this site], someone hacked the Atari &amp;quot;Donkey Kong&amp;quot; game. Player, Enemy, and Object sprites have been changed to resemble characters from Homestar Runner. [http://www.atariage.com/hack_page.html?SystemID=2600&amp;amp;SoftwareHackID=186 You can find it here].&lt;br /&gt;
&lt;br /&gt;
==Aviary.com==&lt;br /&gt;
In the [http://aviary.com/flash/aviary/index.aspx?tid=4&amp;amp;fguid=50a4d474-f67c-102b-b565-0030488e168c&amp;amp;raven Raven image editor window], the title of the page is &amp;quot;Sweet Cuppin' Cakes WIP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== BB-Spot-''Which website are you?'' ==&lt;br /&gt;
In the [http://www.bbspot.com/News/2005/02/website_quiz.php website personality test] at www.bbspot.com, one of the [http://bbspot.com/News/2005/02/website_quiz_all.html possible answers] you can get is [[homestarrunner.com]].&lt;br /&gt;
&lt;br /&gt;
== Best Page In The Universe ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
In [http://maddox.xmission.com/aliens.html one article], Maddox rants about the amount of emails he gets, and remarks &amp;quot;I know there are other big websites out there that generate a lot of email (my sympathies to the Chapman brothers)&amp;quot;. This must mean he is aware of homestarrunner.com, and according to his book signing tour in 2006, he likes Strong Bad.&lt;br /&gt;
&lt;br /&gt;
== Bethesda Game Studio Forums ==&lt;br /&gt;
* On the [http://www.bethsoft.com/bgsforums/ Bethesda Game Studio Forums] you can add a [http://www.bethsoft.com/bgsforums/style_emoticons/default/cheat.gif The Cheat emoticon] to your posts.&lt;br /&gt;
&lt;br /&gt;
==Brooks TV==&lt;br /&gt;
* Homestar can be seen in the bottom left panel in ''[http://img246.imageshack.us/img246/6577/brookstvcspg10ky.gif this]'' comic. Also in that panel, it says &amp;quot;fall[['d]] off!&amp;quot;, a reference to Teen Girl Squad.&lt;br /&gt;
* The main character, Brooks, kills Strong Bad by order of Homestar in a comic which can be seen [http://www.deviantart.com/deviation/35785234/?qo=18&amp;amp;q=by%3Abrooxweb+sort%3Atime+-in%3Ascraps here].&lt;br /&gt;
* In [http://btv.porplemontage.com/strips/BTV_STRIP_bighead.gif this] comic, Brooks mentions Butt IQ when answering fan mail.&lt;br /&gt;
&lt;br /&gt;
== Bryan Waterman Interview ==&lt;br /&gt;
Bryan Waterman, who does the series &amp;quot;''[http://www.watermanstudios.com Waterman]''&amp;quot; had an interview and he mentioned the best internet cartoon was Homestar Runner:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
:''Who is your favorite flash movie artist or flash artists if you have more than one? What are some of your favorite flash movie series?''&lt;br /&gt;
&lt;br /&gt;
:'''BRYAN WATERMAN:''' Above all else Homestar Runner not only do I love the cartoon, Mike and Matt are two good friends of mine. Bonus Stage is another one I really like and I do look forward to Joseph's animations.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[http://www.medaverse.com/modules.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=2&amp;amp;page=2 See It Here]&lt;br /&gt;
&lt;br /&gt;
== Burning Sand ==&lt;br /&gt;
A Trogdor icon was made in the Burning Sand thread in the Falling Sand Game Forum. You can find the page that displays the icon [http://fallingsandgame.com/viewtopic.php?t=3431&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=210 '''here'''] and you can download the most recent version of Burning Sand [http://siebn.de/index.php?page=burningsand/download here].&lt;br /&gt;
&lt;br /&gt;
== BZPower ==&lt;br /&gt;
-There is a whole section under the forum 'Completely Off Topic' dedicated completely to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
-There is a Homestar Runner Chimrou Kit being made out of Dark709's Chimrou Kit by member Kafei Vachu. However, he has stopped production on it, and is waiting for some things to clear up, first, before he continues.&lt;br /&gt;
&lt;br /&gt;
-There are also several other instances in which a line or two from HSR is mentioned. Mostly, it is in comedies and comics, such as Dark709's.&lt;br /&gt;
&lt;br /&gt;
== Charm City Cakes ==&lt;br /&gt;
At [http://www.charmcitycakes.com/ Charm City Cakes] one of the cakes in the Kids Stuffs page is titled &amp;quot;Trogdor&amp;quot;. The cake, however, does not resemble Trogdor at all.&lt;br /&gt;
&lt;br /&gt;
== Charlie Clay And The Clay Crew ==&lt;br /&gt;
At [http://www.freewebs.com/charlieclay/ this site] created by [http://www.freewebs.com/tehcartoonistproductions/ Teh Cartoonist Productions], all of Season 1's episodes contain Homestar cameos.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=1/2209220516.gif&amp;amp;s=x4 Episode 1] A Trogdor arcade game can be seen behind the Sonic arcade game that the crew is playing.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=1/2209253732.gif&amp;amp;s=x4 Episode 2] The crew finds a gray monster, but when they put the flashlight on it, they find out it is actually Homestar and he helps them get their power back.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=1/2915224932.gif&amp;amp;s=x2 Episode 3] Jacob wears Homestar's shoes and gets beat up by Homestar, the text &amp;quot;ROCK'D&amp;quot; pops up when Charlie is hit by a rock in the head, the text &amp;quot;ROCK'D AGAIN!&amp;quot; pops up as a guy who commented the grammar error gets a rock thrown at his head, and Trogdor gets defeated by Charlie doing homing attack on him.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=2/3916110594.gif&amp;amp;s=x7 Episode 4] &amp;quot;Thief'd&amp;quot; is the episode name and Homestar gets stolen by the thief.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=3/6215223823.gif&amp;amp;s=x10 Episode 5] Homestar escapes from the thief with Charlie.&lt;br /&gt;
&lt;br /&gt;
== Choose your own change ==&lt;br /&gt;
If you submit a story to [http://www.cyoc.net Choose Your Own Change], the following message appears: &amp;quot;Your article has been received... If Instructions on the previous page have been followed your story will be posted soon, if not it will be [[DELETED|baleeted!]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Chris Creamer's Sports Logo Page==&lt;br /&gt;
&lt;br /&gt;
A few years ago, on the board for Chris Creamer's Sports Logo page, someome did a custom logo based on Trogdor. website is chriscreamer.com.&lt;br /&gt;
&lt;br /&gt;
== CNET Webware 100 ==&lt;br /&gt;
On 18 June, 2007, CNET published a [http://www.webware.com/html/ww/100.html listing of the top 100 Web applications].  Homestar Runner [http://www.webware.com/8301-13546_109-9729509-29.html?tag=blog.1 was one of the ten selected] for the Entertainment category.&lt;br /&gt;
&lt;br /&gt;
== Comcast.net ==&lt;br /&gt;
[[Image:Comcast Homestar.PNG|thumb|It's Dot Net!]]&lt;br /&gt;
On June 10th, 2004, homestarrunner.com was featured on [http://www.comcast.net Comcast.net's] main page as the icon for its &amp;quot;FUN FOR ALL AGES&amp;quot; news article, where [[Homestar Runner]]'s image was displayed, along with a link to the website and [[The Brothers Chaps]]' meeting with G4TechTV.&lt;br /&gt;
&lt;br /&gt;
== Crash Mania ==&lt;br /&gt;
The ALT text for the bottom left image of [http://crashmania.topcities.com/scrbash-2.htm this page] reads &amp;quot;I just lost my jenga jam&amp;quot;, a reference to Homsar's line in [[Where's The Cheat?]]&lt;br /&gt;
&lt;br /&gt;
== CubeeCraft.com==&lt;br /&gt;
&lt;br /&gt;
Website that specializes on [[Wikipedia:Paper model|papercraft]] models of characters, [http://cubeecraft.com cubeecraft.com].  One of the models you can create is [[Strong Bad]] [http://www.cubeecraft.com/character026.html].&lt;br /&gt;
&lt;br /&gt;
==Dan Brown's Universe==&lt;br /&gt;
*In Episode 10 of [http://blog.danbrownsuniverse.com/ Dan Brown's Universe] Dan is asked &amp;quot;[[How do you type with boxing gloves on?]]&amp;quot;&lt;br /&gt;
*In Episode 12 David wears a Stinkoman t-shirt.&lt;br /&gt;
== Dance Dance Immolation ==&lt;br /&gt;
On a site for Dance Dance Immolation, a flaming DDR, a gallery contains a picture of a man on fire with the caption &amp;quot;BURNINATED!!&amp;quot;. [http://www.interpretivearson.com/gallery/album05?page=3]&lt;br /&gt;
&lt;br /&gt;
== Dangerskew ==&lt;br /&gt;
*A Flash developer on [http://www.albinoblacksheep.com Albino Black Sheep], Dangerskew, is a reference to [[Dangeresque (character)|Dangeresque]]. &lt;br /&gt;
*Some of the games developed by this author are [http://www.albinoblacksheep.com/flash/cheeserobots Attack of the Cheese Eating Robots], [http://www.albinoblacksheep.com/flash/industry Industry], and [http://www.albinoblacksheep.com/flash/redlight Red Light].&lt;br /&gt;
&lt;br /&gt;
==Devon M==&lt;br /&gt;
*In [http://devonm.com/cartoons/summer-song Summer Song], the grave reads &amp;quot;1996 - [[20X6]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Double-Tongued Word Wrester ==&lt;br /&gt;
Neolinguist Grant Barrett has done an [http://www.doubletongued.org/index.php/comments/3102/ entry on &amp;quot;asplode&amp;quot;] on his site. It looks like &amp;quot;asplode&amp;quot; was not coined by the Brothers Chaps, but he agrees that &amp;quot;This term was popularized in 2004 by the character Strong Bad on the HomestarRunner web site.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Duct Tape Guys ==&lt;br /&gt;
At [http://www.ducttapeguys.com DuctTapeGuys.com] on [http://www.octanecreative.com/ducttape/fashion/accessories/accessories1.html this]&lt;br /&gt;
webpage there is a picture of a duct tape backpack featuring Strong Bad, Marzipan, and Homestar.&lt;br /&gt;
&lt;br /&gt;
== Ebolaworld.com ==&lt;br /&gt;
In a parody of the video game Night Trap, Homestar can sometimes be seen in empty rooms. Usually the bedroom.&lt;br /&gt;
The game can be found [http://www.ebolaworld.com/movies/tacoman/07.html here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Etsy ==&lt;br /&gt;
In this handmade craft site there are several Homestar Runner character pendants.&lt;br /&gt;
&lt;br /&gt;
== Engrish.com ==&lt;br /&gt;
The image featured on [http://www.engrish.com/2006/10/battery-instructions/ this page] is Strong Bad's &amp;quot;Eating Five Batteries&amp;quot; illustration from [[english paper]].&lt;br /&gt;
&lt;br /&gt;
== Episode Comparisons ==&lt;br /&gt;
The anime episode comparison site [http://mmpu.smuncensored.com/ Mew Mew Power Uncensored] sometimes uses the term [[DELETED|Baleeted]] and frequently uses the Teen Girl Squad-esque term [[-'d|DELET'D]] in their comparisons to say when a scene was cut out.&lt;br /&gt;
&lt;br /&gt;
== Eric Conveys an Emotion ==&lt;br /&gt;
*Eric at [http://www.emotioneric.com Eric Conveys an Emotion] got together with The Brothers Chaps for a rough and tumble game of football, complete with Eric's warped and hilarious sense of humor. See a step-by-step progression of [http://www.emotioneric.com/ae/?adv=thefootballgame The Game]. On page 1 [[Trogdor]] is in the background, on page 2 [[The Ugly One]] is in the background, on page 3 [[Old-Timey Homestar]] is in the background, on page 4 Homestar is in the background, on page 5 [[Strong Bad]] is in the background, on page 6, [[The Cheat]] is actually in the foreground, on page 7, [[The Cheat]], [[Strong Mad]] and a keg of [[Melonade]] are in the background, and on page 8, [[Stinkoman]] is in the background.&lt;br /&gt;
*Also, in &amp;quot;Getting a great idea... while falling to your doom&amp;quot; Eric has a [[Homsar]] shirt on. [http://www.emotioneric.com/greatideafalldoom.jpg greatideafalldoom.jpg]&lt;br /&gt;
*In one episode, Eric gets a job at [[Videlectrix]].&lt;br /&gt;
&lt;br /&gt;
== Europa Universalis Forums ==&lt;br /&gt;
This site has a large number of fanfiction entries for Paradox Entertainment games, such as Europa Universalis and Hearts of Iron. The author Prufrock451 put a &amp;quot;Private Benedetto&amp;quot; in [http://forum.paradoxplaza.com/forum/showthread.php?t=204565 this] Hearts of Iron 2 After Action Report. He's told to &amp;quot;keep that mess down&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Factorize==&lt;br /&gt;
One of their randomized slogans reads &amp;quot;_______ can count to purple.&amp;quot; A reference to [[Teen Girl Squad Issue 7]].&lt;br /&gt;
&lt;br /&gt;
==Fail!==&lt;br /&gt;
On the FAQ page of [http://fail.comicgenesis.com/faqs.html this] website, the ever-popular boxing glove question is asked.&lt;br /&gt;
&lt;br /&gt;
== Fake Domain Registration Info ==&lt;br /&gt;
The [http://whois.webhosting.info/OLENE.NET. registration information] provided for &amp;quot;olene.net&amp;quot; references [[Mundelow]], [[Schenectady Crispies]], [[some kinda robot|Abdi LaRue]], [[Cheap as Free]], [[cheat talk|Cory, ND]], [[The Cheat]], [[Strong Badia]], [[Free Country, USA]], [[Coach Z]], and [[Coach Z's Locker Room|his locker room]].&lt;br /&gt;
&lt;br /&gt;
== FeedBurner ==&lt;br /&gt;
[[Image:FeedBurner_Sighting.png|thumb|We're totally crushing]]&lt;br /&gt;
On the [http://www.feedburner.com FeedBurner] website, in the section in which you can manage your feeds, random messages show up. One of them is this: &amp;quot;To the nearly 140,000 customers using FeedBurner... we are [http://www.homestarrunner.com/tgs2.html totally crushing] (in a good way).&amp;quot; The link takes you to [[Teen Girl Squad Issue 2]].&lt;br /&gt;
&lt;br /&gt;
== Fhqwhgads.com ==&lt;br /&gt;
The entire website is a copy of the 7th sbemail, i love you, except for mousing over the place where one would type brings up the flashing white phrase, 'OMG PRIZE', which turns out to be a link to the fhqwhgads music video.&lt;br /&gt;
[http://www.fhqwhgads.com Here is the link.]&lt;br /&gt;
&lt;br /&gt;
== Finding Sushi ==&lt;br /&gt;
In Part 4 of Finding Sushi, the opening is a complete rip-off of the email [[senior prom]], with JarJar(Bubbles) getting his very own cartoon show, very akin to The King Of Town's Very Own Quite Popular Cartoon show, complete with matching music. The first segment involves Marlin checking an email that is very similar to the sbemail [[different town]]. A music  video is then done with The Different Town Song. Also, When Yoda throws the rocks at Nemo, the &amp;quot;Throw baby&amp;quot; sound clip from [[Peasant's Quest Movie Trailer]] plays. Also, in Part 5], [[Homsar]]s quote &amp;quot;Alms for the pudgy&amp;quot; from [[Homestar Presents: Presents]] and [[Coach Z]]s quote &amp;quot;JEAOOOOOOOOORB&amp;quot; from [[A Jorb Well Done]] is used in the fake intermissions. Both have been apparently removed by the owner on YouTube.&lt;br /&gt;
&lt;br /&gt;
== Flame Warriors ==&lt;br /&gt;
The [http://redwing.hutman.net/~mreed/warriorshtm/garble.htm entry for Garble] includes a reference to a certain [[How Do You Type With Boxing Gloves On?|infamous question often asked of Strong Bad]].&lt;br /&gt;
&lt;br /&gt;
== Flying Omelette's Kitchen ==&lt;br /&gt;
*According to [http://www.flyingomelette.com/ this site], Strong Bad may have been switched at birth with Viewtiful Joe or the Red Power Ranger as found in [http://www.flyingomelette.com/oddities/oddities45.html this article] .&lt;br /&gt;
*Also, The Cheat is compared to Pikachu in [http://www.flyingomelette.com/oddities/oddities31.html  this article].&lt;br /&gt;
&lt;br /&gt;
== For The Win Lite ==&lt;br /&gt;
* One &amp;quot;figurine&amp;quot; that a player can obtain in this web-based game is &amp;quot;AL-[[20X6]]&amp;quot;. [http://www.ftwgame.com/lite/index.php The site]&lt;br /&gt;
* Another is &amp;quot;[[Trogdor|Trogados]]&amp;quot;, who is a dragon-like &amp;quot;Seizumon&amp;quot; with a beefy arm sticking out of his neck.&lt;br /&gt;
&lt;br /&gt;
== The Force.net Humor ==&lt;br /&gt;
At a Star Wars Fansite's humor section one of their &amp;quot;Top 46 lists&amp;quot; titled 'Top 47 lesser known goals of the evil empire' says &amp;quot;Secret co-production of Dangeresque 1, 2, &amp;amp; 3&amp;quot; at number 8. [http://www.theforce.net/humor/topten/ct10_lesser_known_goals_pt1.asp The List] [http://www.theforce.net/humor The Site]&lt;br /&gt;
&lt;br /&gt;
==Forum Stage==&lt;br /&gt;
On the main page, the description for episode 1 is &amp;quot;Idiot gets sucked into the internet creating a cartoon so bad, [[Homestar Runner]] died.&amp;quot; It can be seen                        [http://www.editthis.info/FSwiki/Internet here.]&lt;br /&gt;
&lt;br /&gt;
==The Four Word Film Review==&lt;br /&gt;
One of the reviews for [http://www.fwfr.com/display.asp?ID=63 Mars Attacks!] contains the review &amp;quot;Their hed a splode&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Fred The Monkey ==&lt;br /&gt;
[http://www.fredthemonkey.com/ Fred the Monkey.com] is a Flash animation site that is greatly influenced by Homestar Runner. It's been around for five years now. Like Homestar Runner, the site features a &amp;quot;First Time Here&amp;quot;-video and a mailbag, very much like Strong Bad's e-mail, and in the sixteenth mailbag, he comments on how he gets a lot of emails from people pretending to be Strong Bad. Also, in the second mailbag, Sceb receives an email commenting about how FredTheMonkey.com reminds the sender of HomestarRunner.com. Another similarity is that certain characters are able to pick up and manipulate objects without having visible arms. However, in one of the earlier mailbags, it is explicitly explained that these characters do in fact possess psychic powers. Another more obvious reference is displayed in [http://www.fredthemonkey.com/cartoons/reviewSM2.html this toon], where Fred The Monkey wears a Strong Bad mask at the end. Also, during the end credits, it says that &amp;quot; Strong Bad is (obviously) property of h*r&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Fruitcake MIDI ==&lt;br /&gt;
Dr. Fruitcake, a famous video game music sequencer and remixer, has created a song called &amp;quot;The Occasional Beat (Strong Bad Remix)&amp;quot; in tribute to [[new hands]]. Check the song out [http://www.fcmidi.net/mp3/drf_bw_beat.mp3 here]. [http://www.fcmidi.net Fruitcake MIDI]&lt;br /&gt;
&lt;br /&gt;
== Funny Junk ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
*The image [http://www.funnyjunk.com/funny_pictures/4040/Pandas+Need+Protecting/ here] depicts a Panda holding a machine gun with the [[Pistols for Pandas (organization)|Pistols for Pandas]] logo below it.&lt;br /&gt;
&lt;br /&gt;
== Funny Part ==&lt;br /&gt;
[http://www.funnypart.com Funny part], a website with numerous funny pictures, cartoons, and jokes, had [[Teen Girl Squad]] issues 2 and 3 on their website, though they have since been removed. &amp;lt;!-- http://www.funnypart.com/funny_flash/teen_girl_squad_2.shtml --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FunOrb ==&lt;br /&gt;
In the game Miner Disturbance, death by volcano explosion can yield the message &amp;quot;Burninated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Futurama Madhouse ==&lt;br /&gt;
At the [http://www.futurama-madhouse.com.ar Futurama Madhouse], they have a regular feature on &amp;quot;Uses for a hacker&amp;quot;. &lt;br /&gt;
*[http://www.futurama-madhouse.com.ar/hacker/hack498.png Use #498] is entitled &amp;quot;Homsar's Translator&amp;quot; and features everyone's favorite blue midget Homestar, [[Homsar]]! An obvious reference to [[for kids]].&lt;br /&gt;
**The copyright reads &amp;quot;&amp;amp;copy; [[Tandy 400]], [[The Brothers Chaps|Chapman Bros]]&amp;quot;.&lt;br /&gt;
*[http://www.futurama-madhouse.com.ar/hacker/hack667.png Use #667] is entitled &amp;quot;Homestar Runner's Evil Twin&amp;quot;, and features, just that. &lt;br /&gt;
*[http://www.futurama-madhouse.com.ar/hacker/hack669.png Use #669], entitled &amp;quot;Strong Bad's Torture Victims Who Misspell Repeetedli&amp;quot;, is the latest Homestar-related use for a hacker.&lt;br /&gt;
&lt;br /&gt;
== G4TV ==&lt;br /&gt;
When under construction, the official site for [http://www.g4tv.com G4TV] displayed an error message which read [http://www.g4tv.com/errored.html?eventlog_key=1776941 &amp;quot;ERROR'ed!&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Gamecheetz==&lt;br /&gt;
*Homestar Runner is mentioned on the [http://www.gamecheetz.com GameCheetz] [http://www.gamecheetz.com/Links.html link] page under &amp;quot;Excellent Humorous Sites&amp;quot;.&lt;br /&gt;
*In the comic [http://www.gamecheetz.com/Comic.php?comic=15692 &amp;quot;Buzz Buzz&amp;quot;], there's a caption in the 7th frame that reads &amp;quot;If you don't recognize this, then you need to go to homestarrunner.com&amp;quot;.&lt;br /&gt;
*One of the Forum avatars is a picture of Ilko's head.&lt;br /&gt;
&lt;br /&gt;
== GameFAQs ==&lt;br /&gt;
*On the [http://www.gamefaqs.com GameFAQs] video game database, there are pages for [[Peasant's Quest]] [http://www.gamefaqs.com/computer/online/data/922153.html here] and [[Stinkoman 20X6]] [http://www.gamefaqs.com/computer/online/data/928815.html here], where each game has user-submitted walkthroughs, reviews and more, as well as its own message board!&lt;br /&gt;
*Homestar Runner is listed as a company [http://www.gamefaqs.com/features/company/75484.html here].&lt;br /&gt;
*Also, The Unofficial Homestarrunner board can be found [http://boards.gamefaqs.com/gfaqs/gentopic.php?board=575567 here.]&lt;br /&gt;
*On April Fools 2006, a [http://www.gamefaqs.com/poll/index.html?poll=2333 poll] on GameFAQs listed a series of internet phrases, one of which being &amp;quot;YOUR HEAD A SPLODE&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== The Game Rag ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
In [http://www.thegamerag.com/archives/2006/07/feature_my_24_hours_with_g4tv_2.php My 24 Hours With G4TV], the author writes at 3am: &amp;quot;[I]t's late and I'm getting tired. I begin to go slightly insane, and draw [[Trogdor]] on the bottom of my foot.&amp;quot;  A [http://www.thegamerag.com/pics/Foot1.jpg photo] of his drawing is included in the article, sans wings.&lt;br /&gt;
&lt;br /&gt;
== GamesRadar ==&lt;br /&gt;
[http://www.gamesradar.com/us/index.jsp GamesRadar] featured a video for [[Wikipedia:Ultimate Ninja 2|Ultimate Ninja 2]] with the headline &amp;quot;Burninate!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Gamespot ==&lt;br /&gt;
[http://www.gamespot.com Gamespot]'s review for  [http://www.gamespot.com/pc/driving/bigrigsotrr/video/6086530 Big Rigs: Over the Road Racing], several Series 1 Homestar Runner figurines can be seen on the reviewer's desk.&lt;br /&gt;
&lt;br /&gt;
== The Geek Show ==&lt;br /&gt;
On ''[http://www.thegeekshow.com/ The Geek Show]'', Strong Bad Emails are frequently shown as an example of &amp;quot;What's funny on the internet.&amp;quot; They have played &amp;quot;[[japanese cartoon]]&amp;quot;, &amp;quot;[[dullard]]&amp;quot;, &amp;quot;[[theme party]]&amp;quot; and &amp;quot;[[Strong Bad Sings]]&amp;quot; on their show.&lt;br /&gt;
&lt;br /&gt;
== Golo Theme song ==&lt;br /&gt;
In this [http://web.mac.com/davidgonzalez3/iWeb/Site/Podcast/A3D987B8-0E97-4554-9478-C563F78E60F4.html song], D.J Silver and his little brother Diego both mention the email [[privileges]].&lt;br /&gt;
&lt;br /&gt;
== Google ==&lt;br /&gt;
*During development, [[Wikipedia:Google Page Creator|Google Page Creator]] was codenamed &amp;quot;[[Trogdor]]&amp;quot;.&lt;br /&gt;
*On an episode of Google Current, the host (Conor Knighton) wears a Strong Bad shirt. [http://video.google.com/videoplay?docid=8426498908161701167 Video]&lt;br /&gt;
*The [http://www.google.com/ig/directory?hl=en Google Personalized Home Page Content Directory] contains a [http://www.google.com/ig/directory?hl=en&amp;amp;num=24&amp;amp;url=http://www.interglacial.com/rss/homestar.rss&amp;amp;q=&amp;amp;start=0 Homestar Runner piece] that you can add to your personalized home page.&lt;br /&gt;
&lt;br /&gt;
==HALOLZ==&lt;br /&gt;
*A person submitted a pitcure of the Milkman from the game [[Wikipedia:Pyschonauts|Psychonauts]] with a caption with altered lyrics of [[Trogdor (song)]].&lt;br /&gt;
&lt;br /&gt;
== Hardcore Gaming 101 ==&lt;br /&gt;
In the [http://hg101.classicgaming.gamespy.com/bioniccommando/bioniccommando.htm Bionic Commando article], the writer mentions a &amp;quot;strong Badd&amp;quot; (the name of the enemy army), and then proceeds to laugh over his gag and pointing it out.&lt;br /&gt;
&lt;br /&gt;
== Head Injury Theater ==&lt;br /&gt;
* During February '05, Jared painted [http://headinjurytheater.com/Holy%20Cccccrap%20jared%20hindman%202.jpg Strong Bad as a snake, strangling Homestar.]&lt;br /&gt;
* During March '05, Jared painted [http://headinjurytheater.com/images/Burnination%20jared%20hindman.jpg Trogdor.]&lt;br /&gt;
* During &amp;quot;Art Crash Desperation&amp;quot;, Jared painted a [http://www.headinjurytheater.com/images/strongbad%20asylum%20jared%20hindman.jpg bizarre painting of Strong Bad] after the suggestion &amp;quot;How do you type with boxing gloves on?&amp;quot;&lt;br /&gt;
* During October '07, Jared painted [http://headinjurytheater.com/images/hallo%2007%20trogdor%20jared%20hindman.jpg Trogdor again.]&lt;br /&gt;
* October '08, Jared made the [http://headinjurytheater.com/images/halloween%202008%20marzipumpkin.jpg Marzipumpkin], the last of a series of surreal jack-o-lanterns.&lt;br /&gt;
&lt;br /&gt;
== Holy Bibble ==&lt;br /&gt;
* On the comic page of comic [http://www.holybibble.net/index.php?id=93 #93], Cannan mentions &amp;quot;Every time somebody gets burninated in Holy Bibble, I get the most awesome dreams...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Homokaasu.org ==&lt;br /&gt;
*A Homestar Runner [http://homokaasu.org/rasterbator/gallery.gas?1331 wall-size printout] demonstrating homokaasu.org's Rasterbator software (Web service)&lt;br /&gt;
*A [http://homokaasu.org/rasterbator/gallery.gas?1279 printout of The Cheat] is also used as another example.&lt;br /&gt;
&lt;br /&gt;
== IGN ==&lt;br /&gt;
*The image behind the Nintendo Wi-Fi Registration Tool is from a [[Teen Girl Squad]] comic in [http://ds.ign.com/articles/665/665128p1.html this article].&lt;br /&gt;
*In the Animal Crossing: Wild World video review at the 2:52 mark, there is a selection screen where you pick the design for your clothes. There are three Homestar inspired designs, including the red star shirt, a Homestar head, and Strong Bad. The video selection page is found [http://media.ds.ign.com/media/682/682878/vids_1.html here], and the actual video is on the top left, or [http://media.ds.ign.com/media/682/682878/vid_1341240.html here.]&lt;br /&gt;
*Concerning a Video Game Law in Oklahoma, IGN titled the article &amp;quot;Oklahoma Burninates Game Law&amp;quot; found [http://wii.ign.com/articles/738/738882p1.html here].&lt;br /&gt;
*IGN mentions Homestarrunner.com in their [http://ds.ign.com/articles/802/802002p1.html review] of the Nintendo DS Web Browser.&lt;br /&gt;
&lt;br /&gt;
== I-Mockery==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
*Pickleman and the Green Thumb of Triumph&lt;br /&gt;
**When you are bitten by the vampire bat, you become a block of cheese, accompanied with the message &amp;quot;CHEESED!&amp;quot;. See the page [http://www.i-mockery.com/minimocks/pickleman-greenthumb/default.php here].&lt;br /&gt;
*I-Mockery's Great American Road Trip&lt;br /&gt;
**At a medieval fair, RoG sees a simplistic dragon toy, and compares it to [[Trogdor]]. See the page [http://www.i-mockery.com/minimocks/american-roadtrip/day4b.php here].&lt;br /&gt;
*EVOLUTION OF JACK!&lt;br /&gt;
**After Pjalne pretends to have stabbed himself in the arm, there is a picture of Andy with a caption of &amp;quot;Halloween'd&amp;quot;, which is a direct reference to [[Teen Girl Squad]]. See the page [http://www.i-mockery.com/halloween/bag/jack3.php here].&lt;br /&gt;
*Bishop of Battle&lt;br /&gt;
**On the second page of his review, the image of the Bishop swallowing J.J. is captioned with a reference to [[StrongBadZone]], &amp;quot;YOUR HEAD A SPLODE!&amp;quot; A direct link to the page is available [http://www.i-mockery.com/minimocks/bishopofbattle/page2.php here].&lt;br /&gt;
&lt;br /&gt;
== Insert Disc Two ==&lt;br /&gt;
In the sketch My Dream Date with James Joyce, Lori Williams' character has a [[The Cheat]] doll on her bed.&lt;br /&gt;
&lt;br /&gt;
== Inspirational Posters ==&lt;br /&gt;
A website cataloging [http://www.geneticanomaly.com/RPG-Motivational/ inspirational posters] based on role-playing games includes one titled &amp;quot;[http://www.geneticanomaly.com/RPG-Motivational/slides/artistry.html Artistry]&amp;quot;, which features the &amp;quot;S is for Sucks&amp;quot; from [[dragon]].&lt;br /&gt;
&lt;br /&gt;
==Instuctables==&lt;br /&gt;
User GorillazMiko made a page about [http://www.instructables.com/id/How-to-draw-TROGDOR-the-BURNINATOR!/| how to draw Trogdor]. On the intro page of the instructable, there is video of [[dragon]] from [[YouTube]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Itsfingerface.weebly.com ==&lt;br /&gt;
On itsfingerface.weebly.com[http://www.itsfingerface.weebly.com] there's a video called &amp;quot;Everybody (fingerface album)&amp;quot;. In it, it begins saying everybody. Just like the [[Homestar Runner]].com intro.&lt;br /&gt;
&lt;br /&gt;
== Jay is Games ==&lt;br /&gt;
*[http://jayisgames.com/ Jay is Games] is a site that reviews a large number of online games. They have had reviews of [[Peasant's Quest]] [http://jayisgames.com/archives/2004/08/peasants_quest.php], [[Thy Dungeonman 3]]  [http://jayisgames.com/archives/2006/04/thy_dungeonman.php], and [[Dangeresque Roomisode 1: Behind the Dangerdesque]]  [http://jayisgames.com/archives/2008/12/dangeresque_roomisode_1_behind_the_dangerdesque.php]&lt;br /&gt;
*The review for [http://jayisgames.com/archives/2009/06/broken_picture_telephone.php Broken Picture Telephone] is illustrated with a screenshot from the game, depicting a drawing of [[Trogdor]] playing minigolf and sneezing while a laser shoots at him.&lt;br /&gt;
&lt;br /&gt;
== JengaJam.com ==&lt;br /&gt;
[http://www.jengajam.com This] website always puts up links to the latest Homestar updates. The name of the site came from Homsar's quote in [[Where's The Cheat?]], and the sub heading &amp;quot;The Pride of the Peaches&amp;quot; is derived from a quote by Strong Bad, who at the time of the [[interview]] sbemail, was imitating Homsar.&lt;br /&gt;
&lt;br /&gt;
== Joe Wuz Here! ==&lt;br /&gt;
In Comic 2 of the main series, The police car that Joe was put in has a lisence plate labeled &amp;quot;BURNIN8R.&amp;quot; The site can be found [http://www.freewebs.com/joecomic Here.]&lt;br /&gt;
&lt;br /&gt;
== The Joshua Childers Show! ==&lt;br /&gt;
[http://www.youtube.com/watch?v=ihqpZLId31g/ The Joshua Childers Show!] is a webshow on [http://www.YouTube.com/ YouTube] where a teenager parodies different TV show genres. In the first episode, Joshua is seen wearing a [[Stinkoman]] shirt.&lt;br /&gt;
&lt;br /&gt;
==Joystiq==&lt;br /&gt;
*One of the articles is entitled &amp;quot;[http://www.joystiq.com/2006/10/27/nykos-intercooler-may-burninate-the-xbox-360/ Nyko's Intercooler may burninate the Xbox 360]&amp;quot; and features a picture of the pencil-drawn Trogdor (from [[dragon]]) next to an Xbox 360 with an Intercooler unit.&lt;br /&gt;
*The &amp;quot;[http://www.joystiq.com/2006/12/15/todays-hottest-game-video-vga-06-motion-capture-skit/ Today's hottest game video]&amp;quot; article for the 15th of December 2006 features a screen capture from [[Sample of Style Too]] at the beginning of the article.&lt;br /&gt;
*The release of [[Where's an Egg?]] was [http://www.joystiq.com/2007/07/18/videlectrix-releases-another-game-parody-wheres-an-egg/ announced] on the website on July 18, 2007.&lt;br /&gt;
&lt;br /&gt;
==Kevin &amp;amp; Kell==&lt;br /&gt;
*Lindesfarne, one of the fictional characters in the comic, has her own blog. One of the entries in the blog is called [http://blog.kevinandkell.com/archives/64-TRADEMARKD.html TRADEMARK'D]. &lt;br /&gt;
&lt;br /&gt;
==Kings of Chaos==&lt;br /&gt;
After attacking an enemy in the MMORPG [http://www.kingsofchaos.com/ Kings of Chaos], the victory page will sometimes say &amp;quot;You burninated the enemy!&amp;quot; an obvious reference to [[Trogdor]].&lt;br /&gt;
&lt;br /&gt;
==Kotaku==&lt;br /&gt;
*On the page showing [http://www.kotaku.com/gaming/fish/splinter-cell-fishtank-gameplay-204975.php Splinter Cell: Double Agent &amp;quot;Fishtank Gameplay&amp;quot;], the author mentions that &amp;quot;PETA is going to get [[all up ons]]&amp;quot;.&lt;br /&gt;
*On the page listing [http://www.kotaku.com/gaming/comments/become-a-kotakuite-209163.php just how easy it is to comment on Kotaku], the word &amp;quot;BANNINATE&amp;quot; is used, an obvious pun on [[Trogdor|burnination]].&lt;br /&gt;
*In the &amp;quot;[http://www.kotaku.com/gaming/rainbow-six-vegas/rainbow-six-vegas-demo-out-on-live-but-not-in-vegas-209685.php Rainbow Six Vegas Demo Out On Live, But Not In Vegas]&amp;quot; article, the term &amp;quot;[[double deuce]]&amp;quot; is used.&lt;br /&gt;
*Kotaku also [http://kotaku.com/gaming/wii/strong-bad-on-the-wii-232190.php reported] on the debut of [[Viidelectrix]].&lt;br /&gt;
&lt;br /&gt;
== La La La ==&lt;br /&gt;
The video &amp;quot;[http://www.flashplayer.com/music/lalala.html La La La]&amp;quot; on UGOplayer contains a few Homestar Runner characters, including Strong Bad and Homestar Runner. It also includes the Homestarmy wallpaper image, edited to suit the cartoon.&lt;br /&gt;
&lt;br /&gt;
== Laser Dragon University ==&lt;br /&gt;
In [http://www.laserdragonuniversity.com/?page=students Students], there is a character who wears a T-shirt with the logo for [[Taranchula]].&lt;br /&gt;
&lt;br /&gt;
== Legendaryfrog.com ==&lt;br /&gt;
*In [http://www.legendaryfrog.com/flashmovies/kerri3.htm Kerrigan's Big Invention] there is a picture of Strong Bad and Homestar on the chalk board.&lt;br /&gt;
*In [http://www.legendaryfrog.com/flashmovies/avp.htm Senya's movie review: Alien V.S. Predator] there are several cheat commandos toys by the toy box.&lt;br /&gt;
*In [http://vgp.legendaryfrog.com/movies_wgf_w.php When Gnomes Fly] the main characters name is Brudder, a reference to [[Lil' Brudder]].&lt;br /&gt;
*In [http://collabs.legendaryfrog.com/movies_tmhy_w.php The Matrix Has You], the little girl yells &amp;quot;It's Over&amp;quot;, at the very end of Lengendary Frog's part, like Strong Bad does at the end of almost every [[Teen Girl Squad]] episode.&lt;br /&gt;
&lt;br /&gt;
== Lemmy's Land ==&lt;br /&gt;
*In one of [http://www.lemmykoopa.com/ Lemmy's] [http://www.lemmykoopa.com/lk35/lk35.php Funnies] called [http://www.lemmykoopa.com/lk35/lk35.php?&amp;amp;Submission=514 &amp;quot;Superstar Mario in Too Much Water&amp;quot;] By Drew, we see the classic &amp;quot;Scene missing&amp;quot; bit from [[Parsnips A-Plenty]] and [[The Homestar Runner]] says, &amp;quot;What?&amp;quot; while Mario was still drinking water to become fat.&lt;br /&gt;
*Eight of [http://www.lemmykoopa.com/lk29/lk29.htm Lemmy's Interviews] have Homestar Runner characters as the interviewers: [http://www.lemmykoopa.com/lk29/lk29-1720.html HOMESTAR RUNNER AND POM POM interview GOOMBA], [http://www.lemmykoopa.com/lk29/lk29-1727.html STRONG BAD AND THE CHEAT interview ROY KOOPA], HOMESTAR interviews BOWSER, HOMSAR interviews HAMMER BRO, STRONG SAD AND POM POM interview X-NAUT, STRONG BAD AND STRONG MAD interview GOOMBA, STRONG SAD AND POM POM interview X-NAUT, and [http://www.lemmykoopa.com/lk29/lk29-1738.html STRONG SAD interviews LUIGI].&lt;br /&gt;
&lt;br /&gt;
== LoadingReadyRun ==&lt;br /&gt;
*In the video entitled [http://loadingreadyrun.com/videos/view/35/The+Rant+-+Scenesters+and+Snobbery The Rant - Scenesters and Snobbery], you can see [[Store Toys#Collectible Figurines|figurine sets]] one and two on top of the television.&lt;br /&gt;
*In the video entitled [http://loadingreadyrun.com/videos/view/70/Sleep+Dep+Experiment Sleep Dep Experiment], Morgan says he's been making [[stnanks]].&lt;br /&gt;
*In the video entitled [http://loadingreadyrun.com/videos/view/12/awesomewe__shot_this AWESOME: We ... Shot This!], G Unit's (Graham Stark's)lyrics include the word &amp;quot;Homestar&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Loldogs ==&lt;br /&gt;
*In the background of [http://ihasahotdog.com/2008/01/30/loldogs-cute-puppy-pictures-sensitive-pug-feels/ this picture], a  young boy is clearly watching some type of interaction between Strong Bad and Bubs.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The Lost Experience&amp;quot; ABC's Official Blog ==&lt;br /&gt;
In [http://blogs.abc.com/inside_the_experience/ Speaker's &amp;quot;Reader Mail 2&amp;quot;], after one question was repeated one too many times, Speaker angrily responds, &amp;quot;Grah! What? Who? GAH! Is this my 'How do you type with boxing gloves on?' question?&amp;quot;&lt;br /&gt;
Later, Speaker posted a &amp;quot;Video Reader Mail&amp;quot; on YouTube, which prominently featured the [[Kick The Cheat]] doll in the background and referred to &amp;quot;e-mail personalities&amp;quot; having raspy voices (like [[Strong Bad]]).&lt;br /&gt;
&lt;br /&gt;
== ManCrush ==&lt;br /&gt;
[[Homestar Runner]], [[Strong Bad]], [[The Cheat]], and [[Coach Z]] are all listed, currently rated at #[http://mancrush.com/mc/man/787 1102], #[http://mancrush.com/mc/man/1048 674], #[http://mancrush.com/mc/man/894 1271], and #[http://mancrush.com/mc/man/764 933], respectively.&lt;br /&gt;
&lt;br /&gt;
==The Man of 101 Voices==&lt;br /&gt;
&amp;quot;Brock&amp;quot; released a video on Myspace called &amp;quot;The Man of 101 Voices&amp;quot; where he did impressions of Teen Girl Squad, Bubs, Coach Z, The Cheat, and Larry from Limozeen as numbers 91-95. The video can be seen [http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;amp;videoid=1636225861 here]&lt;br /&gt;
&lt;br /&gt;
There is a video named &amp;quot;The Man of 101 More...er Voices&amp;quot; featuring impressions of Crack Stuntman and Homsar as numbers 92-93. [http://www.youtube.com/watch?v=1XunezwEKHk Video here.]&lt;br /&gt;
&lt;br /&gt;
== MindBlasters Tripod ==&lt;br /&gt;
There is a page on the main site titled &amp;quot;Homestar&amp;quot;, that features cartoons from the website. Also, the blog [http://www.mindblasters.tripod.com/ramdom &amp;quot;Ramdom Exployts&amp;quot;] has very many Homestar Runner refrences. The main Mindblasters Tripod site can be found [http://www.mindblasters.tripod.com Here].&lt;br /&gt;
&lt;br /&gt;
== Mind Body Guide ==&lt;br /&gt;
*Strong Bad is the featured image of a slightly tongue-in-cheek tally of the body's many muscles on [http://mindbodyguide.ca/articles/biological-literacy-how-many-muscles.php this site]. &lt;br /&gt;
*Strong Bad Email [[suntan]] is quoted when the article states, &amp;quot;let's not forget the cloits and dloits!&amp;quot;&lt;br /&gt;
*The [http://mindbodyguide.ca/articles/biological-literacy-how-many-muscles.php#note1 footnote] says &amp;quot;There are no such thing as cloits or dloits. This is a reference to anatomy according to Strong Bad, which is hilarious, and included here entirely for the sake of comic relief. Kind of like the whole article, come to think of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== More Awesome Than You! ==&lt;br /&gt;
*[http://www.moreawesomethanyou.com This] page (warning: explicit &amp;quot;under construction&amp;quot; graphic) the index.html page title is &amp;quot;More Awesome Than You PAY PLUS!&amp;quot;, an obvious reference to [[HomestarRunner.com PAY PLUS!]]. &lt;br /&gt;
*The main logo has a picture of [[Trogdor]] on it.&lt;br /&gt;
*Seven of the sub-forums are marked as been in the &amp;quot;[[Trogdor|Burnination]]&amp;quot; parent forum. One of the child forums in the &amp;quot;Burnination&amp;quot; parent forum is entitled &amp;quot;[[Peasantry]]&amp;quot;. Another is titled &amp;quot;[[theme park|Bowels of Trogdor]]&amp;quot;. Yet another is titled &amp;quot;[[Planet K]] [[20X6]]&amp;quot;. A child forum under the &amp;quot;Peasantry&amp;quot; forum is &amp;quot;Made-Up Animals&amp;quot;, with the description: &amp;quot;[[animal|If you were a sim, what would you like as if?]]&amp;quot;. Another forum in Peasantry bears the description [[homsar|&amp;quot;Ask me your questions, and I will make fun of you.&amp;quot;]] The description for the &amp;quot;Playsets &amp;amp; Toys&amp;quot; forum references the catchphrase of the [[Cheat Commandos]].&lt;br /&gt;
*Several phrases used are similar, or based on Homestar Runner phrases. Examples include: &amp;quot;Game exploding in a [[pom pom|big fiery ball that is visible from space]]&amp;quot; and &amp;quot;[[Teen Girl Squad Issue 10|GameCube is no place for a mighty warrior.]]&amp;quot;&lt;br /&gt;
*One of the available objects is the Trogdor topiary from [[Weclome Back]] ([http://www.moreawesomethanyou.com/smf/index.php/topic,5284.msg151811.html#msg151811]).&lt;br /&gt;
*Part of the forum footer reads &amp;quot;[[Powered by The Cheat]]&amp;quot;.&lt;br /&gt;
*Another available object is the [[Store Toys#Kick The Cheat|Kick The Cheat]] toy ([http://www.moreawesomethanyou.com/smf/index.php/topic,6188.0.html]).&lt;br /&gt;
*A member is named Li'l Brudder and used to have an avatar of Li'l Brudder and a signature containing Li'l Brudder quotes ([http://www.moreawesomethanyou.com/smf/index.php?action=profile;u=2200]).&lt;br /&gt;
*Another member, Inge, has the [http://www.moreawesomethanyou.com/smf/index.php?action=profile;u=20 custom title] of [[rampage|round mound of gray fatness]].&lt;br /&gt;
== MS Paint Adventures ==&lt;br /&gt;
*On the Problem Sleuth adventure, when Problem Sleuth removes the fake wood paneling and there is a flask of whiskey under the desk, the selected command was [http://www.mspaintadventures.com/?s=4&amp;amp;p=000236 get ye flask].&lt;br /&gt;
**In addition, the donations page is a beaker with &amp;quot;[http://www.mspaintadventures.com/images/yeflask.gif ye flask]&amp;quot; on it.&lt;br /&gt;
***The Donations Page, at the end, asks &amp;quot;I think Homestar Runner is pretty cool, do you?&amp;quot; and responds with &amp;quot;Yes I do,&amp;quot; linking to this Wiki's [[Ye Flask]] page.&lt;br /&gt;
&lt;br /&gt;
== NationalReview.com ==&lt;br /&gt;
In an article posted August 27th, 2003, entitled &amp;quot;[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit]&amp;quot;, Peter Wood reviews homestarrunner.com.&lt;br /&gt;
&lt;br /&gt;
== Natrium42.com ==&lt;br /&gt;
In [http://natrium42.com/blog/?p=36 a blog post], Natrium42 uses [[dragon]] as the test Flash file for porting [http://gplflash.sourceforge.net/ GPLFlash] to the [[Wikipedia:Nintendo DS|Nintendo DS]].&lt;br /&gt;
&lt;br /&gt;
== Neglected Characters ==&lt;br /&gt;
*[http://www.smbhq.com/nc/ This] is a site where the Neglected Characters of Mario games are honored. One of them, [http://www.smbhq.com/nc/guide.html Dr. Donez], answers questions regularly (much like [[Strong Bad Email]]) at [http://www.smbhq.com/nc/askdrd.html Ask Dr. Donez].&lt;br /&gt;
**In [http://www.smbhq.com/nc/e501600.html question 595], [http://www.smbhq.com/nc/v14011500.html question 1412], and [http://www.smbhq.com/nc/v18011900.html question 1842] he gets asked how he types with boxing gloves on his hands, which he responds differently each time.&lt;br /&gt;
*In one of Bowser's [http://www.smbhq.com/nc/election/radical/bowser/speeches.html speeches], Koopa asks Bowser, &amp;quot;How do you know Trogdor?&amp;quot; and he replies &amp;quot;We went to Burniniation classes together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Neopets ==&lt;br /&gt;
*[http://www.neopets.com Neopets] released a new avatar with the caption &amp;quot;Your Lupe A Splode&amp;quot; which is an obvious reference to [[video games]] and [[StrongBadZone]].&lt;br /&gt;
[[Image:Yourlupeasplode.gif]]&lt;br /&gt;
*In this avatar, the caption reads &amp;quot;Garlic'd!&amp;quot; at the end, an obvious Teen Girl Squad reference.&lt;br /&gt;
[[Image:Runaway garlic.gif]]&lt;br /&gt;
*Another avatar features a Scorchio (a dragon-like Neopet) with the caption &amp;quot;Burninate!&amp;quot;, an obvious reference to [[Trogdor]].&lt;br /&gt;
[[Image:Scordrax.gif]]&lt;br /&gt;
*Neopets also has an avatar reserved for theneopetsteam, a staff username, which references the &amp;quot;a splode.&amp;quot;&lt;br /&gt;
[[Image:Tntasplode.gif]]&lt;br /&gt;
*There is also a Petpet Laboratory, that can change your Petpet's image, and one thing that can happen is your Petpet's name can change to [[So and So]].&lt;br /&gt;
*The end for the description for tomb chips is &amp;quot;GOTHD!&amp;quot;, a reference to Teen Girl Squad.&lt;br /&gt;
&lt;br /&gt;
== NES Buckle ==&lt;br /&gt;
*On [http://www.nesbuckle.com/userpics.php this site], one person is wearing a Teen Girl Squad Shirt.&lt;br /&gt;
&lt;br /&gt;
== NES Horsemen ==&lt;br /&gt;
*On [http://www.neshorsemen.com/ this site], [http://www.neshorsemen.com/oreview.html this page] has several references, including a variation on the &amp;quot;dot dot dot&amp;quot; quote from [[Under Construction]] and a reference to the [[Extra Real Dating Sim XR]] (&amp;quot;featuring the most polygonal of technoligies&amp;quot;). [[20X6]] is also mentioned.&lt;br /&gt;
&lt;br /&gt;
==Newgrounds==&lt;br /&gt;
Newgrounds user Shadow-Panda [http://www.newgrounds.com/portal/view/232855 made a music video of Ebay] by [[Wikipedia:Wierd Al|Weird Al]], has a picture of Homestar as one of the items bought off of Ebay, out of its box as the camera pans through the items.&lt;br /&gt;
&lt;br /&gt;
There is a game called &amp;quot;Homestar Hunt&amp;quot; on Newgrounds, where you chase Homestar and shoot him.&lt;br /&gt;
&lt;br /&gt;
== Nintendojo ==&lt;br /&gt;
As an April Fools prank, Nintendojo put up a [http://www.nintendojo.com/infocus/view_item.php?1143867894 fake list of characters] for the upcoming Super Smash Bros. Brawl.  [[Trogdor]] is among the characters listed.&lt;br /&gt;
&lt;br /&gt;
== NoSlang.com ==&lt;br /&gt;
The [http://www.noslang.com NoSlang.com] [http://www.noslang.com/spelling.php &amp;quot;commonly misspelled words&amp;quot;] page has a statement saying, &amp;quot;Since not everybody owns a copy of '[[local news#Easter Eggs|Strong Bad's Rythm &amp;lt;!-- sic --&amp;gt; N' Grammar]],' we've tried to do our part to help by compiling a list of common internet misspellings.&amp;quot; It also posted a &amp;quot;Happy Birthday Trogdor&amp;quot; link from January 13th through January 16th, 2006. And, in the Internet Slang Dictionary, one of the user-submitted words is h*r, meaning &amp;quot;[[homestar runner]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [http://oldeenglish.org Olde English] ==&lt;br /&gt;
In their [http://www.oldeenglish.org/podcast/general-procrastination General Procrastination] sketch, Raizin was holding off going to battle by going on the internet and watching the new [[Strong Bad Email]]. (which really wasn't even an email, he opened up the Strong Bad bio 'toon and the email menu.)&lt;br /&gt;
&lt;br /&gt;
==Omegle==&lt;br /&gt;
When your connection is lost during a chat, one of the error messages is &amp;quot;Your connection aspolded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==OrbiTouch==&lt;br /&gt;
On the website for [http://www.keybowl.com/kb/index?page=benefits OrbiTouch], a new, safe way to type, they mention that you can &amp;quot;Type with Boxing Gloves On&amp;quot; in the lower right-hand side of one of their pages.&lt;br /&gt;
&lt;br /&gt;
==Panda Smash==&lt;br /&gt;
&lt;br /&gt;
At 01:20 of [http://www.pandasmash.com/video.php?epi_id=134 A Tribute to Every Video Site], the scene shows the man and woman as [[Strong Bad]] and [[Marzipan]].&lt;br /&gt;
&lt;br /&gt;
==Peanut Foot==&lt;br /&gt;
This flash [http://www.peanutfoot.net website] has many references to Homestar in the &amp;quot;Old Malarkey&amp;quot; section, including a series called Carrot Quest which is mainly pictures from Peasant's Quest with characters from Peanut Foot to the tune of the Peasant's Quest theme. It also has has Homestar show up in multiple toons, and in one episode of the series &amp;quot;Red State Banjo&amp;quot;, the main character shouts &amp;quot;What the pfargtl?!?!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Platypuscomix.net==&lt;br /&gt;
*An entire page, titled [http://www.platypuscomix.net/websurfin/homestarfreakers.html Homestar Freakers!] informs readers how to find homestarrunner.com's [[Secret Pages]].&lt;br /&gt;
*The article [http://www.platypuscomix.net/websurfin/incredibleitems.html Incredible Items for Sale!] includes a picture of [[Strong Bad]] exclaiming, &amp;quot;[[First Time Here?|Hey, check me out!  No seriously, check me out...]]&amp;quot; and mentions the burrito Homestar auctioned in the email [[english paper]].&lt;br /&gt;
*The [http://www.platypuscomix.net/applepalooza/index.html Applepalooza] section's menu includes a photo of an [[Wikipedia:Apple II series|Apple II]] computer with a [[weird dream]] quote (&amp;quot;Your computer has too much computer in it and not enough typewriter&amp;quot;) written on its screen.&lt;br /&gt;
*When Peter Paltridge added [http://www.platypuscomix.net/onlyme/shecamefromtoledo.html videos of his homemade RPG], the main page linked to the videos through a logo reading &amp;quot;Peter Paltridge's Cool Game for Attractive People&amp;quot;, a reference to [[Strong Bad's Cool Game for Attractive People]].&lt;br /&gt;
&lt;br /&gt;
==Plush Puffs==&lt;br /&gt;
[http://www.plushpuffs.com/ Plush Puffs] list [[Mr. Shmallow (toon)]], [[Fluffy Puff Commercial]], and [[Meet Marshie]] as Company Training Videos on their [http://www.plushpuffs.com/aboutus/index.html about us page].&lt;br /&gt;
&lt;br /&gt;
==Polas' Goodtime Retro Cafe==&lt;br /&gt;
In the [http://www.goodtimeretrocafe.com/other/commodore.html Commodore 64 &amp;quot;Classics&amp;quot;] review, [[Trogdor (song)|Trogdor]] lyrics are used as the opening paragraph for the review of the game Thantos.&lt;br /&gt;
&lt;br /&gt;
==Progressive Boink==&lt;br /&gt;
*In [http://www.progressiveboink.com/archive/christmas100/index1.html The 100 Greatest Christmas Shows] list, the Homestar Runner Decemberween toons are grouped together and ranked at #79.&lt;br /&gt;
*In [http://www.progressiveboink.com/archive/costumes/ The 50 Worst Halloween Costumes] list, Strong Bad is among those as &amp;quot;Any costume that may lead to poor voice impressions&amp;quot;.&lt;br /&gt;
*In [http://www.progressiveboink.com/archive/videogames/kyle.html Kyle's Top 20 Video Games] list (part of the site's [http://www.progressiveboink.com/archive/videogames/ 100 Favorite Video Games]), Kyle criticizes the voices of the enemies in Oddworld: Abe's Oddysee (his 9th favorite game) as sound &amp;quot;identical to Strong Bad&amp;quot;.&lt;br /&gt;
*In [http://www.progressiveboink.com/archive/hotties/jonhotties.htm Jon's Top 20 Most Beautiful Women] list (part of the site's ([http://www.progressiveboink.com/archive/hotties/ 100 Most Beautiful Women: 2003]), Jon describes his #1 pick, Shakira, as being famous for &amp;quot;the ability to sing like both a Latina schoolgirl and Homsar in the same verse.&amp;quot;&lt;br /&gt;
*The entry for [http://www.progressiveboink.com/archive/ihbfd/cheese.htm Cheese] (from the cartoon series &amp;quot;Foster's Home for Imaginary Friends&amp;quot;) in the [http://www.progressiveboink.com/archive/ihbfd.htm Internet Hanna-Barbera Fashion Database] describes the show as being &amp;quot;located just down the block from Trogdor the Burninator and across the street from Juggernaut calling people b****es.&amp;quot;&lt;br /&gt;
*In a review of [http://www.progressiveboink.com/archive/lambchopchanukah.html Lamb Chop's Special Chanukah], the character Charlie Horse's use of a computer is compared to Strong Bad in the form of an e-mail asking how he types with hooves on his hands. The e-mail is signed, &amp;quot;crapfully yours, crapface mccrappington, asbury park, nj.&amp;quot;&lt;br /&gt;
*[http://hyspace.progressiveboink.com/volvagia.html Volvagia's HySpace profile] lists two reasons why he was revived by Ganondorf, one of them is to &amp;quot;burninate the countryside.&amp;quot;&lt;br /&gt;
*On the final page of [http://progressiveboink.com/archive/robliefeld4.html Rob Liefeld's 40 worst drawings] the author notes, &amp;quot;We'll ignore the elephantine Strong Sad leg that he's given Franklin Richards in the first panel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pure Pwnage ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
[[Image:Purepwnage_email.jpg|thumb|Jeremy from Pure Pwnage]]At the beginning of [http://www.purepwnage.com/episodes/s1/10/ episode 10], Jeremy answers e-mails in the exact same style as Strong Bad does.  The computer used says &amp;quot;[[Compy 386]]&amp;quot; in the corner.&lt;br /&gt;
&lt;br /&gt;
== PVP Online ==&lt;br /&gt;
[[Pan Pan]] shows up in a panda line-up on [http://www.pvponline.com/article/2696/Fri-Apr-21 pvponline.com], done by guest artist [http://www.schlockmercenary.com/ Howard Taylor].&lt;br /&gt;
&lt;br /&gt;
== Rareware.com ==&lt;br /&gt;
In the [http://www.rareware.com/extra/scribes/24dec03/index.html December 24, 2003 edition] of the letters page Scribes, one letter states:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Can you answer emails in Flash like [[Strong Bad Email|Strong Bad]] does? I think it would be funny because we could all hear you speak with an [[sb_email 22|English]] accent, which us North Americans find amusing. :) Also, we could hear you groan when you get a bad one, like those other e-mails you get... you know, the ones that aren't sent by me.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The response:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''British'' accent, Arse, ''British'' accent. Anyway, no. That would be a terrible error.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Real Ultimate Power ==&lt;br /&gt;
Parodies of [http://www.realultimatepower.net '''''Real Ultimate Power'''''] are everywhere. A fan [http://www.geocities.com/viggler/trogdor.html made one] featuring TROGDOR.&lt;br /&gt;
&lt;br /&gt;
== Red vs Blue ==&lt;br /&gt;
*At [http://www.redvsblue.com Red vs Blue] they made a public service announcement about tattoos (It appears every 4 weeks or so in the season 1 archive). When Church suggests you get a tattoo of your favorite character from your favorite online comic (obviously referring to himself), Strong Bad's face appears on-screen instead.&lt;br /&gt;
*A Strong Bad and a Homestar sticker is also seen during the Red vs. Blue segment in the Halo 2 Limited Collectors Edition DVD, on the window of a door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== RiffTrax ==&lt;br /&gt;
*In the [[Wikipedia:RiffTrax|RiffTrax]] for the movie [http://www.rifftrax.com/rifftrax/eragon Eragon], upon seeing a cottage on fire, [[Wikipedia:Kevin Murphy|Kevin Murphy]] quips &amp;quot;Another burninated victim of TROGDOR!&amp;quot;&lt;br /&gt;
*And in the [http://www.rifftrax.com/rifftrax/batman-and-robin Batman and Robin] Rifftrax, when they are placing the mask on Bane's face, [[Wikipedia:Bill Corbett|Bill Corbett]] states &amp;quot;Next they're going to put boxing gloves on him and force him to read emails,&amp;quot; in an obvious reference to the ever popular sbemail feature.  It should be noted that particular Rifftrax was written by the fans.&lt;br /&gt;
*In the RiffTrax of the Harrison Ford movie [http://www.rifftrax.com/rifftrax/firewall Firewall], [[Wikipedia:Mike Nelson|Mike Nelson]] quips as Harrison Ford works at a computer, &amp;quot;Now that I've watched every single [[Strong Bad Email]]...&amp;quot;&lt;br /&gt;
*In the [http://www.rifftrax.com/rifftrax/troll-2 Troll 2] RiffTrax, guest riffer [[Wikipedia:Something Awful|Lowtax]] comments on a particularly 80s-sounding midi loop playing in one scene, asking &amp;quot;Are they listening to the soundtrack of a Homestar Runner cartoon in there?&amp;quot;&lt;br /&gt;
*In the [http://blog.rifftrax.com/2008/10/27/ironic-internet-halloween-fever/#comment-17080 October 27, 2008 blog entry], webmaster Conor posted his version of the [[Homestar Runner]] [[Punkin Stencils|Pumpkin]].  He also mentions that [[Ballad Of The Sneak]] is his favorite toon, and wonders how [[Da Vinci's Notebook]] got to work with [[The Brothers Chaps]].&lt;br /&gt;
&lt;br /&gt;
== RinkWorks Graffiti ==&lt;br /&gt;
Homestar is referenced twice on the  [http://www.rinkworks.com/ RinkWorks] [http://www.rinkworks.com/graffiti graffiti pages]. &lt;br /&gt;
*The text &amp;quot;[[50 emails#Homestar's attempts at DELETED|Baleted]]&amp;quot; can be seen [http://rinkworks.com/graffiti/index.cgi?g=12 here]. &lt;br /&gt;
*An image of Strong Bad has been crudely pasted in to all the other crazy stuff going on [http://rinkworks.com/graffiti/index.cgi?g=14 here].&lt;br /&gt;
&lt;br /&gt;
== ROBLOX ==&lt;br /&gt;
* Numerous places, models, and decals have been modeled after Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Rocketboom ==&lt;br /&gt;
* On the [http://www.rocketboom.com/vlog/archives/2005/03/rb_05_mar_15.html 3/15/2005] episode, we see a clip of the [[SXSW Panel - 14 Mar 2005|March 14th SXSW Panel]] and Amanda interviewing Homestar.&lt;br /&gt;
*On the [http://www.rocketboom.com/vlog/archives/2005/12/rb_05_dec_05.html 12/5/05] episode of the v-log [http://www.rocketboom.com/ Rocketboom], Amanda Congdon is wearing a Homestar Runner shirt.&lt;br /&gt;
*On the [http://www.rocketboom.com/vlog/archives/2006/04/rb_06_apr_12.html 4/12/2006] episode, after Amanda reports about a human clock, she comments that she still likes her [[Strong Bad Clock]] better.&lt;br /&gt;
&lt;br /&gt;
==Salon.com==&lt;br /&gt;
Strong Bad made Salon.com's &amp;quot;Sexiest Man Living&amp;quot; list for 2007.[http://www.salon.com/ent/feature/2007/11/15/sexiest_man/index6.html]&lt;br /&gt;
&lt;br /&gt;
== Sam &amp;amp; Max Season One ==&lt;br /&gt;
On the [http://www.telltalegames.com/samandmax/faq FAQ page for the new Sam &amp;amp; Max games], Homestar Runner is mentioned--praised, even.&lt;br /&gt;
&lt;br /&gt;
== The Schumin Web ==&lt;br /&gt;
The [http://www.schuminweb.com/ splash page] for November 2005 showed an image of Ben Schumin dressed up as [[The Thnikkaman]].  The same image also appears in the [http://www.schuminweb.com/schumin-web/archives/splash-page.asp Splash Page Archives].&lt;br /&gt;
&lt;br /&gt;
== Shenmue II : The Gang Edition ==&lt;br /&gt;
In the fan-movie [http://dynamic4.gamespy.com/%7Eshenmuedojo/forum/viewtopic.php?t=14850&amp;amp;sid=4d196b2cc178187c5528f347a593e744 Shenmue II : The Gang Edition], when Ryo arrives at Guilin, he is distracted by a The Cheat Talking Plush Doll, which is the guardian of the village where Shenhua lives.&amp;lt;br /&amp;gt;&lt;br /&gt;
Later, Ryo kicks the Plush Doll, making it complain.&lt;br /&gt;
&lt;br /&gt;
==Shirt.Woot==&lt;br /&gt;
The description for the shirt [http://shirt.woot.com/ &amp;quot;pencildellic&amp;quot;] was entitled &amp;quot;my head asplode&amp;quot; on Thursday September 27, 2007&lt;br /&gt;
&lt;br /&gt;
== Shoot the Cliché ==&lt;br /&gt;
Trogdor appears as one of the clichés in this game from [http://www.anothersite.co.uk another site].&lt;br /&gt;
[http://www.anothersite.co.uk/news.php?artc=131&amp;amp; Click here] to play the game.&lt;br /&gt;
&lt;br /&gt;
==Smash Bros. MOJO!!==&lt;br /&gt;
For this Super Smash Bros. Brawl parody site, The King of Town is listed as a [http://mojo.rick-gardiner.com/en_us/characters/kingoftown.html playable character], and he is referenced from the game [[Super Kingio Bros.]]&lt;br /&gt;
&lt;br /&gt;
[http://mojo.rick-gardiner.com/en_us/characters/paint_pixel.html Another] playable character, Paint Pixel, is seen surrounded by many characters in a screenshot. One of these characters is [[Trogdor]].&lt;br /&gt;
&lt;br /&gt;
== Something Awful ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
Strong Bad, Homestar, Strong Mad, The Cheat and Marzipan appear as grotesque caricatures in [http://www.somethingawful.com/d/flash-tub/tub-bites-vol.php Tub Bites vol. 2.]. The computer used in the toon appears to be a parody of the [[Compy 386]]. The first email is &amp;quot;[[DELETED|Recycle Binned!]]&amp;quot;. Homestar returns Strong Bad's &amp;quot;'80s reference&amp;quot; (a ''[[Wikipedia:Tag Team Wrestling|Tag Team Wrestling]]'' cartridge), as well as some of his &amp;quot;[[Crap|crappy]] catchphrases&amp;quot; (the one used as an example is &amp;quot;[[Crap#Holy Crap! and Other Exclamations|holy crap!]]&amp;quot;). Also, this is reprised with an obvious parody of a &amp;quot;[[How do you type with boxing gloves on?]]&amp;quot;-style Strong Bad e-mail in [http://www.somethingawful.com/d/flash-tub/karnov-playset-2.php?page=5 Karnov Bites].&lt;br /&gt;
*The Easter egg in Tub Bites 2 is a parody of [[Marzipan's Answering Machine]], featuring calls from parodies of Strong Bad, the King of Town, Homsar, Coach Z and Strong Sad.&lt;br /&gt;
&lt;br /&gt;
The update of March 1, 2007, [http://www.somethingawful.com/d/movie-reviews/steve-movie-blog.php Steve's Movie Review Blog], contains reference to the [[Strong Bad Email]]s. The article is written as if the writer is unfamiliar with internet trends; he writes that he just discovered the site, thinks the cartoon's title is &amp;quot;The Strong Bads&amp;quot;, and thinks its web address is www.strongbad.com.&lt;br /&gt;
&lt;br /&gt;
Homestar appears in [http://www.somethingawful.com/d/flash-tub/internet-cartoon-2000.php Funny Housemates 2] and [http://www.somethingawful.com/d/flash-tub/housemates-cartoon-3.php Funny Housemates 999].  He looks like Homestar, but acts more like Homsar.&lt;br /&gt;
&lt;br /&gt;
== South Park Studios ==&lt;br /&gt;
Somebody at South Park Studios is a fan, as a January 28, 2006 [http://www.southparkstudios.com/fans/faq/archives.php?id=38887 FAQ update] contains the following: &lt;br /&gt;
&lt;br /&gt;
'''Q. - How do you type with boxing gloves on?'''  &amp;lt;br&amp;gt;A. - I'm sorry, this is &amp;quot;Ask South Park&amp;quot; not &amp;quot;Ask StrongBad &amp;lt;!--sic--&amp;gt;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== the show with zefrank ==&lt;br /&gt;
On the [http://www.zefrank.com/theshow/archives/2006/09/090706.html September 7, 2006 episode] of [http://www.zefrank.com/theshow/ the show], zefrank included a link to [[duck pond]] as a &amp;quot;silly thing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Moreover, on the [http://www.zefrank.com/theshow/archives/2006/05/050106.html May 1, 2006 episode], the game can be seen on zefrank's monitor in the background.&lt;br /&gt;
&lt;br /&gt;
There's also an obvious reference to Strong Bad [http://www.zefrank.com/theshow/archives/2006/10/102406.html here].&lt;br /&gt;
&lt;br /&gt;
== Stinkoman 20X6 on VGMusic.com ==&lt;br /&gt;
*[http://www.vgmusic.com VGMusic.com] have done a remix of some of the Stinkoman 20X6 soundtrack. However, since VGMusic doesn't allow direct linking to MIDI files, the creator has put them up on his website for download. The links can be found here:&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_levelselect.mid Level Select]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_levelstart.mid Level Start]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_level1.mid Level 1] &lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_boss.mid Boss Theme]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_level2.mid Level 2]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_level8.mid Level 8]&lt;br /&gt;
These files were sequenced by Tyler Prevost.&lt;br /&gt;
&lt;br /&gt;
== The Straight Dope ==&lt;br /&gt;
The StrongBadZone was submitted for [http://www.straightdope.com/columns/ Weird Earl's] on [http://www.straightdope.com/ The Straight Dope], a category featuring strange and/or awesome sites.&lt;br /&gt;
&lt;br /&gt;
== Stick RPG 2 ==&lt;br /&gt;
On the [http://www.stickrpg2.com/news.php#1147888194 news post for May 17], there is a line that says &amp;quot;what are you using, a 386?&amp;quot;, with &amp;quot;386&amp;quot; being a link to [[invisibility]].&lt;br /&gt;
&lt;br /&gt;
==Stick Shorts==&lt;br /&gt;
On [http://www.freewebs.com/stickshortsbyjonny/index.htm this site], [http://youtube.com/watch?v=2JYsu4eoTuI episode 11] includes a short that is about a guy who sees Homestar, and kicks him, which results in Homestar falling on the guy. This is also a coincidence, since this series is created by [http://www.freewebs.com/tehcartoonistproductions/ Teh Cartoonist Productions] like Charlie Clay and the Clay Crew. Even the Homestar sprite is the same as the one used in Charlie Clay.&lt;br /&gt;
&lt;br /&gt;
== Strong Bad Pilots an F/A-22 Raptor ==	 &lt;br /&gt;
For a short time, Strong Bad could be seen on the Lockheed Martin [http://www.f22-raptor.com/ F/A-22 Raptor Team Web Site] [[:Image:sbf22.png|F/A-22 Raptor]].&lt;br /&gt;
&lt;br /&gt;
==Suave==&lt;br /&gt;
[http://www.suave.net/~dave/trogdor.cgi This Suave page] is about Trogdor, Strong Bad, and The Cheat.&lt;br /&gt;
&lt;br /&gt;
== Superdickery.com ==&lt;br /&gt;
*In a &amp;quot;Bizzaro letters&amp;quot; segment, one guy writes &amp;quot;Dear Strongbad: How do you type with boxing gloves on?&amp;quot; [http://www.superdickery.com/gabliam4-16.html]&lt;br /&gt;
*Also, the creator says &amp;quot;head a'splode&amp;quot; in a little blurb following [http://www.superdickery.com/other/256.html this comic cover]&lt;br /&gt;
&lt;br /&gt;
== Technopets ==&lt;br /&gt;
On [http://technopets00.tripod.com technopets00.tripod.com], in the tpemail [http://technopets00.tripod.com/id36.html Icons], the e-mail message at the bottom says &amp;quot;Email me. Bad emails will be burninated, er burned&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Templelooters.com == &lt;br /&gt;
*On the July 30th, 2007 column on the Ask Mandy column on the Billy and Mandy-fan-site-part of Templelooters.com, ([http://www.templelooters.com/evil/am073007.asp]) someone asks&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Dear Mandy,&amp;lt;br&amp;gt;&lt;br /&gt;
[[How do you type with boxing gloves on?]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crapfully Yours]],&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Sephiroth|Sephiroth]] from the H*R Wiki.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mandy answers, &amp;quot;I give up. How DO you type with boxing gloves on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*On the August 13, 2007 column, Mandy receives an email by a person claiming to be the [[King Of Town]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Oh, hello, Mandy. This is the King of Town. Doo, hoo, hoo, hoo, hoo. Uh, I just emailed you to tell you that, Josh N is not the guy&amp;lt;br&amp;gt;&lt;br /&gt;
who you all of these emails asking to make fun of Brandi Ervan,okay? Uh, it was me all along! Doo, diddy hoo, diddy hoo, diddy hoo.&amp;lt;br&amp;gt;&lt;br /&gt;
Um, so next time you see me, give me a kick in the shins! And next time you see Josh N, give him a list of why Cookie (from the&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
cancelled Rayman TV series) worrys about everything in the world and should be claimed an official Ogdenite, and a very rare Rayman TV&amp;lt;br&amp;gt;&lt;br /&gt;
series videotape, why don't you? Um, okay, I have to go eat everything on it, especially [[whatsit]] and lose my lunch, because I'm the&amp;lt;br&amp;gt;&lt;br /&gt;
King of Town. Doo, hoo, hoo, hoo, hoo, hoo.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== That Guy with the Glasses ==&lt;br /&gt;
In [http://thatguywiththeglasses.com/videolinks/thatguywiththeglasses/ask-thatguy/7585-ask36 Ask ThatGuy Episode 36], Doug Walker answers the question, [[How do you type with boxing gloves on|How could you type with boxing gloves on?]]&lt;br /&gt;
&lt;br /&gt;
== The Morning News ==&lt;br /&gt;
In an [http://www.themorningnews.org/archives/how_to/tricks_of_the_trade.php article] where they outline 30 tricks from 30 different trades; under cartographer it details this trick: Mapmakers will often use &amp;quot;copyright traps,&amp;quot; bits of information in their maps that are purposefully wrong. They might label a body of water '''&amp;quot;Lake Strongbad,&amp;quot;''' for instance, and then examine the next editions of competitors' maps to see if the incorrect information makes an appearance. &lt;br /&gt;
&lt;br /&gt;
==The-Coolest-Stuff-Ever.com==&lt;br /&gt;
[http://the-coolest-stuff-ever.com]This website is an obvious reference to homestarrunner.com. The name and main page both come from the Strong Bad Email [[credit card]], and they also have an Easter egg with a fan-made, Homestar Runner Space Invaders game.&lt;br /&gt;
&lt;br /&gt;
==There, I Fixed It.==&lt;br /&gt;
One of the entries on the site is labeled &amp;quot;Trogdor Proof&amp;quot; [http://thereifixedit.com/2009/05/21/epic-kludge-photo-trogdor-proof/].&lt;br /&gt;
&lt;br /&gt;
== ThinkGeek ==&lt;br /&gt;
*[http://www.thinkgeek.com/geektoys/cubegoodies/722a/action/2111db4/ There is a picture on one page] showing some plastic toys dressed up for Halloween. One of the toys is dressed up as Strong Bad (or, as they call him, &amp;quot;Strong Bob&amp;quot;).&lt;br /&gt;
*[http://www.thinkgeek.com/homeoffice/lights/91f2/ At the bottom of another page], a Kick The Cheat doll is shown in a short video.  Additionally, the man in the video is wearing an &amp;quot;I Love Toxic Waste&amp;quot; t-shirt, which could be a reference to Homestar's reference.&lt;br /&gt;
*[http://www.thinkgeek.com/tshirts/generic/9505/ The advertisement for one of ThinkGeek's t-shirts] includes an image with handwriting that causes the shirt to read &amp;quot;im in ur MEDIEVAL VILLAGE BURNINATing ur PEASANTS&amp;quot;.&lt;br /&gt;
*[http://www.thinkgeek.com/homeoffice/posters/a42d/images/2742/ A recruitment poster] for Battlestar Galactica's military has the caption &amp;quot;Do You Has?&amp;quot;, referring to the [[Homestarmy]].&lt;br /&gt;
*[http://www.thinkgeek.com/computing/drives/88dc/ A page for a &amp;quot;Media Tank&amp;quot;] uses the word &amp;quot;Grumblecakes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== The &amp;quot;Blog&amp;quot; of &amp;quot;Unnecessary&amp;quot; Quotation Marks ==&lt;br /&gt;
*In [http://www.unnecessaryquotes.com/2009/03/new-nickname.html this entry] for the blog, a man named Glenn was called &amp;quot;'Our Great Friend'&amp;quot; on a sign thanking him. The blogger comments, &amp;quot;Poor Glenn[...]has the clunkiest nickname I have encountered. I think he should lobby for '[[english paper|The Yellow Dart]]'.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== The Spriters Resource ==&lt;br /&gt;
*There is a [http://www.spriters-resource.com/pc_computer/sbcg4ap/index.html category] of rips from [[Strong Bad's Cool Game for Attractive People]]. So far, the only sheet is from [[Snake Boxer 5]].&lt;br /&gt;
*There are also [http://www.spriters-resource.com/other_systems/hsrpg/index.html rips] from the unreleased [[Homestar Runner RPG]].&lt;br /&gt;
&lt;br /&gt;
== TV Squad ==&lt;br /&gt;
&lt;br /&gt;
[[Wikipedia:Wil Wheaton|Wil Wheaton]] mentions a [[Flask|load-bearing flask]] in a [http://www.tvsquad.com/2007/02/12/star-trek-the-next-generation-the-battle/ Star Trek review].&lt;br /&gt;
&lt;br /&gt;
== [http://tvtropes.org TV Tropes Wiki] ==&lt;br /&gt;
*The TV Tropes Wiki has an [http://tvtropes.org/pmwiki/pmwiki.php/Main/HomestarRunner article] about Homestar Runner.&lt;br /&gt;
*It is also [http://tvtropes.org/pmwiki/pmwiki.php/Main/SearchWiki?text=Homestar&amp;amp;pagename=Main%2FSearchWiki often mentioned] when examples of tropes are needed.&lt;br /&gt;
*There are tropes named for such subjects as [http://tvtropes.org/pmwiki/pmwiki.php/Main/WithBoxingGlovesOn With Boxing Gloves On], [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheKingOfTown The King of Town], and [http://tvtropes.org/pmwiki/pmwiki.php/Main/YourHeadASplode Your Head A Splode].&lt;br /&gt;
&lt;br /&gt;
== Uncyclopedia==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
*On the ever-popular factually-inaccurate encyclopedia [http://uncyclopedia.org Uncyclopedia], the VfD (vote for deletion) template reads &amp;quot;Baleeted! This article is total crap. Please VFD.&amp;quot;&lt;br /&gt;
*The template for articles that contain too much information reads: &amp;quot;This article contains way too much information. Absorbing all of it may cause one's head to asplode. You can help Uncyclopedia by removing stuff.&amp;quot;&lt;br /&gt;
**A second template simply reads: &amp;quot;THIS ARTICLE A SPLODE&amp;quot;, which is one of Uncyclopedia's dozens of inside jokes.  Alas, the picture for it refers to ''Scanners''.&lt;br /&gt;
* In [http://uncyclopedia.org/wiki/Image:Errors.png this image], one of the error messages is the &amp;quot;[[:Image:this is real.png|Everything is fine. Nothing is ruined.]]&amp;quot; error from [[50 emails]].&lt;br /&gt;
* One of the user awards includes [http://uncyclopedia.org/wiki/Template:Burninator Burninator].&lt;br /&gt;
*In the [http://uncyclopedia.org/wiki/Template:Recentnews Recentnews] template, one of the news items reads that &amp;quot;An astremely astonishing asperiment has show that acessive asposure to '''[[StrongBadZone|Strong Bad Zone]]''' has an astraordinarily affect on grammar.&amp;quot;&lt;br /&gt;
*If you attempt to restore [http://uncyclopedia.org/wiki/Game:Zork/File_1 File 1] of [http://uncyclopedia.org/wiki/Game:Zork Zork], you have some [[Grumblecakes]] in your inventory. You are also wearing the [[Kerrek]]'s belt.&lt;br /&gt;
**Also, trying to get/take the sword in the kitchen prompts the message &amp;quot;You can't get/take [[ye flask|ye sword]]!&amp;quot;&lt;br /&gt;
*Fake (or at least, mostly fake) descriptions of the characters have been entered.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Homestar_Runner Homestar Runner]''': &amp;quot;A prolific actor (famous for playing the role of [[Matt Chapman]] in the 2000 movie &amp;quot;Flash Cartoonists&amp;quot;)&amp;quot;&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Strong_Bad Strong Bad]''': One of &amp;quot;the most notable and prolific singer/songwriters of the past decade&amp;quot;.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Coach_Z Coach Z]''': &amp;quot;An athletic genius&amp;quot; and &amp;quot;a prolific writer and rapper&amp;quot;.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Pom_Pom Pom Pom]''': &amp;quot;A large, balloon-like alien from the planet Inflatrosis&amp;quot;.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Trogdor_the_Burninator Trogdor]''': &amp;quot;The son of the Friendly Giant and Puff, The Magic Dragon&amp;quot;.&lt;br /&gt;
*[[homsar]] has been &amp;quot;sporked&amp;quot; from this Wiki (see [http://uncyclopedia.org/wiki/homsar] here). There is also an article on the [http://uncyclopedia.org/wiki/Tandy_400 Tandy 400], as well as one on [http://uncyclopedia.org/wiki/Homestar_Runner_Wiki this Wiki].&lt;br /&gt;
*[[50K RaceWalker]] is listed as the 43rd [http://uncyclopedia.org/wiki/Worst_100_Computer_Games_of_All_Time worst computer game of all time].&lt;br /&gt;
**In addition, [[Kid Speedy]] is listed as -27th.&lt;br /&gt;
*There are [http://uncyclopedia.org/wiki/You_have_two_cows/25#Category_.CF.80:_The_World_Wide_CoWeb 5 Homestar Runner variations] of the phrase &amp;quot;[http://uncyclopedia.org/wiki/You_have_two_cows You have two cows]&amp;quot;, as well as a [http://uncyclopedia.org/wiki/You_have_two_cows/11 Coach Z] variation.&lt;br /&gt;
*The start of [http://uncyclopedia.org/wiki/Game:Game_Online Game Online] is a direct rip-off of the start of [[Thy Dungeonman]].&lt;br /&gt;
*Three of the choices for [http://uncyclopedia.org/wiki/Template:Monster the monster template] are &amp;quot;a [[The Yello Dello|Yello Dello]]&amp;quot;, &amp;quot;a cavalry of [[dongrel]]s&amp;quot; and &amp;quot;a [[bear holding a shark]]&amp;quot;.&lt;br /&gt;
*Two of the choices on the [http://uncyclopedia.org/wiki/Template:Random/killed random &amp;quot;killed by&amp;quot; template] are &amp;quot;[[Trogdor|burninated]]&amp;quot; and &amp;quot;[[50 emails#Homestar's attempts at DELETED|BALEETED!]]&amp;quot;&lt;br /&gt;
*The page on [http://uncyclopedia.org/wiki/Nowhere Nowhere] starts with the [[Strong Bad's Computer Malfunctioning#Flagrant System Error|Flagrant System Error]] message.&lt;br /&gt;
*The [http://uncyclopedia.org/wiki/Image:Beowulf.jpg Beowulf image] has Strong Bad (with [[Ab-Abber 2000|abs]], a [[keyswordtar]], and a [[horned helmet]]) and The Cheat (again, with a horned helmet) teaming up to fight Trogdor.&lt;br /&gt;
*[http://uncyclopedia.org/wiki/Game:Do_NOT_click_any_links%21/click61 This page], part of a clicking game, reads &amp;quot;THIS PAGE HAS BEEN SHUT DOWN BY THE NCAA FOR [[Commandos in the Classroom|SEVERE CUSSING AND VERY ILLEGAL PONYFIGHTS]].&amp;quot;&lt;br /&gt;
*If you get banned, It says &amp;quot;Baninated&amp;quot;, witch refers to [[Trogdor|burninate]]&lt;br /&gt;
*On Uncyclopedia's [http://uncyclopedia.org/wiki/Christianity#Jesus.27_opinion article on Christianity], Trogdor is &amp;quot;the logo of Jesus' personal choice.&amp;quot;&lt;br /&gt;
*[http://uncyclopedia.org/wiki/Image:Adobe.jpg Adobe.jpg], &amp;quot;Another happy Photoshop user,&amp;quot; has one of the Strong Bad freebie patches Photoshopped.&lt;br /&gt;
*For the &amp;quot;On this day...&amp;quot; section on the Uncyclopedia Main Page on March 22nd, 2008, one of the items listed was under the year &amp;quot;20X6&amp;quot;, and linked to [http://uncyclopedia.org/wiki/20X6#20X6|this page (without the anchor, however)]&lt;br /&gt;
*The article on &amp;quot;[http://uncyclopedia.wikia.com/wiki/You you]&amp;quot; contains the sentence &amp;quot;You are also nothing like the coolest guy in the universe, Homestar Runner.&amp;quot;&lt;br /&gt;
*[[Homsar]] is listed as a member of &amp;quot;The Axis of Evil&amp;quot;, a fake conspiracy group, an a &amp;quot;wannabe terrorist and rulers of the world&amp;quot;, as seen on his page ([http://uncyclopedia.org/wiki/Homsar])&lt;br /&gt;
&lt;br /&gt;
== Uni Watch ==&lt;br /&gt;
*Uni Watch, a blog devoted to following the trends of sports logos, jerseys, and other sports-related designs, links to the e-mail [[redesign]] in the December 1 blog entry &amp;quot;Keep Your [[Pants]] On&amp;quot;.  The &amp;quot;little animation&amp;quot;, as it is referred to, is mentioned as a &amp;quot;good commentary on logo updates&amp;quot;. [http://www.uniwatchblog.com/2006/12/01/keep-your-pants-on/]&lt;br /&gt;
&lt;br /&gt;
== Urban Dictionary ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
&lt;br /&gt;
On July 1st, 2005, the main page &amp;quot;word of the day&amp;quot; on Urban Dictionary was biz cas fri. (It is misspelled as &amp;quot;bis cas fri.&amp;quot;) [http://www.urbandictionary.com/define.php?term=bis+cas+fri&amp;amp;defid=801385]&lt;br /&gt;
&lt;br /&gt;
Various other phrases and words are defined on the site (with varying degrees of accuracy in spelling and content) such as [http://www.urbandictionary.com/define.php?term=Teen+Girl+Squad Teen Girl Squad], [http://www.urbandictionary.com/define.php?term=Strong+Bad Strong Bad], [http://www.urbandictionary.com/define.php?term=homestar+runner Homestar Runner], [http://www.urbandictionary.com/define.php?term=fhgwhgads fhqwhgads],&lt;br /&gt;
[http://www.urbandictionary.com/define.php?term=Pfargtl Pfargtl], and &lt;br /&gt;
[http://www.urbandictionary.com/define.php?term=Somebody+get+this+freaking+duck+away+from+me &amp;quot;Somebody get this freakin' duck away from me!&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
== Variousimmers ==&lt;br /&gt;
On [http://www.variousimmers.net this site] dedicated to modding [[Wikipedia:The Sims 2|The Sims 2]], two of the objects are a [[Painting of a Guy with a Big Knife]] ([http://www.variousimmers.net/vsimforum/showthread.php?t=518 here]), and a Strong Bad [[monument]] ([http://www.variousimmers.net/vsimforum/showthread.php?t=1568 here]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- VG Cats is mentioned on the Comic Sightings page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VG Mix ==&lt;br /&gt;
[http://www.vgmix.com/song_view.php?song_id=615 Here] there is a remix of the first racing tune from Rad Racer (which is also Stinkoman's theme). The title references to [[japanese cartoon]] and the song itself contains quotes from said e-mail.&lt;br /&gt;
&lt;br /&gt;
== Videogame Scrapbook ==&lt;br /&gt;
[http://www.videogamescrapbook.com This site] has [http://www.videogamescrapbook.com/download/homestar_runner_videlectrix.php a page] with various [[Videlectrix]] music available for download.&lt;br /&gt;
&lt;br /&gt;
== Visitmypiczosite.piczo.com ==&lt;br /&gt;
*On Life On Sedna's Weekly Fanstuff for [http://pic2.piczo.com/Visitmypiczosite/?g=23116139 The Last Week Of August], the official logo for Life On Sedna (See Comic Sightings) is drawn on a whiteboard. Also, a funny drawing of Homestar is there.&lt;br /&gt;
&amp;lt;!--The Weebl and Bob episode, &amp;quot;email&amp;quot;, is on [[Animation Sightings]]. Please do not add it here.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wikipedia ==&lt;br /&gt;
* In Wikipedia's April Fool's Day Article 2005, Homestar in his Daisy Dukes was eventually added to the somewhat lengthy Wikipedia April Fool's Day 2005 article detailing a hostile takeover of Wikipedia by Encyclopedia Britannica. He was part of Wikipedia's &amp;quot;[http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11827614#New_corporate_structure new corporate structure]&amp;quot; as the Minister of Long Pants. He was then pictured lower on the page in the  &amp;quot;[http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11828885#Immediate_aftermath Immediate Aftermath]&amp;quot; section, then moved to the  &amp;quot;[http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11833150#Related_Information Related Information]&amp;quot; section, then finally [http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11833471 dropped] altogether.  The page as it exists now can be found [http://en.wikipedia.org/wiki/Wikipedia:April_1%2C_2005/2005_Britannica_takeover_of_Wikimedia here], and the edit history for the page [http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;action=history here]. Strong Bad was also named Minister of Deleting email, and is found directly under Homestar's listing.&lt;br /&gt;
&lt;br /&gt;
*On [[Wikipedia:Wikipedia:April fools/April Fools' Day 2006|another April Fools Day]], the deleted tab on the home page was renamed &amp;quot;baleeted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Xgenstudios ==&lt;br /&gt;
In one of the websites games called &amp;quot;Graffiti&amp;quot; one of the example pictures contains a dragon that looks very similar to, or is, Trogdor.The dragon(Trogdor) is also breathing a flame that is similar to Trogdors way of Burninating.&lt;br /&gt;
&lt;br /&gt;
== xkcd ==&lt;br /&gt;
&lt;br /&gt;
In the [http://xkcd.com/341/ Nov 12, 2007] installment of the webcomic ''xkcd'', a character asks &amp;quot;How does she type with oven mitts!?&amp;quot;&lt;br /&gt;
In the [http://xkcd.com/537/ 537th] installment of xkcd, when you hold your cursor over the picture, the title text reads &amp;quot;DUCKLOOP'D?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== X-treme Geek ==&lt;br /&gt;
&lt;br /&gt;
The word 'fangoriously' appears on [http://www.x-tremegeek.com/templates/searchdetail.asp?productID=12406 a page selling Venus Fly Traps].&lt;br /&gt;
&lt;br /&gt;
== YouTube ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
*While [http://youtube.com YouTube] was down for maintenance on August 17, 2006, pictures of the youtube offices were posted on the youtube homepage. Two of them showed a Kick The Cheat doll. [[:Image:Cheattube1.jpg|photo 1]], [[:Image:Cheattube2.jpg|photo 2]].&lt;br /&gt;
*[http://www.youtube.com/watch?v=2pPCkhYMQgY Internet People], part of a series called &amp;quot;The Meth Minute 39&amp;quot;, is viewable on YouTube and mentions Homestar Runner. ''See also: [[Animation Sightings#Channel Frederator]]''&lt;br /&gt;
*[http://www.youtube.com/watch?v=G-Ez0uijGAI This video] on a [[Wikipedia:Wii Shop Channel|Wii Shop Channel]] hack has the background music as [[The System is Down (song)|The System is Down]] some of the comments notably replied relating to the song  saying: &amp;quot;WTF is this song called? its freaking awsome?,&amp;quot; and, &amp;quot;one of the oddest songs i have ever heard&amp;quot; some comments include various questions of where it is from, while some clearly remember it from the e-mail, and some complaints, which can all be viewed [http://www.youtube.com/comment_servlet?all_comments&amp;amp;v=G-Ez0uijGAI&amp;amp;fromurl=/watch%3Fv%3DG-Ez0uijGAI here].&lt;br /&gt;
*[http://www.youtube.com/watch?v=pC3n-LC3Em4 FALCOR - the URiNATOR], a parody of TROGDOR, was featured on July 16, 2007, shortly after is was released on the 12th. Coincidentally, it was featured on a Monday. I quickly got over 25 video responses, and has 1,307,406 views as of October 15, and now has 60 video responses. It has gotten over 19,000 clicks from links on webpages. It also holds the #12 slot on &amp;quot;Most Discussed (All Time) - Pets &amp;amp; Animals.&amp;quot; It has recently gotten a ringtone version. The e-mail is mentioned as his inspiration the the description.&lt;br /&gt;
*[http://www.youtube.com/watch?v=RaDUskLtRhU Mario Paint renditions], a compilation of Mario Paint segments, shows one of them being Homestar Runner slowly running, with an attempt at the [[Intro|Intro song]] done in Mario Paint as background music to the animation, and the theme to [[Stinkoman 20X6]].&lt;br /&gt;
*[http://www.youtube.com/sherifam Sherifam's] videos make reference to Homestar Runner. &lt;br /&gt;
**The first one being the Tait-imation theatre videos. The first one ever created featured Tait beating Homestar senseless with knumchucks, a reference to [[Fall Float Parade]]. At the end of this cartoon, Homestar says as he goes flying into a probable hammerspace, &amp;quot;And that's how I became a law!&amp;quot;, a reference to [[4 branches]].&lt;br /&gt;
**Tait-imation being Kobatsu Emails, an obvious parody of Strong Bad Emails, in which Kobatsu, a chibi animated version of Tait with no arms on, checks his email. In result of it being bad, it gets [[DELETED]]. &lt;br /&gt;
**Second video series is the Cal Email Show (or C-mails, an obvious reference to &amp;quot;sbemails&amp;quot;), of which Cal, the main operator of the channel, answers emails. In the 2nd and most recent, Prank mail, he gets asked [[How do you type with boxing gloves on?|a familiar question]] and results in a [[DELETED|familiar answer]].&lt;br /&gt;
**The channel  message states that viewing one of sherifam's videos will &amp;quot;quite literally leave your computer in smoldering crater. (Views will not quite literally leave your computer in smoldering crater)&amp;quot; in a parody to [[SBCG4AP]]&lt;br /&gt;
*There are also three videos on youtube, entitled &amp;quot;The Man with 100 Voices&amp;quot;, &amp;quot;The Man of 100 Voices&amp;quot; and &amp;quot;The Man of 101 More Voices&amp;quot; respectively. All three feature Homestar Runner impersonations.&lt;br /&gt;
**Video 1:http://www.youtube.com/watch?v=tMV0fHinHaA  numbers 48 to 52&lt;br /&gt;
**Video 2:http://www.youtube.com/watch?v=A5CmqC1E-Ag&amp;amp;feature=related Numbers 91 to 95&lt;br /&gt;
**Video 3:http://www.youtube.com/watch?v=ZRzBtTcnh5c Numbers 88 to 90&lt;br /&gt;
*There are various user accounts active on YouTube with Homestar Runner references in their account names, such as [http://youtube.com/user/Burnin8r55555 Burnin8r55555].&lt;br /&gt;
*[http://youtube.com/profile?user=HomeStarRunnerTron User HomeStarRunnerTron], whose real name is Skye, has many references to the Homestar Runner Body of work in his uploaded videos. Some notable reference include [http://youtube.com/watch?v=wYezCYY46ZM this video], which includes Skye doing some of the voices he used for the Pokémon Abridged Series, with his test sentence being &amp;quot;[[radio|The fish was delish and it made quite a dish.]]&amp;quot;. One of his Pokémon Abridged Series episodes, taken down due to a Terms of Use Violation, included a scene where Professor Oak, Officer Jenny, Nurse Joy, and Ash's Mom, &amp;quot;nodded in agreement&amp;quot; to Skye's voiceover comments. He then repeated the scene except all of them were wearing Dangeresque glasses, and Oak was wearing a Homestar Runner Shirt. &amp;lt;!--If there are any more references, those who wish to hunt for them may--&amp;gt;&lt;br /&gt;
*In [http://www.youtube.com/user/sonicthehedgehog2222 sonicthehedgehog2222's] video [http://www.youtube.com/watch?v=2setjCoK-jI adam h. 2 preview], Adam can be seen with a black Trogdor the Burninator shirt on, and has a Trogdor poster in his room.&lt;br /&gt;
*[http://www.youtube.com/watch?v=Qhi-oXUb-d4 This spoof] of CBC's ''Hockey Night in Canada'' intro features the ''[[Strong Bad Sings and Other Type Hits]]'' version of [[Trogdor (song)|the Trogdor song]].&lt;br /&gt;
*[http://www.youtube.com/watch?v=L43bIwsvbSM This Magfest video] briefly shows Strong Bad in his [[The House That Gave Sucky Treats Costumes|Carmen Sandiego Halloween costume]].&lt;br /&gt;
*In Episode 3 of Naruto the abridged series, Sasuke throws Shurikens at a log, and the sound effect played is &amp;quot;LOGG[['D!]]&amp;quot;, a reference to [[Teen Girl Squad]].&lt;br /&gt;
*[http://www.youtube.com/watch?v=KFAnrdZvUtU Every Class Is Different], a review of the classes of [[Wikipedia:Team Fortress 2|Team Fortress 2]], directly spoofs [[kids' book|Everyone Is Different]].&lt;br /&gt;
*[http://www.youtube.com/watch?v=CQil5mJkF9o&amp;amp;feature=channel_page Donut Unto Others] was remade on ROBLOX and posted onto YouTube&lt;br /&gt;
&lt;br /&gt;
== ytmnd ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
Many Homestar Runner-related [http://ytmnd.com You're The Man Now, Dog] pages have been [http://ytmnd.com/search?q=homestar&amp;amp;x=0&amp;amp;y=0 created], such as [http://hatesomuch.ytmnd.com/ this one], which involves the [[Cheat Commandos]], [http://hr10versary.ytmnd.com/ this one] which is an anniversary site, [http://homestarspin.ytmnd.com/ this one], which includes a scene from [[dangeresque 3]], and [http://ytmnd.com/search?q=freakin+duck&amp;amp;x=0&amp;amp;y=0 these], which all reference [[Main Page 13]]. &amp;lt;s&amp;gt;[http://missingno.ytmnd.com/ OH NOOOOOOES!!! MISSINGNO!]&amp;lt;/s&amp;gt;[http://web.archive.org/web/20060304101602/http://missingno.ytmnd.com/ (cache)] had one of the [[System Sounds]] looping.&lt;br /&gt;
&lt;br /&gt;
== [[Wikipedia: Zero Punctuation|Zero Punctuation]] ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
In the review of [[Wikipedia: Star Wars: The Force Unleashed|Star Wars: The Force Unleashed]], the text &amp;quot;Time Paradox'd&amp;quot; is displayed when Yahtzee describes Darth Vader and Anakin Skywalker fighting each other. The reference is seen at 3:01 [http://www.escapistmagazine.com/videos/view/zero-punctuation/251-Star-Wars-The-Force-Unleashed here]&lt;br /&gt;
&lt;br /&gt;
==Zingtech==&lt;br /&gt;
The [http://www.zingtech.com/features/painting/ paintings] section of the website features an acrylic painting entitled [[Painting of a Guy with a Big Knife|&amp;quot;Guy With a Big Knife&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Sightings]]&lt;/div&gt;</description>
			<pubDate>Tue, 28 Jul 2009 16:13:38 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Website_Sightings</comments>		</item>
		<item>
			<title>Floppy Disk Container</title>
			<link>http://www.hrwiki.org/wiki/Floppy_Disk_Container</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;removed all underdogs links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Floppy Disk Container''' sits on the right of [[Strong Bad]]'s computer desk and shows the latest game that he has been playing. [[The Brothers Chaps]] often comment on the featured game in their [[strongbad_email.exe|DVD]] commentaries. This page catalogs the appearances of the Floppy Disk Container. Each section has a screenshot, the name of the toon(s) or email(s) in which it appeared, a brief explanation of the game mentioned on the floppy disk, and sources of supplementary material about said game.  The majority of the labels are names of computer games (although several [[Nintendo|Nintendo Entertainment System]] and [[Atari 2600]] titles also appear) and most are obscure titles from the '80s. Strong Bad also [[Couch Mumbling|mumbles]] SNES games in his sleep, but these are generally newer and less obscure. This has become a running joke, and although the first Floppy Disk Container appeared in the email [[little animal]], the disks were not labeled until [[ghosts]]. They are usually labeled in red marker, though in some of the early appearances they were labeled in blue.&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Image !! Appearances !! Explanation !! Sources&lt;br /&gt;
|- id=&amp;quot;blank_5.25_inch_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy little animal.PNG|150px|Blank 5.25 Inch Disk]] || [[little animal]], [[superhero name]], [[do over]] (in the do over of [[sisters]]), [[candy product]] and [[isp]] || '''5.25 inch disks''' were the standard computer media format until the introduction of the 3.5 inch floppies. 5.25 inch disks are what gave both kinds of disks the title 'floppy', as one could easily bend the disks enough to nearly fold them over without breaking them. They were replaced by 3.5 inch floppies in the early 1990s, which have since been mostly replaced by compact discs and USB flash drives. The first floppy-less personal computers were made by NeXT, and many modern computers replace the floppy drive with an 8-in-one memory card reader. The 5.25 floppy disk was also featured in [[technology]], outside of the Floppy Disk Container. || [[Wikipedia:Floppy disk|Wikipedia]] [http://computer.howstuffworks.com/floppy-disk-drive1.htm Howstuffworks] [http://www.accurite.com/FloppyPrimer.html Accurite.com] &lt;br /&gt;
|- id=&amp;quot;tongue_of_the_fatman&amp;quot; &lt;br /&gt;
| [[Image:Floppy ghosts.PNG|150px|Tongue Of The Fatman]] || [[ghosts]], [[50 emails]] || '''''Tongue of The Fatman''''' was a 1989 fighting game for DOS and Commodore 64 that was later ported to the Sega Genesis as ''Slaughter Sport''. Different alien races (including Human) could be chosen to use, who all had different abilities and fighting styles. The player could purchase weapons and devices and fight his way through multiple opponents to face the Fatman, Mondu. Some of the more innovative features include being able to place wagers on the outcome of the fight and the phenomenon of a special move becoming less powerful the more it's used to balance gameplay. || [http://www.mobygames.com/game/sheet/gameId,1067/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31897.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;lode_runner&amp;quot;&lt;br /&gt;
| [[Image:Floppy morning routine.PNG|150px|Lode Runner]] || [[morning routine]], [[cheat talk]] || '''''Lode Runner''''' was a strategy game for DOS, Apple, and Commodore 64, originally created in 1983. It was originally an ASCII art game, where Jake Peril, the main character, was simply a $ sign (The enemies were ¶'s). The object of the game was to win back treasures stolen by the Evil Empire.It was eventually re-released on the Apple II as ''Miner'' with much more advanced graphics. ''Miner'' was submitted to Brøderbund and was finally published, under the name 'Lode Runner'. Countless versions of this game have been made and circulated over the Internet. || [http://www.mobygames.com/game/sheet/p,4/gameId,243/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/26603.html GameFAQs] [[Wikipedia:Lode Runner|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;loom&amp;quot;&lt;br /&gt;
| [[Image:Floppy current status.PNG|150px|Loom (Disk 1 of 24)]] || [[current status]] || '''''Loom''''' was an adventure game for the PC, released in 1989. It was one of a variety of games created by LucasFilms Games (now LucasArts). Bobbin Threadbare, the mysterious &amp;quot;Loom child&amp;quot; and member of the Weaver Guild, must embark on a perilous journey to follow his guild members, who were turned into swans and flew away from the Loom island. All puzzles are solved using a variety of spells cast from a magical staff, with no traditional inventory. There weren't actually 24 disks, at least not for the original version. This is actually a reference to the &amp;quot;Stump Joke&amp;quot; from another famous Lucasfilms Game &amp;quot;The Secret of [[#monkey island|Monkey Island]]&amp;quot;, wherein the user would be prompted to &amp;quot;insert disk 24&amp;quot;, which did not exist. There was the option of six 5.25&amp;quot; Double Density (360KB) disks, or three 3.5&amp;quot; Double Density (720KB) floppies. Loom was also later released on CD-ROM with a bonus soundtrack disc bundled with Creative brand sound cards. Loom was also released for the Macintosh platform on three 3.5&amp;quot; discs. || [http://www.mobygames.com/game/sheet/p,2/gameId,176/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11465.html GameFAQs] [[Wikipedia:LOOM|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;star_flight&amp;quot;&lt;br /&gt;
| [[Image:Floppy huttah!.PNG|150px|Star Flight]] || [[huttah!]] || '''''Starflight''''' was a ship game created by Electronic Arts for the PC and Sega Genesis, released in 1986 and 1991, respectively. Mankind has left earth due to an exhaustion of resources and needs to colonize another planet. The player travels around the galaxy mining, gathering crew, fighting aliens, and trying to figure out why star systems are being blown up, without getting blown up along with them. || [http://www.mobygames.com/game/sheet/gameId,115/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11678.html GameFAQs] [[Wikipedia:Starflight|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;rise_of_the_dragon&amp;quot;&lt;br /&gt;
| [[Image:Floppy interview.PNG|150px|Rise Of The Dragon]] || [[interview]] || '''''Rise Of The Dragon''''' was a puzzle game for DOS, Amiga, and Sega CD, released in 1990. It was presented in a ''Blade Runner''-like environment and story. Ex-cop William &amp;quot;Blade&amp;quot; Hunter is contracted to root out the source of a deadly new drug, MTZ, that ships in patch form and has a tendency to turn users into lizard creatures before killing them. A few arcade sequences come up and can be skipped if the player dies a certain number of times. || [http://www.mobygames.com/game/sheet/p,2/gameId,98/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11129.html GameFAQs] [[Wikipedia:Rise of the Dragon|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;friendly_ware&amp;quot;&lt;br /&gt;
| [[Image:Floppy unused emails.PNG|150px|Friendly Ware]] || [[unused emails]] || '''''Friendly Ware''''' was a software package for the PC, released in 1987. It was released by Friendlysoft, written in BASIC, and rendered in text mode via clever use of ASCII art characters. The games included Master Mind, Nevada Dice, Killer Maze (navigate 3D mazes), Sea Battle (find a submarine with depth charges), Boggy Marsh (find monsters in a marsh), Hangman, Tic-Tac-Toe (unbeatable against computer), Wildcatter (an oil drilling simulation), Othello, Peg Leap (basic remove pegs game), Blackjack, Dominoes, Golf, Head Coach (a football simulation), Match (a Memory-style game) and Towers of Atlantis (a Towers of Hanoi game).  Other software included a number of financial programs, eye and ear tests, an ASCII art drawing program, a biorhythm charter (which suffers from the Y2K bug), sports prediction software, and a computing tutorial. || [http://www.bhlegend.com/index.php?game=1287 BHLegend.com]&lt;br /&gt;
|- id=&amp;quot;manhunter_new_york&amp;quot;&lt;br /&gt;
| [[Image:Floppy caper.PNG|150px|Manhunter New York]] || [[Arcade Game]], [[caper]] || '''''Manhunter New York''''' was an adventure game for DOS, Atari ST, and Amiga, released in 1988. It was made about a year into Sierra On-Line by Dave, Barry, and Dee Dee Murray. It is set 16 years into the 'future', which is the year 2004. In 2002, the Orbs, an alien race composed of enormous eyeballs, invaded the planet Earth, mainly New York. Two years later, in 2004, the player assumes the role of a Manhunter whose only job is to track down human criminals and bring them to justice using first-person point-and-click mechanics. || [http://www.mobygames.com/game/sheet/p,2/gameId,24/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11668.html GameFAQs] [[Wikipedia:Manhunter (game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;world_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy big white face.PNG|150px|World Games]] || [[big white face]] || '''''World Games''''' was a sports game for DOS, Commodore 64, and NES, made in 1987. It was made by Epyx, a company that made mainly sports games. ''World Games'' was a collection of sports games from around the globe. It not only had good gameplay, but was also educational, as each event started with an informative introduction screen that gave both the background of the sport and the basic rules. Some of the more enjoyable games included the Scottish Caber Toss and Spanish Bull Riding. || [http://www.gamefaqs.com/computer/c64/data/16987.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;space_shipper&amp;quot;&lt;br /&gt;
| [[Image:Floppy privileges.PNG|150px|Space Shipper]] || [[privileges]] || '''''[[Spaceshipper|Space Shipper]]''''' is a fictitious game made by [[Videlectrix]], and looks to be a ''Gradius''/''1943''-esque shooter. Fiendish lasers threaten to destroy the solar system! Explosions are taking over the galaxy!! It's Memorial Day and YOU were the only Spaceshipper who didn't have plans. Pilot your StarZoom to freedom! And time and a half!! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
|- id=&amp;quot;odell_lake&amp;quot;&lt;br /&gt;
| [[Image:Floppy funny.PNG|150px|Odell Lake]] || [[funny]] || '''''Odell Lake''''' was an &amp;quot;educational&amp;quot; arcade game for the Apple II, released in 1986. It was created by MECC, a company known for making many educational games. It was a simulation game in which the player takes the role of a fish in Odell Lake, Oregon. The fish meets various forms of animal and plant life, including other types of fish. Each time the fish meets another animal or a plant, he must decide what to do. His decisions determine whether or not he survives. || [http://www.gamefaqs.com/computer/apple2/data/921849.html GameFAQs] [[Wikipedia:Odell Lake (computer game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;id_50_K_race_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy sibbie.PNG|150px|50K Race Walk]] || [[sibbie]] || '''''[[50K Racewalker]]''''' is a game made by [[Videlectrix]], programmed by [[Jonathan Howe]]. The aim of the game is to alternate pressing left and right for nearly a full day in order to finish. If the player presses buttons too fast or out of sequence, he or she will be overwhelmed with an annoying &amp;quot;FAULT&amp;quot; message. According to Videlectrix, &amp;quot;you take a few (million) steps in the game, and you won't (will) be disappointed. Left, right, left, right, left, right, left, right, left, right, right, OOPS! You lose.&amp;quot; ||  [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix] [http://www.videlectrix.com/videlectrix_demos.html Demo]&lt;br /&gt;
|- id=&amp;quot;the_7th_guest&amp;quot;&lt;br /&gt;
| [[Image:Floppy anything.PNG|150px|7th Guest]] || [[anything]] || '''''The 7th Guest''''' was a puzzle game for DOS, Windows, and Macintosh, released in 1993 by Virgin Interactive Entertainment, the creators of [[Floppy Disk Container#shogun|Shogun]]. It's set in the Stauf mansion, and Stauf, a maker of cursed toys, has invited 6 guests to his house to unravel the mysteries of the building, then he invites the 7th guest, who is the main character. Once there, the player has to solve a variety of puzzles. The majority of the game is a puzzle collection, tied together by clips of actors, well-rendered 3D animations, and MIDI sound effects and music on two CD-ROMs. The only instruction to the puzzles is a hint book that will provide two hints and mark the puzzle complete so that the player can continue. ''The 7th Guest'' was one of the first games to only be available on CD-ROM, causing many people to buy CD-ROM drives just to play the game. || [http://www.mobygames.com/game/sheet/p,2/gameId,283/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11550.html GameFAQs] [[Wikipedia:The 7th Guest|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;tass_times_in_tonetown&amp;quot;&lt;br /&gt;
| [[Image:Floppy the process.PNG|150px|Tass Times In Tonetown]] || [[the process]] || '''''Tass Times in Tonetown''''' was an adventure game for PC, Apple II, Atari ST, Amiga, and Commodore 64, and was released in 1986. It's a quirky, underrated game made by Activision. The player visits Tonetown, a psychedelic punk rock alternate reality, to save Grandpa from a hideous crocodile creature named Franklin J. Snarl. The player also has the aid of his dog, who not only talks, but becomes a star reporter. The puzzles are numerous, but most are relatively easy. With a world of floating phones, triangular moons, and wacky puzzles all created through Grandpa's dreams thanks to the &amp;quot;dream hoop&amp;quot; he invented, ''Tass Times in Tonetown'' is an extremely original game enjoyed by many adventure game fans. || [http://www.mobygames.com/game/sheet/p,4/gameId,90/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11093.html GameFAQs] [[Wikipedia:Tass Times in Tonetown|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;One_on_One&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile1.PNG|150px|One On One]] || [[mile]] || '''''One on One''''' was a pioneering sports game for the Commodore 64 and Atari 400/800, released in 1984. It was one of the first games by Electronic Arts, who would later become famous for their sports games. This basketball game is a faithful translation of the real thing, with fouls and traveling calls, free throws, a three-point line, and even a shot clock. There are a number of gameplay options — play for a certain amount of time or first to a set score, winner's or loser's outs, etc. Players have a fatigue bar that decreases when running around and replenishes when holding still; fatigued players don't move as quickly. It had decent graphics for its time period, but substandard sound effects. || [http://www.gamefaqs.com/computer/c64/data/2721.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;blank_floppy_disks&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile0.PNG|150px|Cheat Style Floppy]] || [[mile]] || These are '''blank floppy disks''' animated by The Cheat. The titles are unseen until clicked on, revealing the titles of the disks in Easter eggs. || &amp;amp;nbsp;&lt;br /&gt;
|- id=&amp;quot;out_of_this_world&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile2.PNG|150px|Out Of This World]] || [[mile]] (Easter Egg) || '''''Out of This World''''' was an action-adventure game for DOS, Windows 3.X, SNES, Atari ST, Amiga, Genesis, Apple Macintosh, and 3DO, originally released in 1991. Lester, the main character, is a young physics professor who suddenly finds himself on a strange alien world after lightning strikes his particle experiment. It's a cinematic game featuring realistic vector graphics and animation. It has plenty of animated cutscenes and ambient sound effects, despite fitting on one 5.25 disk. The original, possibly French, name for this game is ''Another World'', but ''Out Of This World'' was its US release name.|| [http://www.mobygames.com/game/sheet/p,2/gameId,564/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11089.html GameFAQs] [[Wikipedia:Another World (video game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;NITEMARE_3-D&amp;quot;&lt;br /&gt;
| [[Image:Floppy mile3.PNG|150px|Nitemare 3-D]] || [[mile]] (Easter Egg) || '''''Nitemare 3D''''' was an action game, obviously 3D, released for DOS and Windows 3.X in 1994. It was made by Gray Design Associates, a company not known for much other than this game. It's linked to the ''Hugo House of Horror'' series in that the main character is Hugo and he attempts to save a girl, Penelope. He wanders through a three-dimensional house of horrors defeating all sorts of evil things in a first-person environment. || [http://www.mobygames.com/game/sheet/p,2/gameId,2595/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/12022.html GameFAQs] [[Wikipedia:Nitemare 3D|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;old_game&amp;quot;&lt;br /&gt;
| [[Image:Floppy couch patch.PNG|150px|Old Game]] || [[couch patch]] || The title &amp;quot;'''Old game'''&amp;quot; is simply a generic title for an old '80s or '90s game. ||&lt;br /&gt;
|- id=&amp;quot;nabunagas_ambition&amp;quot;&lt;br /&gt;
| [[Image:Floppy kind of cool.PNG|150px|Nobunaga's Ambition]] || [[kind of cool]] || '''''Nobunaga's Ambition''''' was a turn-based strategy game for DOS, NES, SNES, Amiga, Game Boy, and Genesis that was released in 1988. It was set in Japan's &amp;quot;Warring States&amp;quot; period in the 16th century. The player takes on the role of a daimyo such as Nobunaga Oda, a merciless ruler and great strategist, to try to conquer Japan. Through turns, the player manages his armies (recruiting new soldiers, training army, buying weapons etc.), keeps his subjects happy, forms alliances, or plays dirty and hires ninjas to bribe and assassinate. Daimyos die of old age or sickness, giving this game a time limit. || [http://www.mobygames.com/game/sheet/p,2/gameId,5825/ MobyGames] [http://www.gamefaqs.com/console/nes/data/7984.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;seicross_suckross&amp;quot;&lt;br /&gt;
| [[Image:Floppy army.PNG|150px|Seicross (Suckcross)]] || [[army]] || '''''Seicross'', Aka &amp;quot;Suckcross&amp;quot;''', was a Sports Action game for DOS and the NES and was released in 1988. It was made by FCI, another little-known company. The planet Colura and its peaceful inhabitants, the Petras, have been attacked by another badly-named and much more hostile tribe known as the Basrah. While most of the Petras have hidden underground, there are still a few left out in the open. It is the player's job to cruise on a bike through numerous terrains, scooping Petras up to safety. The graphics are simplistic, the music poor and repetitive, the controls are touchy, the game is basically the same thing over and over, and it doesn't have much of an ending. || [http://www.mobygames.com/game/sheet/p,22/gameId,15184/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8104.html GameFAQs] [[Wikipedia:Seicross|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;bio_menace&amp;quot;&lt;br /&gt;
| [[Image:Floppy video games.PNG|150px|Bio Menace]] || [[video games]] || '''''Bio Menace''''' is a classic sidescrolling adventure shooter game for DOS released in 1993. It was created by Apogee, a company known for creating many adventure sidescrollers during that era. When an evil scientist releases a pile of mutants and holds the world hostage, it's up to Snake Logan to save the day. Recently, ''Bio Menace'' has been released as freeware by 3D Realms (then Apogee), and can be downloaded from their web site. || [http://www.mobygames.com/game/sheet/p,2/gameId,236/ MobyGames] &lt;br /&gt;
|- id=&amp;quot;maniac_mansion&amp;quot;&lt;br /&gt;
| [[Image:Floppy lackey.PNG|150px|Maniac Mansion]] || [[lackey]] || The title of this floppy is obscured by the Flash border, but decompiling the Flash file reveals the title as '''''Maniac Mansion'''''. This was an adventure game for DOS, Apple II, NES, Atari ST, Amiga, and Commodore 64, released in 1987 by LucasFilms Games (Now LucasArts). It featured multiple characters to choose from, four possible endings, multiple solutions to the puzzles, and a very non-linear structure in general, giving the player a wide range of methods to win. The plot is to save the girlfriend of one of your characters. The only hurdle is the residents of the Maniac Mansion, as well as the mansion itself. It's made to be a spoof on every cheesy action/horror/sci-fi movie of the 80's, making this game a purposeful joke. || [http://www.mobygames.com/game/sheet/p,2/gameId,714/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11439.html GameFAQs] [[Wikipedia:Maniac Mansion|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;hypou_blade&amp;quot;&lt;br /&gt;
| [[Image:Floppy stupid stuff.PNG|150px|Hypou Blade]] || [[stupid stuff]] || '''Hypou Blade''' is likely referring to '''''HyperBlade''''', said with a [[Homestar Runner|Homestar]] speech impediment. ''HyperBlade'' was a hockey game released for Windows in 1996. Made by Activision, ''HyperBlade'' introduces the 3D battlesport of the future. Players engage in a futuristic street-hockey style game with a very different twist. Body-checks (weapons are included) go for blood in this game as players can be gruesomely eliminated from it. Power-ups, speed boosts, ramps, and simple team management (for substitutions) are all part of the experience. Some strategy is required for play, but it's mostly pure action.  It was also one of the first titles ever to make use of the 3DFX graphics card. || [http://www.mobygames.com/game/sheet/p,3/gameId,1776/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11800.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;BAAL&amp;quot;&lt;br /&gt;
| [[Image:Floppy different town.PNG|150px|BAAL]] || [[different town]] || '''''BAAL''''' was a little known Action game for the Atari ST and Commodore 64 and was released in 1989. The player is a member of the Time Warriors, an elite commando unit sent into an alien lair to defeat Baal, a crazy demon who is bent on conquering Earth. Featuring grotesque looking aliens, BAAL has a reputation as being a mildly disturbing action game. Overall, besides the creepy look of it, there is little surprise or challenge to keep anyone playing to the end. A rather lackluster shooter. || [http://www.mobygames.com/game/sheet/p,24/gameId,3850/ MobyGames]  [http://www.gamefaqs.com/search/index.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;real_floppy_disk_container&amp;quot;&lt;br /&gt;
| [[Image:Puppet Time floppy.jpg|150px|Puppet Time Floppy]] || [[Puppet Time]] || It was revealed on the [[Puppet Time#Commentary Transcript|DVD commentary]] for Puppet Time that this was [[The Brothers Chaps]]' real disk caddy from growing up. Included in the contents are '''''King's Quest II''''', '''''[[pop-up#Real-World References|Police Quest]] II''''', and save disks. ''King's Quest II'' was an adventure game for DOS, Amiga, Apple II, Atari ST, and PC Booster, released by Sierra in 1987. King Graham searches the land for three keys to unlock the door that will lead to his future queen. ''Police Quest II'' was also an adventure game for DOS, Amiga, and Atari ST, released by Sierra in 1988. Jessie Bains, aka The Death Angel, escapes from prison and kidnaps Sonny Bond's girlfriend. Determined to get revenge, he flees the city, leaving a trail of dead bodies as he goes. Bonds must chase after him, leading to a deadly confrontation later on. || ''King's Quest II'' [http://www.mobygames.com/game/dos/kings-quest-ii-romancing-the-throne MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/927708.html GameFAQs] [[Wikipedia:King's Quest II:Romancing the Throne|Wikipedia]]&lt;br /&gt;
''Police Quest II'' [http://www.mobygames.com/game/dos/police-quest-2-the-vengeance MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564773.html GameFAQs] [[Wikipedia:Police Quest#Police Quest II: The Vengeance|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;Cave_Quest&amp;quot;&lt;br /&gt;
| [[Image:Cave Quest Floppy.png|150px|Cave Quest]] || [[flashback]], [[strongbad_email.exe Disc One]], [[The Homestar Runner Gets Something Stuck In His Craw]] || '''''Cave Quest''''' was an adventure game that [[The Brothers Chaps]] made when they were younger, likely in the late 1980's or 1990's. They made it on the Apple II, and it supposedly had &amp;quot;gorgeous low-res Apple II C+ graphics.&amp;quot; || [http://www.adventuregamers.com/article/id,416 Adventuregamers.com]&lt;br /&gt;
|- id=&amp;quot;shogun&amp;quot;&lt;br /&gt;
| [[Image:Floppy SBIIJC.PNG|150px|Shogun]] || [[Strong Bad is in Jail Cartoon]] || '''''Shogun''''' was an adventure game for DOS, released in 1988. It was made by Virgin Interactive Entertainment, the same company that made [[Floppy Disk Container#the_7th_guest|''The 7th Guest'']]. The player wanders around as one of a number of characters, trying to build up his rapport with the people. If that fails, the player can also battle and plunder, working his way up to the status of Shogun. Items are collectible during the adventure, including weapons and armour. The game doesn't end until the character dies or becomes Shogun. || [http://www.mobygames.com/game/sheet/p,2/gameId,1645/ MobyGames] [http://www.gamefaqs.com/console/nes/data/28231.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;ugh-lympics&amp;quot;&lt;br /&gt;
| [[Image:Floppy car.PNG|150px|Ugh-lympics]] || [[car]] || '''''Caveman Ugh-lympics''''' was a sports game for DOS, Commodore 64, and NES (where it was entitled ''Caveman Games''), released in 1988. It was made by Electronic Arts, a company well known for making quality sports games. In this early game of theirs, the player assumes the roles of various cavemen while competing in prehistoric sports, namely Saber Race, Mate Toss, Clubbing, Firemaking, Dino Race and Dino Vault. The controls were somewhat awkward, but with up to a 4-player option (as many as 6 players on the NES), and fun events, ''Caveman Ugh-lympics'' made for a short, quirky game. || [http://www.mobygames.com/game/sheet/p,2/gameId,4230/ MobyGames] [http://www.gamefaqs.com/computer/c64/data/1418.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;tengen_classix&amp;quot;&lt;br /&gt;
| [[Image:Floppy haircut.PNG|150px|Tengen Classix]] || [[haircut]] || '''''Tengen Classix''''' was likely a collection of the best classic games made by Tengen. Tengen was the name given to Atari so they could make and trade games for the NES after Atari was refused a license by Nintendo. It made games from 1985 through 1993 for a wide array of platforms, from Amiga to ZX Spectrum, and everything in between. Over 40 games were credited to them, with titles such as ''Paperboy 1&amp;amp;2'', ''Tetris'', ''Indiana Jones'', the ''Temple of Doom'', ''Ms. Pac-Man'', ''Hydra'', and many, many more. || [http://www.mobygames.com/browse/games/o,100/j,1359/ MobyGames]  [[Wikipedia:Tengen (company)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;alone_in_the_dark&amp;quot;&lt;br /&gt;
| [[Image:Floppy replacement.PNG|150px|Alone In The Dark]] || [[replacement]] || '''''Alone in the Dark''''' was an Action Adventure game for DOS and 3DO, released in 1992. Marketed by Interplay as a horror game, it was a 3D adventure game with some action thrown in, loosely based on the works of H.P. Lovecraft. The main character is driven to investigate a &amp;quot;suicide&amp;quot; in an old Louisiana mansion. Little does he know, however, of the lurking horrors that await him. This game features many enemies, few weapons, and one goal: Escape alive. It is the forerunner to many modern day horror games. ''Resident Evil 1'' in particular owes a lot to it in gameplay mechanics, player-view and setting. || [http://www.mobygames.com/game/sheet/p,2/gameId,325/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11071.html GameFAQs] [[Wikipedia:Alone in the Dark (video game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;bushido&amp;quot;&lt;br /&gt;
| [[Image:Floppy cheatday.PNG|150px|Bushido]] || [[cheatday]] || '''''Bushido''''' was an action game for DOS, released in 1983. It was made by Ebenel Enterprises, a company whose best and only credit was ''Bushido''. It was a martial arts fighting game set in feudal Japan with a simple premise: fight a multitude of enemies in a multitude of settings. Very repetitive, but a pioneer of the martial arts fighting genre. In Japanese, bushido means &amp;quot;way of the warrior&amp;quot;. ||[http://www.mobygames.com/game/sheet/p,2/gameId,1351/ MobyGames]  [http://www.gamefaqs.com/computer/c64/data/1378.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;thexder&amp;quot;&lt;br /&gt;
| [[Image:Floppy the facts.PNG|150px|Thexder]] || [[the facts]] || '''''Thexder''''' was an Action game for DOS, Apple II, and Amiga, released in 1987. It was a platform shooter from Japan, with many levels and diverse enemies that gradually increase in difficulty. The player pilots a Robotech-style robot capable of switching from a mech into a jet at any time, complete with auto-aim, rechargable energy, and a short-term shield that can be activated to protect from harm. It didn't have a save option, however, so long-term play could easily get frustrating. || [http://www.mobygames.com/game/sheet/p,2/gameId,49/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/11765.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;lunar_lander&amp;quot;&lt;br /&gt;
| [[Image:Floppy lunar lander.PNG|150px|Lunar Lander]] || [[time capsule]] || '''''Lunar Lander''''' was an ASCII art game originally played on mainframe consoles. Atari released an arcade game of the same name using vector graphics in 1979. It was later ported to the Atari 400/800 home computers line. The goal of the game was to correctly land a lunar module on the surface of the moon. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface. Due to the simplicity of the design, it has spawned countless Flash copies on the Internet. ||  [http://www.gamefaqs.com/coinop/arcade/data/3817.html GameFAQs] [[Wikipedia:Lunar Lander (computer game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;death_track&amp;quot;&lt;br /&gt;
| [[Image:Floppy extra plug.PNG|150px|Death Track]] || [[extra plug]] || '''''Deathtrack''''' was a racing game for DOS, released in 1989. It was made by Dynamix and had a simple premise. In the future, races are held across America where the drivers race for money, and their lives. The main character is a rookie.  The player starts the game with a meager sum, but can choose from one of three cars; either speedy, powerful, or armored. The winnings can be used to upgrade the car's armour, weapons and parts to eventually make it nearly invincible — which comes in handy, since this game doesn't really have an ending. || [http://www.mobygames.com/game/sheet/p,2/gameId,1758/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/31898.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;WOTR_Level_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy WOTRlevel2.PNG|150px|WOTR Level 2]] || [[strongbad_email.exe Disc Two]] || '''WOTR Level 2''' is likely short for '''''War of the Ring''''', a ''Lord of the Rings'' real-time strategy game for Windows, released in 2003 by Sierra. In this game, the player can choose to lead the forces of Good or Evil as each struggle to control the One Ring. The game is split into two 10-mission campaigns, and follow storylines not focused on in the books or movies. In the Good campaign, the story follows Legolas, Gimli and Boromir as they manage to show up in Rivendell just in time to join the Fellowship of the Ring. In the Evil campaign, the player must lead the forces of Sauron, break out of Mordor and besiege the city of Minas Ithil. This is the newest featured game to date, being at least 10 years later than the next latest release, and was never actually released on floppy disk. The significance of the game being on Level 2 is currently unknown. || [http://www.mobygames.com/game/windows/lord-of-the-rings-war-of-the-ring MobyGames] [http://www.gamefaqs.com/computer/doswin/data/563555.html GameFAQs] [http://int.warofthering.com/uk/ WaroftheRing.com]&lt;br /&gt;
|- id=&amp;quot;kid_speedy&amp;quot;&lt;br /&gt;
| [[Image:Floppy KSTimes2.PNG|150px|Kid Speedy]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Four]] || '''''[[Kid Speedy]]''''' is an arcade-style game by [[Videlectrix]], advertised in 2004 and later released in 2006. According to the product description, everybody is faster than Kid Speedy. In addition, this little fatso is the slowest poke in the bunch. The object of the game is to avoid getting sweets and insults and preventing Kid Speedy from coming in dead last in the race. Since on the third email disc the label was mostly obscured and unreadable, it was re-featured on the fourth disc. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
|- id=&amp;quot;Peasants_Quest_and_wheres_an_egg&amp;quot;&lt;br /&gt;
| [[Image:Floppy PQWhereEgg.PNG|150px|Peasant's Quest/Where's An Egg?]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Five]], [[Homestar Ruiner]], [[Baddest of the Bands]] || '''''[[Peasant's Quest]]''''' and '''''[[Where's an Egg?]]''''' are both games made by [[Videlectrix]]. ''Peasant's Quest'' was actually made, and released on August 2nd, 2004. It is a text-based game where the player assumes the role of a peasant on a quest to defeat [[Trogdor (character)|Trogdor]]. ''Where's an Egg?'' was finally released on July 16th, 2007. Though the text is entirely in Russian, you are cop trying to see if a suspect is telling the truth or lying to recover a missing egg. || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix] &lt;br /&gt;
|- id=&amp;quot;spy_vs_spy&amp;quot;&lt;br /&gt;
| [[Image:Floppy virus.png|150px|Spy Vs Spy]] || [[virus]] || '''''Spy Vs Spy''''' was a strategy game for Apple II, NES, Atari ST, Amiga, Sega Master System, Commodore 64, and ZX Spectrum, released in 1984. It was first published by First Star Software and based on the MAD magazine comic about the slapstick antics of two spies trying to kill each other with improbably complex and elaborate traps and weapons. A fun two-player game, enjoyed with a friend or against the computer. The first player assumes the role of either the black spy or the white spy, and tries to beat the second player before the time bell rings. Find the needed objects hidden throughout the embassy, and set creative booby traps for your foe. This game has also been released on XBox and Game Boy Color. || [http://www.mobygames.com/game/sheet/p,31/gameId,7332/ MobyGames] [http://www.gamefaqs.com/console/nes/data/8151.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;future_wars&amp;quot;&lt;br /&gt;
| [[Image:Floppy animal.PNG|150px|Future Wars]] || [[animal]] || '''''Future Wars''''' was an adventure game for DOS, Atari ST, and Amiga released in 1990. It was Delphine Software's debut and first attempt at a graphic adventure game with a point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, point the mouse over the desired target and execute with a left click. The main character is a common window cleaner who finds a time machine in his chief's back office. Thus begins the adventure in both the past and the future. Evil aliens, beautiful girls, and sometimes very frustrating puzzles make up the bulk of this game. || [http://www.mobygames.com/game/sheet/p,2/gameId,2205/ MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/11160.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;oregon_trail&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 02.png|150px|Oregon Trail]] || [[Main Page 22]] || '''''The Oregon Trail''''' was an educational game for DOS, Windows, and Apple II, first released in 1985. It was made by MECC, a company known for making educational games, with ''The Oregon Trail'' being its most notable accomplishment. As a covered wagon party of pioneers, the player heads out west from Independence, MO to the Willamette River and valley in Oregon.  The first goal is to stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. It incorporated strategy and planning ahead along with discovery and adventure as well as action (hunting and floating down the Columbia River). It also spawned several remakes and sequels. || [http://www.mobygames.com/game/sheet/p,2/gameId,746/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/26639.html GameFAQs] [[Wikipedia:The Oregon Trail (computer game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;oregon_trail_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Main Page 22 01.png|150px|Oregon Trail 2]] || [[Main Page 22]] || '''''The Oregon Trail II''''' was an educational game for Windows and Apple Macintosh, released in 1996. It was also made by MECC, the second in a line of several remakes of the classic game. This sequel to ''The Oregon Trail'' has much more content than its predecessor. Choices of where to travel include Salt Lake City, Sacramento or Oregon City, and starting point are different as well. Many problems arise along the way including starvation, broken appendages, diseases, etc. Party members can be lost because of one of these, but only the player is required to survive to complete the game successfully. || [http://www.mobygames.com/game/sheet/gameId,2217/ MobyGames] [http://www.gamefaqs.com/computer/doswin/data/32195.html GameFAQs] [[Wikipedia:Oregon Trail II|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;miner_2049er&amp;quot;&lt;br /&gt;
| [[Image:Floppy dreamail.png|150px|Miner 2049er]] || [[dreamail]] || '''''Miner 2049er''''' was an Arcade game created by Big Five Software for PC, Apple II, Atari 2600, Atari 400/800, Atari 5200, Commodore 64, and ColecoVision, released in 1982. Bounty Bob, the main character, is traveling through a mine in search of treasure in a format similar to the classic arcade game ''Donkey Kong''. In this game, however, clearing a level requires walking over all the platforms, which changes their color. To reach all of the floor sections, Bob will need to enlist the help of ladders, elevators, slides, springboards, and even cannons. Collecting artifacts will render him temporarily invincible against the radioactive creatures wandering the mine. Beat all 10 levels to complete the game. || [http://www.mobygames.com/game/sheet/p,4/gameId,8724/ MobyGames] [http://www.gamefaqs.com/computer/apple2/data/29175.html GameFAQs] [[Wikipedia:Miner 2049er|Wikipedia]] [http://www.bigfivesoftware.com/ Big5]&lt;br /&gt;
|- id=&amp;quot;battle_chess&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret recipes.PNG|150px|Battle Chess]] || [[secret recipes]] || '''''Battle Chess''''' was a very popular chess program for DOS, Amiga, 3DO, Apple II, Atari ST, Commodore 64, and the NES, released by Interplay in 1988.  Instead of the traditional representations of chess pieces, the game featured lifelike representations of the medieval classes the pieces are based on.  For example, the pawns are depicted as footsoldiers, the rooks are depicted as golems, and the queen is depicted as a sultry sorceress.  Whenever one piece captures another, the game depicts the two pieces engaging in battle.  The captured piece meets a gruesome and occasionally hilarious end.  The player can play against a friend or against the computer, which offers ten levels of difficulty, the highest of which can give even seasoned chess players a challenge. ||&lt;br /&gt;
[http://www.mobygames.com/game/sheet/p,2/gameId,1950/ MobyGames] [http://www.gamefaqs.com/console/nes/game/587120.html GameFAQs] [[Wikipedia:Battle Chess|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;you_JERK&amp;quot;&lt;br /&gt;
| [[Image:You jerk!.PNG|150px|you JERK!]] || [[secret recipes]] || '''You JERK!''' is thus far the only floppy disk label not to be software related. It was labeled and then thrown by [[The Cheat]] at [[Strong Bad]], in response to Strong Bad offering a recipe on how to cook &amp;quot;The C H E _ T.&amp;quot;  ||&lt;br /&gt;
|- id=&amp;quot;colorado&amp;quot;&lt;br /&gt;
| [[Image:colorado.PNG|150px|Colorado]] || [[rock opera]] || '''''Colorado''''' was a historical adventure game for DOS, Amiga, and Atari ST, released by Silmarilis in 1990. The second survival game after Le Fetiche Maya, ''Colorado'' casts the player as a fearless adventurer who must deal with the Indians and wildlife while in search of the legendary Cheyenne goldmine. In addition to standard weapons, special objects such as a ship's horn lend an extra level of atmosphere and complexity to the already novel game. || [http://www.mobygames.com/game/sheet/p,2/gameId,1722/ MobyGames] &lt;br /&gt;
|- id=&amp;quot;fiendish_freddys&amp;quot;&lt;br /&gt;
| [[Image:fiendish freddys.png|150px|Fiendish Freddys]] || [[long pants]], [[email thunder]] || '''''Fiendish Freddy's Big Top O' Fun''''' was a circus activity game for DOS, made by Mindscape in 1989. The game had the player in a circus performing in various acts, such as trapeze swinging and tightrope walking. All the while, he has an evil clown/property developer named Fiendish Freddy trying to obstruct his completion of the event, such as throwing smoke bombs during the knife throw. He does this because with each completion of the event, the player raises money, but if he doesn't raise enough money after all the events, Freddy will demolish the circus to make way for a new office building. || [http://www.gamefaqs.com/computer/c64/data/570728.html GameFAQs] [http://www.ysrnry.co.uk/articles/fiendishfreddysbigtopofun.htm YourSinclair.co.uk]&lt;br /&gt;
|- id=&amp;quot;hunt_the_wumpus&amp;quot;&lt;br /&gt;
| [[Image:Floppy Pay Plus.PNG|150px|Hunt the Wumpus]] || [[HomestarRunner.com PAY PLUS!]] || '''''Hunt the Wumpus''''' was an early computer adventure game based on a simple hide-and-seek format, originally created as a simple text-based game by Gregory Yob in BASIC, in 1972. Due to its simplicity it has been reincarnated countless times in many different internet sites, palm pilots, mobile phones, and even calculators. A mythical creature called a Wumpus is sleeping somewhere in a series of maze-like caves, and the goal is to hunt it down. The cave is hazardous, with bottomless pits, cave bats, and of course, the Wumpus. If the Wumpus is touched, it will wake up and eat the player. Deduce from clues the location of the Wumpus, and when it seems clear, let fly an arrow! If it's a hit, the game is won, but if it misses, the player is eaten. || [http://www.mobygames.com/game/47/hunt-the-wumpus MobyGames] [[Wikipedia:Hunt The Wumpus|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;typing_tutor_jr&amp;quot;&lt;br /&gt;
| [[Image:Floppy garage sale.PNG|150px|Typing Tutor Jr]] || [[garage sale]] || '''''Typing Tutor Jr''''' was a children's educational game for Windows and Mac, made by Selectsoft in 2001 or earlier. Similar to the fictitious game ''Typing Tutor'' by Videlectrix, this game features short and quick lessons developed for kids in order to teach them how to type. It comes complete with a variety of games, and even a poorly named host, &amp;quot;Floater&amp;quot;, a spaceman of sorts, to guide through each lesson.  ||&lt;br /&gt;
|- id=&amp;quot;marble_craze&amp;quot;&lt;br /&gt;
| [[Image:Floppy do over.PNG|150px|Marble Craze]] || [[do over]] || '''''Marble Craze''''' is a homebrew game for the Atari 2600 designed by [[Paul Slocum]], the same person who was planning on making the ''[[Homestar Runner RPG]]''. The concept for ''Marble Craze'' arose from the wooden games that have two knobs used to tilt a board, rolling a marble through a maze in an attempt to avoid the holes. To properly simulate one of these games, both paddle controllers are utilized, one to control the vertical movement and the other to control horizontal movement. A simultaneous two-player mode is also available. || [http://www.atariage.com/store/product_info.php?products_id=99 AtariAge.com] [http://qotile.net/marble.html Qotile.net]&lt;br /&gt;
|- id=&amp;quot;karateka&amp;quot;&lt;br /&gt;
| [[Image:Floppy boring.PNG|150px|Karateka]] || [[boring (really)]] || '''''Karateka''''' was a side scrolling fighting game for DOS, Apple II, Atari 400/800, Atari 7800, Commodore 64, NES, and ZX Spectrum, released in 1986.  It was one of the first fighting games ever made.  It was programmed by Jordan Mechner, who would later create Prince of Persia. It was published by Brøderbund. The player is a trained master ''Karateka'' and has to rescue the princess Mariko from the evil Akuma, who lives in a castle, well-guarded by innumerable fighters. With smooth, realistic graphics that were ahead of its time, it was a visual treat. Unfortunately, it was also quite repetitive, with enemies usually following the same format of attacks. Reaction times to change from one attack move to the next were also slow, making this game enjoyable for some, frustrating for others. || [http://www.mobygames.com/game/dos/karateka MobyGames] [http://www.gamefaqs.com/console/nes/data/578260.html GameFAQs] [[Wikipedia:Karateka|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;the_news_room&amp;quot;&lt;br /&gt;
| [[Image:floppy modeling.PNG|150px|The News Room]] || [[modeling]] || '''''The Newsroom''''' was a computer program for the Apple II, released in 1985. It was created by the company Springboard, with the premise to create news stories.  Among the features was a black and white paint program that allowed insertion of large clip-art sprites as well as saving, loading, and printing finished work. There were also several font sizes, limited page layout options, and even the capability of sending files by modem to other computers running the ''Newsroom ''program, even if they weren't Apple II's. || [http://apple2history.org/museum/software_misc/newsroom.html Apple2History.org (image)] [http://apple2history.org/history/appy/aha85.html Apple2History.org (info)]&lt;br /&gt;
|- id=&amp;quot;wraith&amp;quot;&lt;br /&gt;
| [[Image:floppy bottom10.PNG|150px|Wraith]] || [[bottom 10]] || '''''Wraith''''' refers most likely to a role-playing adventure game for DOS, created by Robert J. Deutsch. The player is trapped in a mysterious mountain cavern, the only companion being an erie wraith-like ghost who seems to know him. She will taunt the player into venturing ever deeper into the dungeon, but may not be what she appears to be... ''Wraith'' uses a snappy mouse-controlled interface with a few keyboard hot keys. || [http://www.download-game.com/Wraith.htm DownloadGame.com]&lt;br /&gt;
|- id=&amp;quot;crush_crumble_and_chomp&amp;quot;&lt;br /&gt;
| [[Image:floppy recordbook.PNG|150px|Crush, Crumble, &amp;amp; Chomp]] || [[record book]] || '''''Crush, Crumble &amp;amp; Chomp''''' was a strategy game for DOS, Apple II, Commodore 64, Atari 400/800, and TRS 80, released in 1981. The main character is a movie-style monster, who can become one of any number of giant crawling, swimming, or flying beasts. Technically this is a strategy game; the player has to keep an eye on several statistics including health, appetite, and even such minute details as the tilt of the main character's head (helps in aiming breath weapons). The goal is to destroy the city before the main character is destroyed. || [http://www.mobygames.com/game/dos/crush-crumble-and-chomp MobyGames] [http://www.gamefaqs.com/computer/c64/data/567478.html GameFAQs] &lt;br /&gt;
|- id=&amp;quot;Curse_of_Ra&amp;quot;&lt;br /&gt;
| [[Image:floppy curse of ra.JPG|150px|Curse of Ra]] || [[Real-Live E-Mails]] || '''''Curse of Ra''''' was an adventure/role-playing game for DOS and the Commodore 64, released in 1982 by Epyx Inc. This was the second in a series of expansion modules for a game referenced in [[homestar hair]], ''Temple of Apshai''. A simple adventure game, the goal is to recover four treasures from four 'great constructs'. This expansion is quite similar to the original game (which is required in order to play the expansion), except that it is set in ancient Egypt. || [http://www.mobygames.com/game/dos/dunjonquest-curse-of-ra MobyGames] [http://www.gamefaqs.com/computer/c64/data/573220.html GameFAQs] [[Wikipedia:Temple of Apshai|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;genghis_khan&amp;quot;&lt;br /&gt;
| [[Image:floppy lady...ing.PNG|150px|Genghis Khan]] || [[lady...ing]] || '''''Genghis Khan''''' was a strategy game for DOS, Amiga, and the NES, released in 1989 by KOEI. The player assumes the role of Genghis Khan and sets out to conquer and unite Mongolia. It is based on historical facts, such as following the same path of conquest that Genghis Khan did, giving it an [[Wikipedia:Edutainment|edutainment]] spin. || [http://www.mobygames.com/game/dos/genghis-khan MobyGames] [http://www.gamefaqs.com/console/nes/data/587298.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;low_G_man&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise lowgman.PNG|150px|Low G Man]] || [[geddup noise]] || '''''Low G Man''''' was a side-scrolling action game for the NES, released in 1990 by Taxan. In the year 2284, the human race has perfected space travel and is using robots to colonize the galaxy. Unfortunately, an alien race has captured a planet dedicated to building robots, and reprogrammed them to destroy humans! The player is armed with a wide variety of weapons and a low gravity backpack, giving him the ability to jump higher than normally possible. He can also capture and drive some vehicles after defeating the driver. || [http://www.mobygames.com/game/nes/low-g-man MobyGames] [http://www.gamefaqs.com/console/nes/data/587423.html GameFAQs]&lt;br /&gt;
|- id=&amp;quot;axe_of_rage&amp;quot;&lt;br /&gt;
| [[Image:floppy geddup noise.PNG|150px|Axe of Rage]] || [[geddup noise]] || '''''Axe of Rage''''' (originally released as ''Barbarian II: Dungeons of Drax'') was an action game for DOS, Amiga, Atari ST, Commodore 64, and ZX Spectrum, released in 1988 by Palace Software. It was the sequel to ''Barbarian I'' (or ''Death Sword''). Drax, the wizard villain defeated in the first game, is back. Aided by the princess rescued in the first game, the player must fight through the four levels of dungeons, using various strategies and moves to defeat various monsters, all in a quest to defeat Drax once and for all. Compared to the original, this game is regarded by many to be a disappointment. || [http://www.mobygames.com/game/dos/barbarian-ii-dungeons-of-drax MobyGames] [http://www.gamefaqs.com/computer/c64/data/916797.html GameFAQs] [[Wikipedia:Barbarian (computer game)|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;swash_buckler&amp;quot;&lt;br /&gt;
| [[Image:floppy sick day.PNG|150px|Swash Buckler]] || [[Sick Day]] || '''''Swashbuckler''''' was an action game for the Apple II, released by Datamost, Inc. in 1982. ''Swashbuckler'' was a little-known early fighting game. The whole game takes place on the same screen. The main character is in the center and enemies such as humans, snakes, and rats come at him from either side. He has a sword that can strike high, low or center, or block. As the game progresses, the number and speed of the enemies increase until they're too fast for a human to handle, at which point the game is unwinnable. || [http://www.mobygames.com/game/apple2/swashbuckler MobyGames]&lt;br /&gt;
|- id=&amp;quot;sam_and_max&amp;quot;&lt;br /&gt;
| [[Image:Floppy secret identity.png|150px|Sam and Max]] || [[secret identity]] ||  '''''Sam &amp;amp; Max Hit the Road''''' was a fairly popular point-and-click adventure game for DOS, released by Lucasarts in 1993. It was based on Steve Purcell's comic book ''Sam and Max: Freelance Police''. The main characters are Sam (a Canine Shamus) and Max (his &amp;quot;hyperkinetic rabbity-thing&amp;quot; sidekick), a pair of private detectives (or as they prefer to be known, &amp;quot;Freelance Police&amp;quot;). They travel all over the US on the trail of a sasquatch named Bruno who had escaped from the Hall of Oddities at a travelling carnival, and on the way visit locations such as The World's Largest Ball of Twine, The World of Fish, and The Mount Rushmore Dinosaur Tarpit. The game features some of the most twisted humor in a Lucasarts game, and has quickly become a cult favorite. [[Telltale Games]] took rights to Sam &amp;amp; Max later on. || [http://www.mobygames.com/game/dos/sam-max-hit-the-road MobyGames] [http://www.gamefaqs.com/computer/doswin/data/562679.html GameFAQs] [[Wikipedia:Sam &amp;amp; Max Hit the Road|Wikipedia]]&lt;br /&gt;
|- id=&amp;quot;gold_rush&amp;quot;&lt;br /&gt;
| [[Image:Floppy technology.png|150px|Gold Rush]] || [[technology]] || '''''Gold Rush''''' was an Adventure game for Amiga, Atari ST, and DOS, released by Sierra Entertainment in 1988. It was exceptional not only for its real-world puzzles and intriguing plot, but also because it was one of the first adventure games to be truly replayable. As a brash young New Yorker setting out to find his lost brother, the players chooses his path to fame and fortune in California from 3 very different ones, each with its own obstacles, dangers and adventure. || [http://www.mobygames.com/game/amiga/gold-rush MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564731.html GameFAQs]&lt;br /&gt;
|-id=&amp;quot;podstar_floppy&amp;quot;&lt;br /&gt;
| [[Image:Floppy podcast background.png|150px|What could it be?]] || [[Podstar Runner]] || An old version of Podstar Runner showed a floppy container that was too out of focus to clearly read. It seemed to say &amp;quot;_________ of the ____&amp;quot;, with the first and last words undecipherable. If this is the case, possible titles include '''''Children of the Atom''''', '''''Chronicles of the Sword''''', '''''Defender of the Crown''''', '''''Defenders of the Earth''''', '''''Discoveries of the Deep''''', '''''Footballer of the Year''''', and '''''Guardian of the Fleet'''''. This is also assuming that it followed the recurring theme that the floppy disk has a game title on it, although there was only one time this hasn't occurred. || &lt;br /&gt;
|-id=&amp;quot;codename_iceman&amp;quot;&lt;br /&gt;
| [[Image:Floppy pop-up.PNG|150px|Codename Iceman]] || [[pop-up]] || '''''Codename: ICEMAN''''' was a 3rd person adventure game for DOS, Amiga, and Atari ST, published by Sierra in 1989. It was to be the first in an adventure game series, but a sequel never materialized. Navy officer Johnny Westland is the playable character and he takes on a secret mission dealing with the oil reserves in Tunisia. The game is a traditional adventure, with interesting James Bond-esque spy elements. The game had several problems that frustrated players, the most notorious being an overly complex submarine simulator. Other problems included having to complete certain mini-games that depended entirely on chance, and being able to make minor mistakes early in the game, only to find later that the game had become unwinnable. || [http://www.mobygames.com/game/dos/codename-iceman MobyGames] [http://www.gamefaqs.com/computer/doswin/data/564617.html GameFAQs] [[Wikipedia:Codename: ICEMAN|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;below_the_root&amp;quot;&lt;br /&gt;
| [[Image:Floppy disconnected.PNG|150px|Below the Root]] || [[disconnected]], [[keep cool]] || '''''Below the Root''''' was an adventure game for the PC, Apple II, and Commodore 64 published by Windham Classics in 1984. The game was based on the fantasy book series ''The Green Sky Trilogy'' by Zilpha Keatley Snyder and at the time it featured the largest game world of any adventure game. As a quester, the player assumes the role of a member of the &amp;quot;Kindar&amp;quot;, a tree dwelling race, or the &amp;quot;Erdling&amp;quot;, an underground race, in an attempt to quell the racial and political tensions building between the races. || [http://www.mobygames.com/game/below-the-root MobyGames]  [[Wikipedia:Below the Root|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;weird_dreams&amp;quot;&lt;br /&gt;
| [[Image:Floppy weird dreams.png|150px|Weird Dreams]] || [[alternate universe]] || '''''Weird Dreams''''' was a &amp;quot;Meditative / Zen&amp;quot; puzzle game for Amiga, Atari ST, Commodore 64, and DOS, released by Rainbird Software in 1989. The plot revolved around a Daemon named Emily trapping the main character in his own subconscious, and he needed to find a way out. With very strange levels including feeding a wasp cotton candy, beating up hopping totem poles with fish from the sky, and an encounter with a baked chicken in a haunted house, ''Weird Dreams'' is a surreal, bizzare, and humourous game unlike anything else on the market.  May also be a reference to the Email [[weird dream]]. || [http://www.mobygames.com/game/dos/weird-dreams MobyGames] [http://www.gamefaqs.com/computer/amiga/data/927604.html GameFAQs]&lt;br /&gt;
|-id=&amp;quot;broderbund_classics&amp;quot;&lt;br /&gt;
| [[Image:Floppy senior-prom.png|150px|Broderbund Classics]] || [[senior prom]] || '''''Broderbund Classics''''' was likely a collection of the best classic games made by Brøderbund Software, founded in 1980. The company was known for publishing many popular computer games such as ''[[Wikipedia:Lode Runner|Lode Runner]]'', ''[[Wikipedia:Carmen Sandiego|Carmen Sandiego]]'', ''[[Wikipedia:Myst|Myst]]'', and ''[[Wikipedia:Prince of Persia|Prince of Persia]]''. The company made progressively more &amp;quot;edutainment&amp;quot; titles throughout its history, ultimately releasing new non-educational games under its Red Orb label, until bought out by [[Wikipedia:The Learning Company|The Learning Company]] in 1998. || [http://www.mobygames.com/company/brderbund-software-inc MobyGames] [http://www.gamefaqs.com/features/company/382.html GameFAQs] [[Wikipedia:Brøderbund|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;sundae drivin'&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disk--Sundae Drivin'.PNG|150px|Sundae Drivin']] || [[redesign]] || '''''[[Sundae Drivin']]''''' is a driving game by Videlectrix, advertised in 2004, but not yet available for play. According to the product description, the player pilots an ice cream bowl through the streets of Dessertville collecting chopped nuts, chocolate syrup, and cherries. But look out for 18-wheelers and motorhomes and some regular sized cars, too! || [http://www.videlectrix.com/videlectrix_catalog.html Videlectrix]&lt;br /&gt;
|-id=&amp;quot;california_games&amp;quot;&lt;br /&gt;
| [[Image:Floppy theme song.png|150px|California Games]] || [[theme song]] || '''''California Games''''' was a sports game made for PC in [[1987]], and later ported to Amstrad CPC, Apple II, Atari 2600, Atari ST, Commodore 64, DOS, Genesis, J2ME, Lynx, MSX, NES, Sega Master System, and ZX Spectrum. The game proved to be Epyx, Inc.'s breakthrough game, and featured competitions in several &amp;quot;extreme&amp;quot; sports, including skateboarding, footbag, surfing, roller skating, frisbee, and BMX.|| [http://www.mobygames.com/game/amiga/california-games MobyGames] [http://www.gamefaqs.com/console/nes/data/587168.html GameFAQs] [[Wikipedia:California Games|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;kyrandia_series&amp;quot;&lt;br /&gt;
| [[Image:Floppy kyrandia series.png|150px|Kyrandia Series]] || [[trading cards]] || The '''''Kyrandia Series''''' of games were an adventure trilogy released in 1992, 1993, and 1994 (both the final game and a three game box set) by Westwood Studios. In ''Book One: Fables and Fiends'' Prince Brandon is the main character; a hero chosen to save the land from Malcolm, an evil jester. In ''Book Two: The Hand of Fate'', a royal mystic woman named Zanthia is searching for the anchor stone to prevent Kyrandia from disappearing. In ''Book 3: Malcolm's Revenge'', Malcolm, the evil jester from the first two games, is on a quest both for revenge and proving his innocence. The game features acclaimed graphics, user-friendly interface, good music, and a gentle sense of humor. || [http://www.mobygames.com/game/legend-of-kyrandia-the-series MobyGames]  [http://www.gamefaqs.com/search/index.html?game=Kyrandia&amp;amp;platform=All+Platforms GameFAQs] [[Wikipedia:Kyrandia Series|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;cake_walk&amp;quot;&lt;br /&gt;
| [[Image:Floppy cake walk.png|150px|Cake Walk]] || [[cliffhangers]] || Produced by Cakewalk, (formerly known as Twelve Tone Systems, Inc.) '''''Cakewalk''''' was the name of their flagship MIDI sequencer, first for DOS and since 1991 for Windows 3.0. Early versions of Cakewalk for DOS (up to 3.0) required the intelligent mode of the MPU-401 card and could not be used with today's clones, while later versions (since 4.0) relied on UART mode only. Cakewalk was renamed Cakewalk Pro at some point, and later into Cakewalk Pro Audio when support for digitized audio was added.|| &lt;br /&gt;
[[Wikipedia:Cakewalk (sequencer)|Wiki]][[Wikipedia:Cakewalk (company)|Wiki]][http://www.cakewalk.com/ Cakewalk.com] &lt;br /&gt;
|-id=&amp;quot;mastertype&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement.png|150px|Mastertype]] || [[retirement]] || '''''MasterType''''' refers to an educational typing program for the Apple II. Originally released by Lightning Software in 1981, later versions were made for the Apple IIe and IIc. &amp;quot;Learn to type by playing a game; simple and ingenious.&amp;quot; When the Apple IIc appeared on the scene, the game was updated to teach typing on the optional [[Wikipedia:Dvorak Simplified Keyboard|Dvorak]] keyboard layout. The scenario used here involved a wizard standing on a planet with satellites or space ships slowly approaching from four directions. Each object had a word on it; the player had to type the word and press the space bar to fire a &amp;quot;zap&amp;quot; at the object. If it got too close, the word had to be typed twice. The IIc version used double hi-res graphics, and both versions allowed the user to set up a personal vocabulary on which to practice. || [http://apple2history.org/history/appy/aha81.html Apple2History.org]&lt;br /&gt;
|-id=&amp;quot;silpheed&amp;quot;&lt;br /&gt;
| [[Image:Floppy retirement B.png|150px|Silpheed]] || [[retirement]] || '''''Silpheed''''' was a 3D ship piloting game, created by Game Arts in 1986. It made its debut on the Japanese PC-8801, relesed on DOS and TRS-80 CoCo in 1988, and later ported to the Sega CD in 1993. Pilot a spaceship (the Silpheed) through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in sight. New weapons become available as points are gathered, and power-ups are sprinkled throughout the levels. || [http://www.mobygames.com/game/dos/silpheed MobyGames]  [http://www.gamefaqs.com/computer/doswin/data/579259.html GameFAQs] [[Wikipedia:Silpheed|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;bio_forge&amp;quot;&lt;br /&gt;
| [[Image:Floppy the chair.png|150px|BioForge]] || [[the chair]] || '''''BioForge''''' was an action adventure game for DOS, released by Origin (now owned by Electronic Arts) in 1995. The player takes on the role of a cyborg called Lex (Experimental Unit AP-127) who awakens in a cell on a Moon research station with no prior memories. After escaping the cell, the player seems to be one of the scant survivors of the incident that has devastated the station. He must unravel the truth about himself, the research station, the bizarre Mondite cult that controls it, and the mysterious ancient alien race that once inhabited the moon. || [http://www.mobygames.com/game/dos/bioforge MobyGames] [http://www.gamefaqs.com/computer/doswin/data/565028.html GameFAQs] [[Wikipedia:BioForge|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;low_blow&amp;quot;&lt;br /&gt;
| [[Image:Floppy what i want.png|150px|Low Blow]] || [[what I want]] || '''''Low Blow''''' was a 3D boxing game released by Electronic Arts for DOS in 1990. As the title suggests, the rules of boxing don't apply in this incarnation, including the rule forbidding punching below the belt. With less than fluid animation and predictable patterns, the game doesn't offer much beyond the short-term comedic value. || [http://www.mobygames.com/game/dos/low-blow Moby]  [http://www.gamefaqs.com/computer/doswin/data/918472.html GameFAQs]&lt;br /&gt;
|-id=&amp;quot;drakkhen&amp;quot;&lt;br /&gt;
| [[Image:Floppy looking old.PNG|150px|Drakkhen]] || [[looking old]] || '''''Drakkhen''''' was a role-playing game originally written for the Amiga and Atari ST by Draconian (later Data East). In 1990, it was ported to MSDOS by MicroProse Software. The player takes on a party of four adventurers travelling to eight distinct castles. Drakkhen was notable for being among the first role-playing games to feature a three-dimensional playing field. The game was eventually ported to the Super NES. ||&lt;br /&gt;
[http://www.mobygames.com/game/amiga/drakkhen MobyGames] [http://www.gamefaqs.com/computer/doswin/data/915569.html GameFAQs] [[Wikipedia:Drakkhen|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;dune_2&amp;quot;&lt;br /&gt;
| [[Image:Floppy Disc Dune 2.PNG|150px|Dune 2]] || [[unnatural]]&lt;br /&gt;
|| '''''Dune II: The Building of a Dynasty''''' was released in December 1992 for Amiga, DOS, and the Genesis.  It is often considered the first modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game does not follow the plot of any of the books or the movie.  It was published by Virgin Games and developed by Westwood Studios. || [http://www.mobygames.com/game/dos/dune-ii-the-building-of-a-dynasty MobyGames] [[Wikipedia:Dune II|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;LHX attack chopper&amp;quot;&lt;br /&gt;
| [[Image:LHXAttackChopper.PNG|150px|LHX Attack Chopper]] || [[rough copy]]&lt;br /&gt;
|| '''''LHX Attack Chopper''''' is a 1990 war helicopter PC simulation game by Electronic Arts. The game was developed by Brent Iverson, a retired U.S. Army soldier. The game was originally for PC-DOS, but versions for other platforms, such as the Mega Drive/Genesis, were also made thereafter. The game had two attack helicopters, as well as two cargo helicopters. It had three different mission scenarios: Libya, Vietnam and East Germany. || [http://www.mobygames.com/game/dos/lhx-attack-chopper/ MobyGames] [[Wikipedia:LHX Attack Chopper|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;threeDFX drivers&amp;quot;&lt;br /&gt;
| [[Image:3dfx drivers.PNG|150px|3DFX drivers]] || [[DNA Evidence]]&lt;br /&gt;
|| '''''3dfx''''' was a maker of [[wikipedia:graphics processing units|graphics processing units]] and [[wikipedia:graphics cards|graphics cards]]. It was founded in 1994. In 1996, it released the popular Voodoo Graphics chip, which was originally only sold to manufacturers but soon found its way to home PCs. However, the success of the company started to wane by the end of the decade, and in 2000 the company filed for bankruptcy. It was later bought out by [[Wikipedia:NVIDIA|NVIDIA]], another graphics card company. || [[Wikipedia:3dfx|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;dark_seed&amp;quot;&lt;br /&gt;
| [[Image:Floppy more armies.PNG|150px|Dark Seed]] || [[more armies]]&lt;br /&gt;
|| '''''Dark Seed''''' is an adventure game developed and published by Cyberdreams in 1992. Originally released for DOS, it was later ported to many other computer platforms. Players control Mike Dawson, a writer who has recently purchased an old mansion in a small town. He dreams that an alien machine has implanted a &amp;quot;dark&amp;quot; seed into his skull, leaving him three days to solve the town's mystery before seed erupts. Dark Seed is notable for its impressive graphics but also for buggy programming and frustrating difficulty. || [http://www.mobygames.com/game/dos/dark-seed MobyGames] [[Wikipedia:Dark Seed (computer game)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;rise_of_the_triad&amp;quot;&lt;br /&gt;
| [[Image:Rise of the triad.PNG|150px|Rise of the Triad]] || [[the paper]]&lt;br /&gt;
|| '''''Rise of the Triad: Dark War''''' is a first-person shooter video game that was first released  for MS-DOS on February 17, 1995. It was developed by Apogee Software (now known as [[Wikipedia:3D Realms|3D Realms]]). The shareware version, which contains ten original levels, is titled '''''Rise of the Triad: The HUNT Begins.''''' The plot involves a team of special operatives, known as the H.U.N.T. (High-risk United Nations Task-force), that must stop a cult planning to destroy Los Angeles. Each of the five characters has unique attributes,  and the eleven weapons in the game range from an ordinary pistol to a highly destructive &amp;quot;Firebomb&amp;quot;. || [http://www.mobygames.com/game/rise-of-the-triad-dark-war/ MobyGames] [[Wikipedia:Rise of the Triad|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;the_colonel.27s_bequest&amp;quot;&lt;br /&gt;
| [[Image:Colonel's bequest floppy.PNG|150px|The Colonel's Bequest]] || [[the paper]]&lt;br /&gt;
| '''''The Colonel's Bequest''''' is a computer game published by Sierra On-Line in 1989 for Amiga, Atari ST, and MS-DOS. It was a graphic and text adventure game that was the first of the short-lived &amp;quot;Laura Bow Mysteries&amp;quot; series created by Roberta Williams. The game is set in the 1920's and involves a family gathering in which there are both potential suspects and victims of a murder. Laura Bow, the game's main character, must solve this mystery by discovering information about the characters' backgrounds and relationships. || [http://www.mobygames.com/game/colonels-bequest/ MobyGames] [[Wikipedia:The Colonel's Bequest|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;logo&amp;quot;&lt;br /&gt;
| [[Image:Logo floppy disk.PNG|150px|Logo]] || [[the paper]]&lt;br /&gt;
| '''''Logo''''' is a programming language that was created for educational use. It is heavily based upon the [[Wikipedia:Lisp (programming language)|Lisp]] programming language. Logo was created in 1967 at [[Wikipedia:BBN|BBN]], a Cambridge, Massachusetts research firm, by Wally Feurzeig and Seymour Papert. It was originally used to make a small robot called the &amp;quot;Turtle&amp;quot; move around according to commands. Later, when the language came to computers, a turtle was used as the cursor. Today there are over 170 implementations and dialects of Logo.  || [[Wikipedia:Logo (programming language)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;ancient art of war&amp;quot;&lt;br /&gt;
| [[Image:Ancient art of war floppy.png|150px|The Ancient Art of War]] || [[concert]]&lt;br /&gt;
| '''''The Ancient Art of War''''' is a computer game published in 1984 by Brøderbund for the Apple IIe, Macintosh, TRS-80 and DOS. It was a war strategy game in which the player fights battles in a selection of campaigns using squads consisting of combinations of Knights, Archers and Barbarians. Each campaign is contested against a different historical military figure. The hardest enemy is Sun Tzu, whose classic military treatise ''The Art of War'' gives its name to the game. The game is considered one of the first real-time strategy games. || [http://www.mobygames.com/game/ancient-art-of-war/ MobyGames] [[Wikipedia:The Ancient Art of War|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;SWOTL&amp;quot;&lt;br /&gt;
| [[Image:SWOTL floppy.PNG|150px|Secret Weapons of the Luftwaffe]] || [[original]]&lt;br /&gt;
| '''''Secret Weapons of the Luftwaffe''''' (abbreviated '''''SWOTL''''') is a DOS computer game published by LucasArts.  This first-person flight simulation game allowed the user to fly World War II missions over Europe for either side.  The user's character gained experience and access to different aircraft with each successful mission.  Several of the missions involve supporting or destroying V2 rocket launch sites, which were among the secret weapons of the German air force (or Luftwaffe).  LucasArts later produced a sequel named ''Secret Weapons Over Normandy'', though it bears little similarity in terms of gameplay. || [http://www.mobygames.com/game/secret-weapons-of-the-luftwaffe MobyGames]&lt;br /&gt;
|-id=&amp;quot;D&amp;quot;&lt;br /&gt;
| [[Image:D floppy disk.png|150px|D]] || [[pizza joint]]&lt;br /&gt;
| '''''D''''' is a survival horror/puzzle game released in 1995 by WARP for the Sega Saturn, Sony PlayStation, 3DO, and PC. The game stars Laura Harris, whose father, a respected doctor, has suddenly and inexplicably gone on a killing spree. It is the first in the D series of games. Although its CGI visuals were impressive for its time, it failed to make much of an impact in the US. The game is sometimes erroneously referred to as &amp;quot;D's Diner&amp;quot;, due to a mistranslation. The Japanese title for the game, &amp;quot;Dī no Shokutaku&amp;quot;, literally translates to &amp;quot;D's Dinner Table&amp;quot;. || [http://www.mobygames.com/game/d/ MobyGames] [[Wikipedia:D (video game)|Wikipedia]] &lt;br /&gt;
|-id=&amp;quot;heart of china&amp;quot;&lt;br /&gt;
| [[Image:Heart of china floppy.png|150px|Heart of China]] || [[slumber party]]&lt;br /&gt;
| '''''Heart of China''''' is an adventure game released in 1991 by Dynamix for the Amiga, DOS and Macintosh. The game stars Jake &amp;quot;Lucky&amp;quot; Master as he rescues nurse Kate Lomax from a Warlord. Heart of China featured multiple endings, and portions of the game were played from the perpective of different characters. Heart of China also featured two arcade-style action sequences. || [http://www.mobygames.com/game/heart-of-china/ MobyGames] [[Wikipedia:Heart of China|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;ballistix&amp;quot;&lt;br /&gt;
| [[Image:Ballistix.png|150px|Ballistix]] || [[business trip]] &lt;br /&gt;
| '''''Ballistix''''' is an arcade-style game released in 1989 by Psygnosis for the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and DOS. It involves manipulating a ball in order to score a goal against an opponent. By launching balls at correct angles, you can control the movements of the main ball. Gravity and friction are factors in the game, and there are also obstacles to avoid. It features one-player and two-player modes. || [http://www.mobygames.com/game/ballistix/ MobyGames]&lt;br /&gt;
|-id=&amp;quot;gamma force&amp;quot;&lt;br /&gt;
| [[Image:gammaforcefloppy.png|150px|Gamma Force]] || [[environment]] &lt;br /&gt;
| '''''Gamma Force (in Pit of a Thousand Screams)''''' is an interactive comic book released in 1988 by Infocom for the Commodore 64 and DOS.|| [http://www.mobygames.com/game/gamma-force-in-pit-of-a-thousand-screams/ MobyGames]&lt;br /&gt;
|-id=&amp;quot;4-D boxing&amp;quot;&lt;br /&gt;
| [[Image:4-D boxing floppy.png|150px|4-D Boxing]] || [[winter pool]] &lt;br /&gt;
| '''''4-D Boxing''''' is a boxing simulation game released in 1991 by Mindscape for the Amiga, Atari ST, DOS, and Macintosh. It aims to emulate the sport with great realism. Its 3-D graphics were very detailed for the time, but it included a stick figure mode for less powerful machines that couldn't support such graphics. Players can create their own boxer and choose between attributes of speed, power, and stamina. Opponents become increasingly difficult as the game progresses. Different tactics such as dodging and counter-attacking can be used to defeat these opponents. || [http://www.mobygames.com/game/4-d-boxing/ MobyGames]&lt;br /&gt;
|-id=&amp;quot;monkey island&amp;quot;&lt;br /&gt;
| [[Image:monkey island floppy.png|150px|Monkey Island]] || [[pet show]] &lt;br /&gt;
|| '''''Monkey Island''''' is the collective name given to a series of four graphical adventure games produced and published by LucasArts. The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of governor Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets.|| [[Wikipedia:Monkey Island (series)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;return to zork&amp;quot;&lt;br /&gt;
| [[Image:Return to zork floppy.png|150px|Return to Zork]] || [[licensed]] &lt;br /&gt;
|| '''''Return to Zork''''' is a 1993 adventure game in the Zork series for the PC and Apple Macintosh. It was developed by Activision and was the final Zork game to be published under the Infocom label. Unlike the previous games in the Zork franchise, which were text adventures, Return to Zork takes place from a first-person perspective and makes use of video-captured actors as well as detailed graphics; a point-and-click interface replaced the text parser for the first time in a Zork game. || [http://www.mobygames.com/game/return-to-zork MobyGames] [[Wikipedia:Return to Zork|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;relentless&amp;quot;&lt;br /&gt;
| [[Image:relentless floppy.png|150px|Relentless]] || [[shapeshifter]]&lt;br /&gt;
|| '''''Relentless''''' is a PC game made by Adeline Software International and first released at the end of 1994. It was also released as Little Big Adventure. The name of the game is an oxymoron. Little Big Adventure is viewed from a pseudo 3D isometric perspective (the game field is rotated 45 degrees). All characters and vehicles in the game, including some props in the world, are real 3D polygon-based objects, allowing for full rotation and movement abilities. || [[Wikipedia:Little Big Adventure|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;mutant league football&amp;quot;&lt;br /&gt;
| [[Image:Floppy_rated.png|150px|Mutant League Football]] || [[rated]]&lt;br /&gt;
|| '''''Mutant League Football''''' was a game developed by Electronic Arts and released for the Sega Genesis in 1993. The game takes place in a post-apocalyptic world where conventional warfare has largely been replaced by an extremely violent version of American football. The players can play on football teams composed of aliens, skeletons, robots, trolls, and super-humans  while dodging obstacles such as fire pits, landmines, and holes in the ground that send the players into outer space. ||&lt;br /&gt;
[[Wikipedia:Mutant League Football|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;flashback&amp;quot;&lt;br /&gt;
| [[Image:flashback floppy.png|150px|Flashback]] || [[your edge]]&lt;br /&gt;
|| '''''Flashback: The Quest for Identity''''' is a an action platformer made by Delphine Software in 1992 for the Amiga, and later ported to several other computer platforms and home consoles, making it one of the most widely available games in existence.  Players control Conrad Hart, an agent who is working to uncover a conspiracy involving aliens who are posing as humans in society.  Similar to ''Out of this World'', also by Delphine, character animation is rotoscoped to look extremely fluid.  Gameplay is very similar to ''Prince of Persia'', but with firearms. || [http://www.mobygames.com/game/flashback-the-quest-for-identity MobyGames] [[Wikipedia:Flashback (computer game)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;rama&amp;quot;&lt;br /&gt;
| [[Image:rama floppy.png|150px|Rama]] || [[magic trick]]&lt;br /&gt;
|| '''''Rama''''' is a puzzle-heavy first-person adventure game developed and published by Sierra Entertainment in 1996 for Microsoft Windows and Apple Macintosh. Made in collaboration with the authors, it is an adaptation of Arthur C. Clark and Gentry Lee's novel ''Rama II'', and shipped exclusively on three CD-ROM discs. || [http://www.mobygames.com/game/windows/rama MobyGames] [[Wikipedia:Rama (video game)|Wikipedia]]&lt;br /&gt;
|-id=&amp;quot;edgarware&amp;quot;&lt;br /&gt;
| ''No image available.'' || [[Strong Badia the Free]]&lt;br /&gt;
|| First mentioned in [[virus]], Strong Bad has a complete suite of '''''[[Edgar#Edgarware|Edgarware]]''''' software that includes &amp;quot;anti-spam, anti-virus, anti-malware, anti-mail, anti-productivity, and antidisestablishmentarianism software.&amp;quot;  The floppy disks themselves seem to keep the &amp;quot;P. Quest&amp;quot; label from [[Homestar Ruiner]]. || &lt;br /&gt;
|-id=&amp;quot;duck pond&amp;quot;&lt;br /&gt;
| [[Image:duck pond floppy.png|150px|Duck Pond]] || [[email thunder]]&lt;br /&gt;
|| '''''[[Duck Pond]]''''' is a duck pond simulator that debuted in the Strong Bad Email [[duck pond]]. The [[Atari 2600]] version of the game was [[Videlectrix]]'s debut. || &lt;br /&gt;
|-id=&amp;quot;swashbuckler&amp;quot;&lt;br /&gt;
| [[Image:Swashbuckler.png|150px|Swashbuckler]] || [[Comic Book Movie]]&lt;br /&gt;
|  '''''Swashbuckler''''' is a 1982 computer game for Apple II, created by Paul Stephenson and published by Datamost. This combat game puts the player in control of a sword-wielding swashbuckler who must fight and dispatch various attackers. Combat occurs in a wooden-beamed chamber littered with skeletons and cobwebs, which the player views from the side. || [http://www.mobygames.com/game/apple2/swashbuckler MobyGames] [[Wikipedia:Swashbuckler (computer game)|Wikipedia]]&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
[[Category:Strong Bad Email running gags]][[Category:Lists]][[Category:Strong Bad Email]][[Category:Electronics running gags]][[Category:Video game references]]&lt;/div&gt;</description>
			<pubDate>Tue, 10 Mar 2009 16:38:10 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Floppy_Disk_Container</comments>		</item>
		<item>
			<title>Subtitles:sbemail80/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail80/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|stunt double}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail80.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;92&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Oh, I took the email to the market, and I bought it some kind of fish sauce.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;99&amp;quot; end=&amp;quot;150&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć Strong Bad, jestem widzem od dawna, nadawcą po raz pierwszy.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;152&amp;quot; end=&amp;quot;177&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Oo, WODNPRP!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;185&amp;quot; end=&amp;quot;288&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Tak się zastanawiałem, czy kiedykolwiek korzystasz z usług kaskaderów. Twój cośtam, Luis. Ee, Lewis. Lewie.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;298&amp;quot; end=&amp;quot;373&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Kaskader?!? Skądże, Lucy! Tylko wielkie mięczaki i mniejsze wymoczki korzystają z kaskaderów.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;376&amp;quot; end=&amp;quot;452&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Zawsze byłem sam sobie kaskaderem. Zresztą obejrzyjcie mnie w tym oto hicie lata, który właśnie ukończyliśmy.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;453&amp;quot; end=&amp;quot;497&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Zwie się Dangeresque 2: Tym razem, nie jest to Dangeresque 1.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;597&amp;quot; end=&amp;quot;635&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;It's not going to be easy finding that missing tape.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;642&amp;quot; end=&amp;quot;700&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Well, Dangeresque, if anyone can do it, I'm sure you can.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;704&amp;quot; end=&amp;quot;800&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;You're right, Renaldo. But the elevator's broken in this building. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;869&amp;quot; end=&amp;quot;911&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Either give me that tape, or punch me in the face!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;920&amp;quot; end=&amp;quot;932&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;punch&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;940&amp;quot; end=&amp;quot;947&amp;quot; speaker=&amp;quot;strongsad&amp;quot; volume=&amp;quot;0.9&amp;quot; voiceover=&amp;quot;voiceover&amp;quot;&amp;gt;Ow.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;952&amp;quot; end=&amp;quot;994&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Where is that tape?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1013&amp;quot; end=&amp;quot;1051&amp;quot; speaker=&amp;quot;bubs&amp;quot;&amp;gt;Welcome to oblivion, Danger-skew!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1074&amp;quot; end=&amp;quot;1116&amp;quot; speaker=&amp;quot;strongsad&amp;quot;&amp;gt;Ow. That's what I like to call a broken neck.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1121&amp;quot; end=&amp;quot;1155&amp;quot; speaker=&amp;quot;marzipan&amp;quot;&amp;gt;I won't watch you die, Dangeresque.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1158&amp;quot; end=&amp;quot;1262&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Don't worry, Cutesy Buttons. Tonight, dying's not on the menu. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1312&amp;quot; end=&amp;quot;1339&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Sounds pretty dangerous.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1344&amp;quot; end=&amp;quot;1383&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No... sounds Dangeresque!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1396&amp;quot; end=&amp;quot;1439&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Okay, you can all return from the edge of your seats.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1440&amp;quot; end=&amp;quot;1536&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Wow, watching that gives me goosebumps every time, man. I mean, the stunts I do are so done by me.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1544&amp;quot; end=&amp;quot;1643&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;And remember to watch out in June 2004 for &amp;quot;Dangerseque 3: The Criminal Projective.&amp;quot; In 3D!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1677&amp;quot; end=&amp;quot;1757&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Whoa, I'm in 3D! Check out all my dimensions. I have height, width...&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1759&amp;quot; end=&amp;quot;1803&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;and now, for a limited time only... depth! &amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1824&amp;quot; end=&amp;quot;1884&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Who needs diskettes? Brreow, brreow, krreow! Hey, you want this disk?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1885&amp;quot; end=&amp;quot;1901&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Well you can't have it. No you j' di' take it.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1902&amp;quot; end=&amp;quot;1929&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No, you can't have it. No—don't—take—have it.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 15 Nov 2008 19:44:30 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail80/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail80/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail80/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|stunt double}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail80.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;92&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Oh, I took the email to the market, and I bought it some kind of fish sauce.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;99&amp;quot; end=&amp;quot;150&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć Strong Bad, jestem widzem od dawna, nadawcą po raz pierwszy.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;152&amp;quot; end=&amp;quot;177&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Oo, WODNPRP!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;185&amp;quot; end=&amp;quot;288&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Tak się zastanawiałem, czy kiedykolwiek korzystasz z usług kaskaderów. Twój cośtam, Luis. Ee, Lewis. Lewie.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;298&amp;quot; end=&amp;quot;373&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Kaskader?!? Skądże, Lucy! Tylko wielkie mięczaki i mniejsze wymoczki korzystają z kaskaderów.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;376&amp;quot; end=&amp;quot;444&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Zawsze byłem sam sobie kaskaderem. Zresztą sprawdźcie mnie w tym oto hicie lata, który właśnie ukończyłem.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;445&amp;quot; end=&amp;quot;494&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Zwie się Dangeresque 2: Tym razem, nie jest to Dangeresque 1.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;597&amp;quot; end=&amp;quot;635&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;It's not going to be easy finding that missing tape.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;642&amp;quot; end=&amp;quot;700&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Well, Dangeresque, if anyone can do it, I'm sure you can.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;704&amp;quot; end=&amp;quot;800&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;You're right, Renaldo. But the elevator's broken in this building. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;869&amp;quot; end=&amp;quot;911&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Either give me that tape, or punch me in the face!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;920&amp;quot; end=&amp;quot;932&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;punch&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;940&amp;quot; end=&amp;quot;947&amp;quot; speaker=&amp;quot;strongsad&amp;quot; volume=&amp;quot;0.9&amp;quot; voiceover=&amp;quot;voiceover&amp;quot;&amp;gt;Ow.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;952&amp;quot; end=&amp;quot;994&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Where is that tape?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1013&amp;quot; end=&amp;quot;1051&amp;quot; speaker=&amp;quot;bubs&amp;quot;&amp;gt;Welcome to oblivion, Danger-skew!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1074&amp;quot; end=&amp;quot;1116&amp;quot; speaker=&amp;quot;strongsad&amp;quot;&amp;gt;Ow. That's what I like to call a broken neck.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1121&amp;quot; end=&amp;quot;1155&amp;quot; speaker=&amp;quot;marzipan&amp;quot;&amp;gt;I won't watch you die, Dangeresque.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1158&amp;quot; end=&amp;quot;1262&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Don't worry, Cutesy Buttons. Tonight, dying's not on the menu. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1312&amp;quot; end=&amp;quot;1339&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Sounds pretty dangerous.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1344&amp;quot; end=&amp;quot;1383&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No... sounds Dangeresque!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1396&amp;quot; end=&amp;quot;1439&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Okay, you can all return from the edge of your seats.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1440&amp;quot; end=&amp;quot;1536&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Wow, watching that gives me goosebumps every time, man. I mean, the stunts I do are so done by me.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1544&amp;quot; end=&amp;quot;1643&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;And remember to watch out in June 2004 for &amp;quot;Dangerseque 3: The Criminal Projective.&amp;quot; In 3D!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1677&amp;quot; end=&amp;quot;1757&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Whoa, I'm in 3D! Check out all my dimensions. I have height, width...&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1759&amp;quot; end=&amp;quot;1803&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;and now, for a limited time only... depth! &amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1824&amp;quot; end=&amp;quot;1884&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Who needs diskettes? Brreow, brreow, krreow! Hey, you want this disk?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1885&amp;quot; end=&amp;quot;1901&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Well you can't have it. No you j' di' take it.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1902&amp;quot; end=&amp;quot;1929&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No, you can't have it. No—don't—take—have it.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 15 Nov 2008 19:43:04 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail80/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail10/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail10/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|trevor the vampire}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail10.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;65&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Totalnie sprawdzam swój email. Totalnie, człowieku.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;67&amp;quot; end=&amp;quot;103&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć strong bad. Tu Trevor z Hampden Maine&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;103&amp;quot; end=&amp;quot;143&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;i zastanawiałem się czy możesz mnie nauczyć być tak fajowym jak ty.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;143&amp;quot; end=&amp;quot;170&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Jestem wampirem i&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;170&amp;quot; end=&amp;quot;196&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I co? To wszystko?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;197&amp;quot; end=&amp;quot;227&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Jestem wampirem i oto milion dolarów...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;228&amp;quot; end=&amp;quot;267&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;albo jestem wampirem i oto twój własny statek kosmiczny...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;268&amp;quot; end=&amp;quot;280&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, co do&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;281&amp;quot; end=&amp;quot;300&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O nie, już pojmuję.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;304&amp;quot; end=&amp;quot;320&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;DORWALI GO!!!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;325&amp;quot; end=&amp;quot;390&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ktoś mu wtrynił kołek do serca! O, to takie smutne!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;398&amp;quot; end=&amp;quot;430&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Och, Trevor, tęsknię za tobą.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;452&amp;quot; end=&amp;quot;461&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Witam wszystkich.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;463&amp;quot; end=&amp;quot;485&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ku pamięci biednego Trevora,&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;485&amp;quot; end=&amp;quot;530&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;przypomnijmy sobie parę z moich ulubionych wspomnień o Trevorze.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;537&amp;quot; end=&amp;quot;540&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;541&amp;quot; end=&amp;quot;565&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Tu Trevor z Hampden Maine&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;566&amp;quot; end=&amp;quot;583&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;i zastanawiałem się czy możesz mnie nauczyć&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;584&amp;quot; end=&amp;quot;606&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;być tak fajowym jak ty.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;611&amp;quot; end=&amp;quot;614&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;615&amp;quot; end=&amp;quot;635&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O, to było świetne.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;636&amp;quot; end=&amp;quot;657&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jak tu zapomnieć o tym?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;665&amp;quot; end=&amp;quot;668&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;669&amp;quot; end=&amp;quot;687&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Jestem wampirem i...&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;695&amp;quot; end=&amp;quot;720&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I co? To wszystko?&amp;lt;/line&amp;gt; &lt;br /&gt;
&amp;lt;line start=&amp;quot;726&amp;quot; end=&amp;quot;728&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;731&amp;quot; end=&amp;quot;772&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ach, wiele szczęśliwych rzeczy razem przeżyliśmy, Trevor.&amp;lt;/line&amp;gt; &lt;br /&gt;
&amp;lt;line start=&amp;quot;772&amp;quot; end=&amp;quot;786&amp;quot; speaker=&amp;quot;strongbad&amp;quot; voiceover=&amp;quot;voiceover&amp;quot;&amp;gt;Będę za tobą tęsknił, bracie.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;795&amp;quot; end=&amp;quot;805&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 15 Nov 2008 19:39:40 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail10/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail80/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail80/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|stunt double}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail80.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;92&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Oh, I took the email to the market, and I bought it some kind of fish sauce.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;99&amp;quot; end=&amp;quot;150&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Hello Strong Bad, I'm a long time watcher first time writer.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;152&amp;quot; end=&amp;quot;177&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ooh, an LTWFTW!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;185&amp;quot; end=&amp;quot;288&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;I was just wondering if you ever use a stunt double. Your whatever, Luis. Er, Lewis. Lewie.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;298&amp;quot; end=&amp;quot;373&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A stunt double?!? No way, Lucy! Only big wusses and lesser wimps use stunt doubles.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;376&amp;quot; end=&amp;quot;444&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I've always done my own stunt work. Check me out in this summer blockbuster we just finished.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;445&amp;quot; end=&amp;quot;494&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;It's called Dangeresque 2: This time, it's not Dangeresque 1.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;597&amp;quot; end=&amp;quot;635&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;It's not going to be easy finding that missing tape.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;642&amp;quot; end=&amp;quot;700&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Well, Dangeresque, if anyone can do it, I'm sure you can.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;704&amp;quot; end=&amp;quot;800&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;You're right, Renaldo. But the elevator's broken in this building. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;869&amp;quot; end=&amp;quot;911&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Either give me that tape, or punch me in the face!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;920&amp;quot; end=&amp;quot;932&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;punch&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;940&amp;quot; end=&amp;quot;947&amp;quot; speaker=&amp;quot;strongsad&amp;quot; volume=&amp;quot;0.9&amp;quot; voiceover=&amp;quot;voiceover&amp;quot;&amp;gt;Ow.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;952&amp;quot; end=&amp;quot;994&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Where is that tape?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1013&amp;quot; end=&amp;quot;1051&amp;quot; speaker=&amp;quot;bubs&amp;quot;&amp;gt;Welcome to oblivion, Danger-skew!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1074&amp;quot; end=&amp;quot;1116&amp;quot; speaker=&amp;quot;strongsad&amp;quot;&amp;gt;Ow. That's what I like to call a broken neck.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1121&amp;quot; end=&amp;quot;1155&amp;quot; speaker=&amp;quot;marzipan&amp;quot;&amp;gt;I won't watch you die, Dangeresque.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1158&amp;quot; end=&amp;quot;1262&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Don't worry, Cutesy Buttons. Tonight, dying's not on the menu. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1312&amp;quot; end=&amp;quot;1339&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Sounds pretty dangerous.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1344&amp;quot; end=&amp;quot;1383&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No... sounds Dangeresque!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1396&amp;quot; end=&amp;quot;1439&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Okay, you can all return from the edge of your seats.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1440&amp;quot; end=&amp;quot;1536&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Wow, watching that gives me goosebumps every time, man. I mean, the stunts I do are so done by me.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1544&amp;quot; end=&amp;quot;1643&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;And remember to watch out in June 2004 for &amp;quot;Dangerseque 3: The Criminal Projective.&amp;quot; In 3D!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1677&amp;quot; end=&amp;quot;1757&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Whoa, I'm in 3D! Check out all my dimensions. I have height, width...&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1759&amp;quot; end=&amp;quot;1803&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;and now, for a limited time only... depth! &amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1824&amp;quot; end=&amp;quot;1884&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Who needs diskettes? Brreow, brreow, krreow! Hey, you want this disk?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1885&amp;quot; end=&amp;quot;1901&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Well you can't have it. No you j' di' take it.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1902&amp;quot; end=&amp;quot;1929&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No, you can't have it. No—don't—take—have it.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 15 Nov 2008 19:39:37 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail80/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail80/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail80/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;New page: {{subtitles|stunt double}} &amp;lt;pre&amp;gt; &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt; &amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail80.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;     &amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;92&amp;quot; speaker=&amp;quot;stro...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|stunt double}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail80.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;92&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Oh, I took the email to the market, and I bought it some kind of fish sauce.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;99&amp;quot; end=&amp;quot;150&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Hello Strong Bad, I'm a long time watcher first time writer.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;152&amp;quot; end=&amp;quot;177&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ooh, an LTWFTW!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;185&amp;quot; end=&amp;quot;288&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;I was just wondering if you ever use a stunt double. Your whatever, Luis. Er, Lewis. Lewie.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;298&amp;quot; end=&amp;quot;373&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A stunt double?!? No way, Lucy! Only big wusses and lesser wimps use stunt doubles.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;376&amp;quot; end=&amp;quot;444&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I've always done my own stunt work. Check me out in this summer blockbuster we just finished.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;445&amp;quot; end=&amp;quot;494&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;It's called Dangeresque 2: This time, it's not Dangeresque 1.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;597&amp;quot; end=&amp;quot;635&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;It's not going to be easy finding that missing tape.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;642&amp;quot; end=&amp;quot;700&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Well, Dangeresque, if anyone can do it, I'm sure you can.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;704&amp;quot; end=&amp;quot;800&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;You're right, Renaldo. But the elevator's broken in this building. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;869&amp;quot; end=&amp;quot;911&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Either give me that tape, or punch me in the face!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;920&amp;quot; end=&amp;quot;932&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;punch&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;940&amp;quot; end=&amp;quot;947&amp;quot; speaker=&amp;quot;strongsad&amp;quot; volume=&amp;quot;0.9&amp;quot; voiceover=&amp;quot;voiceover&amp;quot;&amp;gt;Ow.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;952&amp;quot; end=&amp;quot;994&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Where is that tape?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1013&amp;quot; end=&amp;quot;1051&amp;quot; speaker=&amp;quot;bubs&amp;quot;&amp;gt;Welcome to oblivion, Danger-skew!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1074&amp;quot; end=&amp;quot;1116&amp;quot; speaker=&amp;quot;strongsad&amp;quot;&amp;gt;Ow. That's what I like to call a broken neck.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1121&amp;quot; end=&amp;quot;1155&amp;quot; speaker=&amp;quot;marzipan&amp;quot;&amp;gt;I won't watch you die, Dangeresque.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1158&amp;quot; end=&amp;quot;1262&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Don't worry, Cutesy Buttons. Tonight, dying's not on the menu. So I'm gonna have to jump!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1312&amp;quot; end=&amp;quot;1339&amp;quot; speaker=&amp;quot;coachz&amp;quot;&amp;gt;Sounds pretty dangerous.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1344&amp;quot; end=&amp;quot;1383&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No... sounds Dangeresque!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1396&amp;quot; end=&amp;quot;1439&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Okay, you can all return from the edge of your seats.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1440&amp;quot; end=&amp;quot;1536&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Wow, watching that gives me goosebumps every time, man. I mean, the stunts I do are so done by me.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1544&amp;quot; end=&amp;quot;1643&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;And remember to watch out in June 2004 for &amp;quot;Dangerseque 3: The Criminal Projective.&amp;quot; In 3D!&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1677&amp;quot; end=&amp;quot;1757&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Whoa, I'm in 3D! Check out all my dimensions. I have height, width...&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1759&amp;quot; end=&amp;quot;1803&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;and now, for a limited time only... depth! &amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1824&amp;quot; end=&amp;quot;1884&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Who needs diskettes? Brreow, brreow, krreow! Hey, you want this disk?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1885&amp;quot; end=&amp;quot;1901&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Well you can't have it. No you j' di' take it.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;1902&amp;quot; end=&amp;quot;1929&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;No, you can't have it. No—don't—take—have it.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 15 Nov 2008 19:39:14 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail80/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail2/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail2/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|homsar}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; ?&amp;gt; &lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail2.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;16&amp;quot; end=&amp;quot;74&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;(śpiewa) Sprawdzać będę swe emaile cały czas, duu duu duu...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;74&amp;quot; end=&amp;quot;153&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć Strong Bad, Jeżeli tak bardzo nienawidzisz Homsara, czemu go nie zabijesz? Od Vinniego C.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;153&amp;quot; end=&amp;quot;206&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A wiesz, Vinnie? Masz rację. Zaraz wracam.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;219&amp;quot; end=&amp;quot;241&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Hej, Homsar!&amp;lt;/line&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;line start=&amp;quot;241&amp;quot; end=&amp;quot;306&amp;quot; speaker=&amp;quot;homsar&amp;quot;&amp;gt;Łotaak, cło jeest, Strłong Byaaaad?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;306&amp;quot; end=&amp;quot;341&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;dźwięk upadku, huk&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;358&amp;quot; end=&amp;quot;414&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O rany, Vinnie. O wiele lepiej się czuję. Wielkie dzięki!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;414&amp;quot; end=&amp;quot;457&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Dobra, do następnego razu, nadal wysyłajcie mi swoje pytania,&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;457&amp;quot; end=&amp;quot;509&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;a ja nadal będę robić sobie jaja z waszej interpunkcji i gramatyki.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;509&amp;quot; end=&amp;quot;544&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, odpowiadać na nie.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;538&amp;quot; end=&amp;quot;557&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 15 Nov 2008 19:38:59 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail2/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail1/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail1/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|some kinda robot}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;transcript xml:lang=&amp;quot;pl&amp;quot; file=&amp;quot;sbemail1.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;20&amp;quot; end=&amp;quot;81&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O, kim jest ten gość, co emaile sprawdza wciąż? To ja, Strong Baaad.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;86&amp;quot; end=&amp;quot;98&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Drogi Strong Bad,&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;100&amp;quot; end=&amp;quot;143&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Czy zdejmujesz swoją maskę zapaśnika i rękawice bokserskie przed pójściem spać?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;147&amp;quot; end=&amp;quot;195&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Z poważaniem, Abdi LaRue, San Diego, Kalifornia.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;201&amp;quot; end=&amp;quot;228&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Cóż, to głupie pytanie, Abdi.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;229&amp;quot; end=&amp;quot;267&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Czy ty zdejmujesz swoją twarz i dłonie przed pójściem spać?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;272&amp;quot; end=&amp;quot;298&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jeśli tak, czy jesteś jakimś robotem?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;302&amp;quot; end=&amp;quot;334&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jeśli tak, jakie moce posiadasz?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;334&amp;quot; end=&amp;quot;367&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Używasz ich, by czynić dobro, czy też fajowe rzeczy?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;371&amp;quot; end=&amp;quot;393&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Czy chciałbyś połączyć ze mną siły?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;395&amp;quot; end=&amp;quot;435&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Tak się składa, że jestem najwspanialszym kryminalnym umysłem naszych czasów.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;444&amp;quot; end=&amp;quot;465&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Dobrze, do następnego razu.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;469&amp;quot; end=&amp;quot;490&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Wysyłajcie mi swoje pytania,&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;491&amp;quot; end=&amp;quot;513&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;a ja zrobię sobie z was jaja... &amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;518&amp;quot; end=&amp;quot;536&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, odpowiem na nie.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;538&amp;quot; end=&amp;quot;551&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
  &amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 15 Nov 2008 19:38:47 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail1/pl</comments>		</item>
		<item>
			<title>Talk:winter pool</title>
			<link>http://www.hrwiki.org/wiki/Talk:winter_pool</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;/**/Frog Eggs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How exactly are they freed? ==&lt;br /&gt;
Sooo, does the KOT poop them out?  Is it safe to assume that? - SCCakes&lt;br /&gt;
:considering the color of the gunk on strong bad at the end, i say no.  --[[User:Neumannz|Zatchman]] 20:52, 21 January 2008 (UTC)&lt;br /&gt;
::I think it's one of those things best left to the viewer's imagination. --[[User:DorianGray|DorianGray]] 20:53, 21 January 2008 (UTC)&lt;br /&gt;
:::Yeah, I'm fairly certain there's a reason the TBC and Strong BAd failed to explain what happened in detail....--{{User:DongleGoblin/sig}} 20:59, 21 January 2008 (UTC)&lt;br /&gt;
== Death!??!?! ==&lt;br /&gt;
&lt;br /&gt;
Is this the end of Pom Pom?!?!?!?!?!?!?!?!?!?!?!?!? -Alex H.&lt;br /&gt;
:Well, if Homestar escaped the [[Horrible Painting]] in [[Jibblies 2]], I'm sure Pom Pom can escape the vast emptiness of space. - [[User:OkayGraphics|OkayGraphics]] 14:26, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nebulon first times ==&lt;br /&gt;
&lt;br /&gt;
Thisis the first time we actually see Nebulon in a toon or sbemail, right? -Ein Poltergeist (not a dumptruck)&lt;br /&gt;
:If you don't count when he was [[PBTC]], then yes. {{User:Homestar-winner/sig}} 14:26, 21 January 2008 (UTC)&lt;br /&gt;
::i've added a remark for this.  --[[User:Neumannz|Zatchman]] 21:02, 21 January 2008 (UTC)&lt;br /&gt;
:::'Cept for his debut: [[Main Page 1]]. How's that count? --[[User:DorianGray|DorianGray]] 21:03, 21 January 2008 (UTC)&lt;br /&gt;
::::well, it's still his first appearance in a cartoon/sbemail, so i don't think we should worry about his Main Page appearance. at least not with how i worded the remark.  --[[User:Neumannz|Zatchman]] 21:10, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mention where Red Angelo comes from ==&lt;br /&gt;
&lt;br /&gt;
Nobody has put this in yet, but, the Red Angelo and the other kids names commented on come from the urban legend of kids being named Orangejello and Lemonjello.&lt;br /&gt;
&lt;br /&gt;
http://www.snopes.com/racial/language/names.asp&lt;br /&gt;
&lt;br /&gt;
:I volunteer in a NBICU and I am sorry to say that there are actually people who have named their children this. [[User:MisteR t|mister t]] 18:31, 21 January 2008 (UTC)&lt;br /&gt;
::I know for a fact that I live about 10 miles away from Lemonjello and Orangejello. [[User:Kevin G. Dannerson|Kevin G. Dannerson]] 19:07, 21 January 2008 (UTC)&lt;br /&gt;
:This is claimed as fact in the book Freakonomics, so I put it in with a reference. I think it's pretty clear as a reference to the event itself, though whether or not they actually got it from Freakonomics is uncertain. Keep in mind, though, it's a recent bestseller that sold three million copies, so it's a likely source. --[[User:TheNicestGuy|TheNicestGuy]] 15:20, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This story has been around waaay longer than Freakonomics. I heard it when I was a kid in the 80's. The Freakonomics text is very unlikely to be the source; why would the Chaps brothers mention another very common urban legend (the headlights flashed at a gangster car) at the same time unless they were referring to common urban legends.&lt;br /&gt;
&lt;br /&gt;
:::Good point. I entered that just before I read the Snopes story about headlights, which I'd never heard before. Makes more sense now; Freakonomics was probably passing it along without knowing whether it was true or not just like everyone else. --[[User:TheNicestGuy|TheNicestGuy]] 15:53, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is this the first time the King of Town was actually USEFUL? ==&lt;br /&gt;
&lt;br /&gt;
In Strong Bad's perspective, at least.-Thnikkafan&lt;br /&gt;
&lt;br /&gt;
==New Animations==&lt;br /&gt;
&lt;br /&gt;
two notable points.&lt;br /&gt;
1) as someone put somewhere in Fun Facts, bubs' arms are animated like coach z's were in [[Trogday 08]]. BUT!! they were already animated like this in [[nightlife]] and [[Happy Dethemberween]].&lt;br /&gt;
2) we've never, NEVER seen strong bad's mouth do what it's doing at the end of the email.&lt;br /&gt;
somebody should fit these into the remarks&lt;br /&gt;
--[[User:Neumannz|Zatchman]] 15:39, 21 January 2008 (UTC)&lt;br /&gt;
: all i know, is that whoever wrote that fun fact failed to use english grammar rules or something.  I read it 4 or 5 times and only have a guess as to what it means -[[User:Jdhannan|Jdhannan]] 17:26, 21 January 2008 (UTC)&lt;br /&gt;
::i see what you mean. i didn't read it carefully the first time. well, since i now have time, i guess i'll just handle this bit myself. --[[User:Neumannz|Zatchman]] 20:27, 21 January 2008 (UTC)&lt;br /&gt;
actually, i move that we no longer bother with mentioning the new animation style for bubs' arms, if not including this sbemail, than from now on.  --[[User:Neumannz|Zatchman]] 20:37, 21 January 2008 (UTC)&lt;br /&gt;
:I agree. There's no point in mentioning it every time. --[[User:Foolster41|Foolster41]] 20:55, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Space station ==&lt;br /&gt;
&lt;br /&gt;
At first I thought the space station in the space background was a copy of the one from [[Wikipedia:2001: A Space Odyssey (film)|2001: A Space Odyssey]]. Then I looked up some images I realized that the original was a double wheel and not really that similar. The only striking feature they share is the &amp;quot;centrifuge wheel&amp;quot; design, which I imagine is not unique. Is there a station somewhere in sci-fi that looks more similar to this one? Something from Star Trek, maybe? (I browsed around [http://memory-alpha.org/en/wiki/Main_Page Memory Alpha], but nothing jumped out at me. --[[User:TheNicestGuy|TheNicestGuy]] 15:39, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Flavors ==&lt;br /&gt;
&lt;br /&gt;
If we don't have a running gag about flavors, we should.  (If it already exists, I couldn't find it.)  I thought about just &amp;quot;Color Flavors&amp;quot; but we also have water described as Malinko- and Strong Bad-flavored water (in [[rough copy]]).  We have orange- and black-flavored from [[Malloween Commercial]], Bubs's sno-cone flavors, and the drinks in [[Lookin at a Thing in a Bag]].  Any name suggestions?  Anyone is welcome to take this ball and run with it; I ain't so gung-ho about creating articles at the moment.  {{User:OptimisticFool/sig}} 18:36, 21 January 2008 (UTC)&lt;br /&gt;
:I dunno, we could have an [[Unusual Flavors]] or a [[Flavor Variations]] section for things like the flavored water and the orange-and-black marshmallows, respectively, but I don't think normal flavors like grape, cherry, green apple, etc. deserve a mention outside of the articles about the food/drink.--{{User:DongleGoblin/sig}} 19:22, 21 January 2008 (UTC)&lt;br /&gt;
::[[User:E.L. Cool|E.L. Cool]] created [[Color flavored]].  {{User:OptimisticFool/sig}} 19:41, 21 January 2008 (UTC)&lt;br /&gt;
:::Interesting. Without reading this discussion I made [[Color flavored]]. Modestly Ok minds think very closely, right? {{User:E.L. Cool/sig}} 19:42, 21 January 2008 (UTC)&lt;br /&gt;
::::In my defense, I was talking about flavors, not-color flavors.  Still, my bad.  Sorry.--{{User:DongleGoblin/sig}} 19:59, 21 January 2008 (UTC)&lt;br /&gt;
== Highly Intellectual Property ==&lt;br /&gt;
&lt;br /&gt;
Are there anymore instances of Strong Sad wearing the glasses he wears in this sbemail and [[rough copy]].  I'm wondering if they can be featured as a running gag.--{{User:DongleGoblin/sig}} 19:37, 21 January 2008 (UTC)&lt;br /&gt;
:didn't he also wear those in [[business trip]]?  --[[User:Neumannz|Zatchman]] 20:29, 21 January 2008 (UTC)&lt;br /&gt;
::I don't think so.  Those had legs, or whatever you call the part of the glasses that are held up by the ears.  They might be a variation though.  I haven't seen the DVD, but could someone who has tell me if they're the same glasses that are featured in [[Accent]]?--{{User:DongleGoblin/sig}} 20:43, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gel-Arshie ==&lt;br /&gt;
&lt;br /&gt;
the jello marshie has a visible brain. worth mentioning?  ---[[User:Neumannz|Zatchman]] 20:45, 21 January 2008 (UTC)&lt;br /&gt;
:I think a better place to bring this up would be [[Gel-arshie|here]].--{{User:DongleGoblin/sig}} 20:58, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== State-shaped gelatin blob on Strong Bad? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone else see that Strong Bad has a glob of gelatin on his pants toward the end of the e-mail in the shape of the state of Florida? Or am I crazy? Is this worth a mention?&lt;br /&gt;
:I don't think it's worth a mention. We eventually decided not to note the smiley face-shaped globs of whatsit adorning the Hornblower in [[KOT's VOQPCS!]]. The notability requires intent, you see. It's likely coincidence. --[[User:DorianGray|DorianGray]] 21:46, 21 January 2008 (UTC)&lt;br /&gt;
::Definitely not a coincidence. It looks unmistakably like florida. It seems to me TBC are playing the hidden shapes game now, as this isn't the first time they've done this, and i bet we could find many more stated or whatnot in other places where blotchiness appear. {{User:DeFender1031/sig}} 23:58, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Inside reference is probably wrong. ==&lt;br /&gt;
&lt;br /&gt;
It's probably not the first time this has happened. Anyways, I don't think that the comic was named for Real Mutants #87 (Obscure, I'm sure). I think it was named so because of the fact that it was email 1'''87'''. I'm sorry, obscure comic fanboys, but it's not true. Try again next time. - [[User:Eruption257|Eruption257]]&lt;br /&gt;
&lt;br /&gt;
==Skateboarding==&lt;br /&gt;
I know he said it was imaginary, but wouldn't Strong Bad look cool skateboarding?[[User:Hooray4Trogdor95|Hooray4Trogdor95]] 02:11, 22 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bubs Evolution==&lt;br /&gt;
Am I crazy, or is Bubs undergoing anatha evolution stage? He looks a little different... {{User:Superfield Credit Union/sig}}&lt;br /&gt;
&lt;br /&gt;
== Frog Eggs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Frog Eggs&amp;quot; reference seems to be too far-fetched for me. There's no real relation, apart from the two words. [[User:JudgeDeadd|JudgeDeadd]] 04:31, 22 January 2008 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 22 Jan 2008 04:31:01 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:winter_pool</comments>		</item>
		<item>
			<title>Subtitles:Characters</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:Characters</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
 &amp;lt;speakers&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;homestar&amp;quot; color=&amp;quot;#F99&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הומסטאר ראנר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pompom&amp;quot; color=&amp;quot;#C90&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;פום פום&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Pom Pom&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;strongbad&amp;quot; color=&amp;quot;#F00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Fuerte Malo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;strongsad&amp;quot; color=&amp;quot;#CCC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג סאד&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Fuerte Triste&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Sad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;strongmad&amp;quot; color=&amp;quot;#FCC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג מאד&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Fuerte Enojado&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Mad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;thecheat&amp;quot; color=&amp;quot;#CC0&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;The Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הצ'יט&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;De Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;The Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;The Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;The Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Cheat&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;coachz&amp;quot; color=&amp;quot;#0F0&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;המאמן זי&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Entrenador Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Trener Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;bubs&amp;quot; color=&amp;quot;#F60&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;באבס&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;kingoftown&amp;quot; color=&amp;quot;#0CC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The King of Town&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der König der Stadt&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הקינג אוף טאון&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Roi de la Ville&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;De Stadskoning&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Rey de la Ciudad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kaupungin kuningas&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Król Miasta&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;The King of Town&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Kasaba Kralı&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;poopsmith&amp;quot; color=&amp;quot;#667C26&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Poopsmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;The Poopsmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הפופסמית'&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Creusecaca&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;The Poopsmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Herrero de Caca&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;The Poopsmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Kupal&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;The Poopsmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Poopsmith&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;marzipan&amp;quot; color=&amp;quot;#F0F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מרזיפן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mazapán&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;homsar&amp;quot; color=&amp;quot;#33F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הומסר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Homesar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Homsar&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;thepaper&amp;quot; color=&amp;quot;#CFC&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Paper&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Das Papier&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Papel&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Papier&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Paper&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;newpaper&amp;quot; color=&amp;quot;#CCF&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;New Paper&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Neues Papier&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Nuevo Papel&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Nowy Papier&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;New Paper&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;commander&amp;quot; color=&amp;quot;#0FF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Blue Laser Commander&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Blue Laser Kommandeur&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מפקד לייזר כחול&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Commandant des Lasers Bleus&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Comandante de Laser Azul&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Blue Laser Commander&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Blue Laser Komentaja&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Blue Laser Commander&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Comandante de Laser Azul&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Blue Laser Commander&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;bluelaser&amp;quot; color=&amp;quot;#99F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Blue Laser&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Blue Laser&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;לייזר כחול&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Les Lasers Bleus&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Laser Azul&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Blue Laser&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Blue Laser&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Blue Laser&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Laser Azul&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Blue Laser&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;fightgar&amp;quot; color=&amp;quot;#F60&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Fightgar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Fightgar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Fightgar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Fightgar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;פייטגר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Combgar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Peleagar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Fightgar&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;gunhaver&amp;quot; color=&amp;quot;#7F5217&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Gunhaver&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Gunhaver&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Gunhaver&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Gunhaver&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;גאנהייבר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Porteflingue&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Portarpistola&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Gunhaver&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;silentrip&amp;quot; color=&amp;quot;#0F0&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Silent Rip&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Silent Rip&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Silent Rip&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Silent Rip&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סיילנט ריפ&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Coupure Calme&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Rasgar Silencioso&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Silent Rip&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;crackotage&amp;quot; color=&amp;quot;#C90&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Crackotage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Crackotage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Crackotage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Crackotage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;קראקוטאז'&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Craquotage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Grietaotage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Crackotage&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;firebert&amp;quot; color=&amp;quot;#CC0&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Firebert&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Firebert&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Firebert&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Firebert&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;פיירברט&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Feubeurt&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Fuegobert&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Firebert&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;reynold&amp;quot; color=&amp;quot;#F66&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ריינולד&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;reinforcements&amp;quot; color=&amp;quot;#667C26&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Reinforcements&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Reinforcements&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Reinforcements&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Verstärkung&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ריאינפורסמנטס&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Renforts&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Refuerzos&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Reinforcements&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;ripberger&amp;quot; color=&amp;quot;#F99&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Ripberger&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Ripberger&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Ripberger&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Ripberger&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Rasgarberger&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Ripberger&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;greenhelmet&amp;quot; color=&amp;quot;#228B22&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Green Helmet&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Green Helmet&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Green Helmet&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Casco Verde&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Green Helmet&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;oliver&amp;quot; color=&amp;quot;#C63&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Oliver Smidgen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Oliver Smidgen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Oliver Smidgen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Oliver Smidgen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Oliver Smidgen&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;reynoldbro&amp;quot; color=&amp;quot;#AAA&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Reynold's Brother&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Reynold's Brother&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Reynold's Brother&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Hermano de Reynold&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Reynold's Brother&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;crack&amp;quot; color=&amp;quot;#7F5217&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Crack Stuntman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Crack Stuntman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Crack Stuntman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Crack Stuntman&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;marshie&amp;quot; color=&amp;quot;#BDEDFF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Marshie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Marshie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Marshie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Marshie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מארשי&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Marshie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Marshie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Marshie&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;nibbles&amp;quot; color=&amp;quot;#E0B0FF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Nibbles&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Nibbles&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Nibbles&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Nibbles&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Nibbles&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;thehomestar&amp;quot; color=&amp;quot;#EED9C4&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Wanhan Ajan Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ההומסטאר ראנר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;oldstrongbad&amp;quot; color=&amp;quot;#C24641&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Old-Timey Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Old-Timey Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Wanhan Ajan Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Altzeit-Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד ישן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Bad d'Autrefois&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Fuerte Malo Viejo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Old-Timey Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;oldmarzipan&amp;quot; color=&amp;quot;#C6AEC7&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Old-Timey Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Old-Timey Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Wanhan Ajan Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Altzeit-Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מארזיפן ישנה&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Marzipan d'Autrefois&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Marzapán Viejo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Old-Timey Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;fatdudley&amp;quot; color=&amp;quot;#C9BE62&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Fat Dudley&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Fat Dudley&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Paksu-Dudley&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Dicker Tobi&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;פאט דאדלי&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Gros Dudley&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Dudley Gordo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Fat Dudley&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;strongman&amp;quot; color=&amp;quot;#FDD7E4&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Stark-Mann&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג מן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Hombre Fuerte&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Man&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;oldbubs&amp;quot; color=&amp;quot;#CC5500&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Old-Timey Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Old-Timey Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Wanhan Ajan Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Altzeit-Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;באבס ישן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Bubs d'Autrefois&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Bubs Viejo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Old-Timey Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sicklysam&amp;quot; color=&amp;quot;#6D7B8D&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Sickly Sam&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Sickly Sam&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Sickly Sam&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Blasser Bruno&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סיקלי סם&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Sam Maladif&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Sam Enfermizo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Sickly Sam&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;mrshmallow&amp;quot; color=&amp;quot;#3090C7&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Mr. Shmallow&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Mr. Shmallow&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Hra. Shmallow&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Mr. Shmallow&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מר שמלו&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Sr. Shmallow&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Mr. Shmallow&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;themoon&amp;quot; color=&amp;quot;#AAAAAA&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Moon&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Moon&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kuu&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Mond&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;La Luna&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Moon&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;rumblered&amp;quot; color=&amp;quot;#FF4040&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Rumble Red&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Rumble Red&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Rumble Red&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Rumble Red&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Rumble Red&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;stinkoman&amp;quot; color=&amp;quot;#F33&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Stinkoman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Stinkoman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Stinkoman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Stinkomann&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטינקומן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Shlingoman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Stinkoman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Stinkoman&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;oneup&amp;quot; color=&amp;quot;#FBCEB1&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;1-Up&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;1-Up&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;1-Up&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;1-hoch&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;1-אפ&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;1-Up&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;1-Up&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;1-Up&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;panpan&amp;quot; color=&amp;quot;#348781&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Pan Pan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Pan Pan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pan Pan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Pan Pan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;פן פן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Pan Pan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Pan Pan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Pan Pan&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;cheatball&amp;quot; color=&amp;quot;#FAF8CC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Cheatball&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Cheatball&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Cheatball&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;צ'יטבול&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Cheatballe&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Cheatbola&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Cheatball&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;cardgage&amp;quot; color=&amp;quot;#C63&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Senor Cardgage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Senor Cardgage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Senor Cardgage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Senor Cardgage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סינור קארדגייג'&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Senor Cardgage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Senor Cardgage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Senor Cardgage&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;baldingman&amp;quot; color=&amp;quot;#AAA&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Balding Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Balding Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kaljuuntuva mies&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Kahlköpfiger Mann&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;איש מקריח&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Homme chauve&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Hombre Calvo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Balding Man&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;bookstrongbad&amp;quot; color=&amp;quot;#FF4040&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Tiny-Handed Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Tiny-Handed Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pienikäsinen Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Winzighändiger Stark Schlecht&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד עם יד קטנה&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Bad à Petites Mains&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Strong Bad con Manos Chicas&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Tiny-Handed Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;bookhomestar&amp;quot; color=&amp;quot;#FADFAD&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Heimstern Läufer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ההומסטאר ראנר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;The Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;princeoftown&amp;quot; color=&amp;quot;#0CC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Prince of Town&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Prince of Town&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kaupungin prinssi&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Prince de la Ville&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הפרינס אוף טאון&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Príncipe de la Ciudad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Prince of Town&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;strongbadman&amp;quot; color=&amp;quot;#AB1010&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Badman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Badman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Badman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Strong Badman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באדמן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Badman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Fuerte Malo-man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Badman&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;vectorsb&amp;quot; color=&amp;quot;#57E964&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Vector Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Vector Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Vektori-Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Vektor-Stark Schlecht&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד וקטורי&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Vecteur Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Strong Bad Vectorial&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Vector Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;larry&amp;quot; color=&amp;quot;#87CEEB&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Larry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Larry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Larry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Larry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;לארי פלארונצ'יני&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Larry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Larry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Larry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;gary&amp;quot; color=&amp;quot;#C25283&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Gary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Gary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Gary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Gary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;גרי פלארונצ'יני&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Gary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Gary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Gary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;perry&amp;quot; color=&amp;quot;#FF355E&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Perry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Perry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Perry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Perry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;פרי פלארונצ'יני&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Perry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Perry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Perry Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;mary&amp;quot; color=&amp;quot;#EE9A4D&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Mary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Mary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Mary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Mary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מרי פלארונצ'יני&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Mary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Mary Palaroncini&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;limozeen&amp;quot; color=&amp;quot;#FFFF00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Limozeen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Limozeen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Limozeen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Limozeen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Limozeen&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;teeg&amp;quot; color=&amp;quot;#6456B7&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Teeg Dougland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Teeg Dougland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Teeg Dougland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Teeg Dougland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;טיג דאגלס&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Teg Dougland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Teeg Dougland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Teeg Dougland&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;mitch&amp;quot; color=&amp;quot;#646D7E&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Mitch Overlord&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Mitch Overlord&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Mitch Overlord&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Mitch Oberherr&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מיטץ' אוברלורד&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Suzerain Mitch&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mitch Suzerain&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Mitch Overlord&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;bozar&amp;quot; color=&amp;quot;#8AFB17&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Bozar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Bozar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Bozar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Bozar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;בוזאר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Bozar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Bózar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Bozar&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sloshy&amp;quot; color=&amp;quot;#C80815&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;sloshy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;sloshy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;sloshy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;sloshy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;sloshy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;sloshy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;sloshy&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;littlegirl&amp;quot; color=&amp;quot;#F9B7FF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Little Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Little Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pikkutyttö&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Kleines Mädchen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ילדה קטנה&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Petite Fille&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Niña Pequeña&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Little Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;othergirl&amp;quot; color=&amp;quot;#9E7BFF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Other Little Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Other Little Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Toinen pikkutyttö&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Anderes Kleines Mädchen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ילדה קטנה אחרת&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Autre Petite Fille&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Otra Niña Pequeña&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Other Little Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sadboy&amp;quot; color=&amp;quot;#4682B4&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Sad Boy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Sad Boy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Surullinen poika&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Traurige Junge&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הילד העצוב&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Garçon Triste&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Niño Triste&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Sad Boy&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sadgirl&amp;quot; color=&amp;quot;#5D8AA8&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Sad Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Sad Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Surullinen tyttö&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Das Traurige Mädchen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הילדה העצובה&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;La Fille Triste&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;La Niña Triste&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Sad Girl&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pbtchomestar&amp;quot; color=&amp;quot;#C77&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הומסטאר ראנר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Homestar Runner&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pbtcstrongbad&amp;quot; color=&amp;quot;#B00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Fuerte Malo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pbtccoachz&amp;quot; color=&amp;quot;#4CBB17&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;המאמן זי&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Entrenador Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Coach Z&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pbtcbubs&amp;quot; color=&amp;quot;#B50&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;באבס&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pbtcmarzipan&amp;quot; color=&amp;quot;#C0F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מרזיפן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;nl&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pbtcehsteve&amp;quot; color=&amp;quot;#615319&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;He! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;אה! סטיב&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Hé ! Steve !&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;¡Ey! ¡Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;moses&amp;quot; color=&amp;quot;#B99653&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Moses Malone&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;maggotman&amp;quot; color=&amp;quot;#7BA05B&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Maggot Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Maggot Man&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Matomies&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;L'Homme Asticot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Hombre Gusano&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Maggot Man&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pbtcpeaceyp&amp;quot; color=&amp;quot;#D4AF37&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Peacey P&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Peacey P&amp;lt;/name&amp;gt; &lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Peacey P&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;cbmarzipan&amp;quot; color=&amp;quot;#F9F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Cardboard Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Cardboard Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pahvi-Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Marzipan en carton&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מרזיפן מקרטון&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Marzipan Cartón&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Cardboard Marzipan&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;cbhomestar&amp;quot; color=&amp;quot;#F09&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Cardboard Homestar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Cardboard Homestar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pahvi-Homestar&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Homestar en carton&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הומסטאר מקרטון&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Homestar Cartón&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Cardboard Homestar&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;ehsteve&amp;quot; color=&amp;quot;#817339&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;He! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;אה! סטיב&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Hé! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;¡Ey! ¡Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Eh! Steve!&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;wheelchair&amp;quot; color=&amp;quot;#F60&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Wheelchair&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Wheelchair&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pyörätuoli&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Rollstuhl&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;כיסא הגלגלים&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Fauteuil Roulant&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;La Silla de Ruedas&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Wheelchair&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sherlock&amp;quot; color=&amp;quot;#3BB9FF&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Sherlock&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Sherlock&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Sherlock&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Sherlock&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;שרלוק&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Sherlock&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Sherlock&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Sherlock&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;worm&amp;quot; color=&amp;quot;#FBBBB9&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Worm&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Worm&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Mato&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Wurm&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;התולעת&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Ver&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;La Lombriz&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Worm&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;keyboard&amp;quot; color=&amp;quot;#DB5079&amp;quot; sfx=&amp;quot;sfx&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Keyboard Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Keyboard Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Syntsa-Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Keyboard-Stark Schlecht&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד מיקלדת&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Bad Piano&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Teclado Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Keyboard Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;caleb&amp;quot; color=&amp;quot;#C99&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Caleb Rentpayer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Caleb Rentpayer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kaaleppi Vuokranmaksaja&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Caleb Mietezahler&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;כיילב רנטפייר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Caleb Paitloyer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Caleb Pagadordalquiler&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Caleb Rentpayer&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;tucksworth&amp;quot; color=&amp;quot;#9CC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Tucksworth&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Tucksworth&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Tucksworth&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Stauwert&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;טאקסוורת'&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Plivaleur&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Metervaler&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Tucksworth&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Note that &amp;quot;theannouncer&amp;quot; is the character The Announcer.&lt;br /&gt;
        Use &amp;quot;announcer&amp;quot; a generic announcer-type-person, such as a voiceover narrator. --&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;theannouncer&amp;quot; color=&amp;quot;#E4317F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Announcer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Announcer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kuuluttaja&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Ansager&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הכרוז&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Présentateur&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Locutor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;O Locutor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Spiker&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;robot&amp;quot; color=&amp;quot;#99A&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Visor Robot &amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Visor Robot &amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Visiirirobotti&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Roboter&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הרובוט&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Robot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Robot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Visor Robot &amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;graperobot&amp;quot; color=&amp;quot;#990099&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Grape Nuts Robot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Grape Nuts Robot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Grape Nuts -robotti&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Robot &amp;lt;i&amp;gt;Grape Nuts&amp;lt;/i&amp;gt;&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Grape Nuts Robot&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;teenagestrongbad&amp;quot; color=&amp;quot;#F00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Teenage Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Teenage Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Teini-ikäinen Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Teenager - Stark Schlecht&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד טיפשעשרה&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strong Bad Ado&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Strong Bad Adolescente&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Teenage Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;diapersmith&amp;quot; color=&amp;quot;#667C26&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Diapersmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Diapersmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;The Diapersmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הדייפרסמית'&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Herrero de Pañales&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Couchecaca&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Diapersmith&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;homestarmecium&amp;quot; color=&amp;quot;#F99&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Homestarmecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Homestarmecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Homestarmecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;הומסטארמסיום&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Homestarmecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Homestarmecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Homestarmecium&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;bubsamecium&amp;quot; color=&amp;quot;#F60&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Bubsamecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Bubsamecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Bubsamecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;באבסמסיום&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Bubsamecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Bubsamecium&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Bubsamecium&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;strongbadiophage&amp;quot; color=&amp;quot;#F00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strongbadiophage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strongbadiophage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strongbadiophage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונגבאדיופאג'&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Strongbadiophage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Strongbadiophage&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strongbadiophage&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;knotts&amp;quot; color=&amp;quot;gray&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Don Knotts&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Don Knotts&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Don Knotts&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;דון נוטס&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Don Knotts&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Don Knotts&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Don Knotts&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Don Knotts&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;lilstrongbad&amp;quot; color=&amp;quot;#F00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Lil' Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Lil' Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pikku Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Kleiner Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סטרונג באד הקטן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;P'tit Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Strong Bad Pequeño&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Lil' Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;hudge&amp;quot; color=&amp;quot;#228B22&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Da Huuuuuudge&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Da Huuuuuudge&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Da Huuuuuudge&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Der Huuuuuutsch&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;דא האאאאאדג'&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Huuuuuudge&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Graaaaaande&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Da Huuuuuudge&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;senor&amp;quot; color=&amp;quot;#48CCCD&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סניור&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Señor&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;bland&amp;quot; color=&amp;quot;#7F5217&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Mr. Bland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Mr. Bland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Hra. Bland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Herr Fad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מר בלנד&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;M. Bland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Sr. Bland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Sr. Bland&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Mr. Bland&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;grape&amp;quot; color=&amp;quot;#991199&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Grape Fairie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Grape Fairie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Rypälekeiju&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Die Traubenfee&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;פיית הענבים&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;La Fée des Raisins&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Hada de Uvas&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;O Fada da Uva&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Grape Fairie&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dumpington&amp;quot; color=&amp;quot;#92C7C7&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Saddy Dumpington&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Saddy Dumpington&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Saddy Dumpington&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;סדי דאמפינגטון&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Triste Dumpington&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Saddy Dumpington&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Saddy Dumpington&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;flans&amp;quot; color=&amp;quot;#4C787E&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ג'ון פלאנסבורג&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;John Flansburgh&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;linnell&amp;quot; color=&amp;quot;#617C58&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ג'ון לינל&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;John Linnell&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;marty&amp;quot; color=&amp;quot;#806D7E&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מארטלי בלר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Marty Beller&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;tmbg&amp;quot; color=&amp;quot;#CC5500&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;They Might Be Giants&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;They Might Be Giants&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;They Might Be Giants&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;They Might Be Giants&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ת'יי מייט בי ג'יאנטס&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;They Might Be Giants&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;&amp;lt;i&amp;gt;They Might Be Giants&amp;lt;/i&amp;gt;&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;They Might Be Giants&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;They Might Be Giants&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;lappy486&amp;quot; color=&amp;quot;#FCDFFF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Lappy 486&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Lappy 486&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Lappy 486&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Lappy 486&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;לאפי 486&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Lappy 486&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Lappy 486&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;cheerleader&amp;quot; color=&amp;quot;#F99&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Cheerleader&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Cheerleader&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Cheerleader&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Cheerleader&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מעודדת&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Animadora&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Amigo&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;soandso&amp;quot; color=&amp;quot;#8B00FF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;So and So&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;So and So&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Se ja Se&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Celle-là&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ככה ככה&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Esta y Esa&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Fasafiso&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;theuglyone&amp;quot; color=&amp;quot;#667C26&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Ugly One&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Ugly One&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Se Rumilus&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;La Moche&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;המכוערת&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;La Fea&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Ugly One&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;whatsherface&amp;quot; color=&amp;quot;#33F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;What's Her Face&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;What's Her Face&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Mikä Sen Nimi Oli&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Qui C'est Déjà&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;איך קוראים לה&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Como se llame&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;What's Her Face&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;tompkins&amp;quot; color=&amp;quot;#F60&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Tompkins&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Tompkins&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Tompkins&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Tompkins&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;טומפקינס&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Tompkins&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Tompkins&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;scifigreg&amp;quot; color=&amp;quot;#0F0&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Science Fiction Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Science Fiction Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Science Fiction Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Science Fiction Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Science Fiction Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dndgreg&amp;quot; color=&amp;quot;#228B22&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;D N'D Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;D N'D Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;D N'D Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;D N'D Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;D N'D Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dashing&amp;quot; color=&amp;quot;#F00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Rather Dashing&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Rather Dashing&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Hyvinkin Tyylikäs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Court Plutôt&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;ראד'ר דאשינג&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Bastante Elegante&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Rather Dashing&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;blueknight&amp;quot; color=&amp;quot;#33F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Blue Knight&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Blue Knight&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Siniritari&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Chevalier Bleu&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;האביר הכחול&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Caballero Azul&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Blue Knight&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;peasantryking&amp;quot; color=&amp;quot;#0CC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;King of Peasantry&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;King of Peasantry&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Lantsareiden kuningas&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Roi de la Paysannerie&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מלך פאזנטרי&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;El Rey de Peasantry&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;King of Peasantry&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;babylady&amp;quot; color=&amp;quot;#F0F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Baby Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Baby Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Vauvamuija&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Femme au bébé&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;גברת התינוק&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mujer con bebé&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Baby Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;mendelev&amp;quot; color=&amp;quot;#CC0&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Mendelev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Mendelev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Mendelev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Mendelev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מנדלב&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mendelev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Mendelev&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dongolev&amp;quot; color=&amp;quot;#0F0&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Dongolev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Dongolev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Dongolev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Dongolev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;דונגלב&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Dongolev&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Dongolev&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;trogdor&amp;quot; color=&amp;quot;#437C17&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Trogdor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Trogdor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Trogdor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Trogdor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Trogdor&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Trogdor&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;cherrygreg&amp;quot; color=&amp;quot;#F87431&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Cherry Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Cherry Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Cherry Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Cherry Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;צ'רי גרג&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Cherry Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Cherry Greg&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;clapper&amp;quot; color=&amp;quot;#736AFF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Clapper Loader&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Clapper Loader&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Klaffimies&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Technicien du Clap&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;טוען הקלאפר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Técnico de Claqueta&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Clapper Loader&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;customer&amp;quot; color=&amp;quot;white&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Customer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Customer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Asiakas&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Kunde&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Client&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;לקוח&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Cliente&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Customer&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;clerk&amp;quot; color=&amp;quot;grey&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Clerk&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Clerk&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Myyjä&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Verkäufer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Commis&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;מוכר&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Empleado&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Clerk&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dolph&amp;quot; color=&amp;quot;#F30&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Dolph Hauldhagen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Dolph Hauldhagen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Dolph Hauldhagen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Dolph Hauldhagen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;דולף הולדהאגן&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Dolph Hauldhagen&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Dolph Hauldhagen&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;distorted&amp;quot; color=&amp;quot;#69C&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Distorted Voice&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Distorted Voice&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Vääristynyt Ääni&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Voix déformée&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;קול מעוות&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Voz Deformada&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Distorted Voice&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;brudder&amp;quot; color=&amp;quot;#C45655&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Li'l Brudder&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Li'l Brudder&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Li'l Brudder&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Hermanito Chiquillo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Li'l Brudder&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Li'l Brudder&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;tendafoot&amp;quot; color=&amp;quot;#C3CDE6&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Tendafoot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Tendafoot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Tendafoot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Tendafoot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Tandafoot&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Tendafoot&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;olaf&amp;quot; color=&amp;quot;#7BA05B&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Dave Olafstenston&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Dave Olafstenston&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Dave Olafstenston&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Dave Olafstenston&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Dave Olafstenston&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Dave Olafstenston&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;mcdoo&amp;quot; color=&amp;quot;#FB607F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Schenkel McDoo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Schenkel McDoo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Schenkel McDoo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Schenkel McDoo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Schenkel McDoo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Schenkel McDoo&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;taranchula&amp;quot; color=&amp;quot;#FF3F34&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Taranchula&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Taranchula&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Taranchula&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Taranchula&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Taranchula&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Taranchula&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;painting&amp;quot; color=&amp;quot;#FFA980&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Horrible Painting&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Horrible Painting&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kaamea Maalaus&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Cuadro Horrible&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Peinture Horrible&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Horrible Painting&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;lady&amp;quot; color=&amp;quot;#FCDFFF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mujer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Lady&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;mike&amp;quot; color=&amp;quot;gray&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Mike Chapman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Mike Chapman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Mike Chapman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mike Chapman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pt-br&amp;quot;&amp;gt;Mike Chapman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Mike Chapman&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Mike Chapman&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;zemblem&amp;quot; color=&amp;quot;#0F0&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Coach Z's Emblem&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Coach Z's Emblem&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Coach Z:n symboli&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Emblema del Entrenador Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Emblème de Choah Z&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Coach Z's Emblem&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;buck&amp;quot; color=&amp;quot;gray&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Buck Webb&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Buck Webb&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Buck Webb&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Buck Webb&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Buck Webb&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Buck Webb&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;ladyfan&amp;quot; color=&amp;quot;white&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Lady Fan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Lady Fan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Naisfani&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Mujer Aficionada&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Femme fan&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Lady Fan&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pro1&amp;quot; color=&amp;quot;white&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Programmer #1&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Programmer #1&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Ohjelmoija #1&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Programador #1&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Programmeur #1&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Programmer #1&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;pro2&amp;quot; color=&amp;quot;#CCCCCC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Programmer #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Programmer #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Ohjelmoija #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Programador #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Programmeur #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Programmer #2&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;chef&amp;quot; color=&amp;quot;#FF4A4A&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Chef&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Chef&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kokki&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Chef&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Chef&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;knight&amp;quot; color=&amp;quot;#369&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Knight&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Knight&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Ritari&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Chevalier&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Knight&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dragon&amp;quot; color=&amp;quot;#DCA2F4&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Multi-Function Dragon&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Multi-Function Dragon&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Monitoimilohikäärme&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Dragon multi-fonction&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Multi-Function Dragon&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;blacksmith&amp;quot; color=&amp;quot;#EC7600&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Blacksmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Blacksmith&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Seppä&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Forgeron&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Blacksmith&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;perfume&amp;quot; color=&amp;quot;#C36&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Perfume&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Perfume&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Perfume&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Parfum&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Perfume&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;cleric&amp;quot; color=&amp;quot;#AD2C56&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;The Cleric&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;The Cleric&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kirkonmies&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Le Clerc&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;The Cleric&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sbreghead&amp;quot; color=&amp;quot;#F84&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Bad's Regenerated Head&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Bad's Regenerated Head&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Badin Regeneroitu Pää&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Cabeza de Fuerte Malo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Tête Régénérée de Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Bad's Regenerated Head&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sbregbody&amp;quot; color=&amp;quot;#F48&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Strong Bad's Regenerated Body&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Strong Bad's Regenerated Body&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Strong Badin Regeneroitu Keho&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Cuerpo de Fuerte Malo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Corps Régénéré de Strong Bad&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Strong Bad's Regenerated Body&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dtwhale&amp;quot; color=&amp;quot;#4682B4&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Drive-Thru Whale&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Drive-Thru Whale&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Ballena del Restaurante&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Drive-Thru Whale&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Baleine de Drive-in&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Drive-Thru Whale&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dartmouth&amp;quot; color=&amp;quot;#C71585&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Dartmouth&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Dartmouth&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Dartmouth&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Darthmouth&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Dartmouth&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;villain&amp;quot; color=&amp;quot;#FF3F34&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Villain&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Villain&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Villano&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Pahis&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Bandit&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Villain&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;originalbubs&amp;quot; color=&amp;quot;#C30&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Original Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Ursprünglicher Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Alkuperäinen Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Bubs Original&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Bubs Original&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Original Bubs&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;secretcollect&amp;quot; color=&amp;quot;#FF2400&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Secret Collect&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Collección del Secreto&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Secret Collect&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;kid&amp;quot; color=&amp;quot;#66FF66&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Kid&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Niño&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Kid&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dog&amp;quot; color=&amp;quot;#CC33FF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Dog&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Perro&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Dog&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;wizard&amp;quot; color=&amp;quot;#876C67&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Wizard&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Brujo&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Wizard&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;getdaggers&amp;quot; color=&amp;quot;#00FF3F&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Get Daggers&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Consigue Daga&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Get Daggers&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;takedaggers&amp;quot; color=&amp;quot;#3FFF00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Take Daggers&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Consigue Dagas&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Take Daggers&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;dennis&amp;quot; color=&amp;quot;#32CD32&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Dennis&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Dennis&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Dennis&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;peaceyp&amp;quot; color=&amp;quot;#FFCC33&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Peacey P&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Peacey P&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Peacey P&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;tenerence&amp;quot; color=&amp;quot;#CF63EF&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Tenerence Love&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Tenerence Love&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Tenerence Love&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;doreauxgard&amp;quot; color=&amp;quot;#FFEBCD&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Doreauxgard&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Doreauxgard&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Doreauxgard&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;brundo&amp;quot; color=&amp;quot;#964B00&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Brundo the Decemberween Yak&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Brundo el Yak de Diciembridad&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;elf&amp;quot; color=&amp;quot;#03C03C&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Elf&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;sheriff&amp;quot; color=&amp;quot;#B0E0E6&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Sheriff&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Policía&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;singers&amp;quot; color=&amp;quot;#F6ADC6&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Singers&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Singers&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Laulajat&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Sänger&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;זמרים&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Chanteurs&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Cantantes&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Şarkıcılar&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;leadsinger&amp;quot; color=&amp;quot;#F669C6&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Lead Singer&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Note that &amp;quot;announcer&amp;quot; is a generic announcer-type-person, such as a voiceover narrator.&lt;br /&gt;
        Use &amp;quot;theannouncer&amp;quot; for the character The Announcer. --&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;announcer&amp;quot; color=&amp;quot;#FFC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Announcer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Announcer&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kuuluttaja&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Ansager&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;כרוז&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Narrateur&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Narrador&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Spiker&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;announcer2&amp;quot; color=&amp;quot;#FFC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Announcer #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Announcer #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kuuluttaja #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Narrateur #2&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Announcer #2&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;announcer3&amp;quot; color=&amp;quot;#FFC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Announcer #3&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Announcer #3&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kuuluttaja #3&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Narrateur #3&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Announcer #3&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;announcer4&amp;quot; color=&amp;quot;#FFC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Announcer #4&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Announcer #4&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kuuluttaja #4&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Narrateur #4&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Announcer #4&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;announcer5&amp;quot; color=&amp;quot;#FFC&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Announcer #5&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Announcer #5&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kuuluttaja #5&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Narrateur #5&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Announcer #5&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;all&amp;quot; color=&amp;quot;white&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;All&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Wszyscy&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Kaikki&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;de&amp;quot;&amp;gt;Alle&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;he&amp;quot;&amp;gt;כולם&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Tous&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Todos&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Hepsi&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;text&amp;quot; color=&amp;quot;white&amp;quot;&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;en&amp;quot;&amp;gt;Text&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;pl&amp;quot;&amp;gt;Tekst&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;es&amp;quot;&amp;gt;Texto&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fi&amp;quot;&amp;gt;Teksti&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;fr&amp;quot;&amp;gt;Texte&amp;lt;/name&amp;gt;&lt;br /&gt;
     &amp;lt;name xml:lang=&amp;quot;tr&amp;quot;&amp;gt;Metin&amp;lt;/name&amp;gt;&lt;br /&gt;
   &amp;lt;/speaker&amp;gt;&lt;br /&gt;
   &amp;lt;speaker id=&amp;quot;other&amp;quot; color=&amp;quot;white&amp;quot; /&amp;gt;&lt;br /&gt;
 &amp;lt;/speakers&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 11 Jan 2008 09:44:29 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:Characters</comments>		</item>
		<item>
			<title>HRWiki talk:Subtitles</title>
			<link>http://www.hrwiki.org/wiki/HRWiki_talk:Subtitles</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;/**/Puns and plays on words&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia; border: 1px dashed #06f; background: #eef; padding: 0.5em; margin: 0.5em 0.5em 1em; text-align: center; font-size: 20px; line-height: 30px&amp;quot;&amp;gt;[[#Language requests|Request a subtitles language.]]&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Subtitles Talk Archive}}&lt;br /&gt;
&lt;br /&gt;
== Language requests ==&lt;br /&gt;
=== Dutch (NL) ===&lt;br /&gt;
&lt;br /&gt;
Would you please add NL to [[Subtitles:Languages]]? --[[User:Pdedecker|Pdedecker]] 11:18, 4 February 2007 (UTC)&lt;br /&gt;
:I just saw that NL has been added, thanks! --[[User:Pdedecker|Pdedecker]] 18:46, 6 February 2007 (UTC)&lt;br /&gt;
::Oh yes, I forgot to post in this thread. You're welcome! Cheers! &amp;amp;mdash; [[User:It's dot com|It's dot com]] 03:21, 8 February 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Finnish (FI) ===&lt;br /&gt;
&lt;br /&gt;
I would be quite eager to start out with Finnish subtitling cartoons, as I have absolutely nothing to do after I get home from college (weird, huh?). So if someone would add Finnish there, it'd be much obliged. --[[User:Sysrq868|Sysrq868]] 16:58, 28 August 2007 (UTC)&lt;br /&gt;
:You should be all set. Go crazy go nuts! &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:35, 29 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Polish (PL) ===&lt;br /&gt;
&lt;br /&gt;
What I said. [[User:JudgeDeadd|JudgeDeadd]] 04:34, 29 August 2007 (UTC)&lt;br /&gt;
:You should be good to go. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 20:06, 29 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Turkish (TR) ===&lt;br /&gt;
&lt;br /&gt;
Could you add Turkish language to the subtitles, please? Peace at Home, Peace in the World [[User:85.107.249.107|85.107.249.107]] 11:05, 15 October 2007 (UTC)&lt;br /&gt;
:I would be happy to, but tell me a little bit about yourself first. Do you intend to write the subtitles pages yourself, or do you just wish that Turkish was already available? If you mean that you're going to help write them, then why not [[Special:Userlogin|sign up for an account]]? It's free and has many benefits. On the other hand, if you just want to be able to read the site in Turkish, then we'll need to find a translator first. Please let me know. Talk atcha later! &amp;amp;mdash; [[User:It's dot com|It's dot com]] 00:21, 20 October 2007 (UTC)&lt;br /&gt;
::Hello, do you remember me? Or an IP starts with 85? Don't remember? Then, look at subtitles requests and choose Turkish(TR) from the navigation menu? Yeah, I did what you say, and it passed some time, but I was looking continually the page whether a reply comes before you reply. And, that's your answer: I'm Turkish, and so, I can read and write Turkish subtitles. I know English, of course, but not all Turks. (Or some of them are know at least). Anyway, I want Turkish subtitles add to the list, and my goal is that HR cartoons have loved by Turkish kids, adults, and everyone. Is this wrong? Say if it is. Anymore, I already tested a SB Email cartoon. Look if you want. [http://subtitles.hrwiki.org/sbemail167/tr Here comes.] OK, I think it (my reply) is long enough. I talked you and if you want, you talk atcha later, too. Thanx. [[User:Homesturk|Homesturk]] 16:57, 27 November 2007 (UTC)&lt;br /&gt;
:::Of course I remember you. Glad to see you created an account! I will enable the Turkish subtitles just as soon as I get a chance. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 17:11, 27 November 2007 (UTC)&lt;br /&gt;
::Turkish is now enabled. Start tranglin'! &amp;amp;mdash; [[User:It's dot com|It's dot com]] 07:51, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Italian (IT) ===&lt;br /&gt;
&lt;br /&gt;
Italian is one of the most well-known languages in the world. I think it deserves subtitles. [[User:124.176.190.64|124.176.190.64]] 08:19, 27 November 2007 (UTC)&lt;br /&gt;
:See below. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:49, 27 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Japanese (JP) ===&lt;br /&gt;
&lt;br /&gt;
This language is infamous for its bad translations into English - I think it deserves subtitles as well. I am also a fluent Japanese speaker. [[User:124.176.190.64|124.176.190.64]] 08:19, 27 November 2007 (UTC)&lt;br /&gt;
:See below. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:49, 27 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Chinese (ZH) ===&lt;br /&gt;
&lt;br /&gt;
Another popular language! [[User:124.176.190.64|124.176.190.64]] 08:19, 27 November 2007 (UTC)&lt;br /&gt;
:We don't enable languages just because they're there. We have to have someone demonstrate that they're committed to working on translation. Why don't you [[Special:Userlogin|create an account]] and let us know what kind of input you can give and then we'll talk again. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:49, 27 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== From Da Basement ==&lt;br /&gt;
''Copied from [[HRWiki:Da_Basement#Subtitles]]:''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some of us have started working on subtitling Homestar Runner Flash cartoons to make them accessible to a wider audience. I would like to know what the HRWiki folks think about this. Should this be a part of the knowledge base wiki? Should it be separate? Would you help? The subtitles are based on the transcripts from the wiki, so there is a strong connection already. The [http://hstarsubs.awardspace.com/ subtitles project] is still beta, but it should work with Firefox and Internet Explorer. Most subtitles have been donated by Phlip from an older project, and I and Elcool have done the international ones. Check it out and let us know.{{User:Loafing/sig}} 22:00, 24 August 2006 (UTC)&lt;br /&gt;
: I personally know one person who'd be interested in that... --{{User:Jay/sig}} 22:19, 24 August 2006 (UTC)&lt;br /&gt;
::I strongly support having some way to intergrate the subtitles files into the wiki. As a non-native speaker sometimes I need to go over the wiki transcript just to see what a word or two means. This way , it's already inside the toon window itself. Also, we could open the door for people with hearing problems who still want experiance Homestar Runner like the rest of us. Some flash artists like Weeble from Weeble and Bob and the people behind Too Much Spare Time Animation have already added subtitles to some of their toons. So If TBC aren't going to do it themselvs, we are here for them. {{User:E.L. Cool/sig}} 22:26, 24 August 2006 (UTC)&lt;br /&gt;
: The .xml file for Exp Film's Commentary doesn't work. --{{User:Jay/sig}} 22:54, 24 August 2006 (UTC)&lt;br /&gt;
::Cheers, fixed the link. Also, listening to the commentary is currently not possible anyway, because of Flash security measures :-/ And I forgot to upload the experiment film subs, will have to wait until I'm back home.{{User:Loafing/sig}} 23:09, 24 August 2006 (UTC)&lt;br /&gt;
:::We need this in the [[User:Phlip/Greasemonkey|Greasemonkey script]], pronto. ¤ {{User:The Mu/sig}} 02:38, 25 August 2006 (UTC)&lt;br /&gt;
:Well, I showed it to the person I previously alluded. The biggest reason I got into H*R in the first place was because it allowed me to share the gift of Homestar with this person, who cannot hear. She says she likes the subtitled stuff better than the Wiki. &amp;quot;But no offense.&amp;quot; --{{User:Jay/sig}} 03:09, 25 August 2006 (UTC)&lt;br /&gt;
::Seriously, you just made my day :-D {{User:Loafing/sig}} 05:27, 25 August 2006 (UTC)&lt;br /&gt;
:::Deaf watchers, eh? I'd assume ''captions'', as opposed to ''subtitles'' would be more important then, yes? (For the uninitiated: subtitles transcribe the words, captions transcribe all the sound effects too.) {{User:Phlip/sig}} 05:38, 25 August 2006 (UTC)&lt;br /&gt;
::::Take 'em as they come. --{{User:Jay/sig}} 05:49, 25 August 2006 (UTC)&lt;br /&gt;
:Okay, let's just say, hypothetically, I wanted to make one of these. How would I get the frame numbers to start/stop each line on? And how would I test it? --{{User:Jay/sig}} 06:06, 25 August 2006 (UTC)&lt;br /&gt;
::We haven't quite worked out the standards for subtitles/captions yet, so the format may change a little. But if you want to try it now, then here's how you do it: You need Phlip's Firefox [[User:Phlip/Greasemonkey|Greasemonkey script]]. This will give you a seek bar for Flash toons from Homestarrunner.com. It also displays the current frame number. Then you grab one of the XML files from the subtitle site, scoop it empty, and use it as a skeleton. You probably also want to copy the text of the transcript into this file and split it up into short sections or sentences that you want to display as one title. Then use the seekbar to find the first and last frame numbers for each of the sections. It gets easy after you've done it once or twice. And you get to know the toon pretty well. Also note that each character has his or her own colour code. I'll put a page online soon with some more detailed hints, and I'll come up with a way of testing the titles. &amp;amp;mdash; I'm still not sure where to put the page with instructions. Do people believe this should be an HRWiki project, or should it be separate? {{User:Loafing/sig}} 06:25, 25 August 2006 (UTC)&lt;br /&gt;
:::Aside from the frame numbers, I'd pretty much figured that all out. I have the beginnings of a [[Halloween Potion-ma-jig]] .xml file, but without frame numbers. --{{User:Jay/sig}} 06:29, 25 August 2006 (UTC)&lt;br /&gt;
::::Sound promising :-) I'll come up with a test page soon(ish). And you've heard that before, but... you should really be on IRC ;-) {{User:Loafing/sig}} 06:36, 25 August 2006 (UTC)&lt;br /&gt;
:::::I've never successfully managed to join IRC when a useful conversation is taking place. Plus, I have issues getting to it. --{{User:Jay/sig}} 06:40, 25 August 2006 (UTC)&lt;br /&gt;
Alright you guys, I finished the .XML file for Cool Tapes. [[User:The Mu/subtitleCoolThings|Ding!]] ¤ {{User:The Mu/sig}} 03:04, 26 August 2006 (UTC)&lt;br /&gt;
Is there a talk page specifically for this project? I thought of some things to discuss, but we'd flood Da Basement. I think there should be some sort of central Wiki page for this project, even if it's in a User space. {{User:Qermaq/sig}} 03:38, 26 August 2006 (UTC)&lt;br /&gt;
: I'm not in the mood for IRC right now, but I figured I'd give an update. I have all of the text in my .xml file. I do not, however, have any frame numbers past the three Coach Z/Pom Pom scenarios. --{{User:Jay/sig}} 06:47, 26 August 2006 (UTC)&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Translation Guidelines ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Always start from the English subtitles. This saves a lot of time and work, because then, the frame numbers only have to be found once. Use the same &amp;lt;code&amp;gt;start&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;end&amp;lt;/code&amp;gt; values for all languages.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do we want to phrase it this way? I can imagine a scenario where this would lead to a poorer subtitling. First, if the English is not subtitled well, we're basically asking the translator to not improve it, which is, in a word, stupid. Second, there will be times when for the timing of a joke to work right, or for the reader to have sufficient time to read the subtitle, the &amp;lt;code&amp;gt;start&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;end&amp;lt;/code&amp;gt; values may need to vary. Trouble is, I'm not sure how to word it. Thoughts welcome. {{User:Qermaq/sig}} 22:00, 6 April 2007 (UTC)&lt;br /&gt;
:I'm not sure how to respond to question. I can give you a hazy answer, at best.  Generally speaking, it is MUCH easier for a translator to take the original subtitles XML page and simply reword the idea being expressed by the text.  As least for most romance languages word placement (in grammar) is similar enough that the right timing for an english translation will correlate with the right timing for an adequate translation. That is, when something is said in the english subtitles, the same thing should be said in the &amp;lt;insert favorite foreign language here&amp;gt; translation.  Most english subtitles also go by transcript (I beleive) so if the English transcript is well-written, a skilled translator should not have much trouble conveying the same idea. What's left would be improper timing in the original english subtitle.  If that is the case, those subtitles would need to be re-timed (or words re-split).  Any re-timings can be fixed in other translations, while re-splits can be notified with a {{tl|fixtranslation}} tag, and a note in each translation's discussion.  Again, as for timings/splits having to be different across translations I consider that to be an unlikely occurrence, and not necessarily a serious impact in translation quality. --[[User:Stux|Stux]] 20:05, 7 April 2007 (UTC)&lt;br /&gt;
:I have also added a note suggesting that the translated toon be watched in order to make sure that the translation went ok.  I figure if any inconsistencies arise they can be caught there and the translator can choose to change index times if need be. --[[User:Stux|Stux]] 04:53, 8 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RTL Necessary? ==&lt;br /&gt;
I guess this is more of a viewer implementation issue, but, according to the text:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;*If your language is written from the right to the left, put &amp;lt;code&amp;gt;dir=&amp;quot;rtl&amp;quot;&amp;lt;/code&amp;gt; in the opening &amp;lt;code&amp;gt;&amp;lt;transcript&amp;gt;&amp;lt;/code&amp;gt; tag.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Isn't the RTL property a language-dependent property?  If so, shouldn't that be permanently set in the [[Subtitles:Languages]] file?  That way: &lt;br /&gt;
*Translators that need RTL don't need to &amp;quot;remember to add it&amp;quot; every time a new toon is translated.&lt;br /&gt;
*Anyone feeling funny won't put &amp;quot;RTL&amp;quot; in some english toons.&lt;br /&gt;
I'm also sure no language has text that is RTL and non-RTL.  The only time that I'd see RTL be changed is if non-RTL text is inlined with a translation (in a different language) of RTL text (or vice versa), something H*R I doubt will ever see. This would mean a per-line optional RTL field for the viewer.  Anyway. I just wanted to put that suggestion up if it's feasible, that way the line I quoted can also be removed. (That would save E.L. Cool some trouble too ;) ) --[[User:Stux|Stux]] 20:18, 7 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think you're right, it's a per-language property. And it is actually possible to choose an alternate direction within a subtitles script using a &amp;amp;lt;span&amp;amp;gt; tag. I'm not sure if it's worth the hassle of changing the code, though ;-) Let's see what Phlip says.{{User:Loafing/sig}} 22:41, 28 April 2007 (UTC)&lt;br /&gt;
:::I was suggesting that the code handle both ways: the old and new, in order to avoid incompatibilities with existing transcripts, whereas allowing us to make newer sleeker ones! :) --[[User:Stux|Stux]] 23:14, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== doc.documentElement has no properties ==&lt;br /&gt;
&lt;br /&gt;
That's what it says when I try to access the subtitles via the external viewer under the Error Console. [[User:76.184.199.4|76.184.199.4]] 23:33, 9 April 2007 (UTC)&lt;br /&gt;
:Which browser are you using? And which subtitles are you trying to see?{{User:Loafing/sig}} 23:34, 9 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Firefox, and all of them. [[User:76.184.199.4|76.184.199.4]] 12:21, 10 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Blast! You're right, it's broken :-/ It's past bed time for me, so it'll have to wait for now. Thanks for letting me know. In the meantime, you could go ahead and install the [[User:Phlip/Greasemonkey|Greasemonkey script]] for your browser. It displays subtitles flawlessly and has lots of other cool features (like a seek bar and a fullscreen mode).{{User:Loafing/sig}} 12:28, 10 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More Visible? ==&lt;br /&gt;
&lt;br /&gt;
Since the purported purpose of this project (nice alliteration) is to help those with difficulty understanding the toons, perhaps it would be better to make them more visible on the pages of individual toons, or perhaps put a link to subtitles on the main page of the wiki. I accidentally stumbled up subtitles the other day while going through the recent changes, and if I, an avid wiki user, didn't see them except by accident, they may be missing their intended audience. Just a suggestion, take it with as big a grain of salt as you need.{{User:Bassbone/sig}} 22:30, 27 April 2007 (UTC)&lt;br /&gt;
:I think that putting a link on the main page is an excellent idea. Where should it go? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:46, 28 April 2007 (UTC)&lt;br /&gt;
::Might I suggest a link under the &amp;quot;Browse the Knowledge Base&amp;quot; section, in the Miscellany subsection (if space allows)? Perhaps the title &amp;quot;Subtitled Toons&amp;quot; might be appropriate as well. Though a more prominent place might be more advisable. --[[User:Stux|Stux]] 02:57, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think this a great idea too. After looking through the various groupings of links on the main page, I didn't think it fit very well into any of the existing categories. So, maybe something separate, like including this somewhere on the main page:&lt;br /&gt;
&lt;br /&gt;
:::''Want to enjoy Homestar Runner without sound? Check out our [[HRWiki:Subtitles|Subtitles project]].''&lt;br /&gt;
&lt;br /&gt;
::That can probably be reworded better, though. {{User:Trey56/sig}} 02:58, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I was thinking about the same section as Stux. And if we're '''really bold''', we could add subtitles links to new toons in the whatsnew section... We could also announce the subtitles project on the main page like Trey suggested for a few weeks maybe? '''Important:''' let me fix the external viewer before we make it more public.{{User:Loafing/sig}} 03:02, 28 April 2007 (UTC)&lt;br /&gt;
::::Do you mean alongside the &amp;quot;watch&amp;quot; link, adding a &amp;quot;watch with subtitles&amp;quot; link?  If so, I was thinking of suggesting the same thing but refrained.  The external viewer definitely needs to have the improvements that have been made to the userscript pulled over before we point people to it.{{User:Bryanc/sig}} 03:15, 28 April 2007 (UTC)&lt;br /&gt;
:::::I don't think it's necessary to put a link to each individual subtitles page of all the toons listed on the main page (especially since we prefer that people use the GM script). If we make the link to the project prominent enough, that should be plenty for now. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:11, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Greasemonkey Incompatibility with Newer Firefox Versions ==&lt;br /&gt;
 &lt;br /&gt;
Not so much a problem with the Greasemonkey script as with Greasemonkey itself. Right now I'm running Minefield 3.0a4, and Greasemonkey doesn't seem to like any versions higher than 2. Is there any simple way to fix this without resorting to the whole &amp;quot;unpack, edit version, repack&amp;quot; thing, or ''is'' that the simple way? LEMME NOES. - {{User:Super_Sam/sig}} 01:19, 28 April 2007 (UTC)&lt;br /&gt;
:I wasn't aware that GM even loads &amp;amp;mdash; I haven't tried Minefield yet.  I assume you understand the implications of running alpha level software... one of them being can count on not everything working.  (You can expect that from early ''betas'' even).  Are you trying a similiarly bleeding-edge revision of GM?  You could try using a copy direct from their development [http://svn.devjavu.com/greasemonkey/trunk/ source tree], might help.{{User:Bryanc/sig}} 01:55, 28 April 2007 (UTC)&lt;br /&gt;
::The latest version still only works up to Firefox 2, but I tweaked the &amp;lt;tt&amp;gt;maxversion&amp;lt;/tt&amp;gt; parameter and I'm good to go. - {{User:Super_Sam/sig}} 04:37, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Browser Compatibility ==&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=2 cellpadding=2&lt;br /&gt;
! Browser !! Greasemonkey !! External Viewer&lt;br /&gt;
|- &lt;br /&gt;
| Firefox 1.5 || XP, Linux || XP, Linux&lt;br /&gt;
|-&lt;br /&gt;
| Firefox 2.0 || XP, Linux, OSX || XP, Linux, OSX&lt;br /&gt;
|-&lt;br /&gt;
| Firefox 3 ||- || -&lt;br /&gt;
|-&lt;br /&gt;
| Opera 9 || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| Safari || - || OSX&lt;br /&gt;
|-&lt;br /&gt;
| IE 5.0 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| IE 5.5 || - || XP, [http://www.tatanka.com.br/ies4linux/page/Main_Page Linux]&lt;br /&gt;
|-&lt;br /&gt;
| IE 6 || - || XP, [http://www.tatanka.com.br/ies4linux/page/Main_Page Linux]&lt;br /&gt;
|-&lt;br /&gt;
| IE 7 || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| MSN Explorer || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| SeaMonkey 1.1.1 || - || XP, Linux&lt;br /&gt;
|-&lt;br /&gt;
| SeaMonkey 1.5 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Netscape 7.2 || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| Epiphany || - || Linux&lt;br /&gt;
|}&lt;br /&gt;
I've rewritten the external viewer, and now it reportedly runs in most browsers on several OSs. Yay! Thanks to DorianGray, Trey56, Lapper, Tom, Stux, Has Matt? and Dot Com for beta-testing it. If you have a browser/OS combination that hasn't been tested yet, please post the results below (including browser name and version as well as the operating system), and I'll update the box above (kudos to Stux for suggesting the table). Yay! The external viewer is finally doing what it's supposed to do :-D{{User:Loafing/sig}} 23:41, 28 April 2007 (UTC)&lt;br /&gt;
:SeaMonkey 1.1.1 works, but what they've got so far for 1.5 loads the toon but not the subtitles, so we may wind up doing this all over again when Firefox 3 comes out. {{User:ACupOfCoffee/sig}} 10:48, 29 April 2007 (UTC)&lt;br /&gt;
::Yeah, that's not until November or whenever. That's like decades in internet-years ;-) Thanks for testing, everybody! It looks like we've got a good coverage of browsers now.{{User:Loafing/sig}} 11:44, 29 April 2007 (UTC)&lt;br /&gt;
ACupOfCoffee: does this mean that neither viewer works in Firefox 3?{{User:Loafing/sig}} 21:29, 12 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pop-Up Video ==&lt;br /&gt;
&lt;br /&gt;
This subtitles project is super and awesome and super awesome. I was wondering what people would think about using the subtitles framework for a sort of pop-up video-type commentary track. For instance, the script could tell you where to click for Easter eggs, and maybe run short fun facts. {{User:Homestar Coder/sig}} 15:15, 11 May 2007 (UTC)&lt;br /&gt;
:This is an interesting idea, but I'm not sure the benefit would outweigh the expense on this one. What kind of mechanism did you have in mind for this? I dunno... We've done pretty well just listing Easter eggs and things on the wiki. Transcripts are pretty cut-and-dried most of the time, but including fun facts seems like it would just be opening us to having to argue about them in two places instead of one. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:43, 11 May 2007 (UTC)&lt;br /&gt;
::I'm not sure what you mean by what kind of mechanism. The subtitle mechanism. What expense would there be? I'm willing to do them. And maybe not fun facts. This stemmed from the fact that I can never remember when to click to get the Easter egg while I'm actually watching the toon. I think it would be neat to have an automatic reminder come up. (Also, if I want to see where to click to get an Easter egg, it's in the same place as what the Easter egg contains so I'm spoiled for it.) {{User:Homestar Coder/sig}} 16:15, 11 May 2007 (UTC)&lt;br /&gt;
:::Thanks for the compliment, Homestar Coder ^_^. I had actually thought about adding this kind of functionality for Easter eggs at the beginning of the project. I decided against it for several reasons: displaying popups over a Flash object is a much less stable solution than displaying text next to a Flash object. For example, it does not work at all under Linux. Accordingly, our Easter egg hints might often have to be lengthy descriptions on where to click. The timing for Easter egg hints would also have to be asynchronous to the timing of the subtitles, making our display code a little more complicated. Of course it's all technically possible, and probably not such a great deal to implement in a very simple and robust manner. How usable it would be is another question. I also believe that this would take away a great deal of the toons' charm. Easter eggs are supposed to be hard to find, and listing them in an article is already a great help. I suspect that making them even easier to find might make them somewhat boring. But that might just be me. I guess if I find some time in the next few hours, I could whip up a simple example where I replace the subtitles with Easter eggs and fun facts, just to see how it would be... I ''am'' curious.{{User:Loafing/sig}} 20:52, 11 May 2007 (UTC)&lt;br /&gt;
::::Cool, thans for the response. I guess the pop-up thing was misleading; I don't want actual pop-ups showing where to click, just text saying &amp;quot;click the word egg!&amp;quot; or some such. There aren't all that many toons where the description of where to click is that long or difficult. And yes, the timing of Easter eggs is asynch to the timing of subtitles; I was always thinking it would be a separate track, so you couldn't have any subtitles on at the same time. As for removing the charm... well, I actually came up with this idea when I was catching up on my toon-watching, and realized I had two choices to make sure I saw all the Easter eggs: hold down tab during the whole toon (annoying) or reading it on the Wiki, which immediately spoils the joke (most of the Easter egg comments are stuff like &amp;quot;click on the word egg to see Homsar cracking an egg on his head!&amp;quot;). {{User:Homestar Coder/sig}} 21:00, 11 May 2007 (UTC)&lt;br /&gt;
:::::Hmmm, here's a rather un-sexy [http://subs.spacecactus.net/subtitles.php?name=sbemail65/en example for sbemail65].{{User:Loafing/sig}} 22:38, 11 May 2007 (UTC)&lt;br /&gt;
::::::Well, I think it's pretty shiny. :) {{User:Homestar Coder/sig}} 03:43, 12 May 2007 (UTC)&lt;br /&gt;
:::::::That just proves that you're more of a coder than a user =3 I've added another variant of how to display an egg hint. Still not ideal... One thing that I noticed while coming up with the example was that fun facts are probably not going to work. They work well for music videos, but when you watch a toon, you will probably not want to read something that distracts you from what's going on.{{User:Loafing/sig}} 08:04, 12 May 2007 (UTC)&lt;br /&gt;
::::::::Well, I totally did not remember that you could click the stacks of paper, and now I did! You're probably right about the fun facts though. {{User:Homestar Coder/sig}} 13:45, 12 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Singing ==&lt;br /&gt;
===Data===&lt;br /&gt;
As a test, who can see some of these symbols in their browser: &amp;lt;span style=&amp;quot;font-family: sans-serif; font-size: 150%&amp;quot;&amp;gt;&amp;amp;#9833;&amp;amp;#9834;&amp;amp;#9835;&amp;amp;#9836;&amp;amp;#119135;&amp;amp;#119136;&amp;amp;#119137; ''&amp;amp;#9833;&amp;amp;#9834;&amp;amp;#9835;&amp;amp;#9836;&amp;amp;#119135;&amp;amp;#119136;&amp;amp;#119137;''&amp;lt;/span&amp;gt; (I can see the first 4, but not the last 3... I just put them in for completeness)... if they work in enough browser/font setups, perhaps we could use one of them instead of the ''(singing)'' tag in the subtitles... just a thought. {{User:Phlip/sig}} 01:19, 1 June 2007 (UTC)&lt;br /&gt;
:Same here, IE7 and Firefox 1.5 for Windows XP (SP2) and Firefox 1.5 and Safari 2 for MaxOS X (10.4.9). Incidentally, the italic versions don't look very good here (and in some cases are the same as the normal versions). &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:22, 1 June 2007 (UTC)&lt;br /&gt;
:Same here (I'm at work, using Firefox 1.5 for Win XP (SP2)), but the second note of the non-italic version has the vertical line missing.{{User:Loafing/sig}} 01:43, 1 June 2007 (UTC)&lt;br /&gt;
::In the most recent version of Opera (W98), first 4 are same but non-italicized/italicized, last 3 are nothing. {{User:Qermaq/sig}} 01:59, 1 June 2007 (UTC)&lt;br /&gt;
:::I see &amp;quot;♩NN♬𝅘𝅥𝅘𝅥𝅮𝅘𝅥𝅯 ♩NN♬𝅘𝅥𝅘𝅥𝅮𝅘𝅥𝅯&amp;quot; in Firefox 2.0.0.6, N being a musical note. --{{User:Super Martyo Brother/sig}} 20:19, 29 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Whether to do it===&lt;br /&gt;
I'd advise sticking with plain-English &amp;quot;singing&amp;quot; as that's obviously cross-platform. {{User:Qermaq/sig}} 02:00, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Localized templates ==&lt;br /&gt;
&lt;br /&gt;
The [[Template:subtitles|subtitles template]] is good in English, yes. But let's be honest: not too many English-speaking people, albeit if they know the foreign language, are going to watch the toon with some other language subtitles. Mostly the international subtitles are made for the people that don't speak English that well, right? Then why wouldn't we make a instructions template in that very language, then? It's good of course to have it in English. But there could ''also'' be another version in the subtitles language. This way the people that really need the subtitles (non-English speaking people) would know exactly how to see them. Good/bad idea? I don't want to take the power over this in my hands, because you guys know better. Thanks! --[[User:Sysrq868|Sysrq868]] 06:13, 31 August 2007 (UTC)&lt;br /&gt;
:I agree that there should be instructions somewhere for people in their native languages, but I'm not sure that's the place to do it. Since this is an English-language wiki, it takes at least a passing knowledge of English just to reach those pages in the first place. I'm not opposed to the idea, though, if others think that's a good place for such instructions. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 12:38, 31 August 2007 (UTC)&lt;br /&gt;
::Yeah, I agree &amp;amp;mdash; instructions someplace for people who want to ''watch'' a toon with non-English language subtitles would be good, but the template isn't the best place. For the most part, the people who will look at the individual subtitles pages are translators, who should already know English well.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;div id=&amp;quot;pfargtl&amp;quot;&amp;gt;What about a line &amp;lt;s&amp;gt;near the top of [[HRWiki:Subtitles]]&amp;lt;/s&amp;gt; on the [[Main Page]] that says something like,&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Want to view subtitles in a non-English language? Click your language for instructions:''&amp;lt;br&amp;gt;&lt;br /&gt;
[[HRWiki:Subtitles instructions/de|Deutsch]] | &lt;br /&gt;
[[HRWiki:Subtitles instructions/he|עברית]] | &lt;br /&gt;
[[HRWiki:Subtitles instructions/es|Español]] | &lt;br /&gt;
[[HRWiki:Subtitles instructions/fr|Français]] | &lt;br /&gt;
[[HRWiki:Subtitles instructions/ne|Nederlands]] | &lt;br /&gt;
[[HRWiki:Subtitles instructions/fi|Suomi]] | &lt;br /&gt;
[[HRWiki:Subtitles instructions/pl|Polski]] | &lt;br /&gt;
[[HRWiki:Subtitles instructions/pt-br|Português do Brasil]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
::Each page would have simple instructions on getting subtitles working, and probably some instructions on how to use the various options in the Greasemonkey script, etc.&lt;br /&gt;
&lt;br /&gt;
::If we combine this with [[#More Visible?|adding a link to the subtitles project to the Main Page]], I think it could really help people get started watching Homestar Runner cartoons in their native languages.&lt;br /&gt;
&lt;br /&gt;
::Well, just an idea, maybe there's a better way to do it. {{User:Trey56/sig}} 13:23, 31 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I like that! Except that to get to that page, you would still need quite a spazzing English knowledge... Maybe a small boxie on the front page somewhere, leading to a quick introduction to the world of Homestar Runner and the wiki in each language (not exactly rewriting the wiki in some other language, just a few lines and a few lead characters, introducing Chapmans etc. - a ''summary'', if you like), combined with subtitles instructions and a list of the language's subtitles? So the users shouldn't be recycled through the Subtitles project page, just nice 'n' quick straight to business, you know? Just a thought. --[[User:Sysrq868|Sysrq868]] 16:23, 31 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Ideas? Thoughts? Suggestions? Flames? Actions? Nothing? --[[User:Sysrq868|Sysrq868]] 21:45, 1 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Sorry I haven't replied to this yet. I think this is an important problem, and we need to fix it. I've been too busy in the last few days to actually think about it. But soon, I'll promise ;-) Sorry for that. Blame the real life!{{User:Loafing/sig}} 11:32, 6 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alright, it only took me three weeks to actually read this discussion ;-) I think you are bringing up a very good point, Sysrq. Instructions in different languages on how to watch the subtitles would definitely be helpful. We have to have a good think about where to put them and how much we translate. As you guys have said before, to come to any page concerning subtitles, one has to have some knowledge of English. Now, if we assume that those subtitles help viewers with no or very little knowledge of English, should we create non-English pages that serve as the homepage / start page / entry point for non-English speakers? It kind of makes sense. People can link to / visit these pages directly without having to navigate through an English wiki. However, these pages should be confined to explaining how the subtitles work. Otherwise, we run the risk of starting to translate the whole wiki, and that's a completely different project. The next question would be if and how we translate the viewers themselves. Currently, the menus and text for both viewers are in English. I remember Phlip saying that it would be technically complicated to do this for the greasemonkey script, although I can't find that discussion right now. My suggestion is as follows:&lt;br /&gt;
# Create custom start pages for each language that explains how to view subtitles. &lt;br /&gt;
# Create a page like [[HRWiki:Subtitles/List]] that links directly to the toons / external viewer instead of the subtitles scripts.&lt;br /&gt;
# Add a translated help link to the viewers that point to the custom start pages based on the language of the script currently used.&lt;br /&gt;
I think that should be enough to bypass the wiki for non-English speakers.{{User:Loafing/sig}} 02:07, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I like it! The only thing I would add is a suggestion to add links to the translated help pages on the [[Main Page]] (something like [[#pfargtl|above]]) &amp;amp;mdash; sounds good! {{User:Trey56/sig}} 02:16, 27 September 2007 (UTC)&lt;br /&gt;
::Cool! I'm only now realizing that you already suggested most of the stuff I said ;-){{User:Loafing/sig}} 02:21, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Meh, it sounds clearer the way you said it ;) I'm going to throw together a mock subtitles instructions page so people can get a better feel of what it might be like... {{User:Trey56/sig}} 02:24, 27 September 2007 (UTC)&lt;br /&gt;
::::Just a suggestion for the summary, we could just use the [[Article Sightings|Wikipedia entries in other languages]] where possible for the introduction to the website.  That would save some translation work. {{User:Wbwolf/sig}} 03:56, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Okay, here's my version of the page that could be translated into other languages: [[User:Trey56/HRWiki:Welcome/LANGUAGE CODE]]. It needs a lot of work, and there are some incomplete sections. If anybody feels like editing it or making suggestions, go ahead. {{User:Trey56/sig}} 04:28, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Looks a-pretty-pretty good! However, I have some thoughts: Firstly, maybe Translating Subtitles shouldn't be so high, if at all there. If a person that speaks English well enough to translate subtitles would stumble across this wiki, they probably wouldn't visit (or at least think the world of) a page like this. Secondly, I think there should be at least ''some'' information about the world of H*R. When I first went to Homestarrunner.com, even watching &amp;quot;First Time Here?&amp;quot; didn't help too much. It's the wiki that really cracked it open for me. So, just the basics: who are the characters, what do they do, who does the website etc. Much like a short version of [[Homestar Runner (body of work)]]. I wouldn't also too much worry about translating the greasemonkey UI. Finns are used to the kind of instructions like &amp;quot;Click on the button that says this and this&amp;quot;, no matter what the language is. And Trey's thing explains every function quite satisfactory indeed. But anyways, awesome work Trey56, and let me know when this is shined up enough to start translating it! --[[User:Sysrq868|Sysrq868]] 06:24, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Ooh, good ideas. Maybe I can move the &amp;quot;Translating Subtitles&amp;quot; below the Greasemonkey script instructions. Also, what you mentioned about an &amp;quot;About H*R&amp;quot; section is a wonderful idea.  Do you think the Greasemonkey instructions should be trimmed down? They ''are'' excruciatingly long right now... Thanks for the great feedback! {{User:Trey56/sig}} 06:28, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I think it's only long because it's just an explanation on the check-marks. If we got rid of all the subheaders nad make it a bulleted list it will shorter in size. {{User:E.L. Cool/sig}} 06:32, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::No, the greasemonkey section's awesome. It serves as a sort of a manual, like in a very expensive TV: it explains every single little feature, but you'll only probably read it if you're very bored or seeking info about something particular. And if we translate the greasemonkey instruction titles like &amp;quot;Feature name in LANGUAGE ''(Feature name in English)''&amp;quot;, they can find it instantly. Move the Translation part after the greasemonkey instructions, and put a few paragraphs about H*R on its old place, and we'll be all set as far as I'm concerned. :) --[[User:Sysrq868|Sysrq868]] 06:37, 27 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sub viewers ==&lt;br /&gt;
&lt;br /&gt;
I love the subtitles viewer. Our version of Firefox is too old to download the Greasemonkey script. But just one thing. [[Why Come|Why come]] there isn't a viewer for the toons not on the actual site? For instance, there is no local viewer link in [[Marshmallow's Last Stand]] or [[A Jumping Jack Contest]]. [[User:Religious Corn|Religious Corn]] 22:15, 4 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I guess it's a techincal limitation over how the viewer fetches the subtitle file, which is the page name on the Homestarrunner.com website. Or not. --[[User:Sysrq868|Sysrq868]] 09:30, 6 September 2007 (UTC)&lt;br /&gt;
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::Is it possible to add a viewer for these? [[User:Religious Corn|Religious Corn]] 20:51, 11 September 2007 (UTC)&lt;br /&gt;
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:::Yes, it's possible and not that hard to do. I'm just currently really stretched for time. I'll put it on my long long list of things to do ;-){{User:Loafing/sig}} 22:07, 11 September 2007 (UTC)&lt;br /&gt;
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One more thing...something is wrong with some other viewers. For instance, the viewers for [[A Jorb Well Done]] and [[The Luau]] have the wrong SWF names. The sbemail [[brianrietta]] does not have any subtitles. Just thought I'd let you know. [[User:Religious Corn|Religious Corn]] 22:25, 11 September 2007 (UTC)&lt;br /&gt;
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:Ohhh, never mind. I'll just try to fix it myself, although I'm not quite sure how to fix brianrietta... {{User:Religious Corn/sig}} 18:35, 25 September 2007 (UTC) 18:34, 25 September 2007 (UTC)&lt;br /&gt;
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::Big Toons are done, next up are Shorts. I think I've figured out the problem with Brianrietta, but I'm not quite sure about it yet. Just have to wait till I get to the Sbemails. {{User:Religious Corn/sig}} 19:33, 25 September 2007 (UTC)&lt;br /&gt;
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Let's go back to not-on-the-site subs. I once tried to go to [http://subtitles.hrwiki.org/marshmallow2/en subtitles.hrwiki.org/marshmallow2/en]. The place where the toon should be was all white and the &amp;quot;subs&amp;quot; just said &amp;quot;loading flash&amp;quot;. I looked at the HTML source, and all the lines are correct, but it thinks that the SWF file is still on homestarrunner.com. Is there a way to fix this so it knows that it's on the mirror? {{User:Religious Corn/sig}} 19:28, 28 September 2007 (UTC)&lt;br /&gt;
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== A little tool to help translating subtitles ==&lt;br /&gt;
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Hi everyone!&amp;lt;br /&amp;gt;&lt;br /&gt;
As part of the subtitles project, I'm trying to translate the toons and everything else in French, but, like any other project, that's not easy. To help me with this task, I created a little tool. I just finished coding it, you can find it here : [http://tailszefox.free.fr/homestar/subtitles.php5].&amp;lt;br /&amp;gt;&lt;br /&gt;
This is very simple : just copy and paste the English subtitles, and you'll have two boxes for each sentence : one with the English sentence, and another one when you have to translate this sentence. If that's not very clear, just try it yourself!&amp;lt;br /&amp;gt;&lt;br /&gt;
More instructions are on the page, but for now, this is far from finished : there are still some nasty bugs, who prevent it from being really useful. If someone here knows how to resolve encoding problems with the loadXML function in PHP, I'll be very happy to hear the solution!&amp;lt;br /&amp;gt;&lt;br /&gt;
So, from now, it's still in a beta stage, waiting for advices. No need to continue it and fix it if it's not really useful. Well anyway, if you're a translator, please try it and tell me what you think of it.&amp;lt;br /&amp;gt; &lt;br /&gt;
Thank you for your time! [[User:Meuhcoin|Meuhcoin]] 00:12, 29 October 2007 (UTC)&lt;br /&gt;
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:Whoa, this looks awesome! I'll mention it to a couple coding-savvy types around here and see if they can help at all with any of the bugs. Nice work! {{User:Trey56/sig}} 00:21, 29 October 2007 (UTC)&lt;br /&gt;
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::Awesome! Seems to work just fine for me. That's a really good idea :-D What encoding problems have you got?{{User:Loafing/sig}} 02:57, 29 October 2007 (UTC)&lt;br /&gt;
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:::Thank, Trey and Loafing! Loafing, about the encoding problems, try for example with the [http://www.hrwiki.org/index.php/Subtitles:datenite/en Date Night subtitles]. Those subtitles contain the character &amp;quot;—&amp;quot; a lot, and if you submit it and look at the lines that have it on the first page, they're messed up (there is a &amp;quot;Â&amp;quot; on front of them). Same goes for accents. So, after that, it can't find the original line (because &amp;quot;At best it's a broom or a—&amp;quot; and &amp;quot;At best it's a broom or aÂ—&amp;quot; are different).&amp;lt;br /&amp;gt;&lt;br /&gt;
:::I also noticed that the span tag is messed up, because of the quotes. The line &amp;lt;nowiki&amp;gt;&amp;quot;But for this, maybe I should drown them in... &amp;lt;span style=&amp;quot;visibility:hidden&amp;quot;&amp;gt;drowning &amp;lt;em&amp;gt;them&amp;lt;/em&amp;gt;!&amp;lt;/span&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt; is cut before the end, once again because of the quotation marks. It's the same when there are quotation marks in a sentence.&lt;br /&gt;
:::Well anyway, I'll try my best to solve these problems. Thanks for you encouragements! [[User:Meuhcoin|Meuhcoin]] 07:32, 29 October 2007 (UTC)&lt;br /&gt;
::::Before the first line of your PHP script, add &amp;lt;code class=&amp;quot;plainlinks&amp;quot;&amp;gt;&amp;lt;?php [http://www.php.net/header header](&amp;quot;Content-type: text/html; charset=utf-8&amp;quot;); ?&amp;gt;&amp;lt;/code&amp;gt; &amp;amp;ndash; that should help with your encoding issues. As for the quotes, you've probably got something like &amp;lt;code&amp;gt;print &amp;quot;&amp;lt;input etc etc value=\&amp;quot;$something\&amp;quot;&amp;gt;&amp;quot;;&amp;lt;/code&amp;gt; right? Replace that with &amp;lt;code class=&amp;quot;plainlinks&amp;quot;&amp;gt;print &amp;quot;&amp;lt;input etc etc value=\&amp;quot;&amp;quot; . [http://www.php.net/htmlspecialchars htmlspecialchars]($something) . &amp;quot;\&amp;quot;&amp;gt;&amp;quot;;&amp;lt;/code&amp;gt; &amp;amp;ndash; that'll encode the quotes so that they don't break stuff. Great work, by the way! {{User:Phlip/sig}} 07:42, 29 October 2007 (UTC)&lt;br /&gt;
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:::::Hey Phlip! Thank you very much, your solutions helped to solve the problem. For the encoding issues, I also had to use some utf8_encode here, and utf8_decode there, but it works. htmlspecialchars worked for the quotes in text, but not for those in the span tag, so I replaced them with there code in HTML.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::::Anyway, the most important thing is that those problems are solved. I still have some issues to resolve, but they're minor issues. Thanks again! [[User:Meuhcoin|Meuhcoin]] 10:38, 29 October 2007 (UTC)&lt;br /&gt;
::::::Hmm... I try to avoid using utf8_decode/encode as much as possible... they'll choke on any unicode stuff that's not in [[Wikipedia:ISO/IEC 8859-1#Code table|ISO-8859-1]]... if you set the headers right, you should be able to just leave the UTF-8-encoded stuff as is... {{User:Phlip/sig}} 11:35, 29 October 2007 (UTC)&lt;br /&gt;
:::::::Unfortunatly, without those, accents and all are messed up. I must have done something wrong, I'll look into that. But for now, I didn't see any character getting messed up with this. If you find one that is, tell me so I can change that quickly! [[User:Meuhcoin|Meuhcoin]] 12:03, 29 October 2007 (UTC)&lt;br /&gt;
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== Names' translations ==&lt;br /&gt;
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I want to promote a fashion to translate subtitles. I'd really like to always keep the names and references to games like &amp;quot;StrongBad Zone&amp;quot; in english, without being transliteratted, for example: Strong Bad being &amp;quot;Fuerte Malo&amp;quot; in spanish; It doesn't preserve the spirit and essence of the cartoon!&lt;br /&gt;
Do I make myself clear? --[[User:Dicai|&amp;amp;#91;Lt. Dicai]]] 03:03, 11 November 2007 (UTC)&lt;br /&gt;
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:Yes! There is actually a very long discussion [[HRWiki_talk:Subtitles/Archive_1#Translation_of_Proper_Names|in the archives]] about this, with the result that names probably should stay English in most languages. Also note the last comment in that section :-){{User:Loafing/sig}} 03:34, 11 November 2007 (UTC)&lt;br /&gt;
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::I think ''certain'' characters ''could'' be translated; characters that have descriptive names, or characters that were invented by other characters on the fly. For example, I have translated King of Town, simply because... well, he is the king of the town. There are a lot of places where I'm glad that I did translate KoT's name, it's been very helpful when trying to make certain jokes work. I've also translated The Announcer, Teen Girl Squad and all its members. I haven't translated and I don't support the idea of translating ''every'' character, especially Strong XXX, The Cheat, or Homestar.&lt;br /&gt;
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::When I translate subtitles, I like to think the language layout, grammar, balance between standards and slang and those kinds of things as if the toon would be dubbed into the language by my subtitles, or that it was Finnish all along to begin with. Let me tell you; if a Finn did a cartoon, the last thing he'd do is give it and its characters English names. It just works better in Finnish, you can't beat that.&lt;br /&gt;
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::So in conclusion, my opinion is to translate some if you like, but not all. --[[User:Sysrq868|Sysrq868]] 10:12, 11 November 2007 (UTC)&lt;br /&gt;
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== List problem ==&lt;br /&gt;
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Uh oh. Ever since we changed the subtitles list to a special page, we can't add new subtitle videos onto it! I mean, [[Rap Song]] has subtitles, but it's not on the list! [[Bug In Mouth Disease|The good times are over]]!! {{User:Religious Corn/sig}} 22:49, 28 November 2007 (UTC)&lt;br /&gt;
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:Hey there! [[Special:Subtitleslist]] is automatically updated from the data on [[HRWiki:Subtitles/Data]], but they have to be added manually to the latter page. The last few updates hadn't been added to the list, so I went ahead and {{p|l=http://www.hrwiki.org/index.php?title=HRWiki:Subtitles/Data&amp;amp;diff=522488&amp;amp;oldid=521745 added them}}. By the way, any autoconfirmed user can add to this list, so now you can add updates to this page when new ones come out, and they should automatically appear on [[Special:Subtitleslist]]! Hope that helps, {{User:Trey56/sig}} 23:25, 28 November 2007 (UTC)&lt;br /&gt;
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== Puns and plays on words ==&lt;br /&gt;
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What about puns or plays on words? If we folowe* the standards exactly, we are forced to leave them unmodified when translating, which will often deprive them of any sense. Or are we supposed to remove them whenever possible, replacing them with bog-standard unfunny sentences? &lt;br /&gt;
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*not to be mistaken with Marlowe&lt;br /&gt;
[[User:JudgeDeadd|JudgeDeadd]] 11:52, 14 December 2007 (UTC)&lt;/div&gt;</description>
			<pubDate>Fri, 14 Dec 2007 11:52:00 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/HRWiki_talk:Subtitles</comments>		</item>
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			<title>Subtitles:sbemail10/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail10/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
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&lt;div&gt;{{subtitles|trevor the vampire}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail10.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;65&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Totalnie sprawdzam swój email. Totalnie, człowieku.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;67&amp;quot; end=&amp;quot;103&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć strong bad. Tu Trevor z Hampden Maine&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;103&amp;quot; end=&amp;quot;143&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;i zastanawiałem się czy możesz mnie nauczyć być tak fajowym jak ty.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;143&amp;quot; end=&amp;quot;170&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Jestem wampirem i&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;170&amp;quot; end=&amp;quot;196&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I co? To wszystko?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;197&amp;quot; end=&amp;quot;227&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Jestem wampirem i oto milion dolarów...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;228&amp;quot; end=&amp;quot;267&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;albo jestem wampirem i oto tój własny statek kosmiczny...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;268&amp;quot; end=&amp;quot;280&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, co do&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;281&amp;quot; end=&amp;quot;300&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O nie, już pojmuję.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;304&amp;quot; end=&amp;quot;320&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;DORWALI GO!!!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;325&amp;quot; end=&amp;quot;390&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ktoś mu wtrynił kołek do serca! O, to takie smutne!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;398&amp;quot; end=&amp;quot;430&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Och, Trevor, tęsknię za tobą.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;452&amp;quot; end=&amp;quot;461&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Witam wszystkich.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;463&amp;quot; end=&amp;quot;485&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ku pamięci biednego Trevora,&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;485&amp;quot; end=&amp;quot;530&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;przypomnijmy sobie parę z moich ulubionych wspomnień o Trevorze.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;537&amp;quot; end=&amp;quot;540&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;541&amp;quot; end=&amp;quot;565&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Tu Trevor z Hampden Maine&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;566&amp;quot; end=&amp;quot;583&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;i zastanawiałem się czy możesz mnie nauczyć&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;584&amp;quot; end=&amp;quot;606&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;być tak fajowym jak ty.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;611&amp;quot; end=&amp;quot;614&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;615&amp;quot; end=&amp;quot;635&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O, to było świetne.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;636&amp;quot; end=&amp;quot;657&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jak tu zapomnieć o tym?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;665&amp;quot; end=&amp;quot;668&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;669&amp;quot; end=&amp;quot;687&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Jestem wampirem i...&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;695&amp;quot; end=&amp;quot;720&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I co? To wszystko?&amp;lt;/line&amp;gt; &lt;br /&gt;
&amp;lt;line start=&amp;quot;726&amp;quot; end=&amp;quot;728&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;731&amp;quot; end=&amp;quot;772&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ach, wiele szczęśliwych rzeczy razem przeżyliśmy, Trevor.&amp;lt;/line&amp;gt; &lt;br /&gt;
&amp;lt;line start=&amp;quot;772&amp;quot; end=&amp;quot;786&amp;quot; speaker=&amp;quot;strongbad&amp;quot; voiceover=&amp;quot;voiceover&amp;quot;&amp;gt;Będę za tobą tęsknił, bracie.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;795&amp;quot; end=&amp;quot;805&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 26 Oct 2007 04:50:48 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail10/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail10/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail10/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;New page: {{subtitles|trevor the vampire}} &amp;lt;pre&amp;gt; &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt; &amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail10.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt; &amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;65&amp;quot; speaker=...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|trevor the vampire}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail10.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;15&amp;quot; end=&amp;quot;65&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Totalnie sprawdzam swój email. Totalnie, człowieku.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;67&amp;quot; end=&amp;quot;103&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć strong bad. Tu Trevor z Hampden Maine&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;103&amp;quot; end=&amp;quot;143&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;i zastanawiałem się czy możesz mnie nauczyć być tak fajowym jak ty.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;143&amp;quot; end=&amp;quot;170&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Jestem wampirem i&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;170&amp;quot; end=&amp;quot;196&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I co? To wszystko?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;197&amp;quot; end=&amp;quot;227&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Jestem wampirem i oto milion dolarów...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;228&amp;quot; end=&amp;quot;265&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;albo jestem wampirem i oto statek kosmiczny dla ciebie...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;268&amp;quot; end=&amp;quot;280&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, co do&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;281&amp;quot; end=&amp;quot;300&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O nie, już pojmuję.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;304&amp;quot; end=&amp;quot;320&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;DORWALI GO!!!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;325&amp;quot; end=&amp;quot;390&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ktoś mu wtrynił kołek do serca! O nie, to takie smutne!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;398&amp;quot; end=&amp;quot;430&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Och, Trevor, tęsknię za tobą.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;452&amp;quot; end=&amp;quot;461&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Witam wszystkich.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;463&amp;quot; end=&amp;quot;485&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ku pamięci biednego Trevora,&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;485&amp;quot; end=&amp;quot;530&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;przypomnijmy sobie parę z moich ulubionych wspomnień o Trevorze.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;537&amp;quot; end=&amp;quot;540&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;541&amp;quot; end=&amp;quot;565&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Tu Trevor z Hampden Maine&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;566&amp;quot; end=&amp;quot;583&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;i zastanawiałem się czy możesz mnie nauczyć&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;584&amp;quot; end=&amp;quot;606&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;być tak fajowym jak ty.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;611&amp;quot; end=&amp;quot;614&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;615&amp;quot; end=&amp;quot;635&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O, to było świetne.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;636&amp;quot; end=&amp;quot;657&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jak tu zapomnieć o tym?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;665&amp;quot; end=&amp;quot;668&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;669&amp;quot; end=&amp;quot;687&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Jestem wampirem i...&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;695&amp;quot; end=&amp;quot;720&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;I co? To wszystko?&amp;lt;/line&amp;gt; &lt;br /&gt;
&amp;lt;line start=&amp;quot;726&amp;quot; end=&amp;quot;728&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;Trzaski&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;731&amp;quot; end=&amp;quot;764&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Ach, wiele szczęśliwych rzeczy razem przeżyliśmy, Trevor.&amp;lt;/line&amp;gt; &lt;br /&gt;
&amp;lt;line start=&amp;quot;772&amp;quot; end=&amp;quot;786&amp;quot; speaker=&amp;quot;strongbad&amp;quot; voiceover=&amp;quot;voiceover&amp;quot;&amp;gt;Będę za tobą tęksnił, bracie.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;795&amp;quot; end=&amp;quot;805&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 26 Oct 2007 04:49:00 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail10/pl</comments>		</item>
		<item>
			<title>HRWiki:STUFF</title>
			<link>http://www.hrwiki.org/wiki/HRWiki:STUFF</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;part-time job&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|S||[[STUFF]]}}&lt;br /&gt;
{{stuffinstructions}} &amp;lt;!--Please do not alter this line--&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:STUFF|STUFF]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==STUFF'd facts==&lt;br /&gt;
&amp;lt;!--place links to the STUFF subpages here, using the form {{STUFF:pagename}}. Newest at the TOP--&amp;gt;&lt;br /&gt;
{{STUFF:part-time job}}&lt;/div&gt;</description>
			<pubDate>Fri, 26 Oct 2007 04:21:14 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/HRWiki_talk:STUFF</comments>		</item>
		<item>
			<title>part-time job</title>
			<link>http://www.hrwiki.org/wiki/part-time_job</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;checkstuffpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sbenav|121}}&lt;br /&gt;
[[Image:sbemail121.PNG|thumb|&amp;quot;It's a great day at Bubs' Concession Stand!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Strong Bad proves he does more than just check e-mails, by showing everyone his part-time job!&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' {{Film|Strong Bad}}/[[Tragic Clown Dog]], {{Film|Homestar Runner}}, {{Film|The Cheat}}/[[Tito]], {{Film|Bubs}}, {{Film|Coach Z}}, {{Film|Pom Pom}}, [[Mrs. Bennedetto]]&lt;br /&gt;
&lt;br /&gt;
'''Places:''' [[Marzipan's House]], [[Bubs' Concession Stand]], [[Stages|The Stage]] (Easter egg)&lt;br /&gt;
&lt;br /&gt;
{{Comp|Lappy 486}}&lt;br /&gt;
&lt;br /&gt;
'''Date:''' Monday, January 3, 2005&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 3:18&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Lappy 486&lt;br /&gt;
&lt;br /&gt;
{{dvd|strongbad_email.exe Disc Four}}&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
''{As usual, Strong Bad is in front of his Lappy, checking his e-mail. Judging from the view of the room we can see around the Lappy, however, he does not seem to be at his desk, as he usually would be.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD''': A lot of ladies and a lot of girls... some healthy ladies and some healthy girls! &lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;lappy email&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;subject: besides..&amp;lt;/div&amp;gt;&lt;br /&gt;
Dear Strongbad,&amp;lt;br /&amp;gt;&lt;br /&gt;
Do you do anything besides checking e-mails?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sincerely, Hunter&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''STRONG BAD''': ''{typing}'' Waudju- gighi- ikuh... What do you mean do I do anything else besides checking e-mails. 'Course I freakin' do! I do everything! Always! ''{clears the screen}'' Nature walks, Meet N' Greets, Bus Chucker Club, The League of Me and The Cheat Ice Cream Socials. Shut up! I even have a part-part-part-part-very part-time job, to which I am currently 15 minutes late.&lt;br /&gt;
&lt;br /&gt;
''{Cut to the lower area of Marzipan's kitchen. Strong Bad has apparently been checking this e-mail under Marzipan's kitchen table. Homestar walks in, and is holding a tennis ball.}''&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad looks around in a panicked way.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER''': This is perfect! Just perfect! I couldn't be happier with my new invention! I'll call it...the Super Question Machine!!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD''': ''{whispering}'' I gotta try to sneak out of here without Homestar noticing me.&lt;br /&gt;
&lt;br /&gt;
''{Homestar sets his tennis ball down on the table.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Yeah, you do.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Gonna need a diversion of some kind...&lt;br /&gt;
&lt;br /&gt;
''{The Cheat walks in, humming to himself, wearing a top hat entitled &amp;quot;Tito&amp;quot; and a bow tie, and holding a cane. Homestar turns around to look at him. The camera pans left. The Cheat begins doing a dance.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Oh, wow! What a great new invention!&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad crawls out from under the table, and gives The Cheat the thumbs up.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Nice work, The Cheat!&lt;br /&gt;
&lt;br /&gt;
''{He proceeds to crawl away, while The Cheat's still humming.}''&lt;br /&gt;
&lt;br /&gt;
''{Cut to Bubs' empty concession stand.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{quietly while peeking out from behind the black}'' Perfect! Bubs must be passed out on the floor again.&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad disappears behind the screen, and begins walking toward the Stand.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{singing}'' Comin' in to work on time..&lt;br /&gt;
&lt;br /&gt;
''{Bubs pops up from under the counter. Strong Bad lets out a short yell.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Aha! &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{Yells, then stutters a little.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Late again, Strong Bad. I'm not running a country club, you know.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{Quickly}'' But Mr. Bubs, I was just&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{Interrupts}'' Wastin' time with that email show of yours again. That mess'll never get you anywhere!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  Yes it will! You'll see! I'm gonna be big one day. I'm gonna be a famous email checker!&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' And I'm gonna be two times two. Now put on your uniform and get to work!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' You're gonna be ''what''?&lt;br /&gt;
&lt;br /&gt;
''{The screen fades out and resumes to Strong Bad wearing a combination of a sad clown and a hotdog costume in front of Bubs' stand.  Strong Bad is holding a paper, and a stack of papers sits next to him.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  That's right! Come on down to Bubs' and get you a free cup of ice with purchase of deluxe cup of ice of equal or lesser value.&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' No, no. Work it, son, work it!&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad begins dancing and humming.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' That's it, that's it! Look out for Number 1!&lt;br /&gt;
&lt;br /&gt;
''{Coach Z walks in.}''&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Hey, it's the hot dog clown! What fun!&lt;br /&gt;
&lt;br /&gt;
''{Pom Pom's silhouette merges in.}''&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Pom Pom, take a picture of me with the hot dog clown. It'll be classic!&lt;br /&gt;
&lt;br /&gt;
''{Pom Pom bubbles, and takes out a camera. A huge flash is seen, and a camera shutter sound is heard. Coach Z falls over, leaning on Strong Bad.}&lt;br /&gt;
&lt;br /&gt;
''{The camera zooms in to Bubs.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:'''  Pictures with the tragic clown dog ain't free! Fifty bucks! ''Sixty'' bucks! Get back here and let me confiscate yo film!&lt;br /&gt;
&lt;br /&gt;
''{The camera zooms back out to the four of them.}''&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:'''  ''{running}'' Chorce, forsh! ''{He and Pom Pom run off screen.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  It's a great day at Bubs' Concession Stand! Sign up now for giving us money!&lt;br /&gt;
&lt;br /&gt;
'''BUBS:'''  Now isn't this better than sitting at your desk answerin' emails?&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  Actually, I was sitting under a kitchen table this week and...uh oh! The Lappy's probably almost out of juice! I gotta get back and end this email! Uhh..  say Bubs, I'm gonna need now off. Is that cool?&lt;br /&gt;
&lt;br /&gt;
'''BUBS:'''  Is Strong Sad cool?&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Oh, come on!&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' You know all my policies! I'm not running a country club, you know.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  Okay, then, I quit.&lt;br /&gt;
&lt;br /&gt;
'''BUBS:'''  Fine! But don't even think about swiping that costume!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  You made ''me'' buy this costume, remember?&lt;br /&gt;
&lt;br /&gt;
'''BUBS:'''  Oh. Right. Well then pleasure doing business wit' ya.&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad runs off in the costume.}&lt;br /&gt;
&lt;br /&gt;
''{We cut back to the kitchen, where The Cheat has fallen over, still humming, and Homestar is standing over him. Strong Bad, now without costume, crawls back in.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' This is the most amazing undersea epic ever filmed.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  ''{typing}'' See, Hunter? I got all types of stuff going on. I've got so many facets, you don't even know what facets are. I'm like a hundredaire socialite out on the sce-&lt;br /&gt;
&lt;br /&gt;
''{The Lappy powers down.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:'''  Oh great. The battery ran out. I gotta figure out a way to end this email.&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Yeah you do.&lt;br /&gt;
&lt;br /&gt;
''{Cut to Mrs. Bennedetto. Strong Bad slaps a paper on it with some text and a picture of him on it.}''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;yeah buddy,&amp;lt;br&amp;gt;&lt;br /&gt;
i have muscles!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
ps: preeeeow&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
* Click on &amp;quot;Bus Chucker Club&amp;quot; to see a post-it of Strong Bad's member badge.&lt;br /&gt;
* At the end, click on &amp;quot;preeeeow&amp;quot; to make [[The Paper]] come down.&lt;br /&gt;
* Also at the end, you can click on the microwave's &amp;quot;Broast&amp;quot; button to see ''[[Stookley's Hundredaire Socialite|Hundredaire Socialite]] [[Periodicals|magazine]]'', featuring &amp;quot;The Brains Behind [[Videlectrix]].&amp;quot;&lt;br /&gt;
* Click on the &amp;quot;Power&amp;quot; button at the end, to watch an extra scene with Strong Bad and Bubs.&lt;br /&gt;
:''{Cut to Bubs on [[Stages#Modern-Day Stage|the Stage]]. We see a [[playbill]]:}''&lt;br /&gt;
{{playbill|Dreamaway&amp;lt;br /&amp;gt;Johnny|A picture of Strong Bad kneeling on stage|A Sweet 3-Acter&amp;lt;br&amp;gt;Directed by Strong Bad&amp;lt;br&amp;gt;Starring:&amp;lt;br&amp;gt;Strong Bad and Buh-Hubs, man}}&lt;br /&gt;
&lt;br /&gt;
:''{The pamphlet zooms out. We see Bubs is standing in front of a cut-out of his stand reading [[Mr. Legarm's Stand|MR LEGARM'S Bubs Stand]]. Strong Bad walks in.}''&lt;br /&gt;
:'''BUBS AS MR. LEGARM:''' Well look who decided to show up. Fifth time this week, Johnny.&lt;br /&gt;
:'''STRONG BAD AS JOHNNY:''' Oh I'm sorry Mr. Legarm. Honest I am! I just&amp;amp;mdash;&lt;br /&gt;
:'''MR. LEGARM:''' ''{interrupting}'' You just what? Lost track of time?&lt;br /&gt;
:'''JOHNNY:''' Yes sir. Only I wouldn't have to worry about that if I could just get the Johnny-Tron working.&lt;br /&gt;
:'''MR. LEGARM:''' You still wastin' time workin' on that time machine, Johnny? That's a pipe dream, son! Your future's here at the shop. Now sweep up! I got customers to tend to.&lt;br /&gt;
:'''JOHNNY:''' You'll see. Someday... someday...&lt;br /&gt;
:''{Music starts, and a spotlight goes over to Strong Bad.}''&lt;br /&gt;
:'''JOHNNY:''' ''{singing}'' When all my dreams come...truuuuuuuuue!&lt;br /&gt;
:''{As he sings the word &amp;quot;true&amp;quot; the orchestra hits a climactic chord.  The audience claps; the curtain closes.}''&lt;br /&gt;
&lt;br /&gt;
== Fun Facts ==&lt;br /&gt;
{{checkstuffpage}}&lt;br /&gt;
===Trivia===&lt;br /&gt;
*Bubs's flyers read:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;GET YOU A FREE CUP OF&amp;lt;br&amp;gt;&lt;br /&gt;
ICE WITH PURCHASE OF&amp;lt;br&amp;gt;&lt;br /&gt;
DELUXE CUP OF ICE OF&amp;lt;br&amp;gt;&lt;br /&gt;
EQUAL OR LESSER VALUE.&amp;lt;br&amp;gt;&lt;br /&gt;
BUBS' CONSESSION STAND&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The clock on Mrs. Bennedetto is stuck on 9:48.&lt;br /&gt;
*This email is the first to show the back of the [[Lappy 486|Lappy]] clearly. (It was obscured by Strong Bad's arm in [[animal]].)&lt;br /&gt;
*In the picture of himself that Strong Bad puts on Mrs. Bennedetto at the end of the email, his left hand does not have a boxing glove on it and you can see three fingers.  This is the first time we have seen Strong Bad's fingers or hand without the boxing gloves on.  Also, his mouth has teeth, instead of just a gap in his mask.&lt;br /&gt;
*This is the only email where you manually have to make The Paper come down at the end of it.&lt;br /&gt;
* This is the second time Bubs criticized Strong Bad about his &amp;quot;email show&amp;quot;. The first time was in the email [[the process]].&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
*Bubs has apparently discontinued his &amp;quot;free weekly spamvertisements&amp;quot; from [[unused emails]], from which Strong Bad was making $1,250 (5,000 emails × a quarter each) every time he sold a disk of addresses.&lt;br /&gt;
*The only way Bubs will have to honor his offer of &amp;quot;a free cup of ice with purchase of a deluxe cup of ice of equal or lesser value&amp;quot; is if he gives a free deluxe cup with the purchase of another deluxe cup, since a deluxe version of an item would be of ''greater'' value than the normal version.&lt;br /&gt;
*When Strong Bad is late to work, he grabs the frame of the cartoon, yet another example of a [[Fourth Wall Break]].&lt;br /&gt;
*Apparently the Lappy 486 also comes with a wireless Internet access card. Either that or Strong Bad downloaded his emails before heading to Marzipan's.&lt;br /&gt;
*Strong Bad also has an unspecified job at [[The Office]].&lt;br /&gt;
*Hunter's question was effectively answered just 10 emails ago in [[other days]].&lt;br /&gt;
*Breaking from his speech affect, [[Coach Z]] is able to pronounce the word, &amp;quot;dog&amp;quot; without saying &amp;quot;dorg.&amp;quot;&lt;br /&gt;
*The Lappy has 5 minutes of battery life. This email was only [[Strong Bad Email By Length|3:29]] long, indicating that Strong Bad had powered his Lappy on before the email began. If Ms. Bennedetto's clock is correct, Strong Bad had to be at work by 9:30 AM.&lt;br /&gt;
&lt;br /&gt;
===Goofs===&lt;br /&gt;
*You can also make the circles appear when the scene switches to the microwave at the end really quickly.&lt;br /&gt;
*The Paper's &amp;quot;preeeeow&amp;quot; sound starts but gets cut off after less than a second when it cuts to the microwave.&lt;br /&gt;
*When Strong Bad turns around the teardrop on his hot dog clown suit switches sides.&lt;br /&gt;
**The hot dog clown may have a tear under each eye, because his nose is blocking the view.&lt;br /&gt;
*Despite his usual mercilessness on [[Strong Bad's Spelling|grammar and spelling]], Strong Bad omits a question mark in his first full sentence.&lt;br /&gt;
*When Strong Bad is under the stage light in the Easter Egg, he doesn't have a shadow.&lt;br /&gt;
*You can still click on the Lappy's screen and make the waves appear even after the battery dies.&lt;br /&gt;
*When Bubs gets up to startle Strong Bad, you can see Bubs's arm and part of his middle section under the concession stand.&lt;br /&gt;
&lt;br /&gt;
=== Glitches ===&lt;br /&gt;
* After watching the &amp;quot;Power Easter egg&amp;quot;, The Paper is down even if you haven't clicked on &amp;quot;preeeeow&amp;quot;.&lt;br /&gt;
* On some earlier versions of Flash, you can hear the printer's scratching noise even before you click on &amp;quot;preeeeow&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
* The ''Hundredaire Socialite Magazine'' Easter egg features the familiar faces of [[The Brothers Chaps|Mike and Matt Chapman]]; the photo is from [[Peasant's Quest Preview]].&lt;br /&gt;
*The Cheat wearing the top hat may be a reference to [[theme park]].&lt;br /&gt;
*&amp;quot;Buh-Hubs&amp;quot; was a filename in [[big white face]]. Bubs also said his name this way in [[lunch special]].&lt;br /&gt;
*&amp;quot;Hundredaire&amp;quot; was also used in the email &amp;quot;[[suntan]]&amp;quot;.&lt;br /&gt;
* &amp;quot;[[Preeeeow]]&amp;quot; is what Strong Bad says in [[autobiography]] and [[haircut]], when attempting to prompt the printer to print out [[The Paper]]. It is the accepted [[onomatopoeia]] for The Paper's sound.&lt;br /&gt;
*The confused sounds Strong Bad makes at the beginning of the cartoon are almost identical to the ones he utters near the end of [[Everybody to the Limit]].&lt;br /&gt;
*When Strong Bad says, &amp;quot;I've got so many facets, you don't even know what facets are,&amp;quot; he is referring to his description of [[Senor Cardgage]] in the email [[kind of cool]].&lt;br /&gt;
*The sound the Lappy makes when shutting down is the same sound from [[gimmicks]] (when the Tandy's display goes blank), [[caffeine]] (when Strong Sad no longer was caffeinated), and [[dangeresque 3]] when Strong Bad changed the signature (john newell, on) to john newell, off.&lt;br /&gt;
*The cup of ice is first referenced in [[no loafing]], as part of Bubs' Thirty Cent Lunch Special.&lt;br /&gt;
*When Strong Bad sings &amp;quot;I'm like a hundredaire socialite out on the sce&amp;amp;mdash;&amp;quot;, it is in the same tune as the first Lappy e-mail rap (&amp;quot;Scroll buttons and The Lappy together at last...&amp;quot;).&lt;br /&gt;
*Strong Bad previously appeared as a hot dog in [[island]].&lt;br /&gt;
* The battery running out is a reference to the limited battery power of the Lappy mentioned in its debut (animal): &amp;quot;One Half of Ten Minutes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*The Tragic Clown Dog's necktie bends upwards like [[Wikipedia: Dilbert|Dilbert's]].&lt;br /&gt;
*Homestar doesn't demonstrate how his Super Question Machine works (which is just a tennis ball), but it could be a reference to the [[Wikipedia:Magic 8-ball|Magic 8-ball]].&lt;br /&gt;
**It may also be a reference to the handheld version of the [[Wikipedia:20Q|20q]], a device that plays twenty questions and is about the size of a tennis ball.&lt;br /&gt;
*The pamphlet reading &amp;quot;Theater&amp;quot; in the Easter egg is a reference to the ubiquitous [[Wikipedia: Playbill|Playbill]] in Broadway shows.&lt;br /&gt;
*The name &amp;quot;Mr. Legarm&amp;quot; is probably a reference to the old saying of &amp;quot;... will cost you an arm and a leg&amp;quot;, since Bubs is known to charge more for something than it is worth (such as when he charges $10 for severe pummelings in [[pom pom]]).&lt;br /&gt;
&lt;br /&gt;
===Fast Forward===&lt;br /&gt;
*The Cheat later appears as Tito in [[more armies]], with [[Strong Mad]] as his &amp;quot;beautiful assistant&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==DVD Version==&lt;br /&gt;
*The DVD version features hidden creators' commentary. To access it, switch your DVD player's audio language selection while watching.&lt;br /&gt;
*Easter egg involving The Paper is automatically enabled without having to press a button.&lt;br /&gt;
===Commentary Transcript===&lt;br /&gt;
('''Commentary by:''' [[Mike Chapman]], [[Coach Z]])&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Surprise me.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' OK then, Mike. I'm&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{surprised}'' Oh! It's Coach Z! &lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I'm showing up to work! For once!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' It's about time. &lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Yeah!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' It's the first time ''ever'' you've showed up for work, Coach Z.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I don't like to come around you guys.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Well, we&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' So much.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' That's fine with us, too.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' The feeling's mutual.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I heard that you didn't&amp;amp;mdash; You played basketball this morning and didn't take a shower.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{laughs}'' Who told you that?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Uh, a couple of DVDs came by locker ''{pronounces it &amp;quot;lacker&amp;quot;}'' room.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Your lacker room? Your lack of room?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' No, it's the room I keep all my lacquer.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{laughs}'' Oh, your ''lacquer'' room&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' My lacquer things.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Oh, OK. Uh, oh you remind&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' What's that thing Homestar's holding there?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' That's&amp;amp;mdash; It's the super question machine.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' It reminds me of one of those&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Tennis balls?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Sprots.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{repeats it exactly in an attempt to mock}'' Sprots. Coach Z, what do you mean by sprot?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I ''{laughs, sounding more like Matt}'' I'm mispronouncing &amp;quot;Sports&amp;quot; Mike, I'll tell you the truth.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{laughs}'' So now you're just, uh, switching letters around.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:'''  ''{whimpering}'' I just&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' You're not only adding 'R's to things, you're just switching letters around.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' ''{still whimpering}'' It's true, Mike.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Oh, OK.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Mork.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{laughs}'' Yeah...&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Ir feer borld ''{meaning to say &amp;quot;I feel bad&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah, that's good...&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' ''{suddenly more serious}'' No, now listen, here! Because&amp;amp;mdash; when you talk about Bubs, you're talking about me. Because Bubs is a good guy and I'm worse.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{laughs}'' You, uh&amp;amp;mdash; You make a good appearance in this email, though.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' ''{reassured}'' I do. I remember showing up for work that day.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I don't think you&amp;amp;mdash; I think you were just passing through that day.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' That clown!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' You like that clown&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' That clown really knows how to work a fella.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{dumbfounded}'' What do you mean? ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' You know. Give him&amp;amp;mdash; make him&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' A charlie horse, maybe?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Make him laugh. Yeah, give 'em&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Look! Look at that guy!&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' &amp;amp;mdash;a real charlie horse. Oh, look. Yeah, take a&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Do you have this picture somewhere?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I do&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Framed, maybe?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I framed it and I put it in my lacquer room.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{laughs}'' Is there a lack of room in your lacquer room?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' There is.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Is it full of lacq&amp;amp;mdash; Is it because it's a smaller room or because it's full of lacquer?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' It's because it's a&amp;amp;mdash; it's a microwave.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{laughs}'' How many, uh, cans of lacquer can you fit in there?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' About five. &lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah, OK. So you just got like pint-sized cans&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Don't turn that thing on, Mike.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' No?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I tell you what.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' What happens?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' You don't have a lacquer room no more.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' They'll usually take that back.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Pardon?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' They'll take it back. The lacquer rooms. If you break 'em.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Really? &lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah, you can take it to the store. They'll get you a new one.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' That's pretty good then.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Warranty. Yeah. ''{long pause}'' What else you got there, Coach Z?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' That's it!&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' You're done?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Mm-hm. &lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' You're not gonna even show up for a full day's work here. You're petering out halfway through the email&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Now look. I had lunch, went back to my desk, and I'm zoning out.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I'm just gonna get on Instant Messager and tell the boss.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Is it Instant ''Messenger'' or ''Messager''? I've always been confused.&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Messen&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Messenger?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' I think so.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Um, K. 'Cause it could be &amp;quot;Messager,&amp;quot; too. ''{pause}''&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' ''{suddenly and quickly}'' Look, a lacquer room!&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{sbemailextlinks|121|1652}}&lt;br /&gt;
{{Strong Bad Email}}&lt;br /&gt;
[[Category: Emails With DVD Commentary]][[Category:Advertisements]]&lt;/div&gt;</description>
			<pubDate>Fri, 26 Oct 2007 04:18:14 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:part-time_job</comments>		</item>
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			<title>Subtitles:sbemail2/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail2/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|homsar}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; ?&amp;gt; &lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail2.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;16&amp;quot; end=&amp;quot;74&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;(śpiewa) Sprawdzać będę swe emaile cały czas, duu duu duu...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;74&amp;quot; end=&amp;quot;153&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć Strong Bad, Jeżeli tak bardzo nienawidzisz Homsara, czemu go nie zabijesz? Od Vinniego C.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;153&amp;quot; end=&amp;quot;206&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A wiesz, Vinnie? Masz rację. Zaraz wracam.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;219&amp;quot; end=&amp;quot;241&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Hej, Homsar!&amp;lt;/line&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;line start=&amp;quot;241&amp;quot; end=&amp;quot;306&amp;quot; speaker=&amp;quot;homsar&amp;quot;&amp;gt;Łotaak, cło jeest, Strłong Byaaaad?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;306&amp;quot; end=&amp;quot;341&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;dźwięk upadku, huk&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;358&amp;quot; end=&amp;quot;414&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O rany, Vinnie. O wiele lepiej się czuję. Wielkie dzięki!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;414&amp;quot; end=&amp;quot;457&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Dobra, do następnego razu, nadal wysyłajcie mi swoje pytania,&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;457&amp;quot; end=&amp;quot;509&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;a ja nadal będę robić sobie jaja z waszej interpunkcji i gramatyki.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;509&amp;quot; end=&amp;quot;544&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, odpowiadać na nie.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;538&amp;quot; end=&amp;quot;557&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Thu, 30 Aug 2007 04:39:46 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail2/pl</comments>		</item>
		<item>
			<title>User talk:JudgeDeadd</title>
			<link>http://www.hrwiki.org/wiki/User_talk:JudgeDeadd</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;/* Subtitles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Subtitles==&lt;br /&gt;
Hey, JD. Congrats for creating the first Polish subtitles! And welcome to the HRWiki subtitles team :-D{{User:Loafing/sig}} 04:36, 30 August 2007 (UTC)&lt;br /&gt;
:Thanks for the heys, congrats and welcomes! [[User:JudgeDeadd|JudgeDeadd]] 04:38, 30 August 2007 (UTC)&lt;/div&gt;</description>
			<pubDate>Thu, 30 Aug 2007 04:38:31 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/User_talk:JudgeDeadd</comments>		</item>
		<item>
			<title>Subtitles:sbemail2/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail2/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;New page: {{subtitles|homsar}} &amp;lt;pre&amp;gt; &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; ?&amp;gt;  &amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail2.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt; &amp;lt;line start=&amp;quot;16&amp;quot; end=&amp;quot;74&amp;quot; speaker=&amp;quot;strongbad&amp;quot;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|homsar}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; ?&amp;gt; &lt;br /&gt;
&amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail2.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;16&amp;quot; end=&amp;quot;74&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;(śpiewa) Sprawdzać będę swe emaile cały czas, duu duu duu...&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;74&amp;quot; end=&amp;quot;153&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Cześć Strong Bad, Jeżeli tak bardzo nienawidzisz Homsara, czemu go nie zabijesz? Od Vinniego C.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;153&amp;quot; end=&amp;quot;206&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A wiesz, Vinnie? Masz rację. Zaraz wracam.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;219&amp;quot; end=&amp;quot;241&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Hej, Homsar!&amp;lt;/line&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;line start=&amp;quot;241&amp;quot; end=&amp;quot;306&amp;quot; speaker=&amp;quot;homsar&amp;quot;&amp;gt;Łotaak, cło jeest, Strłong Byaaaad?&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;306&amp;quot; end=&amp;quot;341&amp;quot; speaker=&amp;quot;sfx&amp;quot;&amp;gt;dźwięk upadku, huk&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;358&amp;quot; end=&amp;quot;414&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O rany, Vinnie. O wiele lepiej się czuję. Wielkie dzięki!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;414&amp;quot; end=&amp;quot;457&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Dobra, do następnego razu, wysyłajcie mi swoje pytania,&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;457&amp;quot; end=&amp;quot;509&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;a ja porobię sobie jaja z waszej interpunkcji i gramatyki.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;509&amp;quot; end=&amp;quot;544&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, odpowiem na nie.&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;line start=&amp;quot;538&amp;quot; end=&amp;quot;557&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
&amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Thu, 30 Aug 2007 04:38:06 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail2/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail1/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail1/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|some kinda robot}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail1.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;20&amp;quot; end=&amp;quot;81&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O, kim jest ten gość, co emaile sprawdza wciąż? To ja, Strong Baaad.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;86&amp;quot; end=&amp;quot;98&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Drogi Strong Bad,&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;100&amp;quot; end=&amp;quot;143&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Czy zdejmujesz swoją maskę zapaśnika i rękawice bokserskie przed pójściem spać?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;147&amp;quot; end=&amp;quot;195&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Z poważaniem, Abdi LaRue, San Diego, Kalifornia.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;201&amp;quot; end=&amp;quot;228&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Cóż, to głupie pytanie, Abdi.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;229&amp;quot; end=&amp;quot;267&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Czy ty zdejmujesz swoją twarz i dłonie przed pójściem spać?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;272&amp;quot; end=&amp;quot;298&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jeśli tak, czy jesteś jakimś robotem?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;302&amp;quot; end=&amp;quot;334&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jeśli tak, jakie moce posiadasz?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;334&amp;quot; end=&amp;quot;367&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Używasz ich, by czynić dobro, czy też fajowe rzeczy?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;371&amp;quot; end=&amp;quot;393&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Czy chciałbyś połączyć ze mną siły?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;395&amp;quot; end=&amp;quot;435&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Tak się składa, że jestem najwspanialszym kryminalnym umysłem naszych czasów.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;444&amp;quot; end=&amp;quot;465&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Dobrze, do następnego razu.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;469&amp;quot; end=&amp;quot;490&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Wysyłajcie mi swoje pytania,&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;491&amp;quot; end=&amp;quot;513&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;a ja zrobię sobie z was jaja... &amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;518&amp;quot; end=&amp;quot;536&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, odpowiem na nie.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;538&amp;quot; end=&amp;quot;551&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
  &amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Thu, 30 Aug 2007 04:30:39 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail1/pl</comments>		</item>
		<item>
			<title>Subtitles:sbemail1/pl</title>
			<link>http://www.hrwiki.org/wiki/Subtitles:sbemail1/pl</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;New page: {{subtitles|some kinda robot}} &amp;lt;pre&amp;gt; &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;   &amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail1.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;     &amp;lt;line start=&amp;quot;20&amp;quot; end=&amp;quot;81&amp;quot; speak...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{subtitles|some kinda robot}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;sbemail1.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;20&amp;quot; end=&amp;quot;81&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;O, kim jest ten gość, co emaile sprawdza wciąż? To ja, Strong Baaad.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;86&amp;quot; end=&amp;quot;98&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Drogi Strong Bad,&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;100&amp;quot; end=&amp;quot;143&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;&amp;quot;Czy zdejmujesz swoją maskę zapaśnika i rękawice bokserskie przed pójściem spać?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;147&amp;quot; end=&amp;quot;195&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Z poważaniem, Abdi LaRue, San Diego, Kalifornia.&amp;quot;&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;201&amp;quot; end=&amp;quot;228&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Cóż, to głupie pytanie, Abdi.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;229&amp;quot; end=&amp;quot;267&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Czy ty zdejmujesz swoją twarz i dłonie przed pójściem spać?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;272&amp;quot; end=&amp;quot;298&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jeśli tak, czy jesteś jakimś robotem?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;302&amp;quot; end=&amp;quot;334&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;A jeśli tak, jakie moce posiadasz?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;339&amp;quot; end=&amp;quot;367&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Używasz ich, by czynić dobro, czy też fajowe rzeczy?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;371&amp;quot; end=&amp;quot;393&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Czy chciałbyś połączyć ze mną siły?&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;395&amp;quot; end=&amp;quot;435&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Tak się składa, że jestem najwspnialszym kryminalnym umysłem naszych czasów.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;444&amp;quot; end=&amp;quot;465&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Dobrz, do następnego razu.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;469&amp;quot; end=&amp;quot;490&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Wysyłajcie mi swoje pytania,&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;491&amp;quot; end=&amp;quot;513&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;a ja zrobię sobie z was jaja... &amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;518&amp;quot; end=&amp;quot;536&amp;quot; speaker=&amp;quot;strongbad&amp;quot;&amp;gt;Znaczy się, odpowiem na nie.&amp;lt;/line&amp;gt;&lt;br /&gt;
    &amp;lt;line start=&amp;quot;538&amp;quot; end=&amp;quot;551&amp;quot; speaker=&amp;quot;thepaper&amp;quot;&amp;gt;Priiiiou!&amp;lt;/line&amp;gt;&lt;br /&gt;
  &amp;lt;/transcript&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</description>
			<pubDate>Thu, 30 Aug 2007 04:29:26 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Subtitles_talk:sbemail1/pl</comments>		</item>
		<item>
			<title>HRWiki talk:Subtitles</title>
			<link>http://www.hrwiki.org/wiki/HRWiki_talk:Subtitles</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;/**/Polish (PL) subtitles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== From Da Basement ==&lt;br /&gt;
''Copied from [[HRWiki:Da_Basement#Subtitles]]:''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some of us have started working on subtitling Homestar Runner Flash cartoons to make them accessible to a wider audience. I would like to know what the HRWiki folks think about this. Should this be a part of the knowledge base wiki? Should it be separate? Would you help? The subtitles are based on the transcripts from the wiki, so there is a strong connection already. The [http://hstarsubs.awardspace.com/ subtitles project] is still beta, but it should work with Firefox and Internet Explorer. Most subtitles have been donated by Phlip from an older project, and I and Elcool have done the international ones. Check it out and let us know.{{User:Loafing/sig}} 22:00, 24 August 2006 (UTC)&lt;br /&gt;
: I personally know one person who'd be interested in that... --{{User:Jay/sig}} 22:19, 24 August 2006 (UTC)&lt;br /&gt;
::I strongly support having some way to intergrate the subtitles files into the wiki. As a non-native speaker sometimes I need to go over the wiki transcript just to see what a word or two means. This way , it's already inside the toon window itself. Also, we could open the door for people with hearing problems who still want experiance Homestar Runner like the rest of us. Some flash artists like Weeble from Weeble and Bob and the people behind Too Much Spare Time Animation have already added subtitles to some of their toons. So If TBC aren't going to do it themselvs, we are here for them. {{User:E.L. Cool/sig}} 22:26, 24 August 2006 (UTC)&lt;br /&gt;
: The .xml file for Exp Film's Commentary doesn't work. --{{User:Jay/sig}} 22:54, 24 August 2006 (UTC)&lt;br /&gt;
::Cheers, fixed the link. Also, listening to the commentary is currently not possible anyway, because of Flash security measures :-/ And I forgot to upload the experiment film subs, will have to wait until I'm back home.{{User:Loafing/sig}} 23:09, 24 August 2006 (UTC)&lt;br /&gt;
:::We need this in the [[User:Phlip/Greasemonkey|Greasemonkey script]], pronto. ¤ {{User:The Mu/sig}} 02:38, 25 August 2006 (UTC)&lt;br /&gt;
:Well, I showed it to the person I previously alluded. The biggest reason I got into H*R in the first place was because it allowed me to share the gift of Homestar with this person, who cannot hear. She says she likes the subtitled stuff better than the Wiki. &amp;quot;But no offense.&amp;quot; --{{User:Jay/sig}} 03:09, 25 August 2006 (UTC)&lt;br /&gt;
::Seriously, you just made my day :-D {{User:Loafing/sig}} 05:27, 25 August 2006 (UTC)&lt;br /&gt;
:::Deaf watchers, eh? I'd assume ''captions'', as opposed to ''subtitles'' would be more important then, yes? (For the uninitiated: subtitles transcribe the words, captions transcribe all the sound effects too.) {{User:Phlip/sig}} 05:38, 25 August 2006 (UTC)&lt;br /&gt;
::::Take 'em as they come. --{{User:Jay/sig}} 05:49, 25 August 2006 (UTC)&lt;br /&gt;
:Okay, let's just say, hypothetically, I wanted to make one of these. How would I get the frame numbers to start/stop each line on? And how would I test it? --{{User:Jay/sig}} 06:06, 25 August 2006 (UTC)&lt;br /&gt;
::We haven't quite worked out the standards for subtitles/captions yet, so the format may change a little. But if you want to try it now, then here's how you do it: You need Phlip's Firefox [[User:Phlip/Greasemonkey|Greasemonkey script]]. This will give you a seek bar for Flash toons from Homestarrunner.com. It also displays the current frame number. Then you grab one of the XML files from the subtitle site, scoop it empty, and use it as a skeleton. You probably also want to copy the text of the transcript into this file and split it up into short sections or sentences that you want to display as one title. Then use the seekbar to find the first and last frame numbers for each of the sections. It gets easy after you've done it once or twice. And you get to know the toon pretty well. Also note that each character has his or her own colour code. I'll put a page online soon with some more detailed hints, and I'll come up with a way of testing the titles. &amp;amp;mdash; I'm still not sure where to put the page with instructions. Do people believe this should be an HRWiki project, or should it be separate? {{User:Loafing/sig}} 06:25, 25 August 2006 (UTC)&lt;br /&gt;
:::Aside from the frame numbers, I'd pretty much figured that all out. I have the beginnings of a [[Halloween Potion-ma-jig]] .xml file, but without frame numbers. --{{User:Jay/sig}} 06:29, 25 August 2006 (UTC)&lt;br /&gt;
::::Sound promising :-) I'll come up with a test page soon(ish). And you've heard that before, but... you should really be on IRC ;-) {{User:Loafing/sig}} 06:36, 25 August 2006 (UTC)&lt;br /&gt;
:::::I've never successfully managed to join IRC when a useful conversation is taking place. Plus, I have issues getting to it. --{{User:Jay/sig}} 06:40, 25 August 2006 (UTC)&lt;br /&gt;
Alright you guys, I finished the .XML file for Cool Tapes. [[User:The Mu/subtitleCoolThings|Ding!]] ¤ {{User:The Mu/sig}} 03:04, 26 August 2006 (UTC)&lt;br /&gt;
Is there a talk page specifically for this project? I thought of some things to discuss, but we'd flood Da Basement. I think there should be some sort of central Wiki page for this project, even if it's in a User space. {{User:Qermaq/sig}} 03:38, 26 August 2006 (UTC)&lt;br /&gt;
: I'm not in the mood for IRC right now, but I figured I'd give an update. I have all of the text in my .xml file. I do not, however, have any frame numbers past the three Coach Z/Pom Pom scenarios. --{{User:Jay/sig}} 06:47, 26 August 2006 (UTC)&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uh oh. ==&lt;br /&gt;
&lt;br /&gt;
Okay, I've got a serious problem with the [[Halloween Potion-ma-jig]] subtitiles.&lt;br /&gt;
&lt;br /&gt;
The individual lines Homestar has at the end of the 'toon (A bottle of this, essence of that) are not stored through frame numbers. What's worse, I can't even say something like &amp;quot;A bottle of ''(something)'' water&amp;quot; or something like that, because different lines are different lengths, meaning I have to conform to whichever one is ''shortest'' or I get glitches. Thoughts?&lt;br /&gt;
&lt;br /&gt;
The individual options work fine throughout the whole 'toon, and I suspect that the Homestar transformations work fine as well (though I haven't thoroughly tested.) --{{User:Jay/sig}} 04:53, 27 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Ergh, yeah, that's the biggest problem, that we can only subtitle stuff that actually correlates to frame numbers. If audio is triggered by ActionScript independently from graphics frames, we're doomed. The same goes for sequences that are loaded separately, such as the Experimental Film Commentary or the Very, Very Little Girl easter egg. I'll have a look at that, and I'll get back to you ASAP.{{User:Loafing/sig}} 05:00, 27 August 2006 (UTC)&lt;br /&gt;
:: Okay, the problem wasn't what I thought it was, and all known kinks are worked out. [[HRWiki:Subtitles/en/halloween2005mx]]. And with that... good nighzzzzzz... --{{User:Jay/sig}} 07:37, 27 August 2006 (UTC)&lt;br /&gt;
:: The updates caused some formatting issues I don't like. Most specifically, anything italicized becomes mashed together with the surrounding words like''this''appears. Plus, when Homestar is dancing and Bubs is saying &amp;quot;Stick and move, stick and move&amp;quot;, I originally put them on separate lines - when they appear as they do now, they look as though they're being said in turn rather than at the same time. --{{User:Jay/sig}} 17:50, 27 August 2006 (UTC)&lt;br /&gt;
::: Patience grasshopper, for the best things come to those who wait. By &amp;quot;best things&amp;quot; I mean &amp;quot;the Greasemonkey version of the subtitles&amp;quot; and by &amp;quot;wait&amp;quot; I mean &amp;quot;until you see that both of these come out correctly in that version&amp;quot; - &amp;quot;Stick and move&amp;quot; ''is'' on its own line, spaces around italics ''aren't'' destroyed, it actually pulls the XML stuff from the wiki itself, rather than this just being here for show, etc. I'm still working out some of the kinks (like it working perfectly for me, but failing silently without even an error message for someone else... yeah, that's just a kink), but expect at least a work in progress by tomorrow or the day after or so. {{User:Phlip/sig}} 18:48, 27 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Now what? ==&lt;br /&gt;
&lt;br /&gt;
Sbemail 6 is all good to go, but what now? THe page doesn't say. {{User:Qermaq/sig}} 05:12, 27 August 2006 (UTC)&lt;br /&gt;
:Didn't think anybody would come this far ;-) Put it on http://www.hrwiki.org/index.php/HRWiki:Subtitles/en/sbemail6, and then I'll copy it over to the external site. :-) {{User:Loafing/sig}} 05:19, 27 August 2006 (UTC)&lt;br /&gt;
::All up and running :-) Is the Klingon version next? ;-) {{User:Loafing/sig}} 05:41, 27 August 2006 (UTC)&lt;br /&gt;
:::Ya, you just sit there and wait for that one. {{User:Qermaq/sig}} 05:50, 27 August 2006 (UTC)&lt;br /&gt;
::::Feel free to add other languages to [[HRWiki:Subtitles/Characters]]... &amp;lt;code&amp;gt;xml:lang=&amp;quot;x-klingon&amp;quot;&amp;lt;/code&amp;gt;, I think is the right way... {{User:Phlip/sig}} 06:00, 27 August 2006 (UTC)&lt;br /&gt;
:::::Actually, it seems Klingon is [http://www.iana.org/assignments/lang-tags/i-klingon registered with IANA], so the language code would be &amp;lt;code&amp;gt;xml:lang=&amp;quot;i-klingon&amp;quot;&amp;lt;/code&amp;gt;... it's even the example for &amp;lt;code&amp;gt;i-&amp;lt;/code&amp;gt; language codes on [http://www.w3.org/International/articles/language-tags/ this page]... {{User:Phlip/sig}} 07:20, 30 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Working Link ==&lt;br /&gt;
&lt;br /&gt;
The link to the subtitle page doesn't work. Just so you know. --{{User:TotalSpaceshipGuy3/sig}} 14:53, 27 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sometimes Loafing's site is down. Wait a couple of minutes and it will be up and running. {{User:E.L. Cool/sig}} 15:11, 27 August 2006 (UTC)&lt;br /&gt;
::It's a free hosting site, so we get what we pay for. It will all be better for Firefox users once Phlip has incorporated the subtitles into his Greasemonkey script. {{User:Loafing/sig}} 19:38, 27 August 2006 (UTC)&lt;br /&gt;
:::At the meantime I added a mirror from my small wiki. {{User:E.L. Cool/sig}} 19:59, 27 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Emphasis ==&lt;br /&gt;
I'm having a problem with the emphasis codes. Whenever I add them, they italicize the text fine, but remove the spaces directly around the word. I tried &amp;lt;nowiki&amp;gt;&amp;lt;i&amp;gt;, &amp;lt;em&amp;gt;, and &amp;lt;strong&amp;gt;&amp;lt;/nowiki&amp;gt; tags. - {{User:Joshua/sig}} 19:00, 27 August 2006 (UTC)&lt;br /&gt;
:Read my post [[#Uh oh.|above]]. {{User:Phlip/sig}} 19:09, 27 August 2006 (UTC)&lt;br /&gt;
::One workaround is to use &amp;lt;nowiki&amp;gt;&amp;amp;amp;amp;nbsp;&amp;lt;/nowiki&amp;gt; to force a space. {{User:Qermaq/sig}} 00:03, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Namespace ==&lt;br /&gt;
&lt;br /&gt;
It looks like there's gonna be a whole website's worth of these pages, so to keep them organized, I made the Subtitles namespace. I didn't move anything into the new namespace yet, first because I didn't know whether anything depended on the pages' being where they are now, and second because I can see arguments for the primary organization being by language (e.g. Subtitles:en/cheatar, Subtitles:en/ween03) or by toon name (e.g. Subtitles:chetar/de, Subtitles:chetar/en) and figured we should discuss it first. (By the way, true subpages are enabled for this namespace.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 00:42, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Looking at this [[:Category:Subtitles]], I believe that it makes sense to organize it by toon name.{{User:Loafing/sig}} 07:26, 28 August 2006 (UTC)&lt;br /&gt;
::Also, can I add, since we're moving stuff anyway... can we have the names match the filename of the .html file, rather than the .swf? It's easier to code, that way. {{User:Phlip/sig}} 09:43, 28 August 2006 (UTC)&lt;br /&gt;
:::Fine with me. Then we need to put the swf filename back in the &amp;lt;transcript&amp;gt; tag for the external script. {{User:Loafing/sig}} 09:52, 28 August 2006 (UTC)&lt;br /&gt;
::::I made subcategories for the various languages, since all the pages can be seen just by viewing the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Special%3AAllpages&amp;amp;namespace=102 list of pages]&amp;lt;/span&amp;gt; in the namespace. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:54, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New version ==&lt;br /&gt;
&lt;br /&gt;
Go to [[HRWiki:Subtitles/Greasemonkey]] and install that... instructions are at the top. Be aware that this is just a beta... there's probably problems with it, and the (nonexistant) options interface isn't all that user-friendly. But it's there... now you can stop complaining about the old version not liking the formatting changes... {{User:Phlip/sig}} 06:54, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Good Jorb! I strongly recommend that everybody installs the Greasemokey script, because it actually uses the up-to-date subtitles from the wiki. The script on the external site has been updated somewhat as well, to fix the bugs mentioned in the previous sections.{{User:Loafing/sig}} 07:04, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about Strong Bad Emails ==&lt;br /&gt;
&lt;br /&gt;
When Strong Bad reads his email and types on his computer, are subtitles necessary? --[[User:Trogga|Trogga]] 14:28, 28 August 2006 (UTC)&lt;br /&gt;
:Absolutely. {{User:Qermaq/sig}} 14:30, 28 August 2006 (UTC)&lt;br /&gt;
::Why? --[[User:Trogga|Trogga]] 14:35, 28 August 2006 (UTC)&lt;br /&gt;
:::Because he doesn't always say what's on the screen. Look at the helium email for example. There are a few subtle differences between what he types and what he says. Check it out. Also, I remember watching an early one on the other site with captions, but with no sound. The email text wasn't captioned. But a comment he made in the middle of reading was. Now, if i had never seen this one before, how would I know where that comment referred to? In fact, with no captioning, how would I even know Strong Bad was reading out loud? {{User:Qermaq/sig}} 14:37, 28 August 2006 (UTC)&lt;br /&gt;
::::And another reason I just thought of - the English ones are templates for the foreign language versions. So having that in there makes it easier for a translator to simply translate the text without having to find new frame anchors for the text. {{User:Qermaq/sig}} 20:13, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sound Effect Standard ==&lt;br /&gt;
&lt;br /&gt;
What sound effects should be noted, and how should they be noted? One example is The Paper. My opinion is to not indicate the sound, as it's really not meaningful to the storyline at all. Even in toons like [[little animal]] The Paper's noise isn't as meaningful as what it looks like. Also, are we using Geddup Noise for the chair? Will we change to Chairscoot somewhere around email 84? Finally, we clearly don't need to note EVERY sound effect. Just the ones that are part of the storytelling, I'd say. {{User:Qermaq/sig}} 14:35, 28 August 2006 (UTC)&lt;br /&gt;
:I disagree. We should assume anyone using the subtitles cannot hear anything at all (and not necessarily because they're deaf; perhaps they're at work and can't turn the sound up). We should therefore caption all sound effects (unless in a particular case doing so would interfere with the dialogue), especially ones like &amp;quot;Preeeow&amp;quot;, which signify events in the email. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:01, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Assuming a person is deaf, then is there value in describing to them, for example, that the background noise sounds like a scratchy record? I think there's such a thing as too far here, and it's really easy to hit the point of so much caption that you can't keep up.&lt;br /&gt;
::Also, if you were blind, the sound &amp;quot;Preeow&amp;quot; would be important, but you know that the Preeow is happening even with the sound muted because you see it come down. We have to indicate a ringing phone because we sure can't see it ringing, but we can see The Paper come down, so what does the sfx &amp;quot;Preeow&amp;quot; add to the subtitling other than clutter? {{User:Qermaq/sig}} 19:08, 28 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::As I said before, you don't have to assume someone is deaf. The sound could just be muted. Noting ''all'' sound effects are important, because the toon wouldn't be the same without them. And how do you know that a person who now is deaf doesn't know what a record scratch sounds like? As for clutter, the &amp;quot;preeow&amp;quot; is usually the only thing going on at that point. It would not be cluttered to include it. In fact, when you watch the toon without the sound, you don't assume that The Paper is making any noise just because you see it. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:13, 30 August 2006 (UTC)&lt;br /&gt;
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::::I totally agree. Sound effects are an important part of the cartoons, and we should include them in the subtitles. Also, anybody who really doesn't like them, can turn sound effects off when they use the Greasemonkey script.{{User:Loafing/sig}} 21:18, 30 August 2006 (UTC)&lt;br /&gt;
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::::I also agree: I think providing details about sound effects is often very important for catching all of the humor in a toon.  About the example about The Paper, I think it's clear that this is one of many running gags in the H*R universe that adds to the experience because of its frequent appearance.  Including the sound effect is the only way that a deaf, etc. person can share in that. {{User:Trey56/sig}} 21:20, 30 August 2006 (UTC)&lt;br /&gt;
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:::::I agree with Qermaq. It would probably be better to show most, but not all sound effects. Otherwise, those who are deaf, or have his or her sound off, possibly missing important parts of the plot through clutter or the caption text moving too quickly. I don't think every sound effect is necessary when writing captions. &amp;amp;mdash; {{User:Lapper/sig}} 21:22, 30 August 2006 (UTC)&lt;br /&gt;
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::::::I like including the sound effects, I think it definetly adds to the experience.&amp;amp;nbsp;-- [[User:Tom|Tom]] 21:28, 30 August 2006 (UTC)&lt;br /&gt;
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:::::::I think many sound effects are notable, mind you. I guess I just question the semantic point of giving a sound effect for, say, The Paper when it conveys no meaning. In one transcript I did (anything) I didn't bother to note the scooting sound of the chair when Homestar sits, as it's meaningless (and it isn't a Geddup Noise, clearly!) - but when the sound effect is important to the plot, of course it should be noted. {{User:Qermaq/sig}} 21:46, 30 August 2006 (UTC)&lt;br /&gt;
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== Welsh ==&lt;br /&gt;
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I can make Welsh subtitles if anyone's interested. [[User:Strong Sader|Strong Sader]] 17:36, 28 August 2006 (UTC) P.S. The subtitles don't show on my computer because it rejects the &amp;quot;&amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;quot; in the code.&lt;br /&gt;
:Are you using Firefox? Did you install Phlip's scripts? And there should not be any &amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/nowiki&amp;gt;'s in the transcripts, they should be &amp;lt;nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/nowiki&amp;gt;'s. If one is wrong, add the slash to the XML and try again. {{User:Qermaq/sig}} 17:46, 28 August 2006 (UTC)&lt;br /&gt;
::I have Internet Explorer, and I've saved the All-in-One scripts. [[User:Strong Sader|Strong Sader]] 17:49, 28 August 2006 (UTC)&lt;br /&gt;
:::All-in-one works with IE? Really now? {{User:Qermaq/sig}} 17:54, 28 August 2006 (UTC)&lt;br /&gt;
::::It didn't, I was just telling you my situation. [[User:Strong Sader|Strong Sader]] 17:57, 28 August 2006 (UTC)&lt;br /&gt;
:::::Ok, but the subtitles not showing, as you said above - on all of them? None work for you, when viewed in Firefox? {{User:Qermaq/sig}} 18:06, 28 August 2006 (UTC)&lt;br /&gt;
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== Problems with IE ==&lt;br /&gt;
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My computer screen currently reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt; The subtitles file has been found unsafe for the following reasons:&lt;br /&gt;
file contains tags in CDATA note 'br'x5&lt;br /&gt;
&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
anyone else have this problem? --{{User:Super Martyo Brother/sig}} 18:32, 28 August 2006 (UTC)P.S. replace ' with &amp;lt; or &amp;gt; respectively.&lt;br /&gt;
Now it says it x40&lt;br /&gt;
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:On what page do you get this error? {{User:Qermaq/sig}} 18:37, 28 August 2006 (UTC)&lt;br /&gt;
::I went to the BETA page and clicked 'watch' and the computer came up saying this. --{{User:Super Martyo Brother/sig}} 18:39, 28 August 2006 (UTC)&lt;br /&gt;
:::Try the depressio watch link. I know there's no br's in that one. {{User:Qermaq/sig}} 18:44, 28 August 2006 (UTC)&lt;br /&gt;
::::That works. Still, we need to fix the ones that say 'br'. --{{User:Super Martyo Brother/sig}} 18:52, 28 August 2006 (UTC)&lt;br /&gt;
:::::Ok, here's the thing. If you run Phlip's scripts in Firefox, Firefox gets the transcript from the wiki. However, that old beta site runs off its own copies, and some of them are really old and not up to standards. If you could list the ones that are buggy, then Loafing could at some point fix the problem. And be sure, when using a line break in a transcript, to always use &amp;lt;nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/nowiki&amp;gt;. {{User:Qermaq/sig}} 18:56, 28 August 2006 (UTC)&lt;br /&gt;
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After a check of the XML files for both depressio and 3 times halloween fun job (the one i tried earlier), I discovered that there are 'br /' in 3 times halloween fun job that the computer reads as just plain old 'br'. depressio doesn't have any 'br /' or 'br's. What '''I'''&lt;br /&gt;
think we should do is just get rid of the 'br /' and see how the subtitles run without them. --{{User:Super Martyo Brother/sig}} 18:59, 28 August 2006 (UTC)&lt;br /&gt;
:You  and me edited it at the same time. Weird.&lt;br /&gt;
:Anyway, I'll try to come up with a list. --{{User:Super Martyo Brother/sig}} 19:02, 28 August 2006 (UTC)&lt;br /&gt;
::After testing for a while, i've noticed that all of the ones with the error/bug still work if you wait for a while. --{{User:Super Martyo Brother/sig}} 19:19, 28 August 2006 (UTC)&lt;br /&gt;
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Please don't spend too much time over this, it's already being fixed! The problem with the CDATAs will go away soon, as we don't use them anymore in the new format. I am currently moving all subs from the external server to the wiki, and within a day or so, the problem will have fixed itself.  Also, Super Martyo, I'm curious which IE version you are using. That's a very interesting warning it spits out.{{User:Loafing/sig}} 19:21, 28 August 2006 (UTC)&lt;br /&gt;
:Too late. I have a list sitting right next to me. I did learn something, though. Stand-up does '''not''' work. --{{User:Super Martyo Brother/sig}} 19:30, 28 August 2006 (UTC)&lt;br /&gt;
::&amp;lt;blockquote&amp;gt;Also, Super Martyo, I'm curious which IE version you are using. That's a very interesting warning it spits out.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
::I don't know what version i'm using. can someone tell me how to find out? --{{User:Super Martyo Brother/sig}} 19:38, 28 August 2006 (UTC)&lt;br /&gt;
:::Help -&amp;gt; About {{User:Qermaq/sig}} 19:54, 28 August 2006 (UTC)&lt;br /&gt;
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::Gah, &amp;quot;stand-up&amp;quot; really doesn't work. I'll have to look into that after school. {{User:Loafing/sig}} 20:18, 28 August 2006 (UTC)&lt;br /&gt;
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:::: IE Version 6.0.2900.2180.xpsp_sp2_gdr.050301-1519 --{{User:Super Martyo Brother/sig}} 01:33, 29 August 2006 (UTC)&lt;br /&gt;
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== Adding Flash File ==&lt;br /&gt;
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Ok, I know it's not &amp;quot;later&amp;quot; yet, but re: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;transcript xml:lang=&amp;quot;en-us&amp;quot; file=&amp;quot;flashfile.swf&amp;quot; width=&amp;quot;550&amp;quot; height=&amp;quot;400&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, do we need to edit all the transcripts to add that now? {{User:Qermaq/sig}} 09:21, 29 August 2006 (UTC)&lt;br /&gt;
:Yes, please. The Greasemonkey script will work fine without them, but the external script needs them. {{User:Loafing/sig}} 09:31, 29 August 2006 (UTC)&lt;br /&gt;
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== Links on individual pages ==&lt;br /&gt;
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Should the only actual subtitle link be to an external site? Perhaps a link &amp;quot;Configure Mozilla Firefox to view this toon with subtitles&amp;quot; leading to Phlip's Greasemonkey All-in-one script should appear first, then the external link &amp;quot;View subtitles in Internet Explorer&amp;quot; later. And what about [http://www.opera.com Opera]? They have a healthy chunk of the market too. Does the external site work on Opera? If not, can it be configured to? {{User:Qermaq/sig}} 09:28, 30 August 2006 (UTC)&lt;br /&gt;
:&amp;lt;strike&amp;gt;There are two subtitle links. One is to the external site that displays the subtitles under the Flash file, and the other one goes to the subtitle script in the Subtitles namespace. The subtitle script eventually leads to the page that tells people about the GM script. Yes, it's not that obvious. I could have the external script detect the browser and tell people that they should use the GM script, if they attempt to view the subtitles in Firefox. I'd prefer that to adding many how-to links on every toon page.&amp;lt;/strike&amp;gt; As for Opera: yes, it does work. I've just tested it with Opera 9, and it works just fine.{{User:Loafing/sig}} 09:41, 30 August 2006 (UTC)&lt;br /&gt;
::There should now only be internal links to the subtitles scripts on each page. The template included in each subtitle script now provides a brief explanation of how to view the subtitles. It points to the GM script and also automatically links to the external viewer as an alternative.{{User:Loafing/sig}} 10:12, 30 August 2006 (UTC)&lt;br /&gt;
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== Capitalization, punctuation, and spelling ==&lt;br /&gt;
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We should standardize the capitalization and punctuation for the subtitles (like we do for the TGS transcripts). That is, we shouldn't use an emailer's bad capitalization and punctuation. And we should spell things exactly as Strong Bad (or whoever) ''pronounces'' them, not necessarily how they're typed. For example, on [[huttah!]], we wouldn't put &amp;quot;Lasko, Milwaukee, WI&amp;quot;; we should put &amp;quot;Lassss-kohhhh&amp;quot; (or similar), &amp;quot;Milwaukee, Wisacondasin&amp;quot;. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:19, 30 August 2006 (UTC)&lt;br /&gt;
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:Very yes.{{User:Loafing/sig}} 21:21, 30 August 2006 (UTC)&lt;br /&gt;
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::I agree on both counts.  I used &amp;quot;buh-heend&amp;quot; in [[Subtitles:sbemail88/en]], which I took right from the transcript where we describe how Strong Bad pronounces it.&amp;amp;nbsp;-- [[User:Tom|Tom]] 21:31, 30 August 2006 (UTC)&lt;br /&gt;
:::Agree completely as well. (Well, except for how to spell Lasko, as that make makes it look like Strong Bad's spelling out the word. :P) We'll have to go through some of the already transcribed emails though, I think. {{unsigned|Joshua|22:00, 30 August 2006 (UTC)}}&lt;br /&gt;
::::Heh, that's funny: I noticed what you just said and fixed it above before I read your comment here. (For those reading along, I had originally put &amp;quot;L-A-S-K-O&amp;quot;, which looks like &amp;quot;el ay ess kay oh&amp;quot;.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 22:14, 30 August 2006 (UTC)&lt;br /&gt;
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== Loading subtitles... ==&lt;br /&gt;
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I was watching a toon in German (what fun!) and it was weird to see &amp;quot;Loading subtitles...&amp;quot; in English. Can this be translated for the various languages? {{User:Qermaq/sig}} 01:25, 31 August 2006 (UTC)&lt;br /&gt;
:I'm sure it can. But where to stop? Should the menu options be internationalized as well? The error messages? The help pages that haven't been written yet? I think you do raise a valid point: If we make the Flash cartoons accessible for more people, what's they use if they don't understand the tools that are required to view the subtitles. On the other hand, this will make the whole system more complicated for us. We'd have another XML document that translates the user interface, similar to [[Subtitles:Characters]]. What do you think, Phlip?{{User:Loafing/sig}} 02:50, 31 August 2006 (UTC)&lt;br /&gt;
::Where to stop indeed. Aside from the pure titillation value, we're doing this for accessibility, and accessibility should be the goal. There's not a job worth doing that's not worth doing right, and if we aim to make H*R accessible to people who cannot comprehend audible English speech, we must do the job right and see to it they actually can; otherwise, all our efforts are wasted. {{User:Qermaq/sig}} 02:53, 31 August 2006 (UTC)&lt;br /&gt;
:::I agree in principle. But nothing in this world is perfect, and we have to compromise at some stage. In the end, it comes down to how much work we are able/willing to invest in this, and I would like to remind people that Phlip and I have to program every little change into the two subtitle viewers. So whoever demands new functionality is more than welcome to submit the suggestions as a Javascript sample ;-) But seriously, internalization of the two viewers is probably not that complicated, but will take some time to implement, since the code has to be changed wherever text is presented to the user. And as I said, we have to discuss the scope of internalization. Even if the two viewers are internationalized, how do people who don't understand English know about them? How do they know about H*R in the first place? I think for now, we are already doing a good job at making the cartoon available to an audience that have problems with spoken English, or understand some written English. We're still trying ot get kinks out of the system, and I think we should focus on making the basics work first &amp;amp;mdash; while looking ahead to complete world domination, of course ;-) {{User:Loafing/sig}} 03:42, 31 August 2006 (UTC)&lt;br /&gt;
::::Clarification: Yes, I think we should do that. Later on. Or sooner, with more developers involved. And we have to know what scope the project should have. {{User:Loafing/sig}} 03:45, 31 August 2006 (UTC)&lt;br /&gt;
:::::I thought about doing this, and decided against it. Some notes: currently, if subtitles are turned off, the script doesn't hit the wiki. At all. For anything. The languages list is only loaded when you turn the option on, the subtitles themselves obviously only load if it's turned on. Everything else is self-contained, to save on hits to the wiki. And then the question of i18n comes up. To put the translations on the wiki would mean that everyone hits the wiki when they're using the script, not just the people watching with subtitles (which I'm guessing is a smaller group). Yes, it's cached, but it would still mean an increase in usually-unneeded traffic. And the script would fail completely if the wiki was down (sure, it could degrade gracefully to English, but it would take time for it to do so, 'cause it would have to wait for timeouts from the wiki server). The alternative is to just include the translations in the GM file itself, which would solve all of that, but it would make it much harder to add new languages later (users would have to upgrade every time a new language was added). As for the slightly smaller scope of just translating the &amp;quot;Loading&amp;quot; message, there's the same issue... if the translations are in the script they're hard to add to, and if they're on the wiki... do you want a &amp;quot;Loading translations of &amp;quot;Loading subtitles&amp;quot; message...&amp;quot; message? Should it be translated? You see where I'm going with this... To have &amp;quot;Loading subtitles&amp;quot; appear only after it had loaded the translations would be weird (and potentially confusing, especially if the wiki was down), to have it say &amp;quot;Loading subtitles&amp;quot; in English and then change to the other language after the translations are loaded would be even weirder... I can't see a way for it to work cleanly. {{User:Phlip/sig}} 04:14, 31 August 2006 (UTC)&lt;br /&gt;
::::::Just to note: I never intended this to be a &amp;quot;can you get this done by tomorrow?&amp;quot; kind of thing. Certainly the limitations of the code weight in here too. Still, this would not be a terribly bad future aspiration, y'know? Using this as a stepping-stone toward a later stand-alone caosed-captioning Flash player. {{User:Qermaq/sig}} 09:02, 31 August 2006 (UTC)&lt;br /&gt;
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== Translation of Proper Names ==&lt;br /&gt;
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So, for the non-English subtitles, the general trend so far has been to translate proper names.  This leads, for example, to a replacement of &amp;quot;Strong Bad&amp;quot; with &amp;quot;Stark Schlecht&amp;quot; for German subtitles and to a replacement of &amp;quot;Homestar&amp;quot; with &amp;quot;Étoile de Logis&amp;quot; for French subtitles.  Should we be doing this, or should we leave the proper names as they are.  For example, if my name happened to be &amp;quot;Hunter Smith&amp;quot; and a French newspaper was talking about me, they wouldn't change my name to &amp;quot;Forgeron de Chasseur&amp;quot;.  For a better comparison, the French don't translate [http://fr.wikipedia.org/wiki/Mickey_Mouse Mickey Mouse] or [http://fr.wikipedia.org/wiki/Bugs_Bunny Bugs Bunny].&lt;br /&gt;
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So, maybe this doesn't matter much &amp;amp;mdash; and maybe we keep doing it the way we're doing it because it's fun to find amusing translations of names into other languages.  After all, the likelihood that hordes of non-English speakers are going to suddenly begin appreciating Homestar Runner as a result of our efforts is scant.  I just thought it would be good to get a firm decision on the table early on in the game. &lt;br /&gt;
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Finally, to muddy the waters further, there are some proper names that probably ''should'' be translated no matter what.  For example, from [[Where the Crap Are We?]], I think that &amp;quot;Senator Pencilface&amp;quot; should be translated as well as possible (something like &amp;quot;Le Sénateur Visagedecrayon&amp;quot; in French, for example).  What do you all think? {{User:Trey56/sig}} 08:29, 31 August 2006 (UTC)&lt;br /&gt;
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:Regular names, like &amp;quot;Larry Paloroncini&amp;quot; - no need to translate. This question was faced a long time ago in [http://higbee.cots.net/Holtej/klingon/faq.htm#2.3 another Internet-based project]. Descriptive names like &amp;quot;A Little Girl&amp;quot; should be translated, of course. Most names in H*R (including his own) fall into the vast grey area between. Some like Bubs and Marzipan should be no more than transliterated phonetically, if that. A name like Caleb Rentpayer could be left alone, or the last name could be translated to the local word for &amp;quot;rentpayer&amp;quot; if the result at least resembles a possible name, as in English. Then we get to Strong Bad whose name is both descriptive and simply nominative. But, it started out as descriptive. Comparing it to Mickey Mouse isn't apt: Mickey's name tells us no more than this is a mouse named Mickey, while &amp;quot;Strong Bad&amp;quot; conjures up important expositional imagery. When the meaning of the words in the name contribute to the viewer's interpretation of the character, whether literally, figuratively, ironically, or otherwise, the name probably should be fully translated. {{User:Qermaq/sig}} 09:11, 31 August 2006 (UTC)&lt;br /&gt;
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::I think those are some great guidelines.  Am I right in interpreting, then, that you might translate &amp;quot;Runner&amp;quot; but not &amp;quot;Homestar&amp;quot;? {{User:Trey56/sig}} 09:28, 31 August 2006 (UTC)&lt;br /&gt;
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:::This would mean that we'd get [[Wikipedia:Denglish|Denglish]] names such as &amp;quot;Homestar Laeufer&amp;quot;, &amp;quot;Strong Schlecht&amp;quot;, &amp;quot;Strong Traurig&amp;quot; etc. for the German translation. They do have a certain charme, and they are somewhat more compatible with the English versions. While combinations with English words work well in German &amp;amp;mdash; done right, it's even &amp;quot;cool&amp;quot; &amp;amp;mdash; I'm not sure if that's equally true for all languages. It might even be regarded as ridiculous. I suggest that the translators for each language decide on how they want to do it, based on the suggestions collected here. Then Trey can use names that he doesn't find ridiculous, Elcool can feel good about his Hebrew translations, and I can drive the protectors of the German language crazy with the latest Denglish creations ;-) {{User:Loafing/sig}} 05:52, 1 September 2006 (UTC)&lt;br /&gt;
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:Since you brought up the Mickey Mouse example, Trey: Most Disney names are actually partially translated into German. For example, Mickey is called &amp;quot;Micky Maus&amp;quot;, while Scrooge McDuck is called &amp;quot;Dagobert Duck&amp;quot;. Interestingly, &amp;quot;Goofy&amp;quot; is still called &amp;quot;Goofy&amp;quot;, although most Germans don't know what it means. I still find it irritating when I read about Disney stuff on the web, because all the names are wrong! So yes, from my experience, I would prefer the main character names to not be translated. Here's an interesting link for [http://duckman.pettho.com/characters/scrooge.html Mr. McDuck's international pseudonyms].{{User:Loafing/sig}} 09:26, 31 August 2006 (UTC)&lt;br /&gt;
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::Very interesting! {{User:Trey56/sig}} 09:28, 31 August 2006 (UTC)&lt;br /&gt;
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Just for the record, I don't translate proper names, but use a phonetic translation. I always hated how some Hebrew translators translated &amp;quot;lightsaber&amp;quot; to the actuall (two) words for light and saber. They even did it for &amp;quot;Skywalker&amp;quot;. I told myself that if I ever started translating anything, I would not repeat that same mistake. So &amp;quot;Strong Bad&amp;quot; in Hebrew is still &amp;quot;Strong Bad&amp;quot; while &amp;quot;Little Girl&amp;quot; is &amp;quot;Yalda Ktana&amp;quot;. Other names, like &amp;quot;Micky Mouse&amp;quot; are not translated here. {{User:E.L. Cool/sig}} 17:46, 31 August 2006 (UTC)&lt;br /&gt;
:Consider this: &amp;quot;Strong Bad&amp;quot; is more than a name, isn't it? It's the essential exposition of his character! He perceives himself to be strong and bad! So why not, in this one case, use the adjectives &amp;quot;strong&amp;quot; and &amp;quot;bad&amp;quot; as his name? There may be cases where in a particular language it would be awkward, but all languages have accomodations for awkward names, don't they?&lt;br /&gt;
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:Homestar Runner is another, though let's examine it. Runner is obvious. Homestar is a combination: &amp;quot;home&amp;quot; refers not to a house, but to one's locality, and &amp;quot;star&amp;quot; not to a glactic fireball but to a hero or achiever. These names, if translated in that light, help to expose the character and set up the resulting humor.&lt;br /&gt;
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:Now let's move to &amp;quot;Da Huuuudge&amp;quot;. Can we translate this? Does &amp;quot;huuuuudge&amp;quot; means anything in English? As perhaps the longest-active English speaker involved in this wiki, I assure you it means nothing. I have heard theories about it meaning this of that, but &amp;quot;huuuuudge&amp;quot; means nothing. So what do we do? We transliterate. We achieve the word sound.&lt;br /&gt;
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:Is the US President Bush known as El Presidenta Arbusto? No, his name is not translated. Neither should any characters, unless the meaning of the name really expresses the essense of the character. Which should be thought of as rare. {{User:Qermaq/sig}} 05:18, 20 January 2007 (UTC)&lt;br /&gt;
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::I kinda regret translating Homestar's name into Spanish, [[Subtitles_talk:Characters#Homestar_vs._Casaestrella|seeing that he still calls himself (or at least his website) &amp;quot;Homestar Runner&amp;quot; when speaking Spanish.]] On a related note, does anyone know why The Cheat remains The Cheat (sort of) in other languages? --[[User:Trogga|Trogga]] 07:01, 20 January 2007 (UTC)&lt;br /&gt;
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:::Maybe most langauges don't have an exact equivilant for &amp;quot;The Cheat&amp;quot;? Swedish doesn't appear to. {{User:Shwoo/sig}} 07:07, 20 January 2007 (UTC)&lt;br /&gt;
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::::Well, as a native German speaker, I believe that the translation guidelines for each languages will be different. It's impossible to create universal guidelines. E.L.Cool for example transliterates and translates names into Hebrew, while I would not translate names into German. Even the ones that have a meaning, such as Strong Bad or Homestar Runner. This is because most Germans speak at least a little English, and virtually everybody will know what &amp;quot;bad&amp;quot;, &amp;quot;sad&amp;quot;, &amp;quot;home&amp;quot; &amp;quot;star&amp;quot; etc. means. It would also look very &amp;quot;uncool&amp;quot; to translate those names. In a quiet moment, I'll change the character names on our character list back into English. As for cases such as &amp;quot;Da Huuuuuudge&amp;quot;, I would probably not transliterate, since I'm also not translating the other names. In short: Translating/transliterating names will have to be discussed separately for each language, and native speakers will know best how it's usually done in their language, and how it's best understood by other native speakers.{{User:Loafing/sig}} 07:21, 20 January 2007 (UTC)&lt;br /&gt;
:::::I'm not native, so I can hardly claim to have the authority Loafing has in German, but I can say I would do the exact same thing as he if I were translating into German. If I were translating into Chinese (which I'm not yet ready to do; maybe someday), it would be a very different story for a number of reasons (for example, Chinese characters can only produce a certain number of sounds, English is not as widespread among Chinese speakers, etc.). The point being that Loafing is right in suggesting that it the names really need to be decided on a language-by-language (maybe even name-by-name) basis. Ideally, we should have native speakers at least review our choices. {{User:Heimstern Läufer/sig}} 07:28, 20 January 2007 (UTC)&lt;br /&gt;
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What I'm gonna do for spanish subtitles (Native = Very Yes) is NOT TO CHANGE THE CHARACTER'S NAMES!!!!! I mean, it sounds truly foul to say Casaestrella Corredor. I mean, my skin goes all creepy just to say H*R's name that way. So, no. I wish to verify (And if usefull, change) all the subs in spanish and let the names be UN-literall-translated.&lt;br /&gt;
&lt;br /&gt;
Some examples are: Homestar Runner, He is Homestar Runner, His name is Homestar Runner; The King Of Town, he is the King Of Town, his name is unknown (Though it might be King Of Town), his job is being the King Of Town. AHA! JOBS! If we're speaking of jobs, then translation = literal. So the KOT would be (Not Rey de (la) ciudad) &amp;quot;Rey Del Pueblo&amp;quot;. Little Girl is the little girl (Niña Pequeña). Strong Bad is one of the Brothers Strong (Name Unchanged). Coach Z is a coach (I'm in a debate of puting either &amp;quot;Coach Z&amp;quot; or &amp;quot;Entrenador Z&amp;quot;). The Cheat is a Cheat (But his full name has the [[Integral Article|Integral Article]], so, no name-change). And so on...&lt;br /&gt;
&lt;br /&gt;
What I'm saying, is that you can change the name if you're talkin' 'bout jobs, 'k? (Man, I should start calling 1-800-APOSTROHOLIC right now). {{User:Darkangel/sig}}16:25, 18 February 2007 (UTC)&lt;br /&gt;
:I'd like to comment on this issue.  First off, again welcome to the wiki [[User:Darkangel|Darkangel]] and [[User:Tehleet|Tehleet]].  Thanks for helping with the Spanish translations.  I do not have a great deal of time to go over all the translations myself. However I would like to raise a few points.  First, I agree with Darkangel, &amp;quot;Casaestrella Corredor&amp;quot; does sound pretty bad to a spanish speaker (you kinda get used to it), and I do beleive that at least in Spanish, we should keep all the character names in English.  I believe most TV shows also do this (with some exceptions -- I think the Simpsons call Homer &amp;quot;Homero&amp;quot; do they not?) So the decision I guess is generally up to the translator, but since this is a group project consensus must be reached (in writing).  Like I said, keeping the titles in English I think would be a better idea.  For example, the KOT's current name &amp;quot;Rey de la cuidad&amp;quot; sounds more like &amp;quot;King of the City&amp;quot; rather than &amp;quot;King of Town&amp;quot;, but &amp;quot;Rey del pueblo&amp;quot; isn't that much better since it can both mean KOT and &amp;quot;King of the people&amp;quot;, the latter being the one most people would associate with first.  I had considered that myself last week and for that reason left it alone in the [[Subtitles:Characters|character names]] page.&lt;br /&gt;
:Of course, doing so wouldn't just mean changing the aforementioned Character names list, but also the text of every spanish subtitle written.  Which is why I haven't tried undergoing such a feat myself. So I think, like I said before, consensus needs to be raised on this issue, and I beleive that it should be done on a per-language basis.  For some languages it may sound okay to translate names, for others it might not.  Also, per-language editing guidelines might be useful, as some translations were left {{pl|l=http://www.hrwiki.org/index.php?title=Subtitles:firsttime/es&amp;amp;curid=30081&amp;amp;diff=419228&amp;amp;oldid=419227&amp;amp;rcid=370539 with}} {{pl|l=http://www.hrwiki.org/index.php?title=Subtitles:xmas04/es&amp;amp;curid=30139&amp;amp;diff=419220&amp;amp;oldid=419137&amp;amp;rcid=370531 some}} {{pl|l=http://www.hrwiki.org/index.php?title=Subtitles:firsttime/es&amp;amp;diff=prev&amp;amp;oldid=419227 errors}} that can easily be avoided (and are time consuming to identify and fix).  Some language guidelines might help (probably mostly written in English, as ironic as it may sound). It is possible other language translations might benefit from such guidelines as well. General translations can be easy, but proper translations that try their best to convey the right meaning can be a lot of work. I would like to try to reduce that work through collaboration. --[[User:Stux|Stux]] 02:54, 19 February 2007 (UTC)&lt;br /&gt;
::Are there any forums in Spanish (or any of our supported languages) about Homestar Runner where we could see how native speakers handle the names? My feeling is that proper names should be translated where it would give a better understanding of the character; using that standard, the King of Town's name ''should'' be translated, since ''Rey del Pueblo'' (or ''de la Ciudad'') gives useful information, and the character is referred to as the king of the town (whether or not it is a self-appointed title and whether he has any actual power are other matters not for discussion here). Furthermore, the Brothers Strong's, Homestar Runner's, Coach Z's, the Poopsmith's, and The Cheat's personalities are all derived from their names. It therefore does make sense to translate them, if a suitable translation can be agreed upon. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 17:43, 19 February 2007 (UTC)&lt;br /&gt;
:::I'm thinking about detranslating some of the Spanish names back into their official English versions, seeing that most of you seem to prefer them not translated. --[[User:Trogga|Trogga]] 22:48, 21 February 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Loading... Loading... ==&lt;br /&gt;
&lt;br /&gt;
I've finished the subtitles for sbemails 52-57 and 60, but when I try to test any of them, it says &amp;quot;Loading&amp;quot;. It never does load nor does it need to because I'm using the testing setting. I'm using the latest version of the Greasemonkey script. &amp;amp;mdash;{{User:Mibluvr13/sig}} 17:31, 31 August 2006 (UTC)&lt;br /&gt;
:I seem to have this same problem all the time... (namely with [[virus]]'s transcript at the moment) - {{User:Joshua/sig}} 03:13, 1 September 2006 (UTC)&lt;br /&gt;
::Check to see if your XML is properly formed. Are all tags closed? Save the entire XML code (from the doctype to the closing root tag) as an XML file and open with a modern browser, it should either display the XML or point out an error. {{User:Qermaq/sig}} 03:16, 1 September 2006 (UTC)&lt;br /&gt;
:::If there's an error in the XML file, it should tell you about it (if you're using the test area in the GM script). If it sits on &amp;quot;Loading&amp;quot; forever, it's either having trouble loading the [[Subtitles:Characters|Characters]] page, or there's a bug in the script. Go Tools&amp;amp;rarr;JavaScript Console, clear it and reload the H*R page. If anything appears in the console (other than &amp;quot;junk after document element&amp;quot; and a piece of rando.xml, which I know about) tell me about it - it means there's probably a bug in the script. {{User:Phlip/sig}} 05:57, 1 September 2006 (UTC)&lt;br /&gt;
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== Quotes ==&lt;br /&gt;
&lt;br /&gt;
[http://www.hrwiki.org/index.php?title=Subtitles:sbemail155/en&amp;amp;curid=27300&amp;amp;diff=362778&amp;amp;oldid=362766 What's wrong with using quotes when SB is reading an email?] --[[User:Trogga|Trogga]] 03:10, 1 September 2006 (UTC)&lt;br /&gt;
:Nothing, as far as I know. It is a quote. What's the consensus on this as far as a standard? {{User:Qermaq/sig}} 03:17, 1 September 2006 (UTC) ADD: Joshua reverted based on admin edit. First, I disagree. While It's Dot com is a cool guy, he's just a regular user outside of enforcing the consensus of the wiki. He erred, I believe, in reverting those quotes. Big deal. Let's decide now.&lt;br /&gt;
::It is better to use quotes, as this clearly shows that SB is reading an email instead of commenting on it. We should definitely use them.{{User:Loafing/sig}} 03:20, 1 September 2006 (UTC)&lt;br /&gt;
:Normally I'd be fine with it, but on many occassions Strong Bad does not directly read the email as it's written. Sometimes he adds things in the email ([[isp|not even close]]), and sometimes he reads things differently than they're meant ([[senior prom|walrus association]]). Consistancy is key, and I don't think we should put quotes around them when Strong Bad doesn't directly quote them all the time. - {{User:Joshua/sig}} 03:26, 1 September 2006 (UTC)&lt;br /&gt;
::But the viewer needs know that SB reading an email, indirectly or not. --[[User:Trogga|Trogga]] 03:56, 1 September 2006 (UTC)&lt;br /&gt;
:::I would suppose the obvious counterargument is that they can tell because they see the email on the screen. {{User:Qermaq/sig}} 03:58, 1 September 2006 (UTC)&lt;br /&gt;
::::Why not just stick a &amp;quot;{reading}&amp;quot; sound effect at the beginning of it? --[[User:DorianGray|DorianGray]]&lt;br /&gt;
:::::Yes, I think (reading) is the best and most helpful solution. We should also use it if SB reads it the wrong way (as usual), because it describes best what he does. The mockery then becomes obvious if the reader compares it with the email from the Flash file.{{User:Loafing/sig}} 04:22, 1 September 2006 (UTC)&lt;br /&gt;
::::::Number A, (reading) isn't a sound effect. :P Therefore I don't think it's very nessecary to be listed upon what is effectively written sound. I think it's pretty obvious to everyone that he's reading an email, as Qermaq pointed out. The &amp;quot;Dear Strong Bad&amp;quot; and name closing on most emails should give a clue to anyone who couldn't figure it out otherwise. Also, if we put (reading) down, it'd only make sense to put (writing) down as well. It'd get pretty messy. - {{User:Joshua/sig}} 04:52, 1 September 2006 (UTC)&lt;br /&gt;
:::::::We don't just note sound effects. We also use ''(angrily)'' or ''(in a bad imitation of Marzipan)'' etc. I think it makes sense to note that SB is using his reading voice. He usually talks in a normal tone while writing his reply, so we don't need to use (writing). On the other hand, you are right about the danger of clutter, and these explicit mentions of moods or tones should be used only when it is important for the mood or understanding of the cartoon.{{User:Loafing/sig}} 05:36, 1 September 2006 (UTC) Clarification: Of course these ''modifiers'' should not be noted as &amp;lt;sfx&amp;gt; elements, but included in the actual lines.&lt;br /&gt;
&lt;br /&gt;
== Ordering in Namespace Listing ==&lt;br /&gt;
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What is the basis for the confused ordering in [[Special:Allpages/Subtitles:!]]? Should we also provide a category which would allow for more ordered ... ordering? {{User:Qermaq/sig}} 03:31, 1 September 2006 (UTC)&lt;br /&gt;
:Looks like plain ol' alphabetics to me. Reads in rows, starting with numbers, then capitals, then lowercase. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
::Can it be more obtuse, though? We have to read across the rows, not down the columns as one woul expect. And even if that were not an issue, it's going to be a rather complicated mess. Indexing will be needed. {{User:Qermaq/sig}} 04:27, 1 September 2006 (UTC)&lt;br /&gt;
:::It could start at the bottom, or go right-to-left... Things are never so complicated that they can't be made worse. =3 --[[User:DorianGray|DorianGray]]&lt;br /&gt;
::::If you want a nicer list than that, simply use [[:Category:Subtitles]]. I also think that there is no real need to invest much time in creating an actually readable list of subtitles. A the rate that we're currently going, most cartoons will be subtitled soon, and eventually, these lists will only used by behind-the-scenes subber gnomes. We should simply link from each article directly to the relevant subtitels in the section ''See Also''. In fact, we should start doing this right now.{{User:Loafing/sig}} 05:21, 1 September 2006 (UTC)&lt;br /&gt;
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== Frame count ==&lt;br /&gt;
&lt;br /&gt;
Is there any way to see the frame count BESIDES using philp's Greasemonkey script or a flash decompiler? Portable Firefox isn't working for me...--[[User:Color Printer|Color]] [[User talk:Color Printer|Printer]] 17:15, 2 September 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I guess you could do a Google search for &amp;quot;flash seek bar&amp;quot;... ¤ {{User:The Mu/sig}} 17:50, 2 September 2006 (UTC)&lt;br /&gt;
::My normal seek bar doesn't count frames... - {{User:Joshua/sig}} 18:00, 2 September 2006 (UTC)&lt;br /&gt;
::Exactly, and I can't find another that shows it. --[[User:Color Printer|Color]] [[User talk:Color Printer|Printer]] 18:05, 2 September 2006 (UTC)&lt;br /&gt;
:::There's a JavaScript property for that actually, methinks. Ask Phlip about it. ¤ {{User:The Mu/sig}} 18:12, 2 September 2006 (UTC)&lt;br /&gt;
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== 100! ==&lt;br /&gt;
&lt;br /&gt;
We have '''one hundred''' English subtitles scripts! &amp;lt;sub&amp;gt;Well, O.K., some are still in progress as I write this, and then there are others, such as [[Subtitles:404error/en]], but still.&amp;lt;/sub&amp;gt; Only ten days ago, we posted a little question if anybody would be interested in this. Wow, you guys and girls are fast! And for the records: we also have 1 Spanish, 3 French, 10 Hebrew, and 14 German subtitles scripts. You people rock! And there is still a long way to go to subtitle every cartoon, so &amp;quot;Rock, Rock On!&amp;quot; {{User:Loafing/sig}} 11:54, 3 September 2006 (UTC)&lt;br /&gt;
:For a &amp;lt;small&amp;gt;currently&amp;lt;/small&amp;gt; less then complete &amp;quot;progress report&amp;quot;, check out [[User:Super Sam/Subtitles|this thingy]]. - {{User:Super_Sam/sig}} 13:00, 3 September 2006 (UTC)&lt;br /&gt;
::Why don't we move that thingy to [[HRWiki:Subtitles/List]]. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 16:36, 5 September 2006 (UTC)&lt;br /&gt;
:::Good idea.{{User:Loafing/sig}} 20:22, 5 September 2006 (UTC)&lt;br /&gt;
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== Cleanup Templates ==&lt;br /&gt;
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It seems many subtitle pages are being created with a cleanup template from the get-go. According to [[:Category:Articles needing cleanup]], &amp;quot;After adding this template to the beginning of the article, add a clear comment on the corresponding talk page indicating what you think should be done.&amp;quot; But invariably, there are no comments whatsoever on the Talk page. This makes it unclear to anyone else what precisely needs the cleanup. It could be grammar, it could be framecounts, it could be a number of things, and it's a little unhelpful to expect someone to comb through it later to see what's needing cleanup. Can we all agree to take this extra step when using the template? {{User:Qermaq/sig}} 14:43, 3 September 2006 (UTC)&lt;br /&gt;
:Yeah, but we don't need them on the subtitles page. I mean if it's just grammar, then they can fix it, right?--{{User:H*bad/sig}} 14:57, 3 September 2006 (UTC)&lt;br /&gt;
::Well, if it just a grammatical error, then the person who noticed it clearly has some fluency in the language. It's possible, I suppose, that someone might know it's wrong but not know how to fix it. If a person is fluent enough to fix it, the template is misused in that case. Then again, it's possible the template's misused in the first example - normally we use the cleanup template on articles which are a pretty big mess. In these cases, the language might be poorly translated, but it's likely at least intelligeable to a speaker of that language even if it's laughable. So perhaps this is an inappropriate use of the template; but if it is an appropriate usage, then it's still important to post on the Talk as to why you've placed it there. {{User:Qermaq/sig}} 15:06, 3 September 2006 (UTC)&lt;br /&gt;
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==Problematic==&lt;br /&gt;
I encountered a problem while watching the english-subtitled [[different town]].  Despite the fact that their character names were all labeled correctly, subtitles for Homestar, Strong Mad, Strong Sad, and Coach Z all appeared white, as though they were labeled as &amp;quot;other&amp;quot;. {{User:Ten Ten/sig}} 23:42, 7 September 2006 (UTC)&lt;br /&gt;
:This probably means that you have switched the colours off. In the settings of the All-In-One Greasemonkey script, there is an option &amp;quot;use colours&amp;quot; at the bottom. You need to check that. The name labels will disappear, and the colours will return.{{User:Loafing/sig}} 09:03, 8 September 2006 (UTC)&lt;br /&gt;
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== Subtitle Template ==&lt;br /&gt;
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I think a template should be made that tells if a toon/game/etc. has subtitles, and tells which languages it is availiable in. - {{User:Super Sonic X/Sig}} 23:07, 9 September 2006 (UTC)&lt;br /&gt;
:We're [[1 step ahead]] of you. Add &amp;lt;nowiki&amp;gt;{{subtitlesLinks|filename}}&amp;lt;/nowiki&amp;gt; at the bottom of an article, and a list of available subtitles appears on the left hand menu column. Check the 1 step ahead article to see how it works.{{User:Loafing/sig}} 23:13, 9 September 2006 (UTC)&lt;br /&gt;
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== Bravo ==&lt;br /&gt;
&lt;br /&gt;
I've been third-party to this since it started, but I've been watching a few toons, and I really like what I see. As this project matures, I gotta say that this is definitely worthy of a Main Page service announcement and more to get the word out. Keep on building! &amp;amp;mdash;[[User:BazookaJoe|BazookaJoe]] 00:37, 25 September 2006 (UTC) (PS: Can somebody add a sfx line to [[Subtitles:sickday/en]] for SB's prolonged groan before calling for The Paper? I thought it needed it, but I'm too lazy to do this myself. Thanks.)&lt;br /&gt;
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==Volunteer?==&lt;br /&gt;
I think we should set up some method of volunteering to do certain subtitles, because too often have I begun work on a subtitle, only to realize that it's already finished by someone else!  If we set up some kind of volunteer board/thingy, then everyone would know what subtitles are in-the-making, which ones are done, and which ones need to be finished.  If we do get it up, I volunteer for [[rock opera]]. {{User:Ten Ten/sig}} 23:54, 9 October 2006 (UTC)&lt;br /&gt;
:So like a pegboard? And we put our name in saying we got dibs on the toon? This would have the problem of being abused, you see. Consider the &amp;quot;in progress&amp;quot; template - people put it on and forget to take it off when they're done, while others freely edit even though it's there. I mean, so long as no one's paying attention to policy to begin with, what's the use of MORE red tape no one's going to pay attention to? {{User:Qermaq/sig}} 00:06, 10 October 2006 (UTC)&lt;br /&gt;
:'''(Edit Conflict)''' The problem with those volunteer boards is that people often don't stick to their promises and block a task for everybody else. The way we've done it so far, is the same it's being done everywhere else on the wiki: If you start working on a subtitle script, you add the &amp;lt;nowiki&amp;gt;{{inprogress}}&amp;lt;/nowiki&amp;gt; template at the top, and when you finish, you remove the template. That way, we make sure, that only one person is subtitling the same toon at a time. Please note that you should only have that template on the page while you are actually working on it. If you take a longer break or go to bed, you should remove it.{{User:Loafing/sig}} 00:15, 10 October 2006 (UTC)&lt;br /&gt;
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== 200! ==&lt;br /&gt;
&lt;br /&gt;
Wheee! We've reached 200 English subtitles scripts :-) 211 even! If I have counted correctly, there are 125 toons left to be subtitled, 27 of which are sbemails. We also have got 44 French scripts now. Way to go! You girls and guys rock! Keep it coming :-D{{User:Loafing/sig}} 05:38, 14 October 2006 (UTC)&lt;br /&gt;
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== Broke? ==&lt;br /&gt;
&lt;br /&gt;
For some reason I can't view the subtitles when they're supposedly on. What's wrong? --[[User:Trogga|Trogga]] 01:21, 19 October 2006 (UTC)&lt;br /&gt;
:Works for me. Did you clear your cache? Which toon did you try to watch? What's the last error messages on the Javscript Console (in Ffx's Tools menu) after it fails?{{User:Loafing/sig}} 01:38, 19 October 2006 (UTC)&lt;br /&gt;
::I also can't see the subtitle button. --[[User:Trogga|Trogga]] 01:41, 19 October 2006 (UTC)&lt;br /&gt;
::: No problems here. --[[User:68.201.124.72|68.201.124.72]] 01:48, 19 October 2006 (UTC)&lt;br /&gt;
::::Try the following: 1) Tools - Manage User Scripts - Uninstall Homestar All-In-One. 2) Restart Firefox. 3) Go to [[User:Phlip/Greasemonkey]] and reinstall the script. 4) Again, restart Firefox. 5) Check the Preferences. Be sure mission-critical things are checked, like &amp;quot;show seek bar&amp;quot;, &amp;quot;shpw subtitles&amp;quot; etc. are checked. The only things I have unchecked are the full-screen option, upside-down, plain HTML, and test subtitles. If all that fails, leave a note on Phlip's Talk, he's sure to want to be aware of it. {{User:Qermaq/sig}} 03:25, 19 October 2006 (UTC)&lt;br /&gt;
:::::Yes, but don't forget to include the answers to my questions, or he's not going to be able to help you.{{User:Loafing/sig}} 04:04, 19 October 2006 (UTC)&lt;br /&gt;
::::::To be more specific, go Tools&amp;amp;rarr;Javascript Console, and hit Clear. Then load up a page on Homestar Runner. If any error messages appear in the console, right-click&amp;amp;rarr;copy and paste them here. {{User:Phlip/sig}} 05:55, 19 October 2006 (UTC)&lt;br /&gt;
Here's the error message I got:&lt;br /&gt;
&amp;lt;pre&amp;gt;Error: Node was not found&lt;br /&gt;
Source File: &lt;br /&gt;
Line: 387&lt;br /&gt;
Source Code:&lt;br /&gt;
387&amp;lt;/pre&amp;gt;--[[User:Trogga|Trogga]] 15:06, 19 October 2006 (UTC)&lt;br /&gt;
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== Anyone else having a problem? ==&lt;br /&gt;
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I can't get the subtitles to work again.  Anybody else having the same problem?  It says loading and then doesn't load them.--{{User:Bleed0range/sig}} 07:49, 25 October 2006 (UTC)&lt;br /&gt;
::I thought the characters page was messed up so I tried to fix it, if it is then I couldn't figure out what was wrong or maybe this is just me.--{{User:Bleed0range/sig}} 07:55, 25 October 2006 (UTC)&lt;br /&gt;
I think the wiki went down briefly or something. It took a while to load for me, anyway. [[User:Shwoo|Shwoo]] 08:00, 25 October 2006 (UTC)&lt;br /&gt;
::Yeah, it works now.  Oh well.  I think it did need &amp;lt;/speaker&amp;gt; in there that was missing.  Don't know if that would make the entire thing go down.--{{User:Bleed0range/sig}} 08:02, 25 October 2006 (UTC)&lt;br /&gt;
:::Yes, if the characters page is broken &amp;amp;mdash; for example because of a missing closing tag &amp;amp;mdash; then the subtitles won't display.{{User:Loafing/sig}} 08:23, 25 October 2006 (UTC)&lt;br /&gt;
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== Question about the translations ==&lt;br /&gt;
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I'm not sure why I'm asking this since I don't speak another language well enough to translate the subtitles, but shouldn't written things be subtitled as well? Written things that aren't spoken, I mean. Because I noticed that the Spanish subtitles for The Cheat's character just say &amp;quot;The Cheat noises&amp;quot; in Spanish, and I don't think that's hugely informative.{{User:Shwoo/sig}} 03:23, 26 October 2006 (UTC)&lt;br /&gt;
:Good point. The Cheat's character page is a special case...{{User:Loafing/sig}} 22:10, 18 November 2006 (UTC)&lt;br /&gt;
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== XML feed tech question/proposal ==&lt;br /&gt;
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From a content editors point of view, it would be convienent to omit the 'end' attribute on 'line' and allow such omission to indicate 'end = next.start'.&lt;br /&gt;
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Looking at the userscript, it actually doesn't seem to complicate things too much.  I think it can be taken care of in the transcriptLoaded() callback, while iterating over each line element, there is this existing code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// ignore lines with missing start/end values&lt;br /&gt;
// so you can add all the lines and not worry about timing them until later&lt;br /&gt;
if (!lines[i].getAttribute(&amp;quot;start&amp;quot;) || !lines[i].getAttribute(&amp;quot;end&amp;quot;))&lt;br /&gt;
	continue;&lt;br /&gt;
line.start = parseInt(lines[i].getAttribute(&amp;quot;start&amp;quot;), 10);&lt;br /&gt;
line.end = parseInt(lines[i].getAttribute(&amp;quot;end&amp;quot;), 10);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think the 'end' attribute can be optional  &amp;amp;mdash; ''if and only if'' the very next line element has a satisfactory 'start' attribute &amp;amp;mdash; with something like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// ignore lines with missing start/end values&lt;br /&gt;
// so you can add all the lines and not worry about timing them until later&lt;br /&gt;
// allow undefined end values to look ahead to next siblings start value,&lt;br /&gt;
// if it exists&lt;br /&gt;
if (!lines[i].getAttribute(&amp;quot;start&amp;quot;))&lt;br /&gt;
	continue;&lt;br /&gt;
line.start = parseInt(lines[i].getAttribute(&amp;quot;start&amp;quot;), 10);&lt;br /&gt;
if (!lines[i].getAttribute(&amp;quot;end&amp;quot;))&lt;br /&gt;
	if (i+1 &amp;lt; lines.length)&lt;br /&gt;
                if (!lines[i+1].getAttribute(&amp;quot;start&amp;quot;))&lt;br /&gt;
		        continue;&lt;br /&gt;
                else&lt;br /&gt;
		        line.end = parseInt(lines[i+1].getAttribute(&amp;quot;start&amp;quot;), 10);&lt;br /&gt;
	else&lt;br /&gt;
                continue;&lt;br /&gt;
else&lt;br /&gt;
	line.end = parseInt(lines[i].getAttribute(&amp;quot;end&amp;quot;), 10);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
End result, 'line.end' is sure to be defined (either explicitly as it is now, or inferred from the 'start' of the next line element), or the iteration continues (same as it did before).&lt;br /&gt;
&lt;br /&gt;
I haven't tried this out yet (I will tomorrow).  Wanted to throw the idea out while it was fresh in my mind though.&lt;br /&gt;
{{User:Bryanc/sig}} 10:33, 19 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Dropping the end attribute where possible is a good idea. This should work especially well with Strong Bad's sbemail monologues. And it would force me to finally update the external viewer (which has been displaying subtitles differently from the official version for months now ;-). I'm not too sure about the possibility of having lines without a start attribute, though. We will at least have to display a warning that there are errors in the subtitles - which is basically what we do now. What do you think, Phlip?{{User:Loafing/sig}} 11:01, 19 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Oh, I'm not suggesting no start attribute, I think that's a must.  But yeah, for the end attr, in the limited editing I've done I typically want to leave the subtitle up until the next one, giving people ample reading time... unless there is a very long silence (not often), or if the silence is a notable part of the composition/comedic effect (important sometimes).&lt;br /&gt;
&lt;br /&gt;
::Note that in my changes above - everything happens ''before'' any of the error detection is done.&lt;br /&gt;
&lt;br /&gt;
::Aside: The above change (presuming it works), could even allow for end attributes along the lines of &amp;quot;-2&amp;quot; (e.g. &amp;quot;end&amp;quot; 2 frames before the next &amp;quot;start&amp;quot;).  I've not really wanted that, but it could be handy for tweaking timings.  Anyway, one step at a time =) {{User:Bryanc/sig}} 11:25, 19 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
This seems to work ok hacked together for testing.  {{User:Bryanc/sig}} 01:25, 20 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 300! ==&lt;br /&gt;
&lt;br /&gt;
We're getting there! With over 300(!!) English subtitles scripts, we have so far subtitled 92% of all toons that can be subtitled. The gaps in the [[HRWiki:Subtitles/List|list]] are closing, and only the [[HRWiki:Subtitles/List#Marzipan.27s_Answering_Machine|MAM]] toons seem to go slow. If we keep up the pace (Alas, Shwoo went back to school.), we should finish all toons before Decemberween. Good jorb, everybody!{{User:Loafing/sig}} 10:43, 19 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm going through MAM's and stubbing them.  I was going to complete mam2, but it actually seems a lot easier to operate in &amp;quot;stub&amp;quot; mode and just make the transcripts XML'd! in one go, and then go back and break up the lines with timings in a second pass.  Less switching mental gears.&lt;br /&gt;
:{{User:Bryanc/sig}} 11:38, 19 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually, I stopped because exams are coming up. If there's any more subtitles left to do next week after exams finish, I'll do some more then. {{User:Shwoo/sig}} 05:10, 20 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Double-yay! :-){{User:Loafing/sig}} 05:35, 20 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== External Viewer ==&lt;br /&gt;
&lt;br /&gt;
I have finally updated the external viewer so that it can handle the &amp;quot;new&amp;quot; subtitles format (the one we've been working with for the last few months). Could you folks please try it out and see if you can spot any bugs? It would also be good to know which browsers work and which don't. Post your results here, and I'll see if I can fix those bugs ;-){{User:Loafing/sig}} 09:25, 3 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey Loafing. I was checking out the updated external viewer, and the [http://hstarsubs.awardspace.com/subtitles.html?sbemail/en sbemail menu] doesn't load at all. :/ - {{User:The Joe/sig}} 14:52, 3 December 2006 (UTC)&lt;br /&gt;
::Hey The Joe, the transcript element in the subtitles did not have a file attribute. I fixed it.{{User:Loafing/sig}} 20:53, 3 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I could not make it work with Internet Explorer 7 Beta 3. Would be great if someone with an actual release version could try it out.{{User:Loafing/sig}} 00:08, 4 December 2006 (UTC)&lt;br /&gt;
::It won't work with Mozilla Firefox 1.0.7. &amp;lt;s&amp;gt;{{User:Y2K/sig}} 06:16, 14 February 2007 (UTC)&amp;lt;/s&amp;gt; {{unsigned|138.130.37.153|06:16, 14 February 2007}}&lt;br /&gt;
:::Hmm, is there a reason why you have such an old version?{{User:Loafing/sig}} 06:51, 14 February 2007 (UTC)&lt;br /&gt;
::::I was using my dad's computer. Once he downloaded Firefox, he never upgraded. --[[User:144.136.124.15|144.136.124.15]] 05:40, 20 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
None of them seem to load in SeaMonkey. If it matters, I'm using the 1.5 nightlies in Debian. I'll reboot into Windows (where I've got the latest release installed &amp;amp;mdash; random web pages would crash the Linux release hard for me) and report back on working state  in a bit. {{User:ACupOfCoffee/sig}} 07:24, 23 April 2007 (UTC)&lt;br /&gt;
:That's a no-go on SeaMonkey 1.1.1 on Win XP Pro. {{User:ACupOfCoffee/sig}} 07:39, 23 April 2007 (UTC)&lt;br /&gt;
::I guess it's for the same reason it's [[HRWiki_talk:Subtitles#doc.documentElement_has_no_properties|broken for Firefox 2]]. :-/ Hopefully, SeaMonkey will be fixed when I fix Ffx2. Whenever that will be.{{User:Loafing/sig}} 07:41, 23 April 2007 (UTC)&lt;br /&gt;
:::Now if only there was a way to install Greasemonkey in SeaMonkey. {{User:ACupOfCoffee/sig}} 06:06, 28 April 2007 (UTC)&lt;br /&gt;
::::So what's the status on all the viewers? Are they all broken? Partially broken? I am curious to know, currently, what works with what? I think it would be useful to have some sort of informal survey as to what works with what. A table similar to:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;TheStickBox&amp;quot; &lt;br /&gt;
! Operating System / Browser !! Greasemonkey !! Loafing's Viewer&lt;br /&gt;
|- &lt;br /&gt;
| Firefox 1.5 || Should work || Flawlessly&lt;br /&gt;
|-&lt;br /&gt;
| Firefox 2.0 || Notta chance! || You'd like it if it did, wouldn't you?&lt;br /&gt;
|-&lt;br /&gt;
| Safari || Nope, sorry, try again || Perhaps&lt;br /&gt;
|-&lt;br /&gt;
| IE 6/7 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Seamonkey in Linux || ||&lt;br /&gt;
|-&lt;br /&gt;
| Seamonkey in Windows || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::::Something like that. Anyway, the reason I bring it up is twofold: first it seems like both methods are broken and at least one of these methods should be up and running soon, and second I've noticed that we're trying to encourage people to use the GS script more than Loafing's Viewer.  However, as I understanding, the viewer would only work with Firefox (and maybe mozilla?) thus limiting the audience that can view thes subtitles. I would prefer if we encouraged the platform-independent script to be used instead. I am sorry I can't help more with the technical aspects of getting either to work. --[[User:Stux|Stux]] 13:30, 28 April 2007 (UTC)&lt;br /&gt;
:::::Good idea, I like the survey. I'm curious about that myself ;-) We should wait another day or two, though. I'm currently re-writing the external viewer from scratch to make it compatible with more versions of more browsers. As for the question which viewer we should push, the Greasemonkey script wins hands-down. The external viewer is something extra that I'm keeping to make the subtitles more accessible, but it has several serious drawbacks. The main one being it relying on an external web server. One that will no longer be free once I release the new version of the external viewer. And more precisely one that ''I'' will pay for. Whole bunch of other reasons, but that's a big one right there.{{User:Loafing/sig}} 13:51, 28 April 2007 (UTC)&lt;br /&gt;
::::::Waiting a few days sounds good.  (Out of curiosity, I don't know if you [[HRWiki_talk:Subtitles#RTL_Necessary.3F|noticed]] a request I'd made.  Would that change be implemented into the viewer? As for relying on another {{pl|l=http://hstarsubs.awardspace.com/subtitles.html?commandos3/en server}}: I assume that your script still loads the original Flash file from HR.com, and all that you really host is the single web page with the JS itself (and no dynamic content).  Since this has become a significant wiki project, wouldn't there be a way where your script could be hosted on the wiki (or on {{pl|l=http://www.fellowsites.org/ fellowsites}} even). I don't think the script would be a big resource hog in any way.  (Open question: Does and/or should this wiki advertise fellowsites anywhere?) --[[User:Stux|Stux]] 16:10, 28 April 2007 (UTC)&lt;br /&gt;
:::::::It's a dynamic php script. And I'm currently not sure if the browser can load the Flash file from homestarrunner.com. The subtitles script may need to serve those as well to get around browser security restrictions. I'll know more after I've finished re-writing the viewer.{{User:Loafing/sig}} 20:52, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Syncronisation ==&lt;br /&gt;
&lt;br /&gt;
Could somebody else please look at the subtitles for [[The King of Town DVD Commentary]] and [[In Search of the Yello Dello Commentary]]? About half of the audio of both isn't synced to the video, and I didn't realise it would look different on different computers until just now. {{User:Shwoo/sig}} 10:10, 9 December 2006 (UTC)&lt;br /&gt;
:They are fine for me. What seems to happen with these two is that each line (or each couple of lines) they say in the commentary is triggered at a set frame &amp;amp;mdash; which is the same for everybody on each computer. The last frame of each line will be different, but not by much, since the unsynched soundbytes are relatively short. So it seems you don't have to worry about those two, they are just fine :-) (yay!){{User:Loafing/sig}} 10:30, 9 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is the Progress Count Off? ==&lt;br /&gt;
&lt;br /&gt;
Before I added the listing for [[what I want]], the total count of toons on the progress meter was 348.  However, based on the [[HRWiki:Subtitles/List|list]] of toons, I count 345 &amp;amp;mdash; 346 now that I added the newest sbemail.  (I'm not counting things that could be subtitled but have no sound &amp;amp;mdash; there are six of those).  I count 346 toons currently on the list, 22 of which do not exist yet, and   there are none tagged &amp;lt;em&amp;gt;stub&amp;lt;/em&amp;gt; at the moment.  So anyway... what am I missing? (I didn't change the progress meter at all, since my count doesn't jive with what's already there.) {{User:Bryanc/sig}} 03:30, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I might have miscounted the toons. Wouldn't be the first time. I'll recount when I'm back later tonight. Feel free to fix the meter whenever you spot errors.{{User:Loafing/sig}} 03:52, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually... instead of counting what's on the [[HRWiki:Subtitles/List|list]], I just looked at the count of existing english subtitles (based on the category page which for some reason I can't link to) &amp;amp;mdash; it's 327.  That would make the total 349 (based on 22 on the list with non-existant pages).  Does that mean there are 3 existing subtitle pages that do not appear on that [[HRWiki:Subtitles/List|list]]? {{User:Bryanc/sig}} 03:58, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yep. [[Subtitles:boredgames/en]], [[Subtitles:sbemail/en]] and [[Subtitles:tennis/en]] are (or, at least, were) all missing from the big list. Incidentally, you can link to a category by: &amp;lt;code&amp;gt;&amp;amp;#91;[:Category:English Subtitles]]&amp;lt;/code&amp;gt;, which comes out like [[:Category:English Subtitles|this]]. The extra colon tells MW not to handle the link specially (you can do the same thing to [[:Image:wiki.png|link to an image]] rather than including it in the page). {{User:Phlip/sig}} 04:21, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::You're too fast for me.  I had just now figured out which 3 were missing and was about to fix it.  Well done. {{User:Bryanc/sig}} 04:38, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 100% ==&lt;br /&gt;
&lt;br /&gt;
All the subtitles have been done! This calls for a celebration. [http://www.hrwiki.org/images/0/0c/Suudsu.PNG Suudsu, anyone?] {{User:Shwoo/sig}} 10:09, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yay! We're at 100%. That's just amazing :-D Suudsus are on me! Good jorb, everybloody! Big kudos to the sub regulars like Mibluvr13, Shwoo, Bleedy, Bryanc etc. (sorry if I forgot your name, it's a huge project!) . I guess after our lavish party, we should think about cleaning up the subs and doing some quality control. But for now, I'll just run around with a huge smile on my face :-D (and now I'll do a little dance){{User:Loafing/sig}} 10:19, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Now let's get this freakin' party started! With a little match, and a little fire... I'm on a subtitle high. Is that even healthy? {{User:Shwoo/sig}} 10:50, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yay! As someone who saw it grow from nothing (way back when it wasn't even on the Greasmonkey, Loafing hosted is all by himself and the only toon was Cheatar in English and German...) to this wiki-wide project. Wow! Well, I guess it's time to work on my Hebrew translating skills :) {{User:E.L. Cool/sig}} 15:05, 12 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== To Preeeeoow or not to Preeeeoow? ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that some subtitles have The Paper's sound effect subtitled, and some don't. I think one should be picked for consistancy. I vote for no sound effect. The Paper doesn't even sound like that. {{User:Shwoo/sig}} 11:50, 14 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;[[Preeeeow]]&amp;quot; is how TBC describe the sound, on several occasions.&lt;br /&gt;
&lt;br /&gt;
:I think that it should be included. It is a hallmark of the sbemails and sometimes jokes are made based on it. {{User:Bryanc/sig}} 16:31, 14 December 2006 (UTC)&lt;br /&gt;
::Every important sound effect should be included, and the paper's coming down is definitely important. You have to assume that the person using the subtitles has no sound at all. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 18:12, 14 December 2006 (UTC)&lt;br /&gt;
::I agree.{{User:Loafing/sig}} 18:47, 14 December 2006 (UTC)&lt;br /&gt;
:::I've argued this before. As It's dot com said, you have to assume the viewer has no ability to hear the audio. This does not mean we include every sound heard in the toon in the subtitles, however. Sound effects essential to the narrative should be included. Sound effects which are not needed to understand the toon should not be included. The sound of The Paper offers no particular information to the reader. Therefore I argue no sound effect. In addition, even if one felt the sound effect was an essential part of the toon, it is accompanied by a visual every time, and as such the sound effect becomes even more unnecessary as the visual part of The Paper serves the same function as the sound. {{User:Qermaq/sig}} 00:33, 15 December 2006 (UTC)&lt;br /&gt;
::::I agree as well :-/{{User:Loafing/sig}} 00:57, 15 December 2006 (UTC)&lt;br /&gt;
There are other sound-effects that are even more relevant to some storylines, and we should discuss them here as well. [[The Geddup Noise]] and the Chairscoot, for example. I don't believe that it's helpful to include The Geddup Noise in every subtitles script except maybe one or two. The sfx would clutter. Including &amp;quot;preeeow!&amp;quot; is usually easier because nothing else happens when the paper comes down. However, I believe that we should have a common standard for those sound effects. In the end, it will be more helpful to only include them in an email when they are relevant for the story. While this might be perceived as an inconsistency across the subtitles by some viewers, it will keep the subtitles generally clean and easier to read.{{User:Loafing/sig}} 00:57, 15 December 2006 (UTC)&lt;br /&gt;
:I disagree. So long as actual dialogue doesn't interfere, the geddup noise and the paper noise are important to be included every time they occur (I feel more strongly about the paper). There is usually no other noise surrounding them anyway. If we include them somethetimes but not other times, then I think it would be reasonable for someone who can't hear the toon to conclude that there is silence when it isn't noted, and giving them that impression is inaccurate and unfair. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 22:18, 15 December 2006 (UTC)&lt;br /&gt;
::If someone cannot hear the toon, then the absence of a sfx in the subtitles might very well leave the impression that there is no sound. Is it a mistaken impression? Well, of course. I ask, though, that we consider whether it is relevant. Although these subtitles are not solely for the hearing impaired, let's ask whether a hearing-impaired person is misled substantially by its exclusion. I would suggest that its inclusion is not quite &amp;quot;unfair&amp;quot;, as the sfx of The Paper adds nothing of substance to the plot. Additionally, its absence allows the line preceding to remain onscreen longer, which is at times essential for readability. Finally, hearing-impaired people certainly are aware that some things make sounds that they not only cannot perceive but do not really need to perceive. If a hearing-impaired person learned from a friend that The Paper makes this weird sound that isn't noted in the transcript, my assumption would be that they would simply shrug and say, &amp;quot;That's interesting.&amp;quot; I doubt they would feel cheated that we failed to spell out the onomatapoea of a sound they cannot hear anyway. In summary, there are no compelling reasons I can see to suggest we need to include it, and at least a few compelling reasons not to. {{User:Qermaq/sig}} 22:34, 15 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::How then, we were to not include The Paper's noise, would you explain to a deaf person the &amp;quot;preeeeow&amp;quot; in [[part-time job]] and the &amp;quot;PREEEOW!!&amp;quot; in [[lady fan]]?  I found those jokes funny because I've heard the noise so many times.  This is a very compelling reason to include these types of sound in every instance.&amp;amp;nbsp;-- [[User:Tom|Tom]] 04:03, 16 December 2006 (UTC)&lt;br /&gt;
::::To clarify, I never said anything about anyone being hearing-impaired. I said someone who can't hear the toon, which includes anyone who has the sound off for whatever reason. When I watch a toon that's been muted, it is a palpable omission if certain sound effects are left out, including the paper. In short, in the back of my mind part of me is wondering if it really was silent, even if I consciously know that the paper must have made a sound because it always does. It seems empty. For the same reason, we subtitle the spoken parts of the email text themselves, even though it would be possible to conclude simply from the fact that the text is on the screen that Strong Bad is probably reading it. The subtitles let me know for sure. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 16 December 2006 (UTC)&lt;br /&gt;
:::::So let me ask: if left to you, what would be the way we would decide which sfx were subtitled and which were not? {{User:Qermaq/sig}} 08:24, 16 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== External Viewer &amp;amp;mdash; New Version ==&lt;br /&gt;
I'm using Firefox 2.0.0.1 and the subtitles appear, but the Play/Pause buttons etc., don't. Or have you just removed those buttons? --&amp;lt;nowiki&amp;gt;{{User:Y2K/sig}}&amp;lt;/nowiki&amp;gt; (forgetting to log in)  {{unsigned|86.212.35.218|07:39, 24 December 2006 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:I'm running the same Firefox version and everything works fine, including pause. (I never had a button marked &amp;quot;play&amp;quot; but perhaps you were speaking generically.) I suggest uninstalling and reinstalling the script. See if that solves the issue. Further questions on it should probably go to the [[User talk:Phlip/Greasemonkey|script's talk page]]. {{User:Qermaq/sig}} 09:05, 24 December 2006 (UTC)&lt;br /&gt;
:That's perfectly fine, the external viewer does no longer have controls for the Flash file. They're gone for several reasons, and people who want nice controls and a seekbar should use the greasemonkey script that Qermaq pointed out :-){{User:Loafing/sig}} 09:36, 24 December 2006 (UTC)&lt;br /&gt;
::You see, I was thinking you were referring to the Greasemonkey script, not the external viewer which I doubted anyone using Firefox would even bother with. As Loafing points out, any user who uses Firefox should definitely be running the Greasemonkey script. Users of other browsers should seriously consider installing Firefox even if it's solely for the purpose of viewing H*R toons with the Greasemonkey script. (I have at least 5 browsers installed, and used to have more.) {{User:Qermaq/sig}} 09:56, 24 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Answering Machine Ver. 5 ain't done yet! ==&lt;br /&gt;
&lt;br /&gt;
How come nobody's filling in the frame numbers for the 5th version of Marzipan's Answering Machine? Just one more and the subtitle project will finally be complete! Stop slackin' and get it over with already. There's nothing to it, really. (10 December 2006)&lt;br /&gt;
:It's hard, it takes a long time... Actually, I was just logging on to do that now. Look at me, I'm working on Christmas Day! Everybody buy me stuff! Yeah, I'm joking. {{User:Shwoo/sig}} 05:19, 25 December 2006 (UTC)&lt;br /&gt;
::You go, Shwoo! And as a reply to the anonny: If there's nothing to it, then do it yourself. The subtitles crew has done an amazing job, and nobody's in the position to call them lazy &amp;amp;mdash; especially an anonny who probably hasn't done any.{{User:Loafing/sig}} 10:45, 25 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Adding Subtitles section and other Issues ==&lt;br /&gt;
I was going to play around with adding subtitle links to other sections after not finding any but it turns out that you already have a template meant for that, but it doesn't seem to be working!? [[Decemberween_Sweet_Cuppin%27_Cakes#External_Links|This section]] and apparently [http://www.hrwiki.org/index.php?title=Special:Whatlinkshere&amp;amp;target=Template%3AsubtitlesLinks other sections] too, but when I click on these pages the template does not even appear on the source wikicode. Anyway I'll look into that and see if the [[Template:subtitlesLinks|template]] can be fixed.  &lt;br /&gt;
&lt;br /&gt;
In another matter, I just finished [[Subtitles:dween cakes/es|fixing]] a Spanish translation made for the same aforementioned toon.  The subtitles guidelines clearly state that native speakers (or near-native) should be the ones working on the translations, and we should find a way to stress that a little more. However, I really do appreciate having to make minor changes here and these instead of translating from scratch.  To that end I want to create a [[:Category:Notice_Templates|notice]] for the subtitles that would tag a translation as &amp;quot;incomplete&amp;quot; or in need of verification.  (I'll do that shortly.) My only concern is that the inclusion of the template would not allow the subtitling software read it (which I doubt since they all already have a [[Template:subtitles|template]] attached to them). --[[User:Stux|Stux]] 17:21, 27 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''Update:''' I have created the [[:Category:Subtitles in Need of Verification|following category]] along with the appropriate templates for tagging translations.  The category description itself describes what they are for: there needs to be a way to identify which translations are accurate and which still need a little work.  Translators that are not fluent in the translated language ''must'' place this template on the translation.  That way little things (such as idioms) can be translated correctly by a native speaker.  There should be a section in the main page that alludes to this.  I guess I should add that shortly.  To that end, I plan on adding the template to [[HRWiki:Subtitles/List|all French and Spanish translations]] later in the day, so that, as they are verified, the template is removed from these and &amp;quot;marked off&amp;quot;. I might also tag the German translations but I'm guessing E.L.Cool did the Hebrew ones and I know he is a native Hebrew speaker. That's all for now.  Please tell me what you think! --[[User:Stux|Stux]] 19:00, 27 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Good work with the template! No need to tag the German translations, they were done or proofread by native speakers. About the {{t|subtitlesLinks}} confusion: The links to the subtitles aren't displayed at the bottom of the page, but on the left hand menu column of each article, under the &amp;quot;external links&amp;quot; box. And you will often not find {{t|subtitlesLinks}} included directly in an article. For example, it's included in {{t|sbenav}} etc. It's working just fine, no need to fix it ;-){{User:Loafing/sig}} 20:20, 27 December 2006 (UTC)&lt;br /&gt;
::Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!! Thanks for the reply!  I was wondering what was going on! The code looked right. But I couldn't find the links anywhere, and i knew those had to be interwiki links but I could see the effect anywhere on the page! Like I [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;diff=398144&amp;amp;oldid=398143 said] in the sandbox, the links are rather inconspicuous if you don't know what you're looking for.  It would be nice if there was some way to offer them more prominence or at least mention somehow their existence.  Sneaky on the {{t|sbenav}} inclusion ;) I'm out of practice! And thank you on the template stuff, now i just gotta tag all spanish and french stuff. --[[User:Stux|Stux]] 20:29, 27 December 2006 (UTC)&lt;br /&gt;
:::Most (if not all) of the French subtitles were done or proofread by [[User:Meuhcoin|Meuhcoin]], who is French, just so you know. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 20:56, 27 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::'''Edit conflict x2''' Okay I'm done for now.  I added the template to all spanish translations (except the first one I proofread). I also noticed that almost all french Translations were created or proofread by [[User:Meuhcoin]]. It looks very much like he's a native French Speaker, and so I just made sure he had made edits to every single French Translation page out there (which he {{p|l=http://www.hrwiki.org/index.php?title=Special:Contributions&amp;amp;limit=500&amp;amp;target=Meuhcoin&amp;amp;namespace=102 did}}).  Eventually I will go through the Spanish translations. --[[User:Stux|Stux]] 21:00, 27 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oooh! That's great. Does that mean I can put the Swedish subtitles I translated up on the wiki? My Swedish isn't very good, but it was fun to translate. {{User:Shwoo/sig}} 01:01, 28 December 2006 (UTC)&lt;br /&gt;
::I wouldn't think so, because you just said yourself that your Swedish isn't very good. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:03, 28 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::One of the big differences between the subtitles and everything else on the wiki is that the people who actually use them will not see {{t|stub}}, {{t|cleanup}}, {{t|fixtranslation}} or other templates. Potentially bad translations or messy subtitles scripts should therefore be avoided.{{User:Loafing/sig}} 01:04, 28 December 2006 (UTC)&lt;br /&gt;
:::Oh, okay then. {{User:Shwoo/sig}} 01:06, 28 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dutch (NL) subtitles ==&lt;br /&gt;
&lt;br /&gt;
Would you please add NL to [[Subtitles:Languages]]? --[[User:Pdedecker|Pdedecker]] 11:18, 4 February 2007 (UTC)&lt;br /&gt;
:I just saw that NL has been added, thanks! --[[User:Pdedecker|Pdedecker]] 18:46, 6 February 2007 (UTC)&lt;br /&gt;
::Oh yes, I forgot to post in this thread. You're welcome! Cheers! &amp;amp;mdash; [[User:It's dot com|It's dot com]] 03:21, 8 February 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Uhh... ==&lt;br /&gt;
&lt;br /&gt;
The External Viewer used to work a few days ago, but now it doesn't load anything. I haven't done anything to my computer...help! --[[User:Color Printer|Color]] [[User talk:Color Printer|Printer]] 12:08, 30 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Same here. [[User:76.184.188.124|76.184.188.124]] 16:44, 6 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
This happens to me too! GRRRR! I WANT FIREFOX INSTALLED HERE!!! --{{User:Darkangel/sig}} 21:45, 6 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Translation Guidelines ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Always start from the English subtitles. This saves a lot of time and work, because then, the frame numbers only have to be found once. Use the same &amp;lt;code&amp;gt;start&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;end&amp;lt;/code&amp;gt; values for all languages.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do we want to phrase it this way? I can imagine a scenario where this would lead to a poorer subtitling. First, if the English is not subtitled well, we're basically asking the translator to not improve it, which is, in a word, stupid. Second, there will be times when for the timing of a joke to work right, or for the reader to have sufficient time to read the subtitle, the &amp;lt;code&amp;gt;start&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;end&amp;lt;/code&amp;gt; values may need to vary. Trouble is, I'm not sure how to word it. Thoughts welcome. {{User:Qermaq/sig}} 22:00, 6 April 2007 (UTC)&lt;br /&gt;
:I'm not sure how to respond to question. I can give you a hazy answer, at best.  Generally speaking, it is MUCH easier for a translator to take the original subtitles XML page and simply reword the idea being expressed by the text.  As least for most romance languages word placement (in grammar) is similar enough that the right timing for an english translation will correlate with the right timing for an adequate translation. That is, when something is said in the english subtitles, the same thing should be said in the &amp;lt;insert favorite foreign language here&amp;gt; translation.  Most english subtitles also go by transcript (I beleive) so if the English transcript is well-written, a skilled translator should not have much trouble conveying the same idea. What's left would be improper timing in the original english subtitle.  If that is the case, those subtitles would need to be re-timed (or words re-split).  Any re-timings can be fixed in other translations, while re-splits can be notified with a {{tl|fixtranslation}} tag, and a note in each translation's discussion.  Again, as for timings/splits having to be different across translations I consider that to be an unlikely occurrence, and not necessarily a serious impact in translation quality. --[[User:Stux|Stux]] 20:05, 7 April 2007 (UTC)&lt;br /&gt;
:I have also added a note suggesting that the translated toon be watched in order to make sure that the translation went ok.  I figure if any inconsistencies arise they can be caught there and the translator can choose to change index times if need be. --[[User:Stux|Stux]] 04:53, 8 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RTL Necessary? ==&lt;br /&gt;
I guess this is more of a viewer implementation issue, but, according to the text:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;*If your language is written from the right to the left, put &amp;lt;code&amp;gt;dir=&amp;quot;rtl&amp;quot;&amp;lt;/code&amp;gt; in the opening &amp;lt;code&amp;gt;&amp;lt;transcript&amp;gt;&amp;lt;/code&amp;gt; tag.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Isn't the RTL property a language-dependent property?  If so, shouldn't that be permanently set in the [[Subtitles:Languages]] file?  That way: &lt;br /&gt;
*Translators that need RTL don't need to &amp;quot;remember to add it&amp;quot; every time a new toon is translated.&lt;br /&gt;
*Anyone feeling funny won't put &amp;quot;RTL&amp;quot; in some english toons.&lt;br /&gt;
I'm also sure no language has text that is RTL and non-RTL.  The only time that I'd see RTL be changed is if non-RTL text is inlined with a translation (in a different language) of RTL text (or vice versa), something H*R I doubt will ever see. This would mean a per-line optional RTL field for the viewer.  Anyway. I just wanted to put that suggestion up if it's feasible, that way the line I quoted can also be removed. (That would save E.L. Cool some trouble too ;) ) --[[User:Stux|Stux]] 20:18, 7 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think you're right, it's a per-language property. And it is actually possible to choose an alternate direction within a subtitles script using a &amp;amp;lt;span&amp;amp;gt; tag. I'm not sure if it's worth the hassle of changing the code, though ;-) Let's see what Phlip says.{{User:Loafing/sig}} 22:41, 28 April 2007 (UTC)&lt;br /&gt;
:::I was suggesting that the code handle both ways: the old and new, in order to avoid incompatibilities with existing transcripts, whereas allowing us to make newer sleeker ones! :) --[[User:Stux|Stux]] 23:14, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== doc.documentElement has no properties ==&lt;br /&gt;
&lt;br /&gt;
That's what it says when I try to access the subtitles via the external viewer under the Error Console. [[User:76.184.199.4|76.184.199.4]] 23:33, 9 April 2007 (UTC)&lt;br /&gt;
:Which browser are you using? And which subtitles are you trying to see?{{User:Loafing/sig}} 23:34, 9 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Firefox, and all of them. [[User:76.184.199.4|76.184.199.4]] 12:21, 10 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Blast! You're right, it's broken :-/ It's past bed time for me, so it'll have to wait for now. Thanks for letting me know. In the meantime, you could go ahead and install the [[User:Phlip/Greasemonkey|Greasemonkey script]] for your browser. It displays subtitles flawlessly and has lots of other cool features (like a seek bar and a fullscreen mode).{{User:Loafing/sig}} 12:28, 10 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More Visible? ==&lt;br /&gt;
&lt;br /&gt;
Since the purported purpose of this project (nice alliteration) is to help those with difficulty understanding the toons, perhaps it would be better to make them more visible on the pages of individual toons, or perhaps put a link to subtitles on the main page of the wiki. I accidentally stumbled up subtitles the other day while going through the recent changes, and if I, an avid wiki user, didn't see them except by accident, they may be missing their intended audience. Just a suggestion, take it with as big a grain of salt as you need.{{User:Bassbone/sig}} 22:30, 27 April 2007 (UTC)&lt;br /&gt;
:I think that putting a link on the main page is an excellent idea. Where should it go? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:46, 28 April 2007 (UTC)&lt;br /&gt;
::Might I suggest a link under the &amp;quot;Browse the Knowledge Base&amp;quot; section, in the Miscellany subsection (if space allows)? Perhaps the title &amp;quot;Subtitled Toons&amp;quot; might be appropriate as well. Though a more prominent place might be more advisable. --[[User:Stux|Stux]] 02:57, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think this a great idea too. After looking through the various groupings of links on the main page, I didn't think it fit very well into any of the existing categories. So, maybe something separate, like including this somewhere on the main page:&lt;br /&gt;
&lt;br /&gt;
:::''Want to enjoy Homestar Runner without sound? Check out our [[HRWiki:Subtitles|Subtitles project]].''&lt;br /&gt;
&lt;br /&gt;
::That can probably be reworded better, though. {{User:Trey56/sig}} 02:58, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I was thinking about the same section as Stux. And if we're '''really bold''', we could add subtitles links to new toons in the whatsnew section... We could also announce the subtitles project on the main page like Trey suggested for a few weeks maybe? '''Important:''' let me fix the external viewer before we make it more public.{{User:Loafing/sig}} 03:02, 28 April 2007 (UTC)&lt;br /&gt;
::::Do you mean alongside the &amp;quot;watch&amp;quot; link, adding a &amp;quot;watch with subtitles&amp;quot; link?  If so, I was thinking of suggesting the same thing but refrained.  The external viewer definitely needs to have the improvements that have been made to the userscript pulled over before we point people to it.{{User:Bryanc/sig}} 03:15, 28 April 2007 (UTC)&lt;br /&gt;
:::::I don't think it's necessary to put a link to each individual subtitles page of all the toons listed on the main page (especially since we prefer that people use the GM script). If we make the link to the project prominent enough, that should be plenty for now. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:11, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Greasemonkey Incompatibility with Newer Firefox Versions ==&lt;br /&gt;
 &lt;br /&gt;
Not so much a problem with the Greasemonkey script as with Greasemonkey itself. Right now I'm running Minefield 3.0a4, and Greasemonkey doesn't seem to like any versions higher than 2. Is there any simple way to fix this without resorting to the whole &amp;quot;unpack, edit version, repack&amp;quot; thing, or ''is'' that the simple way? LEMME NOES. - {{User:Super_Sam/sig}} 01:19, 28 April 2007 (UTC)&lt;br /&gt;
:I wasn't aware that GM even loads &amp;amp;mdash; I haven't tried Minefield yet.  I assume you understand the implications of running alpha level software... one of them being can count on not everything working.  (You can expect that from early ''betas'' even).  Are you trying a similiarly bleeding-edge revision of GM?  You could try using a copy direct from their development [http://svn.devjavu.com/greasemonkey/trunk/ source tree], might help.{{User:Bryanc/sig}} 01:55, 28 April 2007 (UTC)&lt;br /&gt;
::The latest version still only works up to Firefox 2, but I tweaked the &amp;lt;tt&amp;gt;maxversion&amp;lt;/tt&amp;gt; parameter and I'm good to go. - {{User:Super_Sam/sig}} 04:37, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Browser Compatibility ==&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=2 cellpadding=2&lt;br /&gt;
! Browser !! Greasemonkey !! External Viewer&lt;br /&gt;
|- &lt;br /&gt;
| Firefox 1.5 || XP, Linux || XP, Linux&lt;br /&gt;
|-&lt;br /&gt;
| Firefox 2.0 || XP, Linux, OSX || XP, Linux, OSX&lt;br /&gt;
|-&lt;br /&gt;
| Firefox 3 ||- || -&lt;br /&gt;
|-&lt;br /&gt;
| Opera 9 || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| Safari || - || OSX&lt;br /&gt;
|-&lt;br /&gt;
| IE 5.0 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| IE 5.5 || - || XP, [http://www.tatanka.com.br/ies4linux/page/Main_Page Linux]&lt;br /&gt;
|-&lt;br /&gt;
| IE 6 || - || XP, [http://www.tatanka.com.br/ies4linux/page/Main_Page Linux]&lt;br /&gt;
|-&lt;br /&gt;
| IE 7 || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| MSN Explorer || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| SeaMonkey 1.1.1 || - || XP, Linux&lt;br /&gt;
|-&lt;br /&gt;
| SeaMonkey 1.5 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Netscape 7.2 || - || XP&lt;br /&gt;
|-&lt;br /&gt;
| Epiphany || - || Linux&lt;br /&gt;
|}&lt;br /&gt;
I've rewritten the external viewer, and now it reportedly runs in most browsers on several OSs. Yay! Thanks to DorianGray, Trey56, Lapper, Tom, Stux, Has Matt? and Dot Com for beta-testing it. If you have a browser/OS combination that hasn't been tested yet, please post the results below (including browser name and version as well as the operating system), and I'll update the box above (kudos to Stux for suggesting the table). Yay! The external viewer is finally doing what it's supposed to do :-D{{User:Loafing/sig}} 23:41, 28 April 2007 (UTC)&lt;br /&gt;
:SeaMonkey 1.1.1 works, but what they've got so far for 1.5 loads the toon but not the subtitles, so we may wind up doing this all over again when Firefox 3 comes out. {{User:ACupOfCoffee/sig}} 10:48, 29 April 2007 (UTC)&lt;br /&gt;
::Yeah, that's not until November or whenever. That's like decades in internet-years ;-) Thanks for testing, everybody! It looks like we've got a good coverage of browsers now.{{User:Loafing/sig}} 11:44, 29 April 2007 (UTC)&lt;br /&gt;
ACupOfCoffee: does this mean that neither viewer works in Firefox 3?{{User:Loafing/sig}} 21:29, 12 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pop-Up Video ==&lt;br /&gt;
&lt;br /&gt;
This subtitles project is super and awesome and super awesome. I was wondering what people would think about using the subtitles framework for a sort of pop-up video-type commentary track. For instance, the script could tell you where to click for Easter eggs, and maybe run short fun facts. {{User:Homestar Coder/sig}} 15:15, 11 May 2007 (UTC)&lt;br /&gt;
:This is an interesting idea, but I'm not sure the benefit would outweigh the expense on this one. What kind of mechanism did you have in mind for this? I dunno... We've done pretty well just listing Easter eggs and things on the wiki. Transcripts are pretty cut-and-dried most of the time, but including fun facts seems like it would just be opening us to having to argue about them in two places instead of one. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:43, 11 May 2007 (UTC)&lt;br /&gt;
::I'm not sure what you mean by what kind of mechanism. The subtitle mechanism. What expense would there be? I'm willing to do them. And maybe not fun facts. This stemmed from the fact that I can never remember when to click to get the Easter egg while I'm actually watching the toon. I think it would be neat to have an automatic reminder come up. (Also, if I want to see where to click to get an Easter egg, it's in the same place as what the Easter egg contains so I'm spoiled for it.) {{User:Homestar Coder/sig}} 16:15, 11 May 2007 (UTC)&lt;br /&gt;
:::Thanks for the compliment, Homestar Coder ^_^. I had actually thought about adding this kind of functionality for Easter eggs at the beginning of the project. I decided against it for several reasons: displaying popups over a Flash object is a much less stable solution than displaying text next to a Flash object. For example, it does not work at all under Linux. Accordingly, our Easter egg hints might often have to be lengthy descriptions on where to click. The timing for Easter egg hints would also have to be asynchronous to the timing of the subtitles, making our display code a little more complicated. Of course it's all technically possible, and probably not such a great deal to implement in a very simple and robust manner. How usable it would be is another question. I also believe that this would take away a great deal of the toons' charm. Easter eggs are supposed to be hard to find, and listing them in an article is already a great help. I suspect that making them even easier to find might make them somewhat boring. But that might just be me. I guess if I find some time in the next few hours, I could whip up a simple example where I replace the subtitles with Easter eggs and fun facts, just to see how it would be... I ''am'' curious.{{User:Loafing/sig}} 20:52, 11 May 2007 (UTC)&lt;br /&gt;
::::Cool, thans for the response. I guess the pop-up thing was misleading; I don't want actual pop-ups showing where to click, just text saying &amp;quot;click the word egg!&amp;quot; or some such. There aren't all that many toons where the description of where to click is that long or difficult. And yes, the timing of Easter eggs is asynch to the timing of subtitles; I was always thinking it would be a separate track, so you couldn't have any subtitles on at the same time. As for removing the charm... well, I actually came up with this idea when I was catching up on my toon-watching, and realized I had two choices to make sure I saw all the Easter eggs: hold down tab during the whole toon (annoying) or reading it on the Wiki, which immediately spoils the joke (most of the Easter egg comments are stuff like &amp;quot;click on the word egg to see Homsar cracking an egg on his head!&amp;quot;). {{User:Homestar Coder/sig}} 21:00, 11 May 2007 (UTC)&lt;br /&gt;
:::::Hmmm, here's a rather un-sexy [http://subs.spacecactus.net/subtitles.php?name=sbemail65/en example for sbemail65].{{User:Loafing/sig}} 22:38, 11 May 2007 (UTC)&lt;br /&gt;
::::::Well, I think it's pretty shiny. :) {{User:Homestar Coder/sig}} 03:43, 12 May 2007 (UTC)&lt;br /&gt;
:::::::That just proves that you're more of a coder than a user =3 I've added another variant of how to display an egg hint. Still not ideal... One thing that I noticed while coming up with the example was that fun facts are probably not going to work. They work well for music videos, but when you watch a toon, you will probably not want to read something that distracts you from what's going on.{{User:Loafing/sig}} 08:04, 12 May 2007 (UTC)&lt;br /&gt;
::::::::Well, I totally did not remember that you could click the stacks of paper, and now I did! You're probably right about the fun facts though. {{User:Homestar Coder/sig}} 13:45, 12 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Singing ==&lt;br /&gt;
===Data===&lt;br /&gt;
As a test, who can see some of these symbols in their browser: &amp;lt;span style=&amp;quot;font-family: sans-serif; font-size: 150%&amp;quot;&amp;gt;&amp;amp;#9833;&amp;amp;#9834;&amp;amp;#9835;&amp;amp;#9836;&amp;amp;#119135;&amp;amp;#119136;&amp;amp;#119137; ''&amp;amp;#9833;&amp;amp;#9834;&amp;amp;#9835;&amp;amp;#9836;&amp;amp;#119135;&amp;amp;#119136;&amp;amp;#119137;''&amp;lt;/span&amp;gt; (I can see the first 4, but not the last 3... I just put them in for completeness)... if they work in enough browser/font setups, perhaps we could use one of them instead of the ''(singing)'' tag in the subtitles... just a thought. {{User:Phlip/sig}} 01:19, 1 June 2007 (UTC)&lt;br /&gt;
:Same here, IE7 and Firefox 1.5 for Windows XP (SP2) and Firefox 1.5 and Safari 2 for MaxOS X (10.4.9). Incidentally, the italic versions don't look very good here (and in some cases are the same as the normal versions). &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:22, 1 June 2007 (UTC)&lt;br /&gt;
:Same here (I'm at work, using Firefox 1.5 for Win XP (SP2)), but the second note of the non-italic version has the vertical line missing.{{User:Loafing/sig}} 01:43, 1 June 2007 (UTC)&lt;br /&gt;
::In the most recent version of Opera (W98), first 4 are same but non-italicized/italicized, last 3 are nothing. {{User:Qermaq/sig}} 01:59, 1 June 2007 (UTC)&lt;br /&gt;
===Whether to do it===&lt;br /&gt;
I'd advise sticking with plain-English &amp;quot;singing&amp;quot; as that's obviously cross-platform. {{User:Qermaq/sig}} 02:00, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Finnish (FI) subtitles ==&lt;br /&gt;
&lt;br /&gt;
I would be quite eager to start out with Finnish subtitling cartoons, as I have absolutely nothing to do after I get home from college (weird, huh?). So if someone would add Finnish there, it'd be much obliged. --[[User:Sysrq868|Sysrq868]] 16:58, 28 August 2007 (UTC)&lt;br /&gt;
:You should be all set. Go crazy go nuts! &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:35, 29 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Polish (PL) subtitles ==&lt;br /&gt;
&lt;br /&gt;
What I said. [[User:JudgeDeadd|JudgeDeadd]] 04:34, 29 August 2007 (UTC)&lt;/div&gt;</description>
			<pubDate>Wed, 29 Aug 2007 04:34:35 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/HRWiki_talk:Subtitles</comments>		</item>
		<item>
			<title>Musical Sightings</title>
			<link>http://www.hrwiki.org/wiki/Musical_Sightings</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sightingslanguagewarning}}&lt;br /&gt;
&lt;br /&gt;
== ApologetiX ==&lt;br /&gt;
*In the booklet for the Christian group ApologetiX's 2003 CD &amp;quot;Adam Up,&amp;quot; their guitarist is wearing a Strong Bad shirt.  Also, at a show in Cincinnati, Ohio, the guitarist, Karl, wore his Strong Bad shirt (the mask shirt).  In the booklet, he is wearing the full body shirt.  He's got both!&lt;br /&gt;
*At their stop in Big Rapids, Michigan October 2, 2004, the keyboardist, Bill Hubauer, somehow got the Homestar quotes from the main webpage into his piano playing loud &amp;quot;Toons!,&amp;quot; &amp;quot;Games!,&amp;quot; &amp;quot;Characters!,&amp;quot; and &amp;quot;Downloads!&amp;quot; while the lead singer, J. Jackson, was trying to say stuff.  So far, no reported repeats of this activity.&lt;br /&gt;
*On August 22nd ApologetiX stopped at Elizabethtown, PA. In the middle of the concert, between songs, Karl started singing &amp;quot;[[Trogdor (song)|Trogdor]]&amp;quot;. He also commented on someone's The Cheat hoodie.&lt;br /&gt;
*Early 2006 ApologetiX released a Live DVD with snippets between some songs. Karl is seen several times with a Trogdor t-shirt.&lt;br /&gt;
*On www.apologetix.com in the FAQ section, it says Bill Hubauer's (keyboardist) favorite bands are &amp;quot;including, but not limited to...Limozine, etc.&lt;br /&gt;
&lt;br /&gt;
==Ashley Wool==&lt;br /&gt;
*Independent pop singer and songwriter [http://www.ashleywool.com/ Ashley Wool] links to homestarrunner.com in the &amp;quot;Friends&amp;quot; section of her Web site, describing it as a &amp;quot;Holy Grail of online cartoons.&amp;quot;  She also links to the wiki, to which she is &amp;quot;almost perversely attached,&amp;quot; and mentions that the studio at which she recorded her album features a bathroom graffitti drawing of [[Trogdor]].&lt;br /&gt;
*The photos on her MySpace (http://www.myspace.com/ashleywool) include a picture of said drawing, with the caption &amp;quot;the mark of a great recording studio = trogdor on the bathroom wall.&amp;quot;&lt;br /&gt;
**On one of her blog postings, the title is &amp;quot;What time is it? IT'S VALENTIMES!&amp;quot;, which is from [[Teen Girl Squad Issue 12]].&lt;br /&gt;
&lt;br /&gt;
== Beach Boys ==&lt;br /&gt;
*Homestar makes a random appearance on the interactive Beach Boys CD-ROM &amp;quot;Project SMILE.&amp;quot; Click to enter the &amp;quot;Smile 2004&amp;quot; section, then the &amp;quot;Fan Experiences&amp;quot; subsection. Somewhere in the mess of random images on the main page of this section is a tiny animated GIF of Homestar dancing.&lt;br /&gt;
&lt;br /&gt;
== Beastie Boys 2004 Pageant Tour ==&lt;br /&gt;
*On December 16th 2004 at the Zenith in Munich, Germany, the Beastie Boys used two JumboTron screens on the left and right side of the stage to present to the crowd the first one and a half minutes of [[Everybody to the Limit]]. Even though most of the listeners might have never heard of Homestar Runner or Strong Bad the crowd cheered and clapped their hands rhythmically with the music.&lt;br /&gt;
*''Everybody to the Limit'' and other Homestar Runner footage might have been part of other Beastie Boys shows during the 2004 Pageant Tour, but no other sightings have been reported.&lt;br /&gt;
&lt;br /&gt;
== Bigg Nife ==&lt;br /&gt;
*The band [http://www.angelfire.com/music5/bigg_nife/ Bigg Nife] took their name from [[band names]].&lt;br /&gt;
&lt;br /&gt;
== Butch Walker ==&lt;br /&gt;
*On the links page on [http://www.butchwalker.com Butchwalker.com], there is a link to [[Homestar Runner (Flash cartoon)|H*R]] which reads &amp;quot;Homestar Runner ..our buddies.. yes.. i said it.. OUR buddies..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Calibretto 13 ==&lt;br /&gt;
Calibretto 13 has a [http://www.myspace.com Myspace profile]. [http://blog.myspace.com/index.cfm?fuseaction=blog.view&amp;amp;friendID=20334531&amp;amp;blogID=33999662 Evidently] they like Homestar Runner.  They have a link to the website, with the text &amp;quot;You gotta love that homestar, he is a terrific athlete.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Five Iron Frenzy ==&lt;br /&gt;
*Reese Roper, lead singer of the Christian ska band Five Iron Frenzy, is pictured in a CD release's booklet wearing a The Cheat shirt [http://img156.exs.cx/img156/1907/reesecheatbig0qs.jpg as shown here]. In the liner notes, drummer Andy Verdecchio thanks Strong Bad.&lt;br /&gt;
*During their performance at the [http://www.cornerstonefestival.com/ 2003 Cornerstone Music Festival], Reese asked the crowd if they were &amp;quot;ready to achieve burnination&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Flatfoot 56 ==&lt;br /&gt;
Josh of the Christian celtic punk group Flatfoot 56 cites Homestar Runner as one of his favorite websites. [http://www.flatfoot56.com/page_meet_us/bio_josh.htm]&lt;br /&gt;
&lt;br /&gt;
== Goldspot ==&lt;br /&gt;
Indie band [http://www.goldspot.net/goldspotnew/index.php Goldspot] used the beat from the [[Old Intro 2]] on their song &amp;quot;Cusp&amp;quot; from their album &amp;quot;Tally of the Yes Men&amp;quot;.  This song is available for download on [http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewAlbum?playlistId=73660800&amp;amp;selectedItemId=73660458 iTunes].&lt;br /&gt;
&lt;br /&gt;
== [http://www.gymclassheroes.com/ Gym Class Heroes] ==&lt;br /&gt;
&lt;br /&gt;
The indie rap group's song &amp;quot;New Friend Request&amp;quot; (video currently available on the website) includes the lyrics &amp;quot;[[butt IQ|On a scale of 1 to awesome]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Jack's Mannequin ==&lt;br /&gt;
During a performance of their song The Mixed Tape for Yahoo Music, one of the band members can be seen wearing a Limozeen t-shirt. [http://music.yahoo.com/ar-15591915-videos--Jacks-Mannequin See it here.]&lt;br /&gt;
&lt;br /&gt;
== Jump, Little Children ==&lt;br /&gt;
On June 6th, 2003, during his solo tour, Jay Clifford was asked to play a song and replied &amp;quot;It's been probably five years since I've played this song so forgive me.  It's gonna sound like crap.  Crap!  It's gonna sound like crap!  Anybody watch Homestar Runner?  It's the cool- I mean, the best thing ever, that's ever happened to this planet!  That's Homestar Runner.  So Holy Crap!&amp;quot;&lt;br /&gt;
[http://www.archive.org/download/jclifford2003-06-06a.shnf/jclifford2003-06-06at01.shn Download this clip!] - ''You will need to be able to convert it or play a shnf file.''&lt;br /&gt;
&lt;br /&gt;
== Jump5 ==&lt;br /&gt;
During one bonus &amp;quot;track&amp;quot; on their remixed album (Remixed), Chris sings something extremely similar to The System is Down (one of the various sound effects).&lt;br /&gt;
&lt;br /&gt;
== Karl Olson/Ultraklystron ==&lt;br /&gt;
[http://www.ampcast.com/music/4979/artist.php Karl Olson], also known as [http://www.karlrolson.com/ Ultraklystron], recorded two songs related to H*R: a cover of [[The Skate Party]] song [http://www.ampcast.com/LST-67826-mus-128-5890398-0-0-0-DLDLZTREGXSJDLGXDL/Ultraklystron__Strong_Sad_Rocks_Out_Original_by_the_Skate_Party.m3u Strong Sad Rocks Out] and an original song, [http://www.ampcast.com/LST-67834-mus-128-5890398-0-0-0-DLDLZTREGXSJDLFQO/Ultraklystron__Hes_Homsar.m3u He's Homsar], which are no longer available at these sites.&lt;br /&gt;
&lt;br /&gt;
== KJ-52 ==&lt;br /&gt;
On his new album, ''Behind the Musik (A Boy Named Jonah)'', Christian rapper KJ-52 lists Homestar Runner in his song &amp;quot;Things I Like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The way in which the bridge &amp;quot;Come on now, everybody!&amp;quot; is performed in &amp;quot;Whoop Whoop&amp;quot; (from ''It's Pronounced Five-Two'') is suspiciously similar to the [[Intro]] song.&lt;br /&gt;
&lt;br /&gt;
Upon being asked what his favorite [[Strong Bad Email]] was, KJ-52 replied, &amp;quot;Oh, man! Come on, now, that's not even a question right there. Um, my favorite Strong Bad Email, I'm-a probably say, I like [[virus|the one where they got the virus]], that one was hilarious. I like the one where Bubs went out and blew, um, shot a hole through the computer, but I have tons of them. Couldn't even name them all on top of my head. Um, so, that's to say, I have quite a bit. I would say that one's definitely one of the first ones that popped into my head.&amp;quot; [http://kj52.libsyn.com/index.php?post_id=36323&amp;amp;comments=on Click here] to hear the podcast.&lt;br /&gt;
&lt;br /&gt;
Earlier, a fan asked if he would write a song about Homestar Runner. KJ-52 said, &amp;quot;Oh, yeah! I just went to Homestar Runner this morning. I was watching, um, I read [[cheatday|the cheatday]], that was a Strong Bad Email, so you might wanna go check it out. Do I think I'll write a song about Homestar Runner? Uh, you know what, don't put it past me, I'm not saying I would. But don't put it past me, I would say that this is from the guy who wrote a song about [[Wikipedia:Mullet (haircut)|mullets]], ''[[Wikipedia:Napoleon Dynamite|Napoleon Dynamite]]'' and [[Mountain Dew]]. And, I love Homestar. I think it's my favorite web site ever.&amp;quot; [http://kj52.libsyn.com/index.php?post_id=20520&amp;amp;comments=on Click here] to hear the podcast.&lt;br /&gt;
&lt;br /&gt;
On [http://media.libsyn.com/media/kj52/ask_kj_podcast_pt_1.mov his video podcast], he tells Baka Gaijin that writing a song based on a Strong Bad Email is a good idea.&lt;br /&gt;
&lt;br /&gt;
On part 1 of his ''Remixed'' podcast, he mentioned downloading [[Podstar Runner]]. [http://media.libsyn.com/media/kj52/ask_kj_podcast_pt._1.mp3]&lt;br /&gt;
&lt;br /&gt;
== Legitimate Business ==&lt;br /&gt;
*New Jersey ska/punk band [http://www.legitimatebusinessrock.com/ Legitimate Business] is named after one of Homsar's lines on [[Homsar Main Page|his Main Page]]. &amp;lt;!-- This has been confirmed by the band. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lemon Demon ==&lt;br /&gt;
*The band [http://www.lemondemon.com/ Lemon Demon] referenced [[Trogdor]] in the song Fire Motif from &amp;quot;Clown Circus&amp;quot; with the lyrics &amp;quot;The time has come for burnination.&amp;quot;&lt;br /&gt;
*In the song &amp;quot;Geeks In Love&amp;quot; on the album &amp;quot;Damn skippy&amp;quot; One lyric says &amp;quot;ponkity-ponkity&amp;quot;, and in the commentary he says that's a reference to the Strong Bad email [[funny]]&lt;br /&gt;
*In the [http://www.newgrounds.com/portal/view/295165 Music Video] for &amp;quot;Geeks  In Love&amp;quot;, during the Logo declaring the songs name, you can see the word &amp;quot;TROGDOR&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
== MazeDude ==&lt;br /&gt;
*The remixer MazeDude created a remix of Final Fantasy Mystic Quest, using clips from Homestar Runner cartoons. [http://mazedude.com/remixdescriptions/ffmq.htm]&lt;br /&gt;
&lt;br /&gt;
== Mindless Self Indulgence ==&lt;br /&gt;
*The band [http://www.mindlessselfindulgence.com/ Mindless Self Indulgence] played [[The System is Down]] and [[Everybody to the Limit]] while setting up equipment before a show at the Metro in Chicago, Illinois. After the show, a band member was heard to comment on a fan's Strong Bad T-shirt and mentioned reading about H*R in Spin Magazine.&lt;br /&gt;
*During their Desparta Los Ninos tour a compilation CD was played in between opening acts and before the openers played. The CD had The System Is Down, Everybody to the Limit and Ballad of the Sneak. The lead singer Jimmy Urine is quite fond of Homestar Runner cartoons, especially Strong Bad.&lt;br /&gt;
&lt;br /&gt;
== My Chemical Romance ==&lt;br /&gt;
Lead singer Gerard Way, in an interview with Hot Topic, said that HomestarRunner.com was one of his favorite websites. (This interview is not longer on HotTopic.com.)&lt;br /&gt;
&lt;br /&gt;
== of Montreal ==&lt;br /&gt;
The music video for [[Wikipedia:Of Montreal|of Montreal]]'s song &amp;quot;Heimdalsgate Like a Promethean Curse&amp;quot; was co-directed by [[The Brothers Chaps]].&lt;br /&gt;
&lt;br /&gt;
[[Ryan Sterritt]] and [[Wikipedia:David Barnes (artist)|David Barnes]] helped make the music video for of Montreal's song &amp;quot;So Begins Our Alabee&amp;quot;.&lt;br /&gt;
== Paramore ==&lt;br /&gt;
On their &amp;quot;links&amp;quot; page, under the &amp;quot;things we love&amp;quot; list, there is a link to HomestarRunner.com&lt;br /&gt;
&lt;br /&gt;
== Patent Pending ==&lt;br /&gt;
Patent Pending has a song on their album ''Don't Quit Your Day Job'' called Decemberween.&lt;br /&gt;
&lt;br /&gt;
== The Planet Smashers ==&lt;br /&gt;
The hidden 13th track of [[Wikipedia:The Planet Smashers|The Planet Smashers]] album ''Mighty'' proclaims &amp;quot;Trogdor!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Project 86==&lt;br /&gt;
*Strong Bad is thanked in their &amp;quot;Special Thanks&amp;quot; section of their self-titled debut album.&lt;br /&gt;
&lt;br /&gt;
== Relient K ==&lt;br /&gt;
The band Relient K had a Homestar Runner-like [http://millionmanmerch.com/Merchant2/graphics/00000001/rk_homestar_blue.jpg shirt logo] (currently unavailable) and have linked to Homestar Runner from their [http://www.relientK.com web site], although since the reformatting of their website the link has been taken off.&lt;br /&gt;
&lt;br /&gt;
==The Reunion Show==&lt;br /&gt;
*The punk rock band [http://www.music-city.org/discography.php?artist=The+Reunion+Show The Reunion Show] named one of their songs for their 2002 debut album &amp;quot;Kill Your Television&amp;quot; from this email. The name of the 9th song on the album is &amp;quot;On a Scale from One to Awesome (You're Pretty Great)&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Salsa Commodity ==&lt;br /&gt;
[http://www.strikefouronline.com/salsa/home.html Salsa Commodity] released the song A Tribute to Homestar Runner &amp;quot;Live&amp;quot; on their debut album, Official Homemade Ice Cream.  Before all this, guitarist and singer Michael Sanders made a song about Teen Girl Squad, which can be found in the [http://www.strikefouronline.com/salsa/music2.html old music] section of the site.  There is also a sort of Trogdor cover there, using the singing from the email.&lt;br /&gt;
&lt;br /&gt;
== [[The Skate Party]] ==&lt;br /&gt;
Wrote the music for [[The Cheat Theme Song]], and sent it to [[The Brothers Chaps]] as a fan contribution, who liked it enough to make a video for it and put it on the site. The Skate Party also have another song called &amp;quot;Strongsad&amp;lt;!--sic--&amp;gt; Rocks Out&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Sol Martin ==&lt;br /&gt;
At singer Sol Martin's web site, there used to be a link to Homestar Runner on the [http://www.sol-martin.com/new/index.php main page]. His musical idol, Ronnie Martin, founder of [[Wikipedia:Joy Electric|Joy Electric]], [http://www.joyelectric.com/jeboard/viewtopic.php?t=4676 probably dislikes Homestar Runner].&lt;br /&gt;
&lt;br /&gt;
== Strike Four ==&lt;br /&gt;
The band Strike Four, which has some of the members from the now defunct band, Salsa Commodity, referenced the Strong Bad email [[mile]] in their song &amp;quot;''Here I Go''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They also made a homestar trubute song, wich can be heard [http://homestartribute.ytmnd.com here]&lt;br /&gt;
&lt;br /&gt;
== Strong Bad Live! ==&lt;br /&gt;
On June 7th, 2003, at a concert featuring Radiohead and the Beastie Boys, Strong Bad Emails were shown on the JumboTron between acts. They also showed [[Everybody to the Limit]] and it had a special new introduction wherein Strong Bad complained that he wasn't allowed on stage even though he had been the #1 hit for two summers in a row.&lt;br /&gt;
&lt;br /&gt;
== Suburban Legends ==&lt;br /&gt;
Orange County ska band Suburban Legends thank &amp;quot;homestarrunner.com&amp;quot; in the inside cover of their 2003 album ''Rump Shaker''.&lt;br /&gt;
&lt;br /&gt;
== Thursday ==&lt;br /&gt;
The band [http://www.islandrecords.com/thursday/index.las Thursday] thanks The Chapman Brothers in the booklet to their latest album, ''[[Wikipedia: War all the Time|War all the Time]]''.&lt;br /&gt;
&lt;br /&gt;
== Time For Living ==&lt;br /&gt;
The San Francisco hardcore punk band [http://hardcoremusic.com/tfl/main.html Time For Living] has a Homestar themed album with the title track &amp;quot;The Cheat is not Dead&amp;quot;. They have songs called &amp;quot;Discount Brick&amp;quot;, &amp;quot;Just A Friendly Reminder&amp;quot;, &amp;quot;Population: Tire&amp;quot;, and &amp;quot;The King Of Town.&amp;quot; Beyond the titles, the songs don't have any relationship to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Tripleside ==&lt;br /&gt;
Tripleside ([http://www.tripleside.net www.tripleside.net]) wrote an homage to Homsar called &amp;quot;Legitimate Business&amp;quot;, which contains many classic Homsar quotes. You can download the song [http://purevolume.com/tripleside here] or read the lyrics [http://www.firewalkingmusic.com/3S/lyrics/legitbiz.html here].&lt;br /&gt;
&lt;br /&gt;
== Very Low Sodium Band ==&lt;br /&gt;
*[http://www.verylowsodium.com The Very Low Sodium Band] has a song that praises Homestar Runner. Hear the song [http://www.verylowsodium.com/band/ here].&lt;br /&gt;
*VLSB guitarist and singer Michael Sanders later formed the band [http://www.strikefouronline.com// Strike Four] (formerly Salsa Commodity) which performed the song live; a recording is on their album [http://www.cdbaby.com/salsacommodity Official Homemade Ice Cream].&lt;br /&gt;
&lt;br /&gt;
== Waking State ==&lt;br /&gt;
In the liner notes of their 2005 release, ''Hang On'', the DC Band [http://www.wakingstate.net Waking State] gives special thanks to www.homestarrunner.com.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Weird Al&amp;quot; Yankovic ==&lt;br /&gt;
In the music video for ''Virus Alert'' (included on the ''[[Wikipedia:Straight Outta Lynwood|Straight Outta Lynwood]]'' DualDisc), a guitar turns into a shark, which then eats the guitarist. The scene is a reference to a similar scene in [[Teen Girl Squad Issue 8]].&lt;br /&gt;
&lt;br /&gt;
{{Template:sightingslist}}&lt;br /&gt;
[[Category: Sightings]]&lt;/div&gt;</description>
			<pubDate>Tue, 06 Mar 2007 12:39:50 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Musical_Sightings</comments>		</item>
		<item>
			<title>HRWiki:STUFF</title>
			<link>http://www.hrwiki.org/wiki/HRWiki:STUFF</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stuffinstructions}} &amp;lt;!--Please do not alter this line--&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:STUFF|STUFF]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==STUFF'd facts==&lt;br /&gt;
&amp;lt;!--place links to the STUFF subpages here, using the form {{STUFF:pagename}}. Newest at the TOP--&amp;gt;&lt;br /&gt;
{{STUFF:unnatural}}&lt;br /&gt;
{{STUFF:strong badathlon}}&lt;br /&gt;
{{STUFF:Malloween Commercial}}&lt;/div&gt;</description>
			<pubDate>Tue, 06 Feb 2007 13:06:42 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/HRWiki_talk:STUFF</comments>		</item>
		<item>
			<title>unnatural</title>
			<link>http://www.hrwiki.org/wiki/unnatural</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sbenav|166|strong badathlon|some kinda robot}}&lt;br /&gt;
[[Image:Sbemail166.png|thumb|&amp;quot;It's a giant Bubs from outer space!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Bubs has grown to 100 feet tall! What are the other characters to do?&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' {{Film|Strong Bad}}, {{Film|The Cheat}}, {{Film|Bubs}} ([[King Bubsgonzola Supreme]]), {{Film|Homestar Runner}}, {{Film|The King of Town}}, {{Film|Marzipan}}, {{Film|Strong Sad}}, {{Film|Coach Z}}, {{Film|Pom Pom}}&lt;br /&gt;
&lt;br /&gt;
'''Places:''' [[Computer Room]], [[Strong Badia]], [[The King of Town's Castle]], [[The Field]], [[The Classroom]], [[The Island]]&lt;br /&gt;
&lt;br /&gt;
{{Comp|Lappy 486}}&lt;br /&gt;
&lt;br /&gt;
'''Date:''' February 5, 2007&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 4:10&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Lappy 486&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
'''STRONG BAD:''' I am Strong Bad, and I am not making an &amp;quot;I approve this email&amp;quot; joke.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;lappy email&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;subject: storms&amp;lt;/div&amp;gt;&lt;br /&gt;
Hey Strongbad,&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'Sup, man? So I was just wonderin', does Strong Badia ever have natural disasters, like hurricanes 'n stuff?&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad enunciates &amp;quot;'Sup, man&amp;quot;, &amp;quot;wonderin'&amp;quot;, and &amp;quot;'n stuff&amp;quot; and reads the lack of a name as &amp;quot;From, Nobody&amp;quot;.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{dodges around}'' Hey! Whoa! Heh! Watch where you're flinging those apostrophes nobody. You could hurt somebody. You could hurt... yourself.&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad turns away from his Lappy as quiet music begins to play.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{speaking as if in a public service announcement}'' Hi. I'm regular Strong Bad. If you or someone you love is an anonymous apostrophe flinger, please call our hot, free number. ''{waves his hand as 1-800-APOSTROHOLIC appears in yellow lettering}'' Or give them a charlie horse right away.&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad turns back to his computer.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' As for H.R. Hurricanesnstuf, we've dealt with disasters, but mainly those of a decidedly UNnatural s-s-s-sort.&lt;br /&gt;
&lt;br /&gt;
''{Cut to Strong Bad and The Cheat having a tea party in Strong Badia.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' &amp;amp;mdash;and that's when I tampered with the DNA evidence.&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{The Cheat noises}''&lt;br /&gt;
&lt;br /&gt;
''{The ground shakes as the table bounces and the dishes clatter.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Whoa. ''{a second shake}'' What the&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
''{Cut to a long shot as the ground bounces a third time.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Uh-oh. The King of Town must be getting a mega-physical.&lt;br /&gt;
&lt;br /&gt;
''{An enormous gray foot crashes down from the sky, destroying a section of the fence and sending everything flying.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' WHA!&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{simultaneously}'' ''{very startled The Cheat noises}''&lt;br /&gt;
&lt;br /&gt;
''{Oriental music plays as a pan upwards reveals the giant to be Bubs, dubbed &amp;quot;King Bubsgonzola Supreme&amp;quot;.}''&lt;br /&gt;
&lt;br /&gt;
'''SINGERS:''' King Bubsgonzola! King- King Bubsgonzola, Supreme!&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{roars}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{terrified, as the camera zooms in}'' It's a giant Bubs from outer space! ''{the camera jumps back and starts zooming in again}'' Or... mutated by radiation! ''{the camera jumps back and starts zooming in yet again}'' Or... from the depths of the ocean! ''{the camera jumps back and starts zooming in one more time}'' Or... flushed down the toilet!&lt;br /&gt;
&lt;br /&gt;
''{Homestar appears a few feet from Bubs' giant foot.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Oh my crap! Bubs turned us all into ants! That fortune cookie knew what he was talking about! C'mon, everyone. Let's go steal a slice of chocolate cake from that picnic table over there.&lt;br /&gt;
&lt;br /&gt;
''{Wipe to a silhouette of Bubs as the background flashes orange with every crushing step as he stomps to The King of Towns castle.}''&lt;br /&gt;
&lt;br /&gt;
''{Cut to The King of Town sitting at a table with a few bites taken out of it as the ceiling of the castle begins to fall.}''&lt;br /&gt;
&lt;br /&gt;
'''THE KING OF TOWN:''' Ooh! Whoo! What am I, getting my meta-physical?&lt;br /&gt;
&lt;br /&gt;
''{Transition to Marzipan and Strong Sad at a &amp;quot;Free Art Classes for Losers&amp;quot; seminar. Oriental music and Bubs' footsteps can be heard in the background.}''&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' See? The apple's not giant. It's just in the foreground.&lt;br /&gt;
&lt;br /&gt;
''{Bubs' giant foot crashes away the sign as Strong Sad runs away screaming.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{roars}''&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' ''{unfazed}'' See? Bubs' foot isn't giant. It's just in the foreground.&lt;br /&gt;
&lt;br /&gt;
''{Cut back to Strong Bad at his computer.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Things were looking grim, so we called an emergency town meeting. We needed an organized forum for people to shout out their ideas all at the same time!&lt;br /&gt;
&lt;br /&gt;
''{Cut to a slow pan of characters at a Town Meeting.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' I think we should kill it! I think we should kill it!&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' ''{overlapping}'' We must try and understand these creatures! We must try and understand these creatures!&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{overlapping}'' ''{angry The Cheat noises}''&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' ''{overlapping}'' I say we try to run the picket fence, at him. A box in one!&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' ''{overlapping}'' It's just in the foreground! People, it's just in the foreground!&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{inexplicably passing by again}'' ''{angry The Cheat noises}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' ''{overlapping}'' We must protect the queen! I have six legs!&lt;br /&gt;
&lt;br /&gt;
''{Cut back to the Lappy.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' So of course, the nerdy scientist-type had it all figured out.&lt;br /&gt;
&lt;br /&gt;
''{Cut to Strong Sad standing next to a chalkboard and a Boombox.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' I knew we had to try and understand this poor creature. So I recorded his roars and played them back at high-speed. Listen to my extremely scientific findings! ''{presses play}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{from the tape, very slowly, almost incoherently}'' Don't eat my chicken wa!&lt;br /&gt;
&lt;br /&gt;
''{Strong Sad presses fast-forward.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{slightly faster}'' Chicken wa!&lt;br /&gt;
&lt;br /&gt;
''{Strong Sad presses fast-forward.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{slightly faster}'' Chicken wa!&lt;br /&gt;
&lt;br /&gt;
''{Strong Sad presses fast-forward}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{in normal tone}'' Don't eat my chicken wings!&lt;br /&gt;
&lt;br /&gt;
''{Strong Sad presses stop.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' Something in Bubs' chicken wings must have caused him to mutate and he's been trying to warn us all alon&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Cut to the chase. How do we kill it?&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' We don't. I was able to mix-up an anti-chicken-wing... which is really just a bowl of Kashi. It's the culinary opposite of chicken wings.&lt;br /&gt;
&lt;br /&gt;
''{Drums play during a pan to the chalkboard, then the chalkboard fades into reality as silhouettes of Coach Z with a catapult, The Cheat, Marzipan, Strong Bad, Strong Sad, and giant Bubs stand at the ready. Coach Z lets fly the catapult of Kashi. Bubs can be heard swallowing it.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' ''{roars as he suddenly shrinks back to normal size}'' ...don't eat my chicken wings!&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' We know! The chicken wings will make us grow a hundred feet tall!&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' No they won't!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Then why didn't you want us to eat your chicken wings?&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' 'Cause they mine! And they good!&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Then how did you grow a hundred feet tall?&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Oh, that. Well, it's kind of embarrassing, but I accidentally flushed myself down the toilet while I was shaving.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' You have to shave?&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' You have a terlet?!&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' ''{running up with a leaf above his head}'' C'mon, you guys! Let's all go jump in somebody's pants! Everybody, single file! ''{drops leaf and marches away}'' Hup-two-three-four!...&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Well, I better mosey on.&lt;br /&gt;
&lt;br /&gt;
''{Oriental music plays as Bubs walks out to sea.}''&lt;br /&gt;
&lt;br /&gt;
'''SINGERS:''' King Bubsgonzola! King- King Bubsgonzola, Supreme!&lt;br /&gt;
&lt;br /&gt;
''{A Japanese symbol in gold appears as the screen fades to black. Cut to Strong Bad.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{heartily}'' But Strong Badinians are a strong people. We will recover. We will rebuild. We will reduce, reuse, recycle!&lt;br /&gt;
&lt;br /&gt;
''{[[The Paper]] comes down. After a while, Strong Bad says the following.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' We will be kind. We will rewind!&lt;br /&gt;
&lt;br /&gt;
==Easter Eggs==&lt;br /&gt;
[[Image:Nohito.PNG|thumb|Huge in Japan]]&lt;br /&gt;
* Click on H.R. Hurricanesnstuff (prior to the cutaway to The Field) to see a variant of the Homestar Puppet.&lt;br /&gt;
* Click on Homestar's star after he mentions the fortune cookie to see what it said.&lt;br /&gt;
* At the end, click on &amp;quot;reduce&amp;quot; to see Strong Bad trying to flush himself down the toilet.&lt;br /&gt;
*:''{Strong Bad spins around in the toilet, grinning, while The Cheat watches. It stops}''&lt;br /&gt;
*:'''STRONG BAD:''' Try it again. I think I'm starting to mutate.&lt;br /&gt;
*:'''THE CHEAT:''' ''{The Cheat noises}''&lt;br /&gt;
*:''{The Cheat flushes the toilet}''&lt;br /&gt;
*:'''STRONG BAD:''' Wheeeeee!&lt;br /&gt;
* At the end, click on &amp;quot;reuse&amp;quot; to see a poster of King Bubsgonzola Supreme.&lt;br /&gt;
* At the end, click on &amp;quot;recycle&amp;quot; to see Marzipan making Strong Bad recycle.&lt;br /&gt;
*:'''MARZIPAN:''' No, I heard you say it!&lt;br /&gt;
*:'''STRONG BAD:''' Marzipan, I was just saying other things that start with R E.&lt;br /&gt;
*:'''MARZIPAN:''' I don't care. You said it. Now let me see your cans.&lt;br /&gt;
*:'''STRONG BAD:''' What?&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
{{checkstuffpage}}&lt;br /&gt;
===Explanations===&lt;br /&gt;
*Strong Bad's breaking of the fourth wall is likely in reference to [[Wikipedia:very special episode|very special episodes]], wherein an actor from the TV show will speak directly to the audience at the end of the episode.&lt;br /&gt;
*&amp;quot;Bubsgonzola&amp;quot; is a [[Portmanteau|portmanteau]] of &amp;quot;Bubs&amp;quot; and [[Wikipedia: gorgonzola (cheese)|gorgonzola]].&lt;br /&gt;
*The idea of mutating after being flushed down a toilet is a reference to things mutating in sewers, a notion popularized by [[Wikipedia:Futurama|Futurama]], [[Wikipedia:Teenage Mutant Ninja Turtles | Teenage Mutant Ninja Turtles]], the [[Wikipedia:Alligator_(film)|Alligator]] films, and other creative works.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The floppy disk container reads &amp;quot;[[Floppy Disk Container#dune 2|dune 2]]&amp;quot;.&lt;br /&gt;
*The Japanese symbol when Bubs walks into the water resembles &amp;quot;[[Image:edge.jp.png|20px|&amp;amp;#31471;]]&amp;quot;, which can mean &amp;quot;end&amp;quot; (however, this character means the end of a physical object like a street, or an edge; end in the sense intended here should be &amp;quot;[[Image:end.jp.png|20px|&amp;amp;#32066;]]&amp;quot;).&lt;br /&gt;
*The Japanese on the King Bubsgonzola Supreme poster reads &amp;quot;[[Image:concession.jp.png|82px|&amp;amp;#35698;&amp;amp;#27497;&amp;amp;#12398;&amp;amp;#20154;]]&amp;quot; ''Jōho no Hito'', roughly meaning &amp;quot;person of concession&amp;quot; (though the meaning of &amp;quot;concession&amp;quot; is not that of &amp;quot;Concession Stand&amp;quot;, rather a synonym for &amp;quot;compromise&amp;quot;). A better translation would be &amp;quot;売店の人&amp;quot; ''Baiten no Hito''.&lt;br /&gt;
*The line &amp;quot;We will be kind. We will rewind.&amp;quot; was added shortly after the email was released.&lt;br /&gt;
*Marzipan's recycling bin has a design on the side that consists of several arrows making a star shape.  The universally recognized [[Wikipedia:Recycling symbol|recycling symbol]] commonly found on recycling bins has a similar design where three arrows form a [[Wikipedia:Möbius strip|Möbius strip]].&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
*In the scene with everyone talking in the meeting, as the camera pans to the right, [[Twin Characters|two The Cheats]] are seen.&lt;br /&gt;
*When Strong Bad is doing the public service announcement he is [[Fourth Wall Breaks|breaking the Fourth Wall]].&lt;br /&gt;
*The King of Town appears to be [[Eating Non-Food Items|eating his table]].&lt;br /&gt;
*Even though Bubs was not mutated by chicken wings, the &amp;quot;anti-chicken wings&amp;quot; causes him to shrink to normal size. This is never explained.&lt;br /&gt;
*When the email was first released, Marzipan's recycle bucket was empty.  Cold Ones and Coldson Lite cans were later put inside it.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
*Marzipan also said something about the DNA evidence being tampered with while at a tea party in the previous email, [[strong badathlon]]. &lt;br /&gt;
**Homestar mentioning chocolate cake is also a reference to strong badathlon in which [[Homsar]] mistakes The Cheat covered in [[Whatsit]] for a chocolate cake when he lands on the picnic table.&lt;br /&gt;
*The fortune cookie Easter egg is in the style of the [[Fortune Cookies|old game]] of the same name.&lt;br /&gt;
*[[Strong Sad]]'s patting his belly makes the same dodgeball noise it made in [[modeling]] and [[Cool Things]]&lt;br /&gt;
*The music during the apostrophe public service announcement is from [[CGNU]].&lt;br /&gt;
*The Easter egg also contains [[Strong Bad Smiling]].&lt;br /&gt;
*Homestar makes a reference to [[Pants|pants]].&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*King Bubsgonzola Supreme is an obvious reference to [[Wikipedia:kaiju|kaiju]] monsters such as [[Wikipedia:Godzilla|Godzilla]], [[Wikipedia:King Ghidorah|King Ghidorah]], and [[Wikipedia:Mothra|Mothra]].&lt;br /&gt;
*[[Wikipedia:Reduce%2C_Reuse%2C_Recycle|Reduce, Reuse, Recycle]] is a slogan used by conservationists to promote consumers to save resources.&lt;br /&gt;
*H.R. Hurricanesnstuff is a reference to [[Wikipedia:H.R._Pufnstuf|H.R. Pufnstuf]], a kid show with a brightly colored dragon as the star which began running in 1969.&lt;br /&gt;
*[[Wikipedia:Kashi_Company|Kashi]] is a natural foods producer owned By Kellogg's, Inc.&lt;br /&gt;
**[[Wikipedia:Kasha|Kasha]], on the other hand, is a grey/brown grain, which is probably what was actually in the bowl.&lt;br /&gt;
*&amp;quot;We will be kind. We will rewind.&amp;quot; is a reference to &amp;quot;Be kind, rewind.&amp;quot;, a slogan formerly used by [[Wikipedia: video store|video rental stores]] to inform the customer to rewind the [[Wikipedia: videotape|VHS tapes]] they rented prior to returning them.&lt;br /&gt;
*1-800-APOSTROHOLIC refers to addiction centers such as those that help people with [[Wikipedia: alcoholism|alcoholism]].&lt;br /&gt;
*&amp;quot;I am not making an &amp;quot;[[Wikipedia:I approve this message|I approve this email]]&amp;quot; joke&amp;quot; is a reference to American campaign ads as candidates are legally required to state their name and approval of the ad.&lt;br /&gt;
*Strong Bad's line &amp;quot;Cut to the chase.  How do we kill it?&amp;quot; is taken from the movie &amp;quot;[[Wikipedia:Hellboy (film)|Hellboy]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{sbemailextlinks|166|10767}}&lt;br /&gt;
&lt;br /&gt;
{{Strong Bad Email}}&lt;/div&gt;</description>
			<pubDate>Tue, 06 Feb 2007 13:04:05 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:unnatural</comments>		</item>
		<item>
			<title>User:JudgeDeadd</title>
			<link>http://www.hrwiki.org/wiki/User:JudgeDeadd</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I rock. I love HR.&lt;/div&gt;</description>
			<pubDate>Tue, 11 Jul 2006 05:20:50 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/User_talk:JudgeDeadd</comments>		</item>
		<item>
			<title>Kid Speedy</title>
			<link>http://www.hrwiki.org/wiki/Kid_Speedy</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;it would be invisible, wuldn't it?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gamenav|New Game|kidspeedy|Thy Dungeonman 3|TROGDOR!}}&lt;br /&gt;
[[Image:kidspeedy.PNG|thumb|The slowest poke]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Who's faster than Kid Speedy? EVERYBODY!! This little fatso is the slowest poke in the bunch. Try not to get dead last while avoiding sweets and insults in this hilarious arcade-style race 'em up.&amp;quot;'' &amp;amp;mdash; Videlectrix&lt;br /&gt;
&lt;br /&gt;
'''Kid Speedy''' is a game in which you play the character Kid Speedy, trying to win a race (or, at least, not come in last). The game was originally mentioned in the [[Videlectrix]] game catalog; it was made available for play on July 10, 2006.&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Don't Forget Your Inhaler!&lt;br /&gt;
&lt;br /&gt;
==The Game==&lt;br /&gt;
[[Image:Kidspeedy intstructions.PNG|thumb|Instructions]]&lt;br /&gt;
To qualify for the next race, you must finish the four-man race third place or above. By collecting vegetables and happy faces, you make Kid Speedy go faster. Collecting junk food or [[Swears|swears]] causes Kid Speedy to lose all speed. &lt;br /&gt;
The player can race Kid Speedy on eight different courses: Jelly Woods Fun Run, Cheese Puff Hills, Porkchop Wilds 5K, Egg Mountain Minithon, Probate Flats Walk-a-thon, [[Wikipedia:Indiana|Indiana]], The Loop, and Demon's Rub Marathon. Each track has borders resembling the name (example: Cheese Puff Hills has orange borders).&lt;br /&gt;
&lt;br /&gt;
The game consists of two modes: 1 Player and &amp;quot;Online Play&amp;quot;. However, all of the runners, in both modes, are computer controlled. The loading online players screen is just for show.&lt;br /&gt;
&lt;br /&gt;
If you do not finish dead last, you &amp;quot;Qualify&amp;quot;. If you lose, you get the message &amp;quot;You Came Dead Last.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==The Ending==&lt;br /&gt;
[[Image:Kidspeedy ending.PNG|thumb|YOU GOT NOT DEAD LAST!]]&lt;br /&gt;
''{Three runners are standing on a stand, cheering. A blimp flies overhead reading &amp;quot;WIN!&amp;quot; The camera pans left to Kid Speedy, who is bouncing up and down.}''&lt;br /&gt;
&lt;br /&gt;
'''NARRATOR:''' ''{subtitled}'' CONGRATULATIONS! YOU GOT NOT DEAD LAST!&lt;br /&gt;
&lt;br /&gt;
''{Kid Speedy walks off-screen to the left and enters a city scene. He is walking down a sidewalk beside a brick wall.}''&lt;br /&gt;
&lt;br /&gt;
'''NARRATOR:''' ''{subtitled}'' KID SPEEDY WON A 2 DOLLAR CONSOLATION PRIZE...&lt;br /&gt;
&lt;br /&gt;
''{Kid Speedy enters a room with a woman and television set inside. Kid Speedy bounces up and down again. Kid Speedy's dialogue is in white subtitles while his mom's is yellow.}''&lt;br /&gt;
&lt;br /&gt;
'''KID SPEEDY:''' ''{subtitled}'' MOM! I WON 2 BUCKS!&lt;br /&gt;
&lt;br /&gt;
'''KID SPEEDY'S MOM:''' ''{subtitled}'' NOW WE HAVE ENOUGH TO GET THE ORPHANAGE ITS OPERATION!&lt;br /&gt;
&lt;br /&gt;
'''KID SPEEDY'S MOM:''' ''{subtitled}'' HOORAY!&amp;lt;br /&amp;gt;&lt;br /&gt;
'''KID SPEEDY:''' ''{simutaneously; subtitled}'' HOORAY!&lt;br /&gt;
&lt;br /&gt;
''{A screen showing yellow, blown-up text &amp;quot;the end&amp;quot; appears.}''&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Image:Kidspeedy strong sad mode.PNG|thumb|Strong Sad mode]]&lt;br /&gt;
===Explanations===&lt;br /&gt;
*The term &amp;quot;Race 'em up&amp;quot; is based on the more logically named term &amp;quot;Shoot 'em up&amp;quot;.&lt;br /&gt;
*Kid Speedy is most likely a parody of &amp;quot;learning&amp;quot; computer games.&lt;br /&gt;
**Speed is earned by eating healthful foods, and lost by eating junk food.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*Each race starts with the message &amp;quot;Ready! Set! Ok, now go.&amp;quot; &lt;br /&gt;
*If you win the game, you unlock &amp;quot;Strong Sad Mode&amp;quot;, where your character becomes {{Film|Strong Sad}}. However, during the ending scene, or in the losing sequence if you come dead last, your character will change back to Kid Speedy.&lt;br /&gt;
*When you play the last race, a group of runners from [[50K Racewalker]] will pass you and your opponents very quickly.&lt;br /&gt;
[[Image:Kid speedy box art.PNG|thumb|Kid Speedy box art]]&lt;br /&gt;
*Currently, the box art for Kid Speedy reads &amp;quot;BOX ART UNAVAILABLE!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
*On certain browsers (Such as Netscape Communicator 4.7) Kid Speedy's slowest opponent is absent. While getting second place is extremely difficult it's impossible to lose since he can rank no lower than third.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
*&amp;quot;NEB&amp;quot;, a possible opponent in Online Mode, may be a reference to [[Nebulon]].&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*The &amp;quot;Indiana&amp;quot; and &amp;quot;The Loop&amp;quot; levels are likely inspired by the the arcade racing game, [[Wikipedia:Cruis'n USA|Cruis'n USA]], which features Chicago and Indiana venues.&lt;br /&gt;
*&amp;quot;Wide Loading&amp;quot; (on the [[Irregular Loading Screens|loading screen]]) is a reference to the &amp;quot;Wide Load&amp;quot; sign which appears on trucks carrying large items. It is also used as a slang term for &amp;quot;fat&amp;quot;.&lt;br /&gt;
*On the flash file of Kid Speedy, there are three other runners to the left of the screen and they seem to be wearing colors of flags: [[Wikipedia:Sweden|Sweden]] and [[Wikipedia:Germany|Germany]]. The other runner wears white, red, and green. This may be the flag of [[Wikipedia:Burundi|Burundi]], [[Wikipedia:Italy|Italy]], [[Wikipedia:Algeria|Algeria]], [[Wikipedia:Bulgaria|Bulgaria]], [[Wikipedia:Hungary|Hungary]], [[Wikipedia:Iran|Iran]],  or [[Wikipedia:Oman|Oman]]. These runners are later seen racing ahead to the finish line in the 8th race, as well as in the ending.&lt;br /&gt;
*When Kid Speedy trips on the finish line, he does so in the same manner and sound as does the character in [[wikipedia:NES|NES's]] Track &amp;amp; Field I.&lt;br /&gt;
*The end sequence is a reference to the common movie theme of competing in a race or other competition to win money to either save an orphange, or pay for an operation. In this case, it was to pay for an operation FOR an orphanage.&lt;br /&gt;
&lt;br /&gt;
===Possible Names in Online Mode===&lt;br /&gt;
*There are several possible names that you can get as opponents in Online Mode. Each three-letter name includes a number following their name, while four-letter names do not.&lt;br /&gt;
**BAM&lt;br /&gt;
**BOB&lt;br /&gt;
**[[Dan|DAN]]&lt;br /&gt;
**DING&lt;br /&gt;
**FMV&lt;br /&gt;
**FOOP&lt;br /&gt;
**GOB&lt;br /&gt;
**JAM&lt;br /&gt;
**JIM&lt;br /&gt;
**[[Nebulon|NEB]]&lt;br /&gt;
**[[Wikipedia: Pogs|POG]]&lt;br /&gt;
**QUA&lt;br /&gt;
**RIT&lt;br /&gt;
**SOT&lt;br /&gt;
**STAN&lt;br /&gt;
**TOD&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[[Videlectrix:kidspeedy.html|Play 'Kid Speedy']]&lt;br /&gt;
*[[Videlectrix:kidspeedy.swf|Play 'Kid Speedy' (Flash file)]]&lt;br /&gt;
*[[Forum:9062|forum thread re: &amp;quot;Kid Speedy&amp;quot;]]&lt;br /&gt;
{{VidelectrixGames}}&lt;br /&gt;
[[Category:Videlectrix Games]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Jul 2006 04:48:11 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Kid_Speedy</comments>		</item>
		<item>
			<title>Eh! Steve!</title>
			<link>http://www.hrwiki.org/wiki/Eh!_Steve!</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ehsteve.png|thumb|Watch out for Eh! Steve!]]&lt;br /&gt;
Much as [[Strong Bad]] became the unplanned &amp;quot;star&amp;quot; of the [[Homestar Runner (Flash cartoon)|Homestar Runner website]], so has '''Eh! Steve''' become the scene-stealer of [[Sweet Cuppin' Cakes]]. His name is also his catchphrase, and [[The Wheelchair]] is his arch-rival, for reasons that aren't quite clear.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
*He is depicted in a drawing wearing a tuxedo by artist [[Leomard Sportsinterviews|Lem Sportsinterviews]] under the title ''&amp;quot;Eh, Steven.&amp;quot;'', as seen in the email [[different town]].&lt;br /&gt;
*Eh! Steve also makes a brief cameo in [[haircut]] after [[Strong Mad]] connects the &amp;quot;[[Ready For Primetime]]&amp;quot; hairstyle with Sweet Cuppin' Cakes, prompting Strong Bad to draw a tiny version of the elusive cartoon character.&lt;br /&gt;
*In the [[Teen Girl Squad]]/Sweet Cuppin' Cakes crossover toon in [[HomestarRunner.com PAY PLUS!]], Eh! Steve appears as [[Cheerleader]]'s date for the Friday Night Dance, wearing a #9 jersey.&lt;br /&gt;
*In an easter egg in the email [[kids' book]], Eh! Steve appears. When clicked, Strong Bad draws in the wheelchair about to catch Eh! Steve in a trap.&lt;br /&gt;
*In an easter egg in [[Weclome Back]], he seems to have recorded a CD along with [[The Wheelchair|&amp;quot;Wheelchair Man&amp;quot;]] and &amp;quot;Fresh Juice&amp;quot; (likely [[Sherlock]]). &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ehsteven.png|Eh! Steven&lt;br /&gt;
Image:haircut primetime drawing.PNG|&amp;quot;Eh! [[Greg]].&amp;quot;&lt;br /&gt;
Image:Footballehsteve.PNG|&amp;quot;Hey, Steven!&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
*'''Debut:''' Email [[crazy cartoon]]&lt;br /&gt;
*[[:Category:Eh! Steve Filmography|Complete Filmography]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sweet Cuppin' Cakes Characters]]&lt;/div&gt;</description>
			<pubDate>Tue, 04 Jul 2006 09:06:33 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Eh!_Steve!</comments>		</item>
		<item>
			<title>Weclome Back</title>
			<link>http://www.hrwiki.org/wiki/Weclome_Back</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;Nowhere it says it's in Glutton Camp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{toonnav|Big Toon|weclomeback|A Folky Tale|The King of Town DVD}}&lt;br /&gt;
[[Image:Weclome Back.PNG|thumb|&amp;quot;What is it, like, mid-May or something?&amp;quot;]]&lt;br /&gt;
Homestar and the gang all reflect on their summer vacation.&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' {{Film|Bubs}}, {{Film|Marzipan}}, {{Film|Strong Mad}}, {{Film|The Cheat}}, {{Film|Homsar}}, [[Eh! Steve]] (Easter egg), {{Film|Strong Sad}}, {{Film|The King of Town}}, {{Film|Coach Z}}, {{Film|Strong Bad}}, {{Film|Homestar Runner}}, {{Film|Pom Pom}}, {{Film|The Poopsmith}} &lt;br /&gt;
&lt;br /&gt;
'''Places:''' [[The Field]], [[Topiary Garden]], [[The Island]], [[Obstacle Course]], [[An Airplane]]&lt;br /&gt;
&lt;br /&gt;
'''Date:''' July 3, 2006&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 4:37&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Your dreams were your ticket out...&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
''{A closeup of a time clock attached to a telephone pole. A time card is punched in. The words &amp;quot;Weclome Back&amp;quot; are shown, and flash various colors. Pull out to see Bubs holding a cup of coffee, in front of a table with styrofoam cups and an urn, in the Field. Marzipan enters and also punches in.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Well, hello, Marzi-person! Welcome back.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Well, howdy, stranger!&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Stranger? I'm Bubs, remember?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' ''{unimpressed}'' Uh, I know. It's a joke.&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' That's hilarious. How was your vacation?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' It was tout de suite! I took the Cool Tapes on a midwestern tour ''{the tour map pops up}'' of bead shops and topiary gardens.&lt;br /&gt;
&lt;br /&gt;
''{Cut to a topiary garden; Marzipan, Strong Mad and The Cheat are playing in the band}''&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' ''{singing}''&lt;br /&gt;
:Cool tapes are cool, and we're better than ever,&lt;br /&gt;
:Cool tapes are cool, 'cause we're light as a feather.&lt;br /&gt;
:Keep it down with that real cool flavor,&lt;br /&gt;
:Me and The Cheat and our bass player.&lt;br /&gt;
:Rockin' the spot.&lt;br /&gt;
:Yeah, we're rockin' the spot.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Thanks, jah! And don't forget we've got cool 7-inches for sale over at our merch table.&lt;br /&gt;
&lt;br /&gt;
''{Cut to the merchandise table. Homsar is standing on it, it has a sign reading &amp;quot;Merch Masala&amp;quot; and another reading &amp;quot;Steven Inches $&amp;lt;span style=&amp;quot;font: italic 120% serif&amp;quot;&amp;gt;&amp;amp;pi;&amp;lt;/span&amp;gt;&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''HOMSAR:''' I'm a little light in the leftovers!&lt;br /&gt;
&lt;br /&gt;
''{Homsar's hat flies off the left of the screen, and comes back on from the right and settles on his head. Cut back to Bubs and Marzipan at the coffee table.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' I bet you drove the shape-ed plants wild.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Yeah, they were way into it. So what did you do?&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' I drove my baloney sandwich truck down to the beach.&lt;br /&gt;
&lt;br /&gt;
''{Cut to the tropical island. Bubs's &amp;quot;Baloney Sammich Truck&amp;quot;, which resembles an ice-cream truck, doesn't quite fit, and the rear wheels are in the water.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Baloney! Come on, people! Come on, palm tree! I'm-tryingtosellabaloneysammich!&lt;br /&gt;
&lt;br /&gt;
''{An Atari seagull flies past.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' You shut your face!&lt;br /&gt;
&lt;br /&gt;
''{Cut back to the coffee table.}''&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' I sold exactly zero baloney sandwiches!&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Well that's great!&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Yeah, it was pretty much my best summer ever.&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' ''{walks in}'' Same here. I spent two glorious weeks at Gluten Camp. I learned more about this oft-misunderstood plant protein than I ever thought possible.&lt;br /&gt;
&lt;br /&gt;
'''THE KING OF TOWN:''' What''eva!'' ''{puts a time card in the time clock}'' I was across the lake at Glutton Camp. And we challenged those pansies to an obstacle course!&lt;br /&gt;
&lt;br /&gt;
''{Cut to the obstacle course, pan across to see Strong Sad and the King of Town stuck in two tire swings.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' Well, should we call it a draw?&lt;br /&gt;
&lt;br /&gt;
'''THE KING OF TOWN:''' Hecks no! I got stuck in here 10 minutes before you!&lt;br /&gt;
&lt;br /&gt;
''{Pan across to Coach Z.}''&lt;br /&gt;
&lt;br /&gt;
'''COACH Z:''' Let's go, Glorten Camp! Glorten Camp is pain and scranin' on yous!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Oh yeah? Well while you slo-mos were slounching around on your haunchy laurels, I was checking the most amazing email of my career!&lt;br /&gt;
&lt;br /&gt;
''{Cut through static to Strong Bad, holding the Lappy, on a plane. Screen markers and a recording light are visible, as though viewed through a camcorder. Strong Bad leans in and adjusts the focus.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' All right, Lappy, when I mash record on that camera, we're gonna perform the world's first death-defying midair SBEmail check! We'll make the cover of all the latest blogs! Now, are you psyched?! I'm psyched, are you psyched?!? OK, 3! 2! 1!&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad leans in and presses a button on the camera. Cut through static to Strong Bad standing on the ground. The camera drops to the ground and slowly falls over.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Oh, the believing is hard to be doing, because that was so incredible! We met so many celebrities in midair! And the part with the ''Narwhal'' ''{said &amp;quot;Nar-wayel&amp;quot;}'' was ''so'' illegal.&lt;br /&gt;
&lt;br /&gt;
''{Cut through static to Strong Bad, back at the coffee table}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Oh, cuh-rap! What am I, your dad? I can't believe I pulled the old &amp;quot;mash Stop when you think you're mashing Record and mash Record when you think you're mashing Stop&amp;quot; routine on myself.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' But if we've all been on vacation, who's been taking care of the website?&lt;br /&gt;
&lt;br /&gt;
''{Homestar Runner walks in, tired, wearing a dressing gown, a nightcap and [[Nebulon]] slippers, with a cinnamon 5 o'clock shadow.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' ''{yawns}'' What's up, my brothers? Let no one say the Homestar Runner don't know how to nap. What is it, like mid-May or something?&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Uh, try &amp;quot;early July.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''{Zoom in.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Aah! I slept through June!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Yup.&lt;br /&gt;
&lt;br /&gt;
''{Zoom in even tighter.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Aah! Bet Agatha Christie would never sleep through June... neither would Angela Lansbury.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Aren't they the same person?&lt;br /&gt;
&lt;br /&gt;
'''BUBS:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''KING OF TOWN:''' Yep.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' I think they are.&lt;br /&gt;
&lt;br /&gt;
'''STRONG SAD:''' Yes, they definitely are.&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Well, it's settled then. Now, what's this I hear about some of you guys sleeping through June? I'll let it slide this time, but June-sleepers will not be tolerated from this day henceforth. Now, whose turn was it to bring the doughnuts?&lt;br /&gt;
&lt;br /&gt;
'''EVERYONE:''' Yours.&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' Well, I'll let it slide this time, but doughnut-rememberers will dough-not be tolerated from now on. All right, everybody, everybody. It's time to get this www-dot-show back on the road-dot-com. Now, places! And...&lt;br /&gt;
&lt;br /&gt;
''{Cut to everyone standing in regular clothes in front of a plain blue background. The words &amp;quot;everybody, everybody&amp;quot; appear in front of them. The music from the Intro page plays.}''&lt;br /&gt;
&lt;br /&gt;
'''SINGERS:''' Everybody, everybody! Everybody, everybody! Everybody, everybody! Everybody, everybody!&lt;br /&gt;
&lt;br /&gt;
==Easter Eggs==&lt;br /&gt;
* In Homsar's scene, click on the &amp;quot;Steven Inches&amp;quot; sign to see a &amp;quot;The Freewheelin' Eh, Steve&amp;quot; album cover. On the bottom it lists the songs ''Sweet Cups and Cakes'' by Wheelchair Man, ''Eh, Steve's Dream'' by Eh, Steve!, and ''Talkin' Trying to Catch a Worm Blues'' by Fresh Juice.&lt;br /&gt;
* When the King of Town first appears, click on his crown to see his &amp;quot;I'm with Glutton Camp&amp;quot; T-shirt.&lt;br /&gt;
* Click on the left &amp;quot;everybody&amp;quot; at the end of the toon to see what Pom Pom and The Poopsmith presumably did during their summer vacation.&lt;br /&gt;
:''{Pom Pom and the Poopsmith are both leaning on the palm tree on the deserted island. They are both wearing sunglasses. After a few moments, a thought cloud appears and reveals that Pom Pom is thinking of a baloney (or bologna) sandwich. Another one appears shortly afterwards and shows that the Poopsmith is too.}''&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
{{checkstuffpage}}&lt;br /&gt;
&lt;br /&gt;
===Explanations===&lt;br /&gt;
*This toon refers to the real-life vacation that [[The Brothers Chaps]] took in the late spring/early summer of 2006, during which time the site went nearly seven weeks (48 days) without a major update (there were various minor updates during this period, but no toons).&lt;br /&gt;
*The Baloney Truck is a spoof on the [[wikipedia:Ice_cream_truck|Ice Cream Truck/Van]], which is popular in some parts of the world.&lt;br /&gt;
*[[Wikipedia:Agatha Christie|Agatha Christie]] and [[Wikipedia:Angela Lansbury|Angela Lansbury]] are, in fact, not the same person. Christie was an English crime fiction writer and Lansbury is an English-born American actress most famous for her role (as a crime fiction author) on [[Wikipedia:Murder, She Wrote|Murder, She Wrote]]. Lansbury however did play Christie's fictional sleuth [[Wikipedia:Miss Marple|Miss Marple]] in the movie adaptation of Christie's [[Wikipedia:The Mirror Crack'd|The Mirror Crack'd]].&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The time card reads:&lt;br /&gt;
{| style=&amp;quot;border-collapse: collapse; text-align: center; font-face: monospace&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C; font: bold 100% sans-serif&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 5em&amp;quot; | IN: !! style=&amp;quot;width: 5em&amp;quot; | OUT:&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | 8:03 || 5:54&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | 7:45 || 6:21&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | 9:21 || 6:03&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | 12:02 || 5:58&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | 7:56 || 6:23&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | 8:03 || 5:54&lt;br /&gt;
|- style=&amp;quot;border: 3px solid #F9C&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right: 10px double #F9C &amp;quot; | 7:45 || 6:21&lt;br /&gt;
|}&lt;br /&gt;
[[Image:Cool tapes tour.png|thumb|Cool Tapes' June 2006 tour]]&lt;br /&gt;
*The Cool Tapes tour goes through East Westerburg, Beadsburg, Bead Store City, Sculpted Busheton, New Beadshop, Topiarianapolis, Beeeeeds and Tope Gardens. Other towns on the map are Northtime, Pantsburg, Shoigut, Thuxtable and The Slickster.&lt;br /&gt;
*There are trees in the topiary garden shaped as an ice-cream cone, [[Trogdor]], a tree stump, and [[Wikipedia:William Shakespeare|William Shakespeare]].&lt;br /&gt;
*According to the sign on the side of Bubs's truck, he's selling:&lt;br /&gt;
**&amp;quot;Gumball Surprise&amp;quot;&amp;amp;mdash;A baloney sandwich with a purple gumball on top.&lt;br /&gt;
**&amp;quot;Open Smiley Face&amp;quot;&amp;amp;mdash;An open baloney sandwich with a smiley face drawn on it in mustard.&lt;br /&gt;
**&amp;quot;I Heart Baloney&amp;quot;&amp;amp;mdash;A baloney sandwich with heart-shaped bread.&lt;br /&gt;
**&amp;quot;Dog Food&amp;quot;&amp;amp;mdash;A baloney sandwich with bone-shaped bread.&lt;br /&gt;
**&amp;quot;It's Not a Real Popsicle&amp;quot;&amp;amp;mdash;A baloney sandwich with popsicle-shaped bread.&lt;br /&gt;
**&amp;quot;Inside Out&amp;quot;&amp;amp;mdash;A piece of bread between two slices of baloney.&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
* Strong Bad's parachute apparently has no straps, though he may have donned it after accidently &amp;quot;mashing&amp;quot; stop.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
* [[Pants|Pantsburg]] is one of the [[Strong Bad's Vacation Spots|places Strong Bad visited]] on his [[vacation]], and one of the places in [[Limozeen]]'s [[Limozeen#Zeenin' Across the Country 2001|Zeenin' Across the Country tour]].&lt;br /&gt;
* When Strong Bad says &amp;quot;I can't believe I pulled the 'Mash stop when you think you're mashing record, and mash record when you think you're mashing stop' on myself&amp;quot; is a reference to [[Mashing_Go|mashing go/play on something]]&lt;br /&gt;
* The Atari seagull is from [[huttah!]]&lt;br /&gt;
* Marzipan's [[Cool Tapes]] band comes from [[Cool Things]].&lt;br /&gt;
* The toon's title includes [[Unusual Greetings#Weclome|Weclome]].&lt;br /&gt;
* Homestar's slippers resemble [[Nebulon]].&lt;br /&gt;
* Bubs' &amp;quot;Baloney Sammich Truck&amp;quot; has a [[Marshie]] look-alike sandwich on the top.&lt;br /&gt;
* Bubs pronounces &amp;quot;shaped plants&amp;quot; the same way Strong Bad and Teenage Homestar pronounced &amp;quot;striped pants&amp;quot; in [[highschool]].&lt;br /&gt;
* One of the places the Cool Tapes band visits is East Westerburg. Westerberg (spelled slightly differently) was visited in [[Thy Dungeonman 3]], and it was to the east of the player's starting location.&lt;br /&gt;
* Pom Pom is wearing [[Dangeresque Too]]'s sunglasses.&lt;br /&gt;
* In addition to the two ropes attaching the tire swings to the tree at the obstacle course, a third rope hangs from the sky and sways gently, as did the rope featured in [[A Folky Tale]].&lt;br /&gt;
* The &amp;quot;Gumball Surprise&amp;quot; is another example of a [[Concoctions|concoction]].&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*The city &amp;quot;The Slickster&amp;quot; (as seen on the Cool Tapes tour map) is a reference to former WWF manager Kenneth Johnson, who's ring name was Slick and often called &amp;quot;The Slickster&amp;quot; by the commentators.&lt;br /&gt;
*The city of &amp;quot;Thuxtable&amp;quot; is a reference to Theo Huxtable, a character on The Cosby Show. Theo Huxtable was previously mentioned in [[Halloween Potion-ma-jig]], when Coach Z dressed up like him.&lt;br /&gt;
*The design of the Cool Tapes Marzipan amps are based on the design of the classic Marshall amp, as seen in [[different town]].&lt;br /&gt;
*A Vlog is a Video Blog, made popular by Youtube.com, a short video of the host sharing a part of their lives.&lt;br /&gt;
*The page title references the theme song from the sitcom ''[[Wikipedia:Welcome Back, Kotter|Welcome Back, Kotter]]'' (&amp;quot;Welcome back / Your dreams were your ticket out...&amp;quot;).&lt;br /&gt;
*Athletic competitions between summer camps occupying the same campground are common in family movies and cartoons.&lt;br /&gt;
*The &amp;quot;Freewheelin' Eh! Steve&amp;quot; album cover is a reference to Bob Dylan's early album, &amp;quot;Freewheelin' Bob Dylan.&amp;quot;&lt;br /&gt;
*Homestar's shirt is a reference to the movie ''[[IMDB:tt0088258|This Is Spinal Tap]]'', in which [[Wikipedia:Nigel Tufnel|Nigel Tufnel]] is seen wearing the same shirt featuring a green ribcage and later remarks &amp;quot;This is what I sleep in sometimes&amp;quot;.&lt;br /&gt;
*The Eh! Steve song &amp;quot;Sweet Cups and Cakes&amp;quot; is likely a ''[[IMDB:tt0088258|This Is Spinal Tap]]'' reference as well, since &amp;quot;Cups and Cakes&amp;quot; is the name of a Spinal Tap song.&lt;br /&gt;
*Strong Mad's violin styled bass bears a resemblance to the [[Wikipedia:Hofner|Hofner]] bass played by [[Wikipedia:Paul McCartney|Paul McCartney]]. However Strong Mad plays right handed, while Paul is a lefty.&lt;br /&gt;
*Strong Bad's Narwhal reference is a reference to the popular internet game [http://www.spinnerdisc.com/narwhaldiving.html Narwhal Diving] at the website [http://www.spinnerdisc.com Spinnerdisc.com] (which in turn seems to be a reference to the They Might Be Giant's song Nyquil Driver).&lt;br /&gt;
*The sign on the merchandise table that reads &amp;quot;Merch Masala&amp;quot; might be a reference to the 1985 Hindi movie [[Wikipedia:Mirch Masala|Mirch Masala]]&lt;br /&gt;
* Marzipan referring to  Strong Mad simply as &amp;quot;Our bass player&amp;quot; is a reference to the film ''That Thing You Do!'', about a fictional rock band in the 60s. The bass player in the group is always reffered to and listed in the credits as simply &amp;quot;The Bass Player&amp;quot; (Although in a short segment discussing what happened to the members of the group afterwards, he is called &amp;quot;T.B Player&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[[HR:weclomeback.html|watch &amp;quot;Weclome Back&amp;quot;]]&lt;br /&gt;
*[[HR:weclomeback.swf|view the Flash file for &amp;quot;Weclome Back&amp;quot;]]&lt;br /&gt;
*[[Forum:8992|forum thread re: &amp;quot;Weclome Back&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Toons]]&lt;/div&gt;</description>
			<pubDate>Tue, 04 Jul 2006 09:04:34 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Weclome_Back</comments>		</item>
		<item>
			<title>Talk:Weclome Back</title>
			<link>http://www.hrwiki.org/wiki/Talk:Weclome_Back</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;Vlog or Blog?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bologna==&lt;br /&gt;
We can leave the Baloney in Baloney Sammich Truck but otherwise it should be bologna&lt;br /&gt;
:Both are accepted spellings... [http://m-w.com/dictionary/baloney Merriam-Webster] lists Baloney as a variant of Bologna. {{User:Phlip/sig}} 15:59, 3 July 2006 (UTC)&lt;br /&gt;
::Those words have undergone differentiation. ''Baloney'' is properly only &amp;quot;nonsense&amp;quot;, and the meat product is ''bologna''. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 16:47, 3 July 2006 (UTC)&lt;br /&gt;
:::It's dot com, I don't think that's a true statement. M-W shows it as a variant of &amp;quot;bologna&amp;quot;; if you have a dictionary citation where it's noted that &amp;quot;baloney&amp;quot; doesn't mean &amp;quot;bologna&amp;quot; anymore, then provide it. Especially as they use the &amp;quot;baloney&amp;quot; spelling in the toon, and barring absence of evidence that it cannot adequately mean the meat, we should use the &amp;quot;baloney&amp;quot; spelling throughout. {{User:Qermaq/sig}} 19:15, 3 July 2006 (UTC)&lt;br /&gt;
:::: Touché. Sandwich was also misspelled as &amp;quot;sammich&amp;quot; so the explicit use of &amp;quot;baloney' was probably just word play.&lt;br /&gt;
:::::&amp;quot;Sammich&amp;quot; is not a documented and accepted spelling of &amp;quot;sandwich&amp;quot;, however. &amp;quot;Baloney&amp;quot; is. {{User:Qermaq/sig}} 21:30, 3 July 2006 (UTC)&lt;br /&gt;
:::: I have personally never seen the sausage meat being spelled as anything except &amp;quot;bologna&amp;quot; in any ''serious'' context. Bubs' truck is hardly what I'd call serious. --{{User:Jay/sig}} 21:19, 3 July 2006 (UTC)&lt;br /&gt;
:::::Because simple personal experience is limited, we have lexicographers whose job it is to determine actual usage on the broad scale. Above it is shown that Merriam Webster's lexicographic staff feels &amp;quot;baloney&amp;quot; is an accepted spelling of the meat product. [http://dictionary.cambridge.org/define.asp?key=5771&amp;amp;dict=CALD Cambridge] and [http://www.bartleby.com/61/79/B0047900.html American Heritage] agree. Oxford seems to disagree, however Oxford is a primarily British dictionary which also documents US usage, so the actual US dictionaries should take precedence here. Note that I am not saying &amp;quot;bologna&amp;quot; would be wrong, but that it would be inconsistent with TBC's usage on the site, and as such would be less appropriate for the knowledge base. {{User:Qermaq/sig}} 21:30, 3 July 2006 (UTC)&lt;br /&gt;
::::::I don't think the outcome of this discussion is very important, but I will note that searching Oscar Meyer's (probably the manufacturer of the most bologna in North America) website for [http://www.kraftfoods.com/oscarmayer/main.aspx?s=recipe&amp;amp;m=recipe%2Fknet_recipe_grid&amp;amp;u1=keyword&amp;amp;u2=baloney baloney] reveals zero occurrences, and searching for [http://www.kraftfoods.com/oscarmayer/main.aspx?s=recipe&amp;amp;m=recipe%2Fknet_recipe_grid&amp;amp;u1=keyword&amp;amp;u2=bologna bologna] reveals several.  My vote is to refer to it as &amp;quot;bologna&amp;quot; everywhere but &amp;quot;Baloney Sammich Truck&amp;quot;. {{User:Trey56/sig}} 21:43, 3 July 2006 (UTC)&lt;br /&gt;
:::::::Of course that's a branding choice on Oscar Meyer's part (the song wouldn't be so great if they had a way with b-a-l-o-n-e-y!), as &amp;quot;baloney&amp;quot; is the branding choice for [http://www.maloneysbaloney.com/ Maloney's Baloney]. Then there's LightLife's [http://www.solae.com/soyproteinproducts/products/foneybaloney.jsp Foney Baloney], another clear branding choice. One would expect branding usage to be consistent, regardless of whether the word is real or not, or whether the form of the word is more, less, or equally prevalent in American English. {{User:Qermaq/sig}} 21:51, 3 July 2006 (UTC)&lt;br /&gt;
::::::::Also, I think it's strange to assume that &amp;quot;baloney&amp;quot; is TBC's preferred spelling based off of &amp;quot;Baloney Sammich Truck&amp;quot;; no one's arguing that &amp;quot;sandwich&amp;quot; should be respelled &amp;quot;sammich&amp;quot; everywhere in the article... :) {{User:Trey56/sig}} 21:54, 3 July 2006 (UTC)&lt;br /&gt;
:::::::::Again, as I noted above, no one would argue that, because &amp;quot;sammich&amp;quot; is not a lexicographically-accepted word. &amp;quot;Baloney&amp;quot; is, as I think I have proven, as correct a spelling as &amp;quot;bologna&amp;quot; in American English, and to insist on using a spelling TBC did not use in this case seems a little odd to me. Compare to this: what if they did a toon about &amp;quot;pop&amp;quot; and people argued we should call it &amp;quot;soda&amp;quot; because it matches their personal experience? This is NOT a case of them making up a word or spelling out a slang term, and the line of thinking we'd use if they called it &amp;quot;ba-low-knee&amp;quot; or something else like that doesn't apply. It's my position that if they use a real spelling of a real word in canon, we should follow suit when discussing canon. {{User:Qermaq/sig}} 22:03, 3 July 2006 (UTC)&lt;br /&gt;
:::::::::::I think it's pretty much a regional spelling difference, like saying 'soda' or 'pop'. Most people, I would assume, have seen both. Since the only documented instance of the word's spelling is 'baloney', I think we should continue that spelling throughout, although add somewhere &amp;quot;baloney (which can also be spelled bologna)&amp;quot;.[[User:Trelawney|Trelawney]] 22:10, 3 July 2006 (UTC)&lt;br /&gt;
::::::::::::If only they had misspelled &amp;quot;truck&amp;quot; &amp;amp;mdash; then the case would be clear!  Since this isn't the case, I think Trelawney's suggestion is the best compromise, although I would change the parenthetical statement to &amp;quot;(more commonly spelled bologna)&amp;quot;.  And now I plan to spend no more time thinking about this molehill. {{User:Trey56/sig}} 22:19, 3 July 2006 (UTC)&lt;br /&gt;
::::I'm not questioning the veracity of the various dictionaries you noted, nor am I suggesting that ''baloney'' isn't a variant of ''bologna''. What I am saying is that, given their differentiation, ''baloney'' in the sense of the meat product is a ''needless'' variant (for my source and some excellent further reading, I highly recommend ''[[Special:Booksources/0195161912|Garner's Modern American Usage]]''). As for this toon, I don't have a good answer there. It clearly reads &amp;quot;Baloney&amp;quot; on the truck, which is why I have made no attempt to change the references in the transcript. Whether or not TBC were being tongue-in-cheek with the spelling is anyone's guess, but, as much as I dislike it, we should spell it consistently without a better reason not to. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 00:13, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
I will say that because bubs spelled Sandwich as Sammich. We should spell it sammich the whole article and i'm off! {{unsigned|Taste of your medicine|03:50, 4 July 2006 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:I'd caution against disrupting the wiki to illustrate a point, as [[Wikipedia:Wikipedia:Don't disrupt Wikipedia to illustrate a point|Wikipedia does in this guideline]].  Please discuss the issue here on the talk page and not through edits and edit summaries.&amp;amp;nbsp;-- [[User:Tom|Tom]] 04:08, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Please review my points above, in particular my 22:03, 3 July 2006 UTC post. With which part of that do you disagree? {{User:Qermaq/sig}} 04:15, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I'd just like to add that &amp;quot;sammich&amp;quot; is pronounced differently to &amp;quot;sandwich&amp;quot;, so it was clear which one to transcribe. When Bubs said &amp;quot;I'm-tryingtosellabaloneysammich!&amp;quot; he clearly says &amp;quot;sammich&amp;quot;, and when he says &amp;quot;I drove my baloney sandwich truck down to the beach&amp;quot; he clearly says &amp;quot;sandwich&amp;quot;. Yes, I thought of that while I was transcribing - I considered using &amp;quot;sammich&amp;quot; everywhere too, but that wasn't what he was ''saying''. With baloney/bologna, there is no such differentiation - the only difference is in the spelling, and the decision boils down to &amp;quot;we should use the correct term&amp;quot; vs &amp;quot;we should use the term that's still an accepted variant, but would be consistant&amp;quot;. I think the latter is the better choice. {{User:Phlip/sig}} 06:53, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
==StrongBad on a Plane==&lt;br /&gt;
Strongbad doesn't shake with the plane, should we include this in goofs?&lt;br /&gt;
&lt;br /&gt;
==Topiary==&lt;br /&gt;
Who is that man in the topiary garden? It doesn't look anything like the bust of [[Van Buren]]... Rogue mentioned Shakespere in IRC, and it bears a resemblance... what do people think? {{User:Phlip/sig}} 15:59, 3 July 2006 (UTC)&lt;br /&gt;
:I think it might just be Shakespere.--{{User:H*bad/sig}} 16:07, 3 July 2006 (UTC)&lt;br /&gt;
::I gotta agree with H*Bad. Shakespeare is who I immediately thought of when I saw that. [[User:Ramrod|Ramrod]] 16:34, 3 July 2006 (UTC)&lt;br /&gt;
:::I, too, thought of the Bard of Avon. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 17:06, 3 July 2006 (UTC)&lt;br /&gt;
::::One more vote for Shakespeare... that's why come he's so awesome. [[User:Trelawney|Trelawney]]&lt;br /&gt;
:::::I thought it was Bach when I first saw it, and since Bach is referenced in the same scene (Rockin' with Bach), it seems to make sense.[[user:AndrewS|AndrewS]]&lt;br /&gt;
&lt;br /&gt;
== Chaps upgrade to Flash 8? ==&lt;br /&gt;
&lt;br /&gt;
They've said before that they still use Flash 5 (or was it Flash MX, I forget). But this eppisode used alot more blurred objects then usual (in the plane, the blades of grass the camera records and the quick zoom in on h*) and bluring is a new feature added to Flash 8 (Chaps have previously used photoshop to do this). I'm working on importing the flash file into my Flash 8, I'll see if that has any clues. --John&lt;br /&gt;
&lt;br /&gt;
No, it's still made in 7. They just used images I guess. --B14Z3&lt;br /&gt;
&lt;br /&gt;
== Doin' that thing you do ==&lt;br /&gt;
The lyric referring to &amp;quot;our bass player&amp;quot; reminds me of ''[[IMDb:tt0117887|That Thing You Do!]]'', where the bass guitarist had no other name than T(he) B(ass) Player. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 16:47, 3 July 2006 (UTC)&lt;br /&gt;
:Heh, thats true.--{{User:H*bad/sig}} 17:02, 3 July 2006 (UTC)&lt;br /&gt;
::Actually TBC are most likely referring to the fact that bass players are generally un-notested&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The part with the narwhal?&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
At least, I think SB said Narwhal. You don't get that many of them in midair, but I'd imagine one of the celebrities had brought one along.&lt;br /&gt;
:There were no celebrities.--{{User:H*bad/sig}} 19:05, 3 July 2006 (UTC)&lt;br /&gt;
:Perhaps a reference to Hitchhiker's Guide?  It's far too subtle for me to add it, though someone braver might include it.  At least it should die in STUFF.--[[User:Bobo the King|Bobo the King]] 19:45, 3 July 2006 (UTC)&lt;br /&gt;
::That was a sperm whale, though, not a narwhal. It's probably just cause narwhals are so cool. :)[[User:Trelawney|Trelawney]]&lt;br /&gt;
:::Not to metion the marked lack of a Bowl of Petunias. [[User:Geshmalderborgen|Geshmalder]] 01:16, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Homsars hat flying off... ==&lt;br /&gt;
...and then coming back, reminds me of the parts from Airplane! when one of the characters tossed their jacket and it came back to him.--{{User:H*bad/sig}} 18:28, 3 July 2006 (UTC)&lt;br /&gt;
:Actually, I think the sae thing happened with a hat too. I love that movie.... {{User:Salty/sig}} 18:46, 3 July 2006 (UTC)&lt;br /&gt;
Homsar's hat comes back to him all the time. - {{User:Joshua/sig}} 18:48, 3 July 2006 (UTC)&lt;br /&gt;
::Maybe its something that the Chapmans took from the movie.--{{User:H*bad/sig}} 19:01, 3 July 2006 (UTC)&lt;br /&gt;
:::I just thinks that he threw it around the world, so naturally it came back to him. Homsar would do that kind of thing. --{{User:Homfrog/sig}} 22:24, 3 July 2006 (UTC)&lt;br /&gt;
::::Or it simply flew around behind the viewer. {{User:Qermaq/sig}} 22:29, 3 July 2006 (UTC)&lt;br /&gt;
:It should be pointed out that in the movie, the hat and jacket came back from the direction he threw them, as if someone tossed them back, not from the opposite direstion, which is what Homsar's hat did.-[[User:Exhibit A|Exhibit A]] 03:18, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Did anyone notice... ==&lt;br /&gt;
The audio levels in this tune were kinda subpar. I suppose it might be my computer, god knows my speakers are dying, but I've watched every toon on the site and I've never had problems understanding as much dialogue as this one. The Cheat and Strong Mad were playing so loudly I couldn't hear Marzy...&lt;br /&gt;
Oh, and Homestar's eyes looked kinda small in his sleepyhead outfit, didn't they?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blogs? ==&lt;br /&gt;
&lt;br /&gt;
Did it sound to anyone else like Strong Bad said &amp;quot;ladies' blogs&amp;quot;, not &amp;quot;latest blogs&amp;quot;? [[User:SA2Tails|SA2Tails]] 03:58, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I thought so at first too, but on a re-listen it was pretty clearly &amp;quot;latest&amp;quot; to me. {{User:Qermaq/sig}} 04:04, 4 July 2006 (UTC)&lt;br /&gt;
::I myself heard &amp;quot;latest blogs&amp;quot;. {{User:Salty/sig}} 04:18, 4 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vlog or Blog? ==&lt;br /&gt;
&lt;br /&gt;
Is it vlog or blog in the transcript? The real-world refernces say about vlogs... [[User:JudgeDeadd|JudgeDeadd]] 09:03, 4 July 2006 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 04 Jul 2006 09:03:59 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Weclome_Back</comments>		</item>
		<item>
			<title>Talk:Thy Dungeonman II</title>
			<link>http://www.hrwiki.org/wiki/Talk:Thy_Dungeonman_II</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==David Bowie==&lt;br /&gt;
The David Bowie fact is fine the way it is. Stop deleting information from it. First of all, it has gone through the STUFF process, but even if it hadn't, it shouldn't be changed. Here's why:&lt;br /&gt;
*The introductory sentence (with &amp;quot;look david bowie&amp;quot;) is really more like an extension of the walkthrough. Just as in transcripts, it's better not to have links in this area.&lt;br /&gt;
*We have a long tradition of giving a sentence-or-two summary of the relevant parts of a Wikipedia article. You shouldn't ''have'' to click on the link to get a suitable explanation, especially when you would have to wade through quite a bit of information just to arrive at what we already have on our article page.&lt;br /&gt;
*The three subbullets address the important points in an ordered, concise, and clear manner, and then the last one ties in the subject matter to another H*R reference.&lt;br /&gt;
[[User:It's dot com|It's dot com]] 04:05, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=&amp;quot;70%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The introductory sentence (with &amp;quot;look david bowie&amp;quot;) is really more like an extension of the walkthrough. Just as in transcripts, it's better not to have links in this area.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
:A lot of facts have links in dialogue. Heck, the [[virus]] transcript links to the [[Wikipedia:Quadratic equation#Quadratic formula|&amp;quot;quadratic formula&amp;quot;]]. --[[User:Trogga|TROGGA!]] 18:50, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yes, you're right. In certain cases a link in the transcript is appropriate. But notice I said it's ''better'' to have links separate from the transcript, which is our standard procedure. There is an even more compelling reason, however: &amp;quot;look david bowie&amp;quot; is all lowercase (capitalizing the name generates an error), but &amp;quot;David Bowie,&amp;quot; a proper noun, should be capitalized in the link. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:26, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=&amp;quot;70%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;We have a long tradition of giving a sentence-or-two summary of the relevant parts of a Wikipedia article. You shouldn't have to click on the link to get a suitable explanation, especially when you would have to wade through quite a bit of information just to arrive at what we already have on our article page.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
:Then what's the point of Wikipedia links? --[[User:Trogga|TROGGA!]] 18:50, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::A fun fact should give just enough information that the user could be satisfied with it alone. It's like the featured article on the [[Main Page]]. It's long enough to give relevant facts, but not nearly as long as the real article. In this case, a user shouldn't have to read the whole David Bowie article, searching for the words Tin Machine and Ziggy Stardust, just to find out what we could tell him or her in a couple of sentences apiece. On the other hand, if the user wants more in-depth info, the link is right there for them to keep reading. We're trying to make it ''easier'' on everyone, not harder. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:26, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=&amp;quot;70%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The three subbullets address the important points in an ordered, concise, and clear manner, and then the last one ties in the subject matter to another H*R reference.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
:Umm, I don't think Strong Sad as Bowie/Ziggy Stardust in [[Halloween Fairstival]] is a reference to TDM2. --[[User:Trogga|TROGGA!]] 18:50, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I didn't say it was. I said that the two independent references are tied together by a common theme. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:26, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== 504 Characters of Doom ===&lt;br /&gt;
{{stufffact|[[Wikipedia:David Bowie|David Bowie]] is a famous English rock artist whose career has spanned from the '60s to the present. Tin Machine was a four-piece rock band he formed from 1989 to 1992. Ziggy Stardust was an androgynous character David Bowie invented and performed as for his classic 1972 album, Ziggy Stardust and the Spiders from Mars. Thy Dungeonman rejects the &amp;quot;Tin Machine era&amp;quot; when David Bowie dressed in suits with a mustache and beard and prefers the Ziggy Stardust persona, who wore wild, Japan-influenced outfits and the wild red hair which Strong Sad wears in [[Halloween Fairstival]].}}&lt;br /&gt;
{{stuffverdict|17:52, 18 Jul 2005 (UTC)|01:01, 22 Jul 2005 (UTC)|unanimously accepted|10|0|Thy Dungeonman II}}&lt;br /&gt;
&lt;br /&gt;
=Ripberger=&lt;br /&gt;
Riberger is not a character from Cheat Commadoes. The name on Cheat Commando is silent rip. Ripberger refers to a character in the Lucas Arts game  [[Wikipedia:Full Throttle]].[[User:Blue Leopard|Blue Leopard]] 02:13, 3 March 2006 (UTC)&lt;br /&gt;
:[[Ripberger]] of the Cheat Commandos. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
Thy Dungeonman predates Cheat Commandos, this is the original use of Ripberger and must have come from the game Full Throttle. Ripberger became a cheat commando later. It should also be noted that Strong Bad's [[Floppy_Disk_Container]] has a few Lucas Arts games in it. [[User:Blue Leopard|Blue Leopard]] 03:37, 3 March 2006 (UTC)&lt;br /&gt;
:It does list both. Real World Refs lists your Full Throttle guy, and Fast Forward lists the Cheat Commando. I dun see what the problem is. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
Woops, for some reason I didn't see the reference, my bad. [[User:Blue Leopard|Blue Leopard]] 08:52, 3 March 2006 (UTC)&lt;br /&gt;
:No problem. Sometimes it's easy to glance over certain facts. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
== King Ghraham ==&lt;br /&gt;
&lt;br /&gt;
In the office they mention King Arthur, King Ghraham, and David Bowie.&lt;br /&gt;
&lt;br /&gt;
I think Graham is a reference to Graham Chapman, who played King Arthur in Monty Python and the Holy Grail.&lt;br /&gt;
&lt;br /&gt;
Graham is a charcter from King's Quest. [[User:JudgeDeadd|JudgeDeadd]] 18:16, 25 April 2006 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 25 Apr 2006 18:16:58 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Thy_Dungeonman_II</comments>		</item>
		<item>
			<title>Talk:Thy Dungeonman 3 Walkthrough</title>
			<link>http://www.hrwiki.org/wiki/Talk:Thy_Dungeonman_3_Walkthrough</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;faces&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Someone should show all the Kigalonian faces and the corresponding descriptions. [[User:JudgeDeadd|JudgeDeadd]] 15:51, 24 April 2006 (UTC)&lt;/div&gt;</description>
			<pubDate>Mon, 24 Apr 2006 15:51:03 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Thy_Dungeonman_3_Walkthrough</comments>		</item>
		<item>
			<title>Thy Dungeonman 3</title>
			<link>http://www.hrwiki.org/wiki/Thy_Dungeonman_3</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{vgamenav|dman3|Thy Dungeonman II|Pigs on Head}}&lt;br /&gt;
[[Image:thy dungeonman 3 deinterlaced.png|thumb|right|220px|Behold Thy Graphics!!]]&lt;br /&gt;
[[Image:Dungeonman 3 cover.PNG|thumb|Box art]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;No man slays dungeons quite like the Thy Dungeonman from the Thy Dungeonman computer game series. Hi-res graphics improve on the no-res graphics from the previous text-onlyventures. Get ye flask, fool!&amp;quot;'' - [[Videlectrix]]&lt;br /&gt;
&lt;br /&gt;
'''Thy Dungeonman III''' is the second sequel in the [[Thy Dungeonman]] franchise produced by [[Videlectrix]]. The most notable feature of this sequel is the addition of graphics, with imitation low-resolution still frames accompanying each room of the game. As with the first two installments in the the Dungeonman series, the game is a text-command-controlled adventure centered around a knight's escape from a dungeon.&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Behold Thy Graphics!!&lt;br /&gt;
&lt;br /&gt;
'''Date:''' April 24, 2006&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
===Main Commands===&lt;br /&gt;
&lt;br /&gt;
*north or n&lt;br /&gt;
*south or s&lt;br /&gt;
*east or e&lt;br /&gt;
*west or w&lt;br /&gt;
*look&lt;br /&gt;
*get&lt;br /&gt;
*talk&lt;br /&gt;
*inventory or inv&lt;br /&gt;
*use&lt;br /&gt;
*save (1-5)&lt;br /&gt;
*load (1-5)&lt;br /&gt;
*the UP arrow cycles through previous commands&lt;br /&gt;
&lt;br /&gt;
'''[[Thy Dungeonman III Commands|See full list of commands]]'''&lt;br /&gt;
&lt;br /&gt;
==Ways to Lose the Game==&lt;br /&gt;
&lt;br /&gt;
*Get crushed. (Don't escape from the first room fast enough.)&lt;br /&gt;
*Going back into the room with the monk.&lt;br /&gt;
*Not getting out of the cauldron fast enough.&lt;br /&gt;
*Getting lost in the woods (when you don't have the map, don't use other directions besides EAST).&lt;br /&gt;
*Trying to fight the troll (KILL TROLL).&lt;br /&gt;
*Trying to kill the bird at the monastery (KILL BIRD).&lt;br /&gt;
*Trying to kill the barkeep (PUNCH, KICK, or KILL BARKEEP).&lt;br /&gt;
*Attempting to steal barkeep's beard (STEAL BEARD).&lt;br /&gt;
*Attempting to steal barkeep's drink (STEAL DRINK).&lt;br /&gt;
*Choosing the wrong Kigalonian.&lt;br /&gt;
*Getting the answers wrong to the Hag's questions.&lt;br /&gt;
*Attempting to steal the Vegetable Cart Man's Corn. (STEAL CORN).&lt;br /&gt;
*Eating the fake ketchup. (EAT BLOOD).&lt;br /&gt;
*By typing HANG OUT.&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The game says various things if it cannot understand what you typed:&lt;br /&gt;
**Say who, dungeonbabbler?&lt;br /&gt;
**&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt;''{whatever you typed}''&amp;lt;nowiki&amp;gt;'&amp;lt;/nowiki&amp;gt; is not recognized as an internal or external command, operable program or batch file.&lt;br /&gt;
**I don't understand you. I cannot understand you. I don't understand the things you say. I can't understand a single word.&lt;br /&gt;
**Thou're not very goodst at thist gamest.&lt;br /&gt;
**Make the bad typing go away, Mommy.&lt;br /&gt;
**Sorry. Thy Dungeonman parser is english only. Spanish and Idiot not spake here.&lt;br /&gt;
**Huh?&lt;br /&gt;
**Say what now?&lt;br /&gt;
*A sound similar to a floppy disk being accessed plays before a new graphic appears, as though it's being `loaded.'&lt;br /&gt;
*The game says various things if you try to go in an unavailable direction from the vicinity of Westerburg:&lt;br /&gt;
**(north) Thou can't go that way.  I guess your copy of &amp;quot;Lonely Dungeon: Westerburg&amp;quot; is out-of-date.&lt;br /&gt;
**(east) Go east, eh?  Thou're killing me.  Thou can't go east.  Try again some other time.&lt;br /&gt;
**(west) Aren't you the king of wishful thinking.  Too bad there are no exits in that direction, because I've heard life is peaceful there.&lt;br /&gt;
**(south) No puedo hacerlo.  Lo siento, Dungeonhombre.&lt;br /&gt;
[[Image:Dungeonman 3 cover back.PNG|thumb|Back cover]]&lt;br /&gt;
* You can flip over its box art on the Videlectrix website to read the back, which is a first for their games. The back cover features the Videlectrix logo as well as screenshots of the town, pub, and grabbing minigame. It also has the following text.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Out of the dungeon&amp;lt;br /&amp;gt;&lt;br /&gt;
and into the pile&amp;lt;br /&amp;gt;&lt;br /&gt;
Videlectrix has&amp;lt;br /&amp;gt;&lt;br /&gt;
added multi-bit&amp;lt;br /&amp;gt;&lt;br /&gt;
graphics to someone's favorite text adventure!&amp;lt;br /&amp;gt;&lt;br /&gt;
Visit LOCATIONS, get ITEMS, and interact&amp;lt;br /&amp;gt;&lt;br /&gt;
with PEOPLE-all in vivid monochrome color!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Short 4-page&amp;lt;br /&amp;gt;&lt;br /&gt;
manual! No more&amp;lt;br /&amp;gt;&lt;br /&gt;
novels! (Thanks&amp;lt;br /&amp;gt;&lt;br /&gt;
for all the letters!)&amp;lt;br /&amp;gt;&lt;br /&gt;
It's the final confrontation between Thy&amp;lt;br /&amp;gt;&lt;br /&gt;
Dungeonman and the elusive FLASK!!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Innovative FPG -first&amp;lt;br /&amp;gt;&lt;br /&gt;
person getter- action!&amp;lt;br /&amp;gt;&lt;br /&gt;
(actual gameplay-type&amp;lt;br /&amp;gt;&lt;br /&gt;
screenshots shown!)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
*For some reason, if you type &amp;quot;GO PEE&amp;quot; the game treats it as &amp;quot;EAST&amp;quot; or &amp;quot;GO EAST&amp;quot;.&lt;br /&gt;
*There is a warp portal that takes you directly inside the dungeon that is accessed by typing &amp;quot;GO IN LOG&amp;quot; or &amp;quot;ENTER LOG&amp;quot; at the creepy woods; however, if you have not yet gotten the flask-grabbing glove, you will be unable to win the game.&lt;br /&gt;
*The &amp;quot;pwd&amp;quot; command seems to have been modified, as it now gives your location as &amp;quot;Wastes of Time/Dumb Games/Dungeonman 3/$LOCATION&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
&lt;br /&gt;
*GET STEIN in monastery. Leave the pot and enter the monastery again, You'll die. Continue by pressing C. Now you're stuck - pressing ENTER or clicking does nothing. &lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
&lt;br /&gt;
*If you try to pick up the log in the woods west of the crossroads, it says &amp;quot;Painful memories of finishing last in the World's Strongest Dungeonman contest are dredged up.&amp;quot; This could be a reference to [[Original Book|The Homestar Runner Enters the Strongest Man in the World Contest]].&lt;br /&gt;
*When flicking through the hag's scrapbook, if you see the town sign for Rottenscab, it reads &amp;quot;If thou lived here, thou would be home by now&amp;quot;. This joke was also made in [[for kids]].&lt;br /&gt;
*When you look at the stone bridge, it will tell you that it is notorious for its knife fights. This is a reference to [[personal favorites]], where Coach Z and Pom Pom had a knife fight on a stone bridge.&lt;br /&gt;
&lt;br /&gt;
===Real World References===&lt;br /&gt;
&lt;br /&gt;
*On mistyping, the words &amp;quot;I don't understand the things you say.  I can't understand a single word.&amp;quot; is attributed to [[They Might Be Giants]]' song [http://www.tmbw.net/wiki/index.php/Fingertips Fingertips].&lt;br /&gt;
*The falling man after you grasp the flask is a reference to Myst&lt;br /&gt;
*The screen shown when you get the flask for the first time is a reference to the opening sequence of Myst (the image in question also being featured on Myst's original box art).&lt;br /&gt;
*The &amp;quot;internal or external command&amp;quot; error message is the message you get in the [[Wikipedia:Windows XP|Windows XP]] console if it doesn't recognise what you type.&lt;br /&gt;
*While musing on thoughts of her dead husband, the hag is said to be [[Wikipedia:FernGully|'ferngullying']] and [[Wikipedia:The Land Before Time|'landbeforetiming']], both references to popular early 90's animation franchises.&lt;br /&gt;
* One of the possible presents that the hag might have gotten is a: [[Wikipedia:Nintendo_64|Nintendo 64]] Controller (Called an N64 Paddle in this game) The controller is popular for being the first to resurrect the [[Wikipedia:Analog_stick|Analog stick]] having last being used in 1982, It is also popular for its rather unusual but sucessful three-handed design&lt;br /&gt;
*The error displayed when you type &amp;quot;Go West&amp;quot; when there is no west exit is a reference to the lyrics of two songs: &amp;quot;King of Wishful Thinking&amp;quot; by the band Go West, and &amp;quot;Go West&amp;quot; by the Village People.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
*[[Thy Dungeonman III Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
*[[Videlectrix:dman3.html|Play Thy Dungeonman III]]&lt;br /&gt;
*[[Videlectrix:thyDungeonman3.swf|Play Thy Dungeonman III (Flash file)]]&lt;br /&gt;
*[[Forum:8038|Forum thread re: &amp;quot;Thy Dungeonman III&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{VidelectrixGames}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Videlectrix Games]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Apr 2006 15:45:34 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Thy_Dungeonman_3</comments>		</item>
		<item>
			<title>Talk:Fonts</title>
			<link>http://www.hrwiki.org/wiki/Talk:Fonts</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==To-do list==&lt;br /&gt;
Remove them from the list when you find them. Add more as appropriate.&lt;br /&gt;
*The &amp;quot;[[Tee Bee]]&amp;quot; logo on Homestar's TV&lt;br /&gt;
*The credits and &amp;quot;Stinko Man K 20X6&amp;quot; logo from [[japanese cartoon]]&lt;br /&gt;
*The [[Thnikkaman]]'s offscreen chorus&lt;br /&gt;
*[[Chinese Food Toons Menu]] header&lt;br /&gt;
*&amp;quot;The 4Tst Annual&amp;quot; on the leaf in [[Fall Float Parade]]&lt;br /&gt;
*The font on [[Strong Sad]]'s paste bottle in [[depressio]]&lt;br /&gt;
*&amp;quot;Secret Eating!!!&amp;quot; from [[Meet Marshie]]&lt;br /&gt;
*The &amp;quot;idelectrix&amp;quot; part of the [[Videlectrix]] logo&lt;br /&gt;
*The &amp;quot;SB&amp;quot; part of the SBLOUNSKCHED! logo&lt;br /&gt;
*The font on the Block in [[other days]]&lt;br /&gt;
&lt;br /&gt;
===Figured one out?===&lt;br /&gt;
&lt;br /&gt;
:I think the navbar is just Arial.  That's what I'm using in the mirror stylesheets.  See [http://hrwiki.org/mirror/jumpinjacks2.html jumpinjacks2.html] for an example.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 12:45, 7 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think the Thnikkaman's chorus might be Cooper Black? --[[User:71.244.185.34|71.244.185.34]] 00:40, 12 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I read the new additions after adding the font Alba to the list...which was on one of the books. Anyway the sample of Alba on the book is much better than the example I'd had, so I've changed the entry accordingly. One down, a...lot to go. -- [[User:Xyzzyka|Xyzzyka]] 18:06, 22 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think I've figured out the Stinko Man K 20X6 font. Playing Starcraft, one avid fan should realize that the font is Eurostar Black Extended. Am I right or am I right? -[[User:BurninatorBoombox&amp;amp;Markie|&amp;lt;font color=DC143C&amp;gt;MK and/or BurnBox&amp;lt;/font&amp;gt;]] 00:23, 30 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:EDIT: Okay, so I tried whatthefont.com, and I came down to these fonts:&lt;br /&gt;
*Microgramma EF Medium Extended&lt;br /&gt;
*Microgramma Medium Extend&lt;br /&gt;
*Aggie URW T Normal&lt;br /&gt;
*Microgramma D Medium Extended&lt;br /&gt;
*Eurostile T Regular Extended&lt;br /&gt;
-[[User:BurninatorBoombox&amp;amp;Markie|&amp;lt;font color=DC143C&amp;gt;MK and/or BurnBox&amp;lt;/font&amp;gt;]] 00:33, 30 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the credits from Japanese Cartoon is Times or Times New Roman--{{User:bkmlb/sig}} 14:57, 8 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am certain the font for the chalk on the computer screen is either called Eraser or DS Eraser but I don't know which one is the official name. -[[User:Jenny|Jenny]] 05:14, 21 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think Bubs's banner was just using the paintbrush tool. -[[User:FaceCrap|FaceCrap]] 01:24, 1 December 2005 (UTC)&lt;br /&gt;
:Which Banner? {{User:Salty/sig}} 01:42, 1 December 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Never mind. I was thinking of the 'Coach Z You Jerk' thing. Not the Happy Thanksgiving banner. Though the font looks familiar from the site... -[[User:FaceCrap|FaceCrap]] 13:37, 3 December 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Main logo==&lt;br /&gt;
&lt;br /&gt;
I'd like to know what the font on the main symbol is, the h and r on either side of the star? --[[User:Buz|Buz]]&lt;br /&gt;
:It looks alot like a modified [[:Image:Bauhaus 93.png|Bauhaus]] to me. {{User:E.L. Cool/sig}} 04:59, 11 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
This isn't linked to from anywhere, but it's useful information that I don't think is found anywhere else on the wiki, or perhaps I'm mistaken. &amp;amp;mdash; {{User:JoeyDay/sig}} 18:51, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I have linked it a bit. I like fonts, and this makes a great page, and a great 1,000th article. Continue rocking on! [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]]&lt;br /&gt;
&lt;br /&gt;
== VOY DOT LCD ==&lt;br /&gt;
&lt;br /&gt;
Does anybody know where I can find this font? I've searched the internet for it for about a month now, but haven't found anything. --[[User:Gafaddict|Gafaddict]] 18:59, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thousandth article ==&lt;br /&gt;
This is the HR Wiki's 1,000th article. Just letting everybody know.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;s&amp;gt;Uh, no it's not. We already [[Talk:Game Sightings|determined]] [[Game Sightings]] was the 1,000th article. &amp;amp;mdash; {{User:JoeyDay/sig}} 17:32, 17 May 2005 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Wait, did a few pages get deleted somewhere? I just checked the [[Special:Newpages]] page and it looks like this really is the thousandth article. Wow! I feel strangely honored to have been a part of this. I never imagined we'd reach a thousand articles back when I started the wiki. Good jorb, everyone! &amp;amp;mdash; {{User:JoeyDay/sig}} 18:13, 17 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::No, I don't think it has anything to do with deleted pages.  The number on the [[Main Page]] doesn't include pages marked as [[:Category:Stubs|stubs]], so as pages are marked and un-marked as stubs, the number changes accordingly.  [[Game Sightings]] was the first page to be the 1,000th page.  [[Fonts]] appears to be the 1,000th page right now, but if someone marked an article as a stub in a few minutes, the page created after [[Fonts]] (which right now is [[do over]]) would appear to be the 1,000th page.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 19:36, 18 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Font Examples==&lt;br /&gt;
&lt;br /&gt;
Would it be possible to write a little example of each font? I'm not much one for that sort of 'hacking, coding' type thing, so if anyone else wants to tackle it - provided it's possible to do so while still properly [[HRWiki:Validation committee|validated]] and whatnot, go right ahead. {{User:Thunderbird L17/Siggie}} 18:44, 20 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I don't know where the &amp;quot;hacking, coding&amp;quot; comes in, but why not take a screenshot of each of the fonts as used on the site? &amp;lt;small&amp;gt;&amp;amp;mdash;&amp;amp;nbsp;[[User:InterruptorJones|InterruptorJones]]&amp;lt;/small&amp;gt; 18:56, 20 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ah right, that could work. I just meant hacking and coding as in 'you can't just change the font on the wiki with a little dropdown bar', at least I don't think you can... I just think it would look cleaner than screenshots. But if it's not possible, I'll get on the screenshots. {{User:Thunderbird L17/Siggie}} 07:56, 21 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::It's not possible. If you change the font of a bit of text on a web page, it only shows up in that font if the visitor has that font installed. Anyway, if you want it to look &amp;quot;cleaner&amp;quot;, I just suggest that you make each screenshot the same dimensions. &amp;lt;small&amp;gt;&amp;amp;mdash;&amp;amp;nbsp;[[User:InterruptorJones|InterruptorJones]]&amp;lt;/small&amp;gt; 20:51, 23 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've now added previews. However they're not the same size, and they could be presented better. But, at least we have previews for now. {{User:Rainer/sig}} 11:59, 28 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And now I've put it all in a table. {{User:Rainer/sig}} 02:31, 29 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the examples should look more like this:&lt;br /&gt;
&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/en/0/01/Times_new_roman.png&lt;br /&gt;
&lt;br /&gt;
--&amp;lt;span style=&amp;quot;color: #adff2f&amp;quot;&amp;gt;[[User:Trogga|TROGGA!]]&amp;lt;/span&amp;gt; 19:33, 29 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Ugh! The old font samples were ''way'' superior. First, they didn't take up as much space. Second, they provided a better context for the fonts. If someone wants to see all the characters of a font, they should go to Wikipedia or [http://myfonts.com MyFonts.com]. Reverting... &amp;amp;mdash; [[User:It's dot com|It's dot com]] 07:01, 1 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;strike&amp;gt;And on a side note, does it not ruin the entire point of the Quick Brown Fox if you Capitalize Every Single Word? --{{User:Jay/sig}} 07:05, 1 Jul 2005 (UTC)&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:: Which, as I can see, is not what happened in the last edit. My bad. I'm actually kinda siding with the big Quick Brown Fox blocks... --{{User:Jay/sig}} 07:07, 1 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::We don't need to see every character, which only serves to stretch out the table so it doesn't fit on one or one and a half screens. What is better is to see how each font is used on the site in a representative screenshot. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 07:13, 1 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: I do see where you're coming from, and I don't care enough to argue the point. But I also see where Trogga and The Paper are coming from. --{{User:Jay/sig}} 07:16, 1 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::I think the &amp;quot;Quick brown fox&amp;quot; examples are too big. Having screenshots of the fonts in use on H*R.com is better because you can see where its used (even if they are all different sizes). {{User:Rainer/sig}} 07:55, 1 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't there be a link to a spot to download the font? [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:That would be ideal. However, before doing so make sure that the font is free. This will take some research because a lot of fonts that aren't meant to be free are available illegally on some free font sites, and linking to those is out of the question. In other words, just because a font is on some free font site doesn't mean that it's legal, so be very very careful. &amp;lt;small&amp;gt;&amp;amp;mdash;&amp;amp;nbsp;[[User:InterruptorJones|InterruptorJones]]&amp;lt;/small&amp;gt; 21:03, 23 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional fonts used on main pages? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;I've found a few fonts that aren't on this page, but are used somewhere on the [[Homsar Main Page]]. I downloaded the .fla of the main page from one of the [[Links#Fan Sites|fansites]], but when I open it in Flash, it tells me that I do not have the following fonts installed:&amp;lt;BR&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
Bauhaus-Thin: The menu page buttons (i.e. Toons, Games, Characters, Downloads, Store, and Email). &amp;lt;BR&amp;gt;&lt;br /&gt;
Comix Heavy: The little bit in the top right corner of [[HR:newbutton.swf|this]]. (The &amp;quot;LAST UPDATED ON&amp;quot; font.) &amp;lt;BR&amp;gt;&lt;br /&gt;
Potrzebie: Already on the font page. &amp;lt;BR&amp;gt;&lt;br /&gt;
Stencil BT: The font on the [[Heavy Lourde]]. &amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;Anyone have any idea where these are used on that main page? --{{User:Venusy/Sig}}, 12:34, 29 May 2005 (BST)&amp;lt;/s&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
EDIT: Nevermind, I found them, and where they go. --{{User:Venusy/Sig}}, 07:40, 8 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==Menu Font==&lt;br /&gt;
On Tangerine Dreams, the menu font is not quite the same the one on my Mac OS 9, it's slightly different from [http://www.coolstufffordudes.i8.com/os9menu.html this] one. Should I add that? --{{User:Darklinkskywalker/DLSsignature}} 18:08, 16 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The picture included in the website you linked to appears to be broken.  Do you have another example?[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 18:30, 16 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Notice that the article page has been corrected to read &amp;quot;versions '''7''' and before.&amp;quot; Apple switched from Chicago to a font called Charcoal for Mac OS versions 8 and 9. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 23:52, 16 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, Charcoal is one of my favortie fonts. --{{User:Darklinkskywalker/DLSsignature}} 16:03, 18 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
You can also go [http://www.coolstufffordudes.i8.com/charcoal.html to this page] to see what it looks like. Or you can choose to download it from there aswell. --{{User:Darklinkskywalker/DLSsignature}} 16:16, 18 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
My signature is now officially in [http://www.coolstufffordudes.i8.com/Charcoal.ttf CHARCOAL!!!] I aslo have &amp;lt;font face=Chicago&amp;gt;[http://www.coolstufffodudes.i8.com/Chicago.ttf Chicago].&amp;lt;/font&amp;gt; You can link the links to download the two fonts and comapre them if you don't already have them. --{{User:Darklinkskywalker/DLSsignature}} 23:39, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Pom Pilot]] Font (From [[the bird]]) ==&lt;br /&gt;
&lt;br /&gt;
Which font is this? Is it already covered as one of the fonts, and if so, which one? {{User:Thunderbird L17/Siggie}} 00:33, 20 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Wow, been a while since i been here, but yes, the font is called Trebuchet MS --TheDoggy&lt;br /&gt;
&lt;br /&gt;
::I think he's talking about the font on the screen, and that is definitely ''not'' Trebuchet. The font on the screen is pixelated. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 00:42, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Exactly. Just pointing out an unknown font. For whatever it's worth. {{User:Thunderbird L17/Siggie}} 22:48, 12 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Solved. Ladies and gentlemen, Sevenet. [[User:Xyzzyka|Xyzzyka]] 07:10, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stub==&lt;br /&gt;
Why is this page a stub?  It looks complete to me. {{User:Rogue Leader/sig}} 15:50, 20 Aug 2005 (UTC)&lt;br /&gt;
:Because there are a ''lot'' of fonts on the site that we haven't yet added to the table. Just off the top of my head, I can think of the &amp;quot;electricity&amp;quot;-style font used on Awexome Cross, fonts in old toons, and stuff on things like fliers. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 18:10, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
And don't forget about the Door on [[Marshmallow's Last Stand (place)|Marshmallow's Last Stand]], or the [[HR:main_nav.swf|NavBar]], and [[Strong Bad's Message Bored]], or the ones on the buttons from [[Main Page 22]], and the [[Toons Menu]], and the &amp;quot;TeeBee&amp;quot; logo on the Homestar's TV, or the subtitles in [[The Isle of Pom]], and maybe even the Stinkoman K 20X6 logo, and &amp;quot;[[Thnikkaman]]'s offscreen chorus, ooh, and don't forget the Highlights FAQ... (man I could go on for ''days'' thinking about the numbers of fonts on the site) &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 01:16, 24 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have made the preceding thread into a to-do list at the top of this page.&lt;br /&gt;
:What about the words &amp;quot;How Come?&amp;quot; from Space Program? {{User:Bubsty/sig}} 00:35, 21 December 2005 (UTC)&lt;br /&gt;
::Why don't you put that in the to-do list at the top. &amp;amp;mdash; [[User:It's dot com|It's dot com]]&lt;br /&gt;
&lt;br /&gt;
== Guys I need somehelp. ==&lt;br /&gt;
&lt;br /&gt;
Alright! &lt;br /&gt;
&lt;br /&gt;
What is the font size and color for the main,toons,games nav bar?&lt;br /&gt;
&lt;br /&gt;
Thanks. -Teh C.&lt;br /&gt;
&lt;br /&gt;
:Colour = &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;#666666&amp;lt;/span&amp;gt;. I'm not sure about the size though. --{{User:Venusy/Sig}} 23:39, 1 January 2006 (UTC)&lt;br /&gt;
:P.S. (Out of curiousity, is this for the StrongBad Emails:Prev &amp;amp; Next extension?)&lt;br /&gt;
::Yes it is. Someone emailed me the font size&lt;br /&gt;
&lt;br /&gt;
== Block lettering? (oh that was bad. :D) ==&lt;br /&gt;
&lt;br /&gt;
OK, I've gone through [[other days]] looking for what font was used on SB's Block screen, and I've come up empty. I thought it might be Charybdis, which is very close, but not quite it. So I consulted WhatTheFont and got an even closer result, but the loop of the &amp;quot;P&amp;quot; is two &amp;quot;pixels&amp;quot; instead of three. So it's not that either. Any ideas?&lt;br /&gt;
&lt;br /&gt;
Oh, btw, along the way I also added every other font used in that email so that's all taken care of. [[User:Octan|Octan]] 01:21, 26 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tangerine Dreams Font  ==&lt;br /&gt;
&lt;br /&gt;
What kind of font does The Cheat's computer, tangerine dreams use? I can't tell, 'cos it wasn't in any of the examples.--[[User:Gir007|Gir007]] 02:16, 29 March 2006 (UTC)&lt;br /&gt;
:From the [[Tangerine Dreams]] page:&lt;br /&gt;
:&amp;lt;blockquote&amp;gt;'''[[Fonts]]''': Menu - Chicago; Email client - Courier New.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:So there you go. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
== Online Identify tools ==&lt;br /&gt;
&lt;br /&gt;
[http://www.identifont.com] &lt;br /&gt;
[http://www.myfonts.com/WhatTheFont/] [[User:JudgeDeadd|JudgeDeadd]] 14:38, 19 April 2006 (UTC)&lt;/div&gt;</description>
			<pubDate>Wed, 19 Apr 2006 14:38:56 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Fonts</comments>		</item>
		<item>
			<title>marzipan</title>
			<link>http://www.hrwiki.org/wiki/marzipan</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sbenav|59|dragon|huttah!}}&lt;br /&gt;
&lt;br /&gt;
[[Image:sbemail59picture.png|thumb|&amp;quot;Say you like me.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{aboutemail}} {{forcharacter|Marzipan}}&lt;br /&gt;
&lt;br /&gt;
Strong Bad tries to prove that Marzipan loves him.&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' {{Film|Strong Bad}}, {{Film|Marzipan}}&lt;br /&gt;
&lt;br /&gt;
'''Places:''' [[Computer Room]], [[The Field]]&lt;br /&gt;
&lt;br /&gt;
'''Computer:''' [[Compy 386]]&lt;br /&gt;
&lt;br /&gt;
'''Date:''' January 20, 2003&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 2:14&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Compy 386!&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
'''STRONG BAD:''' There once was a man named email, and he did his best for a while.&lt;br /&gt;
&lt;br /&gt;
''{Reading email}''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;compy email&amp;quot;&amp;gt;Strong Bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
So, if you're so good with the ladies,&amp;lt;br /&amp;gt;&lt;br /&gt;
how come I never see you with any? The&amp;lt;br /&amp;gt;&lt;br /&gt;
only female I've seen even near you is&amp;lt;br /&amp;gt;&lt;br /&gt;
Marzipan, and she doesn't seem to&amp;lt;br /&amp;gt;&lt;br /&gt;
like you very much.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Ok, bye.&amp;lt;br /&amp;gt;&lt;br /&gt;
Emily C., Ohio&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad stumbles with the second sentence, saying &amp;quot;The only female I've eev see sageento—&amp;quot; before correcting himself. Also, he pronounces &amp;quot;Ohio&amp;quot; as &amp;quot;Owa-hoh&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{typing}'' What are you talkin about, Emily? Marzipan can't keep her hands offa me! In fact, I had to change my screen name cause she was buggin me so much. ''{clears screen}'' I'd be like, tryin' to write an email like... ''{typing}'' &amp;quot;Dear The Cheat&amp;quot; ''{stops typing}'' And then&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
''{message comes up: &amp;quot;hooray4dolphins: 'sup strong bad? i heart you so much.&amp;quot;}'' &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' &amp;amp;mdash; it'd come up, and I'd be like close the window. ''{closes message, continues typing}'' &amp;quot;Anyways, The Cheat, I was going&amp;quot;&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
''{message comes up: &amp;quot;hooray4dolphins: i like all your muscles,&amp;quot; Strong Bad closes it}'' &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' &amp;amp;mdash; &amp;quot;to ask you&amp;quot;&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
''{message comes up: &amp;quot;hooray4dolphins: do you go hooray 4 dolphins? i do,&amp;quot; Strong Bad closes it}'' &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' &amp;amp;mdash; &amp;quot;if I could borrow&amp;quot;&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
''{message comes up: &amp;quot;hooray4dolphins: (a long string of characters typed in Webdings font),&amp;quot; Strong Bad closes it}'' &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' &amp;amp;mdash; &amp;quot;that big knife&amp;quot;&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
''{message comes up: &amp;quot;hooray4dolphins: are you trying to fade me?,&amp;quot; Strong bad closes it, clears the screen, and continues typing}'' &lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' And if that's not enough proof ''{types &amp;quot;enüff prüf&amp;quot;}'', just watch this...&lt;br /&gt;
&lt;br /&gt;
''{Scene cuts to Marzipan out in the field next to a sign laying against a cinder block saying '''Free Concert For Birds'''}''&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' ''{singing}'' Oh yeah, oh yeah, and I really don't like him at all.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' So, uh... ''{Combs back nonexistent &amp;quot;hair&amp;quot; and puts his comb into the back of his pants}'' Is that another song about Homestar?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' No, it's about you.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' About being in love with me?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' That's disgusting. And I don't like your outfit.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Well, I'm not telling you my new screen name.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Well... I don't even know what a scream name is, so there you go. And if you'd please leave now, because I'm tinkering with my guitar.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Oh yeah, well? Say you like me.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' No, leave me alone.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Say you like me?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' No.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Then do you like ''{quickly and quietly}'' Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' No! You're just saying your name fast. Go away.&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' What about that guy who's brothers with Strong Mad and ''{quickly and quietly}'' Strong Sad?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' That's still you! No!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Then how about this one? Do you don't not dislike not Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Uh... I guess...&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' See! I told you you loved me! Ooh! I knew it all along! Wait until my friend Emily from Ohio ''{pronounces it &amp;quot;O-hee-oh&amp;quot;}'' hears this!!! Oooh, I knew she loves me! ''{gibberish}''&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Whatever... Come on Carol, let's rock.&lt;br /&gt;
&lt;br /&gt;
''{Scene cuts back to Strong Bad's computer room. Three messages pop up from The Cheat:}''&lt;br /&gt;
&lt;br /&gt;
'''cheatachu72:''' yo SB! you there? you still want that knife?&amp;lt;br&amp;gt;&lt;br /&gt;
'''cheatachu72:''' ello?&amp;lt;br&amp;gt;&lt;br /&gt;
'''cheatachu72:''' i gots to jet. makin' a video for a client&amp;lt;br&amp;gt;&lt;br /&gt;
'''cheatachu72 has signed off''' ''{sign off is punctuated by a vocalized imitation of AOL Instant Messenger's sign off sound}''&lt;br /&gt;
&lt;br /&gt;
''{[[The Paper]] comes down.}''&lt;br /&gt;
&lt;br /&gt;
''{After a while, a message pops up from Strong Sad:}''&lt;br /&gt;
&lt;br /&gt;
'''depressio111117:''' vinegar toast? did you really think i'd fall for that?&lt;br /&gt;
&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
*Click on &amp;quot;video for a client&amp;quot; in The Cheat's last message to see a [[Powered by The Cheat]] music video for Marzipan's song.&lt;br /&gt;
=== Easter Egg Transcript ===&lt;br /&gt;
'''MARZIPAN:''' Come on, Carol, let's rock.&lt;br /&gt;
''{Marzipan sings:}''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Yeah yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Yeah yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah yeah&amp;lt;br&amp;gt;&lt;br /&gt;
Oh yeah yeah&amp;lt;br&amp;gt;&lt;br /&gt;
And I really don't like him at all.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Thank you! ''{Birds chirp}'' Those are the birds.&lt;br /&gt;
&lt;br /&gt;
== Fun Facts ==&lt;br /&gt;
===Trivia===&lt;br /&gt;
[[Image:don't decode this.png|thumb|Don't decode this]]&lt;br /&gt;
*The Webdings message translates to:&amp;lt;blockquote&amp;gt;'''hooray4dolphins:''' i seriou&amp;lt;br&amp;gt;sly hope you&amp;lt;br&amp;gt;didn't somehow&amp;lt;br&amp;gt;decode this. it&amp;lt;br&amp;gt;would make me real&amp;lt;br&amp;gt;sad.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*Strong Sad's message is a reference to how [[Mike Chapman]] once tried to feed his brother [[Matt Chapman|Matt]] brownies with toothpaste in them, only to have the younger brother retaliate with vinegar toast. (From [[Atlanta Journal Constitution Interview - 21 Jul 2003|ajc interview]])&lt;br /&gt;
*When this email first came out, [[The Brothers Chaps]] registered the AIM screen name hooray4dolphins. It was always online with an away message, saying that Marzipan wasn't really using that screen name, since she doesn't use computers.&lt;br /&gt;
*This email marks the first time Marzipan's guitar has been referred to as [[Carol]]. Previously, the guitar had been nameless, and had an M on it instead.&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
*Strong Bad says that &amp;quot;Marzipan can't keep her hands offa&amp;quot; him, which is ironic since Marzipan [[Lack of Visible Arms|doesn't have any visible hands]].&lt;br /&gt;
*Besides &amp;quot;Do you like Strong Bad,&amp;quot; the [[Wikipedia:Double_negative#Triple_and_quadruple_negatives|quadruple negative]] &amp;quot;Don't not dislike not Strong Bad&amp;quot; could be interpreted to mean that Marzipan dislikes everyone except Strong Bad, rather than specifically liking him.&lt;br /&gt;
*In The Cheat's video, Marzipan's guitar reads &amp;quot;Carl&amp;quot; instead of &amp;quot;Carol&amp;quot;.&lt;br /&gt;
*During The Cheat's video, the following images flash by:&lt;br /&gt;
**Marzipan in a field&lt;br /&gt;
**A road&lt;br /&gt;
**Cup of coffee&lt;br /&gt;
**Beefy arm&lt;br /&gt;
**&amp;quot;Hello My Name Is&amp;quot; Tag&lt;br /&gt;
**Teeth&lt;br /&gt;
**Florida&lt;br /&gt;
**A Shirt with a gold necklace&lt;br /&gt;
**Alarm Clock&lt;br /&gt;
*Marzipan's supposed screen name, &amp;quot;hooray4dolphins&amp;quot;, is an example of [[Internet Slang]].&lt;br /&gt;
&lt;br /&gt;
===Goofs===&lt;br /&gt;
*During the conversation with Marzipan, as Strong Bad turns his head, his left eye is smaller. The same goof happens again in the beginning of [[Where's the Cheat?]], only it was the other eye.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
*If you turn up the contrast at the very end of the email when the IMs are on the screen, the IM boxes don't change with the rest of the screen. They just stay black.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
*When Marzipan Instant Messages Strong Bad, she says &amp;quot;Are you trying to fade me?,&amp;quot; which is a reference to the name of [[Coach Z]]'s new hit single, &amp;quot;[[These peoples try to fade me|These Peoples Try to Fade Me]],&amp;quot; included on the [[Strong Bad Sings CD]].&lt;br /&gt;
*Marzipan's &amp;quot;Free Concert for Birds&amp;quot; sign leans up against a cinder block, just like the [[Stop Sign|stop sign]] in [[Strong Badia]].&lt;br /&gt;
*This email mentions a [[Big Knife]].&lt;br /&gt;
*The Cheat's screen name, cheatachu72, was originally seen in the email [[i she be]].&lt;br /&gt;
*Strong Sad's screen name is the same as his email address, as shown in [[depressio]].&lt;br /&gt;
*The title of the pop-ups is the first appearance of the word [[Thyme]].&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*The IM boxes that pop up on Strong Bad's computer look like those seen in [[Wikipedia:Windows 3.x|Microsoft Windows 3.X]], which definitely fits with Strong Bad's computer, as the 3.X series was made for the then-state-of-the-art [[Wikipedia:Intel 80386|386]] PCs.&lt;br /&gt;
*This email is the second time we see The Cheat's screen name, which is cheatachu72. This is obviously a reference to the [[Wikipedia:Pokémon|Pokémon]] [[Wikipedia:Pikachu|Pikachu]], to whom The Cheat shares an incredible likeness.&lt;br /&gt;
&lt;br /&gt;
===Fast Forward===&lt;br /&gt;
*[[Oh yeah yeah|Marzipan's song]] would later be on the [[Strong Bad Sings and Other Type Hits|Strong Bad Sings CD]].&lt;br /&gt;
*Marzipan holds another free concert in [[Seasonal Sweaters]].&lt;br /&gt;
*&amp;quot;Cheatachu72&amp;quot; is also The Cheat's username when he bids on the breakfast burrito in [[english paper]].&lt;br /&gt;
*Strong Bad uses &amp;quot;Video Thyme&amp;quot; (similar to &amp;quot;Message Thyme&amp;quot;) to communicate with Larry in [[death metal]].&lt;br /&gt;
&lt;br /&gt;
== DVD Version ==&lt;br /&gt;
*The DVD version features hidden creators' commentary. To access it, switch your DVD player's audio language selection while watching.&lt;br /&gt;
**The commentary continues into the &amp;quot;Yeah Yeah&amp;quot; music video Easter egg.&lt;br /&gt;
&lt;br /&gt;
=== Commentary Transcript ===&lt;br /&gt;
('''Commentary by:''' [[Mike Chapman]], [[Matt Chapman]], [[Marzipan]])&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Marzipan.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Speaking of Marzipan, look who's here.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Hi, guys.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Hi—&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' ''{simultaneously}'' Hi, Marzipan.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' How does it feel to be featured in your very own Strong Bad Email?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' It feels about normal.&lt;br /&gt;
&lt;br /&gt;
'''MATT AND MIKE:''' ''{simultaneously}'' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' It's got your name. It's got your name all over it.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' There it is, I'm pointing to it right now.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' I see. I, uh—I thought this was a particularly thoughtful email.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' And, um, I thought the costume design was very good.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' There's... Yeah?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' My—my outfit.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' It's the same one you're always wearing.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Well... It's a good outfit, right?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Well... Sometimes I change.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Oh, okay.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Oh, an interesting note about that last one that popped up was, uh, it spelled out something, and, what was it—&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' It was in, like—&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' —it spelled out &amp;quot;I really hope you didn't translate this. That would make me sad.&amp;quot; And of course—&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' And it was in, like, Webdings—&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Or some Dingbats or something and people translated it.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' It made me really sad.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Did you notice you reversed my eyes on this one?&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' I—look, I—&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I think they are—&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' I don't know...&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' I think we did something wrong.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' But they'd be—make sense in perspective, right? The smaller eyes...&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' But that wasn't why—that's not why...&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' She just has one—one eye smaller than the other?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah, just like Strong... Just like Strong Ma—er, uh...&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' That's why I get confused later, because I can barely see Strong Bad while I'm talking to him.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Oh-ho, see Mike, it's ''your'' fault. You put her eyes on backwards.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Wellll, uh, we'll look into that.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Plus everyone forgot to bring the birds in that day, so no one showed up. There were no extras.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Uh, I don't think anyone wanted to hear your song, maybe.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Mmm, it was a pretty good song.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' How was the, uh, did you market it very much? That concert? What promoter did you use?&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Pass out flyers?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Well...&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Go down to the Whole Foods?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' You've got to realize this is all acting. You know, this is just not what I usually do.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' What do you usually do?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Well I'm usually gardening.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' So is—is the playing a guitar all just part of your character?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Yeah. I mean, I play it sometimes, but...for this, you know. I'm—I have a much better guitar than that, usually.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' ''{laughs}'' What's its name?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Carol... Is that just a prop?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' It ''is'' a prop.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' What's your guitar's name?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Uh, Joan.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Carol and Joan, huh?&lt;br /&gt;
&lt;br /&gt;
=== Easter Egg Commentary ===&lt;br /&gt;
'''MIKE:''' So here's your video...Marzipan.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' The Cheat misspelled the name of your—your prop guitar there.&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' Yeah, he calls it Carl.&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' I know, I know. That's okay.&lt;br /&gt;
&lt;br /&gt;
'''MATT:''' Did you help, like, do the art direction on this one?&lt;br /&gt;
&lt;br /&gt;
'''MIKE:''' ''{almost simultaneously}'' Have you ever been before?&lt;br /&gt;
&lt;br /&gt;
'''MARZIPAN:''' Uh, uh, I did actually. I—I like The Cheat a lot. ''{slight pause}'' See? There was only one bird there.&lt;br /&gt;
&lt;br /&gt;
=== Fun Facts ===&lt;br /&gt;
*[http://www.wholefoodsmarket.com/ Whole Foods] is a grocery store specializing in organic food (the kind of place Marzipan would shop).&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[[HR:sbemail59.html|watch &amp;quot;marzipan&amp;quot;]]&lt;br /&gt;
*[[HR:sbemail59.swf|view the Flash file for &amp;quot;marzipan&amp;quot;]]&lt;br /&gt;
*[[HR:ohyeahyeah.mp3|download the mp3 of the original &amp;quot;Oh Yeah Yeah&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{Strong Bad Email}}&lt;br /&gt;
[[Category:Powered by The Cheat]] [[Category:Compy 386 Emails]][[Category: Emails With DVD Commentary]]&lt;/div&gt;</description>
			<pubDate>Wed, 19 Apr 2006 14:37:09 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:marzipan</comments>		</item>
		<item>
			<title>Kerreck</title>
			<link>http://www.hrwiki.org/wiki/Kerreck</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Kerrek]]&lt;/div&gt;</description>
			<pubDate>Fri, 24 Mar 2006 07:20:58 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Kerreck</comments>		</item>
		<item>
			<title>Musical Sightings</title>
			<link>http://www.hrwiki.org/wiki/Musical_Sightings</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;it changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sightingslanguagewarning}}&lt;br /&gt;
&lt;br /&gt;
== ApologetiX ==&lt;br /&gt;
*In the booklet for the Christian group ApologetiX's 2003 CD &amp;quot;Adam Up,&amp;quot; their guitarist is wearing a Strong Bad shirt.  Also, at a show in Cincinnati, Ohio, the guitarist, Karl, wore his Strong Bad shirt (the mask shirt).  In the booklet, he is wearing the full body shirt.  He's got both!&lt;br /&gt;
*At their stop in Big Rapids, Michigan October 2, 2004, the keyboardist, Bill Hubauer, somehow got the Homestar quotes from the main webpage into his piano playing loud &amp;quot;Toons!,&amp;quot; &amp;quot;Games!,&amp;quot; &amp;quot;Characters!,&amp;quot; and &amp;quot;Downloads!&amp;quot; while the lead singer, J. Jackson, was trying to say stuff.  So far, no reported repeats of this activity.&lt;br /&gt;
*On August 22nd ApologetiX stopped at Elizabethtown, PA. In the middle of the concert, between songs, Karl started singing Trogdor. He also commented on someone's The Cheat hoodie.&lt;br /&gt;
*Early 2006 ApologetiX released a Live DVD with snippets between some songs. Karl is seen several times with a Trogdor t-shirt.&lt;br /&gt;
&lt;br /&gt;
== Beastie Boys 2004 Pageant Tour ==&lt;br /&gt;
*On December 16th 2004 at the Zenith in Munich, Germany, the Beastie Boys used two JumboTron screens on the left and right side of the stage to present to the crowd the first one and a half minutes of [[Everybody to the Limit]]. Even though most of the listeners might have never heard of Homestar Runner or Strong Bad the crowd cheered and clapped their hands rhythmically with the music.&lt;br /&gt;
*''Everybody to the Limit'' and other Homestar Runner footage might have been part of other Beastie Boys shows during the 2004 Pageant Tour, but no other sightings have been reported.&lt;br /&gt;
&lt;br /&gt;
== Calibretto 13 ==&lt;br /&gt;
Calibretto 13 has a [http://www.myspace.com Myspace profile]. [http://blog.myspace.com/index.cfm?fuseaction=blog.view&amp;amp;friendID=20334531&amp;amp;blogID=33999662 Evidentally] they like Homestar Runner.  They have a link to the website, with the text &amp;quot;You gotta love that homestar, he is a terrific athlete.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Five Iron Frenzy ==&lt;br /&gt;
*Reese Roper, lead singer of the Christian ska band Five Iron Frenzy, is pictured in a CD release's booklet wearing a The Cheat shirt [http://img156.exs.cx/img156/1907/reesecheatbig0qs.jpg as shown here]. In the liner notes, drummer Andy Verdecchio thanks Strong Bad.&lt;br /&gt;
*During their performance at the [http://www.cornerstonefestival.com/ 2003 Cornerstone Music Festival], Reese asked the crowd if they were &amp;quot;ready to achieve burnination&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Goldspot ==&lt;br /&gt;
Indie band [http://www.goldspot.net/goldspotnew/index.php Goldspot] used the beat from the [[Old Intro 2]] on their song &amp;quot;Cusp&amp;quot; from their album &amp;quot;Tally of the Yes Men&amp;quot;.  This song is available for download on [http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewAlbum?playlistId=73660800&amp;amp;selectedItemId=73660458 iTunes].&lt;br /&gt;
&lt;br /&gt;
== Jack's Mannequin ==&lt;br /&gt;
During a performance of their song The Mixed Tape for Yahoo Music, one of the band members can be seen wearing a Limozeen t-shirt. [http://music.yahoo.com/ar-15591915-videos--Jacks-Mannequin See it here.]&lt;br /&gt;
&lt;br /&gt;
== Jump, Little Children ==&lt;br /&gt;
On June 6th, 2003, during his solo tour, Jay Clifford was asked to play a song and replied &amp;quot;It's been probably five years since I've played this song so forgive me.  It's gonna sound like crap.  Crap!  It's gonna sound like crap!  Anybody watch Homestar Runner?  It's the cool- I mean, the best thing ever, that's ever happened to this planet!  That's Homestar Runner.  So Holy Crap!&amp;quot;&lt;br /&gt;
[http://www.archive.org/download/jclifford2003-06-06a.shnf/jclifford2003-06-06at01.shn Download this clip!] - ''You will need to be able to convert it or play a shnf file.''&lt;br /&gt;
&lt;br /&gt;
== Jump5 ==&lt;br /&gt;
During one bonus &amp;quot;track&amp;quot; on their remixed album (Remixed), Chris sings something extremely similar to The System is Down (one of the various sound effects).&lt;br /&gt;
&lt;br /&gt;
== Karl Olson/Ultraklystron ==&lt;br /&gt;
[http://www.ampcast.com/music/4979/artist.php Karl Olson], also known as [http://www.karlrolson.com/ Ultraklystron], recorded two songs related to H*R: a cover of [[The Skate Party]] song [http://www.ampcast.com/LST-67826-mus-128-5890398-0-0-0-DLDLZTREGXSJDLGXDL/Ultraklystron__Strong_Sad_Rocks_Out_Original_by_the_Skate_Party.m3u Strong Sad Rocks Out] and an original song, [http://www.ampcast.com/LST-67834-mus-128-5890398-0-0-0-DLDLZTREGXSJDLFQO/Ultraklystron__Hes_Homsar.m3u He's Homsar], which are no longer available at these sites.&lt;br /&gt;
&lt;br /&gt;
== KJ-52 ==&lt;br /&gt;
On his new album, ''Behind the Musik (A Boy Named Jonah)'', Christian rapper KJ-52 lists Homestar Runner in his song &amp;quot;Things I Like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The way in which the verse &amp;quot;Come on now, everybody!&amp;quot; is performed in &amp;quot;Whoop Whoop&amp;quot; (from ''It's Pronounced Five-Two'') is suspiciously similar to the [[Intro]] song.&lt;br /&gt;
&lt;br /&gt;
Upon being asked what his favorite [[Strong Bad Email]] was, KJ-52 replied, &amp;quot;Oh, man! Come on, now, that's not even a question right there. Um, my favorite Strong Bad Email, I'm-a probably say, I like [[virus|the one where they got the virus]], that one was hilarious. I like the one where Bubs went out and blew, um, shot a hole through the computer, but I have tons of them. Couldn't even name them all on top of my head. Um, so, that's to say, I have quite a bit. I would say that one's definitely one of the first ones that popped into my head.&amp;quot; [http://kj52.libsyn.com/index.php?post_id=36323&amp;amp;comments=on Click here] to hear the podcast.&lt;br /&gt;
&lt;br /&gt;
Earlier, a fan asked if he would write a song about Homestar Runner. KJ-52 said, &amp;quot;Oh, yeah! I just went to Homestar Runner this morning. I was watching, um, I read [[cheatday|the cheatday]], that was a Strong Bad Email, so you might wanna go check it out. Do I think I'll write a song about Homestar Runner? Uh, you know what, don't put it past me, I'm not saying I would. But don't put it past me, I would say that this is from the guy who wrote a song about [[Wikipedia:Mullet (haircut)|mullets]], [[Wikipedia:Napoleon Dynamite|Napoleon Dynamite]] and [[Mountain Dew]]. And, I love Homestar. I think it's my favorite web site ever.&amp;quot; [http://kj52.libsyn.com/index.php?post_id=20520&amp;amp;comments=on Click here] to hear the podcast.&lt;br /&gt;
&lt;br /&gt;
On [http://media.libsyn.com/media/kj52/ask_kj_podcast_pt_1.mov his video podcast], he tells Gaijin Baka that writing a song based on a Strong Bad Email is a good idea.&lt;br /&gt;
&lt;br /&gt;
== Lemon Demon ==&lt;br /&gt;
*The band [http://www.lemondemon.com/ Lemon Demon] referenced [[Trogdor]] in the song Fire Motif from &amp;quot;Clown Circus&amp;quot; with the lyrics &amp;quot;The time has come for burnination.&amp;quot;&lt;br /&gt;
*In the song &amp;quot;Geeks In Love&amp;quot; on the album &amp;quot;Damn skippy&amp;quot; One lyric says &amp;quot;ponkity-ponkity&amp;quot;, and in the commentary he says that's a reference to the Stongbad email [[funny]]&lt;br /&gt;
*In the [http://www.newgrounds.com/portal/view/295165 Music Video] for &amp;quot;Geeks  In Love&amp;quot;, during the Logo declaring the songs name, you can see the word &amp;quot;TROGDOR&amp;quot; in the backround.&lt;br /&gt;
&lt;br /&gt;
== Mindless Self Indulgence ==&lt;br /&gt;
*The band [http://www.mindlessselfindulgence.com/ Mindless Self Indulgence] played [[The System is Down]] and [[Everybody to the Limit]] while setting up equipment before a show at the Metro in Chicago, Illinois. After the show, a band member was heard to comment on a fan's Strong Bad T-shirt and mentioned reading about H*R in Spin Magazine.&lt;br /&gt;
*During their Desparta Los Ninos tour a completion CD was played in between opening acts and before the openers played. The CD had The System Is Down, Everybody to the Limit and Ballad of the Sneak. The lead singer Jimmy Urine is quite fond of Homestar Runner cartoons, especially Strong Bad.&lt;br /&gt;
&lt;br /&gt;
== Relient K ==&lt;br /&gt;
The band Relient K had a Homestar Runner-like [http://millionmanmerch.com/Merchant2/graphics/00000001/rk_homestar_blue.jpg shirt logo] (Currently Unavailable) and have linked to Homestar Runner from their [http://www.relientK.com web site].&lt;br /&gt;
&lt;br /&gt;
== Salsa Commodity ==&lt;br /&gt;
[http://salsa.ioioio.net Salsa Commodity] released the song A Tribute to Homestar Runner &amp;quot;Live&amp;quot; on their debut album, Official Homemade Ice Cream.  Before all this, guitarist and singer Michael Sanders made a song about Teen Girl Squad, which can be found in the [http://salsa.ioioio.net/music2.html old music] section of the site.  There is also a sort of Trogdor cover there, using the singing from the email.&lt;br /&gt;
&lt;br /&gt;
== Sol Martin ==&lt;br /&gt;
At singer Sol Martin's web site, there is a link to Homestar Runner on the [http://www.sol-martin.com/index2.html main page]. His musical idol, Ronnie Martin, founder of [[Wikipedia:Joy Electric|Joy Electric]], [http://www.joyelectric.com/jeboard/viewtopic.php?t=4676 probably dislikes Homestar Runner].&lt;br /&gt;
&lt;br /&gt;
== Sons of Pitches ==&lt;br /&gt;
The Ithaca, NY band [http://sonsofpitches.com Sons of Pitches] had a concert at the Cornell Business &amp;amp; Technology Park on July 24, 2004. Before their second set started, they were doing the thing at the end of the Theme Park where Homestar is on the Strongbadian Riverboat Super-fun ride. It sounded like Strong Bad including the line &amp;quot;Please keep your arms legs and valuables inside the vehicle at all times&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Strike Four ==&lt;br /&gt;
The band Strike Four, formerly known as Salsa Commodity, referred to the Strong Bad Email &amp;quot;Mile&amp;quot; in their song &amp;quot;Here I Go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Strong Bad Live! ==&lt;br /&gt;
On June 7th, 2003, at a concert featuring Radiohead and the Beastie Boys, Strong Bad Emails were shown on the JumboTron between acts. They also showed [[Everybody to the Limit]] and it had a special new introduction wherein Strong Bad complained that he wasn't allowed on stage even though he had been the #1 hit for two summers in a row.&lt;br /&gt;
&lt;br /&gt;
== Suburban Legends ==&lt;br /&gt;
Orange County ska band Suburban Legends thank &amp;quot;homestarrunner.com&amp;quot; in the inside cover of their 2003 album ''Rump Shaker''.&lt;br /&gt;
&lt;br /&gt;
== The Planet Smashers ==&lt;br /&gt;
The hidden 13th track on [http://www.planetsmashers.net The Planet Smasher's] &amp;quot;Mighty&amp;quot; album proclaims &amp;quot;Trogdor!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Thursday ==&lt;br /&gt;
The band [http://www.islandrecords.com/thursday/index.las Thursday] thanks Homestarrunner.com in the booklet to their latest album, ''War all the Time''.&lt;br /&gt;
&lt;br /&gt;
== Time For Living ==&lt;br /&gt;
The San Francisco hardcore punk band [http://hardcoremusic.com/tfl/main.html Time For Living] has a Homestar themed album with the title track &amp;quot;The Cheat is not Dead&amp;quot;. They have songs called &amp;quot;Discount Brick&amp;quot;, &amp;quot;Just A Friendly Reminder&amp;quot;, &amp;quot;Population: Tire&amp;quot;, and &amp;quot;The King Of Town.&amp;quot; Beyond the titles, the songs don't have any relationship to Homestar Runner, which for legal reasons is good for the band.&lt;br /&gt;
&lt;br /&gt;
== Tripleside ==&lt;br /&gt;
Tripleside ([http://www.tripleside.net www.tripleside.net]) wrote an homage to Homsar called &amp;quot;Legitimate Business&amp;quot;, which contains many classic Homsar quotes. You can download the song [http://purevolume.com/tripleside here] or read the lyrics [http://www.firewalkingmusic.com/3S/lyrics/legitbiz.html here].&lt;br /&gt;
&lt;br /&gt;
== Very Low Sodium Band ==&lt;br /&gt;
*[http://www.verylowsodium.com The Very Low Sodium Band] has a song that praises Homestar Runner. Hear the song [http://www.verylowsodium.com/band/ here].&lt;br /&gt;
*VLSB guitarist and singer Michael Sanders later formed the band [http://www.strikefouronline.com// Strike Four] (formerly Salsa Commodity) which performed the song live; a recording is on their album [http://www.cdbaby.com/salsacommodity Official Homemade Ice Cream].&lt;br /&gt;
&lt;br /&gt;
== Patent Pending ==&lt;br /&gt;
Patent Pending has a song on their album &amp;quot;Don't Quit Your Day Job&amp;quot; called Decemberween.&lt;br /&gt;
&lt;br /&gt;
== Waking State ==&lt;br /&gt;
In the liner notes of their 2005 release, ''Hang On'', the DC Band [http://www.wakingstate.net Waking State] gives special thanks to www.homestarrunner.com.&lt;br /&gt;
&lt;br /&gt;
{{Template:sightingslist}}&lt;br /&gt;
[[Category: Sightings]]&lt;/div&gt;</description>
			<pubDate>Thu, 23 Mar 2006 15:22:45 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Musical_Sightings</comments>		</item>
		<item>
			<title>HRWiki:STUFF</title>
			<link>http://www.hrwiki.org/wiki/HRWiki:STUFF</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;duck pond&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stuffinstructions}} &amp;lt;!--Please do not alter this line--&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:STUFF|STUFF]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==STUFF'd facts==&lt;br /&gt;
&amp;lt;!--place links to the STUFF subpages here, using the form {{STUFF/pagename}}. Newest at the TOP--&amp;gt;&lt;br /&gt;
{{STUFF/duck pond}}&lt;br /&gt;
{{STUFF/disconnected}}&lt;br /&gt;
{{STUFF/Fall Float Parade}}&lt;br /&gt;
{{STUFF/lady fan}}&lt;/div&gt;</description>
			<pubDate>Wed, 15 Mar 2006 21:08:58 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/HRWiki_talk:STUFF</comments>		</item>
		<item>
			<title>duck pond</title>
			<link>http://www.hrwiki.org/wiki/duck_pond</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;checkstuffpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sbenav|14|i she be|the basics}}&lt;br /&gt;
&lt;br /&gt;
[[Image:sbemail14.PNG|thumb|Feedin' them ducks]]&lt;br /&gt;
&lt;br /&gt;
{{aboutemail}} {{forgame|Duck Pond}}&lt;br /&gt;
&lt;br /&gt;
Ron Kiwi asks Strong Bad what his thoughts are on feeding the ducks.&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):'''  {{Film|Strong Bad}}&lt;br /&gt;
&lt;br /&gt;
'''Places:''' [[Computer Room]]&lt;br /&gt;
&lt;br /&gt;
'''Computer:''' [[Tandy 400]]&lt;br /&gt;
&lt;br /&gt;
'''Date:''' February 17, 2002&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 0:40&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Tandy 400!!!&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Must...check...emails...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;tandy email&amp;quot;&amp;gt;dear strong bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
do you ever feed the ducks? personally i think feeding &amp;lt;br /&amp;gt;&lt;br /&gt;
the ducks is the greatest thing in the world. what are &amp;lt;br /&amp;gt;&lt;br /&gt;
your thoughts on this subject?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
your friend,&amp;lt;br /&amp;gt;&lt;br /&gt;
ron kiwi&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{clears screen, typing}'' Unfortunatley, Mr. Kiwi, there are no ducks by my house. But I do have a pretty sweet duck pond simulator for my computer. Check it out, man.&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad types &amp;quot;run “duckpond”&amp;quot;, which loads up a game of Duck Pond. It features two ducks swimming around the screen with a hand on the left side of the screen. Strong Bad presses a button and the hand throws a piece of food at the ducks.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{trancelike}'' Wow, you're right, Ron. ''{throws another piece of food}'' This is the ''{throws food}'' greatest thing in the world. I mean it's like I'm right there at the pond. Come here, ducky!&lt;br /&gt;
&lt;br /&gt;
''{[[The Paper]] comes down, featuring another link reading &amp;quot;Click here to play “Duck Pond”&amp;quot;.}''&lt;br /&gt;
&lt;br /&gt;
== Easter Egg ==&lt;br /&gt;
* By feeding ten ducks, you'll unlock an Atari version of the game. Before you play, Strong Bad gives his opinion of it.&lt;br /&gt;
:'''STRONG BAD:''' Whoa, man, these graphics are state-of-the-art...graphics...&lt;br /&gt;
&lt;br /&gt;
== Fun Facts ==&lt;br /&gt;
{{checkstuffpage}}&lt;br /&gt;
===Remarks===&lt;br /&gt;
*Feeding the ducks is a British slang term. The &amp;quot;Emailee&amp;quot; could be associated with British slang, or could just enjoy going by the pond.&lt;br /&gt;
*When you finish the &amp;quot;state of the art version,&amp;quot; it takes you right back to the beginning of the email.&lt;br /&gt;
*You used to be able to play the &amp;quot;state of the art version&amp;quot; just like the Tandy version. However, you can't do this anymore.&lt;br /&gt;
&lt;br /&gt;
===Goofs===&lt;br /&gt;
*This email is missing the glare in the upper-left corner of the computer screen that is present in other emails.&lt;br /&gt;
*Strong Bad spelled &amp;quot;Unfortunately&amp;quot; as &amp;quot;Unfortunatley&amp;quot; in his reply to the email.&lt;br /&gt;
*For a split second, duck 2 comes out of the computer.&lt;br /&gt;
* It will start itself over eventually&lt;br /&gt;
&lt;br /&gt;
==DVD Version==&lt;br /&gt;
*The game Duck Pond is not playable in the DVD version for obvious reasons.&lt;br /&gt;
*As well, if you click on the hidden Strong Bad head near the bottom of the Tandy's screen, it takes you straight to a short demo of the Atari 2600 version of Duck Pond.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Duck Pond]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[[HR:sbemail14.html|watch &amp;quot;duck pond&amp;quot;]]&lt;br /&gt;
*[[HR:sbemail14.swf|view the Flash file for &amp;quot;duck pond&amp;quot;]]&lt;br /&gt;
*[[Mirror:20020217_sbemail14.html|&amp;quot;duck pond&amp;quot; with playable Atari 2600 version]]&lt;br /&gt;
&lt;br /&gt;
{{Strong Bad Email}}&lt;br /&gt;
[[Category:Tandy 400 Emails]][[Category:Game Emails]]&lt;/div&gt;</description>
			<pubDate>Wed, 15 Mar 2006 21:03:04 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:duck_pond</comments>		</item>
		<item>
			<title>pop-up</title>
			<link>http://www.hrwiki.org/wiki/pop-up</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sbenav|146|myths &amp;amp; legends|some kinda robot}}&lt;br /&gt;
[[Image:sbemail146.PNG|thumb|right|It was the book of my dreeeeams!]]&lt;br /&gt;
Strong Bad shows us his own Strong Bad pop-up book.&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' {{Film|Strong Bad}}, {{Film|The Cheat}}, {{Film|Strong Sad}}, {{Film|Gavin}}, {{Film|Homestar Runner}}, [[The Tire]], {{Film|Bubs}} (Easter egg)&lt;br /&gt;
&lt;br /&gt;
{{Comp|Lappy 486}}&lt;br /&gt;
&lt;br /&gt;
'''Date:''' February 20, 2006&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 3:11&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' Lappy 486&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{rapping}'' I was born to check emails and eat lots of cake!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;lappy email&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;subject: dream book&amp;lt;/div&amp;gt;&lt;br /&gt;
Dear Strong Bad,&amp;lt;br/&amp;gt;&lt;br /&gt;
I had a dream that my friend had a Strong Bad&amp;lt;br/&amp;gt;&lt;br /&gt;
pop-up book. It was the book of my dreams.&amp;lt;br/&amp;gt;&lt;br /&gt;
Kat&amp;lt;br/&amp;gt;&lt;br /&gt;
Spokane, Wash.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''{After reading the email once, Strong Bad repeats it in rap twice. He says &amp;quot;Wash.&amp;quot; as the word &amp;quot;wash&amp;quot;.}'' &amp;lt;!-- However, he says &amp;quot;Spokane&amp;quot; correctly. It is NOT said Spo-kain. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{The Cheat noises from offscreen}''&lt;br /&gt;
&lt;br /&gt;
''{Cut back to show The Cheat next to his keyboard}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Oh, all right. One more time.&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{approving The Cheat noises}''&lt;br /&gt;
&lt;br /&gt;
''{Strong Bad jumps on his stool and dances as The Cheat plays on his keyboard and dances.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{rapping}'' I had a dream that my friend had a Strong Bad pop-up book! It was the book of my dreeeams! ''{on &amp;quot;dreams&amp;quot;, he jumps up and nearly hits the ceiling}'' There you go, little one. Now get back in there and win me a car!&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{affirmatory The Cheat noises; he rushes off.}''&lt;br /&gt;
&lt;br /&gt;
''{Cut back to the Lappy}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' You know, I feel like that sentence could really apply to anything. ''{moves the cursor up to &amp;quot;pop-up book&amp;quot; and replaces it with &amp;quot;salad&amp;quot;.}'' Like, uh, &amp;quot;I had a dream that my friend had a Strong Bad salad. ''{scrolls over toward the other &amp;quot;book&amp;quot; and replaces it with &amp;quot;salad&amp;quot; as well.}'' It was the salad of my dreams.&amp;quot; Or maybe like, ''{adds &amp;quot;taco&amp;quot; before each &amp;quot;salad&amp;quot;}'' &amp;quot;I had a dream that my friend had a Strong Bad taco salad. It was the taco salad of my dreams.&amp;quot; ''{moves the cursor below the email, types}'' Anyways, a Strong Bad pop-up book. This sounds like a job for: makin' stuff up.&lt;br /&gt;
&lt;br /&gt;
''{Cut to an image of a pop-up book. The inside cover reads &amp;quot;From the libarry [sic] of D. Squirrel&amp;quot; with a dead squirrel drawn in. The inside cover reads &amp;quot;STRONG BAD'S POP-UP BOOK of your dreams by Strong Bad, for Strong Bad&amp;quot;.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{voiceover}'' The Strong Bad pop-up book would obviously feature...&lt;br /&gt;
&lt;br /&gt;
''{The page turns to show Strong Bad near two cherubs. The text reads &amp;quot;This is a good kid.&amp;quot; A tab is seen under Strong Bad's head.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ...me hangin' out with some of those wingaling babies! ''{The cherubs bob up and down}'' And I'd have a little tab on my flesh-tangle so you could make me talk! ''{As the pop-up Strong Bad, who waves his arms}'' You little almost-naked babies are so cute, I could just dip you in beer batter and fry you right up! ''{As the cherubs, who bob up and down}'' Okay, Mr. Strong Bad! ''{as himself}'' Oh! And don't forget the ab-tab! &lt;br /&gt;
&lt;br /&gt;
''{The tab moves over and Strong Bad's chest obtains Sharpie abs. The page turns to reveal an image of the Tandy reading &amp;quot;HOW TYPE BOX GLOVES?&amp;quot; Two tabs are seen, one to the right of the screen and one on the keyboard. A speaker can also be seen on the keyboard.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Hey look! It's my crappy old computer! Asking the same crappy old questions!&lt;br /&gt;
&lt;br /&gt;
''{The tab on the screen moves and the screen changes to &amp;quot;DELETED!!&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''SPEAKER:''' ''{very indistinctly}'' Deleted!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' The lake head? What does that mean?&lt;br /&gt;
&lt;br /&gt;
''{The tab goes back, taking the screen with it, and changes to &amp;quot;DELETED!!&amp;quot; again.}''&lt;br /&gt;
&lt;br /&gt;
'''SPEAKER:''' Deleted!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Police quest?! This thing is obviously broken.&lt;br /&gt;
&lt;br /&gt;
''{The other tab is pulled, and smoke appears above the computer.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' No wonder I got rid of that old buncha beige.&lt;br /&gt;
&lt;br /&gt;
''{The page turns. Strong Sad is seen covered in cement. A forklift and Strong Bad in a construction outfit are seen in the background. The text reads &amp;quot;Strong Sad is covered in Gray cement&amp;quot; with &amp;quot;Gray cement&amp;quot; in a box. A turning wheel is seen on the right, and another tab is seen at the bottom.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Oh, look! Strong Sad has wandered onto my construction site. What sweet fate did I bestow on him from the cement mixer? ''{The wheel turns, the liquid on Strong Sad turns red, and the box reads &amp;quot;Ram's blood&amp;quot;.}'' Ram's blood? ''{The wheel turns, the color becomes light yellow, and the box reads &amp;quot;Boston Cream&amp;quot;.}'' Boston cream? ''{Again, to a transitional color and &amp;quot;Magic Eye&amp;quot;.}'' Magic Eye? Don't forget the flab-tab! ''{The tab is pulled out, and Strong Sad's upper body flips down to make him look flabbier.}''&lt;br /&gt;
&lt;br /&gt;
''{The page turns to a &amp;quot;NegativeZero&amp;quot; fridge. It has a sticky note on it that reads &amp;quot;2 more eggs!&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' The next page is snack time! What am I gonna have to eat today?&lt;br /&gt;
&lt;br /&gt;
''{The door opens to reveal a single burger patty with two pickle slices on it. A carton of &amp;quot;mmmilk&amp;quot;, two eggs, a small paper box, a bottle of &amp;quot;pop!&amp;quot;, and a jar of mayo are drawn onto the back.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Whoa! A real-live burger! Do I get one of these every time I turn the page?!&lt;br /&gt;
&lt;br /&gt;
''{The page turns back to the last one, and then to the fridge again. When the door opens this time, there are two burgers inside.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Whoa! ''Two'' burgers! ''{Gavin appears from under a flap and crawls around a little}'' Clearly, this pop-up book is a source of unspeakable power. &lt;br /&gt;
&lt;br /&gt;
''{Spooky music is heard. The page turns to Homestar Runner's image, which has a black eye and two saws stuck through him.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Why look. It's the Homestar Runner! Bye, the Homestar Runner!&lt;br /&gt;
&lt;br /&gt;
''{The page turns to extremely cartoony images of Strong Bad and The Cheat in front of a cave. The sun can be seen overhead, and there's a tree in front of the cave. There's a tab above the cave and one at the bottom of the page.}''&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' ''{rapidly decreasing volume}'' SeeyalaterStrongBaaa...&lt;br /&gt;
&lt;br /&gt;
''{The rays of the sun move.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Uh-oh! It looks like The Cheato Bandito has stolen all of Senor Muybueno's gold!&lt;br /&gt;
&lt;br /&gt;
''{The tree flips down, revealing a pile of gold underneath.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Let's help him get some Cheatsabution.&lt;br /&gt;
&lt;br /&gt;
''{The lower tab is pulled and pushed back several times, and as it does, &amp;quot;Strong Bad&amp;quot;'s foot rises and The Cheat moves upward.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Boot 'em up, boot 'em up, boot 'em up, yoooooo. This is like kicking The Cheat light! All of the flavor, with only half the chance of rabies!&lt;br /&gt;
&lt;br /&gt;
''{The upper tab is pulled, and a bear pokes down in the cave. The tree goes back to normal, and the page turns. Strong Bad's head, with flashing lights for eyes, is in the center. Two towers with ropes between them, and The Tire hanging from them, is in the upper-left, with a sliding tab below it. A &amp;quot;Cold One&amp;quot; is seen to the right of that, with a turn wheel above it. Near it is the BMW Lighter, with a pull tab to its right. A box is in the lower right. A cherub over a &amp;quot;FAT FRYER&amp;quot; is in the lower right, with a tab to its left. In the background, it reads &amp;quot;Slide! Spin! Grasp! Pull! His Head! Tap the flabs! Pull!!!&amp;quot; near each object.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' And the last page would be a veritable cornucop-pourri of pop-up mastery!&lt;br /&gt;
&lt;br /&gt;
''{The various objects all move. The Tire simply falls off its wires. The Cold One has its label replaced over and over. The BMW opens up with a flame, and closes. The box flips over, revealing the same box tipped the other way. The cherub moves into and out of the fryer.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' There'd be tabs and flaps, flabs and taps, a string thing that doesn't work, and some more sound chips and dips.&lt;br /&gt;
&lt;br /&gt;
'''SPEAKER:''' Holy crap!&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Sounds like they improved on the technology since page 2! Aaaaaand, don't forget the crap-flap!&lt;br /&gt;
&lt;br /&gt;
''{A flap turns down with a pile of whatsit underneath. Cut back to the Lappy.}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' ''{typing}'' So now the pop-up book is primed and ready for the four year-old&amp;lt;!--sic--&amp;gt;, or The Cheat, in your life to use as a tissue! That thing'll provide seconds of non-ripped apart fun! Speaking of seconds, I'm gonna go eat my burgers.&lt;br /&gt;
&lt;br /&gt;
''{He leaves. [[The Paper]] comes down.}''&lt;br /&gt;
&lt;br /&gt;
==Easter Eggs==&lt;br /&gt;
* Click ''Kat Spokane, Wash.'' after Strong Bad raps for The Cheat to reveal a book entitled ''&amp;quot;Cat,&amp;quot; spoke Anne, &amp;quot;Wash!&amp;quot;''.&lt;br /&gt;
* Click on the pop-up Tandy 400 after Strong Bad says &amp;quot;The Lake Head&amp;quot; to see a comparison between Strong Sad's head and [[Wikipedia:Manicouagan_Reservoir|Manicouagan Reservoir]] in Quebec, a circular lake formed by a meteor impact in the late Triassic.&lt;br /&gt;
* At the end, click ''The Cheat'' to see a clip of The Cheat, Strong Sad and Bubs playing dominoes. Bubs is smoking a cigar.&lt;br /&gt;
&lt;br /&gt;
:'''STRONG SAD:''' Ugh, The Cheat wins again. Pay up.&lt;br /&gt;
&lt;br /&gt;
:'''BUBS:''' Well, she's all yours! ''{He hands The Cheat a car key. The Cheat squeals in happiness and does a dance.}''&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
{{checkstuffpage}}&lt;br /&gt;
&lt;br /&gt;
===Explanations===&lt;br /&gt;
*&amp;quot;Señor Muybueno&amp;quot; is Spanish for &amp;quot;Mister Very Good&amp;quot;, which is rather the opposite of Strong &amp;quot;Bad&amp;quot;, but it is obvious that Strong Bad is just praising himself, as on Page 1, there is the text &amp;quot;This is a good kid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:magiceye.jpg|thumb|right|Magic Eye]]&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*This is the first time we see the main floor ceiling of the [[House of the Brothers Strong]].&lt;br /&gt;
*The [[Floppy Disk Container]] reads [[Floppy Disk Container#codename iceman|&amp;quot;codename: iceman&amp;quot;]].&lt;br /&gt;
*Decompiling the SWF reveals that the Magic Eye image is a working stereogram of Saturn, from [http://www.vision3d.com/book.html ''Magic Eye: How to See 3-D''].&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
*Although smoke is shown coming out of the Tandy, the Tandy actually met its demise due to an explosion, not overheating.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
*Strong Bad's opening rap has the same beat as [[Everybody to the Limit]].&lt;br /&gt;
*This email confirms Strong Bad's statement in [[different town]] that his house has recessed lighting.&lt;br /&gt;
*Strong Bad calling the angels “wing-a-ling babies” is a reference to the email [[dragon]], where Strong Bad calls [[Trogdor]] a “wing-a-ling dragon.”&lt;br /&gt;
*The &amp;quot;ab tab&amp;quot; is a reference to the [[Ab-Abber 2000]].&lt;br /&gt;
*The spooky music sound effect comes from [[bottom 10]].&lt;br /&gt;
*This is another appearance of [[How Do You Type With Boxing Gloves On?]] and [[DELETED]].&lt;br /&gt;
*Bubs' smoking a cigar in the Easter egg is yet another instance of [[Smoking#Cigars|Cigars]].&lt;br /&gt;
*The odd looking Strong Bad in the book comes from the Strong Bad Libs Easter egg in [[lackey]].&lt;br /&gt;
*This is another appearance of [[Kicking The Cheat]].&lt;br /&gt;
*This is another appearance of [[The Cheat's keyboard]].&lt;br /&gt;
*&amp;quot;2 more [[Eggs|eggs]]&amp;quot; was an ingredient in [[Strong Bad's EGGS]] in [[morning routine]].&lt;br /&gt;
*This is another appearance of the [[BMW Lighter]].&lt;br /&gt;
*The label &amp;quot;Negative Zero&amp;quot; on the fridge may be a reference to [[Stinkoman 20X6 Walkthrough Level -0|level -0]] in [[Stinkoman 20X6]].&lt;br /&gt;
**Its location on the fridge may be a reference to the weak point of its boss, Ekersby.&lt;br /&gt;
*This is another appearance of [[Beverly Sportsinterviews]].&lt;br /&gt;
*This is another appearance of [[Sticky Notes]].&lt;br /&gt;
*The term &amp;quot;flesh-tangle&amp;quot; is a reference to the term &amp;quot;breadtangle&amp;quot; used in [[Teen Girl Squad Issue 8]].&lt;br /&gt;
*Most of the Cold Ones on the last page of the book are from [[property of ones]].&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*The Cheeto Bandito is a reference to Tex Avery's famous &amp;quot;[[Wikipedia:Frito Bandito|Frito Bandito]]&amp;quot;, a character featured in many [[Wikipedia:Fritos|Frito]] commercials back in the 1970s.&lt;br /&gt;
*[[Wikipedia:Police Quest|Police Quest]] is a series of adventure games published by [[Wikipedia:Sierra Entertainment|Sierra]] between 1987 and 1993.&lt;br /&gt;
*[[Wikipedia:Magic Eye|Magic Eye]] is a series of books that feature [[Wikipedia:autostereogram|autostereograms]], which allow people to see 3D images by focusing on 2D patterns. The viewer must diverge their eyes in order to see a hidden 3-dimensional image within the pattern.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{sbemailextlinks|146|7133}}&lt;br /&gt;
&lt;br /&gt;
{{Strong Bad Email}}&lt;br /&gt;
[[Category:Books]]&lt;/div&gt;</description>
			<pubDate>Tue, 21 Feb 2006 13:15:52 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:pop-up</comments>		</item>
		<item>
			<title>Strong Bad and Strong Sad's Relationship</title>
			<link>http://www.hrwiki.org/wiki/Strong_Bad_and_Strong_Sad%27s_Relationship</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strong Bad]] '''hurts or makes fun of''' [[Strong Sad]] in many places around the site.&lt;br /&gt;
&lt;br /&gt;
== Apearances ==&lt;br /&gt;
*Various places: [[Nicknames#Strong_Sad|Insulting nicknames]].&lt;br /&gt;
*[[Theme Song Video]]: Tied him to a spinning wheel and threw the [[Big Knife]] at him.&lt;br /&gt;
*[[Homestar Presents: Presents]] &amp;amp; [[The Best Decemberween Ever]]: Locked him in the bathtub, like every [[Decemberween]].&lt;br /&gt;
*Email [[1 step ahead]]: Glued his hands to his face twice, then to his butt.&lt;br /&gt;
*Email [[your friends]]: Whacked him continuously with a wiffle bat.&lt;br /&gt;
*Email [[50 emails]]: Offered to sell his [[Soolnds|soolnds]] to poachers.&lt;br /&gt;
*Email [[cheat talk]]: Hit him in the stomach with the keyboard.&lt;br /&gt;
*Email [[dragon]]: Burned his drawing of a dragon with the [[BMW Lighter]].&lt;br /&gt;
*Email [[fingers]]: [[Death#Strong Sad's Imagined Death|Imagined him dead]] several times.&lt;br /&gt;
*Email [[big white face]]: Threw the first cake at him.&lt;br /&gt;
*Email [[privileges]]: Made [[The Cheat]] drill his face and hands.&lt;br /&gt;
*Email [[stunt double]]: Forced him to stunt double him on dangerous scenes.&lt;br /&gt;
*Email [[date]]: Gave [[Strong Mad]] a class ring with a camera to punch him in the face.&lt;br /&gt;
*Email [[impression]]: Forced him to say &amp;quot;Hello, my name is Strong Sad&amp;quot;; flicked his &amp;quot;ear.&amp;quot;&lt;br /&gt;
*Email [[no loafing]]: Repeatedly jumped on him while saying &amp;quot;I hate you&amp;quot; over and over.&lt;br /&gt;
*Email [[caffeine]]: Slipped him some caffeine, eventually causing him to pass out.&lt;br /&gt;
*[[Strong Bad is in Jail Cartoon]]: Stole his [[Strong Sad's iPod|iPod]].&lt;br /&gt;
*Email [[haircut]]: Drew on him with his &amp;quot;[[Permanent Marker|Light Pen]]&amp;quot;.&lt;br /&gt;
*Email [[theme park]]: Made &amp;quot;The Strong Sad Gets Decked Repeatedly Stunt Spook-tacular&amp;quot; a show in his [[Strong Bad's Mount RidesPlace USA]]&lt;br /&gt;
*Email [[replacement]]: Trained people to attack him.&lt;br /&gt;
*Email [[dangeresque 3]]: Stole his sandwich; forced him to stunt double for Strong Mad on dangerous scenes.&lt;br /&gt;
*[[Experimental Film]]: Stole his spotlight from the commentary.&lt;br /&gt;
*[[strongbad_email.exe Disc One]] Menu: Kicked The Cheat into him.&lt;br /&gt;
*Email [[radio]]: Forced him to act like a radio jock, [[The Deathly Pallor]].&lt;br /&gt;
*Email [[origins]]: Made him a bellybutton with an electric drill.&lt;br /&gt;
*Email [[best thing]]: Threw [[Remote Control|the remote]] at him.&lt;br /&gt;
*[[Bug In Mouth Disease]]: Fooled him to believe that all his underwears somehow ended up individually priced and labeled in an online auction.&lt;br /&gt;
*Email [[record book]]: Wrote that he won &amp;quot;Biggest Waste of Dump&amp;quot; record.&lt;br /&gt;
*[[TrogdorCon '97]]: Stole 500 bucks from him to run a booth at the con.&lt;br /&gt;
*[[Fall Float Parade]]: Stuck him in a fake snowman and used [[Strong Bad's Nunchucks|nunchucks]] to beat him senseless.&lt;br /&gt;
*Email [[technology]]: Hit him in the head with a &amp;quot;hard disk&amp;quot;.&lt;br /&gt;
*Email [[narrator]]: Made an octopus threw at him; put a dead goose in a dryer that jumped on Strong Sad. &lt;br /&gt;
&lt;br /&gt;
== Photos of Strong Bad Hurting Strong Sad ==  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Throwing remote at strong sad.png|Hit with a remote&lt;br /&gt;
Image:sbemail28.PNG|Hands glued to butt&lt;br /&gt;
Image:themesong.PNG|Throwing knives&lt;br /&gt;
Image:sbemail70.PNG|Cake in face&lt;br /&gt;
Image:ss drawn on.png|Drawing on face&lt;br /&gt;
Image:ss getting hopped on.png|Jumping on stomach&lt;br /&gt;
Image:ss camera punch.png|Punching with a class ring&lt;br /&gt;
Image:ss keyboard hit.png|Hit with a keyboard&lt;br /&gt;
Image:Strong Sad Bath.png|Locked in a bath tub&lt;br /&gt;
Image:ss whiffle bat.png|Hit with a wiffle bat&lt;br /&gt;
Image:imagend dead ss.png|Stuffed into various places&lt;br /&gt;
Image:ss burned drawing.png|Incinerating drawing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strong Sad's Revenge ==&lt;br /&gt;
These are times when Strong Sad has either proved Strong Bad wrong or made fun of him.&lt;br /&gt;
&lt;br /&gt;
*Email [[gimmicks]]: Told him that a computer like his could be bought in a garage sale for 15 dollars.&lt;br /&gt;
*Email [[2 emails]]: Fooled him to believe that &amp;quot;About a million ladies called ... and said they'd be a few minutes late&amp;quot;.&lt;br /&gt;
*Email [[labor day]]: With Strong Bad's absence, Strong Sad joked that his invitation &amp;quot;Maybe got ''[[DELETED|da-leet-ed]]''&amp;quot;.&lt;br /&gt;
*Email [[different town]]: Confused him and called him a weirdo.&lt;br /&gt;
*[[Strong Bad is in Jail Cartoon]]: While Strong Bad was in jail, Strong Sad turned the e-mail room into his tai chi space; later, he rats Strong Bad out to Homestar and Pom-Pom.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</description>
			<pubDate>Tue, 07 Feb 2006 07:03:33 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Strong_Bad_and_Strong_Sad%27s_Relationship</comments>		</item>
		<item>
			<title>Nicknames</title>
			<link>http://www.hrwiki.org/wiki/Nicknames</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most [[Characters|characters]] in the [[Homestar Runner (Flash cartoon)|Homestar Runner]] universe have been assigned a variety of '''nicknames''' by other characters, usually [[Strong Bad]].&lt;br /&gt;
&lt;br /&gt;
==Main Characters==&lt;br /&gt;
===[[Homestar Runner]]===&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*Homestar von Runnerberger (Strong Bad, [[In Search of the Yello Dello Commentary]])&lt;br /&gt;
*McDorkle (Strong Bad, [[Bug In Mouth Disease]])&lt;br /&gt;
*Mr. Prancy-time (Strong Bad, [[The King of Town DVD]]) &lt;br /&gt;
&lt;br /&gt;
''' Shorts '''&lt;br /&gt;
*Dumbstar (Strong Bad, [[The Interview]]) &lt;br /&gt;
*No armed whitey (Strong Bad, [[The Interview]])&lt;br /&gt;
&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*Homestar Michael Runner (Marzipan, [[Halloween Potion-ma-jig]])&lt;br /&gt;
*Jorge (Marzipan, [[Halloween Potion-ma-jig]]) &lt;br /&gt;
*A real state trooper (Homsar, [[Homestar Presents: Presents]]) &lt;br /&gt;
&lt;br /&gt;
''' Puppet Stuff '''&lt;br /&gt;
*homeslice ([[Puppet Jam]]) &lt;br /&gt;
*weirdon (Puppet Strong Bad, [[Real-Live E-Mails]])&lt;br /&gt;
*weirdo (Puppet Strong Bad, original audio for Real-Live E-Mails)&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad emails '''&lt;br /&gt;
*Mr. Dee Williams (Bubs, [[secret identity]]&lt;br /&gt;
*A space &amp;quot;myoo-tant&amp;quot; from Satriani 5 (Strong Bad, [[space program]]) &lt;br /&gt;
*Kevin (Announcer, [[geddup noise]]) &lt;br /&gt;
*Hal (Marzipan, [[time capsule]] DVD commentary) &lt;br /&gt;
*Meatball Face Butt (Strong Bad, [[dangeresque 3]]) &lt;br /&gt;
*Baldy (Strong Bad, [[haircut]]) &lt;br /&gt;
*Duckie-man (The Prince of Town, [[flashback]]) &lt;br /&gt;
*Weirdo in the duckie shirt (Prince of Town, [[flashback]]) &lt;br /&gt;
*Duckshirt (Strong Bad, [[flashback]]) &lt;br /&gt;
*Prancibald (Strong Bad, [[flashback]]) &lt;br /&gt;
*Whitey (Doreauxgard, [[lackey]]) &lt;br /&gt;
*Kevin DuBrow (Homestar, [[the bet]])&lt;br /&gt;
*edgardo (Strong Bad, &amp;quot;Strumstar Hammer&amp;quot; Easter egg in [[kids' book]]) &lt;br /&gt;
*undabite (Strong Bad, [[big white face]]) &lt;br /&gt;
*Dumpface (Strong Bad, [[island]]) &lt;br /&gt;
*Stupid (Strong Bad, [[halloweener]])&lt;br /&gt;
*hamesturrunner (Andrew Shapiro, Easter egg in [[unused emails]])&lt;br /&gt;
 &lt;br /&gt;
''' Marzipan's Answering Machine '''&lt;br /&gt;
*Goatface Killa (Homestar, [[Marzipan's Answering Machine Version 12.2]]) &lt;br /&gt;
*Boyfriend Dan (Homestar, [[Marzipan's Answering Machine Version 12.2]]) &lt;br /&gt;
*The H-star, the H-star-R (Homestar, [[Marzipan's Answering Machine Version 12.2]]) &lt;br /&gt;
*little underbite man (Ron Dardman, [[Marzipan's Answering Machine Version 10.2]]) &lt;br /&gt;
*Sugar-face (Homestar, [[Marzipan's Answering Machine Version 10.2]]) &lt;br /&gt;
*Strong Bad (Homestar, [[Marzipan's Answering Machine Version 10.2]]) &lt;br /&gt;
*Batman (Homestar, [[Marzipan's Answering Machine Version 10.2]]) &lt;br /&gt;
*Dead Guy Perez (Homestar, [[Marzipan's Answering Machine Version 7.0]])&lt;br /&gt;
&lt;br /&gt;
''' Special Toons '''&lt;br /&gt;
*Big Moron Who Can't Remember His Lines (Strong Bad, [[First Time Here?]]) &lt;br /&gt;
&lt;br /&gt;
''' Other '''&lt;br /&gt;
*Lionel Richie (Strong Bad, [[Homestar_Runner#Character_Video_Transcript| Homestar's character page]])&lt;br /&gt;
&lt;br /&gt;
===[[Pom Pom]]===&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*Roundy Man (Homestar, [[Strong Bad is in Jail Cartoon]])&lt;br /&gt;
''' Strong Bad Email '''&lt;br /&gt;
*Hindenburg (Strong Bad, [[pom pom]])&lt;br /&gt;
*Led Zeppelin (Strong Bad, [[pom pom]])&lt;br /&gt;
*Ronnie (Strong Bad, [[kids' book]])&lt;br /&gt;
&lt;br /&gt;
===[[Strong Bad]]===&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*Strong Caleb (Strong Bad imitating Tucksworth, [[Bug In Mouth Disease]])&lt;br /&gt;
*Grandma (Strong Bad, [[Bug in Mouth Disease]])&lt;br /&gt;
*Prisoner Number 5408 (Strong Sad, [[Strong Bad is in Jail Cartoon]])&lt;br /&gt;
*Professor Tor Coolguy (Strong Sad and Strong Bad, [[Strong Bad is in Jail Cartoon]])&lt;br /&gt;
&lt;br /&gt;
''' Shorts '''&lt;br /&gt;
*Cool Guy (Homestar, [[Lookin at a Thing in a Bag]])&lt;br /&gt;
&lt;br /&gt;
''' Powered By The Cheat '''&lt;br /&gt;
*b-hand (Powered by the Cheat Homestar, [[mile]])&lt;br /&gt;
&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*Strong-o Bad-o (Homestar, [[Homestar Presents: Presents]])&lt;br /&gt;
*Miss America (Senor Cardgage, [[Senorial Day]])&lt;br /&gt;
&lt;br /&gt;
''' Puppet Stuff '''&lt;br /&gt;
*Rondo (Puppet Homestar, [[Biz Cas Fri 2]]) &lt;br /&gt;
*Rondleman (Puppet Homestar, [[Biz Cas Fri 1]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad emails '''&lt;br /&gt;
*Tip Tappers: Expensive Briefcase Carrier (Strong Bad, [[secret identity]])&lt;br /&gt;
*Vance (Daddy) Mudgeman (Strong Bad, [[secret identity]])&lt;br /&gt;
*Cara Carabowditbowdit (Strong Bad, [[secret identity]])&lt;br /&gt;
*String Strong Bing Bong (Strong Bad, [[death metal]])&lt;br /&gt;
*First Lieuteneral Captainface (SBASAF Orientation Film Speaker, [[space program]])&lt;br /&gt;
*Space Captainface (SBASAF Orientation Film Speaker, [[space program]])&lt;br /&gt;
*Strongest of the Bads (emailers Lorenzo and Fillbert, [[lady...ing]])&lt;br /&gt;
*Strong Bad The Good Dancer (Strong Bad, [[bottom 10]])&lt;br /&gt;
*Weak Bad (the sender of the email in [[bottom 10]])&lt;br /&gt;
*Ong-stray ad-bay (emailer Peter, [[rampage]])&lt;br /&gt;
*The Strong Bad (Homestar Runner, [[secret recipes]])&lt;br /&gt;
*Chester Elegante (Strong Bad, [[dreamail]])&lt;br /&gt;
*Senator (Strong Sad, [[radio]])&lt;br /&gt;
*S to the B (emailer Justin Corcoran, [[extra plug]])&lt;br /&gt;
*The Meanest Genius (Strong Bad, [[time capsule]])&lt;br /&gt;
*Pom Pom (Homestar, [[the facts]])&lt;br /&gt;
*Mr. Bad (Bubs, [[other days]])&lt;br /&gt;
*Silne Zle (Strong Bad, [[other days]])&lt;br /&gt;
*Strond bad (Strong Mad, [[lunch special]])&lt;br /&gt;
*Elizagerth (Senor Cardgage, [[flashback]])&lt;br /&gt;
*No-shirt (Strong Bad, [[flashback]])&lt;br /&gt;
*spazz (Strong Sad, [[different town]])&lt;br /&gt;
*weirdo (Strong Sad, [[different town]])&lt;br /&gt;
*Reggie (Homsar, [[interview]])&lt;br /&gt;
*two-bit [[Wrestleman|wrestleman]] (Homestar, [[army]])&lt;br /&gt;
*Ethel (Senor Cardgage, [[kind of cool]])&lt;br /&gt;
*Mr. Supreme (Strong Bad,&amp;quot;Strumstar Hammer&amp;quot; Easter egg in [[kids' book]])&lt;br /&gt;
*Double A, All Abs (Strong Bad, [[suntan]])&lt;br /&gt;
*a squeaky guy (Strong Bad, [[funny]])&lt;br /&gt;
*Strong Sad (Homestar, [[caper]])&lt;br /&gt;
*[[Stinkoman]] (Homestar, [[island]])&lt;br /&gt;
*Stong Bad (emailer matt, [[50 emails]])&lt;br /&gt;
*Buckethand (Homestar, [[new hands]])&lt;br /&gt;
*Stark Dålig (Strong Bad, [[little questions]])&lt;br /&gt;
*Stong Band (Strong Bad as Monkey D, [[vacation]])&lt;br /&gt;
*[[Strong Badman]] (Strong Bad, [[superhero name]])&lt;br /&gt;
*Mr. Bad (emailer Geroge, [[cartoon]])&lt;br /&gt;
*Mr. Bad (emailers John and some other people who aren't scam artists, [[credit card]])&lt;br /&gt;
*The master of make out rock (Strong Bad, [[making out]])&lt;br /&gt;
*Mr. Bad (emailer Tyler, [[butt IQ]])&lt;br /&gt;
&lt;br /&gt;
''' Not Quite Strong Bad Emails '''&lt;br /&gt;
*Stong Bah (Homestar, [[Arcade Game]])&lt;br /&gt;
&lt;br /&gt;
''' Teen Girl Squad '''&lt;br /&gt;
*Sir Hotbod Handsomeface (The Ugly One, [[Teen Girl Squad Issue 10]])&lt;br /&gt;
&lt;br /&gt;
''' Marzipan's Answering Machine '''&lt;br /&gt;
*[[Goatface]] (Strong Bad, [[Marzipan's Answering Machine Version 12.2]])&lt;br /&gt;
*Senator Bobblehead (Strong Bad, [[Marzipan's Answering Machine Version 11.2]])&lt;br /&gt;
*Senator Statesbob (Strong Bad, [[Marzipan's Answering Machine Version 11.2]])&lt;br /&gt;
*Bob Statesman (Strong Bad, [[Marzipan's Answering Machine Version 11.2]])&lt;br /&gt;
*Cableman Jorge (Strong Bad, [[Marzipan's Answering Machine Version 9.2]])&lt;br /&gt;
*Sweepstakes Ron (Strong Bad, [[Marzipan's Answering Machine Version 8.0]])&lt;br /&gt;
*Safety Dan (Strong Bad, [[Marzipan's Answering Machine Version 7.0]])&lt;br /&gt;
*Dr. Professional (Strong Bad, [[Marzipan's Answering Machine Version 6.0]])&lt;br /&gt;
*Constable Anybody (Strong Bad, [[Marzipan's Answering Machine Version 5.0]])&lt;br /&gt;
*The King Of Town (Strong Bad, [[Marzipan's Answering Machine Version 4.0]])&lt;br /&gt;
*Marzipan (Strong Bad, [[Marzipan's Answering Machine Version 3.0]])&lt;br /&gt;
*Detective Everybody (Strong Bad, [[Marzipan's Answering Machine Version 2.0]])&lt;br /&gt;
*Mr. Nobody (Strong Bad, [[Marzipan's Answering Machine Version 1.0]])&lt;br /&gt;
*All your friends (Strong Bad, [[Marzipan's Answering Machine Version 12.2]])&lt;br /&gt;
&lt;br /&gt;
''' Other'''&lt;br /&gt;
*The Bee (Strong Bad, [[Sensitive to Bees]])&lt;br /&gt;
*No-brow (Strong Sad, [[Strong Sad's Lament]])&lt;br /&gt;
&lt;br /&gt;
===[[The Cheat]]===&lt;br /&gt;
'''General'''&lt;br /&gt;
*The Chort (Coach Z, [[Where's The Cheat?]], [[rampage]], [[impression]], [[mascot]], [[crazy cartoon]], [[mile]] (Powered by The Cheat Coach Z))&lt;br /&gt;
&lt;br /&gt;
'''Big Toons'''&lt;br /&gt;
*that little yellow thing (The King of Town, [[Where's The Cheat?]])&lt;br /&gt;
&lt;br /&gt;
'''Shorts'''&lt;br /&gt;
*A [[Striped Green Rabbit]] With Two Butts (Strong Bad, [[New Boots]])&lt;br /&gt;
&lt;br /&gt;
'''Puppet Stuff'''&lt;br /&gt;
*Yellow Man (Homestar, [[Labor Dabor]] and [[Some Puppet Stuff]])&lt;br /&gt;
&lt;br /&gt;
'''Holiday Toons'''&lt;br /&gt;
*Philly Cheat-steak (Strong Bad, [[Halloween Fairstival]])&lt;br /&gt;
&lt;br /&gt;
'''Strong Bad Emails'''&lt;br /&gt;
*Squeak (Strong Bad, [[narrator]])&lt;br /&gt;
*The Cheatbot (Strong Bad, [[technology]])&lt;br /&gt;
*a no-talent minion (Strong Bad, [[portrait]])&lt;br /&gt;
*4rt b4nd1t (on his shirt, [[portrait]])&lt;br /&gt;
*Harold &amp;quot;Strap&amp;quot; Coopmore (SBASAF Orientation Film Voiceover, [[space program]])&lt;br /&gt;
*The Strap (Strong Bad, [[space program]])&lt;br /&gt;
*DJ Teh Cheat (The Cheat, [[geddup noise]])&lt;br /&gt;
*Cheat (Homestar, [[secret recipes]])&lt;br /&gt;
*The C H E _ T (Strong Bad, [[secret recipes]])&lt;br /&gt;
*The Chekt (Strong Bad, [[secret recipes]])&lt;br /&gt;
*Captain Past-His-Prime (Strong Bad, [[animal]])&lt;br /&gt;
*the ol' Cheatasaurus (Strong Bad, [[other days]])&lt;br /&gt;
*The Cheatentina (Strong Bad, [[crying]])&lt;br /&gt;
*Ilko Skevüld (fake ID, [[cheatday]])&lt;br /&gt;
*Teh C. (The Cheat, [[cheatday]])&lt;br /&gt;
*Cheet (Strong Mad, [[lunch special]])&lt;br /&gt;
*little yellow squeaky thing (Strong Bad, [[lackey]])&lt;br /&gt;
*[[Firebert]] (The Cheat, [[army]])&lt;br /&gt;
*That one little guy  (Strong Bad, [[army]])&lt;br /&gt;
*yellow dog (Homestar, [[army]])&lt;br /&gt;
*Squeaky (Motivational poster, [[no loafing]])&lt;br /&gt;
*Slowbie (Strong Bad, [[2 years]])&lt;br /&gt;
*Cheat-in-a-Bag (Strong Bad, [[impression]])&lt;br /&gt;
*Clever Dan (Strong Bad, [[sibbie]])&lt;br /&gt;
*dacheese (Strong Bad, [[big white face]])&lt;br /&gt;
*Batman (Homestar, [[caper]])&lt;br /&gt;
*Cheetachu72 ([[marzipan]])&lt;br /&gt;
*an ugly bird (Homestar, [[helium]])&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
*Mr. Cheaterson (Strong Bad, [[Strongbadia National Anthem]])&lt;br /&gt;
&lt;br /&gt;
===[[Strong Mad]]===&lt;br /&gt;
'''Big Toons'''&lt;br /&gt;
*Big Guy (Strong Bad, [[Where's The Cheat?]])&lt;br /&gt;
&lt;br /&gt;
'''Shorts'''&lt;br /&gt;
*Tough Skins (Strong Bad, [[Superbowl Dealie]])&lt;br /&gt;
&lt;br /&gt;
'''Strong Bad Emails'''&lt;br /&gt;
*Lugnut (Strong Bad, [[narrator]])&lt;br /&gt;
*a no-talent minion (Strong Bad, [[portrait]])&lt;br /&gt;
*Chef Boyardee (Strong Bad, [[portrait]])&lt;br /&gt;
*Biggest Bro (Strong Bad, [[the facts]])&lt;br /&gt;
*Graw Mad (Strong Bad, [[the facts]])&lt;br /&gt;
*Stlong Mad (Strong Mad, [[lunch special]])&lt;br /&gt;
*That one big guy (Strong Bad, [[army]])&lt;br /&gt;
*no-neck (Strong Bad, [[big white face]])&lt;br /&gt;
*Brain-for-brains (Strong Bad, [[invisibility]])&lt;br /&gt;
*[[Killingyouguy]] (End credits, [[dangeresque 3]])&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
*Low-brow (Strong Sad, [[Strong Sad's Lament]])&lt;br /&gt;
&lt;br /&gt;
===[[Strong Sad]]===&lt;br /&gt;
'''Big Toons'''&lt;br /&gt;
*The Elephant Man (Coach Z, [[A Folky Tale]])&lt;br /&gt;
*Dripping Yellow Madness (Homestar, [[Cool Things]])&lt;br /&gt;
*Dairy Queen (Strong Bad, [[Bug In Mouth Disease]])&lt;br /&gt;
*wiener (Strong Bad, [[Where's the Cheat?]])&lt;br /&gt;
&lt;br /&gt;
'''Shorts'''&lt;br /&gt;
*A butt (Strong Bad, [[TrogdorCon '97]])&lt;br /&gt;
*Rondell (Strong Sad, [[Experimental Film]])&lt;br /&gt;
&lt;br /&gt;
'''Holiday Toons'''&lt;br /&gt;
*Half Man (Homestar Runner, [[Halloween Potion-ma-jig]])&lt;br /&gt;
&lt;br /&gt;
'''Strong Bad Emails'''&lt;br /&gt;
*Biggest Waste of Dump (Strong Bad, [[record book]])&lt;br /&gt;
*Double-Bottom (Strong Bad, [[record book]])&lt;br /&gt;
*Helvetica (Senor Cardgage, [[garage sale]])&lt;br /&gt;
*Lurker (Strong Bad, [[garage sale]])&lt;br /&gt;
*DJ Dumpy Dump (Strong Bad, [[rampage]])&lt;br /&gt;
*M.C. for Master of Ceremonies (Coach Z, [[rampage]])&lt;br /&gt;
*&amp;lt;small&amp;gt;A&amp;lt;/small&amp;gt; round mound of gray fatness (Strong Bad, [[rampage]])&lt;br /&gt;
*S.S. for Strong Sad (Coach Z, [[rampage]])&lt;br /&gt;
*My Dear Fatson (Strong Bad, [[best thing]])&lt;br /&gt;
*Harry Elephant&amp;amp;eacute; (Strong Bad, [[origins]])&lt;br /&gt;
*[[The Deathly Pallor]] (Strong Sad, [[radio]])&lt;br /&gt;
*Ol' Greystroke (Strong Bad, [[radio]])&lt;br /&gt;
*El Dumpo (Strong Bad, [[dangeresque 3]])&lt;br /&gt;
*[[Tendafoot|tendafoot]] (Strong Bad, [[crying]])&lt;br /&gt;
*Gron Sad (Strong Bad, [[car]])&lt;br /&gt;
*[[The Deathly Pallor]] (Coach Z, [[impression]])&lt;br /&gt;
*wiggity-wiener (Strong Bad, [[big white face]])&lt;br /&gt;
*Dumpus (Strong Bad, [[autobiography]])&lt;br /&gt;
*That rhinoceros (Homsar, [[interview]])&lt;br /&gt;
*Interrupter Jones (Strong Bad, [[morning routine]])&lt;br /&gt;
*Stupid (Strong Bad, [[depressio]])&lt;br /&gt;
*Stupid kid brother (Strong Bad, [[depressio]])&lt;br /&gt;
&lt;br /&gt;
'''Marzipan's Answering Machine'''&lt;br /&gt;
*A waste of FAT space (Strong Bad, [[Marzipan's Answering Machine Version 10.2]])&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
*The Floating Head of Dooooom (Strong Sad, [[Main Page 23]])&lt;br /&gt;
&lt;br /&gt;
===[[Marzipan]]===&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*Lady (Homestar, [[Strong Bad is in Jail Cartoon]])&lt;br /&gt;
*Stupid (Homestar, [[Where's The Cheat?]])&lt;br /&gt;
&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*Mom-zipan (Homestar, [[Halloween Potion-ma-jig]])&lt;br /&gt;
*Marzi-man (Homestar, [[Homestar Presents: Presents]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad emails '''&lt;br /&gt;
*Buttless in Bedstuy (how she signed her letter to Strong Bad's advice column in [[secret identity]])&lt;br /&gt;
*ladytype (Homestar, [[lady...ing]])&lt;br /&gt;
*Girlfriend (Homestar, [[secret recipies]])&lt;br /&gt;
*M4RZ1P4N (Strong Bad, [[big white face]])&lt;br /&gt;
*Hooray4Dolphins (Strong Bad, [[marzipan]])&lt;br /&gt;
*some type of... enormous... alien... cow (Homestar, [[narrator]])&lt;br /&gt;
&lt;br /&gt;
''' Marzipan's Answering Machine '''&lt;br /&gt;
*Not Marzipan (Marzipan, [[Marzipan's Answering Machine Version 12.2]])&lt;br /&gt;
*you old broomstick (Homestar, [[Marzipan's Answering Machine Version 11.2]])&lt;br /&gt;
*Pawkeegan (Homestar, [[Marzipan's Answering Machine Version 8.0]])&lt;br /&gt;
*Marzy (Coach Z, [[Marzipan's Answering Machine Version 8.0]])&lt;br /&gt;
*Ugly-Pan (Strong Bad, [[Marzipan's Answering Machine Version 3.0]])&lt;br /&gt;
*Mrs. Pan (Strong Bad, [[Marzipan's Answering Machine Version 1.0]])&lt;br /&gt;
&lt;br /&gt;
===[[Bubs]]===&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*Friend (Homestar, [[Cool Things]])&lt;br /&gt;
*Ol' Bubs (Homestar, [[Cool Things]])&lt;br /&gt;
*Dr. Bubs (Bubs, [[Bug In Mouth Disease]])&lt;br /&gt;
*Tubbs (Homsar, [[Where's The Cheat?]])&lt;br /&gt;
&lt;br /&gt;
''' Shorts '''&lt;br /&gt;
*Bubsy (Homestar, [[Lookin at a Thing in a Bag]])&lt;br /&gt;
&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*Good old my favorite type of guy who I'm just always hangin' around and doing stuff with (Coach Z, [[Fall Float Parade]])&lt;br /&gt;
*Old Mr. Bubs (Homestar, [[Fall Float Parade]])&lt;br /&gt;
*Blue face man (Homestar, [[Fall Float Parade]])&lt;br /&gt;
*Great American Bubs (Homestar, [[Halloween Potion-ma-jig]])&lt;br /&gt;
*Bubba-daddy (Homestar Runner, [[Senorial Day]])&lt;br /&gt;
*&amp;lt;small&amp;gt;The&amp;lt;/small&amp;gt; hoppity frog of values (Bubs, [[Senorial Day]])&lt;br /&gt;
*Bubsy (Coach Z, [[3 Times Halloween Funjob]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad emails '''&lt;br /&gt;
*Bubs-O (Coach Z, [[geddup noise]])&lt;br /&gt;
*Haggler (Strong Bad, [[garage sale]])&lt;br /&gt;
*Mr. Bubs (Strong Bad, [[part-time job]])&lt;br /&gt;
*Sbu (Strong Bad, [[lunch special]]) &lt;br /&gt;
*The [[Thnikkaman]] (announcer, [[monument]])&lt;br /&gt;
*Bu-Hubs (Strong Bad, [[big white face]])&lt;br /&gt;
&lt;br /&gt;
''' Not Quite Strong Bad Emails '''&lt;br /&gt;
*Bubsy (Homestar, [[Broken Compy Menu]])&lt;br /&gt;
&lt;br /&gt;
''' Marzipan's Answering Machine '''&lt;br /&gt;
*The [[Thnikkaman]] (Bubs, [[Marzipan's Answering Machine Version 12.2]])&lt;br /&gt;
&lt;br /&gt;
===[[Coach Z]]===&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*Coach Dang Z (Coach Z, [[A Folky Tale]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad emails '''&lt;br /&gt;
*Cadet Z (Space Captainface, [[space program]])&lt;br /&gt;
*Just a silly little bumblebee (Coach Z, [[record book]])&lt;br /&gt;
*Coach Zed (Strong Bad, [[do over]])&lt;br /&gt;
*hot girl #37 (Coach Z, [[2 emails]])&lt;br /&gt;
*The Coach Z (Strong Bad, [[flashback]])&lt;br /&gt;
&lt;br /&gt;
''' Marzipan's Answering Machine '''&lt;br /&gt;
*The Lyrical Wondermind (Coach Z, [[Marzipan's Answering Machine Version 9.2]])&lt;br /&gt;
&lt;br /&gt;
''' Other '''&lt;br /&gt;
*The Coach (Coach Z, [[Coach_Z#Character_Video_Transcript|Coach Z's Character Video]])&lt;br /&gt;
*Coach Zee (the apparent original spelling, [[Where My Hat Is At?]])&lt;br /&gt;
&lt;br /&gt;
===[[The King of Town]]===&lt;br /&gt;
&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*Santa (Homestar Runner, [[Bug In Mouth Disease]])&lt;br /&gt;
*Kingy (Coach Z, [[Where's The Cheat?]])&lt;br /&gt;
&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*Oldie (Strong Bad, [[Halloween Fairstival]])&lt;br /&gt;
*Your &amp;quot;Highness&amp;quot; (Strong Bad, [[3 Times Halloween Funjob]])&lt;br /&gt;
*Kingy (Coach Z, [[A Decemberween Pageant]])&lt;br /&gt;
*Mr. Of Town (Homestar, [[Pumpkin Carve-nival]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad emails '''&lt;br /&gt;
*Old King Droll (Strong Bad, [[secret recipes]])&lt;br /&gt;
*Creepy Old Man (Strong Bad, [[the bet]])&lt;br /&gt;
&lt;br /&gt;
''' Marzipan's Answering Machine '''&lt;br /&gt;
*Strong Bad (King of Town, [[Marzipan's Answering Machine Version 4.0]])&lt;br /&gt;
&lt;br /&gt;
''' Other '''&lt;br /&gt;
*Kingio ([[Super Kingio Brothers]])&lt;br /&gt;
*The KoT ([[King of Town Main Page]])&lt;br /&gt;
&lt;br /&gt;
===[[The Poopsmith]]===&lt;br /&gt;
''' Big Toons '''&lt;br /&gt;
*doodieman (Strong Bad, [[Strong Bad is in Jail Cartoon]])&lt;br /&gt;
&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*Poop-Stick (Homestar, [[3 Times Halloween Funjob]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad Emails '''&lt;br /&gt;
*Doodoo Man (Strong Bad, [[big white face]])&lt;br /&gt;
*Mr. Smith (Strong Bad, [[big white face]])&lt;br /&gt;
&lt;br /&gt;
===[[Homsar]]===&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*the secret guy (Homestar, [[Halloween Potion-ma-jig]])&lt;br /&gt;
*Shortstop (Homestar, [[Homestar Presents: Presents]])&lt;br /&gt;
*The ghost of Christmas past (Homsar, [[Pumpkin Carve-nival]])&lt;br /&gt;
*little man (Homestar, [[Pumpkin Carve-nival]])&lt;br /&gt;
*The Original Ladies' Man (Homsar, [[The House that Gave Sucky Treats]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad emails '''&lt;br /&gt;
*Just a silly little bumblebee (Homsar, [[record book]])&lt;br /&gt;
*The Human Wedgie (Homsar, [[origins]])&lt;br /&gt;
*America's favorite blue midget Homestar (Strong Bad, [[for kids]])&lt;br /&gt;
*Haddi-man (kids, [[for kids]])&lt;br /&gt;
*A trendy tote bag (Homsar, [[for kids]])&lt;br /&gt;
*Little weirdo (Strong Bad, [[different town]])&lt;br /&gt;
*A song from the sixties (Homsar, [[interview]])&lt;br /&gt;
*stoop (Strong Bad, [[interview]]&lt;br /&gt;
&lt;br /&gt;
''' Other '''&lt;br /&gt;
*Captain of the Gravy Train (Homsar, [[Homsar#Character_Video_Transcript|Homsar's Character Video]])&lt;br /&gt;
*A friendly reminder (Homsar, [[Homsar#Character_Video_Transcript|Homsar's Character Video]]) &lt;br /&gt;
*Parson Brown (Homsar, [[Strong Sad's Lament]])&lt;br /&gt;
&lt;br /&gt;
==Minor Characters==&lt;br /&gt;
===[[Sweet Cuppin' Cakes]]===&lt;br /&gt;
====[[The Wheelchair]]====&lt;br /&gt;
*that stupid wheelchair kid (Cheerleader, [[HomestarRunner.com PAY PLUS!]])&lt;br /&gt;
&lt;br /&gt;
====[[Eh! Steve]]====&lt;br /&gt;
'''Holiday Toons'''&lt;br /&gt;
*Steven (Cheerleader, [[HomestarRunner.com PAY PLUS!]])&lt;br /&gt;
&lt;br /&gt;
'''Strong Bad Emails'''&lt;br /&gt;
*Eh. Steven. (Leomard Sportsinterviews, [[different town]])&lt;br /&gt;
&lt;br /&gt;
====[[Ready For Prime Time]]====&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
*that blonde guy (Homestar, [[Decemberween Sweet Cuppin' Cakes]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad Emails '''&lt;br /&gt;
*Eh, Greg (Strong Bad, [[haircut]])&lt;br /&gt;
*sweetie cakes (Strong Mad, [[haircut]])&lt;br /&gt;
&lt;br /&gt;
===[[Old Timey]]===&lt;br /&gt;
====[[The Sneak]]====&lt;br /&gt;
*[[The Dapper Swindler]] (&amp;quot;Wanted&amp;quot; poster, [[Ballad of The Sneak]])&lt;br /&gt;
&lt;br /&gt;
====[[Mr. Shmallow]]====&lt;br /&gt;
*that monster (The Homestar Runner, [[Mr. Shmallow (toon)|Mr. Shmallow]])&lt;br /&gt;
&lt;br /&gt;
===[[Cheat Commandos]]===&lt;br /&gt;
====[[Reynold]]====&lt;br /&gt;
* Reynolda (Fightgar, [[Shopping for Danger]])&lt;br /&gt;
* Cheat Cussmando (Gunhaver, [[Commandos in the Classroom]])&lt;br /&gt;
&lt;br /&gt;
====[[Ser-g-geant Marshie]]====&lt;br /&gt;
*this flying cotton ball (Gunhaver, [[Cheat Commandos...O's]])&lt;br /&gt;
&lt;br /&gt;
===[[20X6]]===&lt;br /&gt;
====[[Stinkoman]]====&lt;br /&gt;
*a demon on wheels (Stinkoman, [[3 Times Halloween Funjob]])&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
====[[Marshie]]====&lt;br /&gt;
''' Shorts '''&lt;br /&gt;
*that fweakin' marshmallow (Homestar, [[Meet Marshie]])&lt;br /&gt;
*that fweakin' robot (Homestar, [[Meet Marshie]])&lt;br /&gt;
&lt;br /&gt;
''' Strong Bad Emails '''&lt;br /&gt;
*that flying mushroom (Strong Bad, [[the show]])&lt;br /&gt;
&lt;br /&gt;
====[[They Might Be Giants]]====&lt;br /&gt;
*the old Supreme Giants boys (Strong Bad, [[Experimental Film]])&lt;br /&gt;
*Super Giant guys (Homestar, [[Experimental Film]])&lt;br /&gt;
&lt;br /&gt;
====[[Carol]]====&lt;br /&gt;
''' Holiday toons&lt;br /&gt;
*Carl (The Cheat, [[Seasonal Sweaters]])&lt;br /&gt;
''' Strong Bad Emails '''&lt;br /&gt;
*Carl (The Cheat, [[marzipan]])&lt;br /&gt;
&lt;br /&gt;
====[[Señor]]====&lt;br /&gt;
*This Blue Guy (Strong Bad, &amp;quot;Strumstar Hammer&amp;quot; Easter egg in [[kids' book]])&lt;br /&gt;
&lt;br /&gt;
====[[Senor Cardgage]]====&lt;br /&gt;
''' Holiday Toons '''&lt;br /&gt;
* T. Mendous Savings (Senor Cardgage, [[Senorial Day]])&lt;br /&gt;
''' Strong Bad Emails '''&lt;br /&gt;
* old denominator (Senor Cardgage, [[kind of cool]])&lt;br /&gt;
* old wintergreen (Senor Cardgage, [[kind of cool]])&lt;br /&gt;
* old Soderbergh (Senor Cardgage, [[kind of cool]])&lt;br /&gt;
&lt;br /&gt;
====[[Balding Man]]====&lt;br /&gt;
* Husband of the Year (Narrator, [[Senorial Day]])&lt;br /&gt;
&lt;br /&gt;
====[[Visor Robot]]====&lt;br /&gt;
* Valerie (Senor Cardgage, [[Senor Mortgage]])&lt;br /&gt;
[[Category:Lists]][[Category:Running Gags]]&lt;br /&gt;
&lt;br /&gt;
====[[Saddy Dumpington]]====&lt;br /&gt;
* ol' Dumps (Strong Sad, [[A Folky Tale]])&lt;br /&gt;
* Weird Snake Joe (Saddy Dumpington, [[A Folky Tale]])&lt;br /&gt;
&lt;br /&gt;
====[[Atari Dragon]]====&lt;br /&gt;
*freakin' duck (Strong Bad, [[Main Page 13]], [[highschool]])&lt;/div&gt;</description>
			<pubDate>Tue, 07 Feb 2006 06:59:22 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Nicknames</comments>		</item>
		<item>
			<title>User talk:JudgeDeadd</title>
			<link>http://www.hrwiki.org/wiki/User_talk:JudgeDeadd</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Tue, 07 Feb 2006 06:58:40 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/User_talk:JudgeDeadd</comments>		</item>
		<item>
			<title>HRWiki:STUFF</title>
			<link>http://www.hrwiki.org/wiki/HRWiki:STUFF</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stuffinstructions}} &amp;lt;!--Please do not alter this line--&amp;gt;&lt;br /&gt;
[[Category:STUFF|STUFF]]&lt;br /&gt;
==STUFF'd facts==&lt;br /&gt;
&amp;lt;!--place links to the STUFF subpages here, using the form {{STUFF/pagename}}. Newest at the TOP--&amp;gt;&lt;br /&gt;
{{STUFF/The Cheat Theme Song}}&lt;br /&gt;
{{STUFF/part-time job}}&lt;br /&gt;
{{STUFF/Cool Things}}&lt;br /&gt;
{{STUFF/Stinkomanual}}&lt;br /&gt;
{{STUFF/for kids}}&lt;br /&gt;
{{STUFF/Biz Cas Fri 1}}&lt;br /&gt;
{{STUFF/2_years}}&lt;br /&gt;
{{STUFF/Real-Live_E-Mails}}&lt;br /&gt;
{{STUFF/Strong Bad is in Jail Cartoon}}&lt;br /&gt;
{{STUFF/lady...ing}}&lt;br /&gt;
{{STUFF/Strong Bad Sings}}&lt;br /&gt;
{{STUFF/strongbad email.exe}}&lt;br /&gt;
{{STUFF/kind of cool}}&lt;br /&gt;
{{STUFF/record book}}&lt;br /&gt;
{{STUFF/Biz Cas Fri 3}}&lt;br /&gt;
{{STUFF/That A Ghost}}&lt;/div&gt;</description>
			<pubDate>Wed, 17 Aug 2005 09:21:50 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/HRWiki_talk:STUFF</comments>		</item>
		<item>
			<title>The Cheat Theme Song</title>
			<link>http://www.hrwiki.org/wiki/The_Cheat_Theme_Song</link>
			<description>&lt;p&gt;JudgeDeadd:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:cheattheme.PNG|thumb|220px|Who's the dude that moves to the beat?]]&lt;br /&gt;
&lt;br /&gt;
'''The Cheat Theme Song'''&lt;br /&gt;
A music video by [[The Skate Party]] (and directed by The Cheat).&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' [[The Cheat]], [[Strong Bad]], [[Homestar Runner]]&lt;br /&gt;
&lt;br /&gt;
'''Places:''' [[The Cheat's Computer Room]]&lt;br /&gt;
&lt;br /&gt;
'''Date:''' February 25, 2002&lt;br /&gt;
&lt;br /&gt;
'''Running Time:''' 1:20&lt;br /&gt;
&lt;br /&gt;
'''Page Title:''' The Cheat Theme Song&lt;br /&gt;
&lt;br /&gt;
== Lyrics ==&lt;br /&gt;
Who's always givin' Strong Bad a hand?&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat, The Cheat.&lt;br /&gt;
&lt;br /&gt;
Who's always messin' up Homestar's plans?&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat, The Cheat.&lt;br /&gt;
&lt;br /&gt;
Who's gonna start a rock &amp;amp; roll band?&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat, The Cheat.&lt;br /&gt;
&lt;br /&gt;
Who's ''{[[Homestar Talker]] voice}'' Making. Out. With. Marzipan.&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat, The Cheat.&lt;br /&gt;
&lt;br /&gt;
(The Cheat, The Cheat is in the house.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Who's the man that looks like The Cheat? ''{A Pikachu appears on screen}''&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat, The Cheat.&lt;br /&gt;
&lt;br /&gt;
Who's the one with the yellow feet?&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat, The Cheat.&lt;br /&gt;
&lt;br /&gt;
Who's the dude that moves to the beat?&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat, The Cheat.&lt;br /&gt;
&lt;br /&gt;
Who's the guy from 21 Jump Street?&amp;lt;br&amp;gt;&lt;br /&gt;
Not The Cheat, not The Cheat.&lt;br /&gt;
&lt;br /&gt;
The Cheat.&amp;lt;br&amp;gt;&lt;br /&gt;
The Cheat.&lt;br /&gt;
&lt;br /&gt;
''{Music ends, cut to Strong Bad, Homestar Runner, and The Cheat in front of Tangerine Dreams.}''&lt;br /&gt;
&lt;br /&gt;
'''THE CHEAT:''' ''{The Cheat noises; sounds like &amp;quot;How was that?&amp;quot;}''&lt;br /&gt;
&lt;br /&gt;
'''STRONG BAD:''' Um, I dunno, The Cheat, I don't think it was very good.. at all. I mean, the song was kinda catchy but the visuals were lacking, at best.&lt;br /&gt;
&lt;br /&gt;
'''HOMESTAR RUNNER:''' This is the best video game I've ever played.&lt;br /&gt;
&lt;br /&gt;
== Easter Eggs ==&lt;br /&gt;
&lt;br /&gt;
*At the end, click on &amp;quot;The Skate Party&amp;quot; at the bottom left hand corner to access [http://www.geocities.com/theskateparty/ The Skate Party's website].&lt;br /&gt;
&lt;br /&gt;
== Fun Facts ==&lt;br /&gt;
{{checkstuffpage}}&lt;br /&gt;
*[http://us.imdb.com/title/tt0092312/ 21 Jump Street] was a TV-Series that ran from 1987 to 1992, and starred, (among others) [[Wikipedia:Johnny Depp|Johnny Depp]].&lt;br /&gt;
*&amp;quot;Making Out With Marzipan&amp;quot; was once part of the secret key phrase from the game [[Homestar Talker]]. &lt;br /&gt;
*The Cheat, drawn as one single animated line, may be a reference to [http://us.imdb.com/title/tt0406432/combined La Linea], an old Italian TV show with a slightly choleric person that was drawn in the same style.&lt;br /&gt;
*This song is also heard in the email &amp;quot;[[band names]].&amp;quot;&lt;br /&gt;
*The line &amp;quot;Who's gonna start a rock and roll band?&amp;quot; is accompanied by a &amp;quot;The Cheat&amp;quot; symbol that looks like the logo for the band [[Wikipedia:Van Halen|Van Halen]].&lt;br /&gt;
*The scene with the line &amp;quot;The Cheat is in the House&amp;quot; is remniscent of the Daft Punk music video &amp;quot;One More Time.&amp;quot;&lt;br /&gt;
*The reference to Pikachu is most likely a reference to the fact that the Brothers Chaps edited The Original Cheat down to look more like a Pokémon (maybe Pikachu).&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* watch [[HR:cheatvideo.html|&amp;quot;The Cheat Theme Song&amp;quot;]]&lt;br /&gt;
* view the Flash file for [[HR:cheatvideo.swf|&amp;quot;The Cheat Theme Song&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powered by The Cheat]][[Category:Songs]]&lt;br /&gt;
[[Category:The Cheat Filmography]] [[Category:Strong Bad Filmography]] [[Category:Homestar Runner Filmography]]&lt;/div&gt;</description>
			<pubDate>Wed, 17 Aug 2005 09:19:17 GMT</pubDate>			<dc:creator>JudgeDeadd</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:The_Cheat_Theme_Song</comments>		</item>
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