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		<title>Homestar Runner RPG - Revision history</title>
		<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
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		<lastBuildDate>Sat, 05 Sep 2026 22:10:47 GMT</lastBuildDate>
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			<title>Stux:&amp;#32;add new cat</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=837520&amp;oldid=prev</link>
			<description>&lt;p&gt;add new cat&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:42, 3 July 2025&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Atari]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-05 22:10:47 --&gt;
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			<pubDate>Thu, 03 Jul 2025 02:42:35 GMT</pubDate>			<dc:creator>Stux</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
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			<title>Bleu Ninja:&amp;#32;/* Planned Features */ some 'kipedia links just in case</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=830165&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Planned Features:&amp;#32;&lt;/span&gt; some &amp;#39;kipedia links just in case&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:46, 8 October 2023&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Planned Features==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Planned Features==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:RPG.png|thumb|220px|Title screen]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:RPG.png|thumb|220px|Title screen]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Players would have been able to play as [[Homestar Runner]], [[Homsar]], or [[Strong Sad]] (and possibly [[Marzipan]] and [[Coach Z]]) against the villain [[Strong Bad]] (and possibly [[The Cheat]] and [[Strong Mad]]) in a traditional sword and sorcery &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RPG&lt;/del&gt;. Gameplay was planned to be turn-based with lots of mini-games and story text with codes given to save game progress. RPG elements would have included magic, HP, weapons, and an inventory with different items (such as Wooden Shield, [[The Stick]], Ninja Star, Leather Armor, [[Fhqwhgads]], and [[Strong Bad's Fondue Pot|Fondue Pot]]). The enemies would have included those from other Atari 2600 games. The map was comparable in size to the early computer RPGs, and the player could travel through different lands, such as grass (with trees and water), castle (with different floor tiles and a basement), nighttime, and mountains. Like the [[homestarrunner.com|website's]] [[Index Page#Previous Versions|index page]], the title screen would give players the option to view the intro or play the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Players would have been able to play as [[Homestar Runner]], [[Homsar]], or [[Strong Sad]] (and possibly [[Marzipan]] and [[Coach Z]]) against the villain [[Strong Bad]] (and possibly [[The Cheat]] and [[Strong Mad]]) in a traditional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{w|&lt;/ins&gt;sword and sorcery&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}-themed {{w|Role-playing video game|role-playing game}}&lt;/ins&gt;. Gameplay was planned to be turn-based with lots of mini-games and story text with codes given to save game progress. RPG elements would have included magic, HP, weapons, and an inventory with different items (such as Wooden Shield, [[The Stick]], Ninja Star, Leather Armor, [[Fhqwhgads]], and [[Strong Bad's Fondue Pot|Fondue Pot]]). The enemies would have included those from other Atari 2600 games. The map was comparable in size to the early computer RPGs, and the player could travel through different lands, such as grass (with trees and water), castle (with different floor tiles and a basement), nighttime, and mountains. Like the [[homestarrunner.com|website's]] [[Index Page#Previous Versions|index page]], the title screen would give players the option to view the intro or play the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While Slocum was responsible for programming, [[The Brothers Chaps]] provided the character graphics and some of the game tiles. Some of the screens used the same graphics as the [[Compy 386]]-emulated characters in [[big white face]], while sometimes they resembled their [[Retro Gaming Character Variations|Atari counterparts]]. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While Slocum was responsible for programming, [[The Brothers Chaps]] provided the character graphics and some of the game tiles. Some of the screens used the same graphics as the [[Compy 386]]-emulated characters in [[big white face]], while sometimes they resembled their [[Retro Gaming Character Variations|Atari counterparts]]. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game would have been released as a downloadable ROM for PC emulation, with the option of a physical Atari 2600 cartridge for the dedicated old-school gamer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game would have been released as a downloadable &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{w|&lt;/ins&gt;ROM &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;image|ROM}} &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{w|Video game console emulator|&lt;/ins&gt;PC emulation&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;, with the option of a physical Atari 2600 cartridge for the dedicated old-school gamer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Abandonment==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Abandonment==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-05 22:10:47 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 08 Oct 2023 07:46:42 GMT</pubDate>			<dc:creator>Bleu Ninja</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>The Knights Who Say Ni:&amp;#32;/* Abandonment */ rm/ordinal suffixes</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=820230&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Abandonment:&amp;#32;&lt;/span&gt; rm/ordinal suffixes&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:24, 1 December 2022&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Abandonment==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Abandonment==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4th&lt;/del&gt;, 2005, Slocum published a statement that development had halted:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;, 2005, Slocum published a statement that development had halted:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;The game's on hold for a while. I'm too busy with my band and other projects to work on it right now, but I do plan to return to it when I can. Sorry it's taking so long, but that's life.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;The game's on hold for a while. I'm too busy with my band and other projects to work on it right now, but I do plan to return to it when I can. Sorry it's taking so long, but that's life.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On September &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5th&lt;/del&gt;, 2005, [[Matt Chapman]] indicated in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] that the game was still on hold:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On September &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;, 2005, [[Matt Chapman]] indicated in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] that the game was still on hold:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;It's sort of in limbo. I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and I think he was getting a little overwhelmed. He realized that all the work he had done {{--}} which was, you know, hours and hours and hours {{--}} amounted to like two percent of what the game would finally be. And so he just kinda freaked out.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;It's sort of in limbo. I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and I think he was getting a little overwhelmed. He realized that all the work he had done {{--}} which was, you know, hours and hours and hours {{--}} amounted to like two percent of what the game would finally be. And so he just kinda freaked out.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-05 22:10:47 --&gt;
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			<pubDate>Thu, 01 Dec 2022 04:24:37 GMT</pubDate>			<dc:creator>The Knights Who Say Ni</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>Bleu Ninja:&amp;#32;Minor rewording, trimmed quote to only focus on game status.</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=820224&amp;oldid=prev</link>
			<description>&lt;p&gt;Minor rewording, trimmed quote to only focus on game status.&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:13, 1 December 2022&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:hsr_rpg_atari2600_tv.jpg|thumb|220px|Atari'd!]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:hsr_rpg_atari2600_tv.jpg|thumb|220px|Atari'd!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;A '''Homestar Runner RPG''' was in development for the [[Atari 2600]] in the early 2000s. Programmed by [[Paul Slocum]], it was initially planned to be released in early 2004 and would've been the first console game for [[Homestar Runner (body of work)|Homestar Runner]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Due to the immense level of work required to build a full RPG on the limited hardware of the Atari 2600, a demo was still only 1/3 finished by February 2006. The project was abandoned by August 2008, with Slocum estimating that the game was only half-finished and would've still required months of work.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==Planned Features==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:RPG.png|thumb|220px|Title screen]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:RPG.png|thumb|220px|Title screen]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Homestar Runner RPG''' was the first planned official console game for &lt;/del&gt;[[Homestar Runner (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;body of work)|Homestar Runner&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. It was under development for &lt;/del&gt;the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Atari 2600&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Paul Slocum&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, planned to be released &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;early 2004&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Due &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the immense scope &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a full 2600 &lt;/del&gt;RPG, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of February 2006 the ''demo'&lt;/del&gt;' was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;approximately 1/3 finished&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of August 2008&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;project has been abandoned&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players would have been able to play as &lt;/ins&gt;[[Homestar Runner&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], [[Homsar]], or [[Strong Sad]] &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and possibly [[Marzipan&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and [[Coach Z]]) against &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;villain &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strong Bad&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(and possibly &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Cheat&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and [[Strong Mad]]) &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a traditional sword and sorcery RPG&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gameplay was planned &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be turn-based with lots &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mini-games and story text with codes given to save game progress. &lt;/ins&gt;RPG &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;elements would have included magic&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;HP, weapons, and an inventory with different items (such &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wooden Shield, [[The Stick]], Ninja Star, Leather Armor, [[Fhqwhgads]], and [[Strong Bad&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s Fondue Pot|Fondue Pot]]). The enemies would have included those from other Atari 2600 games. The map &lt;/ins&gt;was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;comparable in size to the early computer RPGs, and the player could travel through different lands, such as grass (with trees and water), castle (with different floor tiles and a basement), nighttime, and mountains&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Like the [[homestarrunner.com|website's]] [[Index Page#Previous Versions|index page]]&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;title screen would give players the option to view the intro or play the game&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Game Features==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While Slocum &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was responsible for &lt;/ins&gt;programming, [[The Brothers Chaps]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provided &lt;/ins&gt;the character graphics and some of the game tiles. Some of the screens &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used &lt;/ins&gt;the same graphics as the [[Compy 386]]-emulated characters in [[big white face]], while sometimes they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resembled &lt;/ins&gt;their [[Retro Gaming Character Variations|Atari counterparts]]. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Paul &lt;/del&gt;Slocum &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;did the &lt;/del&gt;programming, [[The Brothers Chaps]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;did &lt;/del&gt;the character graphics and some of the game tiles. Some of the screens &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/del&gt;the same graphics as the [[Compy 386]]-emulated characters in [[big white face]], while sometimes they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resemble &lt;/del&gt;their [[Retro Gaming Character Variations|Atari counterparts]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The game would have been released in an Atari 2600 cartridge for the dedicated old-school gamer, and as a downloadable ROM for systems with an emulator. Players would have been able to play as [[Homestar Runner]], [[Homsar]], or [[Strong Sad]], and possibly [[Marzipan]] and [[Coach Z]], against the villain [[Strong Bad]], and possibly [[The Cheat]] and [[Strong Mad]], in a traditional swords and sorcery RPG&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There &lt;/del&gt;would have been &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;magic, HP, weapons, and an inventory with different items (such &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wooden Shield&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[The Stick]], Ninja Star, Leather Armor, [[Fhqwhgads]], and [[Strong Bad's Fondue Pot|Fondue Pot]]). The enemies would have included those from other Atari 2600 games. Gameplay was planned to be turn-based &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lots &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mini-games and story text with codes given to save game. The map was comparable in size to the early computer RPGs, and the player could travel through different lands, such as grass (with trees and water), castle (with different floor tiles and &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;basement), nighttime, and mountains. Like &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[homestarrunner.com|website's]] [[index page]], the title screen would give you the option to view the intro, or play the game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game &lt;/ins&gt;would have been &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;released &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a downloadable ROM for PC emulation&lt;/ins&gt;, with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the option &lt;/ins&gt;of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;physical Atari 2600 cartridge for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dedicated old-school gamer&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Abandoning&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abandonment&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January 4th, 2005, Slocum published a statement that development had halted:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January 4th, 2005, Slocum published a statement that development had halted:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;The game's on hold for a while. I'm too busy with my band and other projects to work on it right now, but I do plan to return to it when I can. Sorry it's taking so long, but that's life.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;The game's on hold for a while. I'm too busy with my band and other projects to work on it right now, but I do plan to return to it when I can. Sorry it's taking so long, but that's life.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On September 5th, 2005, [[Matt Chapman]] indicated in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] that the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may not materialize&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''{statement edited for clarity}''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On September 5th, 2005, [[Matt Chapman]] indicated in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] that the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was still on hold&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I think it&lt;/del&gt;'s sort of in limbo. I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/del&gt;I think he was getting a little overwhelmed. He realized that all the work he had done {{--}} which was, you know, hours and hours and hours {{--}} amounted to like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2% &lt;/del&gt;of what the game would finally be. And so he just kinda freaked out&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/ins&gt;'s sort of in limbo. I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and I think he was getting a little overwhelmed. He realized that all the work he had done {{--}} which was, you know, hours and hours and hours {{--}} amounted to like &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two percent &lt;/ins&gt;of what the game would finally be. And so he just kinda freaked out.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So he was on hold on that for a while, but he did say that he's willing to look into some other 2600 projects that are a little more, you know, within the normal 2600 realm. I think that's gonna be his opus, and so the Homestar Runner was sort of just being applied to it. He could make an RPG that really didn't have to be Homestar Runner or not. So I hope he makes it someday, 'cause I would love to play an RPG on the 2600 for sure&lt;/del&gt;.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On August 12, 2008, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Paul &lt;/del&gt;Slocum confirmed in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;[http://slashdot.org/comments.pl?sid=642739&amp;amp;cid=24564745 Slashdot&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.org &lt;/del&gt;comment] that the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was abandoned&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On August 12, 2008, Slocum confirmed in [http://slashdot.org/comments.pl?sid=642739&amp;amp;cid=24564745 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;Slashdot comment] that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;development on &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had halted&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;We had to abandon it, it was just too ambitious, and during the time that I was working on it my schedule was gradually getting more and more ridiculous. The display code for that RPG was pushing the Atari so hard, and so it was very delicate and became time-consuming to keep in balance. Most of the display, music, map-handling, and memory management was in place. But the battle system and overall RPG design were just getting started. I've had some people interested in the code for other 2600 RPG projects so something may still come out of it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;We had to abandon it, it was just too ambitious, and during the time that I was working on it my schedule was gradually getting more and more ridiculous. The display code for that RPG was pushing the Atari so hard, and so it was very delicate and became time-consuming to keep in balance. Most of the display, music, map-handling, and memory management was in place. But the battle system and overall RPG design were just getting started. I've had some people interested in the code for other 2600 RPG projects so something may still come out of it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://qotile.net/rpg.html &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Developer&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Site]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://qotile.net/rpg.html &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Homestar RPG for Atari 2600] page on Paul Slocum&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;website (includes ROM demo download)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[youtube:0fWEoDdMvig|YouTube demo video from emulator]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;*[[youtube:0fWEoDdMvig|YouTube demo video from emulator]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**[https://stella-emu.github.io/ Stella: a multi-platform Atari 2600 VCS emulator]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**[http://www.whimsey.com/z26/z26.html z26 Atari 2600 Emulator for Windows and x86 Linux&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[https://www.redbull.tv/video/AP-1QP4CPXQN1W11/homestar-plays-himself Watch Screenland episode &amp;quot;Homestar Plays Himself&amp;quot;]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[https://www.redbull.tv/video/AP-1QP4CPXQN1W11/homestar-plays-himself Watch Screenland episode &amp;quot;Homestar Plays Himself&amp;quot;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*[https://stella-emu.github.io/ Stella: a multi-platform Atari 2600 VCS emulator]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*[http://www.whimsey.com/z26/z26.html z26 Atari 2600 Emulator for Windows and x86 Linux ]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-05 22:10:47 --&gt;
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			<pubDate>Thu, 01 Dec 2022 01:13:50 GMT</pubDate>			<dc:creator>Bleu Ninja</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>Bleu Ninja:&amp;#32;/* The Abandoning */ Edited Matt's statement for brevity and clarity (see talk page for rationale)</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=805305&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Abandoning:&amp;#32;&lt;/span&gt; Edited Matt&amp;#39;s statement for brevity and clarity (see talk page for rationale)&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:49, 23 July 2021&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==The Abandoning==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==The Abandoning==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January 4th, 2005 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the developer &lt;/del&gt;published &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/del&gt;statement:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January 4th, 2005&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Slocum &lt;/ins&gt;published &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;statement &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that development had halted&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;The game's on hold for a while. I'm too busy with my band and other&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;The game's on hold for a while. I'm too busy with my band and other projects to work on it right now, but I do plan to return to it when I can. Sorry it's taking so long, but that's life.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;projects to work on it right now, but I do plan to return to it when&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I can. Sorry it's taking so long, but that's life.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Matt Chapman]] indicated &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game may not materialize as he said this &lt;/del&gt;in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on September 5th, 2005&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On September 5th, 2005, &lt;/ins&gt;[[Matt Chapman]] indicated in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that the game may not materialize&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''{statement edited for clarity}''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;I think &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it's&amp;amp;mdash; &lt;/del&gt;it's sort of in limbo. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I mean he&amp;amp;mdash; know he's talking&amp;amp;mdash; &lt;/del&gt;I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uh, &lt;/del&gt;I think he was getting a little overwhelmed. He realized that all the work he had done&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;which was, you know, hours and hours and hours&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;amounted to like 2% of what the game would finally be. And so he just &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kinda&amp;amp;mdash; I think he &lt;/del&gt;kinda freaked out. So &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he kinda&amp;amp;mdash; &lt;/del&gt;he was on hold on that for a while, but he did say that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he&amp;amp;mdash; he's&amp;amp;mdash; &lt;/del&gt;he's willing to look into some &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uh, &lt;/del&gt;other 2600 projects that are a little more, you know, within the normal 2600 realm. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Not necessarily trying to, uh&amp;amp;mdash; &lt;/del&gt;I think that's gonna be his opus, and so the Homestar Runner was sort of just being applied to it. He could make an RPG that really didn't have to be Homestar Runner or not. So &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uh, so &lt;/del&gt;I hope he makes it someday &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'cause&amp;amp;mdash; &lt;/del&gt;'cause I would love to play an RPG on the 2600 for sure.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;I think it's sort of in limbo. I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and so I think he was getting a little overwhelmed. He realized that all the work he had done &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{--}} &lt;/ins&gt;which was, you know, hours and hours and hours &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{--}} &lt;/ins&gt;amounted to like 2% of what the game would finally be. And so he just kinda freaked out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;So he was on hold on that for a while, but he did say that he's willing to look into some other 2600 projects that are a little more, you know, within the normal 2600 realm. I think that's gonna be his opus, and so the Homestar Runner was sort of just being applied to it. He could make an RPG that really didn't have to be Homestar Runner or not. So I hope he makes it someday&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;'cause I would love to play an RPG on the 2600 for sure.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On August 12, 2008, Paul Slocum confirmed in a [http://slashdot.org/comments.pl?sid=642739&amp;amp;cid=24564745 Slashdot.org comment] that the game was abandoned:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On August 12, 2008, Paul Slocum confirmed in a [http://slashdot.org/comments.pl?sid=642739&amp;amp;cid=24564745 Slashdot.org comment] that the game was abandoned:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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			<pubDate>Fri, 23 Jul 2021 17:49:32 GMT</pubDate>			<dc:creator>Bleu Ninja</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>Stux:&amp;#32;/* External Links */ better cat</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=796644&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;External Links:&amp;#32;&lt;/span&gt; better cat&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 10:25, 2 January 2021&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://www.whimsey.com/z26/z26.html z26 Atari 2600 Emulator for Windows and x86 Linux ]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://www.whimsey.com/z26/z26.html z26 Atari 2600 Emulator for Windows and x86 Linux ]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Real World&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Technology&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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			<pubDate>Sat, 02 Jan 2021 10:25:40 GMT</pubDate>			<dc:creator>Stux</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>Gfdgsgxgzgdrc:&amp;#32;another image</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=767450&amp;oldid=prev</link>
			<description>&lt;p&gt;another image&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:52, 17 July 2017&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:hsr_rpg_atari2600_tv.jpg|thumb|220px|Atari'd!]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:hsr_rpg_atari2600_tv.jpg|thumb|220px|Atari'd!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:RPG.png|thumb|220px|Title screen]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Homestar Runner RPG''' was the first planned official console game for [[Homestar Runner (body of work)|Homestar Runner]]. It was under development for the [[Atari 2600]] by [[Paul Slocum]], planned to be released in early 2004. Due to the immense scope of a full 2600 RPG, as of February 2006 the ''demo'' was approximately 1/3 finished. As of August 2008, the project has been abandoned.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Homestar Runner RPG''' was the first planned official console game for [[Homestar Runner (body of work)|Homestar Runner]]. It was under development for the [[Atari 2600]] by [[Paul Slocum]], planned to be released in early 2004. Due to the immense scope of a full 2600 RPG, as of February 2006 the ''demo'' was approximately 1/3 finished. As of August 2008, the project has been abandoned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
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			<pubDate>Mon, 17 Jul 2017 19:52:03 GMT</pubDate>			<dc:creator>Gfdgsgxgzgdrc</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>Gfdgsgxgzgdrc:&amp;#32;more information</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=767393&amp;oldid=prev</link>
			<description>&lt;p&gt;more information&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:18, 14 July 2017&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:hsr_rpg_atari2600_tv.jpg|thumb|220px|Atari'd!]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:hsr_rpg_atari2600_tv.jpg|thumb|220px|Atari'd!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Homestar Runner RPG''' was the first planned official console game for [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;homestarrunner.com&lt;/del&gt;]]. It was under development for the [[Atari 2600]] by [[Paul Slocum]]. Due to the immense scope of a full 2600 RPG, as of February 2006 the ''demo'' was approximately 1/3 finished. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;As of August 2008, the project has been abandoned.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Homestar Runner RPG''' was the first planned official console game for [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Homestar Runner (body of work)|Homestar Runner&lt;/ins&gt;]]. It was under development for the [[Atari 2600]] by [[Paul Slocum]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, planned to be released in early 2004&lt;/ins&gt;. Due to the immense scope of a full 2600 RPG, as of February 2006 the ''demo'' was approximately 1/3 finished. As of August 2008, the project has been abandoned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gamers &lt;/del&gt;would have been able to play as [[Homestar Runner]], [[Homsar]], or [[Strong Sad]], and possibly [[Marzipan]] and [[Coach Z]], against the villain [[Strong Bad]], and possibly [[The Cheat]] and [[Strong Mad]], in a traditional swords and sorcery RPG&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The enemies would have included those from other games in the Atari family. The map was comparable in size to the early computer RPGs. Gameplay was planned to be turn-based with lots of mini-games and story text with codes given to &amp;quot;save&amp;quot; game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Game Features==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While Paul Slocum did the programming, [[The Brothers Chaps]] did the character graphics and some of the game tiles. Some of the screens use the same graphics as the [[Compy 386]]-emulated characters in [[big white face]], while sometimes they resemble their [[Retro Gaming Character Variations|Atari counterparts]]. The game would have been released in an Atari 2600 cartridge for the dedicated old-school gamer, and as a downloadable ROM for systems with an emulator. Players &lt;/ins&gt;would have been able to play as [[Homestar Runner]], [[Homsar]], or [[Strong Sad]], and possibly [[Marzipan]] and [[Coach Z]], against the villain [[Strong Bad]], and possibly [[The Cheat]] and [[Strong Mad]], in a traditional swords and sorcery RPG.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The game &lt;/del&gt;would have been &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;released in &lt;/del&gt;an Atari 2600 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cartridge for the dedicated old&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;school gamer&lt;/del&gt;, and as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a downloadable ROM for systems &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an emulator&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There &lt;/ins&gt;would have been &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;magic, HP, weapons, and &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;inventory with different items (such as Wooden Shield, [[The Stick]], Ninja Star, Leather Armor, [[Fhqwhgads]], and [[Strong Bad's Fondue Pot|Fondue Pot]]). The enemies would have included those from other &lt;/ins&gt;Atari 2600 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games. Gameplay was planned to be turn&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;based with lots of mini-games and story text with codes given to save game. The map was comparable in size to the early computer RPGs&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the player could travel through different lands, such &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grass (&lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trees and water), castle (with different floor tiles and a basement), nighttime, and mountains. Like the [[homestarrunner.com|website's]] [[index page]], the title screen would give you the option to view the intro, or play the game&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==The Abandoning==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January 4th, 2005 the developer published this statement:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On January 4th, 2005 the developer published this statement:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;quot;The game's on hold for a while. I'm too busy with my band and other &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;quot;The game's on hold for a while. I'm too busy with my band and other&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;projects to work on it right now, but I do plan to return to it when &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;projects to work on it right now, but I do plan to return to it when&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I can. Sorry it's taking so long, but that's life.&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I can. Sorry it's taking so long, but that's life.&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Matt Chapman]] indicated the game may not materialize as he said this in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] on September 5th, 2005:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Matt Chapman]] indicated the game may not materialize as he said this in [[Bobby Blackwolf Interview - 5 Sep 2005|an interview]] on September 5th, 2005:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;I think it'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s— &lt;/del&gt;it's sort of in limbo. I mean &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he— &lt;/del&gt;know he's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;talking— &lt;/del&gt;I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and so uh, I think he was getting a little overwhelmed. He realized that all the work he had done, which was, you know, hours and hours and hours, amounted to like 2% of what the game would finally be. And so he just &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kinda— &lt;/del&gt;I think he kinda freaked out. So he &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kinda— &lt;/del&gt;he was on hold on that for a while, but he did say that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he— &lt;/del&gt;he'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s— &lt;/del&gt;he's willing to look into some uh, other 2600 projects that are a little more, you know, within the normal 2600 realm. Not necessarily trying to, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uh— &lt;/del&gt;I think that's gonna be his opus, and so the Homestar Runner was sort of just being applied to it. He could make an RPG that really didn't have to be Homestar Runner or not. So uh, so I hope he makes it someday '&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cause— &lt;/del&gt;'cause I would love to play an RPG on the 2600 for sure.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;I think it'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s&amp;amp;mdash; &lt;/ins&gt;it's sort of in limbo. I mean &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he&amp;amp;mdash; &lt;/ins&gt;know he's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;talking&amp;amp;mdash; &lt;/ins&gt;I think it was really pushing the limits of what the 2600 could do, especially with an RPG, and so uh, I think he was getting a little overwhelmed. He realized that all the work he had done, which was, you know, hours and hours and hours, amounted to like 2% of what the game would finally be. And so he just &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kinda&amp;amp;mdash; &lt;/ins&gt;I think he kinda freaked out. So he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kinda&amp;amp;mdash; &lt;/ins&gt;he was on hold on that for a while, but he did say that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he&amp;amp;mdash; &lt;/ins&gt;he'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s&amp;amp;mdash; &lt;/ins&gt;he's willing to look into some uh, other 2600 projects that are a little more, you know, within the normal 2600 realm. Not necessarily trying to, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;uh&amp;amp;mdash; &lt;/ins&gt;I think that's gonna be his opus, and so the Homestar Runner was sort of just being applied to it. He could make an RPG that really didn't have to be Homestar Runner or not. So uh, so I hope he makes it someday '&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cause&amp;amp;mdash; &lt;/ins&gt;'cause I would love to play an RPG on the 2600 for sure.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On August 12, 2008, Paul Slocum confirmed in a [http://slashdot.org/comments.pl?sid=642739&amp;amp;cid=24564745 Slashdot.org comment] that the game was abandoned:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On August 12, 2008, Paul Slocum confirmed in a [http://slashdot.org/comments.pl?sid=642739&amp;amp;cid=24564745 Slashdot.org comment] that the game was abandoned:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://qotile.net/rpg.html Developer's Site]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://qotile.net/rpg.html Developer's Site]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://stella.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sourceforge&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;net&lt;/del&gt;/ Stella: a multi-platform Atari 2600 VCS emulator]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[youtube:0fWEoDdMvig|YouTube demo video from emulator]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*[https://www.redbull.tv/video/AP-1QP4CPXQN1W11/homestar-plays-himself Watch Screenland episode &amp;quot;Homestar Plays Himself&amp;quot;]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*[https&lt;/ins&gt;://stella&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-emu&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;github&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;io&lt;/ins&gt;/ Stella: a multi-platform Atari 2600 VCS emulator]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://www.whimsey.com/z26/z26.html z26 Atari 2600 Emulator for Windows and x86 Linux ]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://www.whimsey.com/z26/z26.html z26 Atari 2600 Emulator for Windows and x86 Linux ]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: Real World]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: Real World]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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			<pubDate>Fri, 14 Jul 2017 04:18:41 GMT</pubDate>			<dc:creator>Gfdgsgxgzgdrc</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
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			<title>24.117.107.182:&amp;#32;undid revision 718930; SBCG4AP isn't an RPG; it's a Point-Click Adventure.  There's already discussion of this on the Discussion page, so feel free to make your case there.</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=718937&amp;oldid=prev</link>
			<description>&lt;p&gt;undid &lt;!-- ERROR --&gt;revision 718930; SBCG4AP isn&amp;#39;t an RPG; it&amp;#39;s a Point-Click Adventure.  There&amp;#39;s already discussion of this on the Discussion page, so feel free to make your case there.&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:29, 11 March 2011&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;We still may release a H*R Atari 2600 game at some point -- we've talked about some other ideas that would be much more reasonable.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;We still may release a H*R Atari 2600 game at some point -- we've talked about some other ideas that would be much more reasonable.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==Trivia==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Strong Bad's Cool Game for Attractive People]] is an RPG of sorts, and while it is not an Atari game, it does make several references to Atari systems.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-05 22:10:47 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 11 Mar 2011 00:29:35 GMT</pubDate>			<dc:creator>24.117.107.182</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
		<item>
			<title>StarFox at 23:07, 10 March 2011</title>
			<link>http://www.hrwiki.org/w/index.php?title=Homestar_Runner_RPG&amp;diff=718930&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:07, 10 March 2011&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;We still may release a H*R Atari 2600 game at some point -- we've talked about some other ideas that would be much more reasonable.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;We still may release a H*R Atari 2600 game at some point -- we've talked about some other ideas that would be much more reasonable.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==Trivia==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Strong Bad's Cool Game for Attractive People]] is an RPG of sorts, and while it is not an Atari game, it does make several references to Atari systems.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-05 22:10:47 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 10 Mar 2011 23:07:09 GMT</pubDate>			<dc:creator>StarFox</dc:creator>			<comments>http://www.hrwiki.org/wiki/Talk:Homestar_Runner_RPG</comments>		</item>
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