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 Post subject: Re: Wii!
PostPosted: Sat Jan 19, 2008 5:07 am 
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Or Super Mario Bros. 3.

Galaga '90 is also a really good value; take the original Galaga, and add some cool new features to it for $1 more than the NES version.

Oh, and Europe got 1080 Snowboarding from the N64 on the Virtual Console today. >: (

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Last edited by DS_Kid on Sat Jan 19, 2008 7:06 am, edited 1 time in total.

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 Post subject: Re: Wii!
PostPosted: Sat Jan 19, 2008 6:30 am 
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Super Mario Bros 3 is the best Platformer.

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 Post subject: Re: Wii!
PostPosted: Sat Jan 19, 2008 10:02 pm 
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extremejon09 wrote:
Super Mario Bros 3 is the best game ever.
Fixed.


That reminds me, I need to look online for a Wii. My brother took mine while I was at school. I told him he could use mine until he found one...

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 Post subject: Re: Wii!
PostPosted: Sun Jan 20, 2008 12:21 am 
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I sold mine a whiles back. I needed the money. So delete me from the wii code list.

I'll get one again some day if they improve the online.

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 Post subject: Re: Wii!
PostPosted: Sun Jan 20, 2008 3:34 pm 
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Hrmmm...your mental facilities leave much to be desired.

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 Post subject: Re: Wii!
PostPosted: Sun Jan 20, 2008 9:48 pm 
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Cleverdan wrote:
Hrmmm...your mental facilities leave much to be desired.


Once you experience real online play, you'd realize why I did. Also, free game downloads in xbox live arcade.

Leaves nothing to be desired.

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 Post subject: Re: Wii!
PostPosted: Sun Jan 20, 2008 11:45 pm 
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Yeah, but I also play games for the singleplayer and multiplayer aspect as well.

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 Post subject: Re: Wii!
PostPosted: Sun Jan 20, 2008 11:51 pm 
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Online is an aspect of multiplayer. ;)

Of course, online has never been a big thing with me, but maybe Brawl will help me walk into the internet gaming realm. Even if I did get into online gaming though (I've tried somewhat in the past with the first five or so online DS games), I wouldn't really sell my Wii unless I was tight on cash like bwave was.

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 2:30 am 
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HipHoppityFrogOfValue wrote:
Buhh, I could take Red Steel more seriously if the story didn't fail so much and if it wasn't so cheesy. It seems so...I dunno.

Red Steel would have been really good if they hadn't rushed to get it out. I bet if they pushed it back and worked on graphics, story, and controls, it would have been awesome.

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 2:35 am 
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I loved Red Steel, except the swordfighting parts sort of killed it for me.

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 2:49 am 
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Cleverdan wrote:
Yeah, but I also play games for the singleplayer and multiplayer aspect as well.

Lolwut.

Singleplayer and multiplayer..... make up the only ways to play a game.... :-|


Also, what exjon said. Red steel was good, but I just didnt really like the swords.

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 4:22 am 
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bwave wrote:
Cleverdan wrote:
Yeah, but I also play games for the singleplayer and multiplayer aspect as well.

Lolwut.

Singleplayer and multiplayer..... make up the only ways to play a game.... :-|


I mean, the online is not the only reason for a system.

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 4:27 am 
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I had some fun with Red Steel, though I hope that any kinks and negatives about the first game are ironed out in the sequel.

Of course, this is Ubisoft and the Nintendo Wii, so I can't have my expectations too high. They have mentioned online multiplayer for Red Steel 2, though...

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 4:31 am 
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Cleverdan wrote:
I mean, the online is not the only reason for a system.

Online supplements the system. Wii's online has so much potential, but there are so many ways it needs to be improved. Free playable demos of virtual console games are needed. Voice chat is completely necessary. DS has it. Why not wii? Usernames are also needed, not friend codes.

Just try it before you knock it.

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 5:24 am 
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^ I agree with everything but voice chat being a necessity...I could take that or leave it. If the Wii was a shooter-heavy system like Xbox then I'd agree.

What I want most is usernames instead of friend codes. Xbox live did it right. Have one name you can use for all games. That way you and your online friends don't have to exchange new codes for every single game.

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 Post subject: Re: Wii!
PostPosted: Mon Jan 21, 2008 3:50 pm 
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Bwave, I agree, I would like Wii to have all of those things. I'm just saying that I don't think it's grounds to sell it.

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 Post subject: Re: Wii!
PostPosted: Tue Jan 22, 2008 12:03 am 
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Cleverdan wrote:
I'm just saying that I don't think it's grounds to sell it.


Online is to xbox as motion sensitivity is to wii.

So imagine if wii had both? I'm just saying, dont mark online off as something small.

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 Post subject: Re: Wii!
PostPosted: Wed Jan 23, 2008 5:30 am 
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I'm considering selling my Wii.

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 Post subject: Re: Wii!
PostPosted: Wed Jan 23, 2008 1:21 pm 
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You know what irritated me about Super Paper Mario? The fact that there was this vast trading card aspect in it, with no actual way to trade Catch Cards online with Wi-Fi.

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 Post subject: Re: Wii!
PostPosted: Wed Jan 23, 2008 8:47 pm 
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I think we all mutually agree, the Wii's online leaves much to be desired. Most of it is for the protection of the children, but I think the uber safety should only be on E and E10 games, cause technically T games are for TEENS.

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 1:30 am 
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Get ready to grow a whole new family.

Nintendo and Sega would like to announce that Pikmin 3, the anticipated sequel to the hit series Pikmin, will be debuting on Wii. Nintendo is working in close collaboration with Sega, with Shigeru Miyamoto overseeing development and Sega's famed Sonic Team taking the lead in programming and character design. Sega is known for it's quality franchises on Nintendo systems, including Sonic®, Nights®, and Ghost Squad®.

Pikmin 3 places you back in the universe of Pikmin, where you can choose to follow the storyline of Olimar or Louie. An evil corporation has begun harvesting Pikmin, and transporting them off-planet to be exploited elsewhere. You must travel to various worlds and use the Pikmin present to free the enslaved Pikmin workers and destroy the evil corporation's compound. However, there is an unexpected twist... A doppelganger of Olimar, donning a black spacesuit, seems to be growing Pikmin of his own. Is he good or bad? Does he have some connection to the evil corporation?

Multiple types of new Pikmin are available, as well as Shadow Pikmin. Shadow Pikmin are Pikmin freed from their enslavers but still loyal to them - they need to be purified before Olimar can use them. Also new to the series are Piklings, which are structures that can be built out of new Brown Pikmin. These buildings move the Pikmin franchise closer to a Real-Time Strategy game than ever before.

Other new features include point-and-click Wii Remote functionality, online battling allowing you to take your Pikmin armies against friends wirelessly over the Nintendo Wifi Connection service using Nintendo's intuitive and easy-to-use Friend Code system, and online voice chat using a new peripheral, the Wii Mic. Another online feature available is the ability to create, upload, and download your own multiplayer maps.

Pikmin 3 sprouts up in stores April 7th, 2008. Get it while it's ripe!


Gameplay video

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 2:04 am 
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I didn't like PikMan.

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 2:05 am 
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extremejon09 wrote:
[img]
[words]

Gameplay video



Rickroll.


Also, I don't believe that you're telling the truth.

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 2:24 am 
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Five ForumBucks for the first person to find a link between Pikmin and Satan.

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 2:31 am 
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Let's talk about No More Heroes. It's gory and awesome.

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 3:38 am 
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So it turns out that my Wii has quit working; it won't turn on.

Yaaaaaay... :-|

EDIT: Strange...now it works again. Mr. Power Cable must be having some issues.

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Last edited by DS_Kid on Thu Jan 24, 2008 3:42 am, edited 1 time in total.

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 3:42 am 
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Make sure it's plugged in

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 3:45 am 
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DS_Kid wrote:
So it turns out that my Wii has quit working; it won't turn on.

Yaaaaaay... :-|


Hello, DS_Kid. This is your DS. Why are you playing with your Wii more than you are with me? I'm way better than a console with a freaky name. That is why I have disabled your Wii with my awesome wireless powers. You have no choice but to play me. Now pop in Phoenix Wright or something and play a while if you ever want to see your precious Miis again. NOW.

-Your DS

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 5:28 am 
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:O :O Image :O :O

I'm on it!



Actually, as of late, I have been playing my DS more than my Wii. :P

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 Post subject: Re: Wii!
PostPosted: Thu Jan 24, 2008 1:25 pm 
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I've been playing my DS more than my Wii too... Mostly 'cause of Pokémon (that stuff's addictive).

I did manage to finally finish Super Metroid on the Virtual Console, though. It said I got 74% complete after I beat it. I need to go around completionisting everything.

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