Homestar Runner Wiki Forum
http://forum.hrwiki.org/

Operation: Storyteller (Ended!)
http://forum.hrwiki.org/viewtopic.php?f=16&t=11216
Page 10 of 144

Author:  Jenny [ Sun Jun 18, 2006 4:10 am ]
Post subject: 

"Brilliant. Let's beat up the unarmed girl because of your stench sensetivity issues. Tell you what, you can let me go and maybe I'll find you some... scented tree sap or something. It'd be a favor for your whole party, trust me." Tess was very much enjoying herself. She had a tendancy to let her own mouth sidetrack her... that was what had gotten her in trouble last time.

Author:  IantheGecko [ Sun Jun 18, 2006 4:16 am ]
Post subject: 

"How about all of your money? You can take the bread from the kitchen, and I'll take whatever money you've got. That should be fair."

Author:  Jenny [ Sun Jun 18, 2006 4:20 am ]
Post subject: 

"What makes you think I want that moldy bread anyway?" Tess huffed. "I can get better stuff from the bakery."

Author:  IantheGecko [ Sun Jun 18, 2006 4:22 am ]
Post subject: 

"Well, you went inside there for a reason. You can't just stop for a breather in a kitchen."

Author:  Jenny [ Sun Jun 18, 2006 4:25 am ]
Post subject: 

"Well, it- it just so happens I was visiting my uncle. Who happens to work at the inn as a cook," She bluffed.

Author:  Exhibit A [ Sun Jun 18, 2006 4:29 am ]
Post subject: 

"So I suppose you wouldn't mind introducing us to your 'uncle', then?" Drek sneered.

Author:  Jenny [ Sun Jun 18, 2006 4:34 am ]
Post subject: 

"Well that's just it, I came to find him and he wasn't here today. I found HIM instead, trying to rip off some bread. Probably bread that my UNCLE made." She sent a theatric glare toward the silent urchin boy.

Author:  Sarge [ Sun Jun 18, 2006 12:28 pm ]
Post subject: 

just a username wrote:
Michael finally woke up, "Uh what happened, oh yeah I over used my magic" he than had a look at the spellbook he obtained from the ogre-mage.

Miceal was facinated by the new spells he had found in the Ogre-Mage's spellbook. Only one of the spells in there was one he already knew (that would be 'Create Water'). The rest were all completely new to him. He patiently began the tedius process of copying the words of the new spells over to his own spellbook.

<GM's Note: OK, here's the new spells:

Animate Rope: This manipulation spell will allow the caster to mentaly controll the movement of any one length of rope or string that is within his line of sight. One end of the affected length of rope or string can be made to move in any direction the caster desires, to loop, to spin, to tie knots, to assend, and to decend. The caster may climb the rope if he wants to, and he can contiunue to command such a rope as he climbs it. Once cast, the target of this spell must be contiualy concentrared upon for the effect to be sustained. However, this is not and exclusive-action spell, so the caster may cast another non-exclusive-action spell while still sustaining this one. The fatuige resulting from the casting of this spell is minimal.

Call Lightning: This spell was originaly created by the Druidic spellcasters, but it has been adopted for Wizardly use. It is an elemental manipulation spell that involves a degree of chaos magic, and so it should be cast with care. The spell will produce a barrage of lightning of random intensity at a targeted spot. However, this spell can only be cast out of doors, under the open sky. Prevailing weather conditions do not matter, but the caster must be able to see the sky or this spell will do nothing. The intensity of the lightning barrage is unpredictable, but even the lightest barrage will likely fry whatever it hits to a crisp. This spell will burden the caster will a great deal of fatigue, so care must be taken when attempting to cast it.

Bigby's Clenched Fist: This famous illusion/manipulation spell creates an illusionary hand that can exert force upon opjects, at the caster's command. It can be used to pick up and carry heavy objects, but it can also be used to crush, batter, and throw objects as well. The spell has a limited duration of between two and three minutes each time it is cast, so it is not suitible for carrying objects over long distances. This spell will produce a moderate ammount of fatiuge in the caster.

Call Ram: This spell will randomly Summon either an Astral Ram, an Ethereal Ram, or a Solar Ram to do the bidding of the caster. These intelegent extra-dimention animals can be usefull in combat or for battering down doors or walls. There is always a slight chance that the summoning will backfire and that the ram will attack the caster instead of doing his bidding. In any case, the summoned ram will remain in this reality for a maxiumum of ten minutes, or untill it is banished or killed. This spell will produce a moderate ammount of fatigue in the casster.

Cone of Cold: This elemental manipulation spell will produce a cone of frezzing temperature and snow that blasts out from the casters fingertips and engulfs whatever it was targeted at. The cone effect is instant and cannnot be sustained. The elemental snow and cold efects of this spell can be devestating to creatures that are especialy suseptible to cold, but the cold will not sustain itself, and will disipate by the natural means. This spell will produce a mild ammount of fatigue in the caster.

Sphere of Wind: This spell will casue the air itself to form a protective barrier around the caster, sweeping away any and all objects that would try to pass through the sphere. This also has the effect of making the caster somewhat obscured from thos outside the sphere, as well as making those outside the sphere somewhat obscured from the caster. The Sphere of Wind will move with the caster, and will remain so long as he concentraes upon the sphere. This is an exclusive-action spell: No other spells may be cast by the caster so long as this spell is in effect. The only known creatures that are immune to the effect of this spell are: Air Elementals, Djinns, and Will-O-The-Wisps. This spell cannot be cast underwater, but it can be cast in places that otherwise lack air since it draws upon the Elemental Plane of Air for it's wind. This spell will produce a moderately heavy ammount of fatigue in the caster.

Modenkian's Flashing Sabre: This amazing spell will instantly Summon a floating, animated silver Sabre that will attempt to defend the caster from any and all attackers. The Sabre can be broken by normal means, but it's mysterious, silent, invisible, weilder cannot be attacked by any means save magical dispertion. Obstenively, this spell rellies on Illusion and Manipulation magic, but a close reading of the base thamutology involved reveals that Modenkian (the wizzard who created this spell) was also using an unknown kind of magic in it's creation. This unknown magical force continues to confound thamutological researchers to this day. This spell never produces fatigue in the caster when cast, but it will produce an unpredictable ammount of fatuige when the spell's effect ends. When that will be seems to depend upon when the Sabre decides that it's finished defending the Caster. Some casters of this spell have reported that ths Sabre seems to have a mind of it's own, and will decide on it's own when it will leave. This spell can always be ended by magical means, though (Anti-Magic Shell, Dispell Illusion, Planar Injunction, etc.).

Dispell Illusion: This very powerfull spell will instantly destroy any and all illusions within the sight of the caster. This applies to any spell effect that has Illusionary forces as part of it's spell type, as well as to the spell-like abilities manifested by some creatures. Illusionary effects created by Artifacts Of Power or by self-sustaining Enchanted Objects will only be temoraraly disrupted by this spell. This spell produces a very serrious ammount of fatigue in the caster, and will often result in imediate unconciousness in the unprepared. However, if the caster has access to Metamagical abilities, he can often reduce the fatiuge from this spell quite considerably.

Unsummon: This handy little spell can send Summoned creatures back to where they came from. It will work on any kind of Summoned creature, no matter who summoned them or where they were Summoned from. The only catch is that the caster of this spell must know beforehand that a particular creature is a Summoned creature, or the spell will have no effect. This simple spell does not produce a noticable ammount of fatigue in the caster.

And there you have it! New spells. Enjoy>

Author:  just a username [ Sun Jun 18, 2006 1:20 pm ]
Post subject: 

After finally copying the spells he went down stairs to the pub, he realised there was commotion going on outside, he had a look to see Marcus and Drek with Tess and the urchin boy, he went outside to see what was happening.

Author:  The Zephyr Song [ Sun Jun 18, 2006 3:06 pm ]
Post subject: 

Acedia raised a brow in watching the proceedings in front of the tavern. Really, this ragtag band of (no doubt) treasure seekers ought to leave the law in the hands of the Sheriff and his underlings. Of course, she couldn't really talk, being as she wasn't a citizen of this town either, but it was the principle of the thing - and the Sheriff was perfectly capable of handling any minor would-be thieves much more civilly. You know, without blades. At any rate, Acedia watched with mild interest, occasionally pushing a particularly rebellious section of her short, red hair.

Author:  netzen [ Sun Jun 18, 2006 5:18 pm ]
Post subject: 

The wrech was mildly amused a the conversation happening in front of him. But, eventually he got tired of watching and decided that since he couldn't run he might as well tell the truth, the jail here wasn't too hard to escape from, and who knows maybe these people are the understanding type.

"It's true I was stealing, but it was only going to be one or two loaves. I meet her in there with her arms full!"

Author:  IantheGecko [ Sun Jun 18, 2006 5:30 pm ]
Post subject: 

"The urchin speaks!" Marcus laughed. "How's about this? You can each take one loaf; we won't tell the Sheriff, and you can be on your way."

Marcus sheathed his sword. "Deal?"

Author:  netzen [ Sun Jun 18, 2006 5:37 pm ]
Post subject: 

The boy liked that idea, these seemed like trustworthy people.

Carefull, you remember the last time you trusted someone at a first impression?He thought to himself.

That aside he was curious,"What's a lizard man and an elf doing here anyway?" He had never seen either of their kind before.
He shethed his dagger but kept his hand on it. No sense in getting foolish.

<I'm gonna wait till this evening to post again, when you guys seem to be the most active.>

Author:  IantheGecko [ Sun Jun 18, 2006 5:43 pm ]
Post subject: 

"We're on a quest to kill a Dire Wolf. It's a big monster. On our way to find him, we need to go to an Herbalist in the next town, just a day's walk from here. Would you like to join us?"

Author:  netzen [ Sun Jun 18, 2006 6:07 pm ]
Post subject: 

<Okay forget about waiting to post, this games just too good!>

The boy eyed him suspiciosly,"I hate to sound greedy but whats in it for me?"

Author:  IantheGecko [ Sun Jun 18, 2006 7:20 pm ]
Post subject: 

"Let me put it this way: You get to eat, go on a big adventure and we don't have to kill you."

An odd twinkle appeared in Marcus' eyes, a dark silver. He was going into his Thief mode.

"Hey, Drek, I'm going to take care of this kid 'round the corner..."

Marcus led the boy around the corner of the wall to where Tess & the elf couldn't see them.

"Promise me you can keep a secret..." Marcus whispered, "please?"

Author:  netzen [ Sun Jun 18, 2006 7:40 pm ]
Post subject: 

The boy was getting scared. The reptile had givin him a semi-thretaning answer, took him around the corner to where his friend couldn't see him, and now wanted to reveal somthing to him he wanted no one else to know. He had been on the street long enough to know that all this added up to trouble, and he wanted no part of it. And yet, he was curious.

"It depends on what your going to tell me."

Author:  IantheGecko [ Sun Jun 18, 2006 8:00 pm ]
Post subject: 

Marcus began. "I'm not quite what you think of me as..."

Author:  netzen [ Sun Jun 18, 2006 8:38 pm ]
Post subject: 

<um...I dont get it>

Author:  IantheGecko [ Sun Jun 18, 2006 8:46 pm ]
Post subject: 

"I'm also a thief," Marcus quietly explained, "I'm really on this 'quest' just to get the trust of these guys, then steal their money. If you join us...well, I might just share some of it with you. So what do you say?"

Author:  netzen [ Sun Jun 18, 2006 9:53 pm ]
Post subject: 

The boy was caught aback and his eyes grew wide for a second. Now he was really scared. How could someone so flippantly abuse trust? And furthurmore, what was to stop this guy from betraying him? No, he couldn't risk it. But he had to refuse without making the lizardman angry.

"I prefer the solo life, I'd rather make it out on my own as a thief. So, no, but thanks."

Author:  IantheGecko [ Sun Jun 18, 2006 10:00 pm ]
Post subject: 

"A lone wolf. I see how it is. Well, take your loaf and go." Marcus & the boy went back around the corner to Drek & Tess. "My name's Marcus, by the way. Yours?"

Author:  netzen [ Sun Jun 18, 2006 11:04 pm ]
Post subject: 

"Prosper." said he.
He thanked Marcus and Drek for their kindness, took his bread and made his way to his home.
On his way he noticed a girl a little ways off watching him and the rest of the party. He waited until he was out of sight, and then doubled back behind her. There was his innate curiosity again. He hid behind a corner and watched.

Author:  The Zephyr Song [ Sun Jun 18, 2006 11:19 pm ]
Post subject: 

Acedia, figuring she'd somehow or another turned invisible, had started around the tavern building when Marcus started leading the boy around the corner. She overheard their brief conversation and then quickly resumed her position in front of the building. She had also heard what the ragtag band was after, and resolved to approach them. It would break the tedium of her life, and she might be able to get a new form out of it - provided she could get to the Smithy, admittedly having absolutely no idea where exactly it was anymore. {}{}{: the Smithy in reference is operated by two of my other characters. If it ends up becoming a location for some odd reason, I'd like to have the privilege of controlling the kinda-NPC smiths there. :}{}{}

Author:  netzen [ Mon Jun 19, 2006 1:01 am ]
Post subject: 

The girl wasn't doing anything and Prosper's concience was bothering him. He knew Marcus' plot and didn't know what to do. He couldn't just walk away. But what else to do?
Crazily enough, he started reconsidering the offer put before him. At least he could see if these people were the kind that deserved to be stolen from. And if they weren't? Well...he'd think about that later.
He walked back to where everyone else was,"Still have room for one more?"he asked.

Author:  Jenny [ Mon Jun 19, 2006 2:12 am ]
Post subject: 

"What kind of bust is this? First you capture this kid and now you're taking him into your little club? This is nuts. I demand my weapons back! My father- I mean, uncle will hear about this-- and now who are you?" Tess blinked at Acedia. "Jeez, some kinda reunion going on here or what."

Author:  IantheGecko [ Mon Jun 19, 2006 2:23 am ]
Post subject: 

"Look, just take your loaf and begone with you, woman!" Marcus turned to the elf. "Let's go, Drek."

Author:  netzen [ Mon Jun 19, 2006 2:29 am ]
Post subject: 

Prosper wasn't shure who Marcus was addressing-him or the other theif.
He figured it was him but decided he'd stick around anyway. He could take getting yelled at.

Author:  The Zephyr Song [ Mon Jun 19, 2006 12:06 pm ]
Post subject: 

"Me? No one. Just a curious passerby." Acedia now turned to address the rest of the Adventuring Party!. "I couldn't help but overhear what you're questing for. A dire wolf, is it? You realize you're a bit conspicuous to be going after an intelligent beast, do you not?"

Author:  just a username [ Mon Jun 19, 2006 12:17 pm ]
Post subject: 

<OOC: Is it alright if I suspect something of Marcus but not know he is a theif?>

Page 10 of 144 All times are UTC
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/