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PostPosted: Wed Apr 11, 2007 6:37 pm 
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bwave wrote:
It takes the spot of that item in the menu, and if you pick any up, nothing will change. You wont be able to use them.


This is incorrect. Picking up a reusable item will transform the bottle back into that item. At least in the GC version, I haven't played the N64 version in about 5 years.

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PostPosted: Wed Apr 11, 2007 9:25 pm 
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Dark Grapefruit wrote:
bwave wrote:
It takes the spot of that item in the menu, and if you pick any up, nothing will change. You wont be able to use them.


This is incorrect. Picking up a reusable item will transform the bottle back into that item. At least in the GC version, I haven't played the N64 version in about 5 years.

Kinda surprising they left that in there, huh? I know it's still "technically" an emulation, but if they went in to change all the buttons and re-do the dungeons, you'd think they'd fix that.

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PostPosted: Thu Apr 12, 2007 4:26 pm 
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My guess it that they didn't really care, since it was just a port for a pre-order bundle. Or they realized that glitch exploitation is a ton of fun and adds to the game's replayability. :) heck, I just found out about new glitches in it a few months ago.

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PostPosted: Thu Apr 12, 2007 10:26 pm 
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Dark Grapefruit wrote:
My guess it that they didn't really care, since it was just a port for a pre-order bundle. Or they realized that glitch exploitation is a ton of fun and adds to the game's replayability. :) heck, I just found out about new glitches in it a few months ago.


Do tell! :D

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PostPosted: Thu Apr 12, 2007 10:28 pm 
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Ya know what part I hated about Twilight Princess?

The stupid flying on the thingy part...where you're at Lake Hylia and you have to navigate on that retarded bird??

I hate it. With a passion. In fact I stopped right there and never put the dang game back in my cube of games.


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PostPosted: Thu Apr 12, 2007 10:31 pm 
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Cybernetic Teenybopper wrote:
Dark Grapefruit wrote:
My guess it that they didn't really care, since it was just a port for a pre-order bundle. Or they realized that glitch exploitation is a ton of fun and adds to the game's replayability. :) heck, I just found out about new glitches in it a few months ago.


Do tell! :D
Well, there is the super jump code, but it only works for gameshark, so it only works for cartridge versions.

Supposedly, if you jump behing the windmill in kakariko, you can end up falling down into a black abyss and never landing. Then you have to turn the n64 off and restart.

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PostPosted: Thu Apr 12, 2007 11:41 pm 
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How about getting into Gerudo Fortress as a kid? I think you warp to the Spirit Temple and retrace your steps through the desert. I can't remember what's there, though.

AgentSeethroo wrote:
Ya know what part I hated about Twilight Princess?

The stupid flying on the thingy part...where you're at Lake Hylia and you have to navigate on that retarded bird??

I hate it. With a passion. In fact I stopped right there and never put the dang game back in my cube of games.

It is annoying, but at least you only have to do it once. And there's a minigame where you have to do it again, but at least nobody's shooting at you this time.

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PostPosted: Fri Apr 13, 2007 1:24 am 
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GUH!

Just got to the Stone Tower Temple in Majora's Mask. That beast is miles ahead in difficulty for anything they had in OoT. I'm not ten minutes in and already I'm stuck. This could take awhile...

One thing I've noticed (and liked) in Majora's Mask is that the difficulty all around is significantly higher than OoT. Does anybody else like/hate/notice this?

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PostPosted: Fri Apr 13, 2007 1:47 am 
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I think it was more intense, but not neccesarily more difficult.

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PostPosted: Fri Apr 13, 2007 2:19 am 
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Yeah. Also, having to restart dungeons is a pain. Also, they were overall longer.

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PostPosted: Fri Apr 13, 2007 5:35 am 
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I didnt think that MM was significantly harder than OoT. I didnt really notice a change in difficulty.

I'm replaying TP right now, since I finally got my wii.

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PostPosted: Fri Apr 13, 2007 5:51 pm 
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Wow...it's weird to see all you guys talking about playing OoT and MM for the first time...I played those on the N64 back in the nineties.

I think OoT is the bestest Zelda ever, in my supreme opinion. Even the most annoying part (getting Biggoron's Sword) was really fun.


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PostPosted: Fri Apr 13, 2007 6:10 pm 
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AgentSeethroo wrote:
Wow...it's weird to see all you guys talking about playing OoT and MM for the first time...I played those on the N64 back in the nineties.
Lol, same here. I played OoT the week it came out. Same thing with MM.

Has anyone here played the original link's awakening? I have, and I still havent gotten the chance to play link's awakening DX.

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PostPosted: Fri Apr 13, 2007 8:12 pm 
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Sombody ripped the Twilight Princess models!

I could have a lot of fun screwing around with these.

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PostPosted: Sun Apr 15, 2007 6:30 am 
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AgentSeethroo wrote:
Wow...it's weird to see all you guys talking about playing OoT and MM for the first time...I played those on the N64 back in the nineties.

I think OoT is the bestest Zelda ever, in my supreme opinion. Even the most annoying part (getting Biggoron's Sword) was really fun.


Everybody says that Navi is so annoying, but in my opinion , Kaepora Gaebora is WAY more meddlesome. At least Navi doesn't disrupt the entire freakin' game just to bark some piddling advice at you. Not unless you want her to. And then at least she doesn't go on and on an on!

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PostPosted: Sun Apr 15, 2007 3:20 pm 
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JTHomeslice wrote:
Some guy from a blender 3d fan site sent out the models to a bunch of members a few months ago. I've had most of the main characters, but this list is way better.

BTW: they were all ripped from the gamecube version, through the BMD viewer.

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PostPosted: Mon Apr 16, 2007 12:25 am 
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Cybernetic Teenybopper wrote:
Everybody says that Navi is so annoying, but in my opinion , Kaepora Gaebora is WAY more meddlesome. At least Navi doesn't disrupt the entire freakin' game just to bark some piddling advice at you. Not unless you want her to. And then at least she doesn't go on and on an on!

I agree. I didn't mind Navi at all, but the owl... A skip option would've been nice.

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PostPosted: Mon Apr 16, 2007 12:27 am 
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Hey! I liked the owl!

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PostPosted: Mon Apr 16, 2007 6:17 am 
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LordQuackingstick wrote:
Hey! I liked the owl!
I think the owl is ok the first time through, but after that, I really dont care what he has to say anymore.

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PostPosted: Tue Apr 17, 2007 1:47 am 
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bwave wrote:
LordQuackingstick wrote:
Hey! I liked the owl!
I think the owl is ok the first time through, but after that, I really dont care what he has to say anymore.


Also, he's EVERYWHERE. You can't go anywhere without him yap-yap-yapping at you. Especially if you've already played the game a bazillion times (like moi) and are just, "ARRRRRGG! I KNOW! NOW GO YOU AWAAAAY!"

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PostPosted: Tue Apr 17, 2007 11:07 pm 
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Cybernetic Teenybopper wrote:

Do tell! :D


ok so you probably know about the swordless glitch, yes? Where you can get outside with no Master Sword, and be able to use any item on Epona? Only works on gold carts, right? No! There is a way to do it in any version.
1. Get a bottle with a fish.
2. Get into the final battle with Ganon.
3. During battle, perform the "ocarina items" glitch as follows:
a. Equip these three items to C: the fish, the ocarina, and whatever item you want to use as an ocarina.
b. Release the fish and catch it again.
c. Do a backflip, and whil in the jump, press the buttons for the ocarina and item.
4. If done correctly, you will be holding the item like an ocarina and can play it. Play a warp song.
5. have fun using every item on Epona for glitchy effects!
6. To regain your sword, just go back to the Temple of Time and plant it there.

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PostPosted: Wed Apr 18, 2007 12:42 am 
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JTHomeslice wrote:
Sombody ripped the Twilight Princess models!

I could have a lot of fun screwing around with these.


I sure hope they get transfered to Gmod soon.

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PostPosted: Wed Apr 18, 2007 4:03 am 
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Dark Grapefruit wrote:
Cybernetic Teenybopper wrote:

Do tell! :D


ok so you probably know about the swordless glitch, yes? Where you can get outside with no Master Sword, and be able to use any item on Epona? Only works on gold carts, right? No! There is a way to do it in any version.
1. Get a bottle with a fish.
2. Get into the final battle with Ganon.
3. During battle, perform the "ocarina items" glitch as follows:
a. Equip these three items to C: the fish, the ocarina, and whatever item you want to use as an ocarina.
b. Release the fish and catch it again.
c. Do a backflip, and whil in the jump, press the buttons for the ocarina and item.
4. If done correctly, you will be holding the item like an ocarina and can play it. Play a warp song.
5. have fun using every item on Epona for glitchy effects!
6. To regain your sword, just go back to the Temple of Time and plant it there.


And the nice thing about my GC version is, I can remove the save card before doing this and make sure none of my data is hurt-rupted!

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PostPosted: Wed Apr 18, 2007 12:57 pm 
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extremejon09 wrote:
JTHomeslice wrote:
Sombody ripped the Twilight Princess models!

I could have a lot of fun screwing around with these.


I sure hope they get transfered to Gmod soon.


Didn't they already do that? AFAIR, there were some screenshots of Garry's Mod with the TP Link and an OoT Goron:

http://thelastboss.com/post.phtml?pk=2613

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PostPosted: Wed Apr 18, 2007 7:42 pm 
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J-Man wrote:
extremejon09 wrote:
JTHomeslice wrote:
Sombody ripped the Twilight Princess models!

I could have a lot of fun screwing around with these.


I sure hope they get transfered to Gmod soon.


Didn't they already do that? AFAIR, there were some screenshots of Garry's Mod with the TP Link and an OoT Goron:

http://thelastboss.com/post.phtml?pk=2613


I've been looking around a bit, and it appears that the Link Model is the only one that has been converted, and released for download.

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PostPosted: Wed Apr 18, 2007 7:53 pm 
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extremejon09 wrote:
I've been looking around a bit, and it appears that the Link Model is the only one that has been converted, and released for download.

No, they're all on the pacepunch forum. They give a download mirror. Over 40 models have been released so far.

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PostPosted: Thu Apr 19, 2007 9:09 pm 
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Where does one get a 3D editor, anyway?

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PostPosted: Thu Apr 19, 2007 10:00 pm 
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Cybernetic Teenybopper wrote:
Where does one get a 3D editor, anyway?

Try Blender or SketchUp. You need to import the models into them both.

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PostPosted: Thu Apr 19, 2007 10:22 pm 
JTHomeslice wrote:
Cybernetic Teenybopper wrote:
Where does one get a 3D editor, anyway?

Try Blender or SketchUp. You need to import the models into them both.


Blender's nicer, but takes longer to learn. Sketchup was designed for buildings, so it's not gonna be that great for this.


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PostPosted: Thu Apr 19, 2007 11:26 pm 
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bwave wrote:
extremejon09 wrote:
I've been looking around a bit, and it appears that the Link Model is the only one that has been converted, and released for download.

No, they're all on the pacepunch forum. They give a download mirror. Over 40 models have been released so far.


Lol.

I believe your wrong. If you're talking about These Models, they aren't Compadible with Garry's mod.

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